summaryrefslogtreecommitdiffstats
path: root/nms-patches/Entity.patch
diff options
context:
space:
mode:
Diffstat (limited to 'nms-patches/Entity.patch')
-rw-r--r--nms-patches/Entity.patch578
1 files changed, 578 insertions, 0 deletions
diff --git a/nms-patches/Entity.patch b/nms-patches/Entity.patch
new file mode 100644
index 00000000..95a7509b
--- /dev/null
+++ b/nms-patches/Entity.patch
@@ -0,0 +1,578 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/Entity.java 2014-11-27 08:59:46.697421864 +1100
++++ src/main/java/net/minecraft/server/Entity.java 2014-11-27 08:42:10.176850864 +1100
+@@ -6,8 +6,40 @@
+ import java.util.UUID;
+ import java.util.concurrent.Callable;
+
++// CraftBukkit start
++import org.bukkit.Bukkit;
++import org.bukkit.Location;
++import org.bukkit.Server;
++import org.bukkit.TravelAgent;
++import org.bukkit.block.BlockFace;
++import org.bukkit.entity.Hanging;
++import org.bukkit.entity.LivingEntity;
++import org.bukkit.entity.Painting;
++import org.bukkit.entity.Vehicle;
++import org.bukkit.event.entity.EntityCombustByEntityEvent;
++import org.bukkit.event.hanging.HangingBreakByEntityEvent;
++import org.bukkit.event.painting.PaintingBreakByEntityEvent;
++import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
++import org.bukkit.event.vehicle.VehicleEnterEvent;
++import org.bukkit.event.vehicle.VehicleExitEvent;
++import org.bukkit.craftbukkit.CraftWorld;
++import org.bukkit.craftbukkit.entity.CraftEntity;
++import org.bukkit.craftbukkit.entity.CraftPlayer;
++import org.bukkit.craftbukkit.event.CraftEventFactory;
++import org.bukkit.event.entity.EntityCombustEvent;
++import org.bukkit.event.entity.EntityPortalEvent;
++import org.bukkit.plugin.PluginManager;
++// CraftBukkit end
++
+ public abstract class Entity implements ICommandListener {
+
++ // CraftBukkit start
++ private static final int CURRENT_LEVEL = 2;
++ static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
++ return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
++ }
++ // CraftBukikt end
++
+ private static final AxisAlignedBB a = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
+ private static int entityCount;
+ private int id;
+@@ -77,6 +109,8 @@
+ private boolean invulnerable;
+ public UUID uniqueID;
+ private final CommandObjectiveExecutor as;
++ public boolean valid; // CraftBukkit
++ public org.bukkit.projectiles.ProjectileSource projectileSource; // CraftBukkit - For projectiles only
+
+ public int getId() {
+ return this.id;
+@@ -150,6 +184,33 @@
+ }
+
+ protected void setYawPitch(float f, float f1) {
++ // CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
++ if (Float.isNaN(f)) {
++ f = 0;
++ }
++
++ if (f == Float.POSITIVE_INFINITY || f == Float.NEGATIVE_INFINITY) {
++ if (this instanceof EntityPlayer) {
++ this.world.getServer().getLogger().warning(this.getName() + " was caught trying to crash the server with an invalid yaw");
++ ((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
++ }
++ f = 0;
++ }
++
++ // pitch was sometimes set to NaN, so we need to set it back to 0
++ if (Float.isNaN(f1)) {
++ f1 = 0;
++ }
++
++ if (f1 == Float.POSITIVE_INFINITY || f1 == Float.NEGATIVE_INFINITY) {
++ if (this instanceof EntityPlayer) {
++ this.world.getServer().getLogger().warning(this.getName() + " was caught trying to crash the server with an invalid pitch");
++ ((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
++ }
++ f1 = 0;
++ }
++ // CraftBukkit end
++
+ this.yaw = f % 360.0F;
+ this.pitch = f1 % 360.0F;
+ }
+@@ -186,7 +247,7 @@
+ int i = this.L();
+
+ if (this.ak) {
+- if (minecraftserver.getAllowNether()) {
++ if (true || minecraftserver.getAllowNether()) { // CraftBukkit
+ if (this.vehicle == null && this.al++ >= i) {
+ this.al = i;
+ this.portalCooldown = this.ar();
+@@ -263,6 +324,27 @@
+ protected void burnFromLava() {
+ if (!this.fireProof) {
+ this.damageEntity(DamageSource.LAVA, 4.0F);
++
++ // CraftBukkit start - Fallen in lava TODO: this event spams!
