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author | Celtic Minstrel <celtic.minstrel.ca@some.place> | 2012-03-05 14:21:43 -0500 |
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committer | EvilSeph <evilseph@gmail.com> | 2012-03-21 12:42:51 -0400 |
commit | 5ba892804158ba81b655826469363eefa8f0baaa (patch) | |
tree | 75daade710326db6487550877a21a8557951bc52 /src/main/java/net/minecraft/server/EntitySheep.java | |
parent | 8d62de7055a8c901240412ac41f3cb5091ea41a9 (diff) | |
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[Bleeding] Added getting and setting drops to all appropriate events. Fixes BUKKIT-397 and fixes BUKKIT-1252
- Allows drops in creative mode by adding items to the getDrops() list
- Contents of containers are not reported
- Contents of storage minecarts are not reported
Diffstat (limited to 'src/main/java/net/minecraft/server/EntitySheep.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntitySheep.java | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/src/main/java/net/minecraft/server/EntitySheep.java b/src/main/java/net/minecraft/server/EntitySheep.java index 59f3eb9c..62e641ba 100644 --- a/src/main/java/net/minecraft/server/EntitySheep.java +++ b/src/main/java/net/minecraft/server/EntitySheep.java @@ -3,8 +3,12 @@ package net.minecraft.server; import java.util.Random; // CraftBukkit start +import java.util.ArrayList; +import java.util.List; + import org.bukkit.Material; import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.entity.Sheep; // CraftBukkit end @@ -80,7 +84,12 @@ public class EntitySheep extends EntityAnimal { if (itemstack != null && itemstack.id == Item.SHEARS.id && !this.isSheared() && !this.isBaby()) { if (!this.world.isStatic) { // CraftBukkit start - org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity()); + int i = 1 + this.random.nextInt(3); + List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>(); + for (int j = 0; j < i; ++j) { + drops.add(new CraftItemStack(Block.WOOL.id, 1, (short) this.getColor())); + } + org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity(), drops); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { @@ -89,11 +98,15 @@ public class EntitySheep extends EntityAnimal { // CraftBukkit end this.setSheared(true); + /* CraftBukkit start - Moved this line to before the event is fired int i = 1 + this.random.nextInt(3); - + // And this logic is changed to use the drop list from the event for (int j = 0; j < i; ++j) { EntityItem entityitem = this.a(new ItemStack(Block.WOOL.id, 1, this.getColor()), 1.0F); - + // */ + for (org.bukkit.inventory.ItemStack stack : drops) { + EntityItem entityitem = this.a(CraftItemStack.createNMSItemStack(stack), 1.0f); + // CraftBukkit end entityitem.motY += (double) (this.random.nextFloat() * 0.05F); entityitem.motX += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); entityitem.motZ += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); |