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Diffstat (limited to 'src/main/java/net/minecraft/server/MinecraftServer.java')
-rw-r--r--src/main/java/net/minecraft/server/MinecraftServer.java32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 713eb412..8d560875 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -238,34 +238,34 @@ public class MinecraftServer implements Runnable, ICommandListener {
// CraftBukkit end
short short1 = 196;
- long k = System.currentTimeMillis();
+ long l = System.currentTimeMillis();
// CraftBukkit start
- for (int l = 0; l < this.worlds.size(); ++l) {
- // if (l == 0 || this.propertyManager.getBoolean("allow-nether", true)) {
- WorldServer worldserver = this.worlds.get(l);
- log.info("Preparing start region for level " + l + " (Seed: " + worldserver.getSeed() + ")");
+ for (int i1 = 0; i1 < this.worlds.size(); ++i1) {
+ // if (i1 == 0 || this.propertyManager.getBoolean("allow-nether", true)) {
+ WorldServer worldserver = this.worlds.get(i1);
+ log.info("Preparing start region for level " + i1 + " (Seed: " + worldserver.getSeed() + ")");
if (worldserver.getWorld().getKeepSpawnInMemory()) {
// CraftBukkit end
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
- for (int i1 = -short1; i1 <= short1 && this.isRunning; i1 += 16) {
- for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
- long k1 = System.currentTimeMillis();
+ for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
+ for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) {
+ long l1 = System.currentTimeMillis();
- if (k1 < k) {
- k = k1;
+ if (l1 < l) {
+ l = l1;
}
- if (k1 > k + 1000L) {
- int l1 = (short1 * 2 + 1) * (short1 * 2 + 1);
- int i2 = (i1 + short1) * (short1 * 2 + 1) + j1 + 1;
+ if (l1 > l + 1000L) {
+ int i2 = (short1 * 2 + 1) * (short1 * 2 + 1);
+ int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1;
- this.a("Preparing spawn area", i2 * 100 / l1);
- k = k1;
+ this.a("Preparing spawn area", j2 * 100 / i2);
+ l = l1;
}
- worldserver.chunkProviderServer.getChunkAt(chunkcoordinates.x + i1 >> 4, chunkcoordinates.z + j1 >> 4);
+ worldserver.chunkProviderServer.getChunkAt(chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4);
while (worldserver.v() && this.isRunning) {
;