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-rw-r--r--src/main/java/net/minecraft/server/Block.java467
1 files changed, 257 insertions, 210 deletions
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index 6e229d5b..ae4ab83a 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
@@ -1,10 +1,11 @@
package net.minecraft.server;
-import java.util.ArrayList;
+import java.util.List;
import java.util.Random;
public class Block {
+ private CreativeModeTab creativeTab;
public static final StepSound d = new StepSound("stone", 1.0F, 1.0F);
public static final StepSound e = new StepSound("wood", 1.0F, 1.0F);
public static final StepSound f = new StepSound("gravel", 1.0F, 1.0F);
@@ -21,137 +22,149 @@ public class Block {
public static final int[] lightEmission = new int[4096];
public static final boolean[] r = new boolean[4096];
public static boolean[] s = new boolean[4096];
- public static final Block STONE = (new BlockStone(1, 1)).c(1.5F).b(10.0F).a(h).a("stone");
- public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(g).a("grass");
- public static final Block DIRT = (new BlockDirt(3, 2)).c(0.5F).a(f).a("dirt");
- public static final Block COBBLESTONE = (new Block(4, 16, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stonebrick");
- public static final Block WOOD = (new BlockWood(5)).c(2.0F).b(5.0F).a(e).a("wood").j();
- public static final Block SAPLING = (new BlockSapling(6, 15)).c(0.0F).a(g).a("sapling").j();
- public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).l().b(6000000.0F).a(h).a("bedrock").s();
- public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).f(3).a("water").s().j();
- public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).f(3).a("water").s().j();
- public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).f(255).a("lava").s().j();
- public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).f(255).a("lava").s().j();
- public static final Block SAND = (new BlockSand(12, 18)).c(0.5F).a(l).a("sand");
- public static final Block GRAVEL = (new BlockGravel(13, 19)).c(0.6F).a(f).a("gravel");
- public static final Block GOLD_ORE = (new BlockOre(14, 32)).c(3.0F).b(5.0F).a(h).a("oreGold");
- public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).a("oreIron");
- public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).a("oreCoal");
- public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).a("log").j();
- public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).f(1).a(g).a("leaves").j();
- public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).a("sponge");
- public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).a("glass");
- public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).a("oreLapis");
- public static final Block LAPIS_BLOCK = (new Block(22, 144, Material.STONE)).c(3.0F).b(5.0F).a(h).a("blockLapis");
- public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(h).a("dispenser").j();
- public static final Block SANDSTONE = (new BlockSandStone(24)).a(h).c(0.8F).a("sandStone").j();
- public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).a("musicBlock").j();
- public static final Block BED = (new BlockBed(26)).c(0.2F).a("bed").s().j();
- public static final Block GOLDEN_RAIL = (new BlockMinecartTrack(27, 179, true)).c(0.7F).a(i).a("goldenRail").j();
- public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28, 195)).c(0.7F).a(i).a("detectorRail").j();
- public static final Block PISTON_STICKY = (new BlockPiston(29, 106, true)).a("pistonStickyBase").j();
- public static final Block WEB = (new BlockWeb(30, 11)).f(1).c(4.0F).a("web");
- public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31, 39)).c(0.0F).a(g).a("tallgrass");
- public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32, 55)).c(0.0F).a(g).a("deadbush");
- public static final Block PISTON = (new BlockPiston(33, 107, false)).a("pistonBase").j();
- public static final BlockPistonExtension PISTON_EXTENSION = (BlockPistonExtension) (new BlockPistonExtension(34, 107)).j();
- public static final Block WOOL = (new BlockCloth()).c(0.8F).a(k).a("cloth").j();
+ public static final Block STONE = (new BlockStone(1, 1)).c(1.5F).b(10.0F).a(h).b("stone");
+ public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(g).b("grass");
+ public static final Block DIRT = (new BlockDirt(3, 2)).c(0.5F).a(f).b("dirt");
+ public static final Block COBBLESTONE = (new Block(4, 16, Material.STONE)).c(2.0F).b(10.0F).a(h).b("stonebrick").a(CreativeModeTab.b);
+ public static final Block WOOD = (new BlockWood(5)).c(2.0F).b(5.0F).a(e).b("wood").p();
+ public static final Block SAPLING = (new BlockSapling(6, 15)).c(0.0F).a(g).b("sapling").p();
+ public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).q().b(6000000.0F).a(h).b("bedrock").v().a(CreativeModeTab.b);
+ public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).h(3).b("water").v().p();
+ public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).h(3).b("water").v().p();
+ public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).h(255).b("lava").v().p();
