| Commit message (Collapse) | Author | Age | Lines |
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http://dinnerbone.com/minecraft/tools/status/ )
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directory worlds are stored in
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changed
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This reverts commit 49cf586f969626bdb59632bb2fd5adfe79d38057.
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World difficulty was incorrectly being set to 0 or 1 on reload depending
on spawn-monsters instead of the difficulty server property.
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Moved the call of PlayerChangedWorldEvent to more appropriate location
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Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
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