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-rw-r--r--src/main/java/net/minecraft/server/EntityLiving.java1720
1 files changed, 0 insertions, 1720 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
deleted file mode 100644
index 0c63b2c6..00000000
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ /dev/null
@@ -1,1720 +0,0 @@
-package net.minecraft.server;
-
-import java.util.Collection;
-import java.util.HashMap;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Random;
-import java.util.UUID;
-
-// CraftBukkit start
-import java.util.ArrayList;
-import com.google.common.base.Function;
-import org.bukkit.craftbukkit.event.CraftEventFactory;
-import org.bukkit.event.entity.EntityDamageEvent;
-import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
-import org.bukkit.event.entity.EntityRegainHealthEvent;
-// CraftBukkit end
-
-public abstract class EntityLiving extends Entity {
-
- private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
- private static final AttributeModifier c = (new AttributeModifier(b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
- private AttributeMapBase d;
- public CombatTracker combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final
- public final HashMap effects = new HashMap(); // CraftBukkit - protected -> public
- private final ItemStack[] g = new ItemStack[5];
- public boolean at;
- public int au;
- public int av;
- public float aw;
- public int hurtTicks;
- public int ay;
- public float az;
- public int deathTicks;
- public int attackTicks;
- public float aC;
- public float aD;
- public float aE;
- public float aF;
- public float aG;
- public int maxNoDamageTicks = 20;
- public float aI;
- public float aJ;
- public float aK;
- public float aL;
- public float aM;
- public float aN;
- public float aO;
- public float aP;
- public float aQ = 0.02F;
- public EntityHuman killer; // CraftBukkit - protected -> public
- protected int lastDamageByPlayerTime;
- protected boolean aT;
- protected int aU;
- protected float aV;
- protected float aW;
- protected float aX;
- protected float aY;
- protected float aZ;
- protected int ba;
- public float lastDamage; // CraftBukkit - protected -> public
- protected boolean bc;
- public float bd;
- public float be;
- protected float bf;
- protected int bg;
- protected double bh;
- protected double bi;
- protected double bj;
- protected double bk;
- protected double bl;
- public boolean updateEffects = true; // CraftBukkit - private -> public
- public EntityLiving lastDamager; // CraftBukkit - private -> public
- private int bm;
- private EntityLiving bn;
- private int bo;
- private float bp;
- private int bq;
- private float br;
- // CraftBukkit start
- public int expToDrop;
- public int maxAirTicks = 300;
- ArrayList<org.bukkit.inventory.ItemStack> drops = null;
- // CraftBukkit end
-
- public EntityLiving(World world) {
- super(world);
- this.aD();
- // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
- this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
- this.k = true;
- this.aL = (float) (Math.random() + 1.0D) * 0.01F;
- this.setPosition(this.locX, this.locY, this.locZ);
- this.aK = (float) Math.random() * 12398.0F;
- this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
- this.aO = this.yaw;
- this.W = 0.5F;
- }
-
- protected void c() {
- this.datawatcher.a(7, Integer.valueOf(0));
- this.datawatcher.a(8, Byte.valueOf((byte) 0));
- this.datawatcher.a(9, Byte.valueOf((byte) 0));
- this.datawatcher.a(6, Float.valueOf(1.0F));
- }
-
- protected void aD() {
- this.getAttributeMap().b(GenericAttributes.maxHealth);
- this.getAttributeMap().b(GenericAttributes.c);
- this.getAttributeMap().b(GenericAttributes.d);
- if (!this.bk()) {
- this.getAttributeInstance(GenericAttributes.d).setValue(0.10000000149011612D);
- }
- }
-
- protected void a(double d0, boolean flag) {
- if (!this.M()) {
- this.N();
- }
-
- if (flag && this.fallDistance > 0.0F) {
- int i = MathHelper.floor(this.locX);
- int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
- int k = MathHelper.floor(this.locZ);
- Block block = this.world.getType(i, j, k);
-
- if (block.getMaterial() == Material.AIR) {
- int l = this.world.getType(i, j - 1, k).b();
-
- if (l == 11 || l == 32 || l == 21) {
- block = this.world.getType(i, j - 1, k);
- }
- } else if (!this.world.isStatic && this.fallDistance > 3.0F) {
- // CraftBukkit start - supply player as argument in particles for visibility API to work
- if (this instanceof EntityPlayer) {
- this.world.a((EntityHuman) this, 2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F));
- ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutWorldEvent(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F), false));
- } else {
- this.world.triggerEffect(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F));
- }
- // CraftBukkit end
- }
-
- block.a(this.world, i, j, k, this, this.fallDistance);
- }
-
- super.a(d0, flag);
- }
-
- public boolean aE() {
- return false;
- }
-
- public void C() {
- this.aC = this.aD;
- super.C();
- this.world.methodProfiler.a("livingEntityBaseTick");