+ public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).h(255).b("lava").v().p();
+ public static final Block SAND = (new BlockSand(12, 18)).c(0.5F).a(l).b("sand");
+ public static final Block GRAVEL = (new BlockGravel(13, 19)).c(0.6F).a(f).b("gravel");
+ public static final Block GOLD_ORE = (new BlockOre(14, 32)).c(3.0F).b(5.0F).a(h).b("oreGold");
+ public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).b("oreIron");
+ public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).b("oreCoal");
+ public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).b("log").p();
+ public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).h(1).a(g).b("leaves").p();
+ public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).b("sponge");
+ public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).b("glass");
+ public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).b("oreLapis");
+ public static final Block LAPIS_BLOCK = (new Block(22, 144, Material.STONE)).c(3.0F).b(5.0F).a(h).b("blockLapis").a(CreativeModeTab.b);
+ public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(h).b("dispenser").p();
+ public static final Block SANDSTONE = (new BlockSandStone(24)).a(h).c(0.8F).b("sandStone").p();
+ public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).b("musicBlock").p();
+ public static final Block BED = (new BlockBed(26)).c(0.2F).b("bed").v().p();
+ public static final Block GOLDEN_RAIL = (new BlockMinecartTrack(27, 179, true)).c(0.7F).a(i).b("goldenRail").p();
+ public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28, 195)).c(0.7F).a(i).b("detectorRail").p();
+ public static final Block PISTON_STICKY = (new BlockPiston(29, 106, true)).b("pistonStickyBase").p();
+ public static final Block WEB = (new BlockWeb(30, 11)).h(1).c(4.0F).b("web");
+ public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31, 39)).c(0.0F).a(g).b("tallgrass");
+ public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32, 55)).c(0.0F).a(g).b("deadbush");
+ public static final Block PISTON = (new BlockPiston(33, 107, false)).b("pistonBase").p();
+ public static final BlockPistonExtension PISTON_EXTENSION = (BlockPistonExtension) (new BlockPistonExtension(34, 107)).p();
+ public static final Block WOOL = (new BlockCloth()).c(0.8F).a(k).b("cloth").p();
public static final BlockPistonMoving PISTON_MOVING = new BlockPistonMoving(36);
- public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37, 13)).c(0.0F).a(g).a("flower");
- public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38, 12)).c(0.0F).a(g).a("rose");
- public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39, 29)).c(0.0F).a(g).a(0.125F).a("mushroom");
- public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40, 28)).c(0.0F).a(g).a("mushroom");
- public static final Block GOLD_BLOCK = (new BlockOreBlock(41, 23)).c(3.0F).b(10.0F).a(i).a("blockGold");
- public static final Block IRON_BLOCK = (new BlockOreBlock(42, 22)).c(5.0F).b(10.0F).a(i).a("blockIron");
- public static final Block DOUBLE_STEP = (new BlockStep(43, true)).c(2.0F).b(10.0F).a(h).a("stoneSlab");
- public static final Block STEP = (new BlockStep(44, false)).c(2.0F).b(10.0F).a(h).a("stoneSlab");
- public static final Block BRICK = (new Block(45, 7, Material.STONE)).c(2.0F).b(10.0F).a(h).a("brick");
- public static final Block TNT = (new BlockTNT(46, 8)).c(0.0F).a(g).a("tnt");
- public static final Block BOOKSHELF = (new BlockBookshelf(47, 35)).c(1.5F).a(e).a("bookshelf");
- public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stoneMoss");
- public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(50.0F).b(2000.0F).a(h).a("obsidian");
- public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).a("torch").j();
- public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").s();
- public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).a("mobSpawner").s();
- public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD)).a("stairsWood").j();
- public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).a("chest").j();
- public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).a("redstoneDust").s().j();
- public static final Block DIAMOND_ORE = (new BlockOre(56, 50)).c(3.0F).b(5.0F).a(h).a("oreDiamond");
- public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).a("blockDiamond");
- public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).a("workbench");
- public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).a("crops").s().j();
- public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).a("farmland").j();
- public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).a("furnace").j();
- public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).a("furnace").j();
- public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).a("sign").s().j();
- public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).a("doorWood").s().j();
- public static final Block LADDER = (new BlockLadder(65, 83)).c(0.4F).a(e).a("ladder").j();
