diff options
-rw-r--r-- | nms-patches/EntityHuman.patch | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/nms-patches/EntityHuman.patch b/nms-patches/EntityHuman.patch index 77367b19..0d34b3d8 100644 --- a/nms-patches/EntityHuman.patch +++ b/nms-patches/EntityHuman.patch @@ -247,11 +247,12 @@ } public void openSign(TileEntitySign tileentitysign) {} -@@ -884,7 +978,15 @@ +@@ -884,8 +978,15 @@ if (entity instanceof EntityLiving) { f3 = ((EntityLiving) entity).getHealth(); if (j > 0 && !entity.isBurning()) { - flag4 = true; +- entity.setOnFire(1); + // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item + EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1); + org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); @@ -261,10 +262,10 @@ + entity.setOnFire(combustEvent.getDuration()); + } + // CraftBukkit end - entity.setOnFire(1); } } -@@ -925,11 +1027,28 @@ + +@@ -925,11 +1026,28 @@ } if (entity instanceof EntityPlayer && entity.velocityChanged) { @@ -293,7 +294,7 @@ } if (flag2) { -@@ -991,7 +1110,8 @@ +@@ -991,7 +1109,8 @@ if (itemstack3 != null && object instanceof EntityLiving) { itemstack3.a((EntityLiving) object, this); @@ -303,7 +304,7 @@ this.a(EnumHand.MAIN_HAND, (ItemStack) null); } } -@@ -1001,7 +1121,14 @@ +@@ -1001,7 +1120,14 @@ this.a(StatisticList.y, Math.round(f5 * 10.0F)); if (j > 0) { @@ -319,7 +320,7 @@ } if (this.world instanceof WorldServer && f5 > 2.0F) { -@@ -1090,6 +1217,20 @@ +@@ -1090,6 +1216,20 @@ this.stopRiding(); } @@ -340,7 +341,7 @@ this.setSize(0.2F, 0.2F); if (this.world.isLoaded(blockposition)) { EnumDirection enumdirection = (EnumDirection) this.world.getType(blockposition).get(BlockFacingHorizontal.FACING); -@@ -1172,6 +1313,23 @@ +@@ -1172,6 +1312,23 @@ this.world.everyoneSleeping(); } @@ -364,7 +365,7 @@ this.sleepTicks = flag ? 0 : 100; if (flag2) { this.setRespawnPosition(this.bedPosition, false); -@@ -1222,9 +1380,11 @@ +@@ -1222,9 +1379,11 @@ if (blockposition != null) { this.e = blockposition; this.f = flag; |