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-rw-r--r--src/main/java/net/minecraft/server/EntityArrow.java72
1 files changed, 36 insertions, 36 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index 5887ee8f..b263d827 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -19,20 +19,20 @@ public class EntityArrow extends Entity implements IProjectile {
public int fromPlayer;
public int shake;
public Entity shooter;
- private int j;
+ private int at;
private int au;
private double damage = 2.0D;
- public int aw; // CraftBukkit - private -> public
+ public int knockbackStrength; // CraftBukkit - private -> public
public EntityArrow(World world) {
super(world);
- this.k = 10.0D;
+ this.j = 10.0D;
this.a(0.5F, 0.5F);
}
public EntityArrow(World world, double d0, double d1, double d2) {
super(world);
- this.k = 10.0D;
+ this.j = 10.0D;
this.a(0.5F, 0.5F);
this.setPosition(d0, d1, d2);
this.height = 0.0F;
@@ -40,7 +40,7 @@ public class EntityArrow extends Entity implements IProjectile {
public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) {
super(world);
- this.k = 10.0D;
+ this.j = 10.0D;
this.shooter = entityliving;
this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
@@ -69,7 +69,7 @@ public class EntityArrow extends Entity implements IProjectile {
public EntityArrow(World world, EntityLiving entityliving, float f) {
super(world);
- this.k = 10.0D;
+ this.j = 10.0D;
this.shooter = entityliving;
this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
@@ -112,7 +112,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
- this.j = 0;
+ this.at = 0;
}
public void h() {
@@ -130,7 +130,7 @@ public class EntityArrow extends Entity implements IProjectile {
block.updateShape(this.world, this.d, this.e, this.f);
AxisAlignedBB axisalignedbb = block.a(this.world, this.d, this.e, this.f);
- if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
+ if (axisalignedbb != null && axisalignedbb.a(Vec3D.a(this.locX, this.locY, this.locZ))) {
this.inGround = true;
}
}
@@ -143,8 +143,8 @@ public class EntityArrow extends Entity implements IProjectile {
int i = this.world.getData(this.d, this.e, this.f);
if (block == this.g && i == this.h) {
- ++this.j;
- if (this.j == 1200) {
+ ++this.at;
+ if (this.at == 1200) {
this.die();
}
} else {
@@ -152,19 +152,19 @@ public class EntityArrow extends Entity implements IProjectile {
this.motX *= (double) (this.random.nextFloat() * 0.2F);
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
- this.j = 0;
+ this.at = 0;
this.au = 0;
}
} else {
++this.au;
- Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
- Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ Vec3D vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
+ Vec3D vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true, false);
- vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
- vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
+ vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
- vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
+ vec3d1 = Vec3D.a(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
}
Entity entity = null;
@@ -177,7 +177,7 @@ public class EntityArrow extends Entity implements IProjectile {
for (j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
- if (entity1.R() && (entity1 != this.shooter || this.au >= 5)) {
+ if (entity1.Q() && (entity1 != this.shooter || this.au >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
@@ -215,7 +215,7 @@ public class EntityArrow extends Entity implements IProjectile {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int k = MathHelper.f((double) f2 * this.damage);
- if (this.f()) {
+ if (this.isCritical()) {
k += this.random.nextInt(k / 2 + 2);
}
@@ -244,13 +244,13 @@ public class EntityArrow extends Entity implements IProjectile {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
if (!this.world.isStatic) {
- entityliving.p(entityliving.aZ() + 1);
+ entityliving.p(entityliving.aY() + 1);
}
- if (this.aw > 0) {
+ if (this.knockbackStrength > 0) {
f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (f3 > 0.0F) {
- movingobjectposition.entity.g(this.motX * (double) this.aw * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.aw * 0.6000000238418579D / (double) f3);
+ movingobjectposition.entity.g(this.motX * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3);
}
}
@@ -282,9 +282,9 @@ public class EntityArrow extends Entity implements IProjectile {
this.f = movingobjectposition.d;
this.g = this.world.getType(d, e, f); // CraftBukkit - Get correct block for storage
this.h = this.world.getData(this.d, this.e, this.f);
- this.motX = (double) ((float) (movingobjectposition.pos.c - this.locX));
- this.motY = (double) ((float) (movingobjectposition.pos.d - this.locY));
- this.motZ = (double) ((float) (movingobjectposition.pos.e - this.locZ));
+ this.motX = (double) ((float) (movingobjectposition.pos.a - this.locX));
+ this.motY = (double) ((float) (movingobjectposition.pos.b - this.locY));
+ this.motZ = (double) ((float) (movingobjectposition.pos.c - this.locZ));
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
@@ -292,14 +292,14 @@ public class EntityArrow extends Entity implements IProjectile {
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.shake = 7;
- this.a(false);
+ this.setCritical(false);
if (this.g.getMaterial() != Material.AIR) {
this.g.a(this.world, this.d, this.e, this.f, (Entity) this);
}
}
}
- if (this.f()) {
+ if (this.isCritical()) {
for (j = 0; j < 4; ++j) {
this.world.addParticle("crit", this.locX + this.motX * (double) j / 4.0D, this.locY + this.motY * (double) j / 4.0D, this.locZ + this.motZ * (double) j / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
}
@@ -332,7 +332,7 @@ public class EntityArrow extends Entity implements IProjectile {
float f4 = 0.99F;
f1 = 0.05F;
- if (this.M()) {
+ if (this.L()) {
for (int l = 0; l < 4; ++l) {
f3 = 0.25F;
this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
@@ -341,7 +341,7 @@ public class EntityArrow extends Entity implements IProjectile {
f4 = 0.8F;
}
- if (this.L()) {
+ if (this.K()) {
this.extinguish();
}
@@ -350,7 +350,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.motZ *= (double) f4;
this.motY -= (double) f1;
this.setPosition(this.locX, this.locY, this.locZ);
- this.I();
+ this.H();
}
}
@@ -358,7 +358,7 @@ public class EntityArrow extends Entity implements IProjectile {
nbttagcompound.setShort("xTile", (short) this.d);
nbttagcompound.setShort("yTile", (short) this.e);
nbttagcompound.setShort("zTile", (short) this.f);
- nbttagcompound.setShort("life", (short) this.j);
+ nbttagcompound.setShort("life", (short) this.at);
nbttagcompound.setByte("inTile", (byte) Block.b(this.g));
nbttagcompound.setByte("inData", (byte) this.h);
nbttagcompound.setByte("shake", (byte) this.shake);
@@ -371,7 +371,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.d = nbttagcompound.getShort("xTile");
this.e = nbttagcompound.getShort("yTile");
this.f = nbttagcompound.getShort("zTile");
- this.j = nbttagcompound.getShort("life");
+ this.at = nbttagcompound.getShort("life");
this.g = Block.e(nbttagcompound.getByte("inTile") & 255);
this.h = nbttagcompound.getByte("inData") & 255;
this.shake = nbttagcompound.getByte("shake") & 255;
@@ -430,15 +430,15 @@ public class EntityArrow extends Entity implements IProjectile {
return this.damage;
}
- public void a(int i) {
- this.aw = i;
+ public void setKnockbackStrength(int i) {
+ this.knockbackStrength = i;
}
- public boolean av() {
+ public boolean au() {
return false;
}
- public void a(boolean flag) {
+ public void setCritical(boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {
@@ -448,7 +448,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
}
- public boolean f() {
+ public boolean isCritical() {
byte b0 = this.datawatcher.getByte(16);
return (b0 & 1) != 0;