- public static final Block RAILS = (new BlockMinecartTrack(66, 128, false)).c(0.7F).a(i).a("rail").j();
- public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE)).a("stairsStone").j();
- public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).a("sign").s().j();
- public static final Block LEVER = (new BlockLever(69, 96)).c(0.5F).a(e).a("lever").j();
- public static final Block STONE_PLATE = (new BlockPressurePlate(70, STONE.textureId, EnumMobType.MOBS, Material.STONE)).c(0.5F).a(h).a("pressurePlate").j();
- public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).a("doorIron").s().j();
- public static final Block WOOD_PLATE = (new BlockPressurePlate(72, WOOD.textureId, EnumMobType.EVERYTHING, Material.WOOD)).c(0.5F).a(e).a("pressurePlate").j();
- public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, 51, false)).c(3.0F).b(5.0F).a(h).a("oreRedstone").j();
- public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, 51, true)).a(0.625F).c(3.0F).b(5.0F).a(h).a("oreRedstone").j();
- public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, 115, false)).c(0.0F).a(e).a("notGate").j();
- public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, 99, true)).c(0.0F).a(0.5F).a(e).a("notGate").j();
- public static final Block STONE_BUTTON = (new BlockButton(77, STONE.textureId)).c(0.5F).a(h).a("button").j();
- public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).a("snow").f(0);
- public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).f(3).a(j).a("ice");
- public static final Block SNOW_BLOCK = (new BlockSnowBlock(80, 66)).c(0.2F).a(k).a("snow");
- public static final Block CACTUS = (new BlockCactus(81, 70)).c(0.4F).a(k).a("cactus");
- public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).a("clay");
- public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).a("reeds").s();
- public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).a("jukebox").j();
- public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).a("fence");
- public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).a("pumpkin").j();
- public static final Block NETHERRACK = (new BlockBloodStone(87, 103)).c(0.4F).a(h).a("hellrock");
- public static final Block SOUL_SAND = (new BlockSlowSand(88, 104)).c(0.5F).a(l).a("hellsand");
- public static final Block GLOWSTONE = (new BlockLightStone(89, 105, Material.SHATTERABLE)).c(0.3F).a(j).a(1.0F).a("lightgem");
- public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90, 14)).c(-1.0F).a(j).a(0.75F).a("portal");
- public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, 102, true)).c(1.0F).a(e).a(1.0F).a("litpumpkin").j();
- public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).a("cake").s().j();
- public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).a("diode").s().j();
- public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).a("diode").s().j();
- public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).a("lockedchest").a(true).j();
- public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).a("trapdoor").s().j();
- public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F);
- public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(h).a("stonebricksmooth");
- public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 142, 0)).c(0.2F).a(e).a("mushroom").j();
- public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 142, 1)).c(0.2F).a(e).a("mushroom").j();
- public static final Block IRON_FENCE = (new BlockThinFence(101, 85, 85, Material.ORE, true)).c(5.0F).b(10.0F).a(i).a("fenceIron");
- public static final Block THIN_GLASS = (new BlockThinFence(102, 49, 148, Material.SHATTERABLE, false)).c(0.3F).a(j).a("thinGlass");
- public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(e).a("melon");
- public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(e).a("pumpkinStem").j();
- public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(e).a("pumpkinStem").j();
- public static final Block VINE = (new BlockVine(106)).c(0.2F).a(g).a("vine").j();
- public static final Block FENCE_GATE = (new BlockFenceGate(107, 4)).c(2.0F).b(5.0F).a(e).a("fenceGate").j();
- public static final Block BRICK_STAIRS = (new BlockStairs(108, BRICK)).a("stairsBrick").j();
- public static final Block STONE_STAIRS = (new BlockStairs(109, SMOOTH_BRICK)).a("stairsStoneBrickSmooth").j();
- public static final BlockMycel MYCEL = (BlockMycel) (new BlockMycel(110)).c(0.6F).a(g).a("mycel");
- public static final Block WATER_LILY = (new BlockWaterLily(111, 76)).c(0.0F).a(g).a("waterlily");
- public static final Block NETHER_BRICK = (new Block(112, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).a("netherBrick");
- public static final Block NETHER_FENCE = (new BlockFence(113, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).a("netherFence");
- public static final Block NETHER_BRICK_STAIRS = (new BlockStairs(114, NETHER_BRICK)).a("stairsNetherBrick").j();
- public static final Block NETHER_WART = (new BlockNetherWart(115)).a("netherStalk").j();
- public static final Block ENCHANTMENT_TABLE = (new BlockEnchantmentTable(116)).c(5.0F).b(2000.0F).a("enchantmentTable");
- public static final Block BREWING_STAND = (new BlockBrewingStand(117)).c(0.5F).a(0.125F).a("brewingStand").j();
- public static final Block CAULDRON = (new BlockCauldron(118)).c(2.0F).a("cauldron").j();
+ public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37, 13)).c(0.0F).a(g).b("flower");
+ public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38, 12)).c(0.0F).a(g).b("rose");
+ public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39, 29)).c(0.0F).a(g).a(0.125F).b("mushroom");
+ public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40, 28)).c(0.0F).a(g).b("mushroom");
+ public static final Block GOLD_BLOCK = (new BlockOreBlock(41, 23)).c(3.0F).b(10.0F).a(i).b("blockGold");
+ public static final Block IRON_BLOCK = (new BlockOreBlock(42, 22)).c(5.0F).b(10.0F).a(i).b("blockIron");
+ public static final BlockStepAbstract DOUBLE_STEP = (BlockStepAbstract) (new BlockStep(43, true)).c(2.0F).b(10.0F).a(h).b("stoneSlab");
+ public static final BlockStepAbstract STEP = (BlockStepAbstract) (new BlockStep(44, false)).c(2.0F).b(10.0F).a(h).b("stoneSlab");
+ public static final Block BRICK = (new Block(45, 7, Material.STONE)).c(2.0F).b(10.0F).a(h).b("brick").a(CreativeModeTab.b);
+ public static final Block TNT = (new BlockTNT(46, 8)).c(0.0F).a(g).b("tnt");
+ public static final Block BOOKSHELF = (new BlockBookshelf(47, 35)).c(1.5F).a(e).b("bookshelf");
+ public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).b("stoneMoss").a(CreativeModeTab.b);
+ public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(50.0F).b(2000.0F).a(h).b("obsidian");
+ public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).b("torch").p();
+ public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).b("fire").v();
+ public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).b("mobSpawner").v();
+ public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD, 0)).b("stairsWood").p();
+ public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).b("chest").p();
+ public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).b("redstoneDust").v().p();
+ public static final Block DIAMOND_ORE = (new BlockOre(56, 50)).c(3.0F).b(5.0F).a(h).b("oreDiamond");
+ public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).b("blockDiamond");
+ public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).b("workbench");
+ public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).b("crops").v().p();
+ public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).b("farmland").p();
+ public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).b("furnace").p().a(CreativeModeTab.c);
+ public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).b("furnace").p();
+ public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).b("sign").v().p();
+ public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).b("doorWood").v().p();
+ public static final Block LADDER = (new BlockLadder(65, 83)).c(0.4F).a(e).b("ladder").p();
+ public static final Block RAILS = (new BlockMinecartTrack(66, 128, false)).c(0.7F).a(i).b("rail").p();
+ public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE, 0)).b("stairsStone").p();
+ public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).b("sign").v().p();
+ public static final Block LEVER = (new BlockLever(69, 96)).c(0.5F).a(e).b("lever").p();
+ public static final Block STONE_PLATE = (new BlockPressurePlate(70, STONE.textureId, EnumMobType.MOBS, Material.STONE)).c(0.5F).a(h).b("pressurePlate").p();
+ public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).b("doorIron").v().p();
+ public static final Block WOOD_PLATE = (new BlockPressurePlate(72, WOOD.textureId, EnumMobType.EVERYTHING, Material.WOOD)).c(0.5F).a(e).b("pressurePlate").p();
+ public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, 51, false)).c(3.0F).b(5.0F).a(h).b("oreRedstone").p().a(CreativeModeTab.b);
+ public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, 51, true)).a(0.625F).c(3.0F).b(5.0F).a(h).b("oreRedstone").p();
+ public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, 115, false)).c(0.0F).a(e).b("notGate").p();
+ public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, 99, true)).c(0.0F).a(0.5F).a(e).b("notGate").p().a(CreativeModeTab.d);
+ public static final Block STONE_BUTTON = (new BlockButton(77, STONE.textureId)).c(0.5F).a(h).b("button").p();
+ public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).b("snow").p().h(0);
+ public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).h(3).a(j).b("ice");
+ public static final Block SNOW_BLOCK = (new BlockSnowBlock(80, 66)).c(0.2F).a(k).b("snow");
+ public static final Block CACTUS = (new BlockCactus(81, 70)).c(0.4F).a(k).b("cactus");
+ public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).b("clay");
+ public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).b("reeds").v();
+ public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).b("jukebox").p();
+ public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).b("fence");
+ public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).b("pumpkin").p();
+ public static final Block NETHERRACK = (new BlockBloodStone(87, 103)).c(0.4F).a(h).b("hellrock");
+ public static final Block SOUL_SAND = (new BlockSlowSand(88, 104)).c(0.5F).a(l).b("hellsand");
+ public static final Block GLOWSTONE = (new BlockLightStone(89, 105, Material.SHATTERABLE)).c(0.3F).a(j).a(1.0F).b("lightgem");
+ public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90, 14)).c(-1.0F).a(j).a(0.75F).b("portal");
+ public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, 102, true)).c(1.0F).a(e).a(1.0F).b("litpumpkin").p();
+ public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).b("cake").v().p();
+ public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).b("diode").v().p();
+ public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).b("diode").v().p();
+ public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).b("lockedchest").b(true).p();
+ public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).b("trapdoor").v().p();
+ public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F).b("monsterStoneEgg");
+ public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(h).b("stonebricksmooth");
+ public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 142, 0)).c(0.2F).a(e).b("mushroom").p();
+ public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 142, 1)).c(0.2F).a(e).b("mushroom").p();
+ public static final Block IRON_FENCE = (new BlockThinFence(101, 85, 85, Material.ORE, true)).c(5.0F).b(10.0F).a(i).b("fenceIron");
+ public static final Block THIN_GLASS = (new BlockThinFence(102, 49, 148, Material.SHATTERABLE, false)).c(0.3F).a(j).b("thinGlass");
+ public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(e).b("melon");
+ public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(e).b("pumpkinStem").p();
+ public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(e).b("pumpkinStem").p();
+ public static final Block VINE = (new BlockVine(106)).c(0.2F).a(g).b("vine").p();
+ public static final Block FENCE_GATE = (new BlockFenceGate(107, 4)).c(2.0F).b(5.0F).a(e).b("fenceGate").p();
+ public static final Block BRICK_STAIRS = (new BlockStairs(108, BRICK, 0)).b("stairsBrick").p();
+ public static final Block STONE_STAIRS = (new BlockStairs(109, SMOOTH_BRICK, 0)).b("stairsStoneBrickSmooth").p();
+ public static final BlockMycel MYCEL = (BlockMycel) (new BlockMycel(110)).c(0.6F).a(g).b("mycel");
+ public static final Block WATER_LILY = (new BlockWaterLily(111, 76)).c(0.0F).a(g).b("waterlily");
+ public static final Block NETHER_BRICK = (new Block(112, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).b("netherBrick").a(CreativeModeTab.b);
+ public static final Block NETHER_FENCE = (new BlockFence(113, 224, Material.STONE)).c(2.0F).b(10.0F).a(h).b("netherFence");
+ public static final Block NETHER_BRICK_STAIRS = (new BlockStairs(114, NETHER_BRICK, 0)).b("stairsNetherBrick").p();
+ public static final Block NETHER_WART = (new BlockNetherWart(115)).b("netherStalk").p();
+ public static final Block ENCHANTMENT_TABLE = (new BlockEnchantmentTable(116)).c(5.0F).b(2000.0F).b("enchantmentTable");
+ public static final Block BREWING_STAND = (new BlockBrewingStand(117)).c(0.5F).a(0.125F).b("brewingStand").p();
+ public static final Block CAULDRON = (new BlockCauldron(118)).c(2.0F).b("cauldron").p();
public static final Block ENDER_PORTAL = (new BlockEnderPortal(119, Material.PORTAL)).c(-1.0F).b(6000000.0F);
- public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(j).a(0.125F).c(-1.0F).a("endPortalFrame").j().b(6000000.0F);
- public static final Block WHITESTONE = (new Block(121, 175, Material.STONE)).c(3.0F).b(15.0F).a(h).a("whiteStone");
- public static final Block DRAGON_EGG = (new BlockDragonEgg(122, 167)).c(3.0F).b(15.0F).a(h).a(0.125F).a("dragonEgg");
- public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(j).a("redstoneLight");
- public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(j).a("redstoneLight");
+ public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(j).a(0.125F).c(-1.0F).b("endPortalFrame").p().b(6000000.0F).a(CreativeModeTab.c);
+ public static final Block WHITESTONE = (new Block(121, 175, Material.STONE)).c(3.0F).b(15.0F).a(h).b("whiteStone").a(CreativeModeTab.b);
+ public static final Block DRAGON_EGG = (new BlockDragonEgg(122, 167)).c(3.0F).b(15.0F).a(h).a(0.125F).b("dragonEgg");
+ public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(j).b("redstoneLight").a(CreativeModeTab.d);
+ public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(j).b("redstoneLight");
+ public static final BlockStepAbstract WOOD_DOUBLE_STEP = (BlockStepAbstract) (new BlockWoodStep(125, true)).c(2.0F).b(5.0F).a(e).b("woodSlab");
+ public static final BlockStepAbstract WOOD_STEP = (BlockStepAbstract) (new BlockWoodStep(126, false)).c(2.0F).b(5.0F).a(e).b("woodSlab");
+ public static final Block COCOA = (new BlockCocoa(127)).c(0.2F).b(5.0F).a(e).b("cocoa").p();
