AttributeInstance a ()LIAttribute; getAttribute AttributeInstance a (D)V setValue AttributeInstance e ()D getValue AttributeMapServer b ()Ljava/util/Set; getAttributes AxisAlignedBB b (DDD)LAxisAlignedBB; grow AxisAlignedBB d (DDD)LAxisAlignedBB; shrink BaseBlockPosition b ZERO BaseBlockPosition n ()I getX BaseBlockPosition o ()I getY BaseBlockPosition p ()I getZ BiomeBase A FROZEN_RIVER BiomeBase B ICE_PLAINS BiomeBase C ICE_MOUNTAINS BiomeBase D MUSHROOM_ISLAND BiomeBase E MUSHROOM_SHORE BiomeBase F BEACH BiomeBase G DESERT_HILLS BiomeBase H FOREST_HILLS BiomeBase I TAIGA_HILLS BiomeBase J SMALL_MOUNTAINS BiomeBase K JUNGLE BiomeBase L JUNGLE_HILLS BiomeBase M JUNGLE_EDGE BiomeBase N DEEP_OCEAN BiomeBase O STONE_BEACH BiomeBase P COLD_BEACH BiomeBase Q BIRCH_FOREST BiomeBase R BIRCH_FOREST_HILLS BiomeBase S ROOFED_FOREST BiomeBase T COLD_TAIGA BiomeBase U COLD_TAIGA_HILLS BiomeBase V MEGA_TAIGA BiomeBase W MEGA_TAIGA_HILLS BiomeBase X EXTREME_HILLS_PLUS BiomeBase Y SAVANNA BiomeBase Z SAVANNA_PLATEAU BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs BiomeBase aE biomes BiomeBase aa MESA BiomeBase ab MESA_PLATEAU_F BiomeBase ac MESA_PLATEAU BiomeBase ap temperature BiomeBase aq humidity BiomeBase az id BiomeBase e (I)LBiomeBase; getBiome BiomeBase n ()[LBiomeBase; getBiomes BiomeBase p OCEAN BiomeBase q PLAINS BiomeBase r DESERT BiomeBase s EXTREME_HILLS BiomeBase t FOREST BiomeBase u TAIGA BiomeBase v SWAMPLAND BiomeBase w RIVER BiomeBase x HELL BiomeBase y SKY BiomeBase z FROZEN_OCEAN Block A isTileEntity Block B minX Block C minY Block D minZ Block E maxX Block F maxY Block G maxZ Block f ()Ljava/lang/String; getName Block H stepSound Block J material Block L frictionFactor Block M blockStateList Block N blockData Block O ()Z isComplexRedstone Block O name Block Q ()LIBlockData; getBlockData Block a (I)LIBlockData; fromLegacyData Block a (ILjava/util/Random;)I getDropCount Block a (LBlock;)I getId Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage Block a (LIBlockAccess;LBlockPosition;)V updateShape Block a (LIBlockData;)I getDropData Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState Block a (LItem;)LBlock; asBlock Block a (LWorld;LBlockPosition;LEntityHuman;)V attack Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace Block a (LWorld;LBlockPosition;LEntity;F)V fallOn Block b (Ljava/lang/String;)LBlock; getByName Block b (LWorld;LBlockPosition;I)V dropExperience Block b (LWorld;LBlockPosition;LIBlockData;)V remove Block b creativeTab Block c (I)LBlock; getById Block c (LIBlockData;)I toLegacyData Block d (LWorld;LBlockPosition;)Z canPlace Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace Block c REGISTRY Block d (I)LIBlockData; getByCombinedId Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak Block e ()LBlockStateList; getStateList Block f (LIBlockData;)I getCombinedId Block i ()Z isPowerSource Block j (LWorld;LBlockPosition;)I getDropData Block t ()LMaterial; getMaterial Block v ()Z isOccluding Block y ()Z isTicking Block w strength Block z ()Z isTileEntity Block x durability BlockAnvil a FACING BlockAnvil b DAMAGE BlockBanner a FACING BlockBanner b ROTATION BlockBed a PART BlockBed b OCCUPIED BlockBrewingStand a HAS_BOTTLE BlockButtonAbstract a FACING BlockButtonAbstract b POWERED BlockCactus a AGE BlockCake a BITES BlockCarpet a COLOR BlockCauldron a LEVEL BlockChest a FACING BlockCloth a COLOR BlockCobbleWall N EAST BlockCobbleWall O SOUTH BlockCobbleWall P WEST BlockCobbleWall Q VARIANT BlockCobbleWall a UP BlockCobbleWall b NORTH BlockCocoa a AGE BlockCommand a TRIGGERED BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally BlockCrops a AGE BlockDaylightDetector a POWER BlockDirectional O FACING BlockDirt a VARIANT BlockDirt b SNOWY BlockDispenser a FACING BlockDispenser b TRIGGERED BlockDispenser f (LWorld;LBlockPosition;)V dispense BlockDispenser N REGISTRY BlockDoor N HINGE BlockDoor O POWERED BlockDoor P HALF BlockDoor a (LWorld;LBlockPosition;Z)V setDoor BlockDoor a FACING BlockDoor b OPEN BlockDoubleStepAbstract N VARIANT BlockDoubleStepAbstract b SEAMLESS BlockDoubleStoneStepAbstract N VARIANT BlockDoubleStoneStepAbstract b SEAMLESS BlockEnderChest a FACING BlockEnderPortalFrame a FACING BlockEnderPortalFrame b EYE BlockFalling N instaFall BlockFalling e (LWorld;LBlockPosition;)Z canFall BlockFence N SOUTH BlockFence O WEST BlockFence a NORTH BlockFence b EAST BlockFenceGate N IN_WALL BlockFenceGate a OPEN BlockFenceGate b POWERED BlockFire N ALT BlockFire O NORTH BlockFire P EAST BlockFire Q SOUTH BlockFire R WEST BlockFire S UPPER BlockFire a AGE BlockFire b FLIP BlockFloorSign a ROTATION BlockFlowerPot a LEGACY_DATA BlockFlowerPot b CONTENTS BlockFlowers a TYPE BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics BlockFluids b LEVEL BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockFluids e (LWorld;LBlockPosition;)V fizz BlockFurnace a FACING BlockGrass a SNOWY BlockHopper a FACING BlockHopper b ENABLED BlockHugeMushroom a VARIANT BlockJukeBox a HAS_RECORD BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord BlockLadder a FACING BlockLeaves a DECAYABLE BlockLeaves b CHECK_DECAY BlockLeaves1 Q VARIANT BlockLeaves2 Q VARIANT BlockLever a FACING BlockLever b POWERED BlockLog1 b VARIANT BlockLog2 b VARIANT BlockLogAbstract a AXIS BlockLongGrass a TYPE BlockMinecartDetector N POWERED BlockMinecartDetector b SHAPE BlockMinecartTrack b SHAPE BlockMonsterEggs a VARIANT BlockMycel a SNOWY BlockNetherWart a AGE BlockPiston a FACING BlockPiston b EXTENDED BlockPiston N sticky BlockPistonExtension N SHORT BlockPistonExtension a FACING BlockPistonExtension b TYPE BlockPistonMoving a FACING BlockPistonMoving b TYPE BlockPlant d (LWorld;LBlockPosition;)Z canPlace BlockPortal a AXIS BlockPortal$Shape f position BlockPortal$Shape g height BlockPortal$Shape h width BlockPortal$Shape e ()V createPortal BlockPosition a ()LBlockPosition; up BlockPosition a (J)LBlockPosition; fromLong BlockPosition a (LEnumDirection;)LBlockPosition; shift BlockPosition a (LEnumDirection;I)LBlockPosition; shift BlockPosition a ZERO BlockPosition b ()LBlockPosition; down BlockPosition b (I)LBlockPosition; up BlockPosition c ()LBlockPosition; north BlockPosition c (I)LBlockPosition; down BlockPosition d ()LBlockPosition; south BlockPosition d (I)LBlockPosition; north BlockPosition e ()LBlockPosition; west BlockPosition e (I)LBlockPosition; south BlockPosition f ()LBlockPosition; east BlockPosition f (I)LBlockPosition; west BlockPosition g ()J asLong BlockPosition g (I)LBlockPosition; east BlockPoweredRail N POWERED BlockPoweredRail b SHAPE BlockPressurePlateAbstract a (LBlockPosition;)LAxisAlignedBB; getBoundingBox BlockPressurePlateBinary a POWERED BlockPressurePlateWeighted a POWER BlockPressurePlateWeighted b weight BlockPrismarine a VARIANT BlockPumpkin N ironGolemPart BlockPumpkin P ironGolem BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart BlockPumpkin U ()LShapeDetector; getDetectorIronGolem BlockPumpkin a snowGolemPart BlockPumpkin b snowGolem BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem BlockQuartz a VARIANT BlockRedSandstone a TYPE BlockRedstoneComparator a POWERED BlockRedstoneComparator b MODE BlockRedstoneTorch N isOn BlockRedstoneWire N SOUTH BlockRedstoneWire O WEST BlockRedstoneWire P POWER BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower BlockRedstoneWire a NORTH BlockRedstoneWire b EAST BlockReed a AGE BlockRepeater a LOCKED BlockRepeater b DELAY BlockRotatable N AXIS BlockSand a VARIANT BlockSandStone a TYPE BlockSapling a TYPE BlockSapling b STAGE BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow BlockSkull a FACING BlockSkull b NODROP BlockSmoothBrick a VARIANT BlockSnow a LAYERS BlockSoil a MOISTURE BlockSponge a WET BlockStainedGlass a COLOR BlockStainedGlassPane a COLOR BlockStairs N SHAPE BlockStairs a FACING BlockStairs b HALF BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of BlockStateList b ()LIBlockData; getBlockData BlockStateList c ()LBlock; getBlock BlockStem N blockFruit BlockStem a AGE BlockStem b FACING BlockStepAbstract a HALF BlockStone a VARIANT BlockTNT a EXPLODE BlockTallPlant a VARIANT BlockTallPlant b HALF BlockThin N EAST BlockThin O SOUTH BlockThin P WEST BlockThin b NORTH BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics BlockTorch a FACING BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockTrapdoor N HALF BlockTrapdoor a FACING BlockTrapdoor b OPEN BlockTripwire N ATTACHED BlockTripwire O DISARMED BlockTripwire P NORTH BlockTripwire Q EAST BlockTripwire R SOUTH BlockTripwire S WEST BlockTripwire a POWERED BlockTripwire b SUSPENDED BlockTripwireHook N ATTACHED BlockTripwireHook O SUSPENDED BlockTripwireHook a FACING BlockTripwireHook b POWERED BlockVine N EAST BlockVine O SOUTH BlockVine P WEST BlockVine a UP BlockVine b NORTH BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection BlockWallSign a FACING BlockWood a VARIANT BlockWoodenStep b VARIANT Blocks A SANDSTONE Blocks B NOTEBLOCK Blocks C BED Blocks D GOLDEN_RAIL Blocks E DETECTOR_RAIL Blocks F STICKY_PISTON Blocks G WEB Blocks H TALLGRASS Blocks I DEADBUSH Blocks J PISTON Blocks K PISTON_HEAD Blocks L WOOL Blocks M PISTON_EXTENSION Blocks N YELLOW_FLOWER Blocks O RED_FLOWER Blocks P BROWN_MUSHROOM Blocks Q RED_MUSHROOM Blocks R GOLD_BLOCK Blocks S IRON_BLOCK Blocks T DOUBLE_STONE_SLAB Blocks U STONE_SLAB Blocks V BRICK_BLOCK Blocks W TNT Blocks X BOOKSHELF Blocks Y MOSSY_COBBLESTONE Blocks Z OBSIDIAN Blocks a (Ljava/lang/String;)LBlock; get Blocks a AIR Blocks aA IRON_DOOR Blocks aB WOODEN_PRESSURE_PLATE Blocks aC REDSTONE_ORE Blocks aD LIT_REDSTONE_ORE Blocks aE UNLIT_REDSTONE_TORCH Blocks aF REDSTONE_TORCH Blocks aG STONE_BUTTON Blocks aH SNOW_LAYER Blocks aI ICE Blocks aJ SNOW Blocks aK CACTUS Blocks aL CLAY Blocks aM REEDS Blocks aN JUKEBOX Blocks aO FENCE Blocks aP SPRUCE_FENCE Blocks aQ BIRCH_FENCE Blocks aR JUNGLE_FENCE Blocks aS DARK_OAK_FENCE Blocks aT ACACIA_FENCE Blocks aU PUMPKIN Blocks aV NETHERRACK Blocks aW SOUL_SAND Blocks aX GLOWSTONE Blocks aY PORTAL Blocks aZ LIT_PUMPKIN Blocks aa TORCH Blocks ab FIRE Blocks ac MOB_SPAWNER Blocks ad OAK_STAIRS Blocks ae CHEST Blocks af REDSTONE_WIRE Blocks ag DIAMOND_ORE Blocks ah DIAMOND_BLOCK Blocks ai CRAFTING_TABLE Blocks aj WHEAT Blocks ak FARMLAND Blocks al FURNACE Blocks am LIT_FURNACE Blocks an STANDING_SIGN Blocks ao WOODEN_DOOR Blocks ap SPRUCE_DOOR Blocks aq BIRCH_DOOR Blocks ar JUNGLE_DOOR Blocks as ACACIA_DOOR Blocks at DARK_OAK_DOOR Blocks au LADDER Blocks av RAIL Blocks aw STONE_STAIRS Blocks ax WALL_SIGN Blocks ay LEVER Blocks az STONE_PRESSURE_PLATE Blocks b STONE Blocks bA NETHER_BRICK_STAIRS Blocks bB NETHER_WART Blocks bC ENCHANTING_TABLE Blocks bD BREWING_STAND Blocks bE cauldron Blocks bF END_PORTAL Blocks bG END_PORTAL_FRAME Blocks bH END_STONE Blocks bI DRAGON_EGG Blocks bJ REDSTONE_LAMP Blocks bK LIT_REDSTONE_LAMP Blocks bL DOUBLE_WOODEN_SLAB Blocks bM WOODEN_SLAB Blocks bN COCOA Blocks bO SANDSTONE_STAIRS Blocks bP EMERALD_ORE Blocks bQ ENDER_CHEST Blocks bR TRIPWIRE_HOOK Blocks bS TRIPWIRE Blocks bT EMERALD_BLOCK Blocks bU SPRUCE_STAIRS Blocks bV BIRCH_STAIRS Blocks bW JUNGLE_STAIRS Blocks bX COMMAND_BLOCK Blocks bY BEACON Blocks bZ COBBLESTONE_WALL Blocks ba CAKE Blocks bb UNPOWERED_REPEATER Blocks bc POWERED_REPEATER Blocks bd TRAPDOOR Blocks be MONSTER_EGG Blocks bf STONEBRICK Blocks bg BROWN_MUSHROOM_BLOCK Blocks bh RED_MUSHROOM_BLOCK Blocks bi IRON_BARS Blocks bj GLASS_PANE Blocks bk MELON_BLOCK Blocks bl PUMPKIN_STEM Blocks bm MELON_STEM Blocks bn VINE Blocks bo FENCE_GATE Blocks bp SPRUCE_FENCE_GATE Blocks bq BIRCH_FENCE_GATE Blocks br JUNGLE_FENCE_GATE Blocks bs