From bc05720eba5ca92c3f0da3b21314876c509111a1 Mon Sep 17 00:00:00 2001 From: md_5 Date: Wed, 21 Dec 2016 07:00:00 +1100 Subject: Update to Minecraft 1.11.1 --- mappings/bukkit-1.11-cl.csrg | 1636 ------------------ mappings/bukkit-1.11-members.csrg | 3257 ----------------------------------- mappings/bukkit-1.11.1-cl.csrg | 1638 ++++++++++++++++++ mappings/bukkit-1.11.1-members.csrg | 3257 +++++++++++++++++++++++++++++++++++ mappings/bukkit-1.11.1.at | 161 ++ mappings/bukkit-1.11.at | 161 -- 6 files changed, 5056 insertions(+), 5054 deletions(-) delete mode 100644 mappings/bukkit-1.11-cl.csrg delete mode 100644 mappings/bukkit-1.11-members.csrg create mode 100644 mappings/bukkit-1.11.1-cl.csrg create mode 100644 mappings/bukkit-1.11.1-members.csrg create mode 100644 mappings/bukkit-1.11.1.at delete mode 100644 mappings/bukkit-1.11.at (limited to 'mappings') diff --git a/mappings/bukkit-1.11-cl.csrg b/mappings/bukkit-1.11-cl.csrg deleted file mode 100644 index 49ae122..0000000 --- a/mappings/bukkit-1.11-cl.csrg +++ /dev/null @@ -1,1636 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CommandEffect -aaa EntityPigZombie -aaa$a EntityPigZombie$PathfinderGoalAnger -aaa$b EntityPigZombie$PathfinderGoalAngerOther -aab IRangedEntity -aac GenericAttributes -aad EntityShulker -aae EntitySilverfish -aae$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -aae$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -aaf EntitySkeleton -aag EntitySlime -aag$a EntitySlime$PathfinderGoalSlimeNearestPlayer -aag$b EntitySlime$PathfinderGoalSlimeRandomJump -aag$c EntitySlime$PathfinderGoalSlimeIdle -aag$d EntitySlime$ControllerMoveSlime -aag$e EntitySlime$PathfinderGoalSlimeRandomDirection -aah EntitySpider -aah$a EntitySpider$PathfinderGoalSpiderMeleeAttack -aah$b EntitySpider$GroupDataSpider -aah$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -aai EntitySkeletonStray -aaj EntityVex -aak EntityVindicator -aal EntityWitch -aam EntitySkeletonWither -aan EntityZombie -aan$a EntityZombie$GroupDataZombie -aao EntityZombieVillager -aar NPC -aas EntityVillager -aas$a EntityVillager$MerchantRecipeOptionBuy -aas$b EntityVillager$MerchantRecipeOptionBook -aas$c EntityVillager$MerchantRecipeOptionEnchant -aas$d EntityVillager$MerchantRecipeOptionProcess -aas$e EntityVillager$MerchantRecipeOptionSell -aas$f EntityVillager$IMerchantRecipeOption -aas$g EntityVillager$MerchantOptionRandomRange -aav PlayerAbilities -aaw PlayerInventory -aax EntityHuman -aax$a EntityHuman$EnumBedResult -aax$b EntityHuman$EnumChatVisibility -ab CommandMe -aba EntityArrow -aba$a EntityArrow$PickupStatus -abb EntityDragonFireball -abc EntityEvokerFangs -abd EntityEnderSignal -abe EntityFireball -abf EntityFireworks -abg EntityLargeFireball -abh EntityLlamaSpit -abi IProjectile -abj ProjectileHelper -abk EntityShulkerBullet -abl EntitySmallFireball -abm EntitySnowball -abn EntitySpectralArrow -abo EntityProjectile -abp EntityEgg -abq EntityEnderPearl -abr EntityThrownExpBottle -abs EntityPotion -abt EntityTippedArrow -abu EntityWitherSkull -abw EntityBoat -abw$a EntityBoat$EnumStatus -abw$b EntityBoat$EnumBoatType -abx EntityMinecartAbstract -abx$a EntityMinecartAbstract$EnumMinecartType -aby EntityMinecartChest -abz EntityMinecartCommandBlock -ac CommandEnchant -aca EntityMinecartContainer -acb EntityMinecartFurnace -acc EntityMinecartHopper -acd EntityMinecartRideable -ace EntityMinecartMobSpawner -acf EntityMinecartTNT -aci FoodMetaData -ack Container -acl ContainerAnvil -acm ContainerBeacon -acm$a ContainerBeacon$SlotBeacon -acn ContainerBrewingStand -acn$b ContainerBrewingStand$SlotBrewing -acn$c ContainerBrewingStand$SlotPotionBottle -aco ContainerChest -acp InventoryClickType -acq ICrafting -acr InventoryCrafting -acs ContainerWorkbench -act ContainerDispenser -acu ContainerEnchantTable -acv SlotFurnaceFuel -acw ContainerFurnace -acx SlotFurnaceResult -acy ContainerHopper -acz InventoryHorseChest -ad CommandEntityData -ada ContainerHorse -adb ContainerPlayer -adc InventoryMerchant -add ContainerMerchant -ade SlotMerchantResult -adf InventoryEnderChest -adg InventoryCraftResult -adh SlotResult -adi ContainerShulkerBox -adj SlotShulkerBox -adk Slot -adm ItemAir -adn ItemAnvil -ado ItemArmor -ado$a ItemArmor$EnumArmorMaterial -adp ItemArmorStand -adq ItemArrow -adr ItemAxe -ads ItemBanner -adt ItemBed -adu ItemBlock -adv ItemReed -adw ItemBoat -adx ItemBook -ady ItemGlassBottle -adz ItemBow -ae CommandExecute -aea ItemSoup -aeb ItemBucket -aec ItemCarrotStick -aed ItemChorusFruit -aee ItemClock -aef ItemCoal -aeg ItemCompass -aeh ItemWorldMapBase -aei CreativeModeTab -aej ItemTool -aek ItemDoor -ael EnumColor -aem ItemDye -aen ItemCloth -aeo ItemEgg -aep ItemElytra -aeq ItemMapEmpty -aer ItemEnchantedBook -aes ItemEndCrystal -aet ItemEnderEye -aeu ItemEnderPearl -aev ItemExpBottle -aew ItemFireball -aex ItemFireworksCharge -aey ItemFireworks -aez ItemFish -aez$a ItemFish$EnumFish -af CommandXp -afa ItemFishingRod -afb ItemFlintAndSteel -afc ItemFood -afd ItemGoldenApple -afe ItemHanging -aff ItemHoe -afg Item -afg$a Item$EnumToolMaterial -afh ItemCooldown -afh$a ItemCooldown$Info -afi ItemStack -afj IDynamicTexture -afk Items -afl ItemLeash -afm ItemLeaves -afn ItemLingeringPotion -afo ItemWorldMap -afp ItemMilkBucket -afq ItemMinecart -afr ItemMultiTexture -afs ItemNameTag -aft ItemPickaxe -afu ItemPiston -afv ItemPotion -afw EnumItemRarity -afx ItemRecord -afy ItemRedstone -afz ItemSaddle -ag CommandFill -aga ItemSeedFood -agb ItemSeeds -agc ItemCooldownPlayer -agd ItemShears -age ItemShield -agf ItemSpade -agg ItemShulkerBox -agh ItemSign -agi ItemNetherStar -agj ItemSkull -agk ItemStep -agl ItemSnow -agm ItemSnowball -agn ItemMonsterEgg -ago ItemSpectralArrow -agp ItemSplashPotion -agq ItemSword -agr ItemWithAuxData -ags ItemTippedArrow -agt EnumAnimation -agu ItemWaterLily -agv ItemBookAndQuill -agw ItemWrittenBook -agx PotionRegistry -agy PotionBrewer -agy$a PotionBrewer$PredicateItem -agy$b PotionBrewer$PredicatedCombination -agz PotionUtil -ah CommandDifficulty -aha Potions -ahc RecipeArmorDye -ahd RecipesArmor -ahe RecipesBanner -ahe$a RecipesBanner$AddRecipe -ahe$b RecipesBanner$DuplicateRecipe -ahf RecipeBookClone -ahg RecipesDyes -ahh RecipeFireworks -ahi RecipesFood -ahj RecipesFurnace -ahk RecipeMapClone -ahl RecipeMapExtend -ahm RecipeIngots -ahn IRecipe -aho CraftingManager -ahp RecipeRepair -ahq ShapedRecipes -ahr ShapelessRecipes -ahs RecipiesShield -ahs$a RecipiesShield$Decoration -aht RecipeShulkerBox -aht$a RecipeShulkerBox$Dye -ahu RecipesCrafting -ahv RecipeTippedArrow -ahw RecipesTools -ahx RecipesWeapons -ahz EnchantmentArrowDamage -ai CommandGamemode -aia EnchantmentFlameArrows -aib EnchantmentInfiniteArrows -aic EnchantmentArrowKnockback -aid EnchantmentBinding -aie EnchantmentWeaponDamage -aif EnchantmentDurability -aig EnchantmentDigging -aih Enchantment -aih$a Enchantment$Rarity -aii EnchantmentSlotType -aij EnchantmentManager -aij$a EnchantmentManager$EnchantmentModifierArthropods -aij$b EnchantmentManager$EnchantmentModifierThorns -aij$c EnchantmentManager$EnchantmentModifier -aij$d EnchantmentManager$EnchantmentModifierDamage -aij$e EnchantmentManager$EnchantmentModifierProtection -aik WeightedRandomEnchant -ail Enchantments -aim EnchantmentFire -ain EnchantmentLure -aio EnchantmentFrostWalker -aip EnchantmentKnockback -aiq EnchantmentLootBonus -air EnchantmentMending -ais EnchantmentOxygen -ait EnchantmentProtection -ait$a EnchantmentProtection$DamageType -aiu EnchantmentThorns -aiv EnchantmentSilkTouch -aiw EnchantmentVanishing -aix EnchantmentDepthStrider -aiy EnchantmentWaterWorker -aj CommandGamerule -ajb IMerchant -ajc MerchantRecipe -ajd MerchantRecipeList -ajf CommandBlockListenerAbstract -ajg MobSpawnerAbstract -ajh BlockActionData -ajj ChunkCoordIntPair -ajl Explosion -ajn GameRules -ajn$a GameRules$GameRuleValue -ajn$b GameRules$EnumGameRuleType -ajo EnumGamemode -ajq World -ajr ExceptionWorldConflict -ajs IWorldAccess -ajt WorldSettings -aju IBlockAccess -ajv WorldType -ajw EnumSkyBlock -ajx SpawnerCreature -ajy PortalTravelAgent -ajy$a PortalTravelAgent$ChunkCoordinatesPortal -ajz ChunkCache -ak CommandGive -aka MobSpawnerData -akb NextTickListEntry -akc BiomeBeach -akd BiomeBase -akd$b BiomeBase$EnumTemperature -akd$c BiomeBase$BiomeMeta -ake BiomeCache -akg BiomeDecorator -akh WorldChunkManager -aki Biomes -akk BiomeDesert -akl BiomeBigHills -akl$a BiomeBigHills$Type -akm WorldChunkManagerHell -akn BiomeForest -akn$a BiomeForest$Type -ako BiomeHell -akp BiomeDecoratorHell -akq BiomeIcePlains -akr BiomeJungle -aks BiomeMesa -akt BiomeMushrooms -aku BiomeForestMutated -akv BiomeSavannaMutated -akw BiomeOcean -akx BiomePlains -aky BiomeRiver -akz BiomeSavanna -al CommandHelp -ala BiomeStoneBeach -alb BiomeSwamp -alc BiomeTaiga -alc$a BiomeTaiga$Type -ald BiomeTheEnd -ale BiomeTheEndDecorator -ale$a BiomeTheEndDecorator$SpikeCache -alf BiomeVoid -alg BiomeVoidDecorator -ali BlockAir -alj BlockAnvil -alj$a BlockAnvil$TileEntityContainerAnvil -alk BlockBanner -alk$a BlockBanner$BlockStandingBanner -alk$b BlockBanner$BlockWallBanner -all BlockBarrier -alm BlockTileEntity -aln BlockPressurePlateAbstract -alo BlockMinecartTrackAbstract -alo$a BlockMinecartTrackAbstract$MinecartTrackLogic -alo$b BlockMinecartTrackAbstract$EnumTrackPosition -alp BlockBeacon -alq BlockBed -alq$a BlockBed$EnumBedPart -alr BlockBeetroot -als Block -als$a Block$EnumRandomOffset -alt Blocks -alu BlockBone -alv IBlockFragilePlantElement -alw BlockBookshelf -alx BlockBrewingStand -aly BlockPlant -alz BlockButtonAbstract -am CommandKick -ama BlockCactus -amb BlockCake -amc BlockCarrots -amd BlockCauldron -ame BlockChest -ame$a BlockChest$Type -amf BlockChorusFlower -amg BlockChorusFruit -amh BlockClay -ami BlockCocoa -amj BlockCloth -amk BlockCommand -aml BlockRedstoneComparator -aml$a BlockRedstoneComparator$EnumComparatorMode -amm BlockWorkbench -amm$a BlockWorkbench$TileEntityContainerWorkbench -amn BlockCrops -amo BlockDaylightDetector -amp BlockDeadBush -amq BlockMinecartDetector -amr BlockDiodeAbstract -ams BlockDirectional -amt BlockDirt -amt$a BlockDirt$EnumDirtVariant -amu BlockDispenser -amv BlockDoor -amv$a BlockDoor$EnumDoorHalf -amv$b BlockDoor$EnumDoorHinge -amw BlockTallPlant -amw$a BlockTallPlant$EnumTallPlantHalf -amw$b BlockTallPlant$EnumTallFlowerVariants -amx BlockDragonEgg -amy BlockDropper -amz BlockFlowing -an CommandKill -ana BlockEnchantmentTable -anb BlockEndGateway -anc BlockEnderPortal -and BlockEnderPortalFrame -ane BlockEndRod -anf BlockEnderChest -ang ITileEntity -anh BlockFalling -ani BlockSoil -anj BlockFence -ank BlockFenceGate -anl BlockFire -anm BlockFlowers -anm$a BlockFlowers$EnumFlowerVarient -anm$b BlockFlowers$EnumFlowerType -ann BlockFlowerPot -ann$a BlockFlowerPot$EnumFlowerPotContents -ano BlockIceFrost -anp BlockDoubleStoneStep2 -anq BlockDoubleStep -anr BlockDoubleWoodStep -ans BlockFurnace -ant BlockGlass -anu BlockLightStone -anv BlockGrass -anw BlockGrassPath -anx BlockGravel -any BlockStoneStep2 -anz BlockStepAbstract -anz$a BlockStepAbstract$EnumSlabHalf -ao CommandList -aoa BlockStep -aob BlockHalfTransparent -aoc BlockWoodStep -aod BlockHardenedClay -aoe BlockHay -aof BlockHopper -aog BlockFacingHorizontal -aoh BlockHugeMushroom -aoh$a BlockHugeMushroom$EnumHugeMushroomVariant -aoi BlockIce -aoj BlockJukeBox -aoj$a BlockJukeBox$TileEntityRecordPlayer -aok BlockLadder -aol BlockLeaves -aon BlockLever -aon$a BlockLever$EnumLeverPosition -aoo BlockFluids -aop BlockLogAbstract -aop$a BlockLogAbstract$EnumLogRotation -aoq BlockMagma -aor BlockMelon -aos EnumBlockMirror -aot BlockMobSpawner -aou BlockMonsterEggs -aou$a BlockMonsterEggs$EnumMonsterEggVarient -aov BlockMushroom -aow BlockMycel -aox BlockNetherbrick -aoy BlockNetherWart -aoz BlockBloodStone -ap CommandLocate -apa BlockLeaves2 -apb BlockLog2 -apc BlockDoubleStoneStepAbstract -apc$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -apd BlockNoDrop -ape BlockNote -apf BlockObserver -apg BlockObsidian -aph BlockLeaves1 -api BlockLog1 -apj BlockOre -apk BlockPackedIce -apl BlockWood -apl$a BlockWood$EnumLogVariant -apm BlockPortal -apm$a BlockPortal$Shape -apn BlockPotatoes -apo BlockPowered -app BlockPoweredRail -apq BlockPressurePlateBinary -apq$a BlockPressurePlateBinary$EnumMobType -apr BlockPrismarine -apr$a BlockPrismarine$EnumPrismarineVariant -aps BlockPumpkin -apt BlockPurpurSlab -apt$a BlockPurpurSlab$Default -apt$b BlockPurpurSlab$Half -apt$c BlockPurpurSlab$Type -apu BlockQuartz -apu$a BlockQuartz$EnumQuartzVariant -apv BlockMinecartTrack -apw BlockRedFlowers -apx BlockRedSandstone -apx$a BlockRedSandstone$EnumRedSandstoneVariant -apy BlockRedstoneOre -apz BlockRedstoneWire -apz$a BlockRedstoneWire$EnumRedstoneWireConnection -aq CommandTell -aqa BlockRedstoneLamp -aqb BlockRedstoneTorch -aqb$a BlockRedstoneTorch$RedstoneUpdateInfo -aqc BlockReed -aqd EnumRenderType -aqe BlockRepeater -aqf BlockRotatable -aqg EnumBlockRotation -aqh BlockSand -aqh$a BlockSand$EnumSandVariant -aqi BlockSandStone -aqi$a BlockSandStone$EnumSandstoneVariant -aqj BlockSapling -aqk BlockSeaLantern -aql BlockShulkerBox -aqm BlockSign -aqn BlockSkull -aqo BlockSlime -aqp BlockSnowBlock -aqq BlockSnow -aqr BlockSlowSand -aqs SoundEffectType -aqt BlockSponge -aqu BlockStainedGlass -aqv BlockStainedGlassPane -aqw BlockStairs -aqw$a BlockStairs$EnumHalf -aqw$b BlockStairs$EnumStairShape -aqx BlockFloorSign -aqy BlockStationary -aqz BlockStem -ar CommandOp -ara BlockStone -ara$a BlockStone$EnumStoneVariant -arb BlockSmoothBrick -arb$a BlockSmoothBrick$EnumStonebrickType -arc BlockStoneButton -ard BlockDoubleStepAbstract -ard$a BlockDoubleStepAbstract$EnumStoneSlabVariant -are BlockStructure -arf BlockStructureVoid -arg BlockLongGrass -arg$a BlockLongGrass$EnumTallGrassType -arh BlockThin -ari BlockTNT -arj BlockTorch -ark BlockTrapdoor -ark$a BlockTrapdoor$EnumTrapdoorHalf -arl BlockTripwire -arm BlockTripwireHook -arn BlockVine -aro BlockCobbleWall -aro$a BlockCobbleWall$EnumCobbleVariant -arp BlockWallSign -arq BlockWaterLily -arr BlockWeb -ars BlockPressurePlateWeighted -art BlockWoodButton -aru BlockWoodenStep -arv BlockCarpet -arw BlockYellowFlowers -arx TileEntityBanner -ary EnumBannerPatternType -arz TileEntityBeacon -arz$a TileEntityBeacon$BeaconColorTracker -as CommandPardonIP -asa TileEntity -asb TileEntityBrewingStand -asc TileEntityChest -asd TileEntityCommand -asd$a TileEntityCommand$Type -ase TileEntityComparator -asf TileEntityLightDetector -asg TileEntityDispenser -ash TileEntityDropper -asi TileEntityEnchantTable -asj TileEntityEnderChest -ask TileEntityFlowerPot -asl TileEntityFurnace -asm IHopper -asn TileEntityHopper -aso TileEntityContainer -asp TileEntityMobSpawner -asq TileEntityNote -asr TileEntityLootable -ass TileEntityShulkerBox -ass$a