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-rw-r--r--src/main/java/net/minecraft/server/EntityFireball.java269
1 files changed, 0 insertions, 269 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java
deleted file mode 100644
index 02d90aa2..00000000
--- a/src/main/java/net/minecraft/server/EntityFireball.java
+++ /dev/null
@@ -1,269 +0,0 @@
-package net.minecraft.server;
-
-import java.util.List;
-
-import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
-
-public abstract class EntityFireball extends Entity {
-
- private int e = -1;
- private int f = -1;
- private int g = -1;
- private Block h;
- private boolean i;
- public EntityLiving shooter;
- private int at;
- private int au;
- public double dirX;
- public double dirY;
- public double dirZ;
- public float bukkitYield = 1; // CraftBukkit
- public boolean isIncendiary = true; // CraftBukkit
-
- public EntityFireball(World world) {
- super(world);
- this.a(1.0F, 1.0F);
- }
-
- protected void c() {}
-
- public EntityFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) {
- super(world);
- this.a(1.0F, 1.0F);
- this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
- this.setPosition(d0, d1, d2);
- double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
-
- this.dirX = d3 / d6 * 0.1D;
- this.dirY = d4 / d6 * 0.1D;
- this.dirZ = d5 / d6 * 0.1D;
- }
-
- public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
- super(world);
- this.shooter = entityliving;
- this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
- this.a(1.0F, 1.0F);
- this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
- this.setPosition(this.locX, this.locY, this.locZ);
- this.height = 0.0F;
- this.motX = this.motY = this.motZ = 0.0D;
- // CraftBukkit start - Added setDirection method
- this.setDirection(d0, d1, d2);
- }
-
- public void setDirection(double d0, double d1, double d2) {
- // CraftBukkit end
- d0 += this.random.nextGaussian() * 0.4D;
- d1 += this.random.nextGaussian() * 0.4D;
- d2 += this.random.nextGaussian() * 0.4D;
- double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
-
- this.dirX = d0 / d3 * 0.1D;
- this.dirY = d1 / d3 * 0.1D;
- this.dirZ = d2 / d3 * 0.1D;
- }
-
- public void h() {
- if (!this.world.isStatic && (this.shooter != null && this.shooter.dead || !this.world.isLoaded((int) this.locX, (int) this.locY, (int) this.locZ))) {
- this.die();
- } else {
- super.h();
- this.setOnFire(1);
- if (this.i) {
- if (this.world.getType(this.e, this.f, this.g) == this.h) {
- ++this.at;
- if (this.at == 600) {
- this.die();
- }
-
- return;
- }
-
- this.i = false;
- this.motX *= (double) (this.random.nextFloat() * 0.2F);
- this.motY *= (double) (this.random.nextFloat() * 0.2F);
- this.motZ *= (double) (this.random.nextFloat() * 0.2F);
- this.at = 0;
- this.au = 0;
- } else {
- ++this.au;
- }
-
- Vec3D vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
- Vec3D vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
-
- vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
- vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- if (movingobjectposition != null) {
- vec3d1 = Vec3D.a(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
- }
-
- Entity entity = null;
- List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
- double d0 = 0.0D;
-
- for (int i = 0; i < list.size(); ++i) {
- Entity entity1 = (Entity) list.get(i);
-
- if (entity1.R() && (!entity1.i(this.shooter) || this.au >= 25)) {
- float f = 0.3F;
- AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
- MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
-
- if (movingobjectposition1 != null) {
- double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
-
- if (d1 < d0 || d0 == 0.0D) {
- entity = entity1;
- d0 = d1;
- }
- }
- }
- }
-
- if (entity != null) {
- movingobjectposition = new MovingObjectPosition(entity);
- }
-
- if (movingobjectposition != null) {
- this.a(movingobjectposition);
-
- // CraftBukkit start - Fire ProjectileHitEvent
- if (this.dead) {
- CraftEventFactory.callProjectileHitEvent(this);
- }
- // CraftBukkit end
- }
-
- this.locX += this.motX;
- this.locY += this.motY;
- this.locZ += this.motZ;
- float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
-
- this.yaw = (float) (Math.atan2(this.motZ, this.motX) * 180.0D / 3.1415927410125732D) + 90.0F;
-
- for (this.pitch = (float) (Math.atan2((double) f1, this.motY) * 180.0D / 3.1415927410125732D) - 90.0F; this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
- ;
- }
-
- while (this.pitch - this.lastPitch >= 180.0F) {
- this.lastPitch += 360.0F;
- }
-
- while (this.yaw - this.lastYaw < -180.0F) {
- this.lastYaw -= 360.0F;
- }
-
- while (this.yaw - this.lastYaw >= 180.0F) {
- this.lastYaw += 360.0F;
- }
-
- this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
- this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
- float f2 = this.e();
-
- if (this.M()) {
- for (int j = 0; j < 4; ++j) {
- float f3 = 0.25F;
-
- this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
- }
-
- f2 = 0.8F;
- }
-
- this.motX += this.dirX;
- this.motY += this.dirY;
- this.motZ += this.dirZ;
- this.motX *= (double) f2;
- this.motY *= (double) f2;
- this.motZ *= (double) f2;
- this.world.addParticle("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
- this.setPosition(this.locX, this.locY, this.locZ);
- }
- }
-
- protected float e() {
- return 0.95F;
- }
-
- protected abstract void a(MovingObjectPosition movingobjectposition);
-
- public void b(NBTTagCompound nbttagcompound) {
- nbttagcompound.setShort("xTile", (short) this.e);
- nbttagcompound.setShort("yTile", (short) this.f);
- nbttagcompound.setShort("zTile", (short) this.g);
- nbttagcompound.setByte("inTile", (byte) Block.getId(this.h));
- nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
- // CraftBukkit - Fix direction being mismapped to invalid variables
- nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- this.e = nbttagcompound.getShort("xTile");
- this.f = nbttagcompound.getShort("yTile");
- this.g = nbttagcompound.getShort("zTile");
- this.h = Block.getById(nbttagcompound.getByte("inTile") & 255);
- this.i = nbttagcompound.getByte("inGround") == 1;
- // CraftBukkit start - direction -> power
- if (nbttagcompound.hasKeyOfType("power", 9)) {
- NBTTagList nbttaglist = nbttagcompound.getList("power", 6);
-
- this.dirX = nbttaglist.d(0);
- this.dirY = nbttaglist.d(1);
- this.dirZ = nbttaglist.d(2);
- // CraftBukkit end
- } else {
- this.die();
- }
- }
-
- public boolean R() {
- return true;
- }
-
- public float af() {
- return 1.0F;
- }
-
- public boolean damageEntity(DamageSource damagesource, float f) {
- if (this.isInvulnerable()) {
- return false;
- } else {
- this.Q();
- if (damagesource.getEntity() != null) {
- // CraftBukkit start
- if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
- return false;
- }
- // CraftBukkit end
-
- Vec3D vec3d = damagesource.getEntity().ag();
-
- if (vec3d != null) {
- this.motX = vec3d.a;
- this.motY = vec3d.b;
- this.motZ = vec3d.c;
- this.dirX = this.motX * 0.1D;
- this.dirY = this.motY * 0.1D;
- this.dirZ = this.motZ * 0.1D;
- }
-
- if (damagesource.getEntity() instanceof EntityLiving) {
- this.shooter = (EntityLiving) damagesource.getEntity();
- this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shooter.getBukkitEntity();
- }
-
- return true;
- } else {
- return false;
- }
- }
- }
-
- public float d(float f) {
- return 1.0F;
- }
-}