| Commit message (Collapse) | Author | Age | Lines |
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This class needs to be rewritten with more consistent semantics and alignment with Minecraft losing null, but that is probably a job for 1.12
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value
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In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
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Probably should refactor this code to be more similar to Vanilla in future.
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