summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntityArrow.java
diff options
context:
space:
mode:
authorAndrew Ardill <andrew.ardill@gmail.com>2011-01-12 16:48:19 +1100
committerErik Broes <erikbroes@grum.nl>2011-01-16 14:14:30 +0100
commitceaf94d5bb761b54249d22de08226167319099be (patch)
tree0feb93042e96e0a5b3f74717e3b71ddb75a91069 /src/main/java/net/minecraft/server/EntityArrow.java
parent807de6ee22f665196adc48498a27223317973958 (diff)
downloadcraftbukkit-ceaf94d5bb761b54249d22de08226167319099be.tar
craftbukkit-ceaf94d5bb761b54249d22de08226167319099be.tar.gz
craftbukkit-ceaf94d5bb761b54249d22de08226167319099be.tar.lz
craftbukkit-ceaf94d5bb761b54249d22de08226167319099be.tar.xz
craftbukkit-ceaf94d5bb761b54249d22de08226167319099be.zip
Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the ability to get the projectile entity (such as an egg) and also set if the projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow and Fish - were if the fish bounces it means the fish is not hooked. Bouncing is independent of any damage caused via the event. In addition, the changes to EntityDamageEvent that enable setting post-event damage were implemented in all hooks. Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityArrow.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityArrow.java293
1 files changed, 293 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
new file mode 100644
index 00000000..e02cc6be
--- /dev/null
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -0,0 +1,293 @@
+package net.minecraft.server;
+
+import java.util.List;
+import java.util.Random;
+
+//CraftBukkit start
+import org.bukkit.craftbukkit.entity.CraftArrow;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+import org.bukkit.craftbukkit.entity.CraftLivingEntity;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.CraftServer;
+import org.bukkit.event.entity.EntityDamageByBlockEvent;
+import org.bukkit.event.entity.EntityDamageByProjectileEvent;
+import org.bukkit.event.entity.EntityDamageEvent;
+//CraftBukkit end
+
+public class EntityArrow extends Entity {
+
+ private int c;
+ private int d;
+ private int e;
+ private int f;
+ private boolean ak;
+ public int a;
+ public EntityLiving b;
+ private int al;
+ private int am;
+
+ public EntityArrow(World world) {
+ super(world);
+ c = -1;
+ d = -1;
+ e = -1;
+ f = 0;
+ ak = false;
+ a = 0;
+ am = 0;
+ a(0.5F, 0.5F);
+ }
+
+ public EntityArrow(World world, double d1, double d2, double d3) {
+ super(world);
+ c = -1;
+ d = -1;
+ e = -1;
+ f = 0;
+ ak = false;
+ a = 0;
+ am = 0;
+ a(0.5F, 0.5F);
+ a(d1, d2, d3);
+ H = 0.0F;
+ }
+
+ public EntityArrow(World world, EntityLiving entityliving) {
+ super(world);
+ c = -1;
+ d = -1;
+ e = -1;
+ f = 0;
+ ak = false;
+ a = 0;
+ am = 0;
+ b = entityliving;
+ a(0.5F, 0.5F);
+ c(entityliving.p, entityliving.q + (double) entityliving.w(), entityliving.r, entityliving.v, entityliving.w);
+ p -= MathHelper.b((v / 180F) * 3.141593F) * 0.16F;
+ q -= 0.10000000149011612D;
