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author | Thinkofdeath <thinkofdeath@spigotmc.org> | 2014-11-26 08:32:16 +1100 |
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committer | md_5 <git@md-5.net> | 2014-11-28 17:16:30 +1100 |
commit | 24557bc2b37deb6a0edf497d547471832457b1dd (patch) | |
tree | c560572889a3b0b34964a0cddb35dc87fda3c914 /src/main/java/net/minecraft/server/EntityEnderDragon.java | |
parent | a4805dbd77da057cc1ea0bf344379bc6e53ca1f6 (diff) | |
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Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityEnderDragon.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityEnderDragon.java | 682 |
1 files changed, 0 insertions, 682 deletions
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java deleted file mode 100644 index 78023c4b..00000000 --- a/src/main/java/net/minecraft/server/EntityEnderDragon.java +++ /dev/null @@ -1,682 +0,0 @@ -package net.minecraft.server; - -import java.util.Iterator; -import java.util.List; - -// CraftBukkit start -import org.bukkit.block.BlockState; -import org.bukkit.craftbukkit.event.CraftEventFactory; -import org.bukkit.craftbukkit.util.BlockStateListPopulator; -import org.bukkit.event.entity.EntityCreatePortalEvent; -import org.bukkit.event.entity.EntityExplodeEvent; -import org.bukkit.event.entity.EntityRegainHealthEvent; -import org.bukkit.event.entity.EntityTargetEvent; -import org.bukkit.Bukkit; -// CraftBukkit end - -public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster { - - public double h; - public double i; - public double bm; - public double[][] bn = new double[64][3]; - public int bo = -1; - public EntityComplexPart[] children; - public EntityComplexPart bq; - public EntityComplexPart br; - public EntityComplexPart bs; - public EntityComplexPart bt; - public EntityComplexPart bu; - public EntityComplexPart bv; - public EntityComplexPart bw; - public float bx; - public float by; - public boolean bz; - public boolean bA; - private Entity bD; - public int bB; - public EntityEnderCrystal bC; - private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN); // CraftBukkit - reusable source for CraftTNTPrimed.getSource() - - public EntityEnderDragon(World world) { - super(world); - this.children = new EntityComplexPart[] { this.bq = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.br = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.bs = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bt = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bu = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bv = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bw = new EntityComplexPart(this, "wing", 4.0F, 4.0F)}; - this.setHealth(this.getMaxHealth()); - this.a(16.0F, 8.0F); - this.X = true; - this.fireProof = true; - this.i = 100.0D; - this.ak = true; - } - - protected void aD() { - super.aD(); - this.getAttributeInstance(GenericAttributes.maxHealth).setValue(200.0D); - } - - protected void c() { - super.c(); - } - - public double[] b(int i, float f) { - if (this.getHealth() <= 0.0F) { - f = 0.0F; - } - - f = 1.0F - f; - int j = this.bo - i * 1 & 63; - int k = this.bo - i * 1 - 1 & 63; - double[] adouble = new double[3]; - double d0 = this.bn[j][0]; - double d1 = MathHelper.g(this.bn[k][0] - d0); - - adouble[0] = d0 + d1 * (double) f; - d0 = this.bn[j][1]; - d1 = this.bn[k][1] - d0; - adouble[1] = d0 + d1 * (double) f; - adouble[2] = this.bn[j][2] + (this.bn[k][2] - this.bn[j][2]) * (double) f; - return adouble; - } - - public void e() { - float f; - float f1; - - if (this.world.isStatic) { - f = MathHelper.cos(this.by * 3.1415927F * 