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-rw-r--r--src/main/java/net/minecraft/server/Container.java615
1 files changed, 0 insertions, 615 deletions
diff --git a/src/main/java/net/minecraft/server/Container.java b/src/main/java/net/minecraft/server/Container.java
deleted file mode 100644
index a10108b9..00000000
--- a/src/main/java/net/minecraft/server/Container.java
+++ /dev/null
@@ -1,615 +0,0 @@
-package net.minecraft.server;
-
-import java.util.ArrayList;
-import java.util.HashSet;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Set;
-
-// CraftBukkit start
-import java.util.HashMap;
-import java.util.Map;
-import org.bukkit.craftbukkit.inventory.CraftInventory;
-import org.bukkit.craftbukkit.inventory.CraftItemStack;
-import org.bukkit.event.Event.Result;
-import org.bukkit.event.inventory.InventoryDragEvent;
-import org.bukkit.event.inventory.InventoryType;
-import org.bukkit.inventory.InventoryView;
-// CraftBukkit end
-
-public abstract class Container {
-
- public List b = new ArrayList();
- public List c = new ArrayList();
- public int windowId;
- private int dragType = -1;
- public int g; // CraftBukkit - private -> public
- private final Set h = new HashSet();
- protected List listeners = new ArrayList();
- private Set i = new HashSet();
-
- // CraftBukkit start
- public boolean checkReachable = true;
- public abstract InventoryView getBukkitView();
- public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
- InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
- ((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
- ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
- ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
- ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
- }
- // CraftBukkit end
-
- public Container() {}
-
- protected Slot a(Slot slot) {
- slot.rawSlotIndex = this.c.size();
- this.c.add(slot);
- this.b.add(null);
- return slot;
- }
-
- public void addSlotListener(ICrafting icrafting) {
- if (this.listeners.contains(icrafting)) {
- throw new IllegalArgumentException("Listener already listening");
- } else {
- this.listeners.add(icrafting);
- icrafting.a(this, this.a());
- this.b();
- }
- }
-
- public List a() {
- ArrayList arraylist = new ArrayList();
-
- for (int i = 0; i < this.c.size(); ++i) {
- arraylist.add(((Slot) this.c.get(i)).getItem());
- }
-
- return arraylist;
- }
-
- public void b() {
- for (int i = 0; i < this.c.size(); ++i) {
- ItemStack itemstack = ((Slot) this.c.get(i)).getItem();
- ItemStack itemstack1 = (ItemStack) this.b.get(i);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- itemstack1 = itemstack == null ? null : itemstack.cloneItemStack();
- this.b.set(i, itemstack1);
-
- for (int j = 0; j < this.listeners.size(); ++j) {
- ((ICrafting) this.listeners.get(j)).a(this, i, itemstack1);
- }
- }
- }
- }
-
- public boolean a(EntityHuman entityhuman, int i) {
- return false;
- }
-
- public Slot getSlot(IInventory iinventory, int i) {
- for (int j = 0; j < this.c.size(); ++j) {
- Slot slot = (Slot) this.c.get(j);
-
- if (slot.a(iinventory, i)) {
- return slot;
- }
- }
-
- return null;
- }
-
- public Slot getSlot(int i) {
- return (Slot) this.c.get(i);
- }
-
- public ItemStack b(EntityHuman entityhuman, int i) {
- Slot slot = (Slot) this.c.get(i);
-
- return slot != null ? slot.getItem() : null;
- }
-
- public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) {
- ItemStack itemstack = null;
- PlayerInventory playerinventory = entityhuman.inventory;
- int l;
- ItemStack itemstack1;
-
- if (k == 5) {
- int i1 = this.g;
-
- this.g = c(j);
- if ((i1 != 1 || this.g != 2) && i1 != this.g) {
- this.d();
- } else if (playerinventory.getCarried() == null) {
- this.d();
- } else if (this.g == 0) {
- this.dragType = b(j);
- if (d(this.dragType)) {
- this.g = 1;
- this.h.clear();
- } else {
- this.d();
- }
- } else if (this.g == 1) {
- Slot slot = (Slot) this.c.get(i);
-
- if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
- this.h.add(slot);
- }
- } else if (this.g == 2) {
- if (!this.h.isEmpty()) {
- itemstack1 = playerinventory.getCarried().cloneItemStack();
- l = playerinventory.getCarried().count;
- Iterator iterator = this.h.iterator();
-
- Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
- while (iterator.hasNext()) {
- Slot slot1 = (Slot) iterator.next();
-
- if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) {
- ItemStack itemstack2 = itemstack1.cloneItemStack();
- int j1 = slot1.hasItem() ? slot1.getItem().count : 0;
-
- a(this.h, this.dragType, itemstack2, j1);
- if (itemstack2.count > itemstack2.getMaxStackSize()) {
- itemstack2.count = itemstack2.getMaxStackSize();
- }
-
- if (itemstack2.count > slot1.getMaxStackSize()) {
- itemstack2.count = slot1.getMaxStackSize();
- }
-
- l -= itemstack2.count - j1;
- draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting
- }
- }
-
- // CraftBukkit start - InventoryDragEvent
- InventoryView view = getBukkitView();
- org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1);
- newcursor.setAmount(l);
- Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>();
- for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) {
- eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
- }
-
- // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
- ItemStack oldCursor = playerinventory.getCarried();
- playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));
-
- InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
- entityhuman.world.getServer().getPluginManager().callEvent(event);
-
- // Whether or not a change was made to the inventory that requires an update.