TileEntityShulkerBox$AnimationPhase -ast TileEntitySign -asu TileEntitySkull -asv TileEntityStructure -asv$a TileEntityStructure$UsageMode -asw TileEntityEndGateway -asx TileEntityEnderPortal -at CommandPardon -ata BlockPiston -atb BlockPistonExtension -atb$a BlockPistonExtension$EnumPistonType -atc BlockPistonMoving -atd TileEntityPiston -ate PistonExtendsChecker -atg BlockDataAbstract -ath IBlockPhysics -ati IBlockProperties -atj IBlockData -atk BlockStateList -atk$a BlockStateList$BlockData -atm ShapeDetectorBlock -atn ShapeDetector -atn$a ShapeDetector$BlockLoader -atn$b ShapeDetector$ShapeDetectorCollection -ato ShapeDetectorBuilder -atq MaterialPredicate -atr BlockPredicate -ats BlockStatePredicate -atu BlockState -atv BlockStateBoolean -atw BlockStateDirection -atx BlockStateEnum -aty BlockStateInteger -atz IBlockState -au CommandParticle -aub IWorldBorderListener -auc EnumWorldBorderState -aud WorldBorder -auf DataPaletteBlock -aug ChunkGenerator -auh IChunkProvider -aui NibbleArray -auk DataPaletteGlobal -aul DataPaletteHash -aum Chunk -aum$a Chunk$EnumTileEntityState -aun ChunkSection -auo DataPaletteLinear -aup OldNibbleArray -auq DataPalette -aur DataPaletteExpandable -auu IChunkLoader -auy OldChunkLoader -auy$a OldChunkLoader$OldChunk -auz RegionFile -auz$a RegionFile$ChunkBuffer -av CommandPlaySound -ava RegionFileCache -avb ChunkRegionLoader -avd WorldProvider -ave DimensionManager -avf WorldProviderHell -avg WorldProviderNormal -avh EnumDragonRespawn -avi EnderDragonBattle -avj WorldProviderTheEnd -avm WorldGenCanyon -avn ChunkSnapshot -avo CustomWorldSettingsFinal -avo$a CustomWorldSettingsFinal$CustomWorldSettings -avo$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -avp ChunkProviderDebug -avq ChunkProviderFlat -avr WorldGenCaves -avs WorldGenBase -avt WorldGenCavesHell -avu ChunkProviderHell -avv ChunkProviderGenerate -avw ChunkProviderTheEnd -avx WorldGenTreeAbstract -avy WorldGenBigTree -avy$a WorldGenBigTree$Position -avz WorldGenForest -aw CommandPublish -awa WorldGenTaigaStructure -awb WorldGenBonusChest -awc WorldGenMushrooms -awd WorldGenCactus -awe WorldGenClay -awf WorldGenDeadBush -awg WorldGenDesertWell -awh WorldGenTallPlant -awi WorldGenEndGateway -awj WorldGenEndIsland -awk WorldGenEndTrophy -awl WorldGenerator -awm WorldGenFlowers -awn WorldGenFossils -awo WorldGenGroundBush -awp WorldGenFire -awq WorldGenLightStone2 -awr WorldGenHellLava -aws WorldGenHugeMushroom -awt WorldGenPackedIce1 -awu WorldGenPackedIce2 -awv WorldGenLakes -aww WorldGenLightStone1 -awx WorldGenJungleTree -awy WorldGenMegaTree -awz WorldGenMegaTreeAbstract -ax CommandReplaceItem -axa WorldGenMelon -axb WorldGenDungeons -axc WorldGenMinable -axd WorldGenTaiga1 -axe WorldGenPumpkin -axf WorldGenReed -axg WorldGenForestTree -axh WorldGenSand -axi WorldGenAcaciaTree -axj WorldGenEnder -axj$a WorldGenEnder$Spike -axk WorldGenLiquids -axl WorldGenTaiga2 -axm WorldGenSwampTree -axn WorldGenGrass -axo WorldGenTrees -axp WorldGenVines -axq WorldGenWaterLily -axs WorldGenFlatInfo -axt WorldGenFlatLayerInfo -axx StructureBoundingBox -axy WorldGenEndCity -axy$a WorldGenEndCity$Start -axz WorldGenEndCityPieces -axz$a WorldGenEndCityPieces$Piece -axz$b WorldGenEndCityPieces$PieceGenerator -ay CommandSaveAll -aya WorldGenMineshaft -aya$a WorldGenMineshaft$Type -ayb WorldGenMineshaftPieces -ayb$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -ayb$b WorldGenMineshaftPieces$WorldGenMineshaftCross -ayb$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -ayb$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -ayc WorldGenMineshaftStart -ayd WorldGenNether -ayd$a WorldGenNether$WorldGenNetherStart -aye WorldGenNetherPieces -aye$a WorldGenNetherPieces$WorldGenNetherPiece1 -aye$b WorldGenNetherPieces$WorldGenNetherPiece2 -aye$c WorldGenNetherPieces$WorldGenNetherPiece3 -aye$d WorldGenNetherPieces$WorldGenNetherPiece4 -aye$e WorldGenNetherPieces$WorldGenNetherPiece5 -aye$f WorldGenNetherPieces$WorldGenNetherPiece6 -aye$g WorldGenNetherPieces$WorldGenNetherPiece7 -aye$h WorldGenNetherPieces$WorldGenNetherPiece8 -aye$i WorldGenNetherPieces$WorldGenNetherPiece9 -aye$j WorldGenNetherPieces$WorldGenNetherPiece10 -aye$k WorldGenNetherPieces$WorldGenNetherPiece11 -aye$l WorldGenNetherPieces$WorldGenNetherPiece12 -aye$m WorldGenNetherPieces$WorldGenNetherPiece -aye$n WorldGenNetherPieces$WorldGenNetherPieceWeight -aye$o WorldGenNetherPieces$WorldGenNetherPiece13 -aye$p WorldGenNetherPieces$WorldGenNetherPiece14 -aye$q WorldGenNetherPieces$WorldGenNetherPiece15 -ayf WorldGenMonument -ayf$a WorldGenMonument$WorldGenMonumentStart -ayg WorldGenMonumentPieces -ayg$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -ayg$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -ayg$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -ayg$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -ayg$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -ayg$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -ayg$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -ayg$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -ayg$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -ayg$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -ayg$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -ayg$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -ayg$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -ayg$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -ayg$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -ayg$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -ayg$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -ayg$r WorldGenMonumentPieces$WorldGenMonumentPiece -ayg$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -ayg$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -ayg$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -ayg$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -ayh WorldGenLargeFeature -ayh$a WorldGenLargeFeature$WorldGenLargeFeatureStart -ayi WorldGenRegistration -ayi$a WorldGenRegistration$WorldGenPyramidPiece -ayi$c WorldGenRegistration$WorldGenJungleTemple -ayi$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -ayi$d WorldGenRegistration$WorldGenScatteredPiece -ayi$e WorldGenRegistration$WorldGenWitchHut -ayj WorldGenStronghold -ayj$a WorldGenStronghold$WorldGenStronghold2Start -ayk WorldGenStrongholdPieces -ayk$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -ayk$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -ayk$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -ayk$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -ayk$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -ayk$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -ayk$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -ayk$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -ayk$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -ayk$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -ayk$k WorldGenStrongholdPieces$WorldGenStrongholdStones -ayk$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -ayk$m WorldGenStrongholdPieces$WorldGenStrongholdStart -ayk$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -ayk$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -ayk$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -ayk$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -ayl StructureGenerator -aym WorldGenFactory -ayn PersistentStructure -ayo StructurePiece -ayo$a StructurePiece$StructurePieceBlockSelector -ayp StructureStart -ayq DefinedStructurePiece -ayr WorldGenVillage -ayr$a WorldGenVillage$WorldGenVillageStart -ays WorldGenVillagePieces -ays$a WorldGenVillagePieces$WorldGenVillageLibrary -ays$b WorldGenVillagePieces$WorldGenVillageFarm2 -ays$c WorldGenVillagePieces$WorldGenVillageFarm -ays$d WorldGenVillagePieces$WorldGenVillageLight -ays$e WorldGenVillagePieces$WorldGenVillagePieceWeight -ays$f WorldGenVillagePieces$WorldGenVillageButcher -ays$g WorldGenVillagePieces$WorldGenVillageHouse -ays$h WorldGenVillagePieces$WorldGenVillageHut -ays$i WorldGenVillagePieces$WorldGenVillageTemple -ays$j WorldGenVillagePieces$WorldGenVillageBlacksmith -ays$k WorldGenVillagePieces$WorldGenVillageStartPiece -ays$l WorldGenVillagePieces$WorldGenVillageRoad -ays$m WorldGenVillagePieces$WorldGenVillageHouse2 -ays$n WorldGenVillagePieces$WorldGenVillagePiece -ays$o WorldGenVillagePieces$WorldGenVillageRoadPiece -ays$p WorldGenVillagePieces$WorldGenVillageWell -ayt WorldGenWoodlandMansion -ayu WorldGenWoodlandMansionPieces -ayw DefinedStructureProcessorRotation -ayx DefinedStructureManager -ayy DefinedStructureInfo -ayz DefinedStructureProcessor -az CommandSaveOff -aza DefinedStructure -aza$b DefinedStructure$BlockInfo -aza$c DefinedStructure$EntityInfo -azf NoiseGeneratorPerlin -azg NoiseGeneratorOctaves -azh NoiseGenerator3 -azk NoiseGenerator3Handler -azl NoiseGenerator -azn MaterialDecoration -azo MaterialGas -azp MaterialLiquid -azq Material -azr MaterialMapColor -azs MaterialPortal -azt EnumPistonReaction -azv GenLayerDeepOcean -azw GenLayerSpecial -azw$a GenLayerSpecial$EnumGenLayerSpecial -azx GenLayerIsland -azy GenLayerMushroomIsland -azz GenLayerTopSoil -b CrashReport -ba CommandSaveOn -baa GenLayerDesert -bab GenLayerBiome -bad GenLayerZoomFuzzy -baf IntCache -bag LayerIsland -bah GenLayer -bai GenLayerPlains -baj GenLayerRegionHills -bak GenLayerIcePlains -bal GenLayerCleaner -bam GenLayerRiver -ban GenLayerRiverMix -bao GenLayerMushroomShore -bap GenLayerSmooth -bat GenLayerZoomVoronoi -bau GenLayerZoom -bax Path -bay PathType -baz PathPoint -bb CommandSay -bba PathfinderAbstract -bbb PathEntity -bbc Pathfinder -bbd PathfinderWater -bbe PathfinderNormal -bbi RunnableSaveScoreboard -bbj PersistentBase -bbk MapIcon -bbk$a MapIcon$Type -bbl WorldMap -bbl$a WorldMap$WorldMapHumanTracker -bbo ServerNBTManager -bbp WorldLoaderServer -bbq SecondaryWorldData -bbr WorldNBTStorage -bbs WorldLoader -bbt WorldData -bbu IDataManager -bbw Convertable -bc CommandScoreboard -bca IPlayerFileData -bcc PersistentCollection -bcd LootTables -bce LootSelectorEmpty -bcf LootItem -bcg LootSelector -bch LotoSelectorEntry -bci LootTable -bcj LootTableInfo -bcj$b LootTableInfo$EntityTarget -bck LootSelectorLootTable -bcl LootTableRegistry -bcm LootValueBounds -bcn LootItemFunctionEnchant -bco LootEnchantLevel -bcp LootItemFunction -bcq LootItemFunctions -bcr LootEnchantFunction -bcs LootItemFunctionSetAttribute -bct LootItemFunctionSetCount -bcu LootItemFunctionSetDamage -bcv LootItemFunctionSetData -bcw LootItemFunctionSetTag -bcx LootItemFunctionSmelt -bd CommandDispatcher -bda LootItemConditionEntityScore -bdb LootItemCondition -bdc LootItemConditions -bdd LootItemConditionEntityProperty -bde LootItemConditionKilledByPlayer -bdf LootItemConditionRandomChance -bdg LootItemConditionRandomChanceWithLooting -bdi LootEntityProperties -bdj LootEntityProperty -bdk LootEntityPropertyOnFire -bdn FileIOThread -bdo IAsyncChunkSaver -bdr AxisAlignedBB -bds MovingObjectPosition -bds$a MovingObjectPosition$EnumMovingObjectType -bdu Vec3D -bdw ScoreboardObjective -bdx ScoreboardTeam -bdy ScoreboardScore -be CommandSetBlock -bea Scoreboard -beb PersistentScoreboard -bec ScoreboardTeamBase -bec$a ScoreboardTeamBase$EnumTeamPush -bec$b ScoreboardTeamBase$EnumNameTagVisibility -bed ScoreboardCriteriaInteger -bee ScoreboardBaseCriteria -bef ScoreboardHealthCriteria -beg IScoreboardCriteria -beg$a IScoreboardCriteria$EnumScoreboardHealthDisplay -beh ScoreboardReadOnlyCriteria -bei ScoreboardStatisticCriteria -bf CommandIdleTimeout -bg CommandSpawnpoint -bh CommandSetWorldSpawn -bi CommandSeed -bj CommandSpreadPlayers -bj$a CommandSpreadPlayers$Location2D -bk CommandStats -bl CommandStop -bm CommandStopSound -bn CommandSummon -bo CommandTeleport -bp CommandTellRaw -br CommandTestForBlock -bs CommandTestForBlocks -bt CommandTestFor -bu CommandTime -bv CommandTitle -bw CommandToggleDownfall -bx CommandTp -by CommandTrigger -bz CommandWeather -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca CommandWhitelist -cb CommandWorldBorder -cd CommandException -ce ExceptionEntityNotFound -cf ExceptionInvalidBlockState -cg ExceptionInvalidNumber -ch ExceptionInvalidSyntax -ci ExceptionPlayerNotFound -cj ExceptionUnknownCommand -ck ExceptionUsage -co BlockPosition -co$a BlockPosition$MutableBlockPosition -co$b BlockPosition$PooledBlockPosition -cp ISourceBlock -cq SourceBlock -cr IteratorUtils -cr$a IteratorUtils$ArrayToList -cr$b IteratorUtils$ClassIterable -cr$b$a IteratorUtils$ClassIterable$ClassIterator -cs DispenseBehaviorItem -ct RegistryBlocks -cu RegistryDefault -cv EnumDirection -cv$a EnumDirection$EnumAxis -cv$b EnumDirection$EnumAxisDirection -cv$c EnumDirection$EnumDirectionLimit -cw IDispenseBehavior -cx Registry -cy RegistryBlockID -cz ILocationSource -d CrashReportCallable -da ISource -db MapGeneratorUtils -dc RegistryMaterials -dd NonNullList -de EnumParticle -df IPosition -dg Position -dh IRegistry -di Vector3f -dj RegistrySimple -dl BaseBlockPosition -dp LocaleI18n -dq LocaleLanguage -ds NBTTagByteArray -dt NBTTagByte -du NBTTagCompound -dv NBTTagDouble -dw NBTTagEnd -dx NBTTagFloat -dy NBTTagIntArray -dz NBTTagInt -ea NBTTagList -eb NBTTagLong -ec NBTReadLimiter -ed NBTCompressedStreamTools -ee GameProfileSerializer -ef NBTNumber -eg NBTTagShort -eh NBTTagString -ei NBTBase -ej MojangsonParseException -ek MojangsonParser -ek$a MojangsonParser$MojangsonTypeParser -ek$b MojangsonParser$MojangsonCompoundParser -ek$c MojangsonParser$MojangsonListParser -ek$d MojangsonParser$MojangsonPrimitiveParser -em PacketEncryptionHandler -en PacketDecrypter -eo PacketEncrypter -ep PacketDecompressor -eq PacketCompressor -er NetworkManager -er$a NetworkManager$QueuedPacket -es EnumProtocol -et PacketDataSerializer -eu PacketDecoder -ev PacketEncoder -ew PacketListener -ex PacketSplitter -ey PacketPrepender -ez ChatBaseComponent -f ReportedException -fa ChatClickable -fa$a ChatClickable$EnumClickAction -fb IChatBaseComponent -fb$a IChatBaseComponent$ChatSerializer -fc ChatComponentUtils -fd ChatHoverable -fd$a ChatHoverable$EnumHoverAction -fe ChatComponentScore -ff ChatComponentSelector -fg ChatModifier -fg$a ChatModifier$ChatModifierSerializer -fh ChatComponentText -fi ChatMessage -fj ChatMessageException -fm Packet -fn EnumProtocolDirection -fo PlayerConnectionUtils -fp PacketListenerPlayOut -fq PacketPlayOutSpawnEntity -fr PacketPlayOutSpawnEntityExperienceOrb -fs PacketPlayOutSpawnEntityWeather -ft PacketPlayOutSpawnEntityLiving -fu PacketPlayOutSpawnEntityPainting -fv PacketPlayOutNamedEntitySpawn -fw PacketPlayOutAnimation -fx PacketPlayOutStatistic -fy PacketPlayOutBlockBreakAnimation -fz PacketPlayOutTileEntityData -g SharedConstants -ga PacketPlayOutBlockAction -gb PacketPlayOutBlockChange -gc PacketPlayOutBoss -gc$a PacketPlayOutBoss$Action -gd PacketPlayOutServerDifficulty -ge PacketPlayOutTabComplete -gf PacketPlayOutChat -gg PacketPlayOutMultiBlockChange -gg$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -gh PacketPlayOutTransaction -gi PacketPlayOutCloseWindow -gj PacketPlayOutOpenWindow -gk PacketPlayOutWindowItems -gl PacketPlayOutWindowData -gm PacketPlayOutSetSlot -gn PacketPlayOutSetCooldown -go PacketPlayOutCustomPayload -gp PacketPlayOutCustomSoundEffect -gq PacketPlayOutKickDisconnect -gr PacketPlayOutEntityStatus -gs PacketPlayOutExplosion -gt PacketPlayOutUnloadChunk -gu PacketPlayOutGameStateChange -gv PacketPlayOutKeepAlive -gw PacketPlayOutMapChunk -gx PacketPlayOutWorldEvent -gy PacketPlayOutWorldParticles -gz PacketPlayOutLogin -h SystemUtils -ha PacketPlayOutMap -hb PacketPlayOutEntity -hb$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -hb$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -hb$c PacketPlayOutEntity$PacketPlayOutEntityLook -hc PacketPlayOutVehicleMove -hd PacketPlayOutOpenSignEditor -he PacketPlayOutAbilities -hf PacketPlayOutCombatEvent -hf$a PacketPlayOutCombatEvent$EnumCombatEventType -hg PacketPlayOutPlayerInfo -hg$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -hg$b PacketPlayOutPlayerInfo$PlayerInfoData -hh PacketPlayOutPosition -hh$a PacketPlayOutPosition$EnumPlayerTeleportFlags -hi PacketPlayOutBed -hj PacketPlayOutEntityDestroy -hk PacketPlayOutRemoveEntityEffect -hl PacketPlayOutResourcePackSend -hm PacketPlayOutRespawn -hn PacketPlayOutEntityHeadRotation -ho PacketPlayOutWorldBorder -ho$a PacketPlayOutWorldBorder$EnumWorldBorderAction -hp PacketPlayOutCamera -hq PacketPlayOutHeldItemSlot -hr PacketPlayOutScoreboardDisplayObjective -hs PacketPlayOutEntityMetadata -ht PacketPlayOutAttachEntity -hu PacketPlayOutEntityVelocity -hv PacketPlayOutEntityEquipment -hw PacketPlayOutExperience -hx PacketPlayOutUpdateHealth -hy PacketPlayOutScoreboardObjective -hz PacketPlayOutMount -i ICommandDispatcher -ia PacketPlayOutScoreboardTeam -ib PacketPlayOutScoreboardScore -ib$a PacketPlayOutScoreboardScore$EnumScoreboardAction -ic PacketPlayOutSpawnPosition -id PacketPlayOutUpdateTime -ie PacketPlayOutTitle -ie$a PacketPlayOutTitle$EnumTitleAction -ig PacketPlayOutNamedSoundEffect -ih PacketPlayOutPlayerListHeaderFooter -ii PacketPlayOutCollect -ij PacketPlayOutEntityTeleport -ik PacketPlayOutUpdateAttributes -ik$a PacketPlayOutUpdateAttributes$AttributeSnapshot -il PacketPlayOutEntityEffect -im PacketListenerPlayIn -in PacketPlayInTeleportAccept -io PacketPlayInTabComplete -ip PacketPlayInChat -iq PacketPlayInClientCommand -iq$a PacketPlayInClientCommand$EnumClientCommand -ir PacketPlayInSettings -is PacketPlayInTransaction -it PacketPlayInEnchantItem -iu PacketPlayInWindowClick -iv PacketPlayInCloseWindow -iw PacketPlayInCustomPayload -ix PacketPlayInUseEntity -ix$a PacketPlayInUseEntity$EnumEntityUseAction -iy PacketPlayInKeepAlive -iz PacketPlayInFlying -iz$a PacketPlayInFlying$PacketPlayInPosition -iz$b PacketPlayInFlying$PacketPlayInPositionLook -iz$c PacketPlayInFlying$PacketPlayInLook -j CommandAbstract -j$a CommandAbstract$CommandNumber -ja PacketPlayInVehicleMove -jb PacketPlayInBoatMove -jc PacketPlayInAbilities -jd PacketPlayInBlockDig -jd$a PacketPlayInBlockDig$EnumPlayerDigType -je PacketPlayInEntityAction -je$a PacketPlayInEntityAction$EnumPlayerAction -jf PacketPlayInSteerVehicle -jg PacketPlayInResourcePackStatus -jg$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -jh PacketPlayInHeldItemSlot -ji PacketPlayInSetCreativeSlot -jj PacketPlayInUpdateSign -jk PacketPlayInArmAnimation -jl PacketPlayInSpectate -jm PacketPlayInUseItem -jn PacketPlayInBlockPlace -jp PacketHandshakingInSetProtocol -jq PacketHandshakingInListener -js PacketLoginOutListener -jt PacketLoginOutSuccess -ju PacketLoginOutEncryptionBegin -jv PacketLoginOutSetCompression -jw PacketLoginOutDisconnect -jx PacketLoginInListener -jy PacketLoginInStart -jz PacketLoginInEncryptionBegin -k CommandHandler -kc PacketStatusOutListener -kd PacketStatusOutPong -ke PacketStatusOutServerInfo -kf ServerPing -kf$a ServerPing$ServerPingPlayerSample -kf$a$a ServerPing$ServerPingPlayerSample$Serializer -kf$b ServerPing$Serializer -kf$c ServerPing$ServerData -kf$c$a ServerPing$ServerData$Serializer -kg PacketStatusInListener -kh PacketStatusInPing -ki PacketStatusInStart -kk DataWatcherObject -kl DataWatcherSerializer -km DataWatcherRegistry -kn DataWatcher -kn$a DataWatcher$Item -kq MinecraftKey -ks DispenseBehaviorProjectile -kt DispenserRegistry -kv ServerCommand -kx DebugOutputStream -ky EULA -kz RedirectStream -l ICommand -lb CancelledPacketHandleException -lc IMinecraftServer -ld ScoreboardServer -le PropertyManager -lf ITickable -lg DedicatedPlayerList -lh DedicatedServer -li ThreadWatchdog -lk ServerGUI -ll PlayerListBox -lm GuiStatsComponent -lq DemoWorldServer -lr DemoPlayerInteractManager -ls SecondaryWorldServer -lt EntityTracker -lu BossBattleServer -lv ChunkProviderServer -lw WorldServer -lw$a WorldServer$BlockActionDataList -lx WorldManager -ly EntityPlayer -lz PlayerInteractManager -m ICommandHandler -ma EntityTrackerEntry -mb PlayerChunk -mc PlayerChunkMap -mf LegacyPingHandler -mh ServerConnection -mi PlayerConnection -mj HandshakeListener -mk LoginListener -mk$a LoginListener$EnumProtocolState -ml PacketStatusListener -mo ExpirableListEntry -mp UserCache -mp$a UserCache$UserCacheEntry -mp$b UserCache$BanEntrySerializer -mq IpBanList -mr IpBanEntry -ms NameReferencingFileConverter -ms$a NameReferencingFileConverter$FileConversionException -mt PlayerList -mu OpList -mv OpListEntry -mw JsonListEntry -mx JsonList -mx$a JsonList$JsonListEntrySerializer -my GameProfileBanList -mz GameProfileBanEntry -n ICommandListener -na WhiteList -nb WhiteListEntry -nd RemoteStatusReply -ne StatusChallengeUtils -nf RemoteControlCommandListener -nh RemoteConnectionThread -ni RemoteStatusListener -ni$a RemoteStatusListener$RemoteStatusChallenge -nj RemoteControlSession -nk RemoteControlListener -nm SoundEffect -nn SoundEffects -no SoundCategory -nq Achievement -nr AchievementList -nt CounterStatistic -nu CraftingStatistic -nv ServerStatisticManager -nv ServerStatisticManager# -nw Statistic -nx Counter -ny StatisticWrapper -nz IJsonStatistic -o CommandObjectiveExecutor -o$a CommandObjectiveExecutor$EnumCommandResult -oa StatisticList -ob StatisticManager -oc AchievementSet -oe DataBits -of EntitySlice -oh RegistryID -oi MinecraftEncryption -ok ChatDeserializer -ol HttpUtilities -om InsensitiveStringMap -oo IntHashMap -oo$a IntHashMap$IntHashMapEntry -op LazyInitVar -os ChatTypeAdapterFactory -ot MathHelper -ou MethodProfiler -ou$a MethodProfiler$ProfilerInfo -ov IProgressUpdate -ox INamable -oy UtilColor -p PlayerSelector -pa Tuple -pb WeightedRandom -pb$a WeightedRandom$WeightedRandomChoice -pd IDataConverter -pe DataConverterType -pf DataConverterTypes -pg DataConverter -ph DataConverterManager -pi DataConverterRegistry -pj DataInspector -pk DataConverterTileEntity -pl DataConverterMobSpawner -pm DataConverterShulkerBoxBlock -pn DataConverterSignText -po DataConverterArmorStand -pp DataConverterGuardian -pq DataConverterEquipment -pr DataConverterHealth -ps DataConverterSaddle -pt DataConverterHorse -pu DataConverterEntity -pv DataConverterMinecart -pw DataConverterHanging -px DataConverterDropChances -py DataConverterRiding -pz DataConverterShulker -q CommandAchievement -qa DataConverterSkeleton -qb DataConverterUUID -qc DataConverterZombieType -qd DataConverterZombie -qe DataConverterBanner -qf DataConverterCookedFish -qg DataConverterMaterialId -qh DataConverterPotionId -qi DataConverterShulkerBoxItem -qj DataConverterSpawnEgg -qk DataConverterPotionWater -ql DataConverterBook -qm DataConverterVBO -qn DataConverterLang -qq DataInspectorItem -qr DataInspectorBlockEntity -qs DataInspectorEntity -qt DataInspectorItemList -qu DataInspectorTagged -qx IAsyncTaskHandler -qz BossBattle -qz$a BossBattle$BarColor -qz$b BossBattle$BarStyle -r CommandBanIp -ra InventoryLargeChest -rb IInventory -rc ContainerUtil -rd IInventoryListener -re InventoryUtils -rf EnumDifficulty -rg DifficultyDamageScaler -rh EnumHand -ri ITileEntityContainer -rj EnumInteractionResult -rk InteractionResultWrapper -rm ChestLock -rn ITileInventory -ro INamableTileEntity -rp ILootable -rq InventorySubcontainer -rr MojangStatisticsGenerator -rs IMojangStatistics -rt IWorldInventory -ru CombatEntry -rv CombatMath -rw CombatTracker -rx DamageSource -ry EntityDamageSource -rz EntityDamageSourceIndirect -s CommandBanList -sb MobEffectAbsorption -sc MobEffectAttackDamage -sd MobEffectHealthBoost -se InstantMobEffect -sf MobEffectList -sg MobEffect -sh MobEffects -sj EntityAgeable -sk EntityAreaEffectCloud -sl IAnimal -sm Entity -so EntityTypes -so$a EntityTypes$MonsterEggInfo -sq IEntitySelector -sq$a IEntitySelector$EntitySelectorEquipable -sr EnumItemSlot -sr$a EnumItemSlot$Function -ss EntityExperienceOrb -st EntityFlying -su EnumMainHand -sv EntityLiving -sw EntityInsentient -sw$a EntityInsentient$EnumEntityPositionType -sx EnumCreatureType -sy GroupDataEntity -sz EntityPositionTypes -t CommandBan -ta EnumMonsterType -tb EnumMoveType -tc EntityOwnable -td EntityCreature -tf IJumpable -th EntityTameableAnimal -ti IAttribute -tj AttributeInstance -tk AttributeModifier -tl AttributeBase -tm AttributeMapBase -tn AttributeModifiable -to AttributeMapServer -tp AttributeRanged -tr EntityAIBodyControl -tt ControllerJump -tu ControllerLook -tv ControllerMove -tv$a ControllerMove$Operation -tx PathfinderGoalAvoidTarget -ty PathfinderGoalBeg -tz PathfinderGoalBreakDoor -u CommandBlockData -ua PathfinderGoalBreed -ub PathfinderGoalDoorInteract -uc PathfinderGoalEatTile -ud PathfinderGoalFleeSun -ue PathfinderGoalFloat -uf PathfinderGoalFollowOwner -ug PathfinderGoalFollowParent -uh PathfinderGoal -ui PathfinderGoalSelector -ui$a PathfinderGoalSelector$PathfinderGoalSelectorItem -uj PathfinderGoalVillagerFarm -uk PathfinderGoalInteract -ul PathfinderGoalLeapAtTarget -um PathfinderGoalLlamaFollow -un PathfinderGoalLookAtPlayer -uo PathfinderGoalLookAtTradingPlayer -up PathfinderGoalMakeLove -uq PathfinderGoalMeleeAttack -ur PathfinderGoalMoveIndoors -us PathfinderGoalMoveThroughVillage -ut PathfinderGoalGotoTarget -uu PathfinderGoalMoveTowardsRestriction -uv PathfinderGoalMoveTowardsTarget -uw PathfinderGoalOcelotAttack -ux PathfinderGoalJumpOnBlock -uy PathfinderGoalOfferFlower -uz PathfinderGoalOpenDoor -v CommandClear -va PathfinderGoalPanic -vb PathfinderGoalPlay -vd PathfinderGoalRandomLookaround -ve PathfinderGoalRandomStroll -vf PathfinderGoalArrowAttack -vg PathfinderGoalBowShoot -vh PathfinderGoalRestrictOpenDoor -vi PathfinderGoalRestrictSun -vj PathfinderGoalTame -vk PathfinderGoalSit -vl PathfinderGoalSwell -vm PathfinderGoalTakeFlower -vn PathfinderGoalTempt -vo PathfinderGoalTradeWithPlayer -vp PathfinderGoalInteractVillagers -vq PathfinderGoalRandomStrollLand -vr PathfinderGoalZombieAttack -vt PathfinderGoalDefendVillage -vu PathfinderGoalHurtByTarget -vv PathfinderGoalNearestAttackableTargetInsentient -vw PathfinderGoalTargetNearestPlayer -vx PathfinderGoalNearestAttackableTarget -vx$a PathfinderGoalNearestAttackableTarget$DistanceComparator -vy PathfinderGoalRandomTargetNonTamed -vz PathfinderGoalOwnerHurtByTarget -w CommandClone -w$a CommandClone$CommandCloneStoredTileEntity -wa PathfinderGoalOwnerHurtTarget -wb PathfinderGoalTarget -wd Navigation -we NavigationAbstract -wf NavigationListener -wg NavigationSpider -wh NavigationGuardian -wj EntitySenses -wl RandomPositionGenerator -wn VillageDoor -wo Village -wo$a Village$Aggressor -wp VillageSiege -wq PersistentVillage -ws EntityAmbient -wt EntityBat -wv EntityAnimal -ww EntityChicken -wx EntityCow -wy EntityGolem -wz EntityMushroomCow -x CommandDeop -xa EntityOcelot -xb EntityPig -xc EntityPolarBear -xd EntityRabbit -xd$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -xd$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -xd$c EntityRabbit$GroupDataRabbit -xd$d EntityRabbit$ControllerJumpRabbit -xd$e EntityRabbit$ControllerMoveRabbit -xd$f EntityRabbit$PathfinderGoalRabbitPanic -xd$g EntityRabbit$PathfinderGoalEatCarrots -xe EntitySheep -xf EntitySnowman -xg EntitySquid -xg$a EntitySquid$PathfinderGoalSquid -xh EntityIronGolem -xi EntityWaterAnimal -xj EntityWolf -xk EntityHorseChestedAbstract -xl EntityHorseAbstract -xm EntityHorseDonkey -xn EntityHorse -xo EnumHorseArmor -xp EntityLlama -xq EntityHorseMule -xr EntityHorseSkeleton -xs PathfinderGoalHorseTrap -xt EntityHorseZombie -xx IComplex -xy EntityComplexPart -xz EntityEnderCrystal -y CommandDebug -ya EntityEnderDragon -yc AbstractDragonController -yd AbstractDragonControllerLanded -ye DragonControllerCharge -yf DragonControllerDying -yg DragonControllerHold -yh DragonControllerHover -yi DragonControllerLandingFly -yj DragonControllerLanding -yk IDragonController -yl DragonControllerLandedAttack -ym DragonControllerLandedFlame -yn DragonControllerLandedSearch -yo DragonControllerStrafe -yp DragonControllerFly -yq DragonControllerPhase -yr DragonControllerManager -yu EntityWither -yw EntityArmorStand -yx EntityHanging -yy EntityItemFrame -yz EntityLeash -z CommandGamemodeDefault -za EntityPainting -za$a EntityPainting$EnumArt -zc EntityFishingHook -zc$a EntityFishingHook$HookState -ze EntityWeather -zf EntityLightning -zh EntityFallingBlock -zi EntityItem -zj EntityTNTPrimed -zl EntitySkeletonAbstract -zm EntityBlaze -zm$a EntityBlaze$PathfinderGoalBlazeFireball -zn EntityCaveSpider -zo EntityCreeper -zp EntityGuardianElder -zq EntityEnderman -zq$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -zq$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -zq$c EntityEnderman$PathfinderGoalEndermanPickupBlock -zr EntityEndermite -zs IMonster -zt EntityEvoker -zu EntityGhast -zu$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -zu$b EntityGhast$ControllerGhast -zu$c EntityGhast$PathfinderGoalGhastAttackTarget -zu$d EntityGhast$PathfinderGoalGhastIdleMove -zv EntityGiantZombie -zw EntityGuardian -zw$a EntityGuardian$PathfinderGoalGuardianAttack -zw$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -zw$c EntityGuardian$ControllerMoveGuardian -zx EntityZombieHusk -zy EntityMagmaCube -zz EntityMonster diff --git a/mappings/bukkit-1.11-members.csrg b/mappings/bukkit-1.11-members.csrg deleted file mode 100644 index 6043ec3..0000000 --- a/mappings/bukkit-1.11-members.csrg +++ /dev/null @@ -1,3257 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase q REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (I)LBlock; getById -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LIBlockData; getByCombinedId -Block c (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (LIBlockData;)I getDropData -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block k ()Z isTicking -Block l ()Z isTileEntity -Block q strength -Block r durability -Block t ()LIBlockData; getBlockData -Block t (LIBlockData;)Z isOccluding -Block u isTileEntity -Block v ()LSoundEffectType; getStepSound -Block v stepSound -Block x (LIBlockData;)Z isComplexRedstone -Block x material -Block z frictionFactor -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops c AGE -BlockCrops e (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract D (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector d SHAPE -BlockMinecartDetector e POWERED -BlockMinecartTrack d SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail d SHAPE -BlockPoweredRail e POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks dB STRUCTURE_BLOCK -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks de FROSTED_ICE -Blocks dl WHITE_SHULKER_BOX -Blocks do LIGHT_BLUE_SHULKER_BOX -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT -ChatHoverable$EnumHoverAction c SHOW_ITEM -ChatHoverable$EnumHoverAction d SHOW_ENTITY -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk f ()Z isEmpty -Chunk f sections -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk k world -Chunk l ()[B getBiomeIndex -Chunk l heightMap -Chunk n tileEntities -Chunk o entitySlices -Chunk p done -Chunk q ()LWorld; getWorld -Chunk q lit -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk u ()Z isDone -Chunk u lastSaved -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b unloadQueue -ChunkProviderServer c (LChunk;)V saveChunk -ChunkProviderServer c chunkGenerator -ChunkProviderServer d (II)Z isLoaded -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f (II)LChunk; loadChunk -ChunkProviderServer f world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage -CommandGamemode c ()Ljava/lang/String; getCommand -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()LCraftingManager; getInstance -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe -CraftingManager b ()Ljava/util/List; getRecipes -CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe -CraftingManager b recipes -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e HOT_FLOOR -DamageSource f ()F getExhaustionCost -DamageSource f STUCK -DamageSource g ()Z 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(ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer m serverCommandQueue -DedicatedServer o remoteControlCommandListener -DedicatedServer q propertyManager -DedicatedServer s generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c ()Z isTreasure -Enchantment c itemTarget -Enchantment f ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -EnchantmentSlotType l WEARABLE -Enchantments A LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments r DIG_SPEED -Enchantments s SILK_TOUCH -Enchantments t DURABILITY -Enchantments u LOOT_BONUS_BLOCKS -Enchantments v ARROW_DAMAGE -Enchantments w ARROW_KNOCKBACK -Enchantments x ARROW_FIRE -Enchantments y ARROW_INFINITE -Enchantments z LUCK -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity O ()I getId -Entity Q noclip -Entity R ()LDataWatcher; getDataWatcher -Entity S random -Entity T ()V die -Entity T ticksLived -Entity U inWater -Entity V noDamageTicks -Entity W ()V burnFromLava -Entity W justCreated -Entity X ()V extinguish -Entity X fireProof -Entity Y datawatcher -Entity Z ()V recalcPosition -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity aE invulnerable -Entity aH ()Ljava/lang/Iterable; getArmorItems -Entity aJ ()Z isBurning -Entity aK ()Z isPassenger -Entity aL ()Z isVehicle -Entity aM ()Z isSneaking -Entity aN ()Z isSprinting -Entity aP ()Z isInvisible -Entity aR ()I getAirTicks -Entity aU ()F getHeadRotation -Entity ac ()V checkBlockCollisions -Entity ad ()Z isSilent -Entity ae ()Z isNoGravity -Entity af ()Z playStepSound -Entity ah ()Z isFireProof -Entity ai impulse -Entity aj ()Z isInWater -Entity aj portalCooldown -Entity am dimension -Entity aq ()Z isInteractable -Entity aq uniqueID -Entity ar ()Z isCollidable -Entity as glowing -Entity at passengers -Entity au ()Z isAlive -Entity av ()Z inBlock -Entity av boundingBox -Entity ay fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity bD ()I getMaxFireTicks -Entity ba ()LVec3D; getPortalOffset -Entity bb ()LEnumDirection; getPortalDirection -Entity bc ()Z isIgnoreBlockTrigger -Entity be ()Ljava/util/UUID; getUniqueID -Entity bi ()Ljava/lang/String; getCustomName -Entity bj ()Z getCustomNameVisible -Entity bl ()LEnumDirection; getDirection -Entity bo ()LAxisAlignedBB; getBoundingBox -Entity bq ()F getHeadHeight -Entity bz ()LEntity; getVehicle -Entity c (Ljava/lang/String;)V setCustomName -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity g ()Z getSendCommandFeedback -Entity g entityCount -Entity h (Z)V setInvisible -Entity h id -Entity h_ ()Ljava/lang/String; getName -Entity i (I)V setOnFire -Entity i (LEntity;)V collide -Entity i (Z)V setInvulnerable -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V burn -Entity j (Z)V setCustomNameVisible -Entity k (I)Z getFlag -Entity k attachedToPlayer -Entity l (I)V setAirTicks -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity n_ ()Z hasCustomName -Entity o lastZ -Entity p ()V stopRiding -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dm ()LEntityHuman; getBreedCause -EntityAnimal dn ()Z isInLove -EntityAnimal do ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud aA radiusPerTick -EntityAreaEffectCloud av waitTime -EntityAreaEffectCloud aw reapplicationDelay -EntityAreaEffectCloud ax hasColor -EntityAreaEffectCloud ay durationOnUse -EntityAreaEffectCloud az radiusOnUse -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setDuration -EntityAreaEffectCloud g (I)V setWaitTime -EntityAreaEffectCloud g potionRegistry -EntityAreaEffectCloud h effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud r ()I getDuration -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bC headPose -EntityArmorStand bD bodyPose -EntityArmorStand bE leftArmPose -EntityArmorStand bF rightArmPose -EntityArmorStand bG leftLegPose -EntityArmorStand bH rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand m (Z)V setSmall -EntityArmorStand n (Z)V setArms -EntityArmorStand o ()Z isSmall -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasArms -EntityArmorStand s ()Z hasBasePlate -EntityArmorStand t ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aA knockbackStrength -EntityArrow az damage -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow n ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat o ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat r ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dh ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bx fuseTicks -EntityCreeper by maxFuseTicks -EntityCreeper bz explosionRadius -EntityCreeper dj ()Z isIgnited -EntityCreeper dl ()Z canCauseHeadDrop -EntityCreeper dm ()V setCausedHeadDrop -EntityCreeper do ()V do_ -EntityCreeper o ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect v owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal j ()LBlockPosition; getBeamTarget -EntityEnderCrystal k ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bH currentEnderCrystal -EntityEnderDragon bu children -EntityEnderDragon da ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman a (LIBlockData;)V setCarried -EntityEnderman dj ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock at fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks b ticksFlown -EntityFireworks c expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast da ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian by goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse dh ()I getVariant -EntityHorse o (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bB inventoryChest -EntityHorseAbstract bD jumpPower -EntityHorseAbstract bM canSlide -EntityHorseAbstract bw attributeJumpStrength -EntityHorseAbstract dC ()I getMaxDomestication -EntityHorseAbstract dp ()Z isTamed -EntityHorseAbstract dq ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dv ()Z hasReproduced -EntityHorseAbstract dw ()I getTemper -EntityHorseAbstract dz ()D getJumpStrength -EntityHorseAbstract m (I)V setTemper -EntityHorseAbstract q (Z)V setTamed -EntityHorseAbstract v (Z)V setStanding -EntityHorseChestedAbstract dh ()Z isCarryingChest -EntityHorseChestedAbstract p (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LBlockPosition;Z)V setRespawnPosition -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LEntityHuman;Z)V copyTo -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (I)V enchantDone -EntityHuman b (LIBlockData;)Z hasBlock -EntityHuman bG sleeping -EntityHuman bH bedPosition -EntityHuman bK abilities -EntityHuman bL expLevel -EntityHuman bM expTotal -EntityHuman bN exp -EntityHuman bQ hookedFish -EntityHuman bs inventory -EntityHuman bt defaultContainer -EntityHuman bu activeContainer -EntityHuman bv foodData -EntityHuman c enderChest -EntityHuman cM ()I getScore -EntityHuman cS ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman cU ()Z isDeeplySleeping -EntityHuman cW ()LBlockPosition; getBed -EntityHuman cX ()Z isRespawnForced -EntityHuman cZ ()I getExpToLevel -EntityHuman d sleepTicks -EntityHuman da ()LFoodMetaData; getFoodData -EntityHuman dd ()LInventoryEnderChest; getEnderChest -EntityHuman de ()LScoreboard; getScoreboard -EntityHuman f (LEntity;)V attack -EntityHuman g (I)V setScore -EntityHuman k (DDD)V checkMovement -EntityHuman m (I)V addScore -EntityHuman n (I)V giveExp -EntityHuman q ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityInsentient E ()V doSpawnEffect -EntityInsentient I ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bE leashHolder -EntityInsentient bq goalSelector -EntityInsentient br targetSelector -EntityInsentient bs dropChanceHand -EntityInsentient bt dropChanceArmor -EntityInsentient bu goalTarget -EntityInsentient by canPickUpLoot -EntityInsentient bz persistent -EntityInsentient cN ()Z canSpawn -EntityInsentient cU ()Z isPersistent -EntityInsentient cW ()Z isLeashed -EntityInsentient cX ()LEntity; getLeashHolder -EntityInsentient cY ()Z hasAI -EntityInsentient d (LEntityLiving;)V setGoalTarget -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient n (Z)V setAI -EntityInsentient t ()LControllerLook; getControllerLook -EntityInsentient u ()LControllerMove; getControllerMove -EntityInsentient w ()LControllerJump; getControllerJump -EntityInsentient x ()LNavigationAbstract; getNavigation -EntityInsentient y ()LEntitySenses; getEntitySenses -EntityInsentient z ()LEntityLiving; getGoalTarget -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -EntityIronGolem dj ()Z isPlayerCreated -EntityIronGolem p (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem d age -EntityItem e pickupDelay -EntityItem k ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame r ()LItemStack; getItem -EntityItemFrame s ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aB deathTicks -EntityLiving aI maxNoDamageTicks -EntityLiving aS killer -EntityLiving aT lastDamageByPlayerTime -EntityLiving aV ticksFarFromPlayer -EntityLiving ay hurtTicks -EntityLiving b (F)V heal -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bE ()V initAttributes -EntityLiving bH ()Z isDropExperience -EntityLiving bI ()Z alwaysGivesExp -EntityLiving bJ ()Ljava/util/Random; getRandom -EntityLiving bK ()LEntityLiving; getLastDamager -EntityLiving bP ()V tickPotionEffects -EntityLiving bR ()V removeAllEffects -EntityLiving bS ()Ljava/util/Collection; getEffects -EntityLiving bU ()F getHealth -EntityLiving bY ()I getArmorStrength -EntityLiving bZ ()LCombatTracker; getCombatTracker -EntityLiving bc lastDamage -EntityLiving bn activeItem -EntityLiving br attributeMap -EntityLiving bs combatTracker -EntityLiving bt effects -EntityLiving bw updateEffects -EntityLiving bx lastDamager -EntityLiving by hurtTimestamp -EntityLiving c (F)V setHealth -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving cE ()V clearActiveItem -EntityLiving cG ()Z isBlocking -EntityLiving cb ()F getMaxHealth -EntityLiving ce ()LAttributeMapBase; getAttributeMap -EntityLiving cf ()LEnumMonsterType; getMonsterType -EntityLiving cg ()LItemStack; getItemInMainHand -EntityLiving ch ()LItemStack; getItemInOffHand -EntityLiving ck ()Z isFrozen -EntityLiving cr ()Z isSleeping -EntityLiving cs ()V doTick -EntityLiving cv ()F getAbsorptionHearts -EntityLiving cx ()LEnumMainHand; getMainHand -EntityLiving cy ()Z isHandRaised -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)V removeEffect -EntityLiving e (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving j ()V enterCombat -EntityLiving j (F)V damageArmor -EntityLiving k ()V exitCombat -EntityLiving k (F)V damageShield -EntityLiving l_ ()Z isBaby -EntityLiving n (F)V setAbsorptionHearts -EntityLlama dM ()I getVariant -EntityLlama o (I)V setVariant -EntityLlamaSpit a shooter -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract f (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract w ()LIBlockData; getDisplayBlock -EntityMinecartAbstract y ()I getDisplayBlockOffset -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper C ()Z isEnabled -EntityMinecartHopper g (I)V setCooldown 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-EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EntityPig dh ()Z hasSaddle -EntityPig p (Z)V setSaddle -EntityPigZombie bw angerLevel -EntityPigZombie bx soundDelay -EntityPigZombie by hurtBy -EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer D ()V resetIdleTimer -EntityPlayer E ()LServerStatisticManager; getStatisticManager -EntityPlayer G ()LEntity; getSpecatorTarget -EntityPlayer J ()LIChatBaseComponent; getPlayerListName -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bS locale -EntityPlayer bT removeQueue -EntityPlayer c playerInteractManager -EntityPlayer cb lastHealthSent -EntityPlayer ce lastSentExp -EntityPlayer cf invulnerableTicks -EntityPlayer ck worldChangeInvuln -EntityPlayer cl containerCounter -EntityPlayer dl ()Z canPvP -EntityPlayer dm ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer k_ ()V playerTick -EntityPlayer r ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityPotion o ()Z isLingering -EntityProjectile a inGround -EntityProjectile at shooterName -EntityProjectile b shake -EntityProjectile d blockX -EntityProjectile e blockY -EntityProjectile f blockZ -EntityProjectile g inBlockId -EntityProjectile h shooter -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit dj ()I getRabbitType -EntityRabbit g (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep bx container -EntitySheep dh ()LEnumColor; getColor -EntitySheep di ()Z isSheared -EntitySheep p (Z)V setSheared -EntityShulkerBullet a shooter -EntityShulkerBullet b target 