- if (this.isAlive() && this.inBlock()) {
- this.damageEntity(DamageSource.STUCK, 1.0F);
- }
-
- if (this.isFireproof() || this.world.isStatic) {
- this.extinguish();
- }
-
- boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable;
-
- if (this.isAlive() && this.a(Material.WATER)) {
- if (!this.aE() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag) {
- this.setAirTicks(this.j(this.getAirTicks()));
- if (this.getAirTicks() == -20) {
- this.setAirTicks(0);
-
- for (int i = 0; i < 8; ++i) {
- float f = this.random.nextFloat() - this.random.nextFloat();
- float f1 = this.random.nextFloat() - this.random.nextFloat();
- float f2 = this.random.nextFloat() - this.random.nextFloat();
-
- this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
- }
-
- this.damageEntity(DamageSource.DROWN, 2.0F);
- }
- }
-
- if (!this.world.isStatic && this.am() && this.vehicle instanceof EntityLiving) {
- this.mount((Entity) null);
- }
- } else {
- // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
- if (this.getAirTicks() != 300) {
- this.setAirTicks(maxAirTicks);
- }
- // CraftBukkit end
- }
-
- if (this.isAlive() && this.L()) {
- this.extinguish();
- }
-
- this.aI = this.aJ;
- if (this.attackTicks > 0) {
- --this.attackTicks;
- }
-
- if (this.hurtTicks > 0) {
- --this.hurtTicks;
- }
-
- if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
- --this.noDamageTicks;
- }
-
- if (this.getHealth() <= 0.0F) {
- this.aF();
- }
-
- if (this.lastDamageByPlayerTime > 0) {
- --this.lastDamageByPlayerTime;
- } else {
- this.killer = null;
- }
-
- if (this.bn != null && !this.bn.isAlive()) {
- this.bn = null;
- }
-
- if (this.lastDamager != null) {
- if (!this.lastDamager.isAlive()) {
- this.b((EntityLiving) null);
- } else if (this.ticksLived - this.bm > 100) {
- this.b((EntityLiving) null);
- }
- }
-
- this.aO();
- this.aY = this.aX;
- this.aN = this.aM;
- this.aP = this.aO;
- this.lastYaw = this.yaw;
- this.lastPitch = this.pitch;
- this.world.methodProfiler.b();
- }
-
- // CraftBukkit start
- public int getExpReward() {
- int exp = this.getExpValue(this.killer);
-
- if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aG() && this.world.getGameRules().getBoolean("doMobLoot")) {
- return exp;
- } else {
- return 0;
- }
- }
- // CraftBukkit end
-
- public boolean isBaby() {
- return false;
- }
-
- protected void aF() {
- ++this.deathTicks;
- if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
- int i;
-
- // CraftBukkit start - Update getExpReward() above if the removed if() changes!
- i = this.expToDrop;
- while (i > 0) {
- int j = EntityExperienceOrb.getOrbValue(i);
-
- i -= j;
- this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
- }
- this.expToDrop = 0;
- // CraftBukkit end
-
- this.die();
-
- for (i = 0; i < 20; ++i) {
- double d0 = this.random.nextGaussian() * 0.02D;
- double d1 = this.random.nextGaussian() * 0.02D;
- double d2 = this.random.nextGaussian() * 0.02D;
-
- this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
- }
- }
- }
-
- protected boolean aG() {
- return !this.isBaby();
- }
-
- protected int j(int i) {
- int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
-
- return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
- }
-
- protected int getExpValue(EntityHuman entityhuman) {
- return 0;
- }
-
- protected boolean alwaysGivesExp() {
- return false;
- }
-
- public Random aI() {
- return this.random;
- }
-
- public EntityLiving getLastDamager() {
- return this.lastDamager;
- }
-
- public int aK() {
- return this.bm;
- }
-
- public void b(EntityLiving entityliving) {
- this.lastDamager = entityliving;
- this.bm = this.ticksLived;
- }
-
- public EntityLiving aL() {
- return this.bn;
- }
-
- public int aM() {
- return this.bo;
- }
-
- public void l(Entity entity) {
- if (entity instanceof EntityLiving) {
- this.bn = (EntityLiving) entity;
- } else {
- this.bn = null;
- }
-
- this.bo = this.ticksLived;
- }
-
- public int aN() {
- return this.aU;
- }
-
- public void b(NBTTagCompound nbttagcompound) {
- nbttagcompound.setFloat("HealF", this.getHealth());
- nbttagcompound.setShort("Health", (short) ((int) Math.ceil((double) this.getHealth())));
- nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
- nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
- nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
- nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts());
- ItemStack[] aitemstack = this.getEquipment();
- int i = aitemstack.length;
-
- int j;
- ItemStack itemstack;
-
- for (j = 0; j < i; ++j) {
- itemstack = aitemstack[j];
- if (itemstack != null) {
- this.d.a(itemstack.D());
- }
- }
-
- nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap()));
- aitemstack = this.getEquipment();
- i = aitemstack.length;
-
- for (j = 0; j < i; ++j) {
- itemstack = aitemstack[j];
- if (itemstack != null) {
- this.d.b(itemstack.D());
- }
- }
-
- if (!this.effects.isEmpty()) {
- NBTTagList nbttaglist = new NBTTagList();
- Iterator iterator = this.effects.values().iterator();
-
- while (iterator.hasNext()) {
- MobEffect mobeffect = (MobEffect) iterator.next();
-
- nbttaglist.add(mobeffect.a(new NBTTagCompound()));
