diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/Village.java')
-rw-r--r-- | src/main/java/net/minecraft/server/Village.java | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java index 1e08de2b..89f1b74e 100644 --- a/src/main/java/net/minecraft/server/Village.java +++ b/src/main/java/net/minecraft/server/Village.java @@ -50,7 +50,7 @@ public class Village { if (vec3d != null) { EntityIronGolem entityirongolem = new EntityIronGolem(this.world); - entityirongolem.setPosition(vec3d.c, vec3d.d, vec3d.e); + entityirongolem.setPosition(vec3d.a, vec3d.b, vec3d.c); this.world.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit ++this.ironGolemCount; } @@ -64,7 +64,7 @@ public class Village { int j2 = k + this.world.random.nextInt(16) - 8; if (this.a(l1, i2, j2) && this.b(l1, i2, j2, l, i1, j1)) { - return this.world.getVec3DPool().create((double) l1, (double) i2, (double) j2); + return Vec3D.a((double) l1, (double) i2, (double) j2); } } @@ -93,13 +93,13 @@ public class Village { } private void countPopulation() { - List list = this.world.a(EntityIronGolem.class, AxisAlignedBB.a().a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size))); + List list = this.world.a(EntityIronGolem.class, AxisAlignedBB.a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size))); this.ironGolemCount = list.size(); } private void k() { - List list = this.world.a(EntityVillager.class, AxisAlignedBB.a().a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size))); + List list = this.world.a(EntityVillager.class, AxisAlignedBB.a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size))); this.population = list.size(); if (this.population == 0) { @@ -233,7 +233,7 @@ public class Village { for (int i = 0; i < this.aggressors.size(); ++i) { VillageAggressor villageaggressor1 = (VillageAggressor) this.aggressors.get(i); - double d1 = villageaggressor1.a.e(entityliving); + double d1 = villageaggressor1.a.f(entityliving); if (d1 <= d0) { villageaggressor = villageaggressor1; @@ -256,7 +256,7 @@ public class Village { EntityHuman entityhuman1 = this.world.a(s); if (entityhuman1 != null) { - double d1 = entityhuman1.e(entityliving); + double d1 = entityhuman1.f(entityliving); if (d1 <= d0) { entityhuman = entityhuman1; |