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eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityTypes$MonsterEggInfo e killedByEntityStatistic -EntityVillager bC tradingPlayer -EntityVillager bD trades -EntityVillager bH riches -EntityVillager bN inventory -EntityVillager bw village -EntityVillager bz profession -EntityVillager dh ()I getProfession -EntityVillager do ()Z do_ -EntityVillager g (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bA DATA_HEALTH -EntityWolf dr ()Z isAngry -EntityWolf ds ()LEnumColor; getCollarColor -EntityWolf s (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie q (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bw conversionTime -EntityZombieVillager dl ()I getProfession -EntityZombieVillager do ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT -EnumBannerPatternType e SQUARE_TOP_RIGHT -EnumBannerPatternType f STRIPE_BOTTOM -EnumBannerPatternType g STRIPE_TOP -EnumBannerPatternType h STRIPE_LEFT -EnumBannerPatternType i STRIPE_RIGHT -EnumBannerPatternType j STRIPE_CENTER -EnumBannerPatternType k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d 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-EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle Q DRAGON_BREATH -EnumParticle R END_ROD -EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle U FALLING_DUST -EnumParticle V TOTEM -EnumParticle W SPIT -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes e ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aF ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData v ()LBlock; getBlock -IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b ()Ljava/util/List; getAliases -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener g ()Z getSendCommandFeedback -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior a NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper D ()LWorld; getWorld -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (LEntityHuman;)V closeContainer -IInventory c_ (I)I getProperty -IInventory m ()V clear -IInventory v_ ()I getSize -IInventory x_ ()V update -IInventory y_ ()I getMaxStackSize -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant s_ ()LEntityHuman; getTrader -IMinecraftServer G ()Ljava/lang/String; getVersion -IMinecraftServer J ()[Ljava/lang/String; getPlayers -IMinecraftServer L ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer e (Ljava/lang/String;)V info -IMinecraftServer f (Ljava/lang/String;)V warning -IMinecraftServer g_ ()Ljava/lang/String; getPlugins -IMojangStatistics Z ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity h_ ()Ljava/lang/String; getName -INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity n_ ()Z hasCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LInventoryCrafting;)LItemStack; craftItem -IScoreboardCriteria a ()Ljava/lang/String; getName -IScoreboardCriteria a criteria -IScoreboardCriteria b ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS 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player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer x_ ()V update -InventorySubcontainer y_ ()I getMaxStackSize -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (I)I filterData -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item c (I)LItem; getById -Item e (I)LItem; setMaxDurability -Item g REGISTRY -Item k ()I getMaxStackSize -Item k maxStackSize -Item m ()I getMaxDurability -Item n ()Z usesDurability -Item o durability 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WorldGenStrongholdPieces$WorldGenStrongholdStart +aym$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +aym$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +aym$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +aym$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +ayn StructureGenerator +ayo WorldGenFactory +ayp PersistentStructure +ayq StructurePiece +ayq$a StructurePiece$StructurePieceBlockSelector +ayr StructureStart +ays DefinedStructurePiece +ayt WorldGenVillage +ayt$a WorldGenVillage$WorldGenVillageStart +ayu WorldGenVillagePieces +ayu$a WorldGenVillagePieces$WorldGenVillageLibrary +ayu$b WorldGenVillagePieces$WorldGenVillageFarm2 +ayu$c WorldGenVillagePieces$WorldGenVillageFarm +ayu$d WorldGenVillagePieces$WorldGenVillageLight +ayu$e WorldGenVillagePieces$WorldGenVillagePieceWeight +ayu$f WorldGenVillagePieces$WorldGenVillageButcher +ayu$g WorldGenVillagePieces$WorldGenVillageHouse +ayu$h WorldGenVillagePieces$WorldGenVillageHut +ayu$i WorldGenVillagePieces$WorldGenVillageTemple +ayu$j WorldGenVillagePieces$WorldGenVillageBlacksmith +ayu$k WorldGenVillagePieces$WorldGenVillageStartPiece +ayu$l WorldGenVillagePieces$WorldGenVillageRoad +ayu$m WorldGenVillagePieces$WorldGenVillageHouse2 +ayu$n WorldGenVillagePieces$WorldGenVillagePiece +ayu$o WorldGenVillagePieces$WorldGenVillageRoadPiece +ayu$p WorldGenVillagePieces$WorldGenVillageWell +ayv WorldGenWoodlandMansion +ayw WorldGenWoodlandMansionPieces +ayy DefinedStructureProcessorRotation +ayz DefinedStructureManager +az CommandSaveOff +aza DefinedStructureInfo +azb DefinedStructureProcessor +azc DefinedStructure +azc$b DefinedStructure$BlockInfo +azc$c DefinedStructure$EntityInfo +azh NoiseGeneratorPerlin +azi NoiseGeneratorOctaves +azj NoiseGenerator3 +azm NoiseGenerator3Handler +azn NoiseGenerator +azp MaterialDecoration +azq MaterialGas +azr MaterialLiquid +azs Material +azt MaterialMapColor +azu MaterialPortal +azv EnumPistonReaction +azx GenLayerDeepOcean +azy GenLayerSpecial +azy$a GenLayerSpecial$EnumGenLayerSpecial +azz GenLayerIsland +b CrashReport +ba CommandSaveOn +baa GenLayerMushroomIsland +bab GenLayerTopSoil +bac GenLayerDesert +bad GenLayerBiome +baf GenLayerZoomFuzzy +bah IntCache +bai LayerIsland +baj GenLayer +bak GenLayerPlains +bal GenLayerRegionHills +bam GenLayerIcePlains +ban GenLayerCleaner +bao GenLayerRiver +bap GenLayerRiverMix +baq GenLayerMushroomShore +bar GenLayerSmooth +bav GenLayerZoomVoronoi +baw GenLayerZoom +baz Path +bb CommandSay +bba PathType +bbb PathPoint +bbc PathfinderAbstract +bbd PathEntity +bbe Pathfinder +bbf PathfinderWater +bbg PathfinderNormal +bbk RunnableSaveScoreboard +bbl PersistentBase +bbm MapIcon +bbm$a MapIcon$Type +bbn WorldMap +bbn$a WorldMap$WorldMapHumanTracker +bbq ServerNBTManager +bbr WorldLoaderServer +bbs SecondaryWorldData +bbt WorldNBTStorage +bbu WorldLoader +bbv WorldData +bbw IDataManager +bby Convertable +bc CommandScoreboard +bcc IPlayerFileData +bce PersistentCollection +bcf LootTables +bcg LootSelectorEmpty +bch LootItem +bci LootSelector +bcj LotoSelectorEntry +bck LootTable +bcl LootTableInfo +bcl$b LootTableInfo$EntityTarget +bcm LootSelectorLootTable +bcn LootTableRegistry +bco LootValueBounds +bcp LootItemFunctionEnchant +bcq LootEnchantLevel +bcr LootItemFunction +bcs LootItemFunctions +bct LootEnchantFunction +bcu LootItemFunctionSetAttribute +bcv LootItemFunctionSetCount +bcw LootItemFunctionSetDamage +bcx LootItemFunctionSetData +bcy LootItemFunctionSetTag +bcz LootItemFunctionSmelt +bd CommandDispatcher +bdc LootItemConditionEntityScore +bdd LootItemCondition +bde LootItemConditions +bdf LootItemConditionEntityProperty +bdg LootItemConditionKilledByPlayer +bdh LootItemConditionRandomChance +bdi LootItemConditionRandomChanceWithLooting +bdk LootEntityProperties +bdl LootEntityProperty +bdm LootEntityPropertyOnFire +bdp FileIOThread +bdq IAsyncChunkSaver +bdt AxisAlignedBB +bdu MovingObjectPosition +bdu$a MovingObjectPosition$EnumMovingObjectType +bdw Vec3D +bdy ScoreboardObjective +bdz ScoreboardTeam +be CommandSetBlock +bea ScoreboardScore +bec Scoreboard +bed PersistentScoreboard +bee ScoreboardTeamBase +bee$a ScoreboardTeamBase$EnumTeamPush +bee$b ScoreboardTeamBase$EnumNameTagVisibility +bef ScoreboardCriteriaInteger +beg ScoreboardBaseCriteria +beh ScoreboardHealthCriteria +bei IScoreboardCriteria +bei$a IScoreboardCriteria$EnumScoreboardHealthDisplay +bej ScoreboardReadOnlyCriteria +bek ScoreboardStatisticCriteria +bf CommandIdleTimeout +bg CommandSpawnpoint +bh CommandSetWorldSpawn +bi CommandSeed +bj CommandSpreadPlayers +bj$a CommandSpreadPlayers$Location2D +bk CommandStats +bl CommandStop +bm CommandStopSound +bn CommandSummon +bo CommandTeleport +bp CommandTellRaw +br CommandTestForBlock +bs CommandTestForBlocks +bt CommandTestFor +bu CommandTime +bv CommandTitle +bw CommandToggleDownfall +bx CommandTp +by CommandTrigger +bz CommandWeather +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca CommandWhitelist +cb CommandWorldBorder +cd CommandException +ce ExceptionEntityNotFound +cf ExceptionInvalidBlockState +cg ExceptionInvalidNumber +ch ExceptionInvalidSyntax +ci ExceptionPlayerNotFound +cj ExceptionUnknownCommand +ck ExceptionUsage +co BlockPosition +co$a BlockPosition$MutableBlockPosition +co$b BlockPosition$PooledBlockPosition +cp ISourceBlock +cq SourceBlock +cr IteratorUtils +cr$a IteratorUtils$ArrayToList +cr$b IteratorUtils$ClassIterable +cr$b$a IteratorUtils$ClassIterable$ClassIterator +cs DispenseBehaviorItem +ct RegistryBlocks +cu RegistryDefault +cv EnumDirection +cv$a EnumDirection$EnumAxis +cv$b EnumDirection$EnumAxisDirection +cv$c EnumDirection$EnumDirectionLimit +cw IDispenseBehavior +cx Registry +cy RegistryBlockID +cz ILocationSource +d CrashReportCallable +da ISource +db MapGeneratorUtils +dc RegistryMaterials +dd NonNullList +de EnumParticle +df IPosition +dg Position +dh IRegistry +di Vector3f +dj RegistrySimple +dl BaseBlockPosition +dp LocaleI18n +dq LocaleLanguage +ds NBTTagByteArray +dt NBTTagByte +du NBTTagCompound +dv NBTTagDouble +dw NBTTagEnd +dx NBTTagFloat +dy NBTTagIntArray +dz NBTTagInt +ea NBTTagList +eb NBTTagLong +ec NBTReadLimiter +ed NBTCompressedStreamTools +ee GameProfileSerializer +ef NBTNumber +eg NBTTagShort +eh NBTTagString +ei NBTBase +ej MojangsonParseException +ek MojangsonParser +ek$a MojangsonParser$MojangsonTypeParser +ek$b MojangsonParser$MojangsonCompoundParser +ek$c MojangsonParser$MojangsonListParser +ek$d MojangsonParser$MojangsonPrimitiveParser +em PacketEncryptionHandler +en PacketDecrypter +eo PacketEncrypter +ep PacketDecompressor +eq PacketCompressor +er NetworkManager +er$a NetworkManager$QueuedPacket +es EnumProtocol +et PacketDataSerializer +eu PacketDecoder +ev PacketEncoder +ew PacketListener +ex PacketSplitter +ey PacketPrepender +ez ChatBaseComponent +f ReportedException +fa ChatClickable +fa$a ChatClickable$EnumClickAction +fb IChatBaseComponent +fb$a IChatBaseComponent$ChatSerializer +fc ChatComponentUtils +fd ChatHoverable +fd$a ChatHoverable$EnumHoverAction +fe ChatComponentScore +ff ChatComponentSelector +fg ChatModifier +fg$a ChatModifier$ChatModifierSerializer +fh ChatComponentText +fi ChatMessage +fj ChatMessageException +fm Packet +fn EnumProtocolDirection +fo PlayerConnectionUtils +fp PacketListenerPlayOut +fq PacketPlayOutSpawnEntity +fr PacketPlayOutSpawnEntityExperienceOrb +fs PacketPlayOutSpawnEntityWeather +ft PacketPlayOutSpawnEntityLiving +fu PacketPlayOutSpawnEntityPainting +fv PacketPlayOutNamedEntitySpawn +fw PacketPlayOutAnimation +fx PacketPlayOutStatistic +fy PacketPlayOutBlockBreakAnimation +fz PacketPlayOutTileEntityData +g SharedConstants +ga PacketPlayOutBlockAction +gb PacketPlayOutBlockChange +gc PacketPlayOutBoss +gc$a PacketPlayOutBoss$Action +gd PacketPlayOutServerDifficulty +ge PacketPlayOutTabComplete +gf PacketPlayOutChat +gg PacketPlayOutMultiBlockChange +gg$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +gh PacketPlayOutTransaction +gi PacketPlayOutCloseWindow +gj PacketPlayOutOpenWindow +gk PacketPlayOutWindowItems +gl PacketPlayOutWindowData +gm PacketPlayOutSetSlot +gn PacketPlayOutSetCooldown +go PacketPlayOutCustomPayload +gp PacketPlayOutCustomSoundEffect +gq PacketPlayOutKickDisconnect +gr PacketPlayOutEntityStatus +gs PacketPlayOutExplosion +gt PacketPlayOutUnloadChunk +gu PacketPlayOutGameStateChange +gv PacketPlayOutKeepAlive +gw PacketPlayOutMapChunk +gx PacketPlayOutWorldEvent +gy PacketPlayOutWorldParticles +gz PacketPlayOutLogin +h SystemUtils +ha PacketPlayOutMap +hb PacketPlayOutEntity +hb$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +hb$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +hb$c PacketPlayOutEntity$PacketPlayOutEntityLook +hc PacketPlayOutVehicleMove +hd PacketPlayOutOpenSignEditor +he PacketPlayOutAbilities +hf PacketPlayOutCombatEvent +hf$a PacketPlayOutCombatEvent$EnumCombatEventType +hg PacketPlayOutPlayerInfo +hg$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +hg$b PacketPlayOutPlayerInfo$PlayerInfoData +hh PacketPlayOutPosition +hh$a PacketPlayOutPosition$EnumPlayerTeleportFlags +hi PacketPlayOutBed +hj PacketPlayOutEntityDestroy +hk PacketPlayOutRemoveEntityEffect +hl PacketPlayOutResourcePackSend +hm PacketPlayOutRespawn +hn PacketPlayOutEntityHeadRotation +ho PacketPlayOutWorldBorder +ho$a PacketPlayOutWorldBorder$EnumWorldBorderAction +hp PacketPlayOutCamera +hq PacketPlayOutHeldItemSlot +hr PacketPlayOutScoreboardDisplayObjective +hs PacketPlayOutEntityMetadata +ht PacketPlayOutAttachEntity +hu PacketPlayOutEntityVelocity +hv PacketPlayOutEntityEquipment +hw PacketPlayOutExperience +hx PacketPlayOutUpdateHealth +hy PacketPlayOutScoreboardObjective +hz PacketPlayOutMount +i ICommandDispatcher +ia PacketPlayOutScoreboardTeam +ib PacketPlayOutScoreboardScore +ib$a PacketPlayOutScoreboardScore$EnumScoreboardAction +ic PacketPlayOutSpawnPosition +id PacketPlayOutUpdateTime +ie PacketPlayOutTitle +ie$a PacketPlayOutTitle$EnumTitleAction +ig PacketPlayOutNamedSoundEffect +ih PacketPlayOutPlayerListHeaderFooter +ii PacketPlayOutCollect +ij PacketPlayOutEntityTeleport +ik PacketPlayOutUpdateAttributes +ik$a PacketPlayOutUpdateAttributes$AttributeSnapshot +il PacketPlayOutEntityEffect +im PacketListenerPlayIn +in PacketPlayInTeleportAccept +io PacketPlayInTabComplete +ip PacketPlayInChat +iq PacketPlayInClientCommand +iq$a PacketPlayInClientCommand$EnumClientCommand +ir PacketPlayInSettings +is PacketPlayInTransaction +it PacketPlayInEnchantItem +iu PacketPlayInWindowClick +iv PacketPlayInCloseWindow +iw PacketPlayInCustomPayload +ix PacketPlayInUseEntity +ix$a PacketPlayInUseEntity$EnumEntityUseAction +iy PacketPlayInKeepAlive +iz PacketPlayInFlying +iz$a PacketPlayInFlying$PacketPlayInPosition +iz$b PacketPlayInFlying$PacketPlayInPositionLook +iz$c PacketPlayInFlying$PacketPlayInLook +j CommandAbstract +j$a CommandAbstract$CommandNumber +ja PacketPlayInVehicleMove +jb PacketPlayInBoatMove +jc PacketPlayInAbilities +jd PacketPlayInBlockDig +jd$a PacketPlayInBlockDig$EnumPlayerDigType +je PacketPlayInEntityAction +je$a PacketPlayInEntityAction$EnumPlayerAction +jf PacketPlayInSteerVehicle +jg PacketPlayInResourcePackStatus +jg$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +jh PacketPlayInHeldItemSlot +ji PacketPlayInSetCreativeSlot +jj PacketPlayInUpdateSign +jk