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author | t00thpick1 <t00thpick1dirko@gmail.com> | 2013-12-10 12:13:08 -0500 |
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committer | Nate Mortensen <nate.richard.mortensen@gmail.com> | 2013-12-13 20:05:35 -0700 |
commit | e6bccf6bfdbd59deb11734433cc85349c01b1e20 (patch) | |
tree | b9e2aeefb3cc7d768f190adead3d3b49c30f6ed9 /src/main/java/net | |
parent | 1460f250cf98881f4b376f48ac3da03b2c786949 (diff) | |
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Re-add WorldLoadEvent lost in 314051580a0a8e4745d3a539f232b552916eb302 Fixes BUKKIT-5125
In the 1.4.2 update for CraftBukkit, a missed diff resulted in the
WorldLoadEvent no longer being fired for the worlds loaded on
startup.
Diffstat (limited to 'src/main/java/net')
-rw-r--r-- | src/main/java/net/minecraft/server/MinecraftServer.java | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index c1c4aa06..c78e47bd 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -311,6 +311,10 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo } } } + + for (WorldServer world : this.worlds) { + this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld())); + } // CraftBukkit end this.m(); } |