diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityProjectile.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityProjectile.java | 47 |
1 files changed, 32 insertions, 15 deletions
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java index 132af67d..7e8122dd 100644 --- a/src/main/java/net/minecraft/server/EntityProjectile.java +++ b/src/main/java/net/minecraft/server/EntityProjectile.java @@ -1,6 +1,5 @@ package net.minecraft.server; -import java.util.Iterator; import java.util.List; import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit @@ -13,9 +12,10 @@ public abstract class EntityProjectile extends Entity implements IProjectile { private int inBlockId = 0; protected boolean inGround = false; public int shake = 0; - public EntityLiving shooter; // CraftBukkit - protected -> public - private int h; - private int i = 0; + public EntityLiving shooter; // CraftBukkit - private -> public + public String shooterName = null; // CraftBukkit - private -> public + private int i; + private int j = 0; public EntityProjectile(World world) { super(world); @@ -44,7 +44,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { public EntityProjectile(World world, double d0, double d1, double d2) { super(world); - this.h = 0; + this.i = 0; this.a(0.25F, 0.25F); this.setPosition(d0, d1, d2); this.height = 0.0F; @@ -77,7 +77,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D); this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D); - this.h = 0; + this.i = 0; } public void j_() { @@ -93,8 +93,8 @@ public abstract class EntityProjectile extends Entity implements IProjectile { int i = this.world.getTypeId(this.blockX, this.blockY, this.blockZ); if (i == this.inBlockId) { - ++this.h; - if (this.h == 1200) { + ++this.i; + if (this.i == 1200) { this.die(); } @@ -105,10 +105,10 @@ public abstract class EntityProjectile extends Entity implements IProjectile { this.motX *= (double) (this.random.nextFloat() * 0.2F); this.motY *= (double) (this.random.nextFloat() * 0.2F); this.motZ *= (double) (this.random.nextFloat() * 0.2F); - this.h = 0; this.i = 0; + this.j = 0; } else { - ++this.i; + ++this.j; } Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ); @@ -125,12 +125,12 @@ public abstract class EntityProjectile extends Entity implements IProjectile { Entity entity = null; List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D)); double d0 = 0.0D; - Iterator iterator = list.iterator(); + EntityLiving entityliving = this.getShooter(); - while (iterator.hasNext()) { - Entity entity1 = (Entity) iterator.next(); + for (int j = 0; j < list.size(); ++j) { + Entity entity1 = (Entity) list.get(j); - if (entity1.L() && (entity1 != this.shooter || this.i >= 5)) { + if (entity1.L() && (entity1 != entityliving || this.j >= 5)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); @@ -194,7 +194,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile { float f3 = this.g(); if (this.H()) { - for (int j = 0; j < 4; ++j) { + for (int k = 0; k < 4; ++k) { float f4 = 0.25F; this.world.addParticle("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ); @@ -223,6 +223,11 @@ public abstract class EntityProjectile extends Entity implements IProjectile { nbttagcompound.setByte("inTile", (byte) this.inBlockId); nbttagcompound.setByte("shake", (byte) this.shake); nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0)); + if ((this.shooterName == null || this.shooterName.length() == 0) && this.shooter != null && this.shooter instanceof EntityHuman) { + this.shooterName = this.shooter.getLocalizedName(); + } + + nbttagcompound.setString("ownerName", this.shooterName == null ? "" : this.shooterName); } public void a(NBTTagCompound nbttagcompound) { @@ -232,5 +237,17 @@ public abstract class EntityProjectile extends Entity implements IProjectile { this.inBlockId = nbttagcompound.getByte("inTile") & 255; this.shake = nbttagcompound.getByte("shake") & 255; this.inGround = nbttagcompound.getByte("inGround") == 1; + this.shooterName = nbttagcompound.getString("ownerName"); + if (this.shooterName != null && this.shooterName.length() == 0) { + this.shooterName = null; + } + } + + public EntityLiving getShooter() { + if (this.shooter == null && this.shooterName != null && this.shooterName.length() > 0) { + this.shooter = this.world.a(this.shooterName); + } + + return this.shooter; } } |