DARK_OAK_FENCE_GATE Blocks bt ACACIA_FENCE_GATE Blocks bu BRICK_STAIRS Blocks bv STONE_BRICK_STAIRS Blocks bw MYCELIUM Blocks bx WATERLILY Blocks by NETHER_BRICK Blocks bz NETHER_BRICK_FENCE Blocks c GRASS Blocks cA COAL_BLOCK Blocks cB PACKED_ICE Blocks cC ACACIA_STAIRS Blocks cD DARK_OAK_STAIRS Blocks cE SLIME Blocks cF DOUBLE_PLANT Blocks cG STAINED_GLASS Blocks cH STAINED_GLASS_PANE Blocks cI PRISMARINE Blocks cJ SEA_LANTERN Blocks cK STANDING_BANNER Blocks cL WALL_BANNER Blocks cM RED_SANDSTONE Blocks cN RED_SANDSTONE_STAIRS Blocks cO DOUBLE_STONE_SLAB2 Blocks cP STONE_SLAB2 Blocks ca FLOWER_POT Blocks cb CARROTS Blocks cc POTATOES Blocks cd WOODEN_BUTTON Blocks ce SKULL Blocks cf ANVIL Blocks cg TRAPPED_CHEST Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE Blocks cj UNPOWERED_COMPARATOR Blocks ck POWERED_COMPARATOR Blocks cl DAYLIGHT_DETECTOR Blocks cm DAYLIGHT_DETECTOR_INVERTED Blocks cn REDSTONE_BLOCK Blocks co QUARTZ_ORE Blocks cp HOPPER Blocks cq QUARTZ_BLOCK Blocks cr QUARTZ_STAIRS Blocks cs ACTIVATOR_RAIL Blocks ct DROPPER Blocks cu STAINED_HARDENED_CLAY Blocks cv BARRIER Blocks cw IRON_TRAPDOOR Blocks cx HAY_BLOCK Blocks cy CARPET Blocks cz HARDENED_CLAY Blocks d DIRT Blocks e COBBLESTONE Blocks f PLANKS Blocks g SAPLING Blocks h BEDROCK Blocks i FLOWING_WATER Blocks j WATER Blocks k FLOWING_LAVA Blocks l LAVA Blocks m SAND Blocks n GRAVEL Blocks o GOLD_ORE Blocks p IRON_ORE Blocks q COAL_ORE Blocks r LOG Blocks s LOG2 Blocks t LEAVES Blocks u LEAVES2 Blocks v SPONGE Blocks w GLASS Blocks x LAPIS_ORE Blocks y LAPIS_BLOCK Blocks z DISPENSER CancelledPacketHandleException a INSTANCE ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay ChatModifier a ()LEnumChatFormat; getColor ChatModifier b ()Z isBold ChatModifier c ()Z isItalic ChatModifier d ()Z isStrikethrough ChatModifier e ()Z isUnderlined ChatModifier f ()Z isRandom ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion ChatModifier a (LChatClickable;)LChatModifier; setChatClickable ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable ChatModifier a (LChatModifier;)LChatModifier; setChatModifier ChatModifier a (LEnumChatFormat;)LChatModifier; setColor ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom ChatModifier m ()LChatModifier; clone Chunk a (III)LBlock; getTypeAbs Chunk a (LBlockPosition;)LBlock; getType Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby Chunk a locX Chunk b ()V initLighting Chunk b (J)V setLastSaved Chunk b locZ Chunk c ()V addEntities Chunk d ()V removeEntities Chunk d sections Chunk f ()Z isEmpty Chunk f (III)LBlock; getType Chunk g (LBlockPosition;)LIBlockData; getBlockData Chunk h ()[LChunkSection; getSections Chunk i ()Z isReady Chunk i world Chunk j heightMap Chunk k ()[B getBiomeIndex Chunk l tileEntities Chunk m entitySlices Chunk n done Chunk o lit Chunk p ()LWorld; getWorld Chunk r ()Ljava/util/Map; getTileEntities Chunk s ()[LEntitySlice; getEntitySlices Chunk s lastSaved Chunk t ()Z isDone ChunkCoordIntPair a x ChunkCoordIntPair b z ChunkProviderServer a (LChunk;)V saveChunkNOP ChunkProviderServer a forceChunkLoad ChunkProviderServer b (II)V queueUnload ChunkProviderServer b (LChunk;)V saveChunk ChunkProviderServer c (II)LChunk; getChunkAt ChunkProviderServer c unloadQueue ChunkProviderServer d emptyChunk ChunkProviderServer e (II)LChunk; loadChunk ChunkProviderServer e chunkProvider ChunkProviderServer f chunkLoader ChunkProviderServer g chunks ChunkProviderServer h chunkList ChunkProviderServer i world ChunkSection a (III)LIBlockData; getType ChunkSection a (IIILIBlockData;)V setType ChunkSection a yPos ChunkSection b ()Z shouldTick ChunkSection b nonEmptyBlockCount ChunkSection c tickingBlockCount ChunkSection d ()I getYPosition ChunkSection d blockIds ChunkSection e ()V recalcBlockCounts ChunkSection e emittedLight ChunkSection f skyLight ChunkSection g ()[C getIdArray ChunkSection h ()LNibbleArray; getEmittedLightArray ChunkSection i ()LNibbleArray; getSkyLightArray CommandAbstract a (LICommandListener;)Z canUse CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete CommandAbstract b ([Ljava/lang/String;I)Z isListStart CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand CommandBlockListenerAbstract b (Ljava/lang/String;)V setName CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand CommandException a ()[Ljava/lang/Object; getArgs CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute CommandGamemode c ()Ljava/lang/String; getCommand CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage Container a (I)LSlot; getSlot Container a (IIILEntityHuman;)LItemStack; clickItem Container a (ILItemStack;)V setItem Container a (LICrafting;)V addSlotListener Container a (LIInventory;I)LSlot; getSlot Container d windowId Container e listeners Container f dragType ContainerBeacon a beacon ContainerBrewingStand a brewingStand ContainerChest a container ContainerDispenser a items ContainerEnchantTable a enchantSlots ContainerEnchantTable g costs ContainerEnchantTable i world ContainerEnchantTable j position ContainerEnchantTable$1 a enchantTable ContainerFurnace a furnace ContainerHopper a hopper ContainerMerchant a merchant ContainerPlayer a craftInventory ContainerPlayer f resultInventory ContainerWorkbench a craftInventory ContainerWorkbench f resultInventory Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert Convertable b (Ljava/lang/String;)Z isConvertable CraftingManager a ()LCraftingManager; getInstance CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe CraftingManager b ()Ljava/util/List; getRecipes CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe CraftingManager b recipes DamageSource a (LEntity;LEntity;)LDamageSource; projectile DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball DamageSource a (LEntityHuman;)LDamageSource; playerAttack DamageSource a (LEntityLiving;)LDamageSource; mobAttack DamageSource a (LExplosion;)LDamageSource; explosion DamageSource a FIRE DamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage DamageSource b LIGHTNING DamageSource c ()Z isExplosion DamageSource c BURN DamageSource d LAVA DamageSource e ()Z ignoresArmor DamageSource e STUCK DamageSource f ()F getExhaustionCost DamageSource f DROWN DamageSource g ()Z ignoresInvulnerability DamageSource g STARVE DamageSource h ()Z isStarvation DamageSource h CACTUS DamageSource i FALL DamageSource j ()LEntity; getEntity DamageSource j OUT_OF_WORLD DamageSource k ()LDamageSource; setIgnoreArmor DamageSource k GENERIC DamageSource l MAGIC DamageSource m WITHER DamageSource n ()LDamageSource; setExplosion DamageSource n ANVIL DamageSource o FALLING_BLOCK DamageSource p translationIndex DamageSource s ()Z isMagic DamageSource t ()LDamageSource; setMagic DataWatcher a (I)B getByte DataWatcher a (II)V add DataWatcher b (I)S getShort DataWatcher b (ILjava/lang/Object;)V watch DataWatcher c (I)I getInt DataWatcher d (I)F getFloat DataWatcher e (I)Ljava/lang/String; getString DataWatcher f (I)LItemStack; getItemStack DataWatcher i (I)V update DedicatedPlayerList b ()LDedicatedServer; getServer DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand DedicatedServer k LOGGER DedicatedServer o propertyManager DedicatedServer q generateStructures Enchantment A LURE Enchantment B id Enchantment C slot Enchantment D name Enchantment F weight Enchantment a (LItemStack;)Z canEnchant Enchantment a byId Enchantment b ()I getMaxLevel Enchantment b (Ljava/lang/String;)LEnchantment; getByName Enchantment c ()Ljava/util/Set; getEffects Enchantment c (I)LEnchantment; getById Enchantment c PROTECTION_ENVIRONMENTAL Enchantment d ()I getRandomWeight Enchantment d PROTECTION_FIRE Enchantment e ()I getStartLevel Enchantment e PROTECTION_FALL Enchantment f PROTECTION_EXPLOSIONS Enchantment g PROTECTION_PROJECTILE Enchantment h OXYGEN Enchantment i WATER_WORKER Enchantment j THORNS Enchantment k DEPTH_STRIDER Enchantment l DAMAGE_ALL Enchantment m DAMAGE_UNDEAD Enchantment n DAMAGE_ARTHROPODS Enchantment o KNOCKBACK Enchantment p FIRE_ASPECT Enchantment q LOOT_BONUS_MOBS Enchantment r DIG_SPEED Enchantment s SILK_TOUCH Enchantment t DURABILITY Enchantment u LOOT_BONUS_BLOCKS Enchantment v ARROW_DAMAGE Enchantment w ARROW_KNOCKBACK Enchantment x ARROW_FIRE Enchantment y ARROW_INFINITE Enchantment z LUCK EnchantmentManager a (ILItemStack;)I getEnchantmentLevel EnchantmentManager a (LEntity;)I getOxygenEnchantmentLevel EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel EnchantmentManager c (LEntityLiving;)I getDigSpeedEnchantmentLevel EnchantmentManager e (LEntityLiving;)Z hasSilkTouchEnchantment EnchantmentManager f (LEntityLiving;)I getBonusBlockLootEnchantmentLevel EnchantmentManager i (LEntityLiving;)I getBonusMonsterLootEnchantmentLevel EnchantmentSlotType a (LItem;)Z canEnchant EnchantmentSlotType a ALL EnchantmentSlotType b ARMOR EnchantmentSlotType c ARMOR_FEET EnchantmentSlotType d ARMOR_LEGS EnchantmentSlotType e ARMOR_TORSO EnchantmentSlotType f ARMOR_HEAD EnchantmentSlotType g WEAPON EnchantmentSlotType h DIGGER EnchantmentSlotType i FISHING_ROD EnchantmentSlotType j BREAKABLE EnchantmentSlotType k BOW Entity A lastYaw Entity B lastPitch Entity C onGround Entity D positionChanged Entity F ()I getId Entity G velocityChanged Entity H ()LDataWatcher; getDataWatcher Entity I dead Entity J ()V die Entity J width Entity K length Entity M ()V burnFromLava Entity N ()V extinguish Entity O fallDistance Entity Q ()V checkBlockCollisions Entity T ()Z isFireProof Entity V random Entity W ticksLived Entity X maxFireTicks Entity Y inWater Entity Z noDamageTicks Entity a (DDD)V enderTeleportTo Entity a (DDDFF)V setLocation Entity a (Ljava/lang/String;)V setCustomName Entity a (Ljava/lang/String;FF)V makeSound Entity a (LBlockPosition;FF)V setPositionRotation Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails Entity a (LDamageSource;F)Z damageEntity Entity a (LEntity;)V mount Entity a (LEntityLightning;)V onLightningStrike Entity a (LWorld;)V spawnIn Entity az ()I getAirTicks Entity aC ()F getHeadRotation Entity aK ()Ljava/util/UUID; getUniqueID Entity aM ()Ljava/lang/String; getCustomName Entity aN ()Z getCustomNameVisible Entity aP ()LEnumDirection; getDirection Entity aR ()LAxisAlignedBB; getBoundingBox Entity aS ()F getHeadHeight Entity aV ()LNBTTagCompound; getNBTTag Entity aa justCreated Entity ab fireProof Entity ac datawatcher Entity ai ()Z isAlive Entity aj ()Z inBlock Entity aj portalCooldown Entity am dimension Entity aq uniqueID Entity at invulnerable Entity as ()[LItemStack; getEquipment Entity at ()Z isBurning Entity av ()Z isSneaking Entity aw ()Z isSprinting Entity ax ()Z isInvisible Entity b (DDD)V setPosition Entity b (DDDFF)V setPositionRotation Entity a (FF)V setSize Entity b (FF)V setYawPitch Entity b (LDamageSource;)Z isInvulnerable Entity b entityCount Entity c (ILItemStack;)V setEquipment Entity c (Z)V setSneaking Entity c id Entity d (DDD)V move Entity d (Z)V setSprinting Entity e_ ()Ljava/lang/String; getName Entity e (I)V setOnFire Entity e (Z)V setInvisible Entity f_ ()LIChatBaseComponent; getScoreboardDisplayName Entity f (I)V burn Entity f boundingBox Entity g (Z)V setCustomNameVisible Entity h (I)V setAirTicks Entity i (LEntity;)V collide Entity i fireTicks Entity l_ ()Z hasCustomName Entity l passenger Entity m ()V recalcPosition Entity m vehicle Entity n attachedToPlayer Entity o world Entity p lastX Entity q lastY Entity r lastZ Entity s locX Entity t locY Entity u_ ()Z getSendCommandFeedback Entity u locZ Entity v motX Entity w motY Entity x motZ Entity y yaw Entity z pitch Entity T noclip EntityAgeable a (I)V setAge EntityAgeable a (IZ)V setAge EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild EntityAgeable b (I)V setAgeRaw EntityAgeable l ()I getAge EntityAnimal C ()Z isTypeNotPersistent EntityAnimal a (LDamageSource;F)Z damageEntity EntityAnimal a (LEntityAnimal;)Z mate EntityAnimal b (LEntityHuman;)I getExpValue EntityAnimal cr ()Z isInLove EntityArmorStand j (Z)V setSmall EntityArmorStand n ()Z isSmall EntityArmorStand l (Z)V setArms EntityArmorStand q ()Z hasArms EntityArmorStand k (Z)V setGravity EntityArmorStand p ()Z hasGravity EntityArmorStand m (Z)V setBasePlate EntityArmorStand r ()Z hasBasePlate EntityArmorStand g items EntityArmorStand bk headPose EntityArmorStand bl bodyPose EntityArmorStand bm leftArmPose EntityArmorStand bn rightArmPose EntityArmorStand bo leftLegPose EntityArmorStand bp rightLegPose EntityArmorStand a (LVector3f;)V setHeadPose EntityArmorStand b (LVector3f;)V setBodyPose EntityArmorStand c (LVector3f;)V setLeftArmPose EntityArmorStand d (LVector3f;)V setRightArmPose EntityArmorStand e (LVector3f;)V setLeftLegPose EntityArmorStand f (LVector3f;)V setRightLegPose EntityArrow a (I)V setKnockbackStrength EntityArrow a (Z)V setCritical EntityArrow a fromPlayer EntityArrow at damage EntityArrow au knockbackStrength EntityArrow b shake EntityArrow c shooter EntityArrow i inGround EntityArrow l ()Z isCritical EntityBat a (Z)V setAsleep EntityBat n ()Z isAsleep EntityBoat a (F)V setDamage EntityChicken cl ()Z isChickenJockey EntityComplexPart a owner EntityCow a (LEntityAgeable;)LEntityAgeable; createChild EntityCreeper c maxFuseTicks EntityCreeper bm explosionRadius EntityCreeper b fuseTicks EntityCreeper n ()Z isPowered EntityDamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage EntityDamageSource j ()LEntity; getEntity EntityDamageSourceIndirect r owner EntityEnderDragon bm children EntityEnderDragon bA target EntityEnderDragon e (LDamageSource;F)Z dealDamage EntityEnderman a (LIBlockData;)V setCarried EntityEnderman cm ()LIBlockData; getCarried EntityExperienceOrb a (I)I getOrbValue EntityExperienceOrb e value EntityExperienceOrb f targetPlayer EntityExperienceOrb g targetTime EntityFallingBlock a ticksLived EntityFallingBlock b dropItem EntityFallingBlock c tileEntityData EntityFallingBlock d block EntityFallingBlock f hurtEntities EntityFallingBlock g fallHurtMax EntityFallingBlock h fallHurtAmount EntityFallingBlock l ()LIBlockData; getBlock EntityFireball a (LDamageSource;F)Z damageEntity EntityFireball a shooter EntityFireball b dirX EntityFireball c dirY EntityFireball d dirZ EntityFireworks a ticksFlown EntityFireworks b expectedLifespan EntityFishingHook b owner EntityFishingHook c hooked EntityHanging a (LDamageSource;F)Z damageEntity EntityHanging a (LEnumDirection;)V setDirection EntityHanging a blockPosition EntityHanging b direction EntityHanging j ()Z survives EntityHanging n ()LBlockPosition; getBlockPosition EntityHanging o ()V updateBoundingBox EntityHorse b (Ljava/lang/String;)V setOwnerUUID EntityHorse bE inventoryChest EntityHorse bt attributeJumpStrength EntityHorse cC ()I getTemper EntityHorse cF ()D getJumpStrength EntityHorse cI ()I getMaxDomestication EntityHorse cX ()V dropChest EntityHorse da ()V loadChest EntityHorse cl ()I getType EntityHorse cm ()I getVariant EntityHorse co ()Z isTame EntityHorse ct ()Ljava/lang/String; getOwnerUUID EntityHorse cw ()Z hasChest EntityHorse l (Z)V setTame EntityHorse o (Z)V setHasChest EntityHorse r (I)V setType EntityHorse s (I)V setVariant EntityHorse t (I)V setTemper EntityHuman a (F)V applyExhaustion EntityHuman a (I)V levelDown EntityHuman a (LBlockPosition;Z)V setRespawnPosition EntityHuman a (LEntityHorse;LIInventory;)V openHorseInventory EntityHuman a (LEntityHuman;Z)V copyTo EntityHuman a (LIInventory;)V openContainer EntityHuman a (LIMerchant;)V openTrade EntityHuman a (LITileEntityContainer;)V openTileEntity EntityHuman a (LItemStack;)V openBook EntityHuman a (LItemStack;Z)LEntityItem; drop EntityHuman a (LTileEntitySign;)V openSign EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed EntityHuman b (I)V enchantDone EntityHuman a enderChest EntityHuman b sleepTicks EntityHuman bC expTotal EntityHuman bD exp EntityHuman bG hookedFish EntityHuman bW ()Z isBlocking EntityHuman bX ()I getScore EntityHuman bi inventory EntityHuman bj defaultContainer EntityHuman bk activeContainer EntityHuman bl foodData EntityHuman bw sleeping EntityHuman bA abilities EntityHuman bB expLevel EntityHuman cd ()Lcom/mojang/authlib/GameProfile; getProfile EntityHuman cf ()Z isDeeplySleeping EntityHuman ch ()LBlockPosition; getBed EntityHuman ci ()Z isRespawnForced EntityHuman ck ()I getExpToLevel EntityHuman cl ()LFoodMetaData; getFoodData EntityHuman co ()LInventoryEnderChest; getEnderChest EntityHuman cp ()LScoreboard; getScoreboard EntityHuman f (LEntity;)V attack EntityHuman k (DDD)V checkMovement EntityHuman n ()V closeInventory EntityHuman r (I)V setScore EntityHuman s (I)V addScore EntityHuman t ()V updateAbilities EntityHuman u (I)V giveExp EntityInsentient A ()LItem; getLoot EntityInsentient C ()Z isTypeNotPersistent EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityInsentient a (LEntity;Z)V setLeashHolder EntityInsentient a (ZZ)V unleash EntityInsentient a lookController EntityInsentient b (LEntityHuman;)I getExpValue EntityInsentient b (ZI)V dropDeathLoot EntityInsentient bS ()Z canSpawn EntityInsentient bZ ()Z isPersistent EntityInsentient bi targetSelector EntityInsentient bj dropChances EntityInsentient bl equipment EntityInsentient bm canPickUpLoot EntityInsentient bn persistent EntityInsentient c (ILItemStack;)V setEquipment EntityInsentient c goalTarget EntityInsentient cd ()LEntity; getLeashHolder EntityInsentient d (LEntityLiving;)V setGoalTarget EntityInsentient f moveController EntityInsentient h navigation EntityInsentient i goalSelector EntityInsentient p ()LControllerLook; getControllerLook EntityInsentient q ()LControllerMove; getControllerMove EntityInsentient r ()LControllerJump; getControllerJump EntityInsentient s ()LNavigationAbstract; getNavigation EntityInsentient t ()LEntitySenses; getEntitySenses EntityInsentient u ()LEntityLiving; getGoalTarget EntityIronGolem cn ()Z isPlayerCreated EntityIronGolem l (Z)V setPlayerCreated EntityItem a (LItemStack;)V setItemStack EntityItem c age EntityItem d pickupDelay EntityItem l ()LItemStack; getItemStack EntityItemFrame a (I)V setRotation EntityItemFrame a (IZ)V setRotation EntityItemFrame a (LItemStack;)V setItem EntityItemFrame a (LItemStack;Z)V setItem EntityItemFrame o ()LItemStack; getItem EntityItemFrame p ()I getRotation EntityLargeFireball e yield EntityLightning b lifeTicks EntityLiving a (LDamageSource;)V die EntityLiving a (LDamageSource;F)Z damageEntity EntityLiving a (LEntity;)V mount EntityLiving a (LEntity;I)V receive EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance EntityLiving a (LMobEffectList;)Z hasEffect EntityLiving a (ZI)V dropEquipment EntityLiving aD maxNoDamageTicks EntityLiving aN killer EntityLiving aO lastDamageByPlayerTime EntityLiving aX lastDamage EntityLiving au hurtTicks EntityLiving as ()[LItemStack; getEquipment EntityLiving ax deathTicks EntityLiving b (LDamageSource;F)F applyArmorModifier EntityLiving b (LEntityHuman;)I getExpValue EntityLiving b (LMobEffectList;)LMobEffect; getEffect EntityLiving b (ZI)V dropDeathLoot EntityLiving bJ ()Z isSleeping EntityLiving bN ()F getAbsorptionHearts EntityLiving bO ()LScoreboardTeamBase; getScoreboardTeam EntityLiving bb ()Z alwaysGivesExp EntityLiving bd ()LEntityLiving; getLastDamager EntityLiving bi lastDamager EntityLiving bj hurtTimestamp EntityLiving bk ()V removeAllEffects EntityLiving bK ()V doTick EntityLiving bl ()Ljava/util/Collection; getEffects EntityLiving bn ()F getHealth EntityLiving bq ()V getRareDrop EntityLiving bu ()F getMaxHealth EntityLiving by ()LAttributeMapBase; getAttributeMap EntityLiving bz ()LEnumMonsterType; getMonsterType EntityLiving c (ILItemStack;)V setEquipment EntityLiving c (LDamageSource;F)F applyMagicModifier EntityLiving c (LMobEffect;)V addEffect EntityLiving f combatTracker EntityLiving h (F)V heal EntityLiving g effects EntityLiving h_ ()V enterCombat EntityLiving i (F)V setHealth EntityLiving j (F)V damageArmor EntityLiving i updateEffects EntityLiving j_ ()Z isBaby EntityLiving j ()V exitCombat EntityLiving k (I)Z hasEffect EntityLiving m (F)V setAbsorptionHearts EntityLiving m (I)V removeEffect EntityLiving p (I)LItemStack; getEquipment EntityLiving t (LEntity;)Z hasLineOfSight EntityLiving aX ()V initAttributes EntityLiving aQ ticksFarFromPlayer EntityMinecartAbstract J ()V die EntityMinecartAbstract a (F)V setDamage EntityMinecartAbstract a (LDamageSource;F)Z damageEntity EntityMinecartAbstract c matrix EntityMinecartAbstract p ()F getDamage EntityMinecartAbstract q ()I getType EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock EntityMinecartAbstract t ()LIBlockData; getDisplayBlock EntityMinecartAbstract v ()I getDisplayBlockOffset EntityMinecartAbstract l (I)V SetDisplayBlockOffset EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock EntityMinecartContainer a items EntityMonster a (LDamageSource;F)Z damageEntity EntityOcelot ct ()I getCatType EntityOcelot r (I)V setCatType EntityOwnable b ()Ljava/lang/String; getOwnerUUID EntityOwnable m_ ()LEntity; getOwner EntityPainting c art EntityPig cl ()Z hasSaddle EntityPig l (Z)V setSaddle EntityPigZombie bm angerLevel EntityPigZombie bn soundDelay EntityPigZombie bo hurtBy EntityPlayer A ()LServerStatisticManager; getStatisticManager EntityPlayer E ()LIChatBaseComponent; getPlayerListName EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack EntityPlayer a (LContainer;)V updateInventory EntityPlayer a playerConnection EntityPlayer b server EntityPlayer bI locale EntityPlayer bJ removeQueue EntityPlayer bP lastSentExp EntityPlayer bQ invulnerableTicks EntityPlayer bV containerCounter EntityPlayer c playerInteractManager EntityPlayer cs ()V nextContainerCounter EntityPlayer f chunkCoordIntPairQueue EntityPlayer g_ ()V syncInventory EntityPlayer h ping EntityPlayer i viewingCredits EntityPlayer o ()V broadcastCarriedItem EntityPlayer r ()V triggerHealthUpdate EntityPlayer y ()LEntityHuman$EnumChatVisibility; getChatFlags EntityPotion a (I)V setPotionValue EntityPotion c item EntityPotion o ()I getPotionValue EntityProjectile a inGround EntityProjectile b shake EntityProjectile c blockX EntityProjectile d blockY EntityProjectile e blockZ EntityProjectile f inBlockId EntityProjectile g shooter EntityProjectile h shooterName EntityProjectile n ()LEntityLiving; getShooter EntitySheep b (LEnumColor;)V setColor EntitySheep cl ()LEnumColor; getColor EntitySheep cm ()Z isSheared EntitySheep l (Z)V setSheared EntitySkeleton a (I)V setSkeletonType EntitySkeleton cm ()I getSkeletonType EntitySlime A ()LItem; getLoot EntitySlime a (I)V setSize EntitySlime cm ()I getSize EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntitySpider aS ()F getHeadHeight EntityTNTPrimed a fuseTicks EntityTNTPrimed b source EntityTNTPrimed j ()LEntityLiving; getSource EntityTNTPrimed l ()V explode EntityTameableAnimal b (Ljava/lang/String;)V setOwnerUUID EntityTameableAnimal cl ()Z isTamed EntityTameableAnimal cn ()Z isSitting EntityTameableAnimal co ()LEntityLiving; getOwner EntityTameableAnimal cp ()LPathfinderGoalSit; getGoalSit EntityTameableAnimal m (Z)V setTamed EntityTameableAnimal n (Z)V setSitting EntityTracker a ()V updatePlayers EntityTracker a (LEntity;)V track EntityTracker a (LEntity;II)V addEntity EntityTracker a (LEntity;IIZ)V addEntity EntityTracker b (LEntity;)V untrackEntity EntityTracker b (LEntity;LPacket;)V sendPacketToEntity EntityTracker b (LEntityPlayer;)V untrackPlayer