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author | Erik Broes <erikbroes@grum.nl> | 2011-04-20 19:05:14 +0200 |
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committer | Erik Broes <erikbroes@grum.nl> | 2011-04-20 19:05:14 +0200 |
commit | 483a878b8bcf1feb789cb5fd9374d0a060cc4d8a (patch) | |
tree | fb56faee3872a85282e2fa88235580589c826e45 /src/main/java/net/minecraft/server/EntityFireball.java | |
parent | ac9f297445a6116c5bb314b3be9f38520a58845e (diff) | |
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFireball.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityFireball.java | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java index d9727151..cee2b283 100644 --- a/src/main/java/net/minecraft/server/EntityFireball.java +++ b/src/main/java/net/minecraft/server/EntityFireball.java @@ -19,7 +19,7 @@ public class EntityFireball extends Entity { private int h = 0; private boolean i = false; public int a = 0; - private EntityLiving j; + private EntityLiving shooter; private int k; private int l = 0; public double b; @@ -35,10 +35,10 @@ public class EntityFireball extends Entity { public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(world); - this.j = entityliving; + this.shooter = entityliving; this.b(1.0F, 1.0F); - this.c(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch); - this.a(this.locX, this.locY, this.locZ); + this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch); + this.setPosition(this.locX, this.locY, this.locZ); this.height = 0.0F; this.motX = this.motY = this.motZ = 0.0D; d0 += this.random.nextGaussian() * 0.4D; @@ -64,7 +64,7 @@ public class EntityFireball extends Entity { if (i == this.h) { ++this.k; if (this.k == 1200) { - this.D(); + this.die(); } return; @@ -80,14 +80,14 @@ public class EntityFireball extends Entity { ++this.l; } - Vec3D vec3d = Vec3D.b(this.locX, this.locY, this.locZ); - Vec3D vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ); + Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1); - vec3d = Vec3D.b(this.locX, this.locY, this.locZ); - vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); + vec3d = Vec3D.create(this.locX, this.locY, this.locZ); + vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); if (movingobjectposition != null) { - vec3d1 = Vec3D.b(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); + vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); } Entity entity = null; @@ -97,7 +97,7 @@ public class EntityFireball extends Entity { for (int j = 0; j < list.size(); ++j) { Entity entity1 = (Entity) list.get(j); - if (entity1.d_() && (entity1 != this.j || this.l >= 25)) { + if (entity1.d_() && (entity1 != this.shooter || this.l >= 25)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); @@ -119,12 +119,12 @@ public class EntityFireball extends Entity { if (movingobjectposition != null) { // CraftBukkit start - if (movingobjectposition.g != null) { + if (movingobjectposition.entity != null) { boolean stick; - if (movingobjectposition.g instanceof EntityLiving) { + if (movingobjectposition.entity instanceof EntityLiving) { CraftServer server = ((WorldServer) this.world).getServer(); - org.bukkit.entity.Entity shooter = (this.j == null) ? null : this.j.getBukkitEntity(); - org.bukkit.entity.Entity damagee = movingobjectposition.g.getBukkitEntity(); + org.bukkit.entity.Entity shooter = (this.shooter == null) ? null : this.shooter.getBukkitEntity(); + org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity(); org.bukkit.entity.Entity projectile = this.getBukkitEntity(); DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK; int damage = 0; @@ -135,13 +135,13 @@ public class EntityFireball extends Entity { if (!event.isCancelled()) { // this function returns if the fireball should stick or not, i.e. !bounce - stick = movingobjectposition.g.a(this.j, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage()); } else { // event was cancelled, get if the fireball should bounce or not stick = !event.getBounce(); } } else { - stick = movingobjectposition.g.a(this.j, 0); + stick = movingobjectposition.entity.damageEntity(this.shooter, 0); } if (stick) { ; @@ -154,8 +154,8 @@ public class EntityFireball extends Entity { server.getPluginManager().callEvent(event); if (!event.isCancelled()) { // give 'this' instead of (Entity) null so we know what causes the damage - this.world.a(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire()); - this.D(); + this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire()); + this.die(); } // CraftBukkit end } @@ -204,7 +204,7 @@ public class EntityFireball extends Entity { this.motY *= (double) f2; this.motZ *= (double) f2; this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D); - this.a(this.locX, this.locY, this.locZ); + this.setPosition(this.locX, this.locY, this.locZ); } public void a(NBTTagCompound nbttagcompound) { @@ -229,7 +229,7 @@ public class EntityFireball extends Entity { return true; } - public boolean a(Entity entity, int i) { + public boolean damageEntity(Entity entity, int i) { this.W(); if (entity != null) { Vec3D vec3d = entity.S(); |