diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/Container.java')
-rw-r--r-- | src/main/java/net/minecraft/server/Container.java | 615 |
1 files changed, 0 insertions, 615 deletions
diff --git a/src/main/java/net/minecraft/server/Container.java b/src/main/java/net/minecraft/server/Container.java deleted file mode 100644 index a10108b9..00000000 --- a/src/main/java/net/minecraft/server/Container.java +++ /dev/null @@ -1,615 +0,0 @@ -package net.minecraft.server; - -import java.util.ArrayList; -import java.util.HashSet; -import java.util.Iterator; -import java.util.List; -import java.util.Set; - -// CraftBukkit start -import java.util.HashMap; -import java.util.Map; -import org.bukkit.craftbukkit.inventory.CraftInventory; -import org.bukkit.craftbukkit.inventory.CraftItemStack; -import org.bukkit.event.Event.Result; -import org.bukkit.event.inventory.InventoryDragEvent; -import org.bukkit.event.inventory.InventoryType; -import org.bukkit.inventory.InventoryView; -// CraftBukkit end - -public abstract class Container { - - public List b = new ArrayList(); - public List c = new ArrayList(); - public int windowId; - private int dragType = -1; - public int g; // CraftBukkit - private -> public - private final Set h = new HashSet(); - protected List listeners = new ArrayList(); - private Set i = new HashSet(); - - // CraftBukkit start - public boolean checkReachable = true; - public abstract InventoryView getBukkitView(); - public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) { - InventoryView source = this.getBukkitView(), destination = other.getBukkitView(); - ((CraftInventory) source.getTopInventory()).getInventory().onClose(player); - ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player); - ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player); - ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player); - } - // CraftBukkit end - - public Container() {} - - protected Slot a(Slot slot) { - slot.rawSlotIndex = this.c.size(); - this.c.add(slot); - this.b.add(null); - return slot; - } - - public void addSlotListener(ICrafting icrafting) { - if (this.listeners.contains(icrafting)) { - throw new IllegalArgumentException("Listener already listening"); - } else { - this.listeners.add(icrafting); - icrafting.a(this, this.a()); - this.b(); - } - } - - public List a() { - ArrayList arraylist = new ArrayList(); - - for (int i = 0; i < this.c.size(); ++i) { - arraylist.add(((Slot) this.c.get(i)).getItem()); - } - - return arraylist; - } - - public void b() { - for (int i = 0; i < this.c.size(); ++i) { - ItemStack itemstack = ((Slot) this.c.get(i)).getItem(); - ItemStack itemstack1 = (ItemStack) this.b.get(i); - - if (!ItemStack.matches(itemstack1, itemstack)) { - itemstack1 = itemstack == null ? null : itemstack.cloneItemStack(); - this.b.set(i, itemstack1); - - for (int j = 0; j < this.listeners.size(); ++j) { - ((ICrafting) this.listeners.get(j)).a(this, i, itemstack1); - } - } - } - } - - public boolean a(EntityHuman entityhuman, int i) { - return false; - } - - public Slot getSlot(IInventory iinventory, int i) { - for (int j = 0; j < this.c.size(); ++j) { - Slot slot = (Slot) this.c.get(j); - - if (slot.a(iinventory, i)) { - return slot; - } - } - - return null; - } - - public Slot getSlot(int i) { - return (Slot) this.c.get(i); - } - - public ItemStack b(EntityHuman entityhuman, int i) { - Slot slot = (Slot) this.c.get(i); - - return slot != null ? slot.getItem() : null; - } - - public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) { - ItemStack itemstack = null; - PlayerInventory playerinventory = entityhuman.inventory; - int l; - ItemStack itemstack1; - - if (k == 5) { - int i1 = this.g; - - this.g = c(j); - if ((i1 != 1 || this.g != 2) && i1 != this.g) { - this.d(); - } else if (playerinventory.getCarried() == null) { - this.d(); - } else if (this.g == 0) { - this.dragType = b(j); - if (d(this.dragType)) { - this.g = 1; - this.h.clear(); - } else { - this.d(); - } - } else if (this.g == 1) { - Slot slot = (Slot) this.c.get(i); - - if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) { - this.h.add(slot); - } - } else if (this.g == 2) { - if (!this.h.isEmpty()) { - itemstack1 = playerinventory.getCarried().cloneItemStack(); - l = playerinventory.getCarried().count; - Iterator iterator = this.h.iterator(); - - Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack) - while (iterator.hasNext()) { - Slot slot1 = (Slot) iterator.next(); - - if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) { - ItemStack itemstack2 = itemstack1.cloneItemStack(); - int j1 = slot1.hasItem() ? slot1.getItem().count : 0; - - a(this.h, this.dragType, itemstack2, j1); - if (itemstack2.count > itemstack2.getMaxStackSize()) { - itemstack2.count = itemstack2.getMaxStackSize(); - } - - if (itemstack2.count > slot1.getMaxStackSize()) { - itemstack2.count = slot1.getMaxStackSize(); - } - - l -= itemstack2.count - j1; - draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting - } - } - - // CraftBukkit start - InventoryDragEvent - InventoryView view = getBukkitView(); - org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1); - newcursor.setAmount(l); - Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>(); - for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) { - eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue())); - } - - // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory. - ItemStack oldCursor = playerinventory.getCarried(); - playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor)); - - InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap); - entityhuman.world.getServer().getPluginManager().callEvent(event); - - // Whether or not a change was made to the inventory that requires an update. - boolean needsUpdate = event.getResult() != Result.DEFAULT; - - if (event.getResult() != Result.DENY) { - for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) { - view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue())); - } - // The only time the carried item will be set to null is if the inventory is closed by the server. - // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early. - if (playerinventory.getCarried() != null) { - playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor())); - needsUpdate = true; - - } - } else { - playerinventory.setCarried(oldCursor); - } - - if (needsUpdate && entityhuman instanceof EntityPlayer) { - ((EntityPlayer) entityhuman).updateInventory(this); - } - // CraftBukkit end - } - - this.d(); - } else { - this.d(); - } - } else if (this.g != 0) { - this.d(); - } else { - Slot slot2; - int k1; - ItemStack itemstack3; - - if ((k == 0 || k == 1) && (j == 0 || j == 1)) { - if (i == -999) { - if (playerinventory.getCarried() != null && i == -999) { - if (j == 0) { - entityhuman.drop(playerinventory.getCarried(), true); - playerinventory.setCarried((ItemStack) null); - } - - if (j == 1) { - // CraftBukkit start - Store a reference - ItemStack itemstack4 = playerinventory.getCarried(); - if (itemstack4.count > 0) { - entityhuman.drop(itemstack4.a(1), true); - } - - if (itemstack4.count == 0) { - // CraftBukkit end - playerinventory.setCarried((ItemStack) null); - } - } - } - } else if (k == 1) { - if (i < 0) { - return null; - } - - slot2 = (Slot) this.c.get(i); - if (slot2 != null && slot2.isAllowed(entityhuman)) { - itemstack1 = this.b(entityhuman, i); - if (itemstack1 != null) { - Item item = itemstack1.getItem(); - - itemstack = itemstack1.cloneItemStack(); - if (slot2.getItem() != null && slot2.getItem().getItem() == item) { - this.a(i, j, true, entityhuman); - } - } - } - } else { - if (i < 0) { - return null; - } - - slot2 = (Slot) this.c.get(i); - if (slot2 != null) { - itemstack1 = slot2.getItem(); - ItemStack itemstack4 = playerinventory.getCarried(); - - if (itemstack1 != null) { - itemstack = itemstack1.cloneItemStack(); - } - - if (itemstack1 == null) { - if (itemstack4 != null && slot2.isAllowed(itemstack4)) { - k1 = j == 0 ? itemstack4.count : 1; - if (k1 > slot2.getMaxStackSize()) { - k1 = slot2.getMaxStackSize(); - } - - if (itemstack4.count >= k1) { - slot2.set(itemstack4.a(k1)); - } - - if (itemstack4.count == 0) { - playerinventory.setCarried((ItemStack) null); - // CraftBukkit start - Update client cursor if we didn't empty it - } else if (entityhuman instanceof EntityPlayer) { - ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried())); - } - // CraftBukkit