2.0F); - f1 = MathHelper.cos(this.bx * 3.1415927F * 2.0F); - if (f1 <= -0.3F && f >= -0.3F) { - this.world.a(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F, 0.8F + this.random.nextFloat() * 0.3F, false); - } - } - - this.bx = this.by; - float f2; - - if (this.getHealth() <= 0.0F) { - f = (this.random.nextFloat() - 0.5F) * 8.0F; - f1 = (this.random.nextFloat() - 0.5F) * 4.0F; - f2 = (this.random.nextFloat() - 0.5F) * 8.0F; - this.world.addParticle("largeexplode", this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D); - } else { - this.bP(); - f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F); - f *= (float) Math.pow(2.0D, this.motY); - if (this.bA) { - this.by += f * 0.5F; - } else { - this.by += f; - } - - this.yaw = MathHelper.g(this.yaw); - if (this.bo < 0) { - for (int d05 = 0; d05 < this.bn.length; ++d05) { - this.bn[d05][0] = (double) this.yaw; - this.bn[d05][1] = this.locY; - } - } - - if (++this.bo == this.bn.length) { - this.bo = 0; - } - - this.bn[this.bo][0] = (double) this.yaw; - this.bn[this.bo][1] = this.locY; - double d0; - double d1; - double d2; - double d3; - float f3; - - if (this.world.isStatic) { - if (this.bg > 0) { - d0 = this.locX + (this.bh - this.locX) / (double) this.bg; - d1 = this.locY + (this.bi - this.locY) / (double) this.bg; - d2 = this.locZ + (this.bj - this.locZ) / (double) this.bg; - d3 = MathHelper.g(this.bk - (double) this.yaw); - this.yaw = (float) ((double) this.yaw + d3 / (double) this.bg); - this.pitch = (float) ((double) this.pitch + (this.bl - (double) this.pitch) / (double) this.bg); - --this.bg; - this.setPosition(d0, d1, d2); - this.b(this.yaw, this.pitch); - } - } else { - d0 = this.h - this.locX; - d1 = this.i - this.locY; - d2 = this.bm - this.locZ; - d3 = d0 * d0 + d1 * d1 + d2 * d2; - if (this.bD != null) { - this.h = this.bD.locX; - this.bm = this.bD.locZ; - double d4 = this.h - this.locX; - double d5 = this.bm - this.locZ; - double d6 = Math.sqrt(d4 * d4 + d5 * d5); - double d7 = 0.4000000059604645D + d6 / 80.0D - 1.0D; - - if (d7 > 10.0D) { - d7 = 10.0D; - } - - this.i = this.bD.boundingBox.b + d7; - } else { - this.h += this.random.nextGaussian() * 2.0D; - this.bm += this.random.nextGaussian() * 2.0D; - } - - if (this.bz || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.F) { - this.bQ(); - } - - d1 /= (double) MathHelper.sqrt(d0 * d0 + d2 * d2); - f3 = 0.6F; - if (d1 < (double) (-f3)) { - d1 = (double) (-f3); - } - - if (d1 > (double) f3) { - d1 = (double) f3; - } - - this.motY += d1 * 0.10000000149011612D; - this.yaw = MathHelper.g(this.yaw); - double d8 = 180.0D - Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D; - double d9 = MathHelper.g(d8 - (double) this.yaw); - - if (d9 > 50.0D) { - d9 = 50.0D; - } - - if (d9 < -50.0D) { - d9 = -50.0D; - } - - Vec3D vec3d = Vec3D.a(this.h - this.locX, this.i - this.locY, this.bm - this.locZ).a(); - Vec3D vec3d1 = Vec3D.a((double) MathHelper.sin(this.yaw * 3.1415927F / 180.0F), this.motY, (double) (-MathHelper.cos(this.yaw * 3.1415927F / 180.0F))).a(); - float f4 = (float) (vec3d1.b(vec3d) + 0.5D) / 1.5F; - - if (f4 < 0.0F) { - f4 = 0.0F; - } - - this.bf *= 0.8F; - float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F; - double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D; - - if (d10 > 40.0D) { - d10 = 40.0D; - } - - this.bf = (float) ((double) this.bf + d9 * (0.699999988079071D / d10 / (double) f5)); - this.yaw += this.bf * 0.1F; - float f6 = (float) (2.0D / (d10 + 1.0D)); - float f7 = 0.06F; - - this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6))); - if (this.bA) { - this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D, this.motZ * 0.800000011920929D); - } else { - this.move(this.motX, this.motY, this.motZ); - } - - Vec3D vec3d2 = Vec3D.a(this.motX, this.motY, this.motZ).a(); - float f8 = (float) (vec3d2.b(vec3d1) + 1.0D) / 2.0F; - - f8 = 0.8F + 0.15F * f8; - this.motX *= (double) f8; - this.motZ *= (double) f8; - this.motY *= 0.9100000262260437D; - } - - this.aM = this.yaw; - this.bq.width = this.bq.length = 3.0F; - this.bs.width = this.bs.length = 2.0F; - this.bt.width = this.bt.length = 2.0F; - this.bu.width = this.bu.length = 2.0F; - this.br.length = 3.0F; - this.br.width = 5.0F; - this.bv.length = 2.0F; - this.bv.width = 4.0F; - this.bw.length = 3.0F; - this.bw.width = 4.0F; - f1 = (float) (this.b(5, 1.0F)[1] - this.b(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F; - f2 = MathHelper.cos(f1); - float f9 = -MathHelper.sin(f1); - float f10 = this.yaw * 3.1415927F / 180.0F; - float f11 = MathHelper.sin(f10); - float f12 = MathHelper.cos(f10); - - this.br.h(); - this.br.setPositionRotation(this.locX + (double) (f11 * 0.5F), this.locY, this.locZ - (double) (f12 * 0.5F), 0.0F, 0.0F); - this.bv.h(); - this.bv.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F); - this.bw.h(); - this.bw.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F); - if (!this.world.isStatic && this.hurtTicks == 0) { - this.a(this.world.getEntities(this, this.bv.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D))); - this.a(this.world.getEntities(this, this.bw.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D))); - this.b(this.world.getEntities(this, this.bq.boundingBox.grow(1.0D, 1.0D, 1.0D))); - } - - double[] adouble = this.b(5, 1.0F); - double[] adouble1 = this.b(0, 1.0F); - - f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bf * 0.01F); - float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bf * 0.01F); - - this.bq.h(); - this.bq.setPositionRotation(this.locX + (double) (f3 * 5.5F * f2), this.locY + (adouble1[1] - adouble[1]) * 1.0D + (double) (f9 * 5.5F), this.locZ - (double) (f13 * 5.5F * f2), 0.0F, 0.0F); - - for (int j = 0; j < 3; ++j) { - EntityComplexPart entitycomplexpart = null; - - if (j == 0) { - entitycomplexpart = this.bs; - } - - if (j == 1) { - entitycomplexpart = this.bt; - } - - if (j == 2) { - entitycomplexpart = this.bu; - } - - double[] adouble2 = this.b(12 + j * 2, 1.0F); - float f14 = this.yaw * 3.1415927F / 180.0F + this.b(adouble2[0] - adouble[0]) * 3.1415927F / 180.0F * 1.0F; - float f15 = MathHelper.sin(f14); - float f16 = MathHelper.cos(f14); - float f17 = 1.5F; - float f18 = (float) (j + 1) * 2.0F; - - entitycomplexpart.h(); - entitycomplexpart.setPositionRotation(this.locX - (double) ((f11 * f17 + f15 * f18) * f2), this.locY + (adouble2[1] - adouble[1]) * 1.0D - (double) ((f18 + f17) * f9) + 1.5D, this.locZ + (double) ((f12 * f17 + f16 * f18) * f2), 0.0F, 0.0F); - } - - if (!this.world.isStatic) { - this.bA = this.a(this.bq.boundingBox) | this.a(this.br.boundingBox); - } - } - } - - private void bP() { - if (this.bC != null) { - if (this.bC.dead) { - if (!this.world.isStatic) { - CraftEventFactory.entityDamage = this.bC; // CraftBukkit - this.a(this.bq, DamageSource.explosion((Explosion) null), 10.0F); - CraftEventFactory.entityDamage = null; // CraftBukkit - } - - this.bC = null; - } else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) { - // CraftBukkit start - EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL); - this.world.getServer().getPluginManager().callEvent(event); - - if (!event.isCancelled()) { - this.setHealth((float) (this.getHealth() + event.getAmount())); - } - // CraftBukkit end - } - } - - if (this.random.nextInt(10) == 0) { - float