- boolean needsUpdate = event.getResult() != Result.DEFAULT;
-
- if (event.getResult() != Result.DENY) {
- for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) {
- view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
- }
- // The only time the carried item will be set to null is if the inventory is closed by the server.
- // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early.
- if (playerinventory.getCarried() != null) {
- playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
- needsUpdate = true;
-
- }
- } else {
- playerinventory.setCarried(oldCursor);
- }
-
- if (needsUpdate && entityhuman instanceof EntityPlayer) {
- ((EntityPlayer) entityhuman).updateInventory(this);
- }
- // CraftBukkit end
- }
-
- this.d();
- } else {
- this.d();
- }
- } else if (this.g != 0) {
- this.d();
- } else {
- Slot slot2;
- int k1;
- ItemStack itemstack3;
-
- if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
- if (i == -999) {
- if (playerinventory.getCarried() != null && i == -999) {
- if (j == 0) {
- entityhuman.drop(playerinventory.getCarried(), true);
- playerinventory.setCarried((ItemStack) null);
- }
-
- if (j == 1) {
- // CraftBukkit start - Store a reference
- ItemStack itemstack4 = playerinventory.getCarried();
- if (itemstack4.count > 0) {
- entityhuman.drop(itemstack4.a(1), true);
- }
-
- if (itemstack4.count == 0) {
- // CraftBukkit end
- playerinventory.setCarried((ItemStack) null);
- }
- }
- }
- } else if (k == 1) {
- if (i < 0) {
- return null;
- }
-
- slot2 = (Slot) this.c.get(i);
- if (slot2 != null && slot2.isAllowed(entityhuman)) {
- itemstack1 = this.b(entityhuman, i);
- if (itemstack1 != null) {
- Item item = itemstack1.getItem();
-
- itemstack = itemstack1.cloneItemStack();
- if (slot2.getItem() != null && slot2.getItem().getItem() == item) {
- this.a(i, j, true, entityhuman);
- }
- }
- }
- } else {
- if (i < 0) {
- return null;
- }
-
- slot2 = (Slot) this.c.get(i);
- if (slot2 != null) {
- itemstack1 = slot2.getItem();
- ItemStack itemstack4 = playerinventory.getCarried();
-
- if (itemstack1 != null) {
- itemstack = itemstack1.cloneItemStack();
- }
-
- if (itemstack1 == null) {
- if (itemstack4 != null && slot2.isAllowed(itemstack4)) {
- k1 = j == 0 ? itemstack4.count : 1;
- if (k1 > slot2.getMaxStackSize()) {
- k1 = slot2.getMaxStackSize();
- }
-
- if (itemstack4.count >= k1) {
- slot2.set(itemstack4.a(k1));
- }
-
- if (itemstack4.count == 0) {
- playerinventory.setCarried((ItemStack) null);
- // CraftBukkit start - Update client cursor if we didn't empty it
- } else if (entityhuman instanceof EntityPlayer) {
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
- }
- // CraftBukkit end
- }
- } else if (slot2.isAllowed(entityhuman)) {
- if (itemstack4 == null) {
- k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
- itemstack3 = slot2.a(k1);
- playerinventory.setCarried(itemstack3);
- if (itemstack1.count == 0) {
- slot2.set((ItemStack) null);
- }
-
- slot2.a(entityhuman, playerinventory.getCarried());
- } else if (slot2.isAllowed(itemstack4)) {
- if (itemstack1.getItem() == itemstack4.getItem() && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) {
- k1 = j == 0 ? itemstack4.count : 1;
- if (k1 > slot2.getMaxStackSize() - itemstack1.count) {
- k1 = slot2.getMaxStackSize() - itemstack1.count;
- }
-
- if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) {
- k1 = itemstack4.getMaxStackSize() - itemstack1.count;
- }
-
- itemstack4.a(k1);
- if (itemstack4.count == 0) {
- playerinventory.setCarried((ItemStack) null);
- // CraftBukkit start - Update client cursor if we didn't empty it
- } else if (entityhuman instanceof EntityPlayer) {
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
