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-rw-r--r--src/main/java/net/minecraft/server/PlayerInteractManager.java413
1 files changed, 413 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
new file mode 100644
index 00000000..5faee122
--- /dev/null
+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
@@ -0,0 +1,413 @@
+package net.minecraft.server;
+
+// CraftBukkit start
+import org.bukkit.event.block.BlockBreakEvent;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.Event;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.player.PlayerInteractEvent;
+// CraftBukkit end
+
+public class PlayerInteractManager {
+
+ public World world;
+ public EntityPlayer player;
+ private EnumGamemode gamemode;
+ private boolean d;
+ private int lastDigTick;
+ private int f;
+ private int g;
+ private int h;
+ private int currentTick;
+ private boolean j;
+ private int k;
+ private int l;
+ private int m;
+ private int n;
+ private int o;
+
+ public PlayerInteractManager(World world) {
+ this.gamemode = EnumGamemode.NONE;
+ this.o = -1;
+ this.world = world;
+ }
+
+ // CraftBukkit start - keep this for backwards compatibility
+ public PlayerInteractManager(WorldServer world) {
+ this((World) world);
+ }
+ // CraftBukkit end
+
+ public void setGameMode(EnumGamemode enumgamemode) {
+ this.gamemode = enumgamemode;
+ enumgamemode.a(this.player.abilities);
+ this.player.updateAbilities();
+ }
+
+ public EnumGamemode getGameMode() {
+ return this.gamemode;
+ }
+
+ public boolean isCreative() {
+ return this.gamemode.d();
+ }
+
+ public void b(EnumGamemode enumgamemode) {
+ if (this.gamemode == EnumGamemode.NONE) {
+ this.gamemode = enumgamemode;
+ }
+
+ this.setGameMode(this.gamemode);
+ }
+
+ public void a() {
+ this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
+ int i;
+ float f;
+ int j;
+
+ if (this.j) {
+ i = this.currentTick - this.n;
+ int k = this.world.getTypeId(this.k, this.l, this.m);
+
+ if (k == 0) {
+ this.j = false;
+ } else {
+ Block block = Block.byId[k];
+
+ f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (i + 1);
+ j = (int) (f * 10.0F);
+ if (j != this.o) {
+ this.world.g(this.player.id, this.k, this.l, this.m, j);
+ this.o = j;
+ }
+
+ if (f >= 1.0F) {
+ this.j = false;
+ this.breakBlock(this.k, this.l, this.m);
+ }
+ }
+ } else if (this.d) {
+ i = this.world.getTypeId(this.f, this.g, this.h);
+ Block block1 = Block.byId[i];
+
+ if (block1 == null) {
+ this.world.g(this.player.id, this.f, this.g, this.h, -1);
+ this.o = -1;
+ this.d = false;
+ } else {
+ int l = this.currentTick - this.lastDigTick;
+
+ f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (l + 1);
+ j = (int) (f * 10.0F);
+ if (j != this.o) {
+ this.world.g(this.player.id, this.f, this.g, this.h, j);
+ this.o = j;
+ }
+ }
+ }
+ }
+
+ public void dig(int i, int j, int k, int l) {
+ // this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
+ // CraftBukkit
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
+
+ if (!this.gamemode.isAdventure() || this.player.f(i, j, k)) {
+ // CraftBukkit start
+ if (event.isCancelled()) {
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ // Update any tile entity data for this block
+ TileEntity tileentity = this.world.getTileEntity(i, j, k);
+ if (tileentity != null) {
+ this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
+ }
+ return;
+ }
+ // CraftBukkit end
+ if (this.isCreative()) {
+ if (!this.world.douseFire((EntityHuman) null, i, j, k, l)) {
+ this.breakBlock(i, j, k);
+ }
+ } else {
+ this.world.douseFire(this.player, i, j, k, l);
+ this.lastDigTick = this.currentTick;
+ float f = 1.0F;
+ int i1 = this.world.getTypeId(i, j, k);
+ // CraftBukkit start - Swings at air do *NOT* exist.
