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-rw-r--r--src/main/java/net/minecraft/server/PlayerInteractManager.java177
1 files changed, 89 insertions, 88 deletions
diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
index 16420e46..3028404a 100644
--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
@@ -56,24 +56,21 @@ public class PlayerInteractManager {
public void a() {
this.currentTick = MinecraftServer.currentTick; // CraftBukkit
- int i;
float f;
- int j;
+ int i;
if (this.j) {
- i = this.currentTick - this.n;
- int k = this.world.getTypeId(this.k, this.l, this.m);
+ int j = this.currentTick - this.n;
+ Block block = this.world.getType(this.k, this.l, this.m);
- if (k == 0) {
+ if (block.getMaterial() == Material.AIR) {
this.j = false;
} else {
- Block block = Block.byId[k];
-
- f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (i + 1);
- j = (int) (f * 10.0F);
- if (j != this.o) {
- this.world.f(this.player.id, this.k, this.l, this.m, j);
- this.o = j;
+ f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (j + 1);
+ i = (int) (f * 10.0F);
+ if (i != this.o) {
+ this.world.d(this.player.getId(), this.k, this.l, this.m, i);
+ this.o = i;
}
if (f >= 1.0F) {
@@ -82,36 +79,32 @@ public class PlayerInteractManager {
}
}
} else if (this.d) {
- i = this.world.getTypeId(this.f, this.g, this.h);
- Block block1 = Block.byId[i];
+ Block block1 = this.world.getType(this.f, this.g, this.h);
- if (block1 == null) {
- this.world.f(this.player.id, this.f, this.g, this.h, -1);
+ if (block1.getMaterial() == Material.AIR) {
+ this.world.d(this.player.getId(), this.f, this.g, this.h, -1);
this.o = -1;
this.d = false;
} else {
- int l = this.currentTick - this.lastDigTick;
+ int k = this.currentTick - this.lastDigTick;
- f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (l + 1);
- j = (int) (f * 10.0F);
- if (j != this.o) {
- this.world.f(this.player.id, this.f, this.g, this.h, j);
- this.o = j;
+ f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (k + 1);
+ i = (int) (f * 10.0F);
+ if (i != this.o) {
+ this.world.d(this.player.getId(), this.f, this.g, this.h, i);
+ this.o = i;
}
}
}
}
public void dig(int i, int j, int k, int l) {
- // this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
- // CraftBukkit
+ // CraftBukkit start
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
-
if (!this.gamemode.isAdventure() || this.player.d(i, j, k)) {
- // CraftBukkit start
if (event.isCancelled()) {
// Let the client know the block still exists
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
// Update any tile entity data for this block
TileEntity tileentity = this.world.getTileEntity(i, j, k);
if (tileentity != null) {
@@ -125,36 +118,32 @@ public class PlayerInteractManager {
this.breakBlock(i, j, k);
}
} else {
- this.world.douseFire((EntityHuman) null, i, j, k, l);
+ // this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - Moved down
this.lastDigTick = this.currentTick;
float f = 1.0F;
- int i1 = this.world.getTypeId(i, j, k);
+ Block block = this.world.getType(i, j, k);
// CraftBukkit start - Swings at air do *NOT* exist.
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
- if (i1 == Block.WOODEN_DOOR.id) {
+ if (block == Blocks.WOODEN_DOOR) {
// For some reason *BOTH* the bottom/top part have to be marked updated.
boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
- } else if (i1 == Block.TRAP_DOOR.id) {
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, this.world));
+ } else if (block == Blocks.TRAP_DOOR) {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
}
- } else if (i1 > 0) {
- Block.byId[i1].attack(this.world, i, j, k, this.player);
+ } else if (block.getMaterial() != Material.AIR) {
+ block.attack(this.world, i, j, k, this.player);
+ f = block.getDamage(this.player, this.player.world, i, j, k);
// Allow fire punching to be blocked
this.world.douseFire((EntityHuman) null, i, j, k, l);
}
- // Handle hitting a block
- if (i1 > 0) {
- f = Block.byId[i1].getDamage(this.player, this.world, i, j, k);
- }
-
if (event.useItemInHand() == Event.Result.DENY) {
// If we 'insta destroyed' then the client needs to be informed.
