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Diffstat (limited to 'src/main/java/net/minecraft/server/Vec3D.java')
-rw-r--r--src/main/java/net/minecraft/server/Vec3D.java153
1 files changed, 0 insertions, 153 deletions
diff --git a/src/main/java/net/minecraft/server/Vec3D.java b/src/main/java/net/minecraft/server/Vec3D.java
deleted file mode 100644
index a668e18f..00000000
--- a/src/main/java/net/minecraft/server/Vec3D.java
+++ /dev/null
@@ -1,153 +0,0 @@
-package net.minecraft.server;
-
-public class Vec3D {
-
- public static final Vec3DPool a = new Vec3DPool(-1, -1);
- public final Vec3DPool b;
- public double c;
- public double d;
- public double e;
- public Vec3D next; // CraftBukkit
-
- public static Vec3D a(double d0, double d1, double d2) {
- return new Vec3D(a, d0, d1, d2);
- }
-
- protected Vec3D(Vec3DPool vec3dpool, double d0, double d1, double d2) {
- if (d0 == -0.0D) {
- d0 = 0.0D;
- }
-
- if (d1 == -0.0D) {
- d1 = 0.0D;
- }
-
- if (d2 == -0.0D) {
- d2 = 0.0D;
- }
-
- this.c = d0;
- this.d = d1;
- this.e = d2;
- this.b = vec3dpool;
- }
-
- protected Vec3D b(double d0, double d1, double d2) {
- this.c = d0;
- this.d = d1;
- this.e = d2;
- return this;
- }
-
- public Vec3D a() {
- double d0 = (double) MathHelper.sqrt(this.c * this.c + this.d * this.d + this.e * this.e);
-
- return d0 < 1.0E-4D ? this.b.create(0.0D, 0.0D, 0.0D) : this.b.create(this.c / d0, this.d / d0, this.e / d0);
- }
-
- public double b(Vec3D vec3d) {
- return this.c * vec3d.c + this.d * vec3d.d + this.e * vec3d.e;
- }
-
- public Vec3D add(double d0, double d1, double d2) {
- return this.b.create(this.c + d0, this.d + d1, this.e + d2);
- }
-
- public double d(Vec3D vec3d) {
- double d0 = vec3d.c - this.c;
- double d1 = vec3d.d - this.d;
- double d2 = vec3d.e - this.e;
-
- return (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
- }
-
- public double distanceSquared(Vec3D vec3d) {
- double d0 = vec3d.c - this.c;
- double d1 = vec3d.d - this.d;
- double d2 = vec3d.e - this.e;
-
- return d0 * d0 + d1 * d1 + d2 * d2;
- }
-
- public double d(double d0, double d1, double d2) {
- double d3 = d0 - this.c;
- double d4 = d1 - this.d;
- double d5 = d2 - this.e;
-
- return d3 * d3 + d4 * d4 + d5 * d5;
- }
-
- public double b() {
- return (double) MathHelper.sqrt(this.c * this.c + this.d * this.d + this.e * this.e);
- }
-
- public Vec3D b(Vec3D vec3d, double d0) {
- double d1 = vec3d.c - this.c;
- double d2 = vec3d.d - this.d;
- double d3 = vec3d.e - this.e;
-
- if (d1 * d1 < 1.0000000116860974E-7D) {
- return null;
- } else {
- double d4 = (d0 - this.c) / d1;
-
- return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
- }
- }
-
- public Vec3D c(Vec3D vec3d, double d0) {
- double d1 = vec3d.c - this.c;
- double d2 = vec3d.d - this.d;
- double d3 = vec3d.e - this.e;
-
- if (d2 * d2 < 1.0000000116860974E-7D) {
- return null;
- } else {
- double d4 = (d0 - this.d) / d2;
-
- return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
- }
- }
-
- public Vec3D d(Vec3D vec3d, double d0) {
- double d1 = vec3d.c - this.c;
- double d2 = vec3d.d - this.d;
- double d3 = vec3d.e - this.e;
-
- if (d3 * d3 < 1.0000000116860974E-7D) {
- return null;
- } else {
- double d4 = (d0 - this.e) / d3;
-
- return d4 >= 0.0D && d4 <= 1.0D ? this.b.create(this.c + d1 * d4, this.d + d2 * d4, this.e + d3 * d4) : null;
- }
- }
-
- public String toString() {
- return "(" + this.c + ", " + this.d + ", " + this.e + ")";
- }
-
- public void a(float f) {
- float f1 = MathHelper.cos(f);
- float f2 = MathHelper.sin(f);
- double d0 = this.c;
- double d1 = this.d * (double) f1 + this.e * (double) f2;
- double d2 = this.e * (double) f1 - this.d * (double) f2;
-
- this.c = d0;
- this.d = d1;
- this.e = d2;
- }
-
- public void b(float f) {
- float f1 = MathHelper.cos(f);
- float f2 = MathHelper.sin(f);
- double d0 = this.c * (double) f1 + this.e * (double) f2;
- double d1 = this.d;
- double d2 = this.e * (double) f1 - this.c * (double) f2;
-
- this.c = d0;
- this.d = d1;
- this.e = d2;
- }
-}