EntityTracker b world EntityTracker d trackedEntities EntityTrackerEntry a (Ljava/util/List;)V track EntityTrackerEntry a (LPacket;)V broadcast EntityTrackerEntry a tracker EntityTrackerEntry b (Ljava/util/List;)V scanPlayers EntityTrackerEntry b (LEntityPlayer;)V updatePlayer EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf EntityTrackerEntry d (LEntityPlayer;)V clear EntityTrackerEntry d xLoc EntityTrackerEntry e yLoc EntityTrackerEntry f zLoc EntityTrackerEntry g yRot EntityTrackerEntry h xRot EntityTrackerEntry o trackedPlayers EntityTrackerEntry t isMoving EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName EntityTypes a eggInfo EntityVillager bm village EntityVillager bn profession EntityVillager bq tradingPlayer EntityVillager bv riches EntityVillager bB inventory EntityVillager cl ()I getProfession EntityVillager r (I)V setProfession EntityWitherSkull a (Z)V setCharged EntityWitherSkull l ()Z isCharged EntityWolf a (LEnumColor;)V setCollarColor EntityWolf cv ()Z isAngry EntityWolf cw ()LEnumColor; getCollarColor EntityWolf o (Z)V setAngry EntityZombie a (LDamageSource;F)Z damageEntity EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityZombie bq ()V getRareDrop EntityZombie co ()Z isVillager EntityZombie l (Z)V setBaby EntityZombie m (Z)V setVillager EnumAnimation a NONE EnumAnimation b EAT EnumAnimation c DRINK EnumAnimation d BLOCK EnumAnimation e BOW ItemArmor$EnumArmorMaterial a LEATHER ItemArmor$EnumArmorMaterial b CHAIN ItemArmor$EnumArmorMaterial c IRON ItemArmor$EnumArmorMaterial d GOLD ItemArmor$EnumArmorMaterial e DIAMOND EntityPainting$EnumArt a KEBAB EntityPainting$EnumArt b AZTEC EntityPainting$EnumArt c ALBAN EntityPainting$EnumArt d AZTEC_2 EntityPainting$EnumArt e BOMB EntityPainting$EnumArt f PLANT EntityPainting$EnumArt g WASTELAND EntityPainting$EnumArt h POOL EntityPainting$EnumArt i COURBET EntityPainting$EnumArt j SEA EntityPainting$EnumArt k SUNSET EntityPainting$EnumArt l CREEBET EntityPainting$EnumArt m WANDERER EntityPainting$EnumArt n GRAHAM EntityPainting$EnumArt o MATCH EntityPainting$EnumArt p BUST EntityPainting$EnumArt q STAGE EntityPainting$EnumArt r VOID EntityPainting$EnumArt s SKULL_AND_ROSES EntityPainting$EnumArt t WITHER EntityPainting$EnumArt u FIGHTERS EntityPainting$EnumArt v POINTER EntityPainting$EnumArt w PIGSCENE EntityPainting$EnumArt x BURNING_SKULL EntityPainting$EnumArt y SKELETON EntityPainting$EnumArt z DONKEY_KONG EnumDirection$EnumAxis a X EnumDirection$EnumAxis b Y EnumDirection$EnumAxis c Z EnumDirection$EnumAxisDirection a POSITIVE EnumDirection$EnumAxisDirection b NEGATIVE TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR TileEntityBanner$EnumBannerPatternType E BORDER TileEntityBanner$EnumBannerPatternType F CURLY_BORDER TileEntityBanner$EnumBannerPatternType G CREEPER TileEntityBanner$EnumBannerPatternType H GRADIENT TileEntityBanner$EnumBannerPatternType I GRADIENT_UP TileEntityBanner$EnumBannerPatternType J BRICKS TileEntityBanner$EnumBannerPatternType K SKULL TileEntityBanner$EnumBannerPatternType L FLOWER TileEntityBanner$EnumBannerPatternType M MOJANG TileEntityBanner$EnumBannerPatternType a BASE TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM TileEntityBanner$EnumBannerPatternType g STRIPE_TOP TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL TileEntityBanner$EnumBannerPatternType o CROSS TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE BlockBed$EnumBedPart a HEAD BlockBed$EnumBedPart b FOOT EntityHuman$EnumBedResult a OK EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW EntityHuman$EnumBedResult d TOO_FAR_AWAY EntityHuman$EnumBedResult e OTHER_PROBLEM EntityHuman$EnumBedResult f NOT_SAFE EnumChatFormat a BLACK EnumChatFormat b DARK_BLUE EnumChatFormat c ()Z isFormat EnumChatFormat c DARK_GREEN EnumChatFormat d DARK_AQUA EnumChatFormat e DARK_RED EnumChatFormat f DARK_PURPLE EnumChatFormat g GOLD EnumChatFormat h GRAY EnumChatFormat i DARK_GRAY EnumChatFormat j BLUE EnumChatFormat k GREEN EnumChatFormat l AQUA EnumChatFormat m RED EnumChatFormat n LIGHT_PURPLE EnumChatFormat o YELLOW EnumChatFormat p WHITE EnumChatFormat q OBFUSCATED EnumChatFormat r BOLD EnumChatFormat s STRIKETHROUGH EnumChatFormat t UNDERLINE EnumChatFormat u ITALIC EnumChatFormat v RESET EntityHuman$EnumChatVisibility a FULL EntityHuman$EnumChatVisibility b SYSTEM EntityHuman$EnumChatVisibility c HIDDEN ChatClickable$EnumClickAction a OPEN_URL ChatClickable$EnumClickAction b OPEN_FILE ChatClickable$EnumClickAction c RUN_COMMAND ChatClickable$EnumClickAction d TWITCH_USER_INFO ChatClickable$EnumClickAction e SUGGEST_COMMAND ChatClickable$EnumClickAction f CHANGE_PAGE PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT BlockCobbleWall$EnumCobbleVariant a NORMAL BlockCobbleWall$EnumCobbleVariant b MOSSY EnumColor a ()I getColorIndex EnumColor a (I)LEnumColor; fromInvColorIndex EnumColor a WHITE EnumColor b ()I getInvColorIndex EnumColor b (I)LEnumColor; fromColorIndex EnumColor b ORANGE EnumColor c MAGENTA EnumColor d LIGHT_BLUE EnumColor e YELLOW EnumColor f LIME EnumColor g PINK EnumColor h GRAY EnumColor i SILVER EnumColor j CYAN EnumColor k PURPLE EnumColor l BLUE EnumColor m BROWN EnumColor n GREEN EnumColor o RED EnumColor p BLACK PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT BlockRedstoneComparator$EnumComparatorMode a COMPARE BlockRedstoneComparator$EnumComparatorMode b SUBTRACT EnumCreatureType a MONSTER EnumCreatureType b CREATURE EnumCreatureType c AMBIENT EnumCreatureType d WATER_CREATURE EnumDifficulty a (I)LEnumDifficulty; getById EnumDifficulty a PEACEFUL EnumDifficulty b EASY EnumDifficulty c NORMAL EnumDifficulty d HARD EnumDirection a (D)LEnumDirection; fromAngle EnumDirection a (I)LEnumDirection; fromType1 EnumDirection a DOWN EnumDirection b (I)LEnumDirection; fromType2 EnumDirection b UP EnumDirection c NORTH EnumDirection d ()LEnumDirection; opposite EnumDirection d SOUTH EnumDirection e WEST EnumDirection f EAST EnumDirection g ()I getAdjacentX EnumDirection h ()I getAdjacentY EnumDirection i ()I getAdjacentZ EnumDirection$EnumDirectionLimit a HORIZONTAL EnumDirection$EnumDirectionLimit b VERTICAL BlockDirt$EnumDirtVariant a DIRT BlockDirt$EnumDirtVariant b COARSE_DIRT BlockDirt$EnumDirtVariant c PODZOL BlockDoor$EnumDoorHalf a UPPER BlockDoor$EnumDoorHalf b LOWER BlockDoor$EnumDoorHinge a LEFT BlockDoor$EnumDoorHinge b RIGHT EntityInsentient$EnumEntityPositionType a ON_GROUND EntityInsentient$EnumEntityPositionType b IN_AIR EntityInsentient$EnumEntityPositionType c IN_WATER PacketPlayInUseEntity$EnumEntityUseAction a INTERACT PacketPlayInUseEntity$EnumEntityUseAction b ATTACK PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT ItemFish$EnumFish a COD ItemFish$EnumFish b SALMON ItemFish$EnumFish c CLOWNFISH ItemFish$EnumFish d PUFFERFISH BlockFlowerPot$EnumFlowerPotContents a EMPTY BlockFlowerPot$EnumFlowerPotContents b POPPY BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID BlockFlowerPot$EnumFlowerPotContents d ALLIUM BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA BlockFlowerPot$EnumFlowerPotContents f RED_TULIP BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY BlockFlowerPot$EnumFlowerPotContents k DANDELION BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH BlockFlowerPot$EnumFlowerPotContents u FERN BlockFlowerPot$EnumFlowerPotContents v CACTUS BlockFlowers$EnumFlowerType a YELLOW BlockFlowers$EnumFlowerType b RED BlockFlowers$EnumFlowerVarient a DANDELION BlockFlowers$EnumFlowerVarient b POPPY BlockFlowers$EnumFlowerVarient c BLUE_ORCHID BlockFlowers$EnumFlowerVarient d ALLIUM BlockFlowers$EnumFlowerVarient e HOUSTONIA BlockFlowers$EnumFlowerVarient f RED_TULIP BlockFlowers$EnumFlowerVarient g ORANGE_TULIP BlockFlowers$EnumFlowerVarient h WHITE_TULIP BlockFlowers$EnumFlowerVarient i PINK_TULIP BlockFlowers$EnumFlowerVarient j OXEYE_DAISY GameRules$EnumGameRuleType a ANY_VALUE GameRules$EnumGameRuleType b BOOLEAN_VALUE GameRules$EnumGameRuleType c NUMERICAL_VALUE WorldSettings$EnumGamemode a ()I getId WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById WorldSettings$EnumGamemode a NOT_SET WorldSettings$EnumGamemode b SURVIVAL WorldSettings$EnumGamemode c CREATIVE WorldSettings$EnumGamemode d ADVENTURE WorldSettings$EnumGamemode e SPECTATOR GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE GenLayerSpecial$EnumGenLayerSpecial c SPECIAL BlockStairs$EnumHalf a TOP BlockStairs$EnumHalf b BOTTOM ChatHoverable$EnumHoverAction a SHOW_TEXT ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT ChatHoverable$EnumHoverAction c SHOW_ITEM ChatHoverable$EnumHoverAction d SHOW_ENTITY BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant b NORTH BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant d WEST BlockHugeMushroom$EnumHugeMushroomVariant e CENTER BlockHugeMushroom$EnumHugeMushroomVariant f EAST BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant j STEM BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM EnumItemRarity a COMMON EnumItemRarity b UNCOMMON EnumItemRarity c RARE EnumItemRarity d EPIC BlockLever$EnumLeverPosition a DOWN_X BlockLever$EnumLeverPosition b EAST BlockLever$EnumLeverPosition c WEST BlockLever$EnumLeverPosition d SOUTH BlockLever$EnumLeverPosition e NORTH BlockLever$EnumLeverPosition f UP_Z BlockLever$EnumLeverPosition g UP_X BlockLever$EnumLeverPosition h DOWN_Z BlockLogAbstract$EnumLogRotation a X BlockLogAbstract$EnumLogRotation b Y BlockLogAbstract$EnumLogRotation c Z BlockLogAbstract$EnumLogRotation d NONE BlockWood$EnumLogVariant a OAK BlockWood$EnumLogVariant b SPRUCE BlockWood$EnumLogVariant c BIRCH BlockWood$EnumLogVariant d JUNGLE BlockWood$EnumLogVariant e ACACIA BlockWood$EnumLogVariant f DARK_OAK EntityMinecartAbstract$EnumMinecartType a RIDEABLE EntityMinecartAbstract$EnumMinecartType b CHEST EntityMinecartAbstract$EnumMinecartType c FURNACE EntityMinecartAbstract$EnumMinecartType d TNT EntityMinecartAbstract$EnumMinecartType e SPAWNER EntityMinecartAbstract$EnumMinecartType f HOPPER EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK BlockPressurePlateBinary$EnumMobType a EVERYTHING BlockPressurePlateBinary$EnumMobType b MOBS BlockMonsterEggs$EnumMonsterEggVarient a STONE BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK EnumMonsterType a UNDEFINED EnumMonsterType b UNDEAD EnumMonsterType c ARTHROPOD MovingObjectPosition$EnumMovingObjectType a MISS MovingObjectPosition$EnumMovingObjectType b BLOCK MovingObjectPosition$EnumMovingObjectType c ENTITY ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS ScoreboardTeamBase$EnumNameTagVisibility b NEVER ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM EnumParticle A FLAME EnumParticle B LAVA EnumParticle C FOOTSTEP EnumParticle D CLOUD EnumParticle E REDSTONE EnumParticle F SNOWBALL EnumParticle G SNOW_SHOVEL EnumParticle H SLIME EnumParticle I HEART EnumParticle J BARRIER EnumParticle K ITEM_CRACK EnumParticle L BLOCK_CRACK EnumParticle M BLOCK_DUST EnumParticle N WATER_DROP EnumParticle O ITEM_TAKE EnumParticle P MOB_APPEARANCE EnumParticle a EXPLOSION_NORMAL EnumParticle b EXPLOSION_LARGE EnumParticle c EXPLOSION_HUGE EnumParticle d FIREWORKS_SPARK EnumParticle e WATER_BUBBLE EnumParticle f WATER_SPLASH EnumParticle g WATER_WAKE EnumParticle h SUSPENDED EnumParticle i SUSPENDED_DEPTH EnumParticle j CRIT EnumParticle k CRIT_MAGIC EnumParticle l SMOKE_NORMAL EnumParticle m SMOKE_LARGE EnumParticle n SPELL EnumParticle o SPELL_INSTANT EnumParticle p SPELL_MOB EnumParticle q SPELL_MOB_AMBIENT EnumParticle r SPELL_WITCH EnumParticle s DRIP_WATER EnumParticle t DRIP_LAVA EnumParticle u VILLAGER_ANGRY EnumParticle v VILLAGER_HAPPY EnumParticle w TOWN_AURA EnumParticle x