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ if (i1 == Block.WOODEN_DOOR.id) {
+ // For some reason *BOTH* the bottom/top part have to be marked updated.
+ boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
+ } else if (i1 == Block.TRAP_DOOR.id) {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ }
+ } else if (i1 > 0) {
+ Block.byId[i1].attack(this.world, i, j, k, this.player);
+ // Allow fire punching to be blocked
+ this.world.douseFire((EntityHuman) null, i, j, k, l);
+ }
+
+ // Handle hitting a block
+ if (i1 > 0) {
+ f = Block.byId[i1].getDamage(this.player, this.world, i, j, k);
+ }
+
+ if (event.useItemInHand() == Event.Result.DENY) {
+ // If we 'insta destroyed' then the client needs to be informed.
+ if (f > 1.0f) {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ }
+ return;
+ }
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), f >= 1.0f);
+
+ if (blockEvent.isCancelled()) {
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ return;
+ }
+
+ if (blockEvent.getInstaBreak()) {
+ f = 2.0f;
+ }
+ // CraftBukkit end
+
+ if (i1 > 0 && f >= 1.0F) {
+ this.breakBlock(i, j, k);
+ } else {
+ this.d = true;
+ this.f = i;
+ this.g = j;
+ this.h = k;
+ int j1 = (int) (f * 10.0F);
+
+ this.world.g(this.player.id, i, j, k, j1);
+ this.o = j1;
+ }
+ }
+ }
+ }
+
+ public void a(int i, int j, int k) {
+ if (i == this.f && j == this.g && k == this.h) {
+ this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
+ int l = this.currentTick - this.lastDigTick;
+ int i1 = this.world.getTypeId(i, j, k);
+
+ if (i1 != 0) {
+ Block block = Block.byId[i1];
+ float f = block.getDamage(this.player, this.player.world, i, j, k) * (float) (l + 1);
+
+ if (f >= 0.7F) {
+ this.d = false;
+ this.world.g(this.player.id, i, j, k, -1);
+ this.breakBlock(i, j, k);
+ } else if (!this.j) {
+ this.d = false;
+ this.j = true;
+ this.k = i;
+ this.l = j;
+ this.m = k;
+ this.n = this.lastDigTick;
+ }
+ }
+ // CraftBukkit start - force blockreset to client
+ } else {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ // CraftBukkit end
+ }
+ }
+
+ public void c(int i, int j, int k) {
+ this.d = false;
+ this.world.g(this.player.id, this.f, this.g, this.h, -1);
+ }
+
+ private boolean d(int i, int j, int k) {
+ Block block = Block.byId[this.world.getTypeId(i, j, k)];
+ int l = this.world.getData(i, j, k);
+
+ if (block != null) {
+ block.a(this.world, i, j, k, l, this.player);
+ }
+
+ boolean flag = this.world.setTypeId(i, j, k, 0);
+
+ if (block != null && flag) {
+ block.postBreak(this.world, i, j, k, l);
+ }
+
+ return flag;
+ }
+
+ public boolean breakBlock(int i, int j, int k) {
+ // CraftBukkit start
+ BlockBreakEvent event = null;
+
+ if (this.player instanceof EntityPlayer) {
+ org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
+
+ // Tell client the block is gone immediately then process events
+ if (world.getTileEntity(i, j, k) == null) {
+ Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
+
+ packet.material = 0;
+ packet.data = 0;
+ ((EntityPlayer) this.player).playerConnection.sendPacket(packet);
+ }
+
+ event = new BlockBreakEvent(block, this.player.getBukkitEntity());
+
+ // Adventure mode pre-cancel
+ event.setCancelled(this.gamemode.isAdventure() && !this.player.f(i, j, k));
+
+ // Calculate default block experience
+ Block nmsBlock = Block.byId[block.getTypeId()];
+
+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.b(nmsBlock)) {
+ // Copied from Block.a(world, entityhuman, int, int, int, int)
+ if (!(nmsBlock.s_() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
+ int data = block.getData();
+ int bonusLevel = EnchantmentManager.getBonusBlockLootEnchantmentLevel(this.player);
+
+ event.setExpToDrop(nmsBlock.getExpDrop(this.world, data, bonusLevel));