- }
-
- nbttagcompound.set("ActiveEffects", nbttaglist);
- }
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
- if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isStatic) {
- GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
- }
-
- if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
- NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);
-
- for (int i = 0; i < nbttaglist.size(); ++i) {
- NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
- MobEffect mobeffect = MobEffect.b(nbttagcompound1);
-
- if (mobeffect != null) {
- this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
- }
- }
- }
-
- // CraftBukkit start
- if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
- NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
- if (nbtbase.getTypeId() == 5) {
- this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c());
- } else if (nbtbase.getTypeId() == 3) {
- this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d());
- }
- }
- // CraftBukkit end
-
- if (nbttagcompound.hasKeyOfType("HealF", 99)) {
- this.setHealth(nbttagcompound.getFloat("HealF"));
- } else {
- NBTBase nbtbase = nbttagcompound.get("Health");
-
- if (nbtbase == null) {
- this.setHealth(this.getMaxHealth());
- } else if (nbtbase.getTypeId() == 5) {
- this.setHealth(((NBTTagFloat) nbtbase).h());
- } else if (nbtbase.getTypeId() == 2) {
- this.setHealth((float) ((NBTTagShort) nbtbase).e());
- }
- }
-
- this.hurtTicks = nbttagcompound.getShort("HurtTime");
- this.deathTicks = nbttagcompound.getShort("DeathTime");
- this.attackTicks = nbttagcompound.getShort("AttackTime");
- }
-
- protected void aO() {
- Iterator iterator = this.effects.keySet().iterator();
-
- while (iterator.hasNext()) {
- Integer integer = (Integer) iterator.next();
- MobEffect mobeffect = (MobEffect) this.effects.get(integer);
-
- if (!mobeffect.tick(this)) {
- if (!this.world.isStatic) {
- iterator.remove();
- this.b(mobeffect);
- }
- } else if (mobeffect.getDuration() % 600 == 0) {
- this.a(mobeffect, false);
- }
- }
-
- int i;
-
- if (this.updateEffects) {
- if (!this.world.isStatic) {
- if (this.effects.isEmpty()) {
- this.datawatcher.watch(8, Byte.valueOf((byte) 0));
- this.datawatcher.watch(7, Integer.valueOf(0));
- this.setInvisible(false);
- } else {
- i = PotionBrewer.a(this.effects.values());
- this.datawatcher.watch(8, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
- this.datawatcher.watch(7, Integer.valueOf(i));
- this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
- }
- }
-
- this.updateEffects = false;
- }
-
- i = this.datawatcher.getInt(7);
- boolean flag = this.datawatcher.getByte(8) > 0;
-
- if (i > 0) {
- boolean flag1 = false;
-
- if (!this.isInvisible()) {
- flag1 = this.random.nextBoolean();
- } else {
- flag1 = this.random.nextInt(15) == 0;
- }
-
- if (flag) {
- flag1 &= this.random.nextInt(5) == 0;
- }
-
- if (flag1 && i > 0) {
- double d0 = (double) (i >> 16 & 255) / 255.0D;
- double d1 = (double) (i >> 8 & 255) / 255.0D;
- double d2 = (double) (i >> 0 & 255) / 255.0D;
-
- this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
- }
- }
- }
-
- public void removeAllEffects() {
- Iterator iterator = this.effects.keySet().iterator();
-
- while (iterator.hasNext()) {
- Integer integer = (Integer) iterator.next();
- MobEffect mobeffect = (MobEffect) this.effects.get(integer);
-
- if (!this.world.isStatic) {
- iterator.remove();
- this.b(mobeffect);
- }
- }
- }
-
- public Collection getEffects() {
- return this.effects.values();
- }
-
- public boolean hasEffect(int i) {
- // CraftBukkit - Add size check for efficiency
- return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
- }
-
- public boolean hasEffect(MobEffectList mobeffectlist) {
- // CraftBukkit - Add size check for efficiency
- return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
- }
-
- public MobEffect getEffect(MobEffectList mobeffectlist) {
- return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
- }
-
- public void addEffect(MobEffect mobeffect) {
- if (this.d(mobeffect)) {
- if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
- ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
- this.a((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())), true);
- } else {
- this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
- this.a(mobeffect);
- }
- }
- }
-
- public boolean d(MobEffect mobeffect) {
- if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
- int i = mobeffect.getEffectId();
-
- if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
- return false;
- }
- }
-
- return true;
- }
-
- public boolean aR() {
- return this.getMonsterType() == EnumMonsterType.UNDEAD;
- }
-
- public void removeEffect(int i) {
- MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
-
- if (mobeffect != null) {
- this.b(mobeffect);
- }
- }
-
- protected void a(MobEffect mobeffect) {
- this.updateEffects = true;
- if (!this.world.isStatic) {
- MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
- }
- }
-
- protected void a(MobEffect mobeffect, boolean flag) {
- this.updateEffects = true;
- if (flag && !this.world.isStatic) {
- MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
- MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
- }
- }
-
- protected void b(MobEffect mobeffect) {
- this.updateEffects = true;
- if (!this.world.isStatic) {
- MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
- }
- }
-
- // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
- public void heal(float f) {
- heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
- }
-
- public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
- float f1 = this.getHealth();
-
- if (f1 > 0.0F) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
- this.world.getServer().getPluginManager().callEvent(event);
-
- if (!event.isCancelled()) {
- this.setHealth((float) (this.getHealth() + event.getAmount()));
- }
- }
- }
-
- public final float getHealth() {
- // CraftBukkit start - Use unscaled health
- if (this instanceof EntityPlayer) {
- return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
- }
- // CraftBukkit end
- return this.datawatcher.getFloat(6);
- }
-
- public void setHealth(float f) {
- // CraftBukkit start - Handle scaled health
- if (this instanceof EntityPlayer) {
- org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
- // Squeeze
- if (f < 0.0F) {
- player.setRealHealth(0.0D);
- } else if (f > player.getMaxHealth()) {
- player.setRealHealth(player.getMaxHealth());
- } else {
- player.setRealHealth(f);
- }
-
- this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth()));
- return;
- }
- // CraftBukkit end
- this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
- }
-
- public boolean damageEntity(DamageSource damagesource, float f) {
- if (this.isInvulnerable()) {
- return false;
- } else if (this.world.isStatic) {
- return false;
- } else {
- this.aU = 0;
- if (this.getHealth() <= 0.0F) {
- return false;
- } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
- return false;
- } else {
- // CraftBukkit - Moved into d(DamageSource, float)
- if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
- this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
- f *= 0.75F;
- }
-
- this.aF = 1.5F;
- boolean flag = true;
-
- if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
- if (f <= this.lastDamage) {
- return false;
- }
-
- // CraftBukkit start
- if (!this.d(damagesource, f - this.lastDamage)) {
- return false;
- }
- // CraftBukkit end
- this.lastDamage = f;
- flag = false;
- } else {
- // CraftBukkit start
- float previousHealth = this.getHealth();
- if (!this.d(damagesource, f)) {
- return false;
- }
- this.lastDamage = f;
- this.aw = previousHealth;
- this.noDamageTicks = this.maxNoDamageTicks;
- // CraftBukkit end
- this.hurtTicks = this.ay = 10;
- }
-
- this.az = 0.0F;
- Entity entity = damagesource.getEntity();
-
- if (entity != null) {
- if (entity instanceof EntityLiving) {
- this.b((EntityLiving) entity);
- }
-
- if (entity instanceof EntityHuman) {
- this.lastDamageByPlayerTime = 100;
- this.killer = (EntityHuman) entity;
- } else if (entity instanceof EntityWolf) {
- EntityWolf entitywolf = (EntityWolf) entity;
-
- if (entitywolf.isTamed()) {
- this.lastDamageByPlayerTime = 100;
- this.killer = null;
- }
- }
- }
-
- if (flag) {
- this.world.broadcastEntityEffect(this, (byte) 2);
- if (damagesource != DamageSource.DROWN) {
- this.Q();
- }
-
- if (entity != null) {
- double d0 = entity.locX - this.locX;
-
- double d1;
-
- for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
- d0 = (Math.random() - Math.random()) * 0.01D;
- }
-
- this.az = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
- this.a(entity, f, d0, d1);
- } else {
- this.az = (float) ((int) (Math.random() * 2.0D) * 180);
- }
- }
-
- String s;
-
- if (this.getHealth() <= 0.0F) {
- s = this.aU();
- if (flag && s != null) {
- this.makeSound(s, this.bf(), this.bg());
- }
-
- this.die(damagesource);
- } else {
- s = this.aT();
- if (flag && s != null) {
- this.makeSound(s, this.bf(), this.bg());
- }
- }
-
- return true;
- }
- }
- }
-
- public void a(ItemStack itemstack) {
- this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
-
- for (int i = 0; i < 5; ++i) {
- Vec3D vec3d = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
-
- vec3d.a(-this.pitch * 3.1415927F / 180.0F);
- vec3d.b(-this.yaw * 3.1415927F / 180.0F);
- Vec3D vec3d1 = Vec3D.a(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
-
- vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
- vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
- vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
- this.world.addParticle("iconcrack_" + Item.getId(itemstack.getItem()), vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c);
- }
- }
-
- public void die(DamageSource damagesource) {
- Entity entity = damagesource.getEntity();
- EntityLiving entityliving = this.aX();
-
- if (this.ba >= 0 && entityliving != null) {
- entityliving.b(this, this.ba);
- }
-
- if (entity != null) {
- entity.a(this);
- }
-
- this.aT = true;
- this.aW().g();
- if (!this.world.isStatic) {
- int i = 0;
-
- if (entity instanceof EntityHuman) {
- i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