NOTE EnumParticle y PORTAL EnumParticle z ENCHANTMENT_TABLE BlockPistonExtension$EnumPistonType a DEFAULT BlockPistonExtension$EnumPistonType b STICKY PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER PacketPlayOutPosition$EnumPlayerTeleportFlags a X PacketPlayOutPosition$EnumPlayerTeleportFlags b Y PacketPlayOutPosition$EnumPlayerTeleportFlags c Z PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT BlockPrismarine$EnumPrismarineVariant a ROUGH BlockPrismarine$EnumPrismarineVariant b BRICKS BlockPrismarine$EnumPrismarineVariant c DARK EnumProtocol a HANDSHAKING EnumProtocol b PLAY EnumProtocol c STATUS EnumProtocol d LOGIN EnumProtocolDirection a SERVERBOUND EnumProtocolDirection b CLIENTBOUND LoginListener$EnumProtocolState a HELLO LoginListener$EnumProtocolState b KEY LoginListener$EnumProtocolState c AUTHENTICATING LoginListener$EnumProtocolState d READY_TO_ACCEPT LoginListener$EnumProtocolState f ACCEPTED BlockQuartz$EnumQuartzVariant a DEFAULT BlockQuartz$EnumQuartzVariant b CHISELED BlockQuartz$EnumQuartzVariant c LINES_Y BlockQuartz$EnumQuartzVariant d LINES_X BlockQuartz$EnumQuartzVariant e LINES_Z EntityRabbit cn ()I getRabbitType EntityRabbit r (I)V setRabbitType EntityRabbit$EnumRabbitState a NONE EntityRabbit$EnumRabbitState b HOP EntityRabbit$EnumRabbitState c STEP EntityRabbit$EnumRabbitState d SPRINT EntityRabbit$EnumRabbitState e ATTACK BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT BlockRedSandstone$EnumRedSandstoneVariant b CHISELED BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH BlockRedstoneWire$EnumRedstoneWireConnection a UP BlockRedstoneWire$EnumRedstoneWireConnection b SIDE BlockRedstoneWire$EnumRedstoneWireConnection c NONE PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED BlockSand$EnumSandVariant a SAND BlockSand$EnumSandVariant b RED_SAND BlockSandStone$EnumSandstoneVariant a DEFAULT BlockSandStone$EnumSandstoneVariant b CHISELED BlockSandStone$EnumSandstoneVariant c SMOOTH PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS EnumSkyBlock a SKY EnumSkyBlock b BLOCK BlockStepAbstract$EnumSlabHalf a TOP BlockStepAbstract$EnumSlabHalf b BOTTOM BlockStairs$EnumStairShape a STRAIGHT BlockStairs$EnumStairShape b INNER_LEFT BlockStairs$EnumStairShape c INNER_RIGHT BlockStairs$EnumStairShape d OUTER_LEFT BlockStairs$EnumStairShape e OUTER_RIGHT BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ BlockStone$EnumStoneVariant a STONE BlockStone$EnumStoneVariant b GRANITE BlockStone$EnumStoneVariant c GRANITE_SMOOTH BlockStone$EnumStoneVariant d DIORITE BlockStone$EnumStoneVariant e DIORITE_SMOOTH BlockStone$EnumStoneVariant f ANDESITE BlockStone$EnumStoneVariant g ANDESITE_SMOOTH BlockSmoothBrick$EnumStonebrickType a DEFAULT BlockSmoothBrick$EnumStonebrickType b MOSSY BlockSmoothBrick$EnumStonebrickType c CRACKED BlockSmoothBrick$EnumStonebrickType d CHISELED BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER BlockTallPlant$EnumTallFlowerVariants b SYRINGA BlockTallPlant$EnumTallFlowerVariants c GRASS BlockTallPlant$EnumTallFlowerVariants d FERN BlockTallPlant$EnumTallFlowerVariants e ROSE BlockTallPlant$EnumTallFlowerVariants f PAEONIA BlockLongGrass$EnumTallGrassType a DEAD_BUSH BlockLongGrass$EnumTallGrassType b GRASS BlockLongGrass$EnumTallGrassType c FERN BlockTallPlant$EnumTallPlantHalf a UPPER BlockTallPlant$EnumTallPlantHalf b LOWER BiomeBase$EnumTemperature a OCEAN BiomeBase$EnumTemperature b COLD BiomeBase$EnumTemperature c MEDIUM BiomeBase$EnumTemperature d WARM Chunk$EnumTileEntityState a IMMEDIATE Chunk$EnumTileEntityState b QUEUED Chunk$EnumTileEntityState c CHECK PacketPlayOutTitle$EnumTitleAction a TITLE PacketPlayOutTitle$EnumTitleAction b SUBTITLE PacketPlayOutTitle$EnumTitleAction c TIMES PacketPlayOutTitle$EnumTitleAction d CLEAR PacketPlayOutTitle$EnumTitleAction e RESET Item$EnumToolMaterial a WOOD Item$EnumToolMaterial b STONE Item$EnumToolMaterial c IRON Item$EnumToolMaterial d EMERALD Item$EnumToolMaterial e GOLD BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST BlockTrapdoor$EnumTrapdoorHalf a TOP BlockTrapdoor$EnumTrapdoorHalf b BOTTOM PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS EnumWorldBorderState a GROWING EnumWorldBorderState b SHRINKING EnumWorldBorderState c STATIONARY ExpirableListEntry c ()Ljava/util/Date; getExpires ExpirableListEntry d ()Ljava/lang/String; getReason Explosion c ()LEntityLiving; getSource Explosion d ()V clearBlocks Explosion d world Explosion e ()Ljava/util/List; getBlocks Explosion e posX Explosion f posY Explosion g posZ Explosion h source Explosion i size Explosion j blocks FoodMetaData a ()I getFoodLevel FoodMetaData a (IF)V eat FoodMetaData a foodLevel FoodMetaData b saturationLevel FoodMetaData c exhaustionLevel FoodMetaData d foodTickTimer FoodMetaData e ()F getSaturationLevel GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize GameRules a (Ljava/lang/String;)Ljava/lang/String; get GameRules a (Ljava/lang/String;Ljava/lang/String;)V set GameRules b ()[Ljava/lang/String; getGameRules GameRules b (Ljava/lang/String;)Z getBoolean GameRules e (Ljava/lang/String;)Z contains GenericAttributes a maxHealth IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread IAsyncTaskHandler aJ ()Z isMainThread IAttribute a ()Ljava/lang/String; getName IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower IBlockAccess d (LBlockPosition;)Z isEmpty IBlockAccess p (LBlockPosition;)LIBlockData; getType IBlockAccess s (LBlockPosition;)LTileEntity; getTileEntity IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set IBlockData b (LIBlockState;)Ljava/lang/Comparable; get IBlockData c ()LBlock; getBlock IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling IChatBaseComponent b ()LChatModifier; getChatModifier IChatBaseComponent e ()Ljava/lang/String; getText IChunkProvider a (II)Z isChunkLoaded IChunkProvider a (LBlockPosition;)LChunk; getChunkAt IChunkProvider a (LChunk;II)V recreateStructures IChunkProvider a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor IChunkProvider a (LIChunkProvider;II)V getChunkAt IChunkProvider a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature IChunkProvider a (ZLIProgressUpdate;)Z saveChunks IChunkProvider d ()Z unloadChunks IChunkProvider d (II)LChunk; getOrCreateChunk IChunkProvider e ()Z canSave IChunkProvider f ()Ljava/lang/String; getName IChunkProvider g ()I getLoadedChunks ICommand a (LICommandListener;)Z canUse ICommand a (LICommandListener;[Ljava/lang/String;)V execute ICommand a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete ICommand b ([Ljava/lang/String;I)Z isListStart ICommand c ()Ljava/lang/String; getCommand ICommand c (LICommandListener;)Ljava/lang/String; getUsage ICommandHandler a ()Ljava/util/Map; getCommands ICommandListener a (LIChatBaseComponent;)V sendMessage ICommandListener c ()LBlockPosition; getChunkCoordinates ICommandListener e_ ()Ljava/lang/String; getName ICommandListener e ()LWorld; getWorld ICommandListener f_ ()LIChatBaseComponent; getScoreboardDisplayName ICommandListener u_ ()Z getSendCommandFeedback ICrafting a (LContainer;II)V setContainerData ICrafting a (LContainer;LIInventory;)V setContainerData IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile IDataManager a (LWorldData;)V saveWorldData IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader IDataManager b ()Ljava/io/File; getDirectory IDataManager c ()V checkSession IDataManager d ()LWorldData; getWorldData IDataManager e ()LIPlayerFileData; getPlayerFileData IHopper z ()LWorld; getWorld IInventory a (I)LItemStack; getItem IInventory a (II)LItemStack; splitStack IInventory a (ILItemStack;)V setItem IInventory a_ (I)I getProperty IInventory b (I)LItemStack; splitWithoutUpdate IInventory b (LEntityHuman;)V startOpen IInventory c (LEntityHuman;)V closeContainer IInventory o_ ()I getSize IInventory p_ ()V update IInventory q_ ()I getMaxStackSize IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers IMerchant f_ ()LIChatBaseComponent; getScoreboardDisplayName IMinecraftServer H ()Ljava/lang/String; getVersion IMinecraftServer K ()[Ljava/lang/String; getPlayers IMinecraftServer d_ ()Ljava/lang/String; getPlugins IMinecraftServer M ()Z isDebugging IMinecraftServer e (Ljava/lang/String;)V info IMinecraftServer f (Ljava/lang/String;)V warning IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand IMojangStatistics ad ()Z getSnooperEnabled INamable l ()Ljava/lang/String; getName INamableTileEntity e_ ()Ljava/lang/String; getName INamableTileEntity f_ ()LIChatBaseComponent; getScoreboardDisplayName INamableTileEntity l_ ()Z hasCustomName IPlayerFileData a (LEntityHuman;)V save IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers IPosition a ()D getX IPosition b ()D getY IPosition c ()D getZ IProjectile c (DDDFF)V shoot IScoreboardCriteria a ()Ljava/lang/String; getName IScoreboardCriteria a (Ljava/util/List;)I getScoreModifier IScoreboardCriteria a criteria IScoreboardCriteria b ()Z isReadOnly ISourceBlock d ()LBlockPosition; getBlockPosition ISourceBlock h ()LTileEntity; getTileEntity ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer ITileEntityContainer k ()Ljava/lang/String; getContainerName IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace IWorldInventory a (LEnumDirection;)[I getSlotsForFace IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace IntHashMap a (I)Ljava/lang/Object; get InventoryCraftResult a items InventoryCrafting a items InventoryLargeChest b left InventoryLargeChest c right InventoryMerchant a merchant InventoryMerchant b itemsInSlots InventoryMerchant c player InventoryMerchant d recipe InventoryMerchant i ()LMerchantRecipe; getRecipe InventorySubcontainer c items InventorySubcontainer p_ ()V update InventorySubcontainer q_ ()I getMaxStackSize InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory InventoryUtils a (LWorld;DDDLItemStack;)V dropItem InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity IpBanList a (Ljava/net/SocketAddress;)Z isBanned IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get Item a ()Ljava/lang/String; getName Item a (I)I filterData Item a (LBlock;)LItem; getItemOf Item a (LItemStack;LBlock;)F getDestroySpeed Item a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith Item b (I)LItem; getById Item b (LBlock;)Z canDestroySpecialBlock Item b (LItem;)I getId Item c durability Item d (I)LItem; setMaxDurability Item d craftingResult Item e REGISTRY Item h maxStackSize Item j ()I getMaxStackSize Item l ()I getMaxDurability Item l name Item m ()Z usesDurability ItemBlock a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith ItemFood h (LItemStack;)I getNutrition ItemFood i (LItemStack;)F getSaturationModifier ItemMultiTexture a (I)I filterData ItemStack A ()I getRepairCost ItemStack a (I)LItemStack; cloneAndSubtract ItemStack a (ILjava/util/Random;)Z isDamaged ItemStack a (ILEntityLiving;)V damage ItemStack a (LEnchantment;I)V addEnchantment ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z placeItem ItemStack a (LItem;)V setItem ItemStack a (LItemStack;)Z doMaterialsMatch ItemStack a (LItemStack;LItemStack;)Z equals ItemStack a (LNBTTagCompound;)LItemStack; createStack ItemStack b ()LItem; getItem ItemStack b (I)V setData ItemStack b (LItemStack;LItemStack;)Z matches ItemStack b (LNBTTagCompound;)LNBTTagCompound; save ItemStack b count ItemStack c ()I getMaxStackSize ItemStack c (I)V setRepairCost ItemStack d ()Z isStackable ItemStack d (LNBTTagCompound;)V setTag ItemStack d item ItemStack e tag ItemStack f ()Z usesData ItemStack f damage ItemStack i ()I getData ItemStack k ()LItemStack; cloneItemStack ItemStack n ()Z hasTag ItemStack o ()LNBTTagCompound; getTag ItemStack