++ if (this instanceof EntityLiving) {
++ if (fireTicks <= 0) {
++ // not on fire yet
++ // TODO: shouldn't be sending null for the block
++ org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
++ org.bukkit.entity.Entity damagee = this.getBukkitEntity();
++ EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
++ this.world.getServer().getPluginManager().callEvent(combustEvent);
++
++ if (!combustEvent.isCancelled()) {
++ this.setOnFire(combustEvent.getDuration());
++ }
++ } else {
++ // This will be called every single tick the entity is in lava, so don't throw an event
++ this.setOnFire(15);
++ }
++ return;
++ }
++ // CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
+ this.setOnFire(15);
+ }
+ }
+@@ -300,6 +382,22 @@
+ this.a(this.getBoundingBox().c(d0, d1, d2));
+ this.recalcPosition();
+ } else {
++ // CraftBukkit start - Don't do anything if we aren't moving
++ // We need to do this regardless of whether or not we are moving thanks to portals
++ try {
++ this.checkBlockCollisions();
++ } catch (Throwable throwable) {
++ CrashReport crashreport = CrashReport.a(throwable, "Checking entity block collision");
++ CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being checked for collision");
++
++ this.appendEntityCrashDetails(crashreportsystemdetails);
++ throw new ReportedException(crashreport);
++ }
++ // Check if we're moving
++ if (d0 == 0 && d1 == 0 && d2 == 0 && this.vehicle == null && this.passenger == null) {
++ return;
++ }
++ // CraftBukkit end
+ this.world.methodProfiler.a("move");
+ double d3 = this.locX;
+ double d4 = this.locY;
+@@ -520,6 +618,28 @@
+ block.a(this.world, this);
+ }
+
++ // CraftBukkit start
++ if (positionChanged && getBukkitEntity() instanceof Vehicle) {
++ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
++ org.bukkit.block.Block bl = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.getHeadHeight()), MathHelper.floor(this.locZ));
++
++ // PAIL: using local vars may break between updates, name them above?
++
++ if (d6 > d0) {
++ bl = bl.getRelative(BlockFace.EAST);
++ } else if (d6 < d0) {
++ bl = bl.getRelative(BlockFace.WEST);
++ } else if (d8 > d2) {
++ bl = bl.getRelative(BlockFace.SOUTH);
++ } else if (d8 < d2) {
++ bl = bl.getRelative(BlockFace.NORTH);
++ }
++
++ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
++ world.getServer().getPluginManager().callEvent(event);
++ }
++ // CraftBukkit end
++
+ if (this.r_() && !flag && this.vehicle == null) {
+ double d21 = this.locX - d3;
+ double d22 = this.locY - d4;
+@@ -530,7 +650,7 @@
+ }
+
+ if (block != null && this.onGround) {
+- block.a(this.world, blockposition, this);
++ // block.a(this.world, blockposition, this); // CraftBukkit removed down
+ }
+
+ this.M = (float) ((double) this.M + (double) MathHelper.sqrt(d21 * d21 + d23 * d23) * 0.6D);
+@@ -548,9 +668,12 @@
+ }
+
+ this.a(blockposition, block);
++ block.a(this.world, blockposition, this); // CraftBukkit - moved from above
+ }
+ }
+
++ // CraftBukkit start - Move to the top of the method
++ /*
+ try {
+ this.checkBlockCollisions();
+ } catch (Throwable throwable) {
+@@ -560,6 +683,8 @@
+ this.appendEntityCrashDetails(crashreportsystemdetails);
+ throw new ReportedException(crashreport);
+ }
++ */
++ // CraftBukkit end
+
+ boolean flag2 = this.U();
+
+@@ -567,7 +692,16 @@
+ this.burn(1);
+ if (!flag2) {
+ ++this.fireTicks;
+- if (this.fireTicks == 0) {
++ // CraftBukkit start - Not on fire yet
++ if (this.fireTicks <= 0) { // Only throw events on the first combust, otherwise it spams
++ EntityCombustEvent event = new EntityCombustEvent(getBukkitEntity(), 8);
++ world.getServer().getPluginManager().callEvent(event);
++
++ if (!event.isCancelled()) {
++ setOnFire(event.getDuration());
++ }
++ } else {
++ // CraftBukkit end
+ this.setOnFire(8);
+ }
+ }
+@@ -673,7 +807,7 @@
+ return null;
+ }
+
+- protected void burn(int i) {
++ protected void burn(float i) { // CraftBukkit - int -> float
+ if (!this.fireProof) {
+ this.damageEntity(DamageSource.FIRE, (float) i);
+ }
+@@ -823,6 +957,13 @@
+ }
+
+ public void spawnIn(World world) {
++ // CraftBukkit start
++ if (world == null) {
++ die();
++ this.world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
++ return;
++ }
++ // CraftBukkit end
+ this.world = world;
+ }
+
+@@ -1015,6 +1156,18 @@
+ try {
+ nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY, this.locZ}));
+ nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
++
++ // CraftBukkit start - Checking for NaN pitch/yaw and resetting to zero
++ // TODO: make sure this is the best way to address this.