- }
-
- if (this.aG() && this.world.getGameRules().getBoolean("doMobLoot")) {
- this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // CraftBukkit - Setup drop capture
-
- this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
- this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
- if (this.lastDamageByPlayerTime > 0) {
- int j = this.random.nextInt(200) - i;
-
- if (j < 5) {
- this.getRareDrop(j <= 0 ? 1 : 0);
- }
- }
-
- // CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
- this.drops = null;
- } else {
- CraftEventFactory.callEntityDeathEvent(this);
- // CraftBukkit end
- }
- }
-
- this.world.broadcastEntityEffect(this, (byte) 3);
- }
-
- protected void dropEquipment(boolean flag, int i) {}
-
- public void a(Entity entity, float f, double d0, double d1) {
- if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) {
- this.al = true;
- float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
- float f2 = 0.4F;
-
- this.motX /= 2.0D;
- this.motY /= 2.0D;
- this.motZ /= 2.0D;
- this.motX -= d0 / (double) f1 * (double) f2;
- this.motY += (double) f2;
- this.motZ -= d1 / (double) f1 * (double) f2;
- if (this.motY > 0.4000000059604645D) {
- this.motY = 0.4000000059604645D;
- }
- }
- }
-
- protected String aT() {
- return "game.neutral.hurt";
- }
-
- protected String aU() {
- return "game.neutral.die";
- }
-
- protected void getRareDrop(int i) {}
-
- protected void dropDeathLoot(boolean flag, int i) {}
-
- public boolean h_() {
- int i = MathHelper.floor(this.locX);
- int j = MathHelper.floor(this.boundingBox.b);
- int k = MathHelper.floor(this.locZ);
- Block block = this.world.getType(i, j, k);
-
- return block == Blocks.LADDER || block == Blocks.VINE;
- }
-
- public boolean isAlive() {
- return !this.dead && this.getHealth() > 0.0F;
- }
-
- protected void b(float f) {
- super.b(f);
- MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
- float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
- int i = MathHelper.f(f - 3.0F - f1);
-
- if (i > 0) {
- // CraftBukkit start
- if (!this.damageEntity(DamageSource.FALL, (float) i)) {
- return;
- }
- // CraftBukkit end
- this.makeSound(this.o(i), 1.0F, 1.0F);
- // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
- int j = MathHelper.floor(this.locX);
- int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
- int l = MathHelper.floor(this.locZ);
- Block block = this.world.getType(j, k, l);
-
- if (block.getMaterial() != Material.AIR) {
- StepSound stepsound = block.stepSound;
-
- this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
- }
- }
- }
-
- protected String o(int i) {
- return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small";
- }
-
- public int aV() {
- int i = 0;
- ItemStack[] aitemstack = this.getEquipment();
- int j = aitemstack.length;
-
- for (int k = 0; k < j; ++k) {
- ItemStack itemstack = aitemstack[k];
-
- if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
- int l = ((ItemArmor) itemstack.getItem()).c;
-
- i += l;
- }
- }
-
- return i;
- }
-
- protected void damageArmor(float f) {}
-
- protected float applyArmorModifier(DamageSource damagesource, float f) {
- if (!damagesource.ignoresArmor()) {
- int i = 25 - this.aV();
- float f1 = f * (float) i;
-
- // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float)
- f = f1 / 25.0F;
- }
-
- return f;
- }
-
- protected float applyMagicModifier(DamageSource damagesource, float f) {
- if (damagesource.isStarvation()) {
- return f;
- } else {
- if (this instanceof EntityZombie) {
- f = f;
- }
-
- int i;
- int j;
- float f1;
-
- // CraftBukkit - Moved to d(DamageSource, float)
- if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
- i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
- j = 25 - i;
- f1 = f * (float) j;
- f = f1 / 25.0F;
- }
-
- if (f <= 0.0F) {
- return 0.0F;
- } else {
- i = EnchantmentManager.a(this.getEquipment(), damagesource);
- if (i > 20) {
- i = 20;
- }
-
- if (i > 0 && i <= 20) {
- j = 25 - i;
- f1 = f * (float) j;
- f = f1 / 25.0F;
- }
-
- return f;
- }
- }
- }
-
- // CraftBukkit start
- protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final
- if (!this.isInvulnerable()) {
- final boolean human = this instanceof EntityHuman;
- float originalDamage = f;
- Function<Double, Double> hardHat = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) {
- return -(f - (f * 0.75F));
- }
- return -0.0;
- }
- };
- float hardHatModifier = hardHat.apply((double) f).floatValue();
- f += hardHatModifier;
-
- Function<Double, Double> blocking = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- if (human) {
- if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
- return -(f - ((1.0F + f) * 0.5F));
- }
- }
- return -0.0;
- }
- };
- float blockingModifier = blocking.apply((double) f).floatValue();
- f += blockingModifier;
-
- Function<Double, Double> armor = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
- }
- };
- float armorModifier = armor.apply((double) f).floatValue();
- f += armorModifier;
-
- Function<Double, Double> resistance = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
- int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
