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* Do not immediately re-queue repeating tasks, or they may simply keep repeatin...Afforess2011-07-14-1/+6
* Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!EvilSeph2011-07-14-1/+3
* Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!EvilSeph2011-07-14-29/+35
* Implemented pig zombie get/set anger functions.Celtic Minstrel2011-07-14-1/+22
* Possibly fixed crashes caused by tile entities under certain circumstances ag...EvilSeph2011-07-13-3/+139
* Fixed the accounting for world UID conflicts.EvilSeph2011-07-13-3/+6
* Implemented helper methods + new biome methodsDinnerbone2011-07-13-30/+188
* Account for world UID conflicts.EvilSeph2011-07-13-0/+7
* Fixed uuid code that was prematurely pushed.Warren Loo2011-07-13-27/+36
* Made the order of aliases matter. We may or may not re-do this in a later build.Rigby2011-07-13-1/+1
* Possibly fixed crashes caused by tile entities under certain circumstances.Warren Loo2011-07-13-1/+3
* uuid changesTahg2011-07-13-48/+309
* Added command line logging configuration which enables log file:stevenh2011-07-10-2/+32
* Temporarily relocated 1.7.3 jar to static locationErik Broes2011-07-09-1/+2
* Use generators from bukkit.yml if none was specified at createWorldDinnerbone2011-07-08-0/+4
* Updated pom mc versionDinnerbone2011-07-08-1/+1
* Update for 1.7.3Dinnerbone2011-07-08-63/+103
* Try find conflicting UIDsDinnerbone2011-07-07-0/+5
* Okay, back to arbitrary offsets!Dinnerbone2011-07-07-10/+12
* No longer use an arbitrary offset to locate the correct mapDinnerbone2011-07-07-11/+9
* Cleaned up this worlduid stuff a little.Dinnerbone2011-07-07-3/+2
* Made maps support MultiWorld worlds.Rigby2011-07-07-2/+45
* Implements a World UID.Rigby2011-07-07-3/+42
* IntelliJ is awesome.EvilSeph2011-07-05-1/+7
* Added PlayerFish event.EvilSeph2011-07-03-0/+75
* Fixed Sheep not firing EntityDeath event.EvilSeph2011-07-02-0/+124
* Fixed PlayerPickupItem event returning wrong amount picked up and added funct...EvilSeph2011-07-02-3/+7
* Fixed NPE in BlockFurnace.EvilSeph2011-07-02-0/+145
* Improved FurnaceBurn event.EvilSeph2011-07-01-3/+3
* Forgot version in CraftBukkitErik Broes2011-07-01-1/+1
* Update for 1.7.2Erik Broes2011-07-01-5/+9
* Fixed doors not updating their state to reflect any redstone currents when pl...EvilSeph2011-06-30-2/+3
* Made trapdoors fire BlockRedstone events.EvilSeph2011-06-30-0/+188
* Improved PlayerMove event implementation.Rigby2011-06-30-36/+21
* Possible fix for cancelled CraftScheduler tasks still running.EvilSeph2011-06-30-6/+31
* Added reasons for entities regaining health.EvilSeph2011-06-30-5/+13
* Fixed BlockRedstone event firing too many times under certain circumstances.EvilSeph2011-06-30-7/+6
* Update to minecraft 1.7_01Dinnerbone2011-06-30-37/+31
* Update to Minecraft 1.7Dinnerbone2011-06-30-677/+828
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-1772/+1329
* Picking up arrows now also fires PlayerPickupItemErik Broes2011-06-27-0/+15
* Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.Erik Broes2011-06-26-5/+25
* Fixed Explosion.setYield(0) still dropping blocks.EvilSeph2011-06-26-0/+513
* Don't register commands only on initDinnerbone2011-06-26-7/+1
* Fixed the fix of the EntityTame event.EvilSeph2011-06-23-17/+12
* Portals created by fire now trigger PortalCreateEvent.Rigby2011-06-23-1/+32
* Delayed alias registration until postworldDinnerbone2011-06-24-2/+5
* We build for JDK 1.5.EvilSeph2011-06-23-2/+2
* Made bukkit settings reload on reload().sunkid2011-06-23-4/+5
* Fixed PlayerPickupItem event firing even if the player could not pick up the ...EvilSeph2011-06-23-3/+3