PacketPlayInArmAnimation +jl PacketPlayInSpectate +jm PacketPlayInUseItem +jn PacketPlayInBlockPlace +jp PacketHandshakingInSetProtocol +jq PacketHandshakingInListener +js PacketLoginOutListener +jt PacketLoginOutSuccess +ju PacketLoginOutEncryptionBegin +jv PacketLoginOutSetCompression +jw PacketLoginOutDisconnect +jx PacketLoginInListener +jy PacketLoginInStart +jz PacketLoginInEncryptionBegin +k CommandHandler +kc PacketStatusOutListener +kd PacketStatusOutPong +ke PacketStatusOutServerInfo +kf ServerPing +kf$a ServerPing$ServerPingPlayerSample +kf$a$a ServerPing$ServerPingPlayerSample$Serializer +kf$b ServerPing$Serializer +kf$c ServerPing$ServerData +kf$c$a ServerPing$ServerData$Serializer +kg PacketStatusInListener +kh PacketStatusInPing +ki PacketStatusInStart +kk DataWatcherObject +kl DataWatcherSerializer +km DataWatcherRegistry +kn DataWatcher +kn$a DataWatcher$Item +kq MinecraftKey +ks DispenseBehaviorProjectile +kt DispenserRegistry +kv ServerCommand +kx DebugOutputStream +ky EULA +kz RedirectStream +l ICommand +lb CancelledPacketHandleException +lc IMinecraftServer +ld ScoreboardServer +le PropertyManager +lf ITickable +lg DedicatedPlayerList +lh DedicatedServer +li ThreadWatchdog +lk ServerGUI +ll PlayerListBox +lm GuiStatsComponent +lq DemoWorldServer +lr DemoPlayerInteractManager +ls SecondaryWorldServer +lt EntityTracker +lu BossBattleServer +lv ChunkProviderServer +lw WorldServer +lw$a WorldServer$BlockActionDataList +lx WorldManager +ly EntityPlayer +lz PlayerInteractManager +m ICommandHandler +ma EntityTrackerEntry +mb PlayerChunk +mc PlayerChunkMap +mf LegacyPingHandler +mh ServerConnection +mi PlayerConnection +mj HandshakeListener +mk LoginListener +mk$a LoginListener$EnumProtocolState +ml PacketStatusListener +mo ExpirableListEntry +mp UserCache +mp$a UserCache$UserCacheEntry +mp$b UserCache$BanEntrySerializer +mq IpBanList +mr IpBanEntry +ms NameReferencingFileConverter +ms$a NameReferencingFileConverter$FileConversionException +mt PlayerList +mu OpList +mv OpListEntry +mw JsonListEntry +mx JsonList +mx$a JsonList$JsonListEntrySerializer +my GameProfileBanList +mz GameProfileBanEntry +n ICommandListener +na WhiteList +nb WhiteListEntry +nd RemoteStatusReply +ne StatusChallengeUtils +nf RemoteControlCommandListener +nh RemoteConnectionThread +ni RemoteStatusListener +ni$a RemoteStatusListener$RemoteStatusChallenge +nj RemoteControlSession +nk RemoteControlListener +nm SoundEffect +nn SoundEffects +no SoundCategory +nq Achievement +nr AchievementList +nt CounterStatistic +nu CraftingStatistic +nv ServerStatisticManager +nv ServerStatisticManager# +nw Statistic +nx Counter +ny StatisticWrapper +nz IJsonStatistic +o CommandObjectiveExecutor +o$a CommandObjectiveExecutor$EnumCommandResult +oa StatisticList +ob StatisticManager +oc AchievementSet +oe DataBits +of EntitySlice +oh RegistryID +oi MinecraftEncryption +ok ChatDeserializer +ol HttpUtilities +om InsensitiveStringMap +oo IntHashMap +oo$a IntHashMap$IntHashMapEntry +op LazyInitVar +os ChatTypeAdapterFactory +ot MathHelper +ou MethodProfiler +ou$a MethodProfiler$ProfilerInfo +ov IProgressUpdate +ox INamable +oy UtilColor +p PlayerSelector +pa Tuple +pb WeightedRandom +pb$a WeightedRandom$WeightedRandomChoice +pd IDataConverter +pe DataConverterType +pf DataConverterTypes +pg DataConverter +ph DataConverterManager +pi DataConverterRegistry +pj DataInspector +pk DataConverterTileEntity +pl DataConverterMobSpawner +pm DataConverterShulkerBoxBlock +pn DataConverterSignText +po DataConverterArmorStand +pp DataConverterGuardian +pq DataConverterEquipment +pr DataConverterHealth +ps DataConverterSaddle +pt DataConverterHorse +pu DataConverterEntity +pv DataConverterMinecart +pw DataConverterHanging +px DataConverterDropChances +py DataConverterRiding +pz DataConverterShulker +q CommandAchievement +qa DataConverterSkeleton +qb DataConverterUUID +qc DataConverterZombieType +qd DataConverterZombie +qe DataConverterBanner +qf DataConverterCookedFish +qg DataConverterMaterialId +qh DataConverterPotionId +qi DataConverterShulkerBoxItem +qj DataConverterSpawnEgg +qk DataConverterTotem +ql DataConverterPotionWater +qm DataConverterBook +qn DataConverterVBO +qo DataConverterLang +qr DataInspectorItem +qs DataInspectorBlockEntity +qt DataInspectorEntity +qu DataInspectorItemList +qv DataInspectorTagged +qy IAsyncTaskHandler +r CommandBanIp +ra BossBattle +ra$a BossBattle$BarColor +ra$b BossBattle$BarStyle +rb InventoryLargeChest +rc IInventory +rd ContainerUtil +re IInventoryListener +rf InventoryUtils +rg EnumDifficulty +rh DifficultyDamageScaler +ri EnumHand +rj ITileEntityContainer +rk EnumInteractionResult +rl InteractionResultWrapper +rn ChestLock +ro ITileInventory +rp INamableTileEntity +rq ILootable +rr InventorySubcontainer +rs MojangStatisticsGenerator +rt IMojangStatistics +ru IWorldInventory +rv CombatEntry +rw CombatMath +rx CombatTracker +ry DamageSource +rz EntityDamageSource +s CommandBanList +sa EntityDamageSourceIndirect +sc MobEffectAbsorption +sd MobEffectAttackDamage +se MobEffectHealthBoost +sf InstantMobEffect +sg MobEffectList +sh MobEffect +si MobEffects +sk EntityAgeable +sl EntityAreaEffectCloud +sm IAnimal +sn Entity +sp EntityTypes +sp$a EntityTypes$MonsterEggInfo +sr IEntitySelector +sr$a IEntitySelector$EntitySelectorEquipable +ss EnumItemSlot +ss$a EnumItemSlot$Function +st EntityExperienceOrb +su EntityFlying +sv EnumMainHand +sw EntityLiving +sx EntityInsentient +sx$a EntityInsentient$EnumEntityPositionType +sy EnumCreatureType +sz GroupDataEntity +t CommandBan +ta EntityPositionTypes +tb EnumMonsterType +tc EnumMoveType +td EntityOwnable +te EntityCreature +tg IJumpable +ti EntityTameableAnimal +tj IAttribute +tk AttributeInstance +tl AttributeModifier +tm AttributeBase +tn AttributeMapBase +to AttributeModifiable +tp AttributeMapServer +tq AttributeRanged +ts EntityAIBodyControl +tu ControllerJump +tv ControllerLook +tw ControllerMove +tw$a ControllerMove$Operation +ty PathfinderGoalAvoidTarget +tz PathfinderGoalBeg +u CommandBlockData +ua PathfinderGoalBreakDoor +ub PathfinderGoalBreed +uc PathfinderGoalDoorInteract +ud PathfinderGoalEatTile +ue PathfinderGoalFleeSun +uf PathfinderGoalFloat +ug PathfinderGoalFollowOwner +uh PathfinderGoalFollowParent +ui PathfinderGoal +uj PathfinderGoalSelector +uj$a PathfinderGoalSelector$PathfinderGoalSelectorItem +uk PathfinderGoalVillagerFarm +ul PathfinderGoalInteract +um PathfinderGoalLeapAtTarget +un PathfinderGoalLlamaFollow +uo PathfinderGoalLookAtPlayer +up PathfinderGoalLookAtTradingPlayer +uq PathfinderGoalMakeLove +ur PathfinderGoalMeleeAttack +us PathfinderGoalMoveIndoors +ut PathfinderGoalMoveThroughVillage +uu PathfinderGoalGotoTarget +uv PathfinderGoalMoveTowardsRestriction +uw PathfinderGoalMoveTowardsTarget +ux PathfinderGoalOcelotAttack +uy PathfinderGoalJumpOnBlock +uz PathfinderGoalOfferFlower +v CommandClear +va PathfinderGoalOpenDoor +vb PathfinderGoalPanic +vc PathfinderGoalPlay +ve PathfinderGoalRandomLookaround +vf PathfinderGoalRandomStroll +vg PathfinderGoalArrowAttack +vh PathfinderGoalBowShoot +vi PathfinderGoalRestrictOpenDoor +vj PathfinderGoalRestrictSun +vk PathfinderGoalTame +vl PathfinderGoalSit +vm PathfinderGoalSwell +vn PathfinderGoalTakeFlower +vo PathfinderGoalTempt +vp PathfinderGoalTradeWithPlayer +vq PathfinderGoalInteractVillagers +vr PathfinderGoalRandomStrollLand +vs PathfinderGoalZombieAttack +vu PathfinderGoalDefendVillage +vv PathfinderGoalHurtByTarget +vw PathfinderGoalNearestAttackableTargetInsentient +vx PathfinderGoalTargetNearestPlayer +vy PathfinderGoalNearestAttackableTarget +vy$a PathfinderGoalNearestAttackableTarget$DistanceComparator +vz PathfinderGoalRandomTargetNonTamed +w CommandClone +w$a CommandClone$CommandCloneStoredTileEntity +wa PathfinderGoalOwnerHurtByTarget +wb PathfinderGoalOwnerHurtTarget +wc PathfinderGoalTarget +we Navigation +wf NavigationAbstract +wg NavigationListener +wh NavigationSpider +wi NavigationGuardian +wk EntitySenses +wm RandomPositionGenerator +wo VillageDoor +wp Village +wp$a Village$Aggressor +wq VillageSiege +wr PersistentVillage +wt EntityAmbient +wu EntityBat +ww EntityAnimal +wx EntityChicken +wy EntityCow +wz EntityGolem +x CommandDeop +xa EntityMushroomCow +xb EntityOcelot +xc EntityPig +xd EntityPolarBear +xe EntityRabbit +xe$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +xe$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +xe$c EntityRabbit$GroupDataRabbit +xe$d EntityRabbit$ControllerJumpRabbit +xe$e EntityRabbit$ControllerMoveRabbit +xe$f EntityRabbit$PathfinderGoalRabbitPanic +xe$g EntityRabbit$PathfinderGoalEatCarrots +xf EntitySheep +xg EntitySnowman +xh EntitySquid +xh$a EntitySquid$PathfinderGoalSquid +xi EntityIronGolem +xj EntityWaterAnimal +xk EntityWolf +xl EntityHorseChestedAbstract +xm EntityHorseAbstract +xn EntityHorseDonkey +xo EntityHorse +xp EnumHorseArmor +xq EntityLlama +xr EntityHorseMule +xs EntityHorseSkeleton +xt PathfinderGoalHorseTrap +xu EntityHorseZombie +xy IComplex +xz EntityComplexPart +y CommandDebug +ya EntityEnderCrystal +yb EntityEnderDragon +yd AbstractDragonController +ye AbstractDragonControllerLanded +yf DragonControllerCharge +yg DragonControllerDying +yh DragonControllerHold +yi DragonControllerHover +yj DragonControllerLandingFly +yk DragonControllerLanding +yl IDragonController +ym DragonControllerLandedAttack +yn DragonControllerLandedFlame +yo DragonControllerLandedSearch +yp DragonControllerStrafe +yq DragonControllerFly +yr DragonControllerPhase +ys DragonControllerManager +yv EntityWither +yx EntityArmorStand +yy EntityHanging +yz EntityItemFrame +z CommandGamemodeDefault +za EntityLeash +zb EntityPainting +zb$a EntityPainting$EnumArt +zd EntityFishingHook +zd$a EntityFishingHook$HookState +zf EntityWeather +zg EntityLightning +zi EntityFallingBlock +zj EntityItem +zk EntityTNTPrimed +zm EntitySkeletonAbstract +zn EntityBlaze +zn$a EntityBlaze$PathfinderGoalBlazeFireball +zo EntityCaveSpider +zp EntityCreeper +zq EntityGuardianElder +zr EntityEnderman +zr$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +zr$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +zr$c EntityEnderman$PathfinderGoalEndermanPickupBlock +zs EntityEndermite +zt IMonster +zu EntityEvoker +zv EntityGhast +zv$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +zv$b EntityGhast$ControllerGhast +zv$c EntityGhast$PathfinderGoalGhastAttackTarget +zv$d EntityGhast$PathfinderGoalGhastIdleMove +zw EntityGiantZombie +zx EntityGuardian +zx$a EntityGuardian$PathfinderGoalGuardianAttack +zx$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +zx$c EntityGuardian$ControllerMoveGuardian +zy EntityZombieHusk +zz EntityMagmaCube diff --git a/mappings/bukkit-1.11.1-members.csrg b/mappings/bukkit-1.11.1-members.csrg new file mode 100644 index 0000000..3324260 --- /dev/null +++ b/mappings/bukkit-1.11.1-members.csrg @@ -0,0 +1,3257 @@ +# (c) 2016 SpigotMC Pty. Ltd. +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition p ()I getX +BaseBlockPosition q ()I getY +BaseBlockPosition r ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase k ()F getHumidity +BiomeBase n ()F getTemperature +BiomeBase q REGISTRY_ID +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBigHills$Type a NORMAL +BiomeBigHills$Type b EXTRA_TREES +BiomeBigHills$Type c MUTATED +BiomeForest$Type a NORMAL +BiomeForest$Type b FLOWER +BiomeForest$Type c BIRCH +BiomeForest$Type d ROOFED +BiomeTaiga$Type a NORMAL +BiomeTaiga$Type b MEGA +BiomeTaiga$Type c MEGA_SPRUCE +Block A blockStateList +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;)Z canPlace +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b ()LBlockStateList; getStateList +Block b (I)LBlock; getById +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b (Ljava/lang/String;)LBlock; getByName +Block b creativeTab +Block c ()Ljava/lang/String; getName +Block c (I)LIBlockData; getByCombinedId +Block c (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c blockData +Block d (LIBlockData;)I getDropData +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block d name +Block e (LIBlockData;)I toLegacyData +Block g (LIBlockData;)Z isPowerSource +Block h REGISTRY +Block i REGISTRY_ID +Block j (LIBlockData;)I getCombinedId +Block k ()Z isTicking +Block l ()Z isTileEntity +Block q strength +Block r durability +Block t ()LIBlockData; getBlockData +Block t (LIBlockData;)Z isOccluding +Block u isTileEntity +Block v ()LSoundEffectType; getStepSound +Block v stepSound +Block x (LIBlockData;)Z isComplexRedstone +Block x material +Block z frictionFactor +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockChest$Type a BASIC +BlockChest$Type b TRAP +BlockChorusFlower a AGE +BlockCloth a COLOR +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCobbleWall c EAST +BlockCobbleWall d SOUTH +BlockCobbleWall e WEST +BlockCobbleWall f VARIANT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +BlockCocoa a AGE +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops c AGE +BlockCrops e (I)LIBlockData; setAge +BlockDaylightDetector a POWER +BlockDiodeAbstract D (LIBlockData;)Z isDiode +BlockDirectional H FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c (LWorld;LBlockPosition;)V dispense +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor d POWERED +BlockDoor e HALF +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +BlockDoubleStepAbstract d SEAMLESS +BlockDoubleStepAbstract e VARIANT +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockDoubleStoneStepAbstract d SEAMLESS +BlockDoubleStoneStepAbstract e VARIANT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal D FACING +BlockFalling f instaFall +BlockFence a NORTH +BlockFence b EAST +BlockFence c SOUTH +BlockFence d WEST +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire d SOUTH +BlockFire e WEST +BlockFire f UPPER +BlockFire g flameChances +BlockFloorSign b ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers a TYPE +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids b (LWorld;LBlockPosition;)V fizz +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord +BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord +BlockJukeBox$TileEntityRecordPlayer a record +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 e VARIANT +BlockLeaves2 e VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockLongGrass a TYPE +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockMinecartDetector d SHAPE +BlockMinecartDetector e POWERED +BlockMinecartTrack d SHAPE +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST +BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST +BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH +BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST +BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST +BlockMonsterEggs a VARIANT +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston B sticky +BlockPiston a EXTENDED +BlockPistonExtension a TYPE +BlockPistonExtension b SHORT +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant a (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail d SHAPE +BlockPoweredRail e POWERED +BlockPressurePlateAbstract i (LIBlockData;)I getPower +BlockPressurePlateBinary d POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted d POWER +BlockPressurePlateWeighted e weight +BlockPrismarine a VARIANT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin c ironGolemPart +BlockPumpkin d ironGolem +BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem +BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin i ()LShapeDetector; getDetectorIronGolem +BlockPurpurSlab$Type a DEFAULT +BlockQuartz a VARIANT +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +BlockRedSandstone a TYPE +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +BlockRedstoneOre b (LWorld;LBlockPosition;)V interact +BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect +BlockRedstoneTorch B isOn +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire d WEST +BlockRedstoneWire e POWER +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable c AXIS +BlockSand a VARIANT +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone a TYPE +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +BlockSapling a TYPE +BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling c STAGE +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem a AGE +BlockStem c FACING +BlockStem e blockFruit +BlockStepAbstract a HALF +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStone a VARIANT +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant c HALF +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BlockThin b NORTH +BlockThin c EAST +BlockThin d SOUTH +BlockThin e WEST +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTrapdoor c HALF +BlockTrapdoor$EnumTrapdoorHalf a TOP +BlockTrapdoor$EnumTrapdoorHalf b BOTTOM +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire d NORTH +BlockTripwire e EAST +BlockTripwire f SOUTH +BlockTripwire g WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine d SOUTH +BlockVine e WEST +BlockWallSign b FACING +BlockWood a VARIANT +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +BlockWoodenStep d VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks cQ END_ROD +Blocks cR CHORUS_PLANT +Blocks cS CHORUS_FLOWER +Blocks cT PURPUR_BLOCK +Blocks cU PURPUR_PILLAR +Blocks cV PURPUR_STAIRS +Blocks cW PURPUR_DOUBLE_SLAB +Blocks cX PURPUR_SLAB +Blocks cY END_BRICKS +Blocks cZ BEETROOT +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks dB STRUCTURE_BLOCK +Blocks da GRASS_PATH +Blocks db END_GATEWAY +Blocks de FROSTED_ICE +Blocks dl WHITE_SHULKER_BOX +Blocks do LIGHT_BLUE_SHULKER_BOX +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle f ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c ()Ljava/util/Collection; getPlayers +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT +ChatHoverable$EnumHoverAction c SHOW_ITEM +ChatHoverable$EnumHoverAction d SHOW_ENTITY +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +Chunk a (LBlockPosition;)LIBlockData; getBlockData +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locX +Chunk c ()V addEntities +Chunk c locZ +Chunk d ()V removeEntities +Chunk f ()Z isEmpty +Chunk f sections +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk k world +Chunk l ()[B getBiomeIndex +Chunk l heightMap +Chunk n tileEntities +Chunk o entitySlices +Chunk p done +Chunk q ()LWorld; getWorld +Chunk q lit +Chunk s ()Ljava/util/Map; getTileEntities +Chunk t ()[LEntitySlice; getEntitySlices +Chunk u ()Z isDone +Chunk u lastSaved +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a (II)LChunk; getOrCreateChunk +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature +ChunkGenerator b (II)V recreateStructures +ChunkGenerator b (LChunk;II)V recreateStructures +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b unloadQueue +ChunkProviderServer c (LChunk;)V saveChunk +ChunkProviderServer c chunkGenerator +ChunkProviderServer d (II)Z isLoaded +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f (II)LChunk; loadChunk +ChunkProviderServer f world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage +CommandGamemode c ()Ljava/lang/String; getCommand +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer i owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()LCraftingManager; getInstance +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe +CraftingManager b ()Ljava/util/List; getRecipes +CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe +CraftingManager b recipes +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e HOT_FLOOR +DamageSource f ()F getExhaustionCost +DamageSource f STUCK +DamageSource g ()Z ignoresInvulnerability +DamageSource g CRAMMING +DamageSource h ()Z isStarvation +DamageSource h DROWN +DamageSource i STARVE +DamageSource j ()LEntity; getEntity +DamageSource j CACTUS +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k FALL +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n ()LDamageSource; setExplosion +DamageSource n GENERIC +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s ()Z isMagic +DamageSource s DRAGON_BREATH +DamageSource t ()LDamageSource; setMagic +DamageSource u translationIndex +DataConverterTypes a LEVEL +DataConverterTypes b PLAYER +DataConverterTypes c CHUNK +DataConverterTypes d BLOCK_ENTITY +DataConverterTypes e ENTITY +DataConverterTypes f ITEM_INSTANCE +DataConverterTypes g OPTIONS +DataConverterTypes h STRUCTURE +DataPaletteBlock a (IIILIBlockData;)V setBlock +DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData +DataPaletteBlock b (ILIBlockData;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;)V markDirty +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer m serverCommandQueue +DedicatedServer o remoteControlCommandListener +DedicatedServer q propertyManager +DedicatedServer s generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()I getMaxLevel +Enchantment b (LEnchantment;)I getId +Enchantment b enchantments +Enchantment c ()Z isTreasure +Enchantment c itemTarget +Enchantment f ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +EnchantmentSlotType l WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +Entity A positionChanged +Entity D velocityChanged +Entity F dead +Entity G width +Entity H length +Entity L fallDistance +Entity O ()I getId +Entity Q noclip +Entity R ()LDataWatcher; getDataWatcher +Entity S random +Entity T ()V die +Entity T ticksLived +Entity U inWater +Entity V noDamageTicks +Entity W ()V burnFromLava +Entity W justCreated +Entity X ()V extinguish +Entity X fireProof +Entity Y datawatcher +Entity Z ()V recalcPosition +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity aE invulnerable +Entity aH ()Ljava/lang/Iterable; getArmorItems +Entity aJ ()Z isBurning +Entity aK ()Z isPassenger +Entity aL ()Z isVehicle +Entity aM ()Z isSneaking +Entity aN ()Z isSprinting +Entity aP ()Z isInvisible +Entity aR ()I getAirTicks +Entity aU ()F getHeadRotation +Entity ac ()V checkBlockCollisions +Entity ad ()Z isSilent +Entity ae ()Z isNoGravity +Entity af ()Z playStepSound +Entity ah ()Z isFireProof +Entity ai impulse +Entity aj ()Z isInWater +Entity aj portalCooldown +Entity am dimension +Entity aq ()Z isInteractable +Entity aq uniqueID +Entity ar ()Z isCollidable +Entity as glowing +Entity at passengers +Entity au ()Z isAlive +Entity av ()Z inBlock +Entity av boundingBox +Entity ay fireTicks +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity bD ()I getMaxFireTicks +Entity ba ()LVec3D; getPortalOffset +Entity bb ()LEnumDirection; getPortalDirection +Entity bc ()Z isIgnoreBlockTrigger +Entity be ()Ljava/util/UUID; getUniqueID +Entity bi ()Ljava/lang/String; getCustomName +Entity bj ()Z getCustomNameVisible +Entity bl ()LEnumDirection; getDirection +Entity bo ()LAxisAlignedBB; getBoundingBox +Entity bq ()F getHeadHeight +Entity bz ()LEntity; getVehicle +Entity c (Ljava/lang/String;)V setCustomName +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity g ()Z getSendCommandFeedback +Entity g entityCount +Entity h (Z)V setInvisible +Entity h id +Entity h_ ()Ljava/lang/String; getName +Entity i (I)V setOnFire +Entity i (LEntity;)V collide +Entity i (Z)V setInvulnerable +Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName +Entity j (I)V burn +Entity j (Z)V setCustomNameVisible +Entity k (I)Z getFlag +Entity k attachedToPlayer +Entity l (I)V setAirTicks +Entity l world +Entity m (LEntity;)Z startRiding +Entity m lastX +Entity n lastY +Entity n_ ()Z hasCustomName +Entity o lastZ +Entity p ()V stopRiding +Entity p locX +Entity q locY +Entity r locZ +Entity s motX +Entity t motY +Entity u motZ +Entity v yaw +Entity w pitch +Entity x lastYaw +Entity y lastPitch +Entity z onGround +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable b_ (I)V setAgeRaw +EntityAgeable l ()I getAge +EntityAnimal K ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal dm ()LEntityHuman; getBreedCause +EntityAnimal dn ()Z isInLove +EntityAnimal do ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LEnumParticle;)V setParticle +EntityAreaEffectCloud aA radiusPerTick +EntityAreaEffectCloud av waitTime +EntityAreaEffectCloud aw reapplicationDelay +EntityAreaEffectCloud ax hasColor +EntityAreaEffectCloud ay durationOnUse +EntityAreaEffectCloud az radiusOnUse +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setDuration +EntityAreaEffectCloud g (I)V setWaitTime +EntityAreaEffectCloud g potionRegistry +EntityAreaEffectCloud h effects +EntityAreaEffectCloud j ()F getRadius +EntityAreaEffectCloud k ()I getColor +EntityAreaEffectCloud l ()LEnumParticle; getParticle +EntityAreaEffectCloud r ()I getDuration +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bC headPose +EntityArmorStand bD bodyPose +EntityArmorStand bE leftArmPose +EntityArmorStand bF rightArmPose +EntityArmorStand bG leftLegPose +EntityArmorStand bH rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand m (Z)V setSmall +EntityArmorStand n (Z)V setArms +EntityArmorStand o ()Z isSmall +EntityArmorStand o (Z)V setBasePlate +EntityArmorStand p (Z)V setMarker +EntityArmorStand r ()Z hasArms +EntityArmorStand s ()Z hasBasePlate +EntityArmorStand t ()Z isMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aA knockbackStrength +EntityArrow az damage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat o ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat r ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dh ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bx fuseTicks +EntityCreeper by maxFuseTicks +EntityCreeper bz explosionRadius +EntityCreeper dj ()Z isIgnited +EntityCreeper dl ()Z canCauseHeadDrop +EntityCreeper dm ()V setCausedHeadDrop +EntityCreeper do ()V do_ +EntityCreeper o ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource j ()LEntity; getEntity +EntityDamageSourceIndirect w owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal j ()LBlockPosition; getBeamTarget +EntityEnderCrystal k ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bH currentEnderCrystal +EntityEnderDragon bu children +EntityEnderDragon da ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderman a (LIBlockData;)V setCarried +EntityEnderman dj ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock at fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock l ()LIBlockData; getBlock +EntityFireball a (LDamageSource;F)Z damageEntity +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks c ticksFlown +EntityFireworks d expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast da ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian by goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging a blockPosition +EntityHanging b direction +EntityHanging j ()V updateBoundingBox +EntityHanging k ()Z survives +EntityHanging l ()I getWidth +EntityHanging n ()I getHeight +EntityHanging q ()LBlockPosition; getBlockPosition +EntityHorse dh ()I getVariant +EntityHorse o (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bB inventoryChest +EntityHorseAbstract bD jumpPower +EntityHorseAbstract bM canSlide +EntityHorseAbstract bw attributeJumpStrength +EntityHorseAbstract dC ()I getMaxDomestication +EntityHorseAbstract dp ()Z isTamed +EntityHorseAbstract dq ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dv ()Z hasReproduced +EntityHorseAbstract dw ()I getTemper +EntityHorseAbstract dz ()D getJumpStrength +EntityHorseAbstract m (I)V setTemper +EntityHorseAbstract q (Z)V setTamed +EntityHorseAbstract v (Z)V setStanding +EntityHorseChestedAbstract dh ()Z isCarryingChest +EntityHorseChestedAbstract p (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (I)V levelDown +EntityHuman a (LBlockPosition;Z)V setRespawnPosition +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LEntityHuman;Z)V copyTo +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman b (I)V enchantDone +EntityHuman b (LIBlockData;)Z hasBlock +EntityHuman bG sleeping +EntityHuman bH bedPosition +EntityHuman bK abilities +EntityHuman bL expLevel +EntityHuman bM expTotal +EntityHuman bN exp +EntityHuman bQ hookedFish +EntityHuman bs inventory +EntityHuman bt defaultContainer +EntityHuman bu activeContainer +EntityHuman bv foodData +EntityHuman c enderChest +EntityHuman cM ()I getScore +EntityHuman cS ()Lcom/mojang/authlib/GameProfile; getProfile +EntityHuman cU ()Z isDeeplySleeping +EntityHuman cW ()LBlockPosition; getBed +EntityHuman cX ()Z isRespawnForced +EntityHuman cZ ()I getExpToLevel +EntityHuman d sleepTicks +EntityHuman da ()LFoodMetaData; getFoodData +EntityHuman dd ()LInventoryEnderChest; getEnderChest +EntityHuman de ()LScoreboard; getScoreboard +EntityHuman f (LEntity;)V attack +EntityHuman g (I)V setScore +EntityHuman k (DDD)V checkMovement +EntityHuman m (I)V addScore +EntityHuman n (I)V giveExp +EntityHuman q ()V closeInventory +EntityHuman w ()V updateAbilities +EntityHuman y ()Z isSpectator +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityInsentient E ()V doSpawnEffect +EntityInsentient I ()LItem; getLoot +EntityInsentient K ()Z isTypeNotPersistent +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityInsentient a (ZZ)V unleash +EntityInsentient b (LEntity;Z)V setLeashHolder +EntityInsentient b (LEntityHuman;)I getExpValue +EntityInsentient b (ZI)V dropDeathLoot +EntityInsentient b lookController +EntityInsentient bE leashHolder +EntityInsentient bq goalSelector +EntityInsentient br targetSelector +EntityInsentient bs dropChanceHand +EntityInsentient bt dropChanceArmor +EntityInsentient bu goalTarget +EntityInsentient by canPickUpLoot +EntityInsentient bz persistent +EntityInsentient cN ()Z canSpawn +EntityInsentient cU ()Z isPersistent +EntityInsentient cW ()Z isLeashed +EntityInsentient cX ()LEntity; getLeashHolder +EntityInsentient cY ()Z hasAI +EntityInsentient d (LEntityLiving;)V setGoalTarget +EntityInsentient f moveController +EntityInsentient h navigation +EntityInsentient n (Z)V setAI +EntityInsentient t ()LControllerLook; getControllerLook +EntityInsentient u ()LControllerMove; getControllerMove +EntityInsentient w ()LControllerJump; getControllerJump +EntityInsentient x ()LNavigationAbstract; getNavigation +EntityInsentient y ()LEntitySenses; getEntitySenses +EntityInsentient z ()LEntityLiving; getGoalTarget +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +EntityIronGolem dj ()Z isPlayerCreated +EntityIronGolem p (Z)V setPlayerCreated +EntityItem a (LItemStack;)V setItemStack +EntityItem d age +EntityItem e pickupDelay +EntityItem k ()LItemStack; getItemStack +EntityItemFrame a (I)V setRotation +EntityItemFrame a (IZ)V setRotation +EntityItemFrame a (LItemStack;)V setItem +EntityItemFrame a (LItemStack;Z)V setItem +EntityItemFrame r ()LItemStack; getItem +EntityItemFrame s ()I getRotation +EntityLargeFireball e yield +EntityLightning b lifeTicks +EntityLiving D (LEntity;)Z hasLineOfSight +EntityLiving a (LDamageSource;)V die +EntityLiving a (LDamageSource;F)Z damageEntity +EntityLiving a (LEntity;I)V receive +EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot +EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance +EntityLiving a (LMobEffectList;)Z hasEffect +EntityLiving a (ZI)V dropEquipment +EntityLiving aB deathTicks +EntityLiving aI maxNoDamageTicks +EntityLiving aS killer +EntityLiving aT lastDamageByPlayerTime +EntityLiving aV ticksFarFromPlayer +EntityLiving ay hurtTicks 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(Ljava/lang/String;)Z contains +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM +GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE +GenLayerSpecial$EnumGenLayerSpecial c SPECIAL +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes e ATTACK_DAMAGE +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler aF ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower +IBlockAccess d (LBlockPosition;)Z isEmpty +IBlockAccess o (LBlockPosition;)LIBlockData; getType +IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData c 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getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior a NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IHopper D ()LWorld; getWorld +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (LEntityHuman;)V closeContainer +IInventory c_ (I)I getProperty +IInventory m ()V clear +IInventory v_ ()I getSize +IInventory x_ ()V update +IInventory y_ ()I getMaxStackSize +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant s_ ()LEntityHuman; getTrader +IMinecraftServer G ()Ljava/lang/String; getVersion +IMinecraftServer J ()[Ljava/lang/String; getPlayers +IMinecraftServer L ()Z isDebugging +IMinecraftServer a_ 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+PlayerConnection d ()V syncPosition +PlayerConnection d (Ljava/lang/String;)V handleCommand +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c (LItemStack;)Z pickup +PlayerInventory c extraSlots +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)V setCarried +PlayerInventory e player +PlayerInventory h (LItemStack;)I firstPartial +PlayerInventory h carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory p ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList a ([LWorldServer;)V setPlayerFileData +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist +PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList p playerFileData +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q hasWhitelist +PlayerList r ()Z getHasWhitelist +PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity +PlayerSelector a (Ljava/lang/String;)Z isList +PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames +PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers +PlayerSelector b (Ljava/lang/String;)Z isPattern +PortalTravelAgent a world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipesFurnace a ()LRecipesFurnace; getInstance +RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe +RecipesFurnace a (LItemStack;)LItemStack; getResult +RecipesFurnace b ()Ljava/util/Map; getRecipes +RecipesFurnace b recipes +RecipesFurnace c experience +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RegistryMaterials a (I)Ljava/lang/Object; getId +RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get +RegistrySimple c ()Ljava/util/Set; keySet +RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get +RemoteControlCommandListener i ()V clearMessages +RemoteControlCommandListener j ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +RemoteStatusListener$RemoteStatusChallenge e response +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d ()Ljava/util/Collection; getPlayers +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getScores +Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard e teamsByName +Scoreboard f ()Ljava/util/Collection; getTeamNames +Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard h (Ljava/lang/String;)I getSlotForName +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard k (LScoreboardObjective;)V unregisterObjective +ScoreboardBaseCriteria b ()Z isReadOnly +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b (I)V removeScore +ScoreboardScore c ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective 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()Ljavax/swing/JComponent; b +ServerGUI c ()Ljavax/swing/JComponent; c +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ServerStatisticManager b (LEntityPlayer;)V updateStatistics +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapelessRecipes a result +ShapelessRecipes b ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects dQ BLOCK_METAL_PRESSUREPLATE_CLICK_OFF +SoundEffects eG ENTITY_PLAYER_HURT +SoundEffects ew ENTITY_PLAYER_ATTACK_CRIT +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +Statistic e name +StatisticList a (Ljava/lang/String;)LStatistic; getStatistic +StatisticList b stats +StatisticManager a (LAchievement;)Z hasAchievement +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature +TileEntity B ()V invalidateBlockCache +TileEntity C ()Z isFilteredNBT +TileEntity D ()LWorld; getWorld +TileEntity a (LBlockPosition;)V setPosition +TileEntity b (LNBTTagCompound;)LNBTTagCompound; save +TileEntity b world +TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity c position +TileEntity w ()LBlockPosition; getPosition +TileEntity x ()LBlock; getBlock +TileEntity x_ ()V update +TileEntityBanner f color +TileEntityBanner g patterns +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBrewingStand h items +TileEntityBrewingStand i brewTime +TileEntityChest p items +TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser f items +TileEntityDispenser h_ ()Ljava/lang/String; getName +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEndGateway h exitPortal +TileEntityEndGateway i exactTeleport +TileEntityFlowerPot a ()LItemStack; getContents +TileEntityFlowerPot a (LItemStack;)V setContents +TileEntityFlowerPot e ()LItem; getItem +TileEntityFlowerPot f ()I getData +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LItemStack;)Z isFuel +TileEntityFurnace h items +TileEntityFurnace i burnTime +TileEntityFurnace j ticksForCurrentFuel +TileEntityFurnace k cookTime +TileEntityFurnace l cookTimeTotal +TileEntityFurnace n ()Z isBurning +TileEntityFurnace o ()V burn +TileEntityFurnace p ()Z canBurn +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper a items +TileEntityHopper d (I)V setCooldown +TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner +TileEntityNote a (LWorld;LBlockPosition;)V play +TileEntityNote a note +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign g isEditable +TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull a (I)V setSkullType +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull b (I)V setRotation +TileEntitySkull e ()I getSkullType +TileEntitySkull f rotation +TileEntityStructure$UsageMode a SAVE +TileEntityStructure$UsageMode b LOAD +TileEntityStructure$UsageMode c CORNER +TileEntityStructure$UsageMode d DATA +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A ()LWorldChunkManager; getWorldChunkManager +World A villages +World B (LBlockPosition;)Z isRainingAt +World C methodProfiler +World D scoreboard +World E isClientSide +World F allowMonsters +World G allowAnimals +World N ()V checkSession +World O ()J getSeed +World P ()J getTime +World Q ()J getDayTime +World R ()LBlockPosition; getSpawn +World S ()LIDataManager; getDataManager +World T ()LWorldData; getWorldData +World U ()LGameRules; getGameRules +World Y ()I getHeight +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (II)LChunk; getChunkAt +World a (IIIIIIZ)Z isAreaLoaded +World a (IIZ)Z isChunkLoaded +World a (LBlockPosition;)Z isValidLocation +World a (LBlockPosition;I)Z areChunksLoaded +World a (LBlockPosition;IZ)Z areChunksLoaded +World a (LBlockPosition;LBlock;Z)V update +World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;I)Z setTypeAndData +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;)Z addEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;D)LEntityHuman; findNearbyPlayer +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes +World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LEnumParticle;DDDDDD[I)V addParticle +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World ad ()LScoreboard; getScoreboard +World ae ()LEnumDifficulty; getDifficulty +World aj ()LWorldBorder; getWorldBorder +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;)LBiomeBase; getBiome +World b (LBlockPosition;LBlock;Z)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World b (LBlockPosition;Z)Z setAir +World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World b (LEnumSkyBlock;LBlockPosition;)I getBrightness +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c tileEntityListUnload +World d ()V doTick +World d (LAxisAlignedBB;)Z containsLiquid +World d (LBlockPosition;LBlock;)V updateAdjacentComparators +World d (LEntity;)Z strikeLightning +World e ()V everyoneSleeping +World e (LBlockPosition;)Z isLoaded +World e (LEntity;)V kill +World e entityList +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World g (LBlockPosition;)Z setAir +World g tileEntityList +World h tileEntityListTick +World i players +World k ()V tickEntities +World k (LBlockPosition;)I getLightLevel +World k entitiesById +World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World r random +World s worldProvider +World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World v chunkProvider +World w dataManager +World x (LBlockPosition;)I getBlockPower +World x worldData +World y (LBlockPosition;)Z isBlockIndirectlyPowered +World y isLoading +World z ()LIChunkProvider; getChunkProvider +World z worldMaps +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes +WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock +WorldData A ()Ljava/lang/String; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setTime +WorldData b (Z)V setStorm +WorldData c (J)V setDayTime +WorldData e ()J getTime +WorldData f ()J getDayTime +WorldData f (I)V setThunderDuration +WorldData g (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData q levelName +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFlatInfo a layers +WorldGenFlatInfo b structures +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap b centerX +WorldMap c centerZ +WorldMap d map +WorldMap e track +WorldMap f unlimitedTracking +WorldMap g scale +WorldMap h colors +WorldMap j decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e dataDir +WorldNBTStorage f sessionId +WorldProvider a (II)Z canSpawn +WorldProvider c ()LChunkGenerator; getChunkGenerator +WorldProvider h type +WorldProvider i ()I getSeaLevel +WorldProvider p ()LWorldBorder; getWorldBorder +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer I server +WorldServer J tracker +WorldServer K manager +WorldServer L nextTickListHash +WorldServer M nextTickList +WorldServer N entitiesByUUID +WorldServer P emptyTime +WorldServer Q portalTravelAgent +WorldServer R spawnerCreature +WorldServer a (IIIIII)Ljava/util/List; getTileEntities +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer al ()Z getSpawnNPCs +WorldServer am ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer g ()Z everyoneDeeplySleeping +WorldServer p ()LBlockPosition; getDimensionSpawn +WorldServer q ()V flushSave +WorldServer r ()LChunkProviderServer; getChunkProviderServer +WorldServer s ()V saveLevel +WorldServer v ()LEntityTracker; getTracker +WorldServer w ()LPlayerChunkMap; getPlayerChunkMap +WorldServer x ()LPortalTravelAgent; getTravelAgent +WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType g DEBUG_ALL_BLOCK_STATES +WorldType h NORMAL_1_1 +WorldType j name +WorldType k version +net/minecraft/server/MinecraftServer B spawnAnimals +net/minecraft/server/MinecraftServer C spawnNPCs +net/minecraft/server/MinecraftServer D pvpMode +net/minecraft/server/MinecraftServer E ()Z getAllowNether +net/minecraft/server/MinecraftServer E allowFlight +net/minecraft/server/MinecraftServer F motd +net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer L ()Z isDebugging +net/minecraft/server/MinecraftServer M demoMode +net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler +net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer aJ ()LDataConverterManager; getDataConverterManager +net/minecraft/server/MinecraftServer aK ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa serverThread +net/minecraft/server/MinecraftServer ab ()Z getOnlineMode +net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer ag ()Z getPVP +net/minecraft/server/MinecraftServer ah ()Z getAllowFlight +net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer al ()Z isStopped +net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer at ()I getSpawnProtection +net/minecraft/server/MinecraftServer au ()Z getForceGamemode +net/minecraft/server/MinecraftServer ax ()I getIdleTimeout +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer c methodProfiler +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Z)V setOnlineMode +net/minecraft/server/MinecraftServer d worldServer +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h (Z)V setPVP +net/minecraft/server/MinecraftServer i (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j ()Z init +net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer j (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k LOGGER +net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer