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authorWesley Wolfe <weswolf@aol.com>2012-11-16 01:31:53 -0600
committerTravis Watkins <amaranth@ubuntu.com>2012-11-16 15:56:13 -0600
commit6466aa1d257ba9395b0e02011f08e1f4b3777407 (patch)
tree5a4a7bcfe6a51e0ff54d3f79f21ecf4ce9350791 /src/main/java/net/minecraft/server/BlockBloodStone.java
parent82c8cf42341a439972dfde9bb144c004dce17fd1 (diff)
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Use synchronous calls and wait for chat disconnect. Fixes BUKKIT-2946
When invalid chat is detected we currently drop the connection with no hint as to why as anything else is not allowed while we're off the main thread. To give valid disconnect reasons and fire proper events instead pass these off to the main thread and wait for it to process them.
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