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authort00thpick1 <t00thpick1dirko@gmail.com>2013-12-08 21:50:18 -0500
committerfeildmaster <admin@feildmaster.com>2013-12-08 22:39:50 -0600
commit0aa187f151ad829adc0ec20b8bd662d625d561e7 (patch)
tree4bea45b180a124f73cd2680b7fdab016e5494f57 /src/main/java
parentc7b4514ad30f3b65500152d18355eec59c5f8909 (diff)
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[Bleeding] Ignore Block Physics in Chunk population. Fixes BUKKIT-4923
Suppressing physics updates during Chunk population prevents infinite recursion due to custom Block Populators editing border blocks on chunks.
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/net/minecraft/server/ChunkProviderServer.java9
-rw-r--r--src/main/java/net/minecraft/server/World.java6
2 files changed, 13 insertions, 2 deletions
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index a702fe82..2f842c3c 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -237,8 +237,13 @@ public class ChunkProviderServer implements IChunkProvider {
org.bukkit.World world = this.world.getWorld();
if (world != null) {
- for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
- populator.populate(world, random, chunk.bukkitChunk);
+ this.world.populating = true;
+ try {
+ for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
+ populator.populate(world, random, chunk.bukkitChunk);
+ }
+ } finally {
+ this.world.populating = false;
}
}
BlockSand.instaFall = false;
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index f60368bf..f850a0f1 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -70,6 +70,7 @@ public abstract class World implements IBlockAccess {
public boolean callingPlaceEvent = false;
public long ticksPerAnimalSpawns;
public long ticksPerMonsterSpawns;
+ public boolean populating;
// CraftBukkit end
private ArrayList M;
private boolean N;
@@ -398,6 +399,11 @@ public abstract class World implements IBlockAccess {
}
public void update(int i, int j, int k, Block block) {
+ // CraftBukkit start
+ if (this.populating) {
+ return;
+ }
+ // CraftBukkit end
this.applyPhysics(i, j, k, block);
}