p ()LNBTTagList; getEnchantments ItemStack q ()Ljava/lang/String; getName ItemStack s ()Z hasName ItemStack w ()Z hasEnchantments ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap Items A MUSHROOM_STEW Items B GOLDEN_SWORD Items C GOLDEN_SHOVEL Items D GOLDEN_PICKAXE Items E GOLDEN_AXE Items F STRING Items G FEATHER Items H GUNPOWDER Items I WOODEN_HOE Items J STONE_HOE Items K IRON_HOE Items L DIAMOND_HOE Items M GOLDEN_HOE Items N WHEAT_SEEDS Items O WHEAT Items P BREAD Items Q LEATHER_HELMET Items R LEATHER_CHESTPLATE Items S LEATHER_LEGGINGS Items T LEATHER_BOOTS Items U CHAINMAIL_HELMET Items V CHAINMAIL_CHESTPLATE Items W CHAINMAIL_LEGGINGS Items X CHAINMAIL_BOOTS Items Y IRON_HELMET Items Z IRON_CHESTPLATE Items a (Ljava/lang/String;)LItem; get Items a IRON_SHOVEL Items aA SADDLE Items aB IRON_DOOR Items aC REDSTONE Items aD SNOWBALL Items aE BOAT Items aF LEATHER Items aG MILK_BUCKET Items aH BRICK Items aI CLAY_BALL Items aJ REEDS Items aK PAPER Items aL BOOK Items aM SLIME Items aN CHEST_MINECART Items aO FURNACE_MINECART Items aP EGG Items aQ COMPASS Items aR FISHING_ROD Items aS CLOCK Items aT GLOWSTONE_DUST Items aU FISH Items aV COOKED_FISH Items aW DYE Items aX BONE Items aY SUGAR Items aZ CAKE Items aa IRON_LEGGINGS Items ab IRON_BOOTS Items ac DIAMOND_HELMET Items ad DIAMOND_CHESTPLATE Items ae DIAMOND_LEGGINGS Items af DIAMOND_BOOTS Items ag GOLDEN_HELMET Items ah GOLDEN_CHESTPLATE Items ai GOLDEN_LEGGINGS Items aj GOLDEN_BOOTS Items ak FLINT Items al PORKCHOP Items am COOKED_PORKCHOP Items an PAINTING Items ao GOLDEN_APPLE Items ap SIGN Items aq WOODEN_DOOR Items ar SPRUCE_DOOR Items as BIRCH_DOOR Items at JUNGLE_DOOR Items au ACACIA_DOOR Items av DARK_OAK_DOOR Items aw BUCKET Items ax WATER_BUCKET Items ay LAVA_BUCKET Items az MINECART Items b IRON_PICKAXE Items bA GLASS_BOTTLE Items bB SPIDER_EYE Items bC FERMENTED_SPIDER_EYE Items bD BLAZE_POWDER Items bE MAGMA_CREAM Items bF BREWING_STAND Items bG CAULDRON Items bH ENDER_EYE Items bI SPECKLED_MELON Items bJ SPAWN_EGG Items bK EXPERIENCE_BOTTLE Items bL FIRE_CHARGE Items bM WRITABLE_BOOK Items bN WRITTEN_BOOK Items bO EMERALD Items bP ITEM_FRAME Items bQ FLOWER_POT Items bR CARROT Items bS POTATO Items bT BAKED_POTATO Items bU POISONOUS_POTATO Items bV MAP Items bW GOLDEN_CARROT Items bX SKULL Items bY CARROT_ON_A_STICK Items bZ NETHER_STAR Items ba BED Items bb REPEATER Items bc COOKIE Items bd FILLED_MAP Items be SHEARS Items bf MELON Items bg PUMPKIN_SEEDS Items bh MELON_SEEDS Items bi BEEF Items bj COOKED_BEEF Items bk CHICKEN Items bl COOKED_CHICKEN Items bm MUTTON Items bn COOKED_MUTTON Items bo RABBIT Items bp COOKED_RABBIT Items bq RABBIT_STEW Items br RABBIT_FOOT Items bs RABBIT_HIDE Items bt ROTTEN_FLESH Items bu ENDER_PEARL Items bv BLAZE_ROD Items bw GHAST_TEAR Items bx GOLD_NUGGET Items by NETHER_WART Items bz POTION Items c IRON_AXE Items cA RECORD_11 Items cB RECORD_WAIT Items cC PRISMARINE_SHARD Items cD PRISMARINE_CRYSTALS Items cE BANNER Items ca PUMPKIN_PIE Items cb FIREWORKS Items cc FIREWORK_CHARGE Items cd ENCHANTED_BOOK Items ce COMPARATOR Items cf NETHERBRICK Items cg QUARTZ Items ch TNT_MINECART Items ci HOPPER_MINECART Items cj ARMOR_STAND Items ck IRON_HORSE_ARMOR Items cl GOLDEN_HORSE_ARMOR Items cm DIAMOND_HORSE_ARMOR Items cn LEAD Items co NAME_TAG Items cp COMMAND_BLOCK_MINECART Items cq RECORD_13 Items cr RECORD_CAT Items cs RECORD_BLOCKS Items ct RECORD_CHIRP Items cu RECORD_FAR Items cv RECORD_MALL Items cw RECORD_MELLOHI Items cx RECORD_STAL Items cy RECORD_STRAD Items cz RECORD_WARD Items d FLINT_AND_STEEL Items e APPLE Items f BOW Items g ARROW Items h COAL Items i DIAMOND Items j IRON_INGOT Items k GOLD_INGOT Items l IRON_SWORD Items m WOODEN_SWORD Items n WOODEN_SHOVEL Items o WOODEN_PICKAXE Items p WOODEN_AXE Items q STONE_SWORD Items r STONE_SHOVEL Items s STONE_PICKAXE Items t STONE_AXE Items u DIAMOND_SWORD Items v DIAMOND_SHOVEL Items w DIAMOND_PICKAXE Items x DIAMOND_AXE Items y STICK Items z BOWL JsonList a ()[Ljava/lang/String; getEntries JsonList a (LJsonListEntry;)V add JsonList b ()Z isEnabled JsonList b (Ljava/lang/Object;)LJsonListEntry; get JsonList c (Ljava/lang/Object;)V remove JsonList d ()Z isEmpty JsonList f ()V save JsonList g ()V load JsonListEntry e ()Z hasExpired JsonListEntry f ()Ljava/lang/Object; getKey LazyInitVar b ()Ljava/lang/Object; init LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get LoginListener a (Ljava/lang/String;)V disconnect LoginListener a networkManager LoginListener d (LLoginListener;)Ljavax/crypto/SecretKey; d LoginListener d random LoginListener f server LoginListener k loginKey LongHashMap a ()I count LongHashMap a (J)Ljava/lang/Object; getEntry LongHashMap a (JLjava/lang/Object;)V put LongHashMap a entries LongHashMap b (J)Z contains LongHashMap b count LongHashMap d (J)Ljava/lang/Object; remove MapIcon a type MapIcon b x MapIcon c y MapIcon d rotation MapIcon a ()B getType MapIcon b ()B getX MapIcon c ()B getY MapIcon d ()B getRotation Material A CACTUS Material B CLAY Material C PUMPKIN Material D DRAGON_EGG Material E PORTAL Material F CAKE Material G WEB Material H PISTON Material I BANNER Material J canBurn Material a ()Z isBuildable Material a AIR Material b ()Z blocksLight Material b GRASS Material c ()Z isSolid Material c EARTH Material d ()Z isLiquid Material d WOOD Material e STONE Material f ORE Material g HEAVY Material h ()Z isBurnable Material h WATER Material i LAVA Material j ()Z isReplaceable Material j LEAVES Material k PLANT Material l ()Z isAlwaysDestroyable Material l REPLACEABLE_PLANT Material m ()I getPushReaction Material m SPONGE Material n CLOTH Material o FIRE Material p SAND Material q ORIENTABLE Material r WOOL Material s SHATTERABLE Material t BUILDABLE_GLASS Material u TNT Material v CORAL Material w ICE Material x SNOW_LAYER Material y PACKED_ICE Material z SNOW_BLOCK MathHelper a (D)F sqrt MathHelper a (F)F sin MathHelper a (III)I clamp MathHelper a (Ljava/util/Random;II)I nextInt MathHelper b (F)F cos MathHelper c (D)I floor MerchantRecipe a ()LItemStack; getBuyItem1 MerchantRecipe a buyingItem1 MerchantRecipe b ()LItemStack; getBuyItem2 MerchantRecipe b buyingItem2 MerchantRecipe c ()Z hasSecondItem MerchantRecipe c sellingItem MerchantRecipe d ()LItemStack; getBuyItem3 MerchantRecipe d uses MerchantRecipe e maxUses MerchantRecipe f rewardExp MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a net/minecraft/server/MinecraftServer C ()Z getAllowNether net/minecraft/server/MinecraftServer A spawnAnimals net/minecraft/server/MinecraftServer B spawnNPCs net/minecraft/server/MinecraftServer C pvpMode net/minecraft/server/MinecraftServer D allowFlight net/minecraft/server/MinecraftServer E motd net/minecraft/server/MinecraftServer H ()Ljava/lang/String; getVersion net/minecraft/server/MinecraftServer K ()[Ljava/lang/String; getPlayers net/minecraft/server/MinecraftServer M ()Z isDebugging net/minecraft/server/MinecraftServer L demoMode net/minecraft/server/MinecraftServer N ()Lnet/minecraft/server/MinecraftServer; getServer net/minecraft/server/MinecraftServer P ()LICommandHandler; getCommandHandler net/minecraft/server/MinecraftServer W ()Z getSpawnMonsters net/minecraft/server/MinecraftServer Y ()LConvertable; getConvertable net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer net/minecraft/server/MinecraftServer a (LWorldSettings$EnumGamemode;)V setGamemode net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabCompleteCommand net/minecraft/server/MinecraftServer a (Z)V saveChunks net/minecraft/server/MinecraftServer aE ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository net/minecraft/server/MinecraftServer aF ()LUserCache; getUserCache net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getResourcePack net/minecraft/server/MinecraftServer aa serverThread net/minecraft/server/MinecraftServer ac ()Ljava/lang/String; getResourcePackHash net/minecraft/server/MinecraftServer ad ()Z getSnooperEnabled net/minecraft/server/MinecraftServer af ()Z getOnlineMode net/minecraft/server/MinecraftServer ag ()Z getSpawnAnimals net/minecraft/server/MinecraftServer ah ()Z getSpawnNPCs net/minecraft/server/MinecraftServer aj ()Z getPVP net/minecraft/server/MinecraftServer ak ()Z getAllowFlight net/minecraft/server/MinecraftServer al ()Z getEnableCommandBlock net/minecraft/server/MinecraftServer am ()Ljava/lang/String; getMotd net/minecraft/server/MinecraftServer an ()I getMaxBuildHeight net/minecraft/server/MinecraftServer ao ()Z isStopped net/minecraft/server/MinecraftServer ap ()LPlayerList; getPlayerList net/minecraft/server/MinecraftServer aw ()I getSpawnProtection net/minecraft/server/MinecraftServer ax ()Z getForceGamemode net/minecraft/server/MinecraftServer aA ()I getIdleTimeout net/minecraft/server/MinecraftServer b (I)V setPort net/minecraft/server/MinecraftServer c methodProfiler net/minecraft/server/MinecraftServer d worldServer net/minecraft/server/MinecraftServer d (I)V setIdleTimeout net/minecraft/server/MinecraftServer d (Z)V setOnlineMode net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info net/minecraft/server/MinecraftServer e (Z)V setSpawnAnimals net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning net/minecraft/server/MinecraftServer f (Z)V setSpawnNPCs net/minecraft/server/MinecraftServer g (Z)V setPVP net/minecraft/server/MinecraftServer h (Z)V setAllowFlight net/minecraft/server/MinecraftServer i ()Z init net/minecraft/server/MinecraftServer i (Z)V setForceGamemode net/minecraft/server/MinecraftServer k LOGGER net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld net/minecraft/server/MinecraftServer l ()Z getGenerateStructures net/minecraft/server/MinecraftServer m convertable net/minecraft/server/MinecraftServer m ()LWorldSettings$EnumGamemode; getGamemode net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd net/minecraft/server/MinecraftServer n ()LEnumDifficulty; getDifficulty net/minecraft/server/MinecraftServer o universe net/minecraft/server/MinecraftServer o ()Z isHardcore net/minecraft/server/MinecraftServer t ()V stop net/minecraft/server/MinecraftServer u ()Ljava/lang/String; getServerIp net/minecraft/server/MinecraftServer v ()Z isRunning net/minecraft/server/MinecraftServer t serverIp net/minecraft/server/MinecraftServer w ()V safeShutdown net/minecraft/server/MinecraftServer w isRunning net/minecraft/server/MinecraftServer x isStopped net/minecraft/server/MinecraftServer y ticks net/minecraft/server/MinecraftServer z onlineMode MobEffect a ()I getEffectId MobEffect a (LEntityLiving;)Z tick MobEffect a (Z)V setSplash MobEffect b ()I getDuration MobEffect b effectId MobEffect c ()I getAmplifier MobEffect c duration MobEffect d amplification MobEffect e ()Z isAmbient MobEffect e splash MobEffect f ()Z isShowParticles MobEffect f ambient MobEffect h particles MobEffectList H id MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect MobEffectList a (LEntityLiving;I)V tick MobEffectList a byId MobEffectList b ()Z isInstant MobEffectList c FASTER_MOVEMENT MobEffectList d ()I getId MobEffectList d SLOWER_MOVEMENT MobEffectList e FASTER_DIG MobEffectList f SLOWER_DIG MobEffectList g INCREASE_DAMAGE MobEffectList h ()D getDurationModifier MobEffectList h HEAL MobEffectList i HARM MobEffectList j JUMP MobEffectList k CONFUSION MobEffectList l REGENERATION MobEffectList m RESISTANCE MobEffectList n FIRE_RESISTANCE MobEffectList o WATER_BREATHING MobEffectList p INVISIBILITY MobEffectList q BLINDNESS MobEffectList r NIGHT_VISION MobEffectList s HUNGER MobEffectList t WEAKNESS MobEffectList u POISON MobEffectList v WITHER MobEffectList w HEALTH_BOOST MobEffectList x ABSORBTION MobEffectList