if (f > 1.0f) {
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
}
return;
}
@@ -162,7 +151,7 @@ public class PlayerInteractManager {
if (blockEvent.isCancelled()) {
// Let the client know the block still exists
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
return;
}
@@ -171,17 +160,17 @@ public class PlayerInteractManager {
}
// CraftBukkit end
- if (i1 > 0 && f >= 1.0F) {
+ if (block.getMaterial() != Material.AIR && f >= 1.0F) {
this.breakBlock(i, j, k);
} else {
this.d = true;
this.f = i;
this.g = j;
this.h = k;
- int j1 = (int) (f * 10.0F);
+ int i1 = (int) (f * 10.0F);
- this.world.f(this.player.id, i, j, k, j1);
- this.o = j1;
+ this.world.d(this.player.getId(), i, j, k, i1);
+ this.o = i1;
}
}
}
@@ -191,15 +180,14 @@ public class PlayerInteractManager {
if (i == this.f && j == this.g && k == this.h) {
this.currentTick = MinecraftServer.currentTick; // CraftBukkit
int l = this.currentTick - this.lastDigTick;
- int i1 = this.world.getTypeId(i, j, k);
+ Block block = this.world.getType(i, j, k);
- if (i1 != 0) {
- Block block = Block.byId[i1];
+ if (block.getMaterial() != Material.AIR) {
float f = block.getDamage(this.player, this.player.world, i, j, k) * (float) (l + 1);
if (f >= 0.7F) {
this.d = false;
- this.world.f(this.player.id, i, j, k, -1);
+ this.world.d(this.player.getId(), i, j, k, -1);
this.breakBlock(i, j, k);
} else if (!this.j) {
this.d = false;
@@ -212,27 +200,24 @@ public class PlayerInteractManager {
}
// CraftBukkit start - Force block reset to client
} else {
- this.player.playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
// CraftBukkit end
}
}
public void c(int i, int j, int k) {
this.d = false;
- this.world.f(this.player.id, this.f, this.g, this.h, -1);
+ this.world.d(this.player.getId(), this.f, this.g, this.h, -1);
}
private boolean d(int i, int j, int k) {
- Block block = Block.byId[this.world.getTypeId(i, j, k)];
+ Block block = this.world.getType(i, j, k);
int l = this.world.getData(i, j, k);
- if (block != null) {
- block.a(this.world, i, j, k, l, this.player);
- }
-
+ block.a(this.world, i, j, k, l, this.player);
boolean flag = this.world.setAir(i, j, k);
- if (block != null && flag) {
+ if (flag) {
block.postBreak(this.world, i, j, k, l);
}
@@ -248,9 +233,8 @@ public class PlayerInteractManager {
// Tell client the block is gone immediately then process events
if (world.getTileEntity(i, j, k) == null) {
- Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
-
- packet.material = 0;
+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(i, j, k, this.world);
+ packet.block = Blocks.AIR;
packet.data = 0;
((EntityPlayer) this.player).playerConnection.sendPacket(packet);
}
@@ -261,14 +245,14 @@ public class PlayerInteractManager {
event.setCancelled(this.gamemode.isAdventure() && !this.player.d(i, j, k));
// Sword + Creative mode pre-cancel
- event.setCancelled(event.isCancelled() || (this.gamemode.d() && this.player.aZ() != null && this.player.aZ().getItem() instanceof ItemSword));
+ event.setCancelled(event.isCancelled() || (this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword));
// Calculate default block experience
- Block nmsBlock = Block.byId[block.getTypeId()];
+ Block nmsBlock = this.world.getType(i, j, k);
if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.a(nmsBlock)) {
- // Copied from Block.a(world, entityhuman, int, int, int, int)
- if (!(nmsBlock.r_() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
+ // Copied from block.a(world, entityhuman, int, int, int, int)
+ if (!(nmsBlock.E() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
int data = block.getData();
int bonusLevel = EnchantmentManager.getBonusBlockLootEnchantmentLevel(this.player);
@@ -280,7 +264,7 @@ public class PlayerInteractManager {
if (event.isCancelled()) {
// Let the client know the block still exists
- ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
// Update any tile entity data for this block
TileEntity tileentity = this.world.getTileEntity(i, j, k);
