diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityLiving.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityLiving.java | 1720 |
1 files changed, 0 insertions, 1720 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java deleted file mode 100644 index 0c63b2c6..00000000 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ /dev/null @@ -1,1720 +0,0 @@ -package net.minecraft.server; - -import java.util.Collection; -import java.util.HashMap; -import java.util.Iterator; -import java.util.List; -import java.util.Random; -import java.util.UUID; - -// CraftBukkit start -import java.util.ArrayList; -import com.google.common.base.Function; -import org.bukkit.craftbukkit.event.CraftEventFactory; -import org.bukkit.event.entity.EntityDamageEvent; -import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; -import org.bukkit.event.entity.EntityRegainHealthEvent; -// CraftBukkit end - -public abstract class EntityLiving extends Entity { - - private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); - private static final AttributeModifier c = (new AttributeModifier(b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false); - private AttributeMapBase d; - public CombatTracker combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final - public final HashMap effects = new HashMap(); // CraftBukkit - protected -> public - private final ItemStack[] g = new ItemStack[5]; - public boolean at; - public int au; - public int av; - public float aw; - public int hurtTicks; - public int ay; - public float az; - public int deathTicks; - public int attackTicks; - public float aC; - public float aD; - public float aE; - public float aF; - public float aG; - public int maxNoDamageTicks = 20; - public float aI; - public float aJ; - public float aK; - public float aL; - public float aM; - public float aN; - public float aO; - public float aP; - public float aQ = 0.02F; - public EntityHuman killer; // CraftBukkit - protected -> public - protected int lastDamageByPlayerTime; - protected boolean aT; - protected int aU; - protected float aV; - protected float aW; - protected float aX; - protected float aY; - protected float aZ; - protected int ba; - public float lastDamage; // CraftBukkit - protected -> public - protected boolean bc; - public float bd; - public float be; - protected float bf; - protected int bg; - protected double bh; - protected double bi; - protected double bj; - protected double bk; - protected double bl; - public boolean updateEffects = true; // CraftBukkit - private -> public - public EntityLiving lastDamager; // CraftBukkit - private -> public - private int bm; - private EntityLiving bn; - private int bo; - private float bp; - private int bq; - private float br; - // CraftBukkit start - public int expToDrop; - public int maxAirTicks = 300; - ArrayList<org.bukkit.inventory.ItemStack> drops = null; - // CraftBukkit end - - public EntityLiving(World world) { - super(world); - this.aD(); - // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor - this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue()); - this.k = true; - this.aL = (float) (Math.random() + 1.0D) * 0.01F; - this.setPosition(this.locX, this.locY, this.locZ); - this.aK = (float) Math.random() * 12398.0F; - this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); - this.aO = this.yaw; - this.W = 0.5F; - } - - protected void c() { - this.datawatcher.a(7, Integer.valueOf(0)); - this.datawatcher.a(8, Byte.valueOf((byte) 0)); - this.datawatcher.a(9, Byte.valueOf((byte) 0)); - this.datawatcher.a(6, Float.valueOf(1.0F)); - } - - protected void aD() { - this.getAttributeMap().b(GenericAttributes.maxHealth); - this.getAttributeMap().b(GenericAttributes.c); - this.getAttributeMap().b(GenericAttributes.d); - if (!this.bk()) { - this.getAttributeInstance(GenericAttributes.d).setValue(0.10000000149011612D); - } - } - - protected void a(double d0, boolean flag) { - if (!this.M()) { - this.N(); - } - - if (flag && this.fallDistance > 0.0F) { - int i = MathHelper.floor(this.locX); - int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); - int k = MathHelper.floor(this.locZ); - Block block = this.world.getType(i, j, k); - - if (block.getMaterial() == Material.AIR) { - int l = this.world.getType(i, j - 1, k).b(); - - if (l == 11 || l == 32 || l == 21) { - block = this.world.getType(i, j - 1, k); - } - } else if (!this.world.isStatic && this.fallDistance > 3.0F) { - // CraftBukkit start - supply player as argument in particles for visibility API to work - if (this instanceof EntityPlayer) { - this.world.a((EntityHuman) this, 2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F)); - ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutWorldEvent(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F), false)); - } else { - this.world.triggerEffect(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F)); - } - // CraftBukkit end - } - - block.a(this.world, i, j, k, this, this.fallDistance); - } - - super.a(d0, flag); - } - - public boolean aE() { - return false; - } - - public void C() { - this.aC = this.aD; - super.C(); - this.world.methodProfiler.a("livingEntityBaseTick"); - if (this.isAlive() && this.inBlock()) { - this.damageEntity(DamageSource.STUCK, 1.0F); - } - - if (this.isFireproof() || this.world.isStatic) { - this.extinguish(); - } - - boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable; - - if (this.isAlive() && this.a(Material.WATER)) { - if (!this.aE() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag) { - this.setAirTicks(this.j(this.getAirTicks())); - if (this.getAirTicks() == -20) { - this.setAirTicks(0); - - for (int i = 0; i < 8; ++i) { - float f = this.random.nextFloat() - this.random.nextFloat(); - float f1 = this.random.nextFloat() - this.random.nextFloat(); - float f2 = this.random.nextFloat() - this.random.nextFloat(); - - this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); - } - - this.damageEntity(DamageSource.DROWN, 2.0F); - } - } - - if (!this.world.isStatic && this.am() && this.vehicle instanceof EntityLiving) { - this.mount((Entity) null); - } - } else { - // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency - if (this.getAirTicks() != 300) { - this.setAirTicks(maxAirTicks); - } - // CraftBukkit end - } - - if (this.isAlive() && this.L()) { - this.extinguish(); - } - - this.aI = this.aJ; - if (this.attackTicks > 0) { - --this.attackTicks; - } - - if (this.hurtTicks > 0) { - --this.hurtTicks; - } - - if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) { - --this.noDamageTicks; - } - - if (this.getHealth() <= 0.0F) { - this.aF(); - } - - if (this.lastDamageByPlayerTime > 0) { - --this.lastDamageByPlayerTime; - } else { - this.killer = null; - } - - if (this.bn != null && !this.bn.isAlive()) { - this.bn = null; - } - - if (this.lastDamager != null) { - if (!this.lastDamager.isAlive()) { - this.b((EntityLiving) null); - } else if (this.ticksLived - this.bm > 100) { - this.b((EntityLiving) null); - } - } - - this.aO(); - this.aY = this.aX; - this.aN = this.aM; - this.aP = this.aO; - this.lastYaw = this.yaw; - this.lastPitch = this.pitch; - this.world.methodProfiler.b(); - } - - // CraftBukkit start - public int getExpReward() { - int exp = this.getExpValue(this.killer); - - if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aG() && this.world.getGameRules().getBoolean("doMobLoot")) { - return exp; - } else { - return 0; - } - } - // CraftBukkit end - - public boolean isBaby() { - return false; - } - - protected void aF() { - ++this.deathTicks; - if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) - int i; - - // CraftBukkit start - Update getExpReward() above if the removed if() changes! - i = this.expToDrop; - while (i > 0) { - int j = EntityExperienceOrb.getOrbValue(i); - - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } - this.expToDrop = 0; - // CraftBukkit end - - this.die(); - - for (i = 0; i < 20; ++i) { - double d0 = this.random.nextGaussian() * 0.02D; - double d1 = this.random.nextGaussian() * 0.02D; - double d2 = this.random.nextGaussian() * 0.02D; - - this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2); - } - } - } - - protected boolean aG() { - return !this.isBaby(); - } - - protected int j(int i) { - int j = EnchantmentManager.getOxygenEnchantmentLevel(this); - - return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1; - } - - protected int getExpValue(EntityHuman entityhuman) { - return 0; - } - - protected boolean alwaysGivesExp() { - return false; - } - - public Random aI() { - return this.random; - } - - public EntityLiving getLastDamager() { - return this.lastDamager; - } - - public int aK() { - return this.bm; - } - - public void b(EntityLiving entityliving) { - this.lastDamager = entityliving; - this.bm = this.ticksLived; - } - - public EntityLiving aL() { - return this.bn; - } - - public int aM() { - return this.bo; - } - - public void l(Entity entity) { - if (entity instanceof EntityLiving) { - this.bn = (EntityLiving) entity; - } else { - this.bn = null; - } - - this.bo = this.ticksLived; - } - - public int aN() { - return this.aU; - } - - public void b(NBTTagCompound nbttagcompound) { - nbttagcompound.setFloat("HealF", this.getHealth()); - nbttagcompound.setShort("Health", (short) ((int) Math.ceil((double) this.getHealth()))); - nbttagcompound.setShort("HurtTime", (short) this.hurtTicks); - nbttagcompound.setShort("DeathTime", (short) this.deathTicks); - nbttagcompound.setShort("AttackTime", (short) this.attackTicks); - nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts()); - ItemStack[] aitemstack = this.getEquipment(); - int i = aitemstack.length; - - int j; - ItemStack itemstack; - - for (j = 0; j < i; ++j) { - itemstack = aitemstack[j]; - if (itemstack != null) { - this.d.a(itemstack.D()); - } - } - - nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap())); - aitemstack = this.getEquipment(); - i = aitemstack.length; - - for (j = 0; j < i; ++j) { - itemstack = aitemstack[j]; - if (itemstack != null) { - this.d.b(itemstack.D()); - } - } - - if (!this.effects.isEmpty()) { - NBTTagList nbttaglist = new NBTTagList(); - Iterator iterator = this.effects.values().iterator(); - - while (iterator.hasNext()) { - MobEffect mobeffect = (MobEffect) iterator.next(); - - nbttaglist.add(mobeffect.a(new NBTTagCompound())); - } - - nbttagcompound.set("ActiveEffects", nbttaglist); - } - } - - public void a(NBTTagCompound nbttagcompound) { - this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount")); - if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isStatic) { - GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10)); - } - - if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) { - NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10); - - for (int i = 0; i < nbttaglist.size(); ++i) { - NBTTagCompound nbttagcompound1 = nbttaglist.get(i); - MobEffect mobeffect = MobEffect.b(nbttagcompound1); - - if (mobeffect != null) { - this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); - } - } - } - - // CraftBukkit start - if (nbttagcompound.hasKey("Bukkit.MaxHealth")) { - NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth"); - if (nbtbase.getTypeId() == 5) { - this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c()); - } else if (nbtbase.getTypeId() == 3) { - this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d()); - } - } - // CraftBukkit end - - if (nbttagcompound.hasKeyOfType("HealF", 99)) { - this.setHealth(nbttagcompound.getFloat("HealF")); - } else { - NBTBase nbtbase = nbttagcompound.get("Health"); - - if (nbtbase == null) { - this.setHealth(this.getMaxHealth()); - } else if (nbtbase.getTypeId() == 5) { - this.setHealth(((NBTTagFloat) nbtbase).h()); - } else if (nbtbase.getTypeId() == 2) { - this.setHealth((float) ((NBTTagShort) nbtbase).e()); - } - } - - this.hurtTicks = nbttagcompound.getShort("HurtTime"); - this.deathTicks = nbttagcompound.getShort("DeathTime"); - this.attackTicks = nbttagcompound.getShort("AttackTime"); - } - - protected void aO() { - Iterator iterator = this.effects.keySet().iterator(); - - while (iterator.hasNext()) { - Integer integer = (Integer) iterator.next(); - MobEffect mobeffect = (MobEffect) this.effects.get(integer); - - if (!mobeffect.tick(this)) { - if (!this.world.isStatic) { - iterator.remove(); - this.b(mobeffect); - } - } else if (mobeffect.getDuration() % 600 == 0) { - this.a(mobeffect, false); - } - } - - int i; - - if (this.updateEffects) { - if (!this.world.isStatic) { - if (this.effects.isEmpty()) { - this.datawatcher.watch(8, Byte.valueOf((byte) 0)); - this.datawatcher.watch(7, Integer.valueOf(0)); - this.setInvisible(false); - } else { - i = PotionBrewer.a(this.effects.values()); - this.datawatcher.watch(8, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0))); - this.datawatcher.watch(7, Integer.valueOf(i)); - this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id)); - } - } - - this.updateEffects = false; - } - - i = this.datawatcher.getInt(7); - boolean flag = this.datawatcher.getByte(8) > 0; - - if (i > 0) { - boolean flag1 = false; - - if (!this.isInvisible()) { - flag1 = this.random.nextBoolean(); - } else { - flag1 = this.random.nextInt(15) == 0; - } - - if (flag) { - flag1 &= this.random.nextInt(5) == 0; - } - - if (flag1 && i > 0) { - double d0 = (double) (i >> 16 & 255) / 255.0D; - double d1 = (double) (i >> 8 & 255) / 255.0D; - double d2 = (double) (i >> 0 & 255) / 255.0D; - - this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2); - } - } - } - - public void removeAllEffects() { - Iterator iterator = this.effects.keySet().iterator(); - - while (iterator.hasNext()) { - Integer integer = (Integer) iterator.next(); - MobEffect mobeffect = (MobEffect) this.effects.get(integer); - - if (!this.world.isStatic) { - iterator.remove(); - this.b(mobeffect); - } - } - } - - public Collection getEffects() { - return this.effects.values(); - } - - public boolean hasEffect(int i) { - // CraftBukkit - Add size check for efficiency - return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i)); - } - - public boolean hasEffect(MobEffectList mobeffectlist) { - // CraftBukkit - Add size check for efficiency - return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id)); - } - - public MobEffect getEffect(MobEffectList mobeffectlist) { - return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id)); - } - - public void addEffect(MobEffect mobeffect) { - if (this.d(mobeffect)) { - if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { - ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); - this.a((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())), true); - } else { - this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); - this.a(mobeffect); - } - } - } - - public boolean d(MobEffect mobeffect) { - if (this.getMonsterType() == EnumMonsterType.UNDEAD) { - int i = mobeffect.getEffectId(); - - if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) { - return false; - } - } - - return true; - } - - public boolean aR() { - return this.getMonsterType() == EnumMonsterType.UNDEAD; - } - - public void removeEffect(int i) { - MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i)); - - if (mobeffect != null) { - this.b(mobeffect); - } - } - - protected void a(MobEffect mobeffect) { - this.updateEffects = true; - if (!this.world.isStatic) { - MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier()); - } - } - - protected void a(MobEffect mobeffect, boolean flag) { - this.updateEffects = true; - if (flag && !this.world.isStatic) { - MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier()); - MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier()); - } - } - - protected void b(MobEffect mobeffect) { - this.updateEffects = true; - if (!this.world.isStatic) { - MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier()); - } - } - - // CraftBukkit start - Delegate so we can handle providing a reason for health being regained - public void heal(float f) { - heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM); - } - - public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { - float f1 = this.getHealth(); - - if (f1 > 0.0F) { - EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); - this.world.getServer().getPluginManager().callEvent(event); - - if (!event.isCancelled()) { - this.setHealth((float) (this.getHealth() + event.getAmount())); - } - } - } - - public final float getHealth() { - // CraftBukkit start - Use unscaled health - if (this instanceof EntityPlayer) { - return (float) ((EntityPlayer) this).getBukkitEntity().getHealth(); - } - // CraftBukkit end - return this.datawatcher.getFloat(6); - } - - public void setHealth(float f) { - // CraftBukkit start - Handle scaled health - if (this instanceof EntityPlayer) { - org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity(); - // Squeeze - if (f < 0.0F) { - player.setRealHealth(0.0D); - } else if (f > player.getMaxHealth()) { - player.setRealHealth(player.getMaxHealth()); - } else { - player.setRealHealth(f); - } - - this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth())); - return; - } - // CraftBukkit end - this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); - } - - public boolean damageEntity(DamageSource damagesource, float f) { - if (this.isInvulnerable()) { - return false; - } else if (this.world.isStatic) { - return false; - } else { - this.aU = 0; - if (this.getHealth() <= 0.0F) { - return false; - } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { - return false; - } else { - // CraftBukkit - Moved into d(DamageSource, float) - if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { - this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this); - f *= 0.75F; - } - - this.aF = 1.5F; - boolean flag = true; - - if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { - if (f <= this.lastDamage) { - return false; - } - - // CraftBukkit start - if (!this.d(damagesource, f - this.lastDamage)) { - return false; - } - // CraftBukkit end - this.lastDamage = f; - flag = false; - } else { - // CraftBukkit start - float previousHealth = this.getHealth(); - if (!this.d(damagesource, f)) { - return false; - } - this.lastDamage = f; - this.aw = previousHealth; - this.noDamageTicks = this.maxNoDamageTicks; - // CraftBukkit end - this.hurtTicks = this.ay = 10; - } - - this.az = 0.0F; - Entity entity = damagesource.getEntity(); - - if (entity != null) { - if (entity instanceof EntityLiving) { - this.b((EntityLiving) entity); - } - - if (entity instanceof EntityHuman) { - this.lastDamageByPlayerTime = 100; - this.killer = (EntityHuman) entity; - } else if (entity instanceof EntityWolf) { - EntityWolf entitywolf = (EntityWolf) entity; - - if (entitywolf.isTamed()) { - this.lastDamageByPlayerTime = 100; - this.killer = null; - } - } - } - - if (flag) { - this.world.broadcastEntityEffect(this, (byte) 2); - if (damagesource != DamageSource.DROWN) { - this.Q(); - } - - if (entity != null) { - double d0 = entity.locX - this.locX; - - double d1; - - for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { - d0 = (Math.random() - Math.random()) * 0.01D; - } - - this.az = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; - this.a(entity, f, d0, d1); - } else { - this.az = (float) ((int) (Math.random() * 2.0D) * 180); - } - } - - String s; - - if (this.getHealth() <= 0.0F) { - s = this.aU(); - if (flag && s != null) { - this.makeSound(s, this.bf(), this.bg()); - } - - this.die(damagesource); - } else { - s = this.aT(); - if (flag && s != null) { - this.makeSound(s, this.bf(), this.bg()); - } - } - - return true; - } - } - } - - public void a(ItemStack itemstack) { - this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); - - for (int i = 0; i < 5; ++i) { - Vec3D vec3d = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); - - vec3d.a(-this.pitch * 3.1415927F / 180.0F); - vec3d.b(-this.yaw * 3.1415927F / 180.0F); - Vec3D vec3d1 = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); - - vec3d1.a(-this.pitch * 3.1415927F / 180.0F); - vec3d1.b(-this.yaw * 3.1415927F / 180.0F); - vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ); - this.world.addParticle("iconcrack_" + Item.getId(itemstack.getItem()), vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c); - } - } - - public void die(DamageSource damagesource) { - Entity entity = damagesource.getEntity(); - EntityLiving entityliving = this.aX(); - - if (this.ba >= 0 && entityliving != null) { - entityliving.b(this, this.ba); - } - - if (entity != null) { - entity.a(this); - } - - this.aT = true; - this.aW().g(); - if (!this.world.isStatic) { - int i = 0; - - if (entity instanceof EntityHuman) { - i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity); - } - - if (this.aG() && this.world.getGameRules().getBoolean("doMobLoot")) { - this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // CraftBukkit - Setup drop capture - - this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i); - this.dropEquipment(this.lastDamageByPlayerTime > 0, i); - if (this.lastDamageByPlayerTime > 0) { - int j = this.random.nextInt(200) - i; - - if (j < 5) { - this.getRareDrop(j <= 0 ? 