y SATURATION MobSpawnerAbstract a (Ljava/lang/String;)V setMobName MobSpawnerAbstract a spawnDelay MobSpawnerAbstract b mobName MobSpawnerAbstract c mobs MobSpawnerAbstract d spawnData MobSpawnerAbstract f ()Ljava/lang/String; getMobName MobSpawnerAbstract g minSpawnDelay MobSpawnerAbstract h maxSpawnDelay MobSpawnerAbstract i spawnCount MobSpawnerAbstract k maxNearbyEntities MobSpawnerAbstract l requiredPlayerRange MobSpawnerAbstract m spawnRange MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse EntityTypes$MonsterEggInfo d killEntityStatistic MovingObjectPosition a type MovingObjectPosition b direction MovingObjectPosition c pos MovingObjectPosition d entity NBTBase a ()B getTypeId NBTBase a (B)LNBTBase; createTag NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load NBTBase a (Ljava/io/DataOutput;)V write NBTBase b ()LNBTBase; clone NBTBase c_ ()Z isEmpty NBTTagByte b data NBTTagByteArray b data NBTTagCompound a (Ljava/lang/String;)LNBTBase; get NBTTagCompound a (Ljava/lang/String;B)V setByte NBTTagCompound a (Ljava/lang/String;D)V setDouble NBTTagCompound a (Ljava/lang/String;F)V setFloat NBTTagCompound a (Ljava/lang/String;I)V setInt NBTTagCompound a (Ljava/lang/String;J)V setLong NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set NBTTagCompound a (Ljava/lang/String;S)V setShort NBTTagCompound a (Ljava/lang/String;Z)V setBoolean NBTTagCompound a (Ljava/lang/String;[B)V setByteArray NBTTagCompound a (Ljava/lang/String;[I)V setIntArray NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType NBTTagCompound c (Ljava/lang/String;)Z hasKey NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList NBTTagCompound b map NBTTagCompound d (Ljava/lang/String;)B getByte NBTTagCompound e (Ljava/lang/String;)S getShort NBTTagCompound f (Ljava/lang/String;)I getInt NBTTagCompound g (Ljava/lang/String;)J getLong NBTTagCompound h (Ljava/lang/String;)F getFloat NBTTagCompound i (Ljava/lang/String;)D getDouble NBTTagCompound j (Ljava/lang/String;)Ljava/lang/String; getString NBTTagCompound k (Ljava/lang/String;)[B getByteArray NBTTagCompound l (Ljava/lang/String;)[I getIntArray NBTTagCompound m (Ljava/lang/String;)LNBTTagCompound; getCompound NBTTagCompound n (Ljava/lang/String;)Z getBoolean NBTTagCompound o (Ljava/lang/String;)V remove NBTTagDouble b data NBTTagFloat b data NBTTagInt b data NBTTagIntArray b data NBTTagList a (LNBTBase;)V add NBTTagList b (I)LNBTTagCompound; get NBTTagList c ()I size NBTTagList c list NBTTagList d type NBTTagList f (I)Ljava/lang/String; getString NBTTagLong b data NBTTagShort b data NBTTagString b data NetworkManager a (LIChatBaseComponent;)V close NetworkManager a (LPacket;)V handle NetworkManager a (Ljavax/crypto/SecretKey;)V a NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress NetworkManager i ()LPacketListener; getPacketListener PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a PacketPlayInAbilities b ()Z isFlying PacketPlayInBlockPlace b ()I getFace PacketPlayInBlockPlace c ()LItemStack; getItemStack PacketPlayInCloseWindow a id PacketPlayInEntityAction b animation PacketPlayInFlying a x PacketPlayInFlying b y PacketPlayInFlying c z PacketPlayInFlying d yaw PacketPlayInFlying e pitch PacketPlayInFlying g hasPos PacketPlayInFlying h hasLook PacketPlayInHeldItemSlot a itemInHandIndex PacketPlayInSetCreativeSlot a slot PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack PacketPlayInUseEntity b action PacketPlayInWindowClick b slot PacketPlayInWindowClick c button PacketPlayInWindowClick e item PacketPlayInWindowClick f shift PacketPlayOutBlockChange b block PacketPlayOutSpawnPosition a position PacketStatusListener b minecraftServer PacketStatusListener c networkManager EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman EntitySilverfish$PathfinderGoalSilverfishHideInBlock a silverfish EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish PathfinderGoalSit a (Z)V setSitting PathfinderGoalSit a entity PathfinderGoalSit b willSit PathfinderGoalTame a entity PersistentBase a id PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get PersistentVillage a ()V tick PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage PersistentVillage b ()Ljava/util/List; getVillages PersistentVillage b world PersistentVillage e villages PersistentVillage f time PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks PlayerAbilities a isInvulnerable PlayerAbilities b isFlying PlayerAbilities c canFly PlayerAbilities d canInstantlyBuild PlayerAbilities e mayBuild PlayerAbilities f flySpeed PlayerAbilities g walkSpeed PlayerChunkMap$PlayerChunk a playerChunkMap PlayerChunkMap$PlayerChunk c location PlayerChunkMap$PlayerChunk d dirtyBlocks PlayerChunkMap$PlayerChunk e dirtyCount PlayerChunkMap a (LBlockPosition;)V flagDirty PlayerChunkMap a (LEntityPlayer;)V addPlayer PlayerChunkMap b ()V flush PlayerChunkMap b (I)I getFurthestViewableBlock PlayerChunkMap b world PlayerChunkMap c (LEntityPlayer;)V removePlayer PlayerChunkMap c managedPlayers PlayerChunkMap d (LEntityPlayer;)V movePlayer PlayerConnection a (LPacket;)V sendPacket PlayerConnection a networkManager PlayerConnection b player PlayerConnection c (Ljava/lang/String;)V disconnect PlayerConnection d (Ljava/lang/String;)V handleCommand PlayerConnection d minecraftServer PlayerConnection l chatThrottle PlayerConnection r checkMovement PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread PlayerInteractManager a (LEntityHuman;LWorld;LItemStack;)Z useItem PlayerInteractManager a (LEntityHuman;LWorld;LItemStack;LBlockPosition;LEnumDirection;FFF)Z interact PlayerInteractManager a (LWorldSettings$EnumGamemode;)V setGameMode PlayerInteractManager a world PlayerInteractManager b ()LWorldSettings$EnumGamemode; getGameMode PlayerInteractManager b (LBlockPosition;)Z breakBlock PlayerInteractManager b player PlayerInteractManager c gamemode PlayerInteractManager d ()Z isCreative PlayerInteractManager e lastDigTick PlayerInteractManager g currentTick PlayerInventory a (LItemStack;)Z pickup PlayerInventory a items PlayerInventory b (LItemStack;)V setCarried PlayerInventory b armor PlayerInventory c itemInHandIndex PlayerInventory d (LItemStack;)I firstPartial PlayerInventory d player PlayerInventory h ()LItemStack; getItemInHand PlayerInventory i ()I getHotbarSize PlayerInventory j ()I getFirstEmptySlotIndex PlayerInventory p ()LItemStack; getCarried PlayerList a ()V reloadWhitelist PlayerList a (DDDDILPacket;)V sendPacketNearby PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby PlayerList a (LEntityPlayer;I)V changeDimension PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld PlayerList a (LIChatBaseComponent;)V sendMessage PlayerList a (LIChatBaseComponent;Z)V sendMessage PlayerList a (LPacket;)V sendAll PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp PlayerList a (Z)V setHasWhitelist PlayerList a ([LWorldServer;)V setPlayerFileData PlayerList b (LEntityPlayer;)V savePlayerFile PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer PlayerList c (LEntityPlayer;)V onPlayerJoin PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist PlayerList e ()V tick PlayerList e (LEntityPlayer;)V disconnect PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted PlayerList i players PlayerList f (LEntityPlayer;)V updateClient PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp PlayerList e maxPlayers PlayerList h ()LGameProfileBanList; getProfileBans PlayerList i ()LIpBanList; getIPBans PlayerList h server PlayerList j ()V savePlayers PlayerList k ()LWhiteList; getWhitelist PlayerList l ()[Ljava/lang/String; getWhitelisted PlayerList m operators PlayerList m ()LOpList; getOPs PlayerList n whitelist PlayerList o ()I getPlayerCount PlayerList p playerFileData PlayerList p ()I getMaxPlayers PlayerList q hasWhitelist PlayerList q ()[Ljava/lang/String; getSeenPlayers PlayerList r ()Z getHasWhitelist PlayerSelector a (Ljava/lang/String;)Z isList PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity PlayerSelector b (Ljava/lang/String;)Z isPattern PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers PotionBrewer b (IZ)Ljava/util/List; getEffects PotionBrewer o effectDurations PotionBrewer p effectAmplifiers PotionBrewer r appearances PropertyManager a (Ljava/lang/String;I)I getInt PropertyManager a (Ljava/lang/String;J)J getLong PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString PropertyManager a (Ljava/lang/String;Z)Z getBoolean PropertyManager b ()V savePropertiesFile PropertyManager b properties PropertyManager c file RecipesFurnace a ()LRecipesFurnace; getInstance RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe RecipesFurnace a (LItemStack;)LItemStack; getResult RecipesFurnace b ()Ljava/util/Map; getRecipes RecipesFurnace b recipes RegistryMaterials a (Ljava/lang/Object;)Ljava/lang/Object; get RegistrySimple a (Ljava/lang/Object;)Ljava/lang/Object; get RegistrySimple c ()Ljava/util/Set; keySet RemoteControlCommandListener a instance RemoteControlCommandListener h ()LRemoteControlCommandListener; getInstance RemoteStatusListener$RemoteStatusChallenge b time RemoteStatusListener$RemoteStatusChallenge c token RemoteStatusListener$RemoteStatusChallenge d identity RemoteStatusListener$RemoteStatusChallenge e response RemoteStatusReply a buffer RemoteStatusReply b stream Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot Scoreboard a (ILScoreboardObjective;)V setDisplaySlot Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded Scoreboard a (LScoreboardScore;)V handleScoreChanged Scoreboard a (LScoreboardTeam;)V handleTeamAdded Scoreboard a objectivesByName Scoreboard b (I)Ljava/lang/String; getSlotName Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged Scoreboard b (LScoreboardTeam;)V handleTeamChanged Scoreboard b objectivesByCriteria Scoreboard c ()Ljava/util/Collection; getObjectives Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved Scoreboard c (LScoreboardTeam;)V handleTeamRemoved Scoreboard c playerScores Scoreboard d ()Ljava/util/Collection; getPlayers Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores Scoreboard d (LScoreboardTeam;)V removeTeam Scoreboard d displaySlots Scoreboard e ()Ljava/util/Collection; getScores Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam Scoreboard e teamsByName Scoreboard f ()Ljava/util/Collection; getTeamNames Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam Scoreboard f teamsByPlayer Scoreboard g ()Ljava/util/Collection; getTeams Scoreboard h (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam Scoreboard i (Ljava/lang/String;)I getSlotForName Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective Scoreboard k (LScoreboardObjective;)V unregisterObjective ScoreboardBaseCriteria a (Ljava/util/List;)I getScoreModifier ScoreboardBaseCriteria b ()Z isReadOnly ScoreboardObjective a (Ljava/lang/String;)V setDisplayName ScoreboardObjective b ()Ljava/lang/String; getName ScoreboardObjective c ()LIScoreboardCriteria; getCriteria ScoreboardObjective d ()Ljava/lang/String; getDisplayName ScoreboardScore a ()V incrementScore ScoreboardScore a (I)V addScore ScoreboardScore a (Ljava/util/List;)V updateForList ScoreboardScore b (I)V removeScore ScoreboardScore c ()I getScore ScoreboardScore c (I)V setScore ScoreboardScore d ()LScoreboardObjective; getObjective ScoreboardScore d playerName ScoreboardScore e ()Ljava/lang/String; getPlayerName ScoreboardScore e score ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective ScoreboardTeam a (Ljava/lang/String;)V setDisplayName ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName ScoreboardTeam a (Z)V setAllowFriendlyFire ScoreboardTeam b (Ljava/lang/String;)V setPrefix ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles ScoreboardTeam c ()Ljava/lang/String; getDisplayName ScoreboardTeam c (Ljava/lang/String;)V setSuffix ScoreboardTeam e ()Ljava/lang/String; getPrefix ScoreboardTeam f ()Ljava/lang/String; getSuffix ScoreboardTeam h ()Z canSeeFriendlyInvisibles ScoreboardTeam k ()I packOptionData ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly ScoreboardTeamBase b ()Ljava/lang/String; getName ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName ScoreboardTeamBase g ()Z allowFriendlyFire ServerCommand a command ServerCommand b source ServerGUI a ()Ljavax/swing/JComponent; a ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a ServerGUI b ()Ljavax/swing/JComponent; b ServerGUI c ()Ljavax/swing/JComponent; c ServerPing a (Ljava/lang/String;)V setFavicon ServerPing a (LIChatBaseComponent;)V setMOTD ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample ServerPing a (LServerPing$ServerData;)V setServerInfo ServerStatisticManager b (LEntityPlayer;)V updateStatistics ShapedRecipes a width ShapedRecipes b height ShapedRecipes c items ShapedRecipes d result ShapelessRecipes a result ShapelessRecipes b ingredients SharedConstants a (C)Z isAllowedChatCharacter SharedConstants a allowedCharacters Slot a ()I getMaxStackSize Slot a (LEntityHuman;)Z isAllowed Slot a (LItemStack;)Z isAllowed Slot a index Slot b (LItemStack;)I getMaxStackSize Slot d ()LItemStack; getItem Slot d (LItemStack;)V set Slot d inventory Slot e ()Z hasItem Slot e rawSlotIndex SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition Statistic e name StatisticList ab MINE_BLOCK_COUNT StatisticList ac CRAFT_BLOCK_COUNT StatisticList ad USE_ITEM_COUNT StatisticList ae BREAK_ITEM_COUNT StatisticList a (Ljava/lang/String;)LStatistic; getStatistic StatisticList b stats StatisticManager a (LAchievement;)Z hasAchievement StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic StatisticManager a (LStatistic;)I getStatisticValue Block$StepSound a ()Ljava/lang/String; getBreakSound Block$StepSound b ()Ljava/lang/String; getPlaceSound Block$StepSound c ()Ljava/lang/String; getStepSound Block$StepSound d ()F getVolume1 Block$StepSound e ()F getVolume2 StructureGenerator b (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature BiomeBase$1 a switchMap DedicatedServer$2 a server TileEntity b world TileEntity c position TileEntity p_ ()V update TileEntity v ()LBlockPosition; getPosition TileEntity y_ ()LPacket; getUpdatePacket TileEntity z ()LWorld; getWorld TileEntityBanner a color TileEntityBanner f patterns TileEntityBeacon m inventorySlot TileEntityBrewingStand g items TileEntityBrewingStand h brewTime TileEntityChest m items TileEntityCommand b ()LCommandBlockListenerAbstract; getCommandBlock TileEntityDispenser a (LItemStack;)I addItem TileEntityDispenser e_ ()Ljava/lang/String; getName TileEntityDispenser g items TileEntityDispenser k ()Ljava/lang/String; getContainerName TileEntityFurnace b (LItemStack;)I fuelTime TileEntityFurnace c (LItemStack;)Z isFuel TileEntityFurnace h items TileEntityFurnace i burnTime TileEntityFurnace j ticksForCurrentFuel TileEntityFurnace k cookTime TileEntityFurnace l cookTimeTotal TileEntityFurnace m ()Z isBurning TileEntityFurnace n ()V burn TileEntityFurnace o ()Z canBurn TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem TileEntityHopper a items TileEntityMobSpawner b ()LMobSpawnerAbstract; getSpawner TileEntityNote a (LWorld;LBlockPosition;)V play TileEntityNote a note BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord BlockJukeBox$TileEntityRecordPlayer a record TileEntitySign a lines TileEntitySign g isEditable TileEntitySkull a (I)V setSkullType TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile TileEntitySkull b ()Lcom/mojang/authlib/GameProfile; getGameProfile TileEntitySkull b (I)V setRotation TileEntitySkull c ()I getSkullType TileEntitySkull f rotation UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile Vec3D b (DDD)LVec3D; add Vec3D g (LVec3D;)D distanceSquared Vector3f a x Vector3f b y Vector3f c z Vector3f b ()F getX Vector3f c ()F getY Vector3f d ()F getZ WeightedRandomEnchant b enchantment WeightedRandomEnchant c level WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted World A villages World B methodProfiler World C (LBlockPosition;)Z isRainingAt World C scoreboard World D isClientSide World E chunkTickList World F allowMonsters World G allowAnimals World I ()V checkSession World J ()J getSeed World K ()J getTime World L ()J getDayTime World M ()LBlockPosition; getSpawn World O ()LIDataManager; getDataManager World P ()LWorldData; getWorldData World Q ()LGameRules; getGameRules World U ()I getHeight World Z ()LScoreboard; getScoreboard World a (DDDD)LEntityHuman; findNearbyPlayer World a (DDDLjava/lang/String;FF)V makeSound World a (II)LChunk; getChunkAt World a (IIIIIIZ)Z isAreaLoaded World a (IIZ)Z isChunkLoaded World a (LBlockPosition;)Z isValidLocation World a (LBlockPosition;I)Z areChunksLoaded World a (LBlockPosition;IZ)Z areChunksLoaded World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween World a (LBlockPosition;LIBlockData;)Z setTypeUpdate World a (LBlockPosition;LIBlockData;I)Z setTypeAndData World a (LBlockPosition;LTileEntity;)V setTileEntity World a (LEntity;B)V broadcastEntityEffect World a (LEntity;D)LEntityHuman; findNearbyPlayer World a (LEntity;DDDFZ)LExplosion; explode World a (LEntity;DDDFZZ)LExplosion; createExplosion World a (LEntity;Ljava/lang/String;FF)V makeSound World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes World a (LEntity;Z)V entityJoinedWorld World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire World a (LEnumParticle;DDDDDD[I)V addParticle World a (LIWorldAccess;)V addIWorldAccess World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace World a (ZZ)V setSpawnFlags World aa ()LEnumDifficulty; getDifficulty World b (DDDD)Z isPlayerNearby World b (ILBlockPosition;I)V triggerEffect World b (J)V setDayTime World b (LBlockPosition;)LBiomeBase; getBiome World b (LBlockPosition;LBlock;)V update World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered World b (LBlockPosition;Z)Z setAir World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities World c ()V doTick World c (LBlockPosition;LBlock;)V applyPhysics World c (LBlockPosition;LBlock;II)V playBlockAction World c (LBlockPosition;LEnumDirection;)I getBlockFacePower World c (LEntity;)Z strikeLightning World d ()V everyoneSleeping World d (LAxisAlignedBB;)Z containsLiquid World d (LEntity;)Z addEntity World e (LBlockPosition;)Z isLoaded World e (LBlockPosition;LBlock;)V updateAdjacentComparators World e (LEntity;)V kill World f (LBlockPosition;)LChunk; getChunkAtWorldCoords World f (LEntity;)V removeEntity World f entityList World g (LBlockPosition;)Z setAir World h (LBlockPosition;)V notify World i ()V tickEntities World i tileEntityList World j players World l (LBlockPosition;)I getLightLevel World l entitiesById World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt World s random World t worldProvider World v ()LWorldChunkManager; getWorldChunkManager World v chunkProvider World w dataManager World x worldData World y (LBlockPosition;)I getBlockPower World y isLoading World z (LBlockPosition;)Z isBlockIndirectlyPowered World z worldMaps World af ()LWorldBorder; getWorldBorder WorldBorder a ()LEnumWorldBorderState; getState WorldBorder a (LChunkCoordIntPair;)Z isInBounds WorldBorder h ()D getSize WorldBorder a (D)V setSize WorldBorder a (DDJ)V transitionSizeBetween WorldBorder f ()D getCenterX WorldBorder g ()D getCenterZ WorldBorder c (DD)V setCenter WorldBorder m ()D getDamageBuffer WorldBorder b (D)V setDamageBuffer WorldBorder n ()D getDamageAmount WorldBorder c (D)V setDamageAmount WorldBorder p ()I getWarningTime WorldBorder b (I)V setWarningTime WorldBorder q ()I getWarningDistance WorldBorder c (I)V setWarningDistance WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome WorldChunkManager a ([FIIII)[F getWetness WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock WorldData B ()Ljava/lang/String; getGeneratorOptions WorldData a (LBlockPosition;)V setSpawn WorldData a (LEnumDifficulty;)V setDifficulty WorldData a (LWorldSettings$EnumGamemode;)V setGameType WorldData a (Z)V setThundering WorldData b ()J getSeed WorldData b (J)V setTime WorldData b (Z)V setStorm WorldData c (J)V setDayTime WorldData f ()J getTime WorldData f (I)V setThunderDuration WorldData g ()J getDayTime WorldData g (I)V setWeatherDuration WorldData k ()Ljava/lang/String; getName WorldData n ()Z isThundering WorldData o ()I getThunderDuration WorldData p ()Z hasStorm WorldData q ()I getWeatherDuration WorldData r ()LWorldSettings$EnumGamemode; getGameType WorldData s ()Z shouldGenerateMapFeatures WorldData t ()Z isHardcore WorldData u ()LWorldType; getType WorldGenFlatInfo a layers WorldGenFlatInfo b structures WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldManager b world WorldMap a (II)V flagDirty WorldMap b centerX WorldMap c centerZ WorldMap d map WorldMap e scale WorldMap f colors WorldMap h decorations WorldMap$WorldMapHumanTracker a trackee WorldMap$WorldMapHumanTracker c worldMap WorldNBTStorage b baseDir WorldNBTStorage c playerDir WorldNBTStorage d dataDir WorldNBTStorage e sessionId WorldProvider a (I)LWorldProvider; byDimension WorldProvider a (II)Z canSpawn WorldProvider c ()LIChunkProvider; getChunkProvider WorldProvider g dimension WorldProvider h type WorldProvider i ()I getSeaLevel WorldProvider k ()Ljava/lang/String; getName WorldProvider l ()Ljava/lang/String; getSuffix WorldProvider q ()I getDimension WorldProvider r ()LWorldBorder; getWorldBorder WorldServer I server WorldServer J tracker WorldServer K manager WorldServer N entitiesByUUID WorldServer P emptyTime WorldServer a (IIIIII)Ljava/util/List; getTileEntities WorldServer a (Ljava/util/UUID;)LEntity; getEntity WorldServer a (ZLIProgressUpdate;)V save WorldServer ah ()Z getSpawnNPCs WorldServer ai ()Z getSpawnAnimals WorldServer b chunkProviderServer WorldServer c savingDisabled WorldServer d siegeManager WorldServer f ()Z everyoneDeeplySleeping WorldServer m ()LBlockPosition; getDimensionSpawn WorldServer n ()V flushSave WorldServer o ()V saveLevel WorldServer r ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer WorldServer s ()LEntityTracker; getTracker WorldServer t ()LPlayerChunkMap; getPlayerChunkMap WorldServer u ()LPortalTravelAgent; getTravelAgent WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings WorldType a ()Ljava/lang/String; name WorldType a (Ljava/lang/String;)LWorldType; getType WorldType a types WorldType b NORMAL WorldType c FLAT WorldType d ()I getVersion WorldType d LARGE_BIOMES WorldType e AMPLIFIED WorldType f CUSTOMIZED WorldType g DEBUG_ALL_BLOCK_STATES WorldType h NORMAL_1_1 WorldType j name WorldType k version BlockFire T flameChances NetworkManager k channel EntityPlayer z ()V resetIdleTimer EntityHuman v ()Z isSpectator EntityPlayer e (LEntity;)V setSpectatorTarget WorldData y ()LEnumDifficulty; getDifficulty WorldData z ()Z isDifficultyLocked GenericAttributes e ATTACK_DAMAGE GenericAttributes d MOVEMENT_SPEED GenericAttributes b FOLLOW_RANGE EntityGuardian br goalRandomStroll EntityGuardian a (Z)V setElder EntityGuardian cn ()Z isElder PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement PacketHandshakingInSetProtocol b hostname PacketHandshakingInSetProtocol c port ShapeDetectorBlock d ()LBlockPosition; getPosition IRecipe a (LInventoryCrafting;)LItemStack; craftItem IDispenseBehavior a NONE IDispenseBehavior a(LISourceBlock;LItemStack;)LItemStack; dispense DispenseBehaviorProjectile b ()F getPower ISource i ()LWorld; getWorld