++ if (Float.isNaN(this.yaw)) {
++ this.yaw = 0;
++ }
++
++ if (Float.isNaN(this.pitch)) {
++ this.pitch = 0;
++ }
++ // CraftBukkit end
++
+ nbttagcompound.set("Rotation", this.a(new float[] { this.yaw, this.pitch}));
+ nbttagcompound.setFloat("FallDistance", this.fallDistance);
+ nbttagcompound.setShort("Fire", (short) this.fireTicks);
+@@ -1025,6 +1178,11 @@
+ nbttagcompound.setInt("PortalCooldown", this.portalCooldown);
+ nbttagcompound.setLong("UUIDMost", this.getUniqueID().getMostSignificantBits());
+ nbttagcompound.setLong("UUIDLeast", this.getUniqueID().getLeastSignificantBits());
++ // CraftBukkit start
++ nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
++ nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
++ nbttagcompound.setInt("Bukkit.updateLevel", CURRENT_LEVEL);
++ // CraftBukkit end
+ if (this.getCustomName() != null && this.getCustomName().length() > 0) {
+ nbttagcompound.setString("CustomName", this.getCustomName());
+ nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
+@@ -1062,6 +1220,7 @@
+ this.motX = nbttaglist1.d(0);
+ this.motY = nbttaglist1.d(1);
+ this.motZ = nbttaglist1.d(2);
++ /* CraftBukkit start - Moved section down
+ if (Math.abs(this.motX) > 10.0D) {
+ this.motX = 0.0D;
+ }
+@@ -1073,6 +1232,7 @@
+ if (Math.abs(this.motZ) > 10.0D) {
+ this.motZ = 0.0D;
+ }
++ // CraftBukkit end */
+
+ this.lastX = this.P = this.locX = nbttaglist.d(0);
+ this.lastY = this.Q = this.locY = nbttaglist.d(1);
+@@ -1105,7 +1265,57 @@
+ if (this.af()) {
+ this.setPosition(this.locX, this.locY, this.locZ);
+ }
++ // CraftBukkit start
++ if (this instanceof EntityLiving) {
++ EntityLiving entity = (EntityLiving) this;
++
++ // Reset the persistence for tamed animals
++ if (entity instanceof EntityTameableAnimal && !isLevelAtLeast(nbttagcompound, 2) && !nbttagcompound.getBoolean("PersistenceRequired")) {
++ EntityInsentient entityinsentient = (EntityInsentient) entity;
++ entityinsentient.persistent = !entityinsentient.isTypeNotPersistent();
++ }
++ }
++ // CraftBukkit end
++
++ // CraftBukkit start - Exempt Vehicles from notch's sanity check
++ if (!(getBukkitEntity() instanceof Vehicle)) {
++ if (Math.abs(this.motX) > 10.0D) {
++ this.motX = 0.0D;
++ }
++
++ if (Math.abs(this.motY) > 10.0D) {
++ this.motY = 0.0D;
++ }
++
++ if (Math.abs(this.motZ) > 10.0D) {
++ this.motZ = 0.0D;
++ }
++ }
++ // CraftBukkit end
++
++ // CraftBukkit start - Reset world
++ if (this instanceof EntityPlayer) {
++ Server server = Bukkit.getServer();
++ org.bukkit.World bworld = null;
+
++ // TODO: Remove World related checks, replaced with WorldUID
++ String worldName = nbttagcompound.getString("world");
++
++ if (nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
++ UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
++ bworld = server.getWorld(uid);
++ } else {
++ bworld = server.getWorld(worldName);
++ }
++
++ if (bworld == null) {
++ EntityPlayer entityPlayer = (EntityPlayer) this;
++ bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(entityPlayer.dimension).getWorld();
++ }
++
++ spawnIn(bworld == null? null : ((CraftWorld) bworld).getHandle());
++ }
++ // CraftBukkit end
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.a(throwable, "Loading entity NBT");
+ CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being loaded");
+@@ -1167,6 +1377,12 @@
+
+ public EntityItem a(ItemStack itemstack, float f) {
+ if (itemstack.count != 0 && itemstack.getItem() != null) {
++ // CraftBukkit start - Capture drops for death event
++ if (this instanceof EntityLiving && ((EntityLiving) this).drops != null) {
++ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
++ return null;
++ }
++ // CraftBukkit end
+ EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
+
+ entityitem.p();
+@@ -1276,16 +1492,76 @@