end - } - } else if (slot2.isAllowed(entityhuman)) { - if (itemstack4 == null) { - k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2; - itemstack3 = slot2.a(k1); - playerinventory.setCarried(itemstack3); - if (itemstack1.count == 0) { - slot2.set((ItemStack) null); - } - - slot2.a(entityhuman, playerinventory.getCarried()); - } else if (slot2.isAllowed(itemstack4)) { - if (itemstack1.getItem() == itemstack4.getItem() && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) { - k1 = j == 0 ? itemstack4.count : 1; - if (k1 > slot2.getMaxStackSize() - itemstack1.count) { - k1 = slot2.getMaxStackSize() - itemstack1.count; - } - - if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) { - k1 = itemstack4.getMaxStackSize() - itemstack1.count; - } - - itemstack4.a(k1); - if (itemstack4.count == 0) { - playerinventory.setCarried((ItemStack) null); - // CraftBukkit start - Update client cursor if we didn't empty it - } else if (entityhuman instanceof EntityPlayer) { - ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried())); - } - // CraftBukkit end - - itemstack1.count += k1; - } else if (itemstack4.count <= slot2.getMaxStackSize()) { - slot2.set(itemstack4); - playerinventory.setCarried(itemstack1); - } - } else if (itemstack1.getItem() == itemstack4.getItem() && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) { - k1 = itemstack1.count; - // CraftBukkit start - itemstack4.getMaxStackSize() -> maxStack - int maxStack = Math.min(itemstack4.getMaxStackSize(), slot2.getMaxStackSize()); - if (k1 > 0 && k1 + itemstack4.count <= maxStack) { - // CraftBukkit end - itemstack4.count += k1; - itemstack1 = slot2.a(k1); - if (itemstack1.count == 0) { - slot2.set((ItemStack) null); - } - - slot2.a(entityhuman, playerinventory.getCarried()); - // CraftBukkit start - Update client cursor if we didn't empty it - } else if (entityhuman instanceof EntityPlayer) { - ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried())); - } - // CraftBukkit end - } - } - - slot2.f(); - // CraftBukkit start - Make sure the client has the right slot contents - if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) { - ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem())); - // Updating a crafting inventory makes the client reset the result slot, have to send it again - if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) { - ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem())); - } - } - // CraftBukkit end - } - } - } else if (k == 2 && j >= 0 && j < 9) { - slot2 = (Slot) this.c.get(i); - if (slot2.isAllowed(entityhuman)) { - itemstack1 = playerinventory.getItem(j); - boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1); - - k1 = -1; - if (!flag) { - k1 = playerinventory.getFirstEmptySlotIndex(); - flag |= k1 > -1; - } - - if (slot2.hasItem() && flag) { - itemstack3 = slot2.getItem(); - playerinventory.setItem(j, itemstack3.cloneItemStack()); - if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) { - if (k1 > -1) { - playerinventory.pickup(itemstack1); - slot2.a(itemstack3.count); - slot2.set((ItemStack) null); - slot2.a(entityhuman, itemstack3); - } - } else { - slot2.a(itemstack3.count); - slot2.set(itemstack1); - slot2.a(entityhuman, itemstack3); - } - } else if (!slot2.hasItem() && itemstack1 != null && slot2.isAllowed(itemstack1)) { - playerinventory.setItem(j, (ItemStack) null); - slot2.set(itemstack1); - } - } - } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) { - slot2 = (Slot) this.c.get(i); - if (slot2 != null && slot2.hasItem()) { - itemstack1 = slot2.getItem().cloneItemStack(); - itemstack1.count = itemstack1.getMaxStackSize(); - playerinventory.setCarried(itemstack1); - } - } else if (k == 4 && playerinventory.getCarried() == null && i >= 0) { - slot2 = (Slot) this.c.get(i); - if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) { - itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count); - slot2.a(entityhuman, itemstack1); - entityhuman.drop(itemstack1, true); - } - } else if (k == 6 && i >= 0) { - slot2 = (Slot) this.c.get(i); - itemstack1 = playerinventory.getCarried(); - if (itemstack1 != null && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) { - l = j == 0 ? 