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author | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-09-24 22:03:31 +0100 |
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committer | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-09-24 22:05:22 +0100 |
commit | 0118a20d6a4d5637504b26998bfd96c7a65ddbe1 (patch) | |
tree | 3015971c8bd61d17e7da8f00d4b3b5db01f7e9b3 /src/main/java/net/minecraft/server/EntityFishingHook.java | |
parent | 75ac4e00b27d05627a3c4ffde7879a37dd612d02 (diff) | |
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Update to mcdev rename revision 01 for 1.8.1
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFishingHook.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityFishingHook.java | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java new file mode 100644 index 00000000..a1ab1f25 --- /dev/null +++ b/src/main/java/net/minecraft/server/EntityFishingHook.java @@ -0,0 +1,410 @@ +package net.minecraft.server; + +import java.util.List; + +// CraftBukkit start +import org.bukkit.entity.Projectile; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import org.bukkit.event.entity.EntityDamageEvent; +import org.bukkit.event.player.PlayerFishEvent; +// CraftBukkit end + +public class EntityFishingHook extends Entity { + + private int d = -1; + private int e = -1; + private int f = -1; + private int g = 0; + private boolean h = false; + public int a = 0; + public EntityHuman owner; + private int i; + private int j = 0; + private int k = 0; + public Entity c = null; + private int l; + private double m; + private double n; + private double o; + private double p; + private double q; + + public EntityFishingHook(World world) { + super(world); + this.b(0.25F, 0.25F); + this.bZ = true; + } + + public EntityFishingHook(World world, EntityHuman entityhuman) { + super(world); + this.bZ = true; + this.owner = entityhuman; + this.owner.hookedFish = this; + this.b(0.25F, 0.25F); + this.setPositionRotation(entityhuman.locX, entityhuman.locY + 1.62D - (double) entityhuman.height, entityhuman.locZ, entityhuman.yaw, entityhuman.pitch); + this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F); + this.locY -= 0.10000000149011612D; + this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F); + this.setPosition(this.locX, this.locY, this.locZ); + this.height = 0.0F; + float f = 0.4F; + + this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); + this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); + this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f); + this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F); + } + + protected void b() {} + + public void a(double d0, double d1, double d2, float f, float f1) { + float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2); + + d0 /= (double) f2; + d1 /= (double) f2; + d2 /= (double) f2; + d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; + d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; + d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; + d0 *= (double) f; + d1 *= (double) f; + d2 *= (double) f; + this.motX = d0; + this.motY = d1; + this.motZ = d2; + float f3 = MathHelper.a(d0 * d0 + d2 * d2); + + this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D); + this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D); + this.i = 0; + } + + public void s_() { + super.s_(); + if (this.l > 0) { + double d0 = this.locX + (this.m - this.locX) / (double) this.l; + double d1 = this.locY + (this.n - this.locY) / (double) this.l; + double d2 = this.locZ + (this.o - this.locZ) / (double) this.l; + + double d3; + + for (d3 = this.p - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { + ; + } + + while (d3 >= 180.0D) { + d3 -= 360.0D; + } + + this.yaw = (float) ((double) this.yaw + d3 / (double) this.l); + this.pitch = (float) ((double) this.pitch + (this.q - (double) this.pitch) / (double) this.l); + --this.l; + this.setPosition(d0, d1, d2); + this.c(this.yaw, this.pitch); + } else { + if (!this.world.isStatic) { + ItemStack itemstack = this.owner.K(); + + if (this.owner.dead || !this.owner.ac() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.h(this.owner) > 1024.0D) { + this.die(); + this.owner.hookedFish = null; + return; + } + + if (this.c != null) { + if (!this.c.dead) { + this.locX = this.c.locX; + this.locY = this.c.boundingBox.b + (double) this.c.width * 0.8D; + this.locZ = this.c.locZ; + return; + } + + this.c = null; + } + } + + if (this.a > 0) { + --this.a; + } + + if (this.h) { + int i = this.world.getTypeId(this.d, this.e, this.f); + + if (i == this.g) { + ++this.i; + if (this.i == 1200) { + this.die(); + } + + return; + } + + this.h = false; + this.motX *= (double) (this.random.nextFloat() * 0.2F); + this.motY *= (double) (this.random.nextFloat() * 0.2F); + this.motZ *= (double) (this.random.nextFloat() * 0.2F); + this.i = 0; + this.j = 0; + } else { + ++this.j; + } + + Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ); + Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1); + + vec3d = Vec3D.create(this.locX, this.locY, this.locZ); + vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + if (movingobjectposition != null) { + vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); + } + + Entity entity = null; + List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D)); + double d4 = 0.0D; + + double d5; + + for (int j = 0; j < list.size(); ++j) { + Entity entity1 = (Entity) list.get(j); + + if (entity1.r_() && (entity1 != this.owner || this.j >= 5)) { + float f = 0.3F; + AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f); + MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); + + if (movingobjectposition1 != null) { + d5 = vec3d.b(movingobjectposition1.f); + if (d5 < d4 || d4 == 0.0D) { + entity = entity1; + d4 = d5; + } + } + } + } + + if (entity != null) { + movingobjectposition = new MovingObjectPosition(entity); + } + + if (movingobjectposition != null) { + if (movingobjectposition.entity != null) { + // CraftBukkit start + // TODO add EntityDamagedByProjectileEvent : fishing hook? + boolean stick; + if (movingobjectposition.entity instanceof