+ public static final Block SANDSTONE_STAIRS = (new BlockStairs(128, SANDSTONE, 0)).b("stairsSandStone").p();
+ public static final Block EMERALD_ORE = (new BlockOre(129, 171)).c(3.0F).b(5.0F).a(h).b("oreEmerald");
+ public static final Block ENDER_CHEST = (new BlockEnderChest(130)).c(22.5F).b(1000.0F).a(h).b("enderChest").p().a(0.5F);
+ public static final BlockTripwireHook TRIPWIRE_SOURCE = (BlockTripwireHook) (new BlockTripwireHook(131)).b("tripWireSource").p();
+ public static final Block TRIPWIRE = (new BlockTripwire(132)).b("tripWire").p();
+ public static final Block EMERALD_BLOCK = (new BlockOreBlock(133, 25)).c(5.0F).b(10.0F).a(i).b("blockEmerald");
+ public static final Block SPRUCE_WOOD_STAIRS = (new BlockStairs(134, WOOD, 1)).b("stairsWoodSpruce").p();
+ public static final Block BIRCH_WOOD_STAIRS = (new BlockStairs(135, WOOD, 2)).b("stairsWoodBirch").p();
+ public static final Block JUNGLE_WOOD_STAIRS = (new BlockStairs(136, WOOD, 3)).b("stairsWoodJungle").p();
public int textureId;
public final int id;
protected float strength;
protected float durability;
- protected boolean bR;
- protected boolean bS;
- protected boolean bT;
+ protected boolean cd;
+ protected boolean ce;
+ protected boolean cf;
protected boolean isTileEntity;
public double minX;
public double minY;
@@ -160,16 +173,16 @@ public class Block {
public double maxY;
public double maxZ;
public StepSound stepSound;
- public float cc;
+ public float co;
public final Material material;
public float frictionFactor;
private String name;
protected Block(int i, Material material) {
- this.bR = true;
- this.bS = true;
+ this.cd = true;
+ this.ce = true;
this.stepSound = d;
- this.cc = 1.0F;
+ this.co = 1.0F;
this.frictionFactor = 0.6F;
if (byId[i] != null) {
throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
@@ -178,18 +191,18 @@ public class Block {
byId[i] = this;
this.id = i;
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- n[i] = this.a();
- lightBlock[i] = this.a() ? 255 : 0;
+ n[i] = this.d();
+ lightBlock[i] = this.d() ? 255 : 0;
p[i] = !material.blocksLight();
}
}
- protected Block j() {
+ protected Block p() {
r[this.id] = true;
return this;
}
- protected void k() {}
+ protected void r_() {}
protected Block(int i, int j, Material material) {
this(i, material);
@@ -201,7 +214,7 @@ public class Block {
return this;
}
- protected Block f(int i) {
+ protected Block h(int i) {
lightBlock[this.id] = i;
return this;
}
@@ -216,21 +229,21 @@ public class Block {
return this;
}
- public static boolean g(int i) {
+ public static boolean i(int i) {
Block block = byId[i];
- return block == null ? false : block.material.j() && block.b();
+ return block == null ? false : block.material.k() && block.c();
}
- public boolean b() {
+ public boolean c() {
return true;
}
- public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
+ public boolean c(IBlockAccess iblockaccess, int i, int j, int k) {
return !this.material.isSolid();
}
- public int c() {
+ public int b() {
return 0;
}
@@ -243,25 +256,25 @@ public class Block {
return this;
}
- protected Block l() {
+ protected Block q() {
this.c(-1.0F);
return this;
}
- public float m() {
+ public float m(World world, int i, int j, int k) {
return this.strength;
}
- protected Block a(boolean flag) {
- this.bT = flag;
+ protected Block b(boolean flag) {
+ this.cf = flag;
return this;
}
- public boolean n() {
- return this.bT;
+ public boolean r() {
+ return this.cf;
}
- public boolean o() {
+ public boolean s() {
return this.isTileEntity;
}
@@ -274,7 +287,7 @@ public class Block {
this.maxZ = (double) f5;
}
- public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
+ public boolean d(IBlockAccess iblockaccess, int i, int j, int k, int l) {
return iblockaccess.getMaterial(i, j, k).isBuildable();
}
@@ -286,43 +299,43 @@ public class Block {
return this.textureId;
}
- public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) {
+ public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List list, Entity entity) {
AxisAlignedBB axisalignedbb1 = this.e(world, i, j, k);
if (axisalignedbb1 != null && axisalignedbb.a(axisalignedbb1)) {
- arraylist.add(axisalignedbb1);
+ list.add(axisalignedbb1);
}
}
public AxisAlignedBB e(World world, int i, int j, int k) {
- return AxisAlignedBB.b((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
+ return AxisAlignedBB.a().a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
}
- public boolean a() {
+ public boolean d() {
return true;
}
public boolean a(int i, boolean flag) {
- return this.E_();
+ return this.l();
}
- public boolean E_() {
+ public boolean l() {
return true;
}
- public void a(World world, int i, int j, int k, Random random) {}
+ public void b(World world, int i, int j, int k, Random random) {}
public void postBreak(World world, int i, int j, int k, int l) {}
public void doPhysics(World world, int i, int j, int k, int l) {}
- public int d() {
+ public int p_() {
return 10;
}
public void onPlace(World world, int i, int j, int k) {}
- public void remove(World world, int i, int j, int k) {}