0 : this.c.size() - 1; - k1 = j == 0 ? 1 : -1; - - for (int l1 = 0; l1 < 2; ++l1) { - for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) { - Slot slot3 = (Slot) this.c.get(i2); - - if (slot3.hasItem() && a(slot3, itemstack1, true) && slot3.isAllowed(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) { - int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count); - ItemStack itemstack5 = slot3.a(j2); - - itemstack1.count += j2; - if (itemstack5.count <= 0) { - slot3.set((ItemStack) null); - } - - slot3.a(entityhuman, itemstack5); - } - } - } - } - - this.b(); - } - } - - return itemstack; - } - - public boolean a(ItemStack itemstack, Slot slot) { - return true; - } - - protected void a(int i, int j, boolean flag, EntityHuman entityhuman) { - this.clickItem(i, j, 1, entityhuman); - } - - public void b(EntityHuman entityhuman) { - PlayerInventory playerinventory = entityhuman.inventory; - - if (playerinventory.getCarried() != null) { - entityhuman.drop(playerinventory.getCarried(), false); - playerinventory.setCarried((ItemStack) null); - } - } - - public void a(IInventory iinventory) { - this.b(); - } - - public void setItem(int i, ItemStack itemstack) { - this.getSlot(i).set(itemstack); - } - - public boolean c(EntityHuman entityhuman) { - return !this.i.contains(entityhuman); - } - - public void a(EntityHuman entityhuman, boolean flag) { - if (flag) { - this.i.remove(entityhuman); - } else { - this.i.add(entityhuman); - } - } - - public abstract boolean a(EntityHuman entityhuman); - - protected boolean a(ItemStack itemstack, int i, int j, boolean flag) { - boolean flag1 = false; - int k = i; - - if (flag) { - k = j - 1; - } - - Slot slot; - ItemStack itemstack1; - - if (itemstack.isStackable()) { - while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) { - slot = (Slot) this.c.get(k); - itemstack1 = slot.getItem(); - if (itemstack1 != null && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) { - int l = itemstack1.count + itemstack.count; - - // CraftBukkit start - itemstack.getMaxStackSize() -> maxStack - int maxStack = Math.min(itemstack.getMaxStackSize(), slot.getMaxStackSize()); - if (l <= maxStack) { - itemstack.count = 0; - itemstack1.count = l; - slot.f(); - flag1 = true; - } else if (itemstack1.count < maxStack) { - itemstack.count -= maxStack - itemstack1.count; - itemstack1.count = maxStack; - slot.f(); - flag1 = true; - } - // CraftBukkit end - } - - if (flag) { - --k; - } else { - ++k; - } - } - } - - if (itemstack.count > 0) { - if (flag) { - k = j - 1; - } else { - k = i; - } - - while (!flag && k < j || flag && k >= i) { - slot = (Slot) this.c.get(k); - itemstack1 = slot.getItem(); - if (itemstack1 == null) { - slot.set(itemstack.cloneItemStack()); - slot.f(); - itemstack.count = 0; - flag1 = true; - break; - } - - if (flag) { - --k; - } else { - ++k; - } - } - } - - return flag1; - } - - public static int b(int i) { - return i >> 2 & 3; - } - - public static int c(int i) { - return i & 3; - } - - public static boolean d(int i) { - return i == 0 || i == 1; - } - - protected void d() { - this.g = 0; - this.h.clear(); - } - - public static boolean a(Slot slot, ItemStack itemstack, boolean flag) { - boolean flag1 = slot == null || !slot.hasItem(); - - if (slot != null && slot.hasItem() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) { - int i = flag ? 0 : itemstack.count; - - flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize(); - } - - return flag1; - } - - public static void a(Set set, int i, ItemStack itemstack, int j) { - switch (i) { - case 0: - itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size()); - break; - - case 1: - itemstack.count = 1; - } - - itemstack.count += j; - } - - public boolean b(Slot slot) { - return true; - } - - public static int b(IInventory iinventory) { - if (iinventory == null) { - return 0; - } else { - int i = 0; - float f = 0.0F; - - for (int j = 0; j < iinventory.getSize(); ++j) { - ItemStack itemstack = iinventory.getItem(j); - - if (itemstack != null) { - f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize()); - ++i; - } - } - - f /= (float) iinventory.getSize(); - return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0); - } - } -} |