- int j = 25 - i;
- float f1 = f.floatValue() * (float) j;
- return -(f - (f1 / 25.0F));
- }
- return -0.0;
- }
- };
- float resistanceModifier = resistance.apply((double) f).floatValue();
- f += resistanceModifier;
-
- Function<Double, Double> magic = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
- }
- };
- float magicModifier = magic.apply((double) f).floatValue();
- f += magicModifier;
-
- Function<Double, Double> absorption = new Function<Double, Double>() {
- @Override
- public Double apply(Double f) {
- return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
- }
- };
- float absorptionModifier = absorption.apply((double) f).floatValue();
-
- EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
- if (event.isCancelled()) {
- return false;
- }
-
- f = (float) event.getFinalDamage();
-
- // Apply damage to helmet
- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
- this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
- }
-
- // Apply damage to armor
- if (!damagesource.ignoresArmor()) {
- float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
- this.damageArmor(armorDamage);
- }
-
- absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
- this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
- if (f != 0.0F) {
- if (human) {
- ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
- }
- // CraftBukkit end
- float f2 = this.getHealth();
-
- this.setHealth(f2 - f);
- this.aW().a(damagesource, f2, f);
- // CraftBukkit start
- if (human) {
- return true;
- }
- // CraftBukkit end
- this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
- }
- return true; // CraftBukkit
- }
- return false; // CraftBukkit
- }
-
- public CombatTracker aW() {
- return this.combatTracker;
- }
-
- public EntityLiving aX() {
- return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
- }
-
- public final float getMaxHealth() {
- return (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue();
- }
-
- public final int aZ() {
- return this.datawatcher.getByte(9);
- }
-
- public final void p(int i) {
- this.datawatcher.watch(9, Byte.valueOf((byte) i));
- }
-
- private int j() {
- return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
- }
-
- public void ba() {
- if (!this.at || this.au >= this.j() / 2 || this.au < 0) {
- this.au = -1;
- this.at = true;
- if (this.world instanceof WorldServer) {
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAnimation(this, 0)));
- }
- }
- }
-
- protected void G() {
- this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
- }
-
- protected void bb() {
- int i = this.j();
-
- if (this.at) {
- ++this.au;
- if (this.au >= i) {
- this.au = 0;
- this.at = false;
- }
- } else {
- this.au = 0;
- }
-
- this.aD = (float) this.au / (float) i;
- }
-
- public AttributeInstance getAttributeInstance(IAttribute iattribute) {
- return this.getAttributeMap().a(iattribute);
- }
-
- public AttributeMapBase getAttributeMap() {
- if (this.d == null) {
- this.d = new AttributeMapServer();
- }
-
- return this.d;
- }
-
- public EnumMonsterType getMonsterType() {
- return EnumMonsterType.UNDEFINED;
- }
-
- public abstract ItemStack be();
-
- public abstract ItemStack getEquipment(int i);
-
- public abstract void setEquipment(int i, ItemStack itemstack);
-
- public void setSprinting(boolean flag) {
- super.setSprinting(flag);
- AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d);
-
- if (attributeinstance.a(b) != null) {
- attributeinstance.b(c);
- }
-
- if (flag) {
- attributeinstance.a(c);
- }
- }
-
- public abstract ItemStack[] getEquipment();
-
- protected float bf() {
- return 1.0F;
- }
-
- protected float bg() {
- return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
- }
-
- protected boolean bh() {
- return this.getHealth() <= 0.0F;
- }
-
- public void enderTeleportTo(double d0, double d1, double d2) {
- this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
- }
-
- public void m(Entity entity) {
- double d0 = entity.locX;
- double d1 = entity.boundingBox.b + (double) entity.length;
- double d2 = entity.locZ;
- byte b0 = 1;
-
- for (int i = -b0; i <= b0; ++i) {
- for (int j = -b0; j < b0; ++j) {
- if (i != 0 || j != 0) {
- int k = (int) (this.locX + (double) i);
- int l = (int) (this.locZ + (double) j);
- AxisAlignedBB axisalignedbb = this.boundingBox.c((double) i, 1.0D, (double) j);
-
- if (this.world.a(axisalignedbb).isEmpty()) {
- if (World.a((IBlockAccess) this.world, k, (int) this.locY, l)) {
- this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j);
- return;
- }
-
- if (World.a((IBlockAccess) this.world, k, (int) this.locY - 1, l) || this.world.getType(k, (int) this.locY - 1, l).getMaterial() == Material.WATER) {
- d0 = this.locX + (double) i;
- d1 = this.locY + 1.0D;
- d2 = this.locZ + (double) j;
- }
- }
- }
- }
- }
-
- this.enderTeleportTo(d0, d1, d2);
- }
-
- protected void bj() {
- this.motY = 0.41999998688697815D;
- if (this.hasEffect(MobEffectList.JUMP)) {
- this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
- }
-
- if (this.isSprinting()) {
- float f = this.yaw * 0.017453292F;
-
- this.motX -= (double) (MathHelper.sin(f) * 0.2F);