1 : 0); - } - } - - // CraftBukkit start - Call death event - CraftEventFactory.callEntityDeathEvent(this, this.drops); - this.drops = null; - } else { - CraftEventFactory.callEntityDeathEvent(this); - // CraftBukkit end - } - } - - this.world.broadcastEntityEffect(this, (byte) 3); - } - - protected void dropEquipment(boolean flag, int i) {} - - public void a(Entity entity, float f, double d0, double d1) { - if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) { - this.al = true; - float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1); - float f2 = 0.4F; - - this.motX /= 2.0D; - this.motY /= 2.0D; - this.motZ /= 2.0D; - this.motX -= d0 / (double) f1 * (double) f2; - this.motY += (double) f2; - this.motZ -= d1 / (double) f1 * (double) f2; - if (this.motY > 0.4000000059604645D) { - this.motY = 0.4000000059604645D; - } - } - } - - protected String aT() { - return "game.neutral.hurt"; - } - - protected String aU() { - return "game.neutral.die"; - } - - protected void getRareDrop(int i) {} - - protected void dropDeathLoot(boolean flag, int i) {} - - public boolean h_() { - int i = MathHelper.floor(this.locX); - int j = MathHelper.floor(this.boundingBox.b); - int k = MathHelper.floor(this.locZ); - Block block = this.world.getType(i, j, k); - - return block == Blocks.LADDER || block == Blocks.VINE; - } - - public boolean isAlive() { - return !this.dead && this.getHealth() > 0.0F; - } - - protected void b(float f) { - super.b(f); - MobEffect mobeffect = this.getEffect(MobEffectList.JUMP); - float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F; - int i = MathHelper.f(f - 3.0F - f1); - - if (i > 0) { - // CraftBukkit start - if (!this.damageEntity(DamageSource.FALL, (float) i)) { - return; - } - // CraftBukkit end - this.makeSound(this.o(i), 1.0F, 1.0F); - // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up - int j = MathHelper.floor(this.locX); - int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); - int l = MathHelper.floor(this.locZ); - Block block = this.world.getType(j, k, l); - - if (block.getMaterial() != Material.AIR) { - StepSound stepsound = block.stepSound; - - this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F); - } - } - } - - protected String o(int i) { - return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small"; - } - - public int aV() { - int i = 0; - ItemStack[] aitemstack = this.getEquipment(); - int j = aitemstack.length; - - for (int k = 0; k < j; ++k) { - ItemStack itemstack = aitemstack[k]; - - if (itemstack != null && itemstack.getItem() instanceof ItemArmor) { - int l = ((ItemArmor) itemstack.getItem()).c; - - i += l; - } - } - - return i; - } - - protected void damageArmor(float f) {} - - protected float applyArmorModifier(DamageSource damagesource, float f) { - if (!damagesource.ignoresArmor()) { - int i = 25 - this.aV(); - float f1 = f * (float) i; - - // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float) - f = f1 / 25.0F; - } - - return f; - } - - protected float applyMagicModifier(DamageSource damagesource, float f) { - if (damagesource.isStarvation()) { - return f; - } else { - if (this instanceof EntityZombie) { - f = f; - } - - int i; - int j; - float f1; - - // CraftBukkit - Moved to d(DamageSource, float) - if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { - i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; - j = 25 - i; - f1 = f * (float) j; - f = f1 / 25.0F; - } - - if (f <= 0.0F) { - return 0.0F; - } else { - i = EnchantmentManager.a(this.getEquipment(), damagesource); - if (i > 20) { - i = 20; - } - - if (i > 0 && i <= 20) { - j = 25 - i; - f1 = f * (float) j; - f = f1 / 25.0F; - } - - return f; - } - } - } - - // CraftBukkit start - protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final - if (!this.isInvulnerable()) { - final boolean human = this instanceof EntityHuman; - float originalDamage = f; - Function<Double, Double> hardHat = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) { - return -(f - (f * 0.75F)); - } - return -0.0; - } - }; - float hardHatModifier = hardHat.apply((double) f).floatValue(); - f += hardHatModifier; - - Function<Double, Double> blocking = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - if (human) { - if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) { - return -(f - ((1.0F + f) * 0.5F)); - } - } - return -0.0; - } - }; - float blockingModifier = blocking.apply((double) f).floatValue(); - f += blockingModifier; - - Function<Double, Double> armor = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue())); - } - }; - float armorModifier = armor.apply((double) f).floatValue(); - f += armorModifier; - - Function<Double, Double> resistance = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { - int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; - int j = 25 - i; - float f1 = f.floatValue() * (float) j; - return -(f - (f1 / 25.0F)); - } - return -0.0; - } - }; - float resistanceModifier = resistance.apply((double) f).floatValue(); - f += resistanceModifier; - - Function<Double, Double> magic = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue())); - } - }; - float magicModifier = magic.apply((double) f).floatValue(); - f += magicModifier; - - Function<Double, Double> absorption = new Function<Double, Double>() { - @Override - public Double apply(Double f) { - return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F)); - } - }; - float absorptionModifier = absorption.apply((double) f).floatValue(); - - EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption); - if (event.isCancelled()) { - return false; - } - - f = (float) event.getFinalDamage(); - - // Apply damage to helmet - if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { - this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this); - } - - // Apply damage to armor - if (!damagesource.ignoresArmor()) { - float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT)); - this.damageArmor(armorDamage); - } - - absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION); - this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F)); - if (f != 0.0F) { - if (human) { - ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost()); - } - // CraftBukkit end - float f2 = this.getHealth(); - - this.setHealth(f2 - f); - this.aW().a(damagesource, f2, f); - // CraftBukkit start - if (human) { - return true; - } - // CraftBukkit end - this.setAbsorptionHearts(this.getAbsorptionHearts() - f); - } - return true; // CraftBukkit - } - return false; // CraftBukkit - } - - public CombatTracker aW() { - return this.combatTracker; - } - - public EntityLiving aX() { - return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null))); - } - - public final float getMaxHealth() { - return (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue(); - } - - public final int aZ() { - return this.datawatcher.getByte(9); - } - - public final void p(int i) { - this.datawatcher.watch(9, Byte.valueOf((byte) i)); - } - - private int j() { - return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6); - } - - public void ba() { - if (!this.at || this.au >= this.j() / 2 || this.au < 0) { - this.au = -1; - this.at = true; - if (this.world instanceof WorldServer) { - ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAnimation(this, 0))); - } - } - } - - protected void G() { - this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F); - } - - protected void bb() { - int i = this.j(); - - if (this.at) { - ++this.au; - if (this.au >= i) { - this.au = 0; - this.at = false; - } - } else { - this.au = 0; - } - - this.aD = (float) this.au / (float) i; - } - - public AttributeInstance getAttributeInstance(IAttribute iattribute) { - return this.getAttributeMap().a(iattribute); - } - - public AttributeMapBase getAttributeMap() { - if (this.d == null) { - this.d = new AttributeMapServer(); - } - - return this.d; - } - - public EnumMonsterType getMonsterType() { - return EnumMonsterType.UNDEFINED; - } - - public abstract ItemStack be(); - - public abstract ItemStack getEquipment(int i); - - public abstract void setEquipment(int i, ItemStack itemstack); - - public void setSprinting(boolean flag) { - super.setSprinting(flag); - AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d); - - if (attributeinstance.a(b) != null) { - attributeinstance.b(c); - } - - if (flag) { - attributeinstance.a(c); - } - } - - public abstract ItemStack[] getEquipment(); - - protected float bf() { - return 1.0F; - } - - protected float bg() { - return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; - } - - protected boolean bh() { - return this.getHealth() <= 0.0F; - } - - public void enderTeleportTo(double d0, double d1, double d2) { - this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch); - } - - public void m(Entity entity) { - double d0 = entity.locX; - double d1 = entity.boundingBox.b + (double) entity.length; - double d2 = entity.locZ; - byte b0 = 1; - - for (int i = -b0; i <= b0; ++i) { - for (int j = -b0; j < b0; ++j) { - if (i != 0 || j != 0) { - int k = (int) (this.locX + (double) i); - int l = (int) (this.locZ + (double) j); - AxisAlignedBB axisalignedbb = this.boundingBox.c((double) i, 1.0D, (double) j); - - if (this.world.a(axisalignedbb).isEmpty()) { - if (World.a((IBlockAccess) this.world, k, (int) this.locY, l)) { - this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j); - return; - } - - if (World.a((IBlockAccess) this.world, k, (int) this.locY - 1, l) || this.world.getType(k, (int) this.locY - 1, l).getMaterial() == Material.WATER) { - d0 = this.locX + (double) i; - d1 = this.locY + 1.0D; - d2 = this.locZ + (double) j; - } - } - } - } - } - - this.enderTeleportTo(d0, d1, d2); - } - - protected void bj() { - this.motY = 0.41999998688697815D; - if (this.hasEffect(MobEffectList.JUMP)) { - this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); - } - - if (this.isSprinting()) { - float f = this.yaw * 0.017453292F; - - this.motX -= (double) (MathHelper.sin(f) * 0.2F); - this.motZ += (double) (MathHelper.cos(f) * 0.2F); - } - - this.al = true; - } - - public void e(float f, float f1) { - double d0; - - if (this.M() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { - d0 = this.locY; - this.a(f, f1, this.bk() ? 