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* Prevent movement event to be spammed for moving less than a pixel.Erik Broes2011-02-25-1/+12
* Startup time now reported in seconds, nanoseconds, Really? O.oErik Broes2011-02-25-1/+7
* Properly handle PLAYER_ITEM and its clickedFace.Erik Broes2011-02-25-14/+14
* Fixed 'sign'-BlockFace (1!=l).Erik Broes2011-02-25-1/+1
* All worlds should be saved on save-all. Player data should be saved when a sa...EvilSeph2011-02-25-2/+4
* Added ">" to input command line, separated it from output buffer properlyDinnerbone2011-02-25-6/+7
* Seal. Ooohh oooh.Luke GB2011-02-25-4/+4
* Much better console interaction. History, no more losing the command, colours...Dinnerbone2011-02-25-7/+181
* Temporary fix for teleportationDinnerbone2011-02-25-0/+19
* possible fix for block breaking bugTahg2011-02-24-26/+32
* Fixed logging back in on non-default worlds (Yes really)Dinnerbone2011-02-24-1/+6
* Fixed ENTITY_DAMAGE involving slimes (per DHowet)Dinnerbone2011-02-24-2/+20
* Attempt to convert multiworld worlds... world.Dinnerbone2011-02-24-0/+9
* Fixed some debugTahg2011-02-24-8/+30
* synchronize hashmap lookupsTahg2011-02-23-1/+3
* attempt to track down some bugsTahg2011-02-23-0/+6
* Corrected Exceptions text when loading and saving opsstevenh2011-02-24-2/+2
* Fixed CraftItem NPEsDinnerbone2011-02-23-0/+1
* Generic code cleanupErik Broes2011-02-23-344/+415
* BlockStationary fixErik Broes2011-02-23-1/+1
* ConsoleCommandSender no longer has a default constructor, use ConsoleCommandS...Dinnerbone2011-02-23-2/+8
* possible fix for levers, ladders, and buttonsspeakeasy2011-02-23-1/+1
* Fixed bad cast in EntityItemDinnerbone2011-02-23-1/+1
* Fix for isOpTahg2011-02-23-1/+1
* Update to Minecraft 1.3 betaDinnerbone2011-02-23-3281/+3171
* Fix PlayerRespawnEvent for multi-worldsTaylor Kelly2011-02-22-0/+5
* refactor ItemsTahg2011-02-21-58/+72
* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-151/+106
* Merge branch 'master' of github.com:Bukkit/CraftBukkitDinnerbone2011-02-21-52/+250
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| * returning if a thread is not alive should happen before any changes toAndrew Ardill2011-02-21-2/+2
| * implementation of isQueued()Andrew Ardill2011-02-21-0/+14
| * Modify URI to repo.bukkit.orgLuke GB2011-02-21-2/+2
| * Second part of NPE and arctan update :3VictorD2011-02-20-19/+34
| * Added null pointer check and switched to a faster arctan methodVictorD2011-02-20-0/+45
| * Fix encoding in net.minecraft.server files.Daniel Chesters2011-02-20-16/+16
| * Fixed issue with color markers in messages sent to the client.David Flemström2011-02-20-5/+71
| * Minor cleaning of codeErik Broes2011-02-20-10/+8
| * Prevent Blocks from getting lost when a chunk reloadsErik Broes2011-02-20-2/+21
| * fixed buttons, platesTahg2011-02-19-13/+39
| * Lowered the priority of the old command handler event. A number of plugins we...sk89q2011-02-19-1/+9
| * Added Entity.remove() which marks an entity for removal.sk89q2011-02-19-1/+6
| * Added slime as a detected entity.sk89q2011-02-19-0/+2
* | Make all new loggers default to the same logging as "Minecraft" (to console +...Dinnerbone2011-02-20-0/+42
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* Redirect System.out and System.err to a LoggerDinnerbone2011-02-20-0/+44
* Fixed CLI argumentsDinnerbone2011-02-19-1/+1
* Magic - updated gitdescriberLuke GB2011-02-19-1/+1
* When deprecating, the alternative should be provided.EvilSeph2011-02-19-4/+4
* Added target block ray trace functionality.Raphfrk2011-02-18-0/+70
* Added setFireTicks(), getFireTicks() and getMaxFireTicks().Protected2011-02-18-0/+12
* Added pull request conventions that should be followed if you want your pull ...EvilSeph2011-02-18-1/+4