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Diffstat (limited to 'src/main/java/net/minecraft/server/Block.java')
-rw-r--r--src/main/java/net/minecraft/server/Block.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index dca832f6..14c00c5a 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
@@ -408,7 +408,7 @@ public class Block {
}
public AxisAlignedBB a(World world, int i, int j, int k) {
- return AxisAlignedBB.a().a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
+ return AxisAlignedBB.a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ);
}
public boolean c() {
@@ -599,15 +599,15 @@ public class Block {
}
private boolean a(Vec3D vec3d) {
- return vec3d == null ? false : vec3d.d >= this.minY && vec3d.d <= this.maxY && vec3d.e >= this.minZ && vec3d.e <= this.maxZ;
+ return vec3d == null ? false : vec3d.b >= this.minY && vec3d.b <= this.maxY && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
}
private boolean b(Vec3D vec3d) {
- return vec3d == null ? false : vec3d.c >= this.minX && vec3d.c <= this.maxX && vec3d.e >= this.minZ && vec3d.e <= this.maxZ;
+ return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
}
private boolean c(Vec3D vec3d) {
- return vec3d == null ? false : vec3d.c >= this.minX && vec3d.c <= this.maxX && vec3d.d >= this.minY && vec3d.d <= this.maxY;
+ return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
}
public void wasExploded(World world, int i, int j, int k, Explosion explosion) {}
@@ -681,7 +681,7 @@ public class Block {
public void g() {}
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
- entityhuman.a(StatisticList.C[b(this)], 1);
+ entityhuman.a(StatisticList.MINE_BLOCK_COUNT[b(this)], 1);
entityhuman.a(0.025F);
if (this.E() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman)) {
ItemStack itemstack = this.j(l);