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* [Bleeding] ChatPaginator now preserves the color of a line after wrapping the...rmichela2012-03-08-40/+76
* [Bleeding] Help command should properly wrap command text - at least for engl...rmichela2012-03-08-1/+1
* [Bleeding] Add APIs for editing biome data. Addresses BUKKIT-1075Mike Primm2012-03-08-3/+17
* [Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Wh...rmichela2012-03-08-6/+149
* [Bleeding] Added local echo toggle to Conversation and ConversationFactory ob...rmichela2012-03-08-1/+37
* Updated version to 1.2.3-R0.2-SNAPSHOT for development towards next release.EvilSeph2012-03-04-1/+1
* Updated version to 1.2.3-R0.1 in pom.xml for beta.EvilSeph2012-03-04-1/+1
* Fixed javadoc typo, it should read: "celticminstrel is a poopy head."Nathan Adams2012-03-03-1/+1
* Added three new effects for zombies nomming on doors. This adds BUKKIT-961Nathan Adams2012-03-03-0/+12
* [Bleeding] Fixed crafting enchanted items, fixes BUKKIT-602Wesley Wolfe2012-03-02-1/+1
* Added Villager API for getting/setting Profession. This adds BUKKIT-887Nathan Adams2012-03-03-1/+57
* Fixed Ocelot.Type lookup - this fixes BUKKIT-952Nathan Adams2012-03-03-0/+6
* Changed version from 1.2.2-R0.1 to 1.2.3-R0.1Nathan Adams2012-03-02-1/+1
* Added VERSION_1_1 WorldTypeNathan Adams2012-03-02-3/+3
* Added JUNGLE tree to TreeType enum - this fixes BUKKIT-886Nathan Adams2012-03-02-0/+4
* Implemented snapshot support for 1.2.Mike Primm2012-03-02-0/+7
* Added a bunch of new 1.2 entities; this partially resolves BUKKIT-872 and BUK...Nathan Adams2012-03-01-1/+85
* [Bleeding] Fixed naughty plugins crashing server.Wesley Wolfe2012-03-01-17/+28
* Added isEmpty to BlockChangeDelegate - this implements BUKKIT-868. Also chang...Nathan Adams2012-03-01-1/+11
* Updated Bukkit API for 1.2Nathan Adams2012-03-01-3/+9
* Updated version to 1.1-R6 for RB.Nathan Adams2012-03-01-1/+1
* Bumped version up to 1.1-R6-SNAPSHOTNathan Adams2012-03-01-1/+1
* Updated version to 1.1-R5 for RBNathan Adams2012-03-01-1/+1
* We build for 1.5.EvilSeph2012-03-01-9/+8
* [Bleeding] Added Help API. Addresses BUKKIT-863rmichela2012-03-01-35/+596
* [Bleeding] Added Conversations API. Addresses BUKKIT-864rmichela2012-03-01-2/+1446
* [Bleeding] MaterialData fixes. Addresses BUKKIT-842Celtic Minstrel2012-03-01-48/+631
* [Bleeding] Added sharp() and natural() factory functions to mirror the flat()...Celtic Minstrel2012-02-29-5/+106
* [Bleeding] Allow sharping notes that aren't sharpable, and a factory method t...Celtic Minstrel2012-02-29-2/+17
* Add missing achievements to the Achievement enumCeltic Minstrel2012-02-29-1/+12
* Adding/expanding documentationCeltic Minstrel2012-02-29-16/+162
* Fix javadoc errors/warningsCeltic Minstrel2012-02-29-65/+79
* Revert Plugin to Interface, added PluginBaseFeildmaster2012-02-29-75/+63
* [Bleeding] Optimized locToBlock. Addresses BUKKIT-815Wesley Wolfe2012-02-29-10/+22
* Add optional prefix value to plugin.yml. Addresses BUKKIT-838Aidan Matzko2012-02-29-2/+14
* Re-added launchProjectile lost due to incorrect conflict resolution.EvilSeph2012-02-29-0/+9
* [Bleeding] Inventory framework and events. Addresses BUKKIT-856Celtic Minstrel2012-02-29-68/+1074
* Implementation of richer playEffect methods. Addresses BUKKIT-857Celtic Minstrel2012-02-29-18/+87
* Fixed PlayerPortalEvent constructor.EvilSeph2012-02-29-2/+2
* Added NETHER_PORTAL and END_PORTAL to the TeleportCause enum. Addresses BUKKI...James Clarke2012-02-29-0/+13
* Fixed null pointer exception in config.getMapList().Kevin2012-02-29-0/+4
* Moved getVehicle, leaveVehicle and isInsideVehicle from LivingEntity to Entit...TomyLobo2012-02-29-33/+24
* [Bleeding] Added a Metadata framework for Entities, Blocks, and Worldsrmichela2012-02-29-72/+1058
* [Bleeding] Cleaned up unsafe casts. Addresses BUKKIT-844Wesley Wolfe2012-02-29-175/+166
* [Bleeding] Fixed file handle leak in /timings command. Addresses BUKKIT-853Score_Under2012-02-29-2/+10
* [Bleeding] Fixes deadlock issue and generic usage. Fixes BUKKIT-844 and fixes...Wesley Wolfe2012-02-29-37/+60
* [Bleeding] Fixed MapPalette.imageToBytes to properly handle transparency. Add...SpaceManiac2012-02-29-1/+1
* Narrowed down the return type of most EntityEvent subclasses for convenience....TomyLobo2012-02-28-52/+139
* Event system optimizations. Addresses BUKKIT-813TomyLobo2012-02-28-51/+38
* Reduced excessive exception handling in NumberConversions. Addresses BUKKIT-825TomyLobo2012-02-28-12/+12