- }
- // CraftBukkit end
-
- itemstack1.count += k1;
- } else if (itemstack4.count <= slot2.getMaxStackSize()) {
- slot2.set(itemstack4);
- playerinventory.setCarried(itemstack1);
- }
- } else if (itemstack1.getItem() == itemstack4.getItem() && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) {
- k1 = itemstack1.count;
- // CraftBukkit start - itemstack4.getMaxStackSize() -> maxStack
- int maxStack = Math.min(itemstack4.getMaxStackSize(), slot2.getMaxStackSize());
- if (k1 > 0 && k1 + itemstack4.count <= maxStack) {
- // CraftBukkit end
- itemstack4.count += k1;
- itemstack1 = slot2.a(k1);
- if (itemstack1.count == 0) {
- slot2.set((ItemStack) null);
- }
-
- slot2.a(entityhuman, playerinventory.getCarried());
- // CraftBukkit start - Update client cursor if we didn't empty it
- } else if (entityhuman instanceof EntityPlayer) {
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
- }
- // CraftBukkit end
- }
- }
-
- slot2.f();
- // CraftBukkit start - Make sure the client has the right slot contents
- if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) {
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem()));
- // Updating a crafting inventory makes the client reset the result slot, have to send it again
- if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) {
- ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem()));
- }
- }
- // CraftBukkit end
- }
- }
- } else if (k == 2 && j >= 0 && j < 9) {
- slot2 = (Slot) this.c.get(i);
- if (slot2.isAllowed(entityhuman)) {
- itemstack1 = playerinventory.getItem(j);
- boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1);
-
- k1 = -1;
- if (!flag) {
- k1 = playerinventory.getFirstEmptySlotIndex();
- flag |= k1 > -1;
- }
-
- if (slot2.hasItem() && flag) {
- itemstack3 = slot2.getItem();
- playerinventory.setItem(j, itemstack3.cloneItemStack());
- if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) {
- if (k1 > -1) {
- playerinventory.pickup(itemstack1);
- slot2.a(itemstack3.count);
- slot2.set((ItemStack) null);
- slot2.a(entityhuman, itemstack3);
- }
- } else {
- slot2.a(itemstack3.count);
- slot2.set(itemstack1);
- slot2.a(entityhuman, itemstack3);
- }
- } else if (!slot2.hasItem() && itemstack1 != null && slot2.isAllowed(itemstack1)) {
- playerinventory.setItem(j, (ItemStack) null);
- slot2.set(itemstack1);
- }
- }
- } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
- slot2 = (Slot) this.c.get(i);
- if (slot2 != null && slot2.hasItem()) {
- itemstack1 = slot2.getItem().cloneItemStack();
- itemstack1.count = itemstack1.getMaxStackSize();
- playerinventory.setCarried(itemstack1);
- }
- } else if (k == 4 && playerinventory.getCarried() == null && i >= 0) {
- slot2 = (Slot) this.c.get(i);
- if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) {
- itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count);
- slot2.a(entityhuman, itemstack1);
- entityhuman.drop(itemstack1, true);
- }
- } else if (k == 6 && i >= 0) {
- slot2 = (Slot) this.c.get(i);
- itemstack1 = playerinventory.getCarried();
- if (itemstack1 != null && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) {
- l = j == 0 ? 0 : this.c.size() - 1;
- k1 = j == 0 ? 1 : -1;
-
- for (int l1 = 0; l1 < 2; ++l1) {
- for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) {
- Slot slot3 = (Slot) this.c.get(i2);
-
- if (slot3.hasItem() && a(slot3, itemstack1, true) && slot3.isAllowed(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) {
- int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count);
- ItemStack itemstack5 = slot3.a(j2);
-
- itemstack1.count += j2;
- if (itemstack5.count <= 0) {
- slot3.set((ItemStack) null);
- }
-
- slot3.a(entityhuman, itemstack5);
