summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntityEnderPearl.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityEnderPearl.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityEnderPearl.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/net/minecraft/server/EntityEnderPearl.java b/src/main/java/net/minecraft/server/EntityEnderPearl.java
index e173f625..fa2ccc48 100644
--- a/src/main/java/net/minecraft/server/EntityEnderPearl.java
+++ b/src/main/java/net/minecraft/server/EntityEnderPearl.java
@@ -29,7 +29,7 @@ public class EntityEnderPearl extends EntityProjectile {
if (this.getShooter() != null && this.getShooter() instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) this.getShooter();
- if (!entityplayer.netServerHandler.disconnected && entityplayer.world == this.world) {
+ if (!entityplayer.playerConnection.disconnected && entityplayer.world == this.world) {
// CraftBukkit start
org.bukkit.craftbukkit.entity.CraftPlayer player = entityplayer.getBukkitEntity();
org.bukkit.Location location = getBukkitEntity().getLocation();
@@ -39,14 +39,14 @@ public class EntityEnderPearl extends EntityProjectile {
PlayerTeleportEvent teleEvent = new PlayerTeleportEvent(player, player.getLocation(), location, PlayerTeleportEvent.TeleportCause.ENDER_PEARL);
Bukkit.getPluginManager().callEvent(teleEvent);
- if (!teleEvent.isCancelled() && !entityplayer.netServerHandler.disconnected) {
- entityplayer.netServerHandler.teleport(teleEvent.getTo());
+ if (!teleEvent.isCancelled() && !entityplayer.playerConnection.disconnected) {
+ entityplayer.playerConnection.teleport(teleEvent.getTo());
this.getShooter().fallDistance = 0.0F;
EntityDamageByEntityEvent damageEvent = new EntityDamageByEntityEvent(this.getBukkitEntity(), player, EntityDamageByEntityEvent.DamageCause.FALL, 5);
Bukkit.getPluginManager().callEvent(damageEvent);
- if (!damageEvent.isCancelled() && !entityplayer.netServerHandler.disconnected) {
+ if (!damageEvent.isCancelled() && !entityplayer.playerConnection.disconnected) {
entityplayer.invulnerableTicks = -1; // Remove spawning invulnerability
player.setLastDamageCause(damageEvent);
entityplayer.damageEntity(DamageSource.FALL, damageEvent.getDamage());