- this.motZ += (double) (MathHelper.cos(f) * 0.2F);
- }
-
- this.al = true;
- }
-
- public void e(float f, float f1) {
- double d0;
-
- if (this.M() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
- d0 = this.locY;
- this.a(f, f1, this.bk() ? 0.04F : 0.02F);
- this.move(this.motX, this.motY, this.motZ);
- this.motX *= 0.800000011920929D;
- this.motY *= 0.800000011920929D;
- this.motZ *= 0.800000011920929D;
- this.motY -= 0.02D;
- if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
- this.motY = 0.30000001192092896D;
- }
- } else if (this.P() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
- d0 = this.locY;
- this.a(f, f1, 0.02F);
- this.move(this.motX, this.motY, this.motZ);
- this.motX *= 0.5D;
- this.motY *= 0.5D;
- this.motZ *= 0.5D;
- this.motY -= 0.02D;
- if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
- this.motY = 0.30000001192092896D;
- }
- } else {
- float f2 = 0.91F;
-
- if (this.onGround) {
- f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F;
- }
-
- float f3 = 0.16277136F / (f2 * f2 * f2);
- float f4;
-
- if (this.onGround) {
- f4 = this.bl() * f3;
- } else {
- f4 = this.aQ;
- }
-
- this.a(f, f1, f4);
- f2 = 0.91F;
- if (this.onGround) {
- f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F;
- }
-
- if (this.h_()) {
- float f5 = 0.15F;
-
- if (this.motX < (double) (-f5)) {
- this.motX = (double) (-f5);
- }
-
- if (this.motX > (double) f5) {
- this.motX = (double) f5;
- }
-
- if (this.motZ < (double) (-f5)) {
- this.motZ = (double) (-f5);
- }
-
- if (this.motZ > (double) f5) {
- this.motZ = (double) f5;
- }
-
- this.fallDistance = 0.0F;
- if (this.motY < -0.15D) {
- this.motY = -0.15D;
- }
-
- boolean flag = this.isSneaking() && this instanceof EntityHuman;
-
- if (flag && this.motY < 0.0D) {
- this.motY = 0.0D;
- }
- }
-
- this.move(this.motX, this.motY, this.motZ);
- if (this.positionChanged && this.h_()) {
- this.motY = 0.2D;
- }
-
- if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) {
- if (this.locY > 0.0D) {
- this.motY = -0.1D;
- } else {
- this.motY = 0.0D;
- }
- } else {
- this.motY -= 0.08D;
- }
-
- this.motY *= 0.9800000190734863D;
- this.motX *= (double) f2;
- this.motZ *= (double) f2;
- }
-
- this.aE = this.aF;
- d0 = this.locX - this.lastX;
- double d1 = this.locZ - this.lastZ;
- float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
-
- if (f6 > 1.0F) {
- f6 = 1.0F;
- }
-
- this.aF += (f6 - this.aF) * 0.4F;
- this.aG += this.aF;
- }
-
- protected boolean bk() {
- return false;
- }
-
- public float bl() {
- return this.bk() ? this.bp : 0.1F;
- }
-
- public void i(float f) {
- this.bp = f;
- }
-
- public boolean n(Entity entity) {
- this.l(entity);
- return false;
- }
-
- public boolean isSleeping() {
- return false;
- }
-
- public void h() {
- super.h();
- if (!this.world.isStatic) {
- int i = this.aZ();
-
- if (i > 0) {
- if (this.av <= 0) {
- this.av = 20 * (30 - i);
- }
-
- --this.av;
- if (this.av <= 0) {
- this.p(i - 1);
- }
- }
-
- for (int j = 0; j < 5; ++j) {
- ItemStack itemstack = this.g[j];
- ItemStack itemstack1 = this.getEquipment(j);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1)));
- if (itemstack != null) {
- this.d.a(itemstack.D());
- }
-
- if (itemstack1 != null) {
- this.d.b(itemstack1.D());
- }
-
- this.g[j] = itemstack1 == null ? null : itemstack1.cloneItemStack();
- }
- }
-
- if (this.ticksLived % 20 == 0) {
- this.aW().g();
- }
- }
-
- this.e();
- double d0 = this.locX - this.lastX;
- double d1 = this.locZ - this.lastZ;
- float f = (float) (d0 * d0 + d1 * d1);
- float f1 = this.aM;
- float f2 = 0.0F;
-
- this.aV = this.aW;
- float f3 = 0.0F;
-
- if (f > 0.0025000002F) {
- f3 = 1.0F;
- f2 = (float) Math.sqrt((double) f) * 3.0F;
- // CraftBukkit - Math -> TrigMath
- f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
- }
-
- if (this.aD > 0.0F) {
- f1 = this.yaw;
- }
-
- if (!this.onGround) {
- f3 = 0.0F;
- }
-
- this.aW += (f3 - this.aW) * 0.3F;
- this.world.methodProfiler.a("headTurn");
- f2 = this.f(f1, f2);
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("rangeChecks");
-
- while (this.yaw - this.lastYaw < -180.0F) {
- this.lastYaw -= 360.0F;
- }
-
- while (this.yaw - this.lastYaw >= 180.0F) {
- this.lastYaw += 360.0F;
- }
-
- while (this.aM - this.aN < -180.0F) {
- this.aN -= 360.0F;
- }
-
- while (this.aM - this.aN >= 180.0F) {
- this.aN += 360.0F;
- }
-
- while (this.pitch - this.lastPitch < -180.0F) {
- this.lastPitch -= 360.0F;
- }
-
- while (this.pitch - this.lastPitch >= 180.0F) {
- this.lastPitch += 360.0F;
- }
-
- while (this.aO - this.aP < -180.0F) {
- this.aP -= 360.0F;
- }
-
- while (this.aO - this.aP >= 180.0F) {
- this.aP += 360.0F;
- }
-
- this.world.methodProfiler.b();
- this.aX += f2;
- }
-
- protected float f(float f, float f1) {
- float f2 = MathHelper.g(f - this.aM);
-
- this.aM += f2 * 0.3F;
- float f3 = MathHelper.g(this.yaw - this.aM);
- boolean flag = f3 < -90.0F || f3 >= 90.0F;
-
- if (f3 < -75.0F) {
- f3 = -75.0F;
- }
-
- if (f3 >= 75.0F) {
- f3 = 75.0F;
- }
-
- this.aM = this.yaw - f3;
- if (f3 * f3 > 2500.0F) {
- this.aM += f3 * 0.2F;
- }
-
- if (flag) {