+ }
+
+ public void mount(Entity entity) {
++ // CraftBukkit start
++ setPassengerOf(entity);
++ }
++
++ protected CraftEntity bukkitEntity;
++
++ public CraftEntity getBukkitEntity() {
++ if (bukkitEntity == null) {
++ bukkitEntity = CraftEntity.getEntity(world.getServer(), this);
++ }
++ return bukkitEntity;
++ }
++
++ public void setPassengerOf(Entity entity) {
++ // b(null) doesn't really fly for overloaded methods,
++ // so this method is needed
++
++ Entity originalVehicle = this.vehicle;
++ Entity originalPassenger = this.vehicle == null ? null : this.vehicle.passenger;
++ PluginManager pluginManager = Bukkit.getPluginManager();
++ getBukkitEntity(); // make sure bukkitEntity is initialised
++ // CraftBukkit end
+ this.ap = 0.0D;
+ this.aq = 0.0D;
+ if (entity == null) {
+ if (this.vehicle != null) {
++ // CraftBukkit start
++ if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
++ VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
++ pluginManager.callEvent(event);
++
++ if (event.isCancelled() || vehicle != originalVehicle) {
++ return;
++ }
++ }
++ // CraftBukkit end
+ this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
+ this.vehicle.passenger = null;
+ }
+
+ this.vehicle = null;
+ } else {
++ // CraftBukkit start
++ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
++ // It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
++ VehicleExitEvent exitEvent = null;
++ if (this.vehicle != null && this.vehicle.getBukkitEntity() instanceof Vehicle) {
++ exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
++ pluginManager.callEvent(exitEvent);
++
++ if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
++ return;
++ }
++ }
++
++ VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
++ pluginManager.callEvent(event);
++
++ // If a plugin messes with the vehicle or the vehicle's passenger
++ if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
++ // If we only cancelled the enterevent then we need to put the player in a decent position.
++ if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
++ this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
++ this.vehicle.passenger = null;
++ this.vehicle = null;
++ }
++ return;
++ }
++ }
++ // CraftBukkit end
+ if (this.vehicle != null) {
+ this.vehicle.passenger = null;
+ }
+@@ -1406,10 +1682,50 @@
+ }
+
+ public void onLightningStrike(EntityLightning entitylightning) {
+- this.damageEntity(DamageSource.LIGHTNING, 5.0F);
++ // CraftBukkit start
++ final org.bukkit.entity.Entity thisBukkitEntity = this.getBukkitEntity();
++ final org.bukkit.entity.Entity stormBukkitEntity = entitylightning.getBukkitEntity();
++ final PluginManager pluginManager = Bukkit.getPluginManager();
++
++ if (thisBukkitEntity instanceof Hanging) {
++ HangingBreakByEntityEvent hangingEvent = new HangingBreakByEntityEvent((Hanging) thisBukkitEntity, stormBukkitEntity);
++ PaintingBreakByEntityEvent paintingEvent = null;
++
++ if (thisBukkitEntity instanceof Painting) {
++ paintingEvent = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
++ }
++
++ pluginManager.callEvent(hangingEvent);
++
++ if (paintingEvent != null) {
++ paintingEvent.setCancelled(hangingEvent.isCancelled());
++ pluginManager.callEvent(paintingEvent);
++ }
++
++ if (hangingEvent.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
++ return;
++ }
++ }
++
++ if (this.fireProof) {
++ return;
++ }
++ CraftEventFactory.entityDamage = entitylightning;
++ if (!this.damageEntity(DamageSource.LIGHTNING, 5.0F)) {
++ CraftEventFactory.entityDamage = null;
++ return;
++ }
++ // CraftBukkit end
+ ++this.fireTicks;
+ if (this.fireTicks == 0) {
+ this.setOnFire(8);
++ // CraftBukkit start - Call a combust event when lightning strikes
++ EntityCombustByEntityEvent entityCombustEvent = new EntityCombustByEntityEvent(stormBukkitEntity, thisBukkitEntity, 8);
