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author | Jadon Fowler <ph4seaber@gmail.com> | 2016-06-18 04:25:50 -0700 |
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committer | Jadon Fowler <ph4sesaber@gmail.com> | 2016-06-18 04:31:44 -0700 |
commit | 63839165bc6923006d7a92b9b1fc5abc88dd9dfe (patch) | |
tree | 6b213837633ee2759d9f37d0395c48ccfd0cc7ea /nms-patches/EntityItemFrame.patch | |
parent | 9856d8a18395617ffa0ecc05dcbf9255e6a66d12 (diff) | |
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Fix infinite loop when saving chunks
Running `/save-all flush` would start an infinite loop that prints:
ThreadedAnvilChunkStorage (world): All chunks are saved
Diffstat (limited to 'nms-patches/EntityItemFrame.patch')
0 files changed, 0 insertions, 0 deletions