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authorDinnerbone <dinnerbone@dinnerbone.com>2011-09-24 22:03:31 +0100
committerDinnerbone <dinnerbone@dinnerbone.com>2011-09-24 22:05:22 +0100
commit0118a20d6a4d5637504b26998bfd96c7a65ddbe1 (patch)
tree3015971c8bd61d17e7da8f00d4b3b5db01f7e9b3 /src/main/java/net/minecraft/server/EntityFishingHook.java
parent75ac4e00b27d05627a3c4ffde7879a37dd612d02 (diff)
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Update to mcdev rename revision 01 for 1.8.1
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFishingHook.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityFishingHook.java410
1 files changed, 410 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java
new file mode 100644
index 00000000..a1ab1f25
--- /dev/null
+++ b/src/main/java/net/minecraft/server/EntityFishingHook.java
@@ -0,0 +1,410 @@
+package net.minecraft.server;
+
+import java.util.List;
+
+// CraftBukkit start
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.entity.EntityDamageByEntityEvent;
+import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.player.PlayerFishEvent;
+// CraftBukkit end
+
+public class EntityFishingHook extends Entity {
+
+ private int d = -1;
+ private int e = -1;
+ private int f = -1;
+ private int g = 0;
+ private boolean h = false;
+ public int a = 0;
+ public EntityHuman owner;
+ private int i;
+ private int j = 0;
+ private int k = 0;
+ public Entity c = null;
+ private int l;
+ private double m;
+ private double n;
+ private double o;
+ private double p;
+ private double q;
+
+ public EntityFishingHook(World world) {
+ super(world);
+ this.b(0.25F, 0.25F);
+ this.bZ = true;
+ }
+
+ public EntityFishingHook(World world, EntityHuman entityhuman) {
+ super(world);
+ this.bZ = true;
+ this.owner = entityhuman;
+ this.owner.hookedFish = this;
+ this.b(0.25F, 0.25F);
+ this.setPositionRotation(entityhuman.locX, entityhuman.locY + 1.62D - (double) entityhuman.height, entityhuman.locZ, entityhuman.yaw, entityhuman.pitch);
+ this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
+ this.locY -= 0.10000000149011612D;
+ this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
+ this.setPosition(this.locX, this.locY, this.locZ);
+ this.height = 0.0F;
+ float f = 0.4F;
+
+ this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
+ this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
+ this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f);
+ this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
+ }
+
+ protected void b() {}
+
+ public void a(double d0, double d1, double d2, float f, float f1) {
+ float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
+
+ d0 /= (double) f2;
+ d1 /= (double) f2;
+ d2 /= (double) f2;
+ d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d0 *= (double) f;
+ d1 *= (double) f;
+ d2 *= (double) f;
+ this.motX = d0;
+ this.motY = d1;
+ this.motZ = d2;
+ float f3 = MathHelper.a(d0 * d0 + d2 * d2);
+
+ this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
+ this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
+ this.i = 0;
+ }
+
+ public void s_() {
+ super.s_();
+ if (this.l > 0) {
+ double d0 = this.locX + (this.m - this.locX) / (double) this.l;
+ double d1 = this.locY + (this.n - this.locY) / (double) this.l;
+ double d2 = this.locZ + (this.o - this.locZ) / (double) this.l;
+
+ double d3;
+
+ for (d3 = this.p - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
+ ;
+ }
+
+ while (d3 >= 180.0D) {
+ d3 -= 360.0D;
+ }
+
+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.l);
+ this.pitch = (float) ((double) this.pitch + (this.q - (double) this.pitch) / (double) this.l);
+ --this.l;
+ this.setPosition(d0, d1, d2);
+ this.c(this.yaw, this.pitch);
+ } else {
+ if (!this.world.isStatic) {
+ ItemStack itemstack = this.owner.K();
+
+ if (this.owner.dead || !this.owner.ac() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.h(this.owner) > 1024.0D) {
+ this.die();
+ this.owner.hookedFish = null;