- f1 *= -1.0F;
- }
-
- return f1;
- }
-
- public void e() {
- if (this.bq > 0) {
- --this.bq;
- }
-
- if (this.bg > 0) {
- double d0 = this.locX + (this.bh - this.locX) / (double) this.bg;
- double d1 = this.locY + (this.bi - this.locY) / (double) this.bg;
- double d2 = this.locZ + (this.bj - this.locZ) / (double) this.bg;
- double d3 = MathHelper.g(this.bk - (double) this.yaw);
-
- this.yaw = (float) ((double) this.yaw + d3 / (double) this.bg);
- this.pitch = (float) ((double) this.pitch + (this.bl - (double) this.pitch) / (double) this.bg);
- --this.bg;
- this.setPosition(d0, d1, d2);
- this.b(this.yaw, this.pitch);
- } else if (!this.br()) {
- this.motX *= 0.98D;
- this.motY *= 0.98D;
- this.motZ *= 0.98D;
- }
-
- if (Math.abs(this.motX) < 0.005D) {
- this.motX = 0.0D;
- }
-
- if (Math.abs(this.motY) < 0.005D) {
- this.motY = 0.0D;
- }
-
- if (Math.abs(this.motZ) < 0.005D) {
- this.motZ = 0.0D;
- }
-
- this.world.methodProfiler.a("ai");
- if (this.bh()) {
- this.bc = false;
- this.bd = 0.0F;
- this.be = 0.0F;
- this.bf = 0.0F;
- } else if (this.br()) {
- if (this.bk()) {
- this.world.methodProfiler.a("newAi");
- this.bn();
- this.world.methodProfiler.b();
- } else {
- this.world.methodProfiler.a("oldAi");
- this.bq();
- this.world.methodProfiler.b();
- this.aO = this.yaw;
- }
- }
-
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("jump");
- if (this.bc) {
- if (!this.M() && !this.P()) {
- if (this.onGround && this.bq == 0) {
- this.bj();
- this.bq = 10;
- }
- } else {
- this.motY += 0.03999999910593033D;
- }
- } else {
- this.bq = 0;
- }
-
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("travel");
- this.bd *= 0.98F;
- this.be *= 0.98F;
- this.bf *= 0.9F;
- this.e(this.bd, this.be);
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("push");
- if (!this.world.isStatic) {
- this.bo();
- }
-
- this.world.methodProfiler.b();
- }
-
- protected void bn() {}
-
- protected void bo() {
- List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
-
- if (list != null && !list.isEmpty()) {
- for (int i = 0; i < list.size(); ++i) {
- Entity entity = (Entity) list.get(i);
-
- // TODO better check now?
- // CraftBukkit start - Only handle mob (non-player) collisions every other tick
- if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
- continue;
- }
- // CraftBukkit end
-
- if (entity.S()) {
- this.o(entity);
- }
- }
- }
- }
-
- protected void o(Entity entity) {
- entity.collide(this);
- }
-
- public void ab() {
- super.ab();
- this.aV = this.aW;
- this.aW = 0.0F;
- this.fallDistance = 0.0F;
- }
-
- protected void bp() {}
-
- protected void bq() {
- ++this.aU;
- }
-
- public void f(boolean flag) {
- this.bc = flag;
- }
-
- public void receive(Entity entity, int i) {
- if (!entity.dead && !this.world.isStatic) {
- EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
-
- if (entity instanceof EntityItem) {
- entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
- }
-
- if (entity instanceof EntityArrow) {
- entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
- }
-
- if (entity instanceof EntityExperienceOrb) {
- entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
- }
- }
- }
-
- public boolean hasLineOfSight(Entity entity) {
- return this.world.a(Vec3D.a(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
- }
-
- public Vec3D ag() {
- return this.j(1.0F);
- }
-
- public Vec3D j(float f) {
- float f1;
- float f2;
- float f3;
- float f4;
-
- if (f == 1.0F) {
- f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
- f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
- f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
- f4 = MathHelper.sin(-this.pitch * 0.017453292F);
- return Vec3D.a((double) (f2 * f3), (double) f4, (double) (f1 * f3));
- } else {
- f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
- f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
- f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
- f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
- float f5 = -MathHelper.cos(-f1 * 0.017453292F);
- float f6 = MathHelper.sin(-f1 * 0.017453292F);
-
- return Vec3D.a((double) (f4 * f5), (double) f6, (double) (f3 * f5));
- }
- }
-
- public boolean br() {
- return !this.world.isStatic;
- }
-
- public boolean R() {
- return !this.dead;
- }
-
- public boolean S() {
- return !this.dead;
- }
-
- public float getHeadHeight() {
- return this.length * 0.85F;
- }
-
- protected void Q() {
- this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue();
- }
-
- public float getHeadRotation() {
- return this.aO;
- }
-
- public float getAbsorptionHearts() {
- return this.br;
- }
-
- public void setAbsorptionHearts(float f) {
- if (f < 0.0F) {
- f = 0.0F;
- }
-
- this.br = f;
- }
-
- public ScoreboardTeamBase getScoreboardTeam() {
- return null;
- }
-
- public boolean c(EntityLiving entityliving) {
- return this.a(entityliving.getScoreboardTeam());
- }
-
- public boolean a(ScoreboardTeamBase scoreboardteambase) {
- return this.getScoreboardTeam() != null ? this.getScoreboardTeam().isAlly(scoreboardteambase) : false;
- }
-
- public void bu() {}
-
- public void bv() {}
-}