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Diffstat (limited to 'src/main/java/net/minecraft/server/WorldGenJungleTree.java')
-rw-r--r--src/main/java/net/minecraft/server/WorldGenJungleTree.java124
1 files changed, 124 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/WorldGenJungleTree.java b/src/main/java/net/minecraft/server/WorldGenJungleTree.java
new file mode 100644
index 00000000..182232d7
--- /dev/null
+++ b/src/main/java/net/minecraft/server/WorldGenJungleTree.java
@@ -0,0 +1,124 @@
+package net.minecraft.server;
+
+import java.util.Random;
+import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit
+
+public class WorldGenJungleTree extends WorldGenMegaTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface
+
+ public WorldGenJungleTree(boolean flag, int i, int j, int k, int l) {
+ super(flag, i, j, k, l);
+ }
+
+ public boolean a(World world, Random random, int i, int j, int k) {
+ // CraftBukkit start - Moved to generate
+ return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k);
+ }
+
+ public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) {
+ // CraftBukkit end
+ int l = this.a(random);
+
+ if (!this.a(world, random, i, j, k, l)) {
+ return false;
+ } else {
+ this.c(world, i, k, j + l, 2, random);
+
+ for (int i1 = j + l - 2 - random.nextInt(4); i1 > j + l / 2; i1 -= 2 + random.nextInt(4)) {
+ float f = random.nextFloat() * 3.1415927F * 2.0F;
+ int j1 = i + (int) (0.5F + MathHelper.cos(f) * 4.0F);
+ int k1 = k + (int) (0.5F + MathHelper.sin(f) * 4.0F);
+
+ int l1;
+
+ for (l1 = 0; l1 < 5; ++l1) {
+ j1 = i + (int) (1.5F + MathHelper.cos(f) * (float) l1);
+ k1 = k + (int) (1.5F + MathHelper.sin(f) * (float) l1);
+ this.setTypeAndData(world, j1, i1 - 3 + l1 / 2, k1, Blocks.LOG, this.b);
+ }
+
+ l1 = 1 + random.nextInt(2);
+ int i2 = i1;
+
+ for (int j2 = i1 - l1; j2 <= i2; ++j2) {
+ int k2 = j2 - i2;
+
+ this.b(world, j1, j2, k1, 1 - k2, random);
+ }
+ }
+
+ for (int l2 = 0; l2 < l; ++l2) {
+ Block block = world.getType(i, j + l2, k);
+
+ if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
+ this.setTypeAndData(world, i, j + l2, k, Blocks.LOG, this.b);
+ if (l2 > 0) {
+ if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k)) {
+ this.setTypeAndData(world, i - 1, j + l2, k, Blocks.VINE, 8);
+ }
+
+ if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k - 1)) {
+ this.setTypeAndData(world, i, j + l2, k - 1, Blocks.VINE, 1);
+ }
+ }
+ }
+
+ if (l2 < l - 1) {
+ block = world.getType(i + 1, j + l2, k);
+ if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
+ this.setTypeAndData(world, i + 1, j + l2, k, Blocks.LOG, this.b);
+ if (l2 > 0) {
+ if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k)) {
+ this.setTypeAndData(world, i + 2, j + l2, k, Blocks.VINE, 2);
+ }
+
+ if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k - 1)) {
+ this.setTypeAndData(world, i + 1, j + l2, k - 1, Blocks.VINE, 1);
+ }
+ }
+ }
+
+ block = world.getType(i + 1, j + l2, k + 1);
+ if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
+ this.setTypeAndData(world, i + 1, j + l2, k + 1, Blocks.LOG, this.b);
+ if (l2 > 0) {
+ if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k + 1)) {
+ this.setTypeAndData(world, i + 2, j + l2, k + 1, Blocks.VINE, 2);
+ }
+
+ if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k + 2)) {
+ this.setTypeAndData(world, i + 1, j + l2, k + 2, Blocks.VINE, 4);
+ }
+ }
+ }
+
+ block = world.getType(i, j + l2, k + 1);
+ if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
+ this.setTypeAndData(world, i, j + l2, k + 1, Blocks.LOG, this.b);
+ if (l2 > 0) {
+ if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k + 1)) {
+ this.setTypeAndData(world, i - 1, j + l2, k + 1, Blocks.VINE, 8);
+ }
+
+ if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k + 2)) {
+ this.setTypeAndData(world, i, j + l2, k + 2, Blocks.VINE, 4);
+ }
+ }
+ }
+ }
+ }
+
+ return true;
+ }
+ }
+
+ // CraftBukkit - Changed signature
+ private void c(CraftBlockChangeDelegate world, int i, int j, int k, int l, Random random) {
+ byte b0 = 2;
+
+ for (int i1 = k - b0; i1 <= k; ++i1) {
+ int j1 = i1 - k;
+
+ this.a(world, i, i1, j, l + 1 - j1, random);
+ }
+ }
+}