+ }
+ }
+
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ // Update any tile entity data for this block
+ TileEntity tileentity = this.world.getTileEntity(i, j, k);
+ if (tileentity != null) {
+ this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
+ }
+ return false;
+ }
+ }
+
+ if (false) { // Never trigger
+ // CraftBukkit end
+ return false;
+ } else {
+ int l = this.world.getTypeId(i, j, k);
+ if (Block.byId[l] == null) return false; // CraftBukkit - a plugin set block to air without cancelling
+ int i1 = this.world.getData(i, j, k);
+
+ // CraftBukkit start - special case skulls, their item data comes from a tile entity
+ if (l == Block.SKULL.id && !this.isCreative()) {
+ Block.SKULL.dropNaturally(world, i, j, k, i1, 1.0F, 0);
+ return this.d(i, j, k);
+ }
+ // CraftBukkit end
+
+ this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
+ boolean flag = this.d(i, j, k);
+
+ if (this.isCreative()) {
+ this.player.playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ } else {
+ ItemStack itemstack = this.player.bS();
+ boolean flag1 = this.player.b(Block.byId[l]);
+
+ if (itemstack != null) {
+ itemstack.a(this.world, l, i, j, k, this.player);
+ if (itemstack.count == 0) {
+ this.player.bT();
+ }
+ }
+
+ if (flag && flag1) {
+ Block.byId[l].a(this.world, this.player, i, j, k, i1);
+ }
+ }
+
+ // CraftBukkit start - drop event experience
+ if (flag && event != null) {
+ Block.byId[l].f(this.world, i, j, k, event.getExpToDrop());
+ }
+ // CraftBukkit end
+
+ return flag;
+ }
+ }
+
+ public boolean useItem(EntityHuman entityhuman, World world, ItemStack itemstack) {
+ int i = itemstack.count;
+ int j = itemstack.getData();
+ ItemStack itemstack1 = itemstack.a(world, entityhuman);
+
+ if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i && itemstack1.m() <= 0 && itemstack1.getData() == j)) {
+ return false;
+ } else {
+ entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1;
+ if (this.isCreative()) {
+ itemstack1.count = i;
+ if (itemstack1.f()) {
+ itemstack1.setData(j);
+ }
+ }
+
+ if (itemstack1.count == 0) {
+ entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null;
+ }
+
+ if (!entityhuman.bM()) {
+ ((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer);
+ }
+
+ return true;
+ }
+ }
+
+ public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l, float f, float f1, float f2) {
+ int i1 = world.getTypeId(i, j, k);
+
+ // CraftBukkit start - Interact
+ boolean result = false;
+ if (i1 > 0) {
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, i, j, k, l, itemstack);
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ if (i1 == Block.WOODEN_DOOR.id) {
+ boolean bottom = (world.getData(i, j, k) & 8) == 0;
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, world));
+ }
+ result = (event.useItemInHand() != Event.Result.ALLOW);
+ } else if (!entityhuman.isSneaking() || itemstack == null) {
+ result = Block.byId[i1].interact(world, i, j, k, entityhuman, l, f, f1, f2);
+ }
+
+ if (itemstack != null && !result) {
+ int j1 = itemstack.getData();
+ int k1 = itemstack.count;
+
+ result = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
+
+ // The item count should not decrement in Creative mode.
+ if (this.isCreative()) {
+ itemstack.setData(j1);
+ itemstack.count = k1;
+ }
+ }
+
+ // If we have 'true' and no explicit deny *or* an explicit allow -- run the item part of the hook
+ if (itemstack != null && ((!result && event.useItemInHand() != Event.Result.DENY) || event.useItemInHand() == Event.Result.ALLOW)) {
+ this.useItem(entityhuman, world, itemstack);
+ }
+ }
+ return result;
+ // CraftBukkit end
+ }
+
+ public void a(WorldServer worldserver) {
+ this.world = worldserver;
+ }
+}