+ r -= MathHelper.a((v / 180F) * 3.141593F) * 0.16F;
+ a(p, q, r);
+ H = 0.0F;
+ s = -MathHelper.a((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F);
+ u = MathHelper.b((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F);
+ t = -MathHelper.a((w / 180F) * 3.141593F);
+ a(s, t, u, 1.5F, 1.0F);
+ }
+
+ protected void a() {}
+
+ public void a(double d1, double d2, double d3, float f1, float f2) {
+ float f3 = MathHelper.a(d1 * d1 + d2 * d2 + d3 * d3);
+
+ d1 /= f3;
+ d2 /= f3;
+ d3 /= f3;
+ d1 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
+ d2 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
+ d3 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
+ d1 *= f1;
+ d2 *= f1;
+ d3 *= f1;
+ s = d1;
+ t = d2;
+ u = d3;
+ float f4 = MathHelper.a(d1 * d1 + d3 * d3);
+
+ x = v = (float) ((Math.atan2(d1, d3) * 180D) / 3.1415927410125732D);
+ y = w = (float) ((Math.atan2(d2, f4) * 180D) / 3.1415927410125732D);
+ al = 0;
+ }
+
+ public void b_() {
+ super.b_();
+ if (y == 0.0F && x == 0.0F) {
+ float f1 = MathHelper.a(s * s + u * u);
+
+ x = v = (float) ((Math.atan2(s, u) * 180D) / 3.1415927410125732D);
+ y = w = (float) ((Math.atan2(t, f1) * 180D) / 3.1415927410125732D);
+ }
+ if (a > 0) {
+ a--;
+ }
+ if (ak) {
+ int i = l.a(c, d, e);
+
+ if (i != f) {
+ ak = false;
+ s *= W.nextFloat() * 0.2F;
+ t *= W.nextFloat() * 0.2F;
+ u *= W.nextFloat() * 0.2F;
+ al = 0;
+ am = 0;
+ } else {
+ al++;
+ if (al == 1200) {
+ q();
+ }
+ return;
+ }
+ } else {
+ am++;
+ }
+ Vec3D vec3d = Vec3D.b(p, q, r);
+ Vec3D vec3d1 = Vec3D.b(p + s, q + t, r + u);
+ MovingObjectPosition movingobjectposition = l.a(vec3d, vec3d1);
+
+ vec3d = Vec3D.b(p, q, r);
+ vec3d1 = Vec3D.b(p + s, q + t, r + u);
+ if (movingobjectposition != null) {
+ vec3d1 = Vec3D.b(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
+ }
+ Entity entity = null;
+ List list = l.b(((Entity) (this)), z.a(s, t, u).b(1.0D, 1.0D, 1.0D));
+ double d1 = 0.0D;
+
+ for (int j = 0; j < list.size(); j++) {
+ Entity entity1 = (Entity) list.get(j);
+
+ if (!entity1.c_() || entity1 == b && am < 5) {
+ continue;
+ }
+ float f5 = 0.3F;
+ AxisAlignedBB axisalignedbb = entity1.z.b(f5, f5, f5);
+ MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
+
+ if (movingobjectposition1 == null) {
+ continue;
+ }
+ double d2 = vec3d.a(movingobjectposition1.f);
+
+ if (d2 < d1 || d1 == 0.0D) {
+ entity = entity1;
+ d1 = d2;
+ }
+ }
+
+ if (entity != null) {
+ movingobjectposition = new MovingObjectPosition(entity);
+ }
+ if (movingobjectposition != null) {
+ if (movingobjectposition.g != null) {
+ // CraftBukkit start
+ boolean bounce;
+ if (entity instanceof EntityLiving) {
+ CraftServer server = ((WorldServer) this.l).getServer();
+ CraftEntity damagee = new CraftLivingEntity(server, (EntityLiving) entity);
+ CraftEntity damager = new CraftLivingEntity(server, b);
+ CraftEntity projectile = new CraftArrow(server, (EntityArrow) this);
+
+ //TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
+ // or leave as DamageCause.ENTITY_ATTACK
+ EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(
+ damager, damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 4);
+
+ server.getPluginManager().callEvent(edbpe);
+ if(!edbpe.isCancelled()) {
+ // this function returns if the arrow should stick in or not, i.e. !bounce
+ bounce = !movingobjectposition.g.a(((Entity) (b)), edbpe.getDamage());
+ } else {
+ // event was cancelled, get if the arrow should bounce or not
+ bounce = edbpe.getBounce();
+ }
+ } else {
+ bounce = !movingobjectposition.g.a(((Entity) (b)), 4);
+ }
+ if (!bounce) {
+ // CraftBukkit end
+ l.a(((Entity) (this)), "random.drr", 1.0F, 1.2F / (W.nextFloat() * 0.2F + 0.9F));
+ q();
+ } else {
+ s *= -0.10000000149011612D;
+ t *= -0.10000000149011612D;
+ u *= -0.10000000149011612D;
+ v += 180F;
+ x += 180F;
+ am = 0;
+ }
+ } else {
+ c = movingobjectposition.b;
+ d = movingobjectposition.c;
+ e = movingobjectposition.d;
+ f = l.a(c, d, e);
+ s = (float) (movingobjectposition.f.a - p);
+ t = (float) (movingobjectposition.f.b - q);
+ u = (float) (movingobjectposition.f.c - r);
+ float f2 = MathHelper.a(s * s + t * t + u * u);
+
+ p -= (s / (double) f2) * 0.05000000074505806D;
+ q -= (t / (double) f2) * 0.05000000074505806D;
+ r -= (u / (double) f2) * 0.05000000074505806D;
+ l.a(((Entity) (this)), "random.drr", 1.0F, 1.2F / (W.nextFloat() * 0.2F + 0.9F));
+ ak = true;
+ a = 7;
+ }
+ }
+ p += s;
+ q += t;
+ r += u;
+ float f3 = MathHelper.a(s * s + u * u);
+
+ v = (float) ((Math.atan2(s, u) * 180D) / 3.1415927410125732D);
+ for (w = (float) ((Math.atan2(t, f3) * 180D) / 3.1415927410125732D); w - y < -180F; y -= 360F) {
+ ;
+ }
+ for (; w - y >= 180F; y += 360F) {
+ ;
+ }
+ for (; v - x < -180F; x -= 360F) {
+ ;
+ }
+ for (; v - x >= 180F; x += 360F) {
+ ;
+ }
+ w = y + (w - y) * 0.2F;
+ v = x + (v - x) * 0.2F;
+ float f4 = 0.99F;
+ float f6 = 0.03F;
+
+ if (v()) {
+ for (int k = 0; k < 4; k++) {
+ float f7 = 0.25F;
+
+ l.a("bubble", p - s * (double) f7, q - t * (double) f7, r - u * (double) f7, s, t, u);
+ }
+
+ f4 = 0.8F;
+ }
+ s *= f4;
+ t *= f4;
+ u *= f4;
+ t -= f6;
+ a(p, q, r);
+ }
+
+ public void a(NBTTagCompound nbttagcompound) {
+ nbttagcompound.a("xTile", (short) c);
+ nbttagcompound.a("yTile", (short) d);
+ nbttagcompound.a("zTile", (short) e);
+ nbttagcompound.a("inTile", (byte) f);
+ nbttagcompound.a("shake", (byte) a);
+ nbttagcompound.a("inGround", (byte) (ak ? 1 : 0));
+ }
+
+ public void b(NBTTagCompound nbttagcompound) {
+ c = ((int) (nbttagcompound.c("xTile")));
+ d = ((int) (nbttagcompound.c("yTile")));
+ e = ((int) (nbttagcompound.c("zTile")));
+ f = nbttagcompound.b("inTile") & 0xff;
+ a = nbttagcompound.b("shake") & 0xff;
+ ak = nbttagcompound.b("inGround") == 1;
+ }
+
+ public void b(EntityPlayer entityplayer) {
+ if (l.z) {
+ return;
+ }
+ if (ak && b == entityplayer && a <= 0 && entityplayer.an.a(new ItemStack(Item.j, 1))) {
+ l.a(((Entity) (this)), "random.pop", 0.2F, ((W.nextFloat() - W.nextFloat()) * 0.7F + 1.0F) * 2.0F);
+ entityplayer.c(((Entity) (this)), 1);
+ q();
+ }
+ }
+}