f = 32.0F; - List list = this.world.a(EntityEnderCrystal.class, this.boundingBox.grow((double) f, (double) f, (double) f)); - EntityEnderCrystal entityendercrystal = null; - double d0 = Double.MAX_VALUE; - Iterator iterator = list.iterator(); - - while (iterator.hasNext()) { - EntityEnderCrystal entityendercrystal1 = (EntityEnderCrystal) iterator.next(); - double d1 = entityendercrystal1.f(this); - - if (d1 < d0) { - d0 = d1; - entityendercrystal = entityendercrystal1; - } - } - - this.bC = entityendercrystal; - } - } - - private void a(List list) { - double d0 = (this.br.boundingBox.a + this.br.boundingBox.d) / 2.0D; - double d1 = (this.br.boundingBox.c + this.br.boundingBox.f) / 2.0D; - Iterator iterator = list.iterator(); - - while (iterator.hasNext()) { - Entity entity = (Entity) iterator.next(); - - if (entity instanceof EntityLiving) { - double d2 = entity.locX - d0; - double d3 = entity.locZ - d1; - double d4 = d2 * d2 + d3 * d3; - - entity.g(d2 / d4 * 4.0D, 0.20000000298023224D, d3 / d4 * 4.0D); - } - } - } - - private void b(List list) { - for (int i = 0; i < list.size(); ++i) { - Entity entity = (Entity) list.get(i); - - if (entity instanceof EntityLiving) { - entity.damageEntity(DamageSource.mobAttack(this), 10.0F); - } - } - } - - private void bQ() { - this.bz = false; - if (this.random.nextInt(2) == 0 && !this.world.players.isEmpty()) { - // CraftBukkit start - Entity target = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size())); - EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET); - this.world.getServer().getPluginManager().callEvent(event); - - if (!event.isCancelled()) { - if (event.getTarget() == null) { - this.bD = null; - } else { - this.bD = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle(); - } - } - // CraftBukkit end - } else { - boolean flag = false; - - do { - this.h = 0.0D; - this.i = (double) (70.0F + this.random.nextFloat() * 50.0F); - this.bm = 0.0D; - this.h += (double) (this.random.nextFloat() * 120.0F - 60.0F); - this.bm += (double) (this.random.nextFloat() * 120.0F - 60.0F); - double d0 = this.locX - this.h; - double d1 = this.locY - this.i; - double d2 = this.locZ - this.bm; - - flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D; - } while (!flag); - - this.bD = null; - } - } - - private float b(double d0) { - return (float) MathHelper.g(d0); - } - - private boolean a(AxisAlignedBB axisalignedbb) { - int i = MathHelper.floor(axisalignedbb.a); - int j = MathHelper.floor(axisalignedbb.b); - int k = MathHelper.floor(axisalignedbb.c); - int l = MathHelper.floor(axisalignedbb.d); - int i1 = MathHelper.floor(axisalignedbb.e); - int j1 = MathHelper.floor(axisalignedbb.f); - boolean flag = false; - boolean flag1 = false; - - // CraftBukkit start - Create a list to hold all the destroyed blocks - List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>(); - org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld(); - // CraftBukkit end - - for (int k1 = i; k1 <= l; ++k1) { - for (int l1 = j; l1 <= i1; ++l1) { - for (int i2 = k; i2 <= j1; ++i2) { - Block block = this.world.getType(k1, l1, i2); - - if (block.getMaterial() != Material.AIR) { - if (block != Blocks.OBSIDIAN && block != Blocks.WHITESTONE && block != Blocks.BEDROCK && this.world.getGameRules().getBoolean("mobGriefing")) { - // CraftBukkit start - Add blocks to list rather than destroying them - // flag1 = this.world.setAir(k1, l1, i2) || flag1; - flag1 = true; - destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2)); - // CraftBukkit end - } else { - flag = true; - } - } - } - } - } - - if (flag1) { - // CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks - org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity(); - EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F); - Bukkit.getPluginManager().callEvent(event); - if (event.isCancelled()) { - // This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down. - // We should consider adding an event extension for it, or perhaps returning true if the event is cancelled. - return flag; - } else if (event.getYield() == 0F) { - // Yield zero ==> no drops - for (org.bukkit.block.Block block : event.blockList()) { - this.world.setAir(block.getX(), block.getY(), block.getZ()); - } - } else { - for (org.bukkit.block.Block block : event.blockList()) { - org.bukkit.Material blockId = block.getType(); - if (blockId == org.bukkit.Material.AIR) { - continue; - } - - int blockX = block.getX(); - int blockY = block.getY(); - int blockZ = block.getZ(); - - Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId); - if (nmsBlock.a(explosionSource)) { - nmsBlock.dropNaturally(this.world, blockX, blockY, blockZ, block.getData(), event.getYield(), 0); - } - nmsBlock.wasExploded(world, blockX, blockY, blockZ, explosionSource); - - this.world.setAir(blockX, blockY, blockZ); - } - } - // CraftBukkit end - - double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat(); - double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat(); - double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat(); - - this.world.addParticle("largeexplode", d0, d1, d2, 0.0D, 0.0D, 0.0D); - } - - return flag; - } - - public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, float f) { - if (entitycomplexpart != this.bq) { - f = f / 4.0F + 1.0F; - } - - float f1 = this.yaw * 3.1415927F / 180.0F; - float f2 = MathHelper.sin(f1); - float f3 = MathHelper.cos(f1); - - this.h = this.locX + (double) (f2 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F); - this.i = this.locY + (double) (this.random.nextFloat() * 3.0F) + 1.0D; - this.bm = this.locZ - (double) (f3 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F); - this.bD = null; - if (damagesource.getEntity() instanceof EntityHuman || damagesource.isExplosion()) { - this.dealDamage(damagesource, f); - } - - return true; - } - - public boolean damageEntity(DamageSource damagesource, float f) { - return false; - } - - public boolean dealDamage(DamageSource damagesource, float f) { // CraftBukkit - protected -> public - return super.damageEntity(damagesource, f); - } - - protected void aF() { - if (this.dead) return; // CraftBukkit - can't kill what's already dead - ++this.bB; - if (this.bB >= 180 && this.bB <= 200) { - float f = (this.random.nextFloat() - 0.5F) * 8.0F; - float f1 = (this.random.nextFloat() - 0.5F) * 4.0F; - float f2 = (this.random.nextFloat() - 0.5F) * 8.0F; - - this.world.addParticle("hugeexplosion", this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D); - } - - int i; - int j; - - if (!this.world.isStatic) { - if (this.bB > 150 && this.bB % 5 == 0) { - i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward() - - while (i > 0) { - j = EntityExperienceOrb.getOrbValue(i); - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } - } - - if (this.bB == 1) { - // CraftBukkit start - Use relative location for far away sounds - //this.world.b(1018, (int) this.locX, (int) this.locY, (int) this.locZ, 0); - int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; - for (EntityPlayer player : (List<EntityPlayer>) this.world.players) { - double deltaX = this.locX - player.locX; - double deltaZ = this.locZ - player.locZ; - double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; - if (distanceSquared > viewDistance * viewDistance) { - double deltaLength = Math.sqrt(distanceSquared); - double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; - double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; - player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, (int) relativeX, (int) this.locY, (int) relativeZ, 0, true)); - } else { - player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, (int) this.locX, (int) this.locY, (int) this.locZ, 0, true)); - } - } - // CraftBukkit end - } - } - - this.move(0.0D, 0.10000000149011612D, 0.0D); - this.aM = this.yaw += 20.0F; - if (this.bB == 200 && !this.world.isStatic) { - i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience - - while (i > 0) { - j = EntityExperienceOrb.getOrbValue(i); - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } - - this.b(MathHelper.floor(this.locX), MathHelper.floor(this.locZ)); - this.die(); - } - } - - private void b(int i, int j) { - byte b0 = 64; - - BlockEnderPortal.a = true; - byte b1 = 4; - - // CraftBukkit start - Replace any "this.world" in the following with just "world"! - BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld()); - - for (int k = b0 - 1; k <= b0 + 32; ++k) { - for (int l = i - b1; l <= i + b1; ++l) { - for (int i1 = j - b1; i1 <= j + b1; ++i1) { - double d0 = (double) (l - i); - double d1 = (double) (i1 - j); - double d2 = d0 * d0 + d1 * d1; - - if (d2 <= ((double) b1 - 0.5D) * ((double) b1 - 0.5D)) { - if (k < b0) { - if (d2 <= ((double) (b1 - 1) - 0.5D) * ((double) (b1 - 1) - 0.5D)) { - world.setTypeUpdate(l, k, i1, Blocks.BEDROCK); - } - } else if (k > b0) { - world.setTypeUpdate(l, k, i1, Blocks.AIR); - } else if (d2 > ((double) (b1 - 1) - 0.5D) * ((double) (b1 - 1) - 0.5D)) { - world.setTypeUpdate(l, k, i1, Blocks.BEDROCK); - } else { - world.setTypeUpdate(l, k, i1, Blocks.ENDER_PORTAL); - } - } - } - } - } - - world.setType(i, b0 + 0, j, Blocks.BEDROCK); - world.setType(i, b0 + 1, j, Blocks.BEDROCK); - world.setType(i, b0 + 2, j, Blocks.BEDROCK); - world.setTypeAndData(i - 1, b0 + 2, j, Blocks.TORCH, 2, 0); - world.setTypeAndData(i + 1, b0 + 2, j, Blocks.TORCH, 1, 0); - world.setTypeAndData(i, b0 + 2, j - 1, Blocks.TORCH, 4, 0); - world.setTypeAndData(i, b0 + 2, j + 1, Blocks.TORCH, 3, 0); - world.setType(i, b0 + 3, j, Blocks.BEDROCK); - world.setType(i, b0 + 4, j, Blocks.DRAGON_EGG); - - EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER); - this.world.getServer().getPluginManager().callEvent(event); - - if (!event.isCancelled()) { - for (BlockState state : event.getBlocks()) { - state.update(true); - } - } else { - for (BlockState state : event.getBlocks()) { - PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(state.getX(), state.getY(), state.getZ(), this.world); - for (Iterator it = this.world.players.iterator(); it.hasNext();) { - EntityHuman entity = (EntityHuman) it.next(); - if (entity instanceof EntityPlayer) { - ((EntityPlayer) entity).playerConnection.sendPacket(packet); - } - } - } - } - // CraftBukkit end - - BlockEnderPortal.a = false; - } - - protected void w() {} - - public Entity[] at() { - return this.children; - } - - public boolean R() { - return false; - } - - public World a() { - return this.world; - } - - protected String t() { - return "mob.enderdragon.growl"; - } - - protected String aT() { - return "mob.enderdragon.hit"; - } - - protected float bf() { - return 5.0F; - } - - // CraftBukkit start - public int getExpReward() { - // This value is equal to the amount of experience dropped while falling from the sky (10 * 1000) - // plus what is dropped when the dragon hits the ground (2000) - return 12000; - } - // CraftBukkit end -} |