if (tileentity != null) {
@@ -290,45 +274,47 @@ public class PlayerInteractManager {
}
}
- if (false) { // Never trigger
+ if (false && this.gamemode.isAdventure() && !this.player.d(i, j, k)) { // Never trigger
// CraftBukkit end
return false;
+ } else if (false && this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword) { // CraftBukkit - never trigger
+ return false;
} else {
- int l = this.world.getTypeId(i, j, k);
- if (Block.byId[l] == null) return false; // CraftBukkit - A plugin set block to air without cancelling
- int i1 = this.world.getData(i, j, k);
+ Block block = this.world.getType(i, j, k);
+ if (block == Blocks.AIR) return false; // CraftBukkit - A plugin set block to air without cancelling
+ int l = this.world.getData(i, j, k);
// CraftBukkit start - Special case skulls, their item data comes from a tile entity
- if (l == Block.SKULL.id && !this.isCreative()) {
- Block.SKULL.dropNaturally(world, i, j, k, i1, 1.0F, 0);
+ if (block == Blocks.SKULL && !this.isCreative()) {
+ block.dropNaturally(world, i, j, k, l, 1.0F, 0);
return this.d(i, j, k);
}
// CraftBukkit end
- this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
+ this.world.a(this.player, 2001, i, j, k, Block.b(block) + (this.world.getData(i, j, k) << 12));
boolean flag = this.d(i, j, k);
if (this.isCreative()) {
- this.player.playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
} else {
- ItemStack itemstack = this.player.by();
- boolean flag1 = this.player.a(Block.byId[l]);
+ ItemStack itemstack = this.player.bD();
+ boolean flag1 = this.player.a(block);
if (itemstack != null) {
- itemstack.a(this.world, l, i, j, k, this.player);
+ itemstack.a(this.world, block, i, j, k, this.player);
if (itemstack.count == 0) {
- this.player.bz();
+ this.player.bE();
}
}
if (flag && flag1) {
- Block.byId[l].a(this.world, this.player, i, j, k, i1);
+ block.a(this.world, this.player, i, j, k, l);
}
}
// CraftBukkit start - Drop event experience
if (flag && event != null) {
- Block.byId[l].j(this.world, i, j, k, event.getExpToDrop());
+ block.c(this.world, i, j, k, event.getExpToDrop());
}
// CraftBukkit end
@@ -356,7 +342,7 @@ public class PlayerInteractManager {
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null;
}
- if (!entityhuman.br()) {
+ if (!entityhuman.bw()) {
((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer);
}
@@ -365,21 +351,36 @@ public class PlayerInteractManager {
}
public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l, float f, float f1, float f2) {
- int i1 = world.getTypeId(i, j, k);
+ /* CraftBukkit start - whole method
+ if ((!entityhuman.isSneaking() || entityhuman.be() == null) && world.getType(i, j, k).interact(world, i, j, k, entityhuman, l, f, f1, f2)) {
+ return true;
+ } else if (itemstack == null) {
+ return false;
+ } else if (this.isCreative()) {
+ int i1 = itemstack.getData();
+ int j1 = itemstack.count;
+ boolean flag = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
- // CraftBukkit start - Interact
+ itemstack.setData(i1);
+ itemstack.count = j1;
+ return flag;
+ } else {
+ return itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
+ }
+ // Interract event */
+ Block block = world.getType(i, j, k);
boolean result = false;
- if (i1 > 0) {
+ if (block != Blocks.AIR) {
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, i, j, k, l, itemstack);
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
- if (i1 == Block.WOODEN_DOOR.id) {
+ if (block == Blocks.WOODEN_DOOR) {
boolean bottom = (world.getData(i, j, k) & 8) == 0;
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, world));
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, world));
}
result = (event.useItemInHand() != Event.Result.ALLOW);
} else if (!entityhuman.isSneaking() || itemstack == null) {
- result = Block.byId[i1].interact(world, i, j, k, entityhuman, l, f, f1, f2);
+ result = block.interact(world, i, j, k, entityhuman, l, f, f1, f2);
}
if (itemstack != null && !result) {