0.04F : 0.02F); - this.move(this.motX, this.motY, this.motZ); - this.motX *= 0.800000011920929D; - this.motY *= 0.800000011920929D; - this.motZ *= 0.800000011920929D; - this.motY -= 0.02D; - if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { - this.motY = 0.30000001192092896D; - } - } else if (this.P() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { - d0 = this.locY; - this.a(f, f1, 0.02F); - this.move(this.motX, this.motY, this.motZ); - this.motX *= 0.5D; - this.motY *= 0.5D; - this.motZ *= 0.5D; - this.motY -= 0.02D; - if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { - this.motY = 0.30000001192092896D; - } - } else { - float f2 = 0.91F; - - if (this.onGround) { - f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F; - } - - float f3 = 0.16277136F / (f2 * f2 * f2); - float f4; - - if (this.onGround) { - f4 = this.bl() * f3; - } else { - f4 = this.aQ; - } - - this.a(f, f1, f4); - f2 = 0.91F; - if (this.onGround) { - f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F; - } - - if (this.h_()) { - float f5 = 0.15F; - - if (this.motX < (double) (-f5)) { - this.motX = (double) (-f5); - } - - if (this.motX > (double) f5) { - this.motX = (double) f5; - } - - if (this.motZ < (double) (-f5)) { - this.motZ = (double) (-f5); - } - - if (this.motZ > (double) f5) { - this.motZ = (double) f5; - } - - this.fallDistance = 0.0F; - if (this.motY < -0.15D) { - this.motY = -0.15D; - } - - boolean flag = this.isSneaking() && this instanceof EntityHuman; - - if (flag && this.motY < 0.0D) { - this.motY = 0.0D; - } - } - - this.move(this.motX, this.motY, this.motZ); - if (this.positionChanged && this.h_()) { - this.motY = 0.2D; - } - - if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) { - if (this.locY > 0.0D) { - this.motY = -0.1D; - } else { - this.motY = 0.0D; - } - } else { - this.motY -= 0.08D; - } - - this.motY *= 0.9800000190734863D; - this.motX *= (double) f2; - this.motZ *= (double) f2; - } - - this.aE = this.aF; - d0 = this.locX - this.lastX; - double d1 = this.locZ - this.lastZ; - float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; - - if (f6 > 1.0F) { - f6 = 1.0F; - } - - this.aF += (f6 - this.aF) * 0.4F; - this.aG += this.aF; - } - - protected boolean bk() { - return false; - } - - public float bl() { - return this.bk() ? this.bp : 0.1F; - } - - public void i(float f) { - this.bp = f; - } - - public boolean n(Entity entity) { - this.l(entity); - return false; - } - - public boolean isSleeping() { - return false; - } - - public void h() { - super.h(); - if (!this.world.isStatic) { - int i = this.aZ(); - - if (i > 0) { - if (this.av <= 0) { - this.av = 20 * (30 - i); - } - - --this.av; - if (this.av <= 0) { - this.p(i - 1); - } - } - - for (int j = 0; j < 5; ++j) { - ItemStack itemstack = this.g[j]; - ItemStack itemstack1 = this.getEquipment(j); - - if (!ItemStack.matches(itemstack1, itemstack)) { - ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1))); - if (itemstack != null) { - this.d.a(itemstack.D()); - } - - if (itemstack1 != null) { - this.d.b(itemstack1.D()); - } - - this.g[j] = itemstack1 == null ? null : itemstack1.cloneItemStack(); - } - } - - if (this.ticksLived % 20 == 0) { - this.aW().g(); - } - } - - this.e(); - double d0 = this.locX - this.lastX; - double d1 = this.locZ - this.lastZ; - float f = (float) (d0 * d0 + d1 * d1); - float f1 = this.aM; - float f2 = 0.0F; - - this.aV = this.aW; - float f3 = 0.0F; - - if (f > 0.0025000002F) { - f3 = 1.0F; - f2 = (float) Math.sqrt((double) f) * 3.0F; - // CraftBukkit - Math -> TrigMath - f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; - } - - if (this.aD > 0.0F) { - f1 = this.yaw; - } - - if (!this.onGround) { - f3 = 0.0F; - } - - this.aW += (f3 - this.aW) * 0.3F; - this.world.methodProfiler.a("headTurn"); - f2 = this.f(f1, f2); - this.world.methodProfiler.b(); - this.world.methodProfiler.a("rangeChecks"); - - while (this.yaw - this.lastYaw < -180.0F) { - this.lastYaw -= 360.0F; - } - - while (this.yaw - this.lastYaw >= 180.0F) { - this.lastYaw += 360.0F; - } - - while (this.aM - this.aN < -180.0F) { - this.aN -= 360.0F; - } - - while (this.aM - this.aN >= 180.0F) { - this.aN += 360.0F; - } - - while (this.pitch - this.lastPitch < -180.0F) { - this.lastPitch -= 360.0F; - } - - while (this.pitch - this.lastPitch >= 180.0F) { - this.lastPitch += 360.0F; - } - - while (this.aO - this.aP < -180.0F) { - this.aP -= 360.0F; - } - - while (this.aO - this.aP >= 180.0F) { - this.aP += 360.0F; - } - - this.world.methodProfiler.b(); - this.aX += f2; - } - - protected float f(float f, float f1) { - float f2 = MathHelper.g(f - this.aM); - - this.aM += f2 * 0.3F; - float f3 = MathHelper.g(this.yaw - this.aM); - boolean flag = f3 < -90.0F || f3 >= 90.0F; - - if (f3 < -75.0F) { - f3 = -75.0F; - } - - if (f3 >= 75.0F) { - f3 = 75.0F; - } - - this.aM = this.yaw - f3; - if (f3 * f3 > 2500.0F) { - this.aM += f3 * 0.2F; - } - - if (flag) { - f1 *= -1.0F; - } - - return f1; - } - - public void e() { - if (this.bq > 0) { - --this.bq; - } - - if (this.bg > 0) { - double d0 = this.locX + (this.bh - this.locX) / (double) this.bg; - double d1 = this.locY + (this.bi - this.locY) / (double) this.bg; - double d2 = this.locZ + (this.bj - this.locZ) / (double) this.bg; - double d3 = MathHelper.g(this.bk - (double) this.yaw); - - this.yaw = (float) ((double) this.yaw + d3 / (double) this.bg); - this.pitch = (float) ((double) this.pitch + (this.bl - (double) this.pitch) / (double) this.bg); - --this.bg; - this.setPosition(d0, d1, d2); - this.b(this.yaw, this.pitch); - } else if (!this.br()) { - this.motX *= 0.98D; - this.motY *= 0.98D; - this.motZ *= 0.98D; - } - - if (Math.abs(this.motX) < 0.005D) { - this.motX = 0.0D; - } - - if (Math.abs(this.motY) < 0.005D) { - this.motY = 0.0D; - } - - if (Math.abs(this.motZ) < 0.005D) { - this.motZ = 0.0D; - } - - this.world.methodProfiler.a("ai"); - if (this.bh()) { - this.bc = false; - this.bd = 0.0F; - this.be = 0.0F; - this.bf = 0.0F; - } else if (this.br()) { - if (this.bk()) { - this.world.methodProfiler.a("newAi"); - this.bn(); - this.world.methodProfiler.b(); - } else { - this.world.methodProfiler.a("oldAi"); - this.bq(); - this.world.methodProfiler.b(); - this.aO = this.yaw; - } - } - - this.world.methodProfiler.b(); - this.world.methodProfiler.a("jump"); - if (this.bc) { - if (!this.M() && !this.P()) { - if (this.onGround && this.bq == 0) { - this.bj(); - this.bq = 10; - } - } else { - this.motY += 0.03999999910593033D; - } - } else { - this.bq = 0; - } - - this.world.methodProfiler.b(); - this.world.methodProfiler.a("travel"); - this.bd *= 0.98F; - this.be *= 0.98F; - this.bf *= 0.9F; - this.e(this.bd, this.be); - this.world.methodProfiler.b(); - this.world.methodProfiler.a("push"); - if (!this.world.isStatic) { - this.bo(); - } - - this.world.methodProfiler.b(); - } - - protected void bn() {} - - protected void bo() { - List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); - - if (list != null && !list.isEmpty()) { - for (int i = 0; i < list.size(); ++i) { - Entity entity = (Entity) list.get(i); - - // TODO better check now? - // CraftBukkit start - Only handle mob (non-player) collisions every other tick - if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) { - continue; - } - // CraftBukkit end - - if (entity.S()) { - this.o(entity); - } - } - } - } - - protected void o(Entity entity) { - entity.collide(this); - } - - public void ab() { - super.ab(); - this.aV = this.aW; - this.aW = 0.0F; - this.fallDistance = 0.0F; - } - - protected void bp() {} - - protected void bq() { - ++this.aU; - } - - public void f(boolean flag) { - this.bc = flag; - } - - public void receive(Entity entity, int i) { - if (!entity.dead && !this.world.isStatic) { - EntityTracker entitytracker = ((WorldServer) this.world).getTracker(); - - if (entity instanceof EntityItem) { - entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); - } - - if (entity instanceof EntityArrow) { - entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); - } - - if (entity instanceof EntityExperienceOrb) { - entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId()))); - } - } - } - - public boolean hasLineOfSight(Entity entity) { - return this.world.a(Vec3D.a(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; - } - - public Vec3D ag() { - return this.j(1.0F); - } - - public Vec3D j(float f) { - float f1; - float f2; - float f3; - float f4; - - if (f == 1.0F) { - f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); - f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); - f3 = -MathHelper.cos(-this.pitch * 0.017453292F); - f4 = MathHelper.sin(-this.pitch * 0.017453292F); - return Vec3D.a((double) (f2 * f3), (double) f4, (double) (f1 * f3)); - } else { - f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; - f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; - f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); - f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); - float f5 = -MathHelper.cos(-f1 * 0.017453292F); - float f6 = MathHelper.sin(-f1 * 0.017453292F); - - return Vec3D.a((double) (f4 * f5), (double) f6, (double) (f3 * f5)); - } - } - - public boolean br() { - return !this.world.isStatic; - } - - public boolean R() { - return !this.dead; - } - - public boolean S() { - return !this.dead; - } - - public float getHeadHeight() { - return this.length * 0.85F; - } - - protected void Q() { - this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue(); - } - - public float getHeadRotation() { - return this.aO; - } - - public float getAbsorptionHearts() { - return this.br; - } - - public void setAbsorptionHearts(float f) { - if (f < 0.0F) { - f = 0.0F; - } - - this.br = f; - } - - public ScoreboardTeamBase getScoreboardTeam() { - return null; - } - - public boolean c(EntityLiving entityliving) { - return this.a(entityliving.getScoreboardTeam()); - } - - public boolean a(ScoreboardTeamBase scoreboardteambase) { - return this.getScoreboardTeam() != null ? this.getScoreboardTeam().isAlly(scoreboardteambase) : false; - } - - public void bu() {} - - public void bv() {} -} |