+ return;
+ }
+
+ if (this.c != null) {
+ if (!this.c.dead) {
+ this.locX = this.c.locX;
+ this.locY = this.c.boundingBox.b + (double) this.c.width * 0.8D;
+ this.locZ = this.c.locZ;
+ return;
+ }
+
+ this.c = null;
+ }
+ }
+
+ if (this.a > 0) {
+ --this.a;
+ }
+
+ if (this.h) {
+ int i = this.world.getTypeId(this.d, this.e, this.f);
+
+ if (i == this.g) {
+ ++this.i;
+ if (this.i == 1200) {
+ this.die();
+ }
+
+ return;
+ }
+
+ this.h = false;
+ this.motX *= (double) (this.random.nextFloat() * 0.2F);
+ this.motY *= (double) (this.random.nextFloat() * 0.2F);
+ this.motZ *= (double) (this.random.nextFloat() * 0.2F);
+ this.i = 0;
+ this.j = 0;
+ } else {
+ ++this.j;
+ }
+
+ Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
+ Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
+
+ vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
+ vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ if (movingobjectposition != null) {
+ vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
+ }
+
+ Entity entity = null;
+ List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
+ double d4 = 0.0D;
+
+ double d5;
+
+ for (int j = 0; j < list.size(); ++j) {
+ Entity entity1 = (Entity) list.get(j);
+
+ if (entity1.r_() && (entity1 != this.owner || this.j >= 5)) {
+ float f = 0.3F;
+ AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
+ MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
+
+ if (movingobjectposition1 != null) {
+ d5 = vec3d.b(movingobjectposition1.f);
+ if (d5 < d4 || d4 == 0.0D) {
+ entity = entity1;
+ d4 = d5;
+ }
+ }
+ }
+ }
+
+ if (entity != null) {
+ movingobjectposition = new MovingObjectPosition(entity);
+ }
+
+ if (movingobjectposition != null) {
+ if (movingobjectposition.entity != null) {
+ // CraftBukkit start
+ // TODO add EntityDamagedByProjectileEvent : fishing hook?
+ boolean stick;
+ if (movingobjectposition.entity instanceof EntityLiving) {
+ org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
+ Projectile projectile = (Projectile) this.getBukkitEntity();
+
+ // TODO @see EntityArrow#162
+ EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ stick = !projectile.doesBounce();
+ } else {
+ // this function returns if the fish should stick in or not, i.e. !bounce
+ stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), event.getDamage());
+ }
+ } else {
+ stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), 0);
+ }
+ if (!stick) {
+ // CraftBukkit end
+ this.c = movingobjectposition.entity;
+ }
+ } else {
+ this.h = true;
+ }
+ }
+
+ if (!this.h) {
+ this.move(this.motX, this.motY, this.motZ);
+ float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
+
+ this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
+
+ for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
+ ;
+ }
+
+ while (this.pitch - this.lastPitch >= 180.0F) {
+ this.lastPitch += 360.0F;
+ }
+
+ while (this.yaw - this.lastYaw < -180.0F) {
+ this.lastYaw -= 360.0F;
+ }
+
+ while (this.yaw - this.lastYaw >= 180.0F) {
+ this.lastYaw += 360.0F;
+ }
+
+ this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
+ this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
+ float f2 = 0.92F;
+
+ if (this.onGround || this.positionChanged) {
+ f2 = 0.5F;
+ }
+
+ byte b0 = 5;
+ double d6 = 0.0D;
+
+ for (int k = 0; k < b0; ++k) {
+ double d7 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 0) / (double) b0 - 0.125D + 0.125D;
+ double d8 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (k + 1) / (double) b0 - 0.125D + 0.125D;
+ AxisAlignedBB axisalignedbb1 = AxisAlignedBB.b(this.boundingBox.a, d7, this.boundingBox.c, this.boundingBox.d, d8, this.boundingBox.f);
+
+ if (this.world.b(axisalignedbb1, Material.WATER)) {
+ d6 += 1.0D / (double) b0;
+ }
+ }
+
+ if (d6 > 0.0D) {
+ if (this.k > 0) {
+ --this.k;
+ } else {
+ short short1 = 500;
+
+ if (this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
+ short1 = 300;
+ }
+
+ if (this.random.nextInt(short1) == 0) {
+ this.k = this.random.nextInt(30) + 10;