++ pluginManager.callEvent(entityCombustEvent);
++ if (!entityCombustEvent.isCancelled()) {
++ this.setOnFire(entityCombustEvent.getDuration());
++ }
++ // CraftBukkit end
+ }
+
+ }
+@@ -1546,32 +1862,78 @@
+ if (!this.world.isStatic && !this.dead) {
+ this.world.methodProfiler.a("changeDimension");
+ MinecraftServer minecraftserver = MinecraftServer.getServer();
+- int j = this.dimension;
+- WorldServer worldserver = minecraftserver.getWorldServer(j);
+- WorldServer worldserver1 = minecraftserver.getWorldServer(i);
++ // CraftBukkit start - Move logic into new function "teleportToLocation"
++ // int j = this.dimension;
++ // WorldServer worldserver = minecraftserver.getWorldServer(j);
++ // WorldServer worldserver1 = minecraftserver.getWorldServer(i);
++ WorldServer exitWorld = null;
++ if (this.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // Plugins must specify exit from custom Bukkit worlds
++ // Only target existing worlds (compensate for allow-nether/allow-end as false)
++ for (WorldServer world : minecraftserver.worlds) {
++ if (world.dimension == i) {
++ exitWorld = world;
++ }
++ }
++ }
++
++ Location enter = this.getBukkitEntity().getLocation();
++ Location exit = exitWorld != null ? minecraftserver.getPlayerList().calculateTarget(enter, minecraftserver.getWorldServer(i)) : null;
++ boolean useTravelAgent = exitWorld != null && !(this.dimension == 1 && exitWorld.dimension == 1); // don't use agent for custom worlds or return from THE_END
++
++ TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
++ EntityPortalEvent event = new EntityPortalEvent(this.getBukkitEntity(), enter, exit, agent);
++ event.useTravelAgent(useTravelAgent);
++ event.getEntity().getServer().getPluginManager().callEvent(event);
++ if (event.isCancelled() || event.getTo() == null || event.getTo().getWorld() == null || !this.isAlive()) {
++ return;
++ }
++ exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
++ this.teleportTo(exit, true);
++ }
++ }
++
++ public void teleportTo(Location exit, boolean portal) {
++ if (true) {
++ WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
++ WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
++ int i = worldserver1.dimension;
++ // CraftBukkit end
+
+ this.dimension = i;
++ /* CraftBukkit start - TODO: Check if we need this
+ if (j == 1 && i == 1) {
+ worldserver1 = minecraftserver.getWorldServer(0);
+ this.dimension = 0;
+ }
++ // CraftBukkit end */
+
+ this.world.kill(this);
+ this.dead = false;
+ this.world.methodProfiler.a("reposition");
+- minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1);
++ // CraftBukkit start - Ensure chunks are loaded in case TravelAgent is not used which would initially cause chunks to load during find/create
++ // minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1);
++ boolean before = worldserver1.chunkProviderServer.forceChunkLoad;
++ worldserver1.chunkProviderServer.forceChunkLoad = true;
++ worldserver1.getMinecraftServer().getPlayerList().repositionEntity(this, exit, portal);
++ worldserver1.chunkProviderServer.forceChunkLoad = before;
++ // CraftBukkit end
+ this.world.methodProfiler.c("reloading");
+ Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
+
+ if (entity != null) {
+ entity.n(this);
++ /* CraftBukkit start - We need to do this...
+ if (j == 1 && i == 1) {
+ BlockPosition blockposition = this.world.r(worldserver1.getSpawn());
+
+ entity.setPositionRotation(blockposition, entity.yaw, entity.pitch);
+ }
+-
++ // CraftBukkit end */
+ worldserver1.addEntity(entity);
++ // CraftBukkit start - Forward the CraftEntity to the new entity
++ this.getBukkitEntity().setHandle(entity);
++ entity.bukkitEntity = this.getBukkitEntity();
++ // CraftBukkit end
+ }
+
+ this.dead = true;