+ public void remove(World world, int i, int j, int k, int l, int i1) {}
public int a(Random random) {
return 1;
@@ -332,11 +345,13 @@ public class Block {
return this.id;
}
- public float getDamage(EntityHuman entityhuman) {
- return this.strength < 0.0F ? 0.0F : (!entityhuman.b(this) ? 1.0F / this.strength / 100.0F : entityhuman.a(this) / this.strength / 30.0F);
+ public float getDamage(EntityHuman entityhuman, World world, int i, int j, int k) {
+ float f = this.m(world, i, j, k);
+
+ return f < 0.0F ? 0.0F : (!entityhuman.b(this) ? 1.0F / f / 100.0F : entityhuman.a(this) / f / 30.0F);
}
- public final void b(World world, int i, int j, int k, int l, int i1) {
+ public final void c(World world, int i, int j, int k, int l, int i1) {
this.dropNaturally(world, i, j, k, l, 1.0F, i1);
}
@@ -370,6 +385,17 @@ public class Block {
}
}
+ protected void g(World world, int i, int j, int k, int l) {
+ if (!world.isStatic) {
+ while (l > 0) {
+ int i1 = EntityExperienceOrb.getOrbValue(l);
+
+ l -= i1;
+ world.addEntity(new EntityExperienceOrb(world, (double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, i1));
+ }
+ }
+ }
+
protected int getDropData(int i) {
return 0;
}
@@ -382,12 +408,12 @@ public class Block {
this.updateShape(world, i, j, k);
vec3d = vec3d.add((double) (-i), (double) (-j), (double) (-k));
vec3d1 = vec3d1.add((double) (-i), (double) (-j), (double) (-k));
- Vec3D vec3d2 = vec3d.a(vec3d1, this.minX);
- Vec3D vec3d3 = vec3d.a(vec3d1, this.maxX);
- Vec3D vec3d4 = vec3d.b(vec3d1, this.minY);
- Vec3D vec3d5 = vec3d.b(vec3d1, this.maxY);
- Vec3D vec3d6 = vec3d.c(vec3d1, this.minZ);
- Vec3D vec3d7 = vec3d.c(vec3d1, this.maxZ);
+ Vec3D vec3d2 = vec3d.b(vec3d1, this.minX);
+ Vec3D vec3d3 = vec3d.b(vec3d1, this.maxX);
+ Vec3D vec3d4 = vec3d.c(vec3d1, this.minY);
+ Vec3D vec3d5 = vec3d.c(vec3d1, this.maxY);
+ Vec3D vec3d6 = vec3d.d(vec3d1, this.minZ);
+ Vec3D vec3d7 = vec3d.d(vec3d1, this.maxZ);
if (!this.a(vec3d2)) {
vec3d2 = null;
@@ -415,27 +441,27 @@ public class Block {
Vec3D vec3d8 = null;
- if (vec3d2 != null && (vec3d8 == null || vec3d.b(vec3d2) < vec3d.b(vec3d8))) {
+ if (vec3d2 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d2) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d2;
}
- if (vec3d3 != null && (vec3d8 == null || vec3d.b(vec3d3) < vec3d.b(vec3d8))) {
+ if (vec3d3 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d3) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d3;
}
- if (vec3d4 != null && (vec3d8 == null || vec3d.b(vec3d4) < vec3d.b(vec3d8))) {
+ if (vec3d4 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d4) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d4;
}
- if (vec3d5 != null && (vec3d8 == null || vec3d.b(vec3d5) < vec3d.b(vec3d8))) {
+ if (vec3d5 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d5) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d5;
}
- if (vec3d6 != null && (vec3d8 == null || vec3d.b(vec3d6) < vec3d.b(vec3d8))) {
+ if (vec3d6 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d6) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d6;
}
- if (vec3d7 != null && (vec3d8 == null || vec3d.b(vec3d7) < vec3d.b(vec3d8))) {
+ if (vec3d7 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d7) < vec3d.distanceSquared(vec3d8))) {
vec3d8 = vec3d7;
}
@@ -493,16 +519,16 @@ public class Block {
public boolean canPlace(World world, int i, int j, int k) {
int l = world.getTypeId(i, j, k);
- return l == 0 || byId[l].material.isReplacable();
+ return l == 0 || byId[l].material.isReplaceable();
}
- public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
+ public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
return false;
}
public void b(World world, int i, int j, int k, Entity entity) {}
- public void postPlace(World world, int i, int j, int k, int l) {}
+ public void postPlace(World world, int i, int j, int k, int l, float f, float f1, float f2) {}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {}
@@ -520,7 +546,7 @@ public class Block {
public void a(World world, int i, int j, int k, Entity entity) {}
- public boolean d(World world, int i, int j, int k, int l) {
+ public boolean c(World world, int i, int j, int k, int l) {
return false;
}
@@ -528,9 +554,9 @@ public class Block {
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
entityhuman.a(StatisticList.C[this.id], 1);
- entityhuman.c(0.025F);
- if (this.h() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
- ItemStack itemstack = this.a_(l);
+ entityhuman.j(0.025F);
+ if (this.q_() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
+ ItemStack itemstack = this.c_(l);
if (itemstack != null) {
this.a(world, i, j, k, itemstack);
@@ -538,18 +564,18 @@ public class Block {
} else {
int i1 = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman.inventory);
- this.b(world, i, j, k, l, i1);
+ this.c(world, i, j, k, l, i1);
}
}
- protected boolean h() {
- return this.b() && !this.isTileEntity;
+ protected boolean q_() {
+ return this.c() && !this.isTileEntity;
}
- protected ItemStack a_(int i) {