+ this.motY -= 0.20000000298023224D;
+ this.world.makeSound(this, "random.splash", 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
+ float f3 = (float) MathHelper.floor(this.boundingBox.b);
+
+ float f4;
+ int l;
+ float f5;
+
+ for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) {
+ f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
+ f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
+ this.world.a("bubble", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
+ }
+
+ for (l = 0; (float) l < 1.0F + this.length * 20.0F; ++l) {
+ f5 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
+ f4 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
+ this.world.a("splash", this.locX + (double) f5, (double) (f3 + 1.0F), this.locZ + (double) f4, this.motX, this.motY, this.motZ);
+ }
+ }
+ }
+ }
+
+ if (this.k > 0) {
+ this.motY -= (double) (this.random.nextFloat() * this.random.nextFloat() * this.random.nextFloat()) * 0.2D;
+ }
+
+ d5 = d6 * 2.0D - 1.0D;
+ this.motY += 0.03999999910593033D * d5;
+ if (d6 > 0.0D) {
+ f2 = (float) ((double) f2 * 0.9D);
+ this.motY *= 0.8D;
+ }
+
+ this.motX *= (double) f2;
+ this.motY *= (double) f2;
+ this.motZ *= (double) f2;
+ this.setPosition(this.locX, this.locY, this.locZ);
+ }
+ }
+ }
+
+ public void b(NBTTagCompound nbttagcompound) {
+ nbttagcompound.a("xTile", (short) this.d);
+ nbttagcompound.a("yTile", (short) this.e);
+ nbttagcompound.a("zTile", (short) this.f);
+ nbttagcompound.a("inTile", (byte) this.g);
+ nbttagcompound.a("shake", (byte) this.a);
+ nbttagcompound.a("inGround", (byte) (this.h ? 1 : 0));
+ }
+
+ public void a(NBTTagCompound nbttagcompound) {
+ this.d = nbttagcompound.d("xTile");
+ this.e = nbttagcompound.d("yTile");
+ this.f = nbttagcompound.d("zTile");
+ this.g = nbttagcompound.c("inTile") & 255;
+ this.a = nbttagcompound.c("shake") & 255;
+ this.h = nbttagcompound.c("inGround") == 1;
+ }
+
+ public int i() {
+ byte b0 = 0;
+
+ if (this.c != null) {
+ // CraftBukkit start
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), this.c.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY);
+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+
+ if (playerFishEvent.isCancelled()) {
+ this.die();
+ this.owner.hookedFish = null;
+ return 0;
+ }
+ // CraftBukkit end
+ double d0 = this.owner.locX - this.locX;
+ double d1 = this.owner.locY - this.locY;
+ double d2 = this.owner.locZ - this.locZ;
+ double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
+ double d4 = 0.1D;
+
+ this.c.motX += d0 * d4;
+ this.c.motY += d1 * d4 + (double) MathHelper.a(d3) * 0.08D;
+ this.c.motZ += d2 * d4;
+ b0 = 3;
+ } else if (this.k > 0) {
+ EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.RAW_FISH));
+ // CraftBukkit start
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+
+ if (playerFishEvent.isCancelled()) {
+ this.die();
+ this.owner.hookedFish = null;
+ return 0;
+ }
+ // CraftBukkit end
+ double d5 = this.owner.locX - this.locX;
+ double d6 = this.owner.locY - this.locY;
+ double d7 = this.owner.locZ - this.locZ;
+ double d8 = (double) MathHelper.a(d5 * d5 + d6 * d6 + d7 * d7);
+ double d9 = 0.1D;
+
+ entityitem.motX = d5 * d9;
+ entityitem.motY = d6 * d9 + (double) MathHelper.a(d8) * 0.08D;
+ entityitem.motZ = d7 * d9;
+ this.world.addEntity(entityitem);
+ this.owner.a(StatisticList.B, 1);
+ b0 = 1;
+ }
+
+ if (this.h) {
+ // CraftBukkit start
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.IN_GROUND);
+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+
+ if (playerFishEvent.isCancelled()) {
+ this.die();
+ this.owner.hookedFish = null;
+ return 0;
+ }
+ // CraftBukkit end
+ b0 = 2;
+ }
+
+ // CraftBukkit start
+ if (b0 == 0) {
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) this.owner.getBukkitEntity(), null, PlayerFishEvent.State.FAILED_ATTEMPT);
+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
+ }
+ // CraftBukkit end
+ this.die();
+ this.owner.hookedFish = null;
+ return b0;
+ }
+}