EntityLiving) { + org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity(); + Projectile projectile = (Projectile) this.getBukkitEntity(); + + // TODO @see EntityArrow#162 + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); + this.world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + stick = !projectile.doesBounce(); + } else { + // this function returns if the fish should stick in or not, i.e. !bounce + stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), event.getDamage()); + } + } else { + stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), 0); + } + if (!stick) { + // CraftBukkit end + this.c = movingobjectposition.entity; + } + } else { + this.h = true; + } + } + + if (!this.h) { + this.move(this.motX, this.motY, this.motZ); + float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ); + + this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D); + + for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) { + ; + } + + while (this.pitch - this.lastPitch >= 180.0F) { + this.lastPitch += 360.0F; + } + + while (this.yaw - this.lastYaw < -180.0F) { + this.lastYaw -= 360.0F; + } + + while (this.yaw - this.lastYaw >= 180.0F) { + this.lastYaw += 360.0F; + } + + this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F; + this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F; + float f2 = 0.92F; + + if (this.onGround || this.positionChanged) { + f2 = 0.5F; + } + + byte b0 = 5; + double d6 = 0.0D; + + for (int k = 0; k < b0; ++k) { + double d7 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 0) / (double) b0 - 0.125D + 0.125D; + double d8 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 1) / (double) b0 - 0.125D + 0.125D; + AxisAlignedBB axisalignedbb1 = AxisAlignedBB.b(this.boundingBox.a, d7, this.boundingBox.c, this.boundingBox.d, d8, this.boundingBox.f); + + if (this.world.b(axisalignedbb1, Material.WATER)) { + d6 += 1.0D / (double) b0; + } + } + + if (d6 > 0.0D) { + if (this.k > 0) { + --this.k; + } else { + short short1 = 500; + + if (this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) { + short1 = 300; + } + + if (this.random.nextInt(short1) == 0) { + this.k = this.random.nextInt(30) + 10; + this.motY -= 0.20000000298023224D; + this.world.makeSound(this, "random.splash", 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F); + float f3 = (float) MathHelper.floor(this.boundingBox.b); + + float f4; + int l; + float f5; + + for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) { + f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; + f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; + this.world.a("bubble", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ); + } + + for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) { + f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; + f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length; + this.world.a("splash", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY, this.motZ); + } + } + } + } + + if (this.k > 0) { + this.motY -= (double) (this.random.nextFloat() * this.random.nextFloat() * this.random.nextFloat()) * 0.2D; + } + + d5 = d6 * 2.0D - 1.0D; + this.motY += 0.03999999910593033D * d5; + if (d6 > 0.0D) { + f2 = (float) ((double) f2 * 0.9D); + this.motY *= 0.8D; + } + + this.motX *= (double) f2; + this.motY *= (double) f2; + this.motZ *= (double) f2; + this.setPosition(this.locX, this.locY, this.locZ); + } + } + } + + public void b(NBTTagCompound nbttagcompound) { + nbttagcompound.a("xTile", (short) this.d); + nbttagcompound.a("yTile", (short) this.e); + nbttagcompound.a("zTile", (short) this.f); + nbttagcompound.a("inTile", (byte) this.g); + nbttagcompound.a("shake", (byte) this.a); + nbttagcompound.a("inGround", (byte) (this.h ? 1 : 0)); + } + + public void a(NBTTagCompound nbttagcompound) { + this.d = nbttagcompound.d("xTile"); + this.e = nbttagcompound.d("yTile"); + this.f = nbttagcompound.d("zTile"); + this.g = nbttagcompound.c("inTile") & 255; + this.a = nbttagcompound.c("shake") & 255; + this.h = nbttagcompound.c("inGround") == 1; + } + + public int i() { + byte b0 = 0; + + if (this.c != null) { + // CraftBukkit start + PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), this.c.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY); + this.world.getServer().getPluginManager().callEvent(playerFishEvent); + + if (playerFishEvent.isCancelled()) { + this.die(); + this.owner.hookedFish = null; + return 0; + } + // CraftBukkit end + double d0 = this.owner.locX - this.locX; + double d1 = this.owner.locY - this.locY; + double d2 = this.owner.locZ - this.locZ; + double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2); + double d4 = 0.1D; + + this.c.motX += d0 * d4; + this.c.motY += d1 * d4 + (double) MathHelper.a(d3) * 0.08D; + this.c.motZ += d2 * d4; + b0 = 3; + } else if (this.k > 0) { + EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.RAW_FISH)); + // CraftBukkit start + PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); + this.world.getServer().getPluginManager().callEvent(playerFishEvent); + + if (playerFishEvent.isCancelled()) { + this.die(); + this.owner.hookedFish = null; + return 0; + } + // CraftBukkit end + double d5 = this.owner.locX - this.locX; + double d6 = this.owner.locY - this.locY; + double d7 = this.owner.locZ - this.locZ; + double d8 = (double) MathHelper.a(d5 * d5 + d6 * d6 + d7 * d7); + double d9 = 0.1D; + + entityitem.motX = d5 * d9; + entityitem.motY = d6 * d9 + (double) MathHelper.a(d8) * 0.08D; + entityitem.motZ = d7 * d9; + this.world.addEntity(entityitem); + this.owner.a(StatisticList.B, 1); + b0 = 1; + } + + if (this.h) { + // CraftBukkit start + PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.IN_GROUND); + this.world.getServer().getPluginManager().callEvent(playerFishEvent); + + if (playerFishEvent.isCancelled()) { + this.die(); + this.owner.hookedFish = null; + return 0; + } + // CraftBukkit end + b0 = 2; + } + + // CraftBukkit start + if (b0 == 0) { + PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.FAILED_ATTEMPT); + this.world.getServer().getPluginManager().callEvent(playerFishEvent); + } + // CraftBukkit end + this.die(); + this.owner.hookedFish = null; + return b0; + } +} |