+ protected ItemStack c_(int i) {
int j = 0;
- if (this.id >= 0 && this.id < Item.byId.length && Item.byId[this.id].e()) {
+ if (this.id >= 0 && this.id < Item.byId.length && Item.byId[this.id].k()) {
j = i;
}
@@ -560,74 +586,91 @@ public class Block {
return this.a(random);
}
- public boolean f(World world, int i, int j, int k) {
+ public boolean d(World world, int i, int j, int k) {
return true;
}
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {}
- public Block a(String s) {
+ public Block b(String s) {
this.name = "tile." + s;
return this;
}
public String getName() {
- return LocaleI18n.get(this.q() + ".name");
+ return LocaleI18n.get(this.a() + ".name");
}
- public String q() {
+ public String a() {
return this.name;
}
- public void a(World world, int i, int j, int k, int l, int i1) {}
+ public void b(World world, int i, int j, int k, int l, int i1) {}
- public boolean r() {
- return this.bS;
+ public boolean u() {
+ return this.ce;
}
- protected Block s() {
- this.bS = false;
+ protected Block v() {
+ this.ce = false;
return this;
}
- public int g() {
+ public int e() {
return this.material.getPushReaction();
}
public void a(World world, int i, int j, int k, Entity entity, float f) {}
+ public Block a(CreativeModeTab creativemodetab) {
+ this.creativeTab = creativemodetab;
+ return this;
+ }
+
+ public void a(World world, int i, int j, int k, int l, EntityHuman entityhuman) {}
+
+ public void h(World world, int i, int j, int k, int l) {}
+
+ public void f(World world, int i, int j, int k) {}
+
+ public void a(World world, long i, long j) {}
+
static {
- Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).a("cloth");
- Item.byId[LOG.id] = (new ItemWithAuxData(LOG.id - 256, LOG)).a("log");
- Item.byId[WOOD.id] = (new ItemWithAuxData(WOOD.id - 256, WOOD)).a("wood");
- Item.byId[SMOOTH_BRICK.id] = (new ItemWithAuxData(SMOOTH_BRICK.id - 256, SMOOTH_BRICK)).a("stonebricksmooth");
- Item.byId[SANDSTONE.id] = (new ItemWithAuxData(SANDSTONE.id - 256, SANDSTONE)).a("sandStone");
- Item.byId[STEP.id] = (new ItemStep(STEP.id - 256)).a("stoneSlab");
- Item.byId[SAPLING.id] = (new ItemSapling(SAPLING.id - 256)).a("sapling");
- Item.byId[LEAVES.id] = (new ItemLeaves(LEAVES.id - 256)).a("leaves");
- Item.byId[VINE.id] = new ItemColoredBlock(VINE.id - 256, false);
- Item.byId[LONG_GRASS.id] = (new ItemColoredBlock(LONG_GRASS.id - 256, true)).a(new String[] { "shrub", "grass", "fern"});
+ Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).b("cloth");
+ Item.byId[LOG.id] = (new ItemLog(LOG.id - 256, LOG)).b("log");
+ Item.byId[WOOD.id] = (new ItemWood(WOOD.id - 256, WOOD)).b("wood");
+ Item.byId[MONSTER_EGGS.id] = (new ItemMonsterEggs(MONSTER_EGGS.id - 256)).b("monsterStoneEgg");
+ Item.byId[SMOOTH_BRICK.id] = (new ItemSmoothStone(SMOOTH_BRICK.id - 256, SMOOTH_BRICK)).b("stonebricksmooth");
+ Item.byId[SANDSTONE.id] = (new ItemSandStone(SANDSTONE.id - 256, SANDSTONE)).b("sandStone");
+ Item.byId[STEP.id] = (new ItemStep(STEP.id - 256, STEP, DOUBLE_STEP, false)).b("stoneSlab");
+ Item.byId[DOUBLE_STEP.id] = (new ItemStep(DOUBLE_STEP.id - 256, STEP, DOUBLE_STEP, true)).b("stoneSlab");
+ Item.byId[WOOD_STEP.id] = (new ItemStep(WOOD_STEP.id - 256, WOOD_STEP, WOOD_DOUBLE_STEP, false)).b("woodSlab");
+ Item.byId[WOOD_DOUBLE_STEP.id] = (new ItemStep(WOOD_DOUBLE_STEP.id - 256, WOOD_STEP, WOOD_DOUBLE_STEP, true)).b("woodSlab");
+ Item.byId[SAPLING.id] = (new ItemSapling(SAPLING.id - 256)).b("sapling");
+ Item.byId[LEAVES.id] = (new ItemLeaves(LEAVES.id - 256)).b("leaves");
+ Item.byId[VINE.id] = new ItemWithAuxData(VINE.id - 256, false);
+ Item.byId[LONG_GRASS.id] = (new ItemWithAuxData(LONG_GRASS.id - 256, true)).a(new String[] { "shrub", "grass", "fern"});
Item.byId[WATER_LILY.id] = new ItemWaterLily(WATER_LILY.id - 256);
Item.byId[PISTON.id] = new ItemPiston(PISTON.id - 256);
Item.byId[PISTON_STICKY.id] = new ItemPiston(PISTON_STICKY.id - 256);
- Item.byId[BIG_MUSHROOM_1.id] = new ItemWithAuxData(BIG_MUSHROOM_1.id - 256, BIG_MUSHROOM_1); // CraftBukkit
- Item.byId[BIG_MUSHROOM_2.id] = new ItemWithAuxData(BIG_MUSHROOM_2.id - 256, BIG_MUSHROOM_2); // CraftBukkit
- Item.byId[MOB_SPAWNER.id] = new ItemWithAuxData(MOB_SPAWNER.id - 256, MOB_SPAWNER); // CraftBukkit
+ Item.byId[BIG_MUSHROOM_1.id] = new ItemWithAuxData(BIG_MUSHROOM_1.id - 256, false); // CraftBukkit
+ Item.byId[BIG_MUSHROOM_2.id] = new ItemWithAuxData(BIG_MUSHROOM_2.id - 256, false); // CraftBukkit
+ Item.byId[MOB_SPAWNER.id] = new ItemWithAuxData(MOB_SPAWNER.id - 256, false); // CraftBukkit
for (int i = 0; i < 256; ++i) {
if (byId[i] != null) {
if (Item.byId[i] == null) {
Item.byId[i] = new ItemBlock(i - 256);
- byId[i].k();
+ byId[i].r_();
}
boolean flag = false;
- if (i > 0 && byId[i].c() == 10) {
+ if (i > 0 && byId[i].b() == 10) {
flag = true;
}
- if (i > 0 && byId[i] instanceof BlockStep) {
+ if (i > 0 && byId[i] instanceof BlockStepAbstract) {
flag = true;
}
@@ -639,6 +682,10 @@ public class Block {
flag = true;
}
+ if (lightBlock[i] == 0) {
+ flag = true;
+ }
+
s[i] = flag;
}
}