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authorTravis Watkins <amaranth@ubuntu.com>2013-12-09 13:40:52 -0600
committerTravis Watkins <amaranth@ubuntu.com>2013-12-09 13:40:52 -0600
commit305e5f4f08a39976857ad9af61bfcf77fc9bfa78 (patch)
tree627ea4830a3eec104ceca2fcb8a2bf82e4b30bbc /src/main
parent80935e5c2bef9793388bf0e877d66ffc98c60d05 (diff)
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Handle null damage events for item frames. Fixes BUKKIT-5114
Some types of damage are handled specially so do not end up returning an event in handleEntityDamageEvent. To ensure we don't have problems with these we need to check for them and simply ignore them, as they've been handled already.
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/net/minecraft/server/EntityItemFrame.java6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/main/java/net/minecraft/server/EntityItemFrame.java b/src/main/java/net/minecraft/server/EntityItemFrame.java
index 059a1e8a..12d05064 100644
--- a/src/main/java/net/minecraft/server/EntityItemFrame.java
+++ b/src/main/java/net/minecraft/server/EntityItemFrame.java
@@ -24,10 +24,12 @@ public class EntityItemFrame extends EntityHanging {
} else if (this.getItem() != null) {
if (!this.world.isStatic) {
// CraftBukkit start
- if (org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(this, damagesource, f).isCancelled() || this.dead) {
- return false;
+ org.bukkit.event.entity.EntityDamageEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
+ if ((event != null && event.isCancelled()) || this.dead) {
+ return true;
}
// CraftBukkit end
+
this.b(damagesource.getEntity(), false);
this.setItem((ItemStack) null);
}