- }
- }
- }
- }
-
- this.b();
- }
- }
-
- return itemstack;
- }
-
- public boolean a(ItemStack itemstack, Slot slot) {
- return true;
- }
-
- protected void a(int i, int j, boolean flag, EntityHuman entityhuman) {
- this.clickItem(i, j, 1, entityhuman);
- }
-
- public void b(EntityHuman entityhuman) {
- PlayerInventory playerinventory = entityhuman.inventory;
-
- if (playerinventory.getCarried() != null) {
- entityhuman.drop(playerinventory.getCarried(), false);
- playerinventory.setCarried((ItemStack) null);
- }
- }
-
- public void a(IInventory iinventory) {
- this.b();
- }
-
- public void setItem(int i, ItemStack itemstack) {
- this.getSlot(i).set(itemstack);
- }
-
- public boolean c(EntityHuman entityhuman) {
- return !this.i.contains(entityhuman);
- }
-
- public void a(EntityHuman entityhuman, boolean flag) {
- if (flag) {
- this.i.remove(entityhuman);
- } else {
- this.i.add(entityhuman);
- }
- }
-
- public abstract boolean a(EntityHuman entityhuman);
-
- protected boolean a(ItemStack itemstack, int i, int j, boolean flag) {
- boolean flag1 = false;
- int k = i;
-
- if (flag) {
- k = j - 1;
- }
-
- Slot slot;
- ItemStack itemstack1;
-
- if (itemstack.isStackable()) {
- while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) {
- slot = (Slot) this.c.get(k);
- itemstack1 = slot.getItem();
- if (itemstack1 != null && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) {
- int l = itemstack1.count + itemstack.count;
-
- // CraftBukkit start - itemstack.getMaxStackSize() -> maxStack
- int maxStack = Math.min(itemstack.getMaxStackSize(), slot.getMaxStackSize());
- if (l <= maxStack) {
- itemstack.count = 0;
- itemstack1.count = l;
- slot.f();
- flag1 = true;
- } else if (itemstack1.count < maxStack) {
- itemstack.count -= maxStack - itemstack1.count;
- itemstack1.count = maxStack;
- slot.f();
- flag1 = true;
- }
- // CraftBukkit end
- }
-
- if (flag) {
- --k;
- } else {
- ++k;
- }
- }
- }
-
- if (itemstack.count > 0) {
- if (flag) {
- k = j - 1;
- } else {
- k = i;
- }
-
- while (!flag && k < j || flag && k >= i) {
- slot = (Slot) this.c.get(k);
- itemstack1 = slot.getItem();
- if (itemstack1 == null) {
- slot.set(itemstack.cloneItemStack());
- slot.f();
- itemstack.count = 0;
- flag1 = true;
- break;
- }
-
- if (flag) {
- --k;
- } else {
- ++k;
- }
- }
- }
-
- return flag1;
- }
-
- public static int b(int i) {
- return i >> 2 & 3;
- }
-
- public static int c(int i) {
- return i & 3;
- }
-
- public static boolean d(int i) {
- return i == 0 || i == 1;
- }
-
- protected void d() {
- this.g = 0;
- this.h.clear();
- }
-
- public static boolean a(Slot slot, ItemStack itemstack, boolean flag) {
- boolean flag1 = slot == null || !slot.hasItem();
-
- if (slot != null && slot.hasItem() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) {
- int i = flag ? 0 : itemstack.count;
-
- flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize();
- }
-
- return flag1;
- }
-
- public static void a(Set set, int i, ItemStack itemstack, int j) {
- switch (i) {
- case 0:
- itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size());
- break;
-
- case 1:
- itemstack.count = 1;
- }
-
- itemstack.count += j;
- }
-
- public boolean b(Slot slot) {
- return true;
- }
-
- public static int b(IInventory iinventory) {
- if (iinventory == null) {
- return 0;
- } else {
- int i = 0;
- float f = 0.0F;
-
- for (int j = 0; j < iinventory.getSize(); ++j) {
- ItemStack itemstack = iinventory.getItem(j);
-
- if (itemstack != null) {
- f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize());
- ++i;
- }
- }
-
- f /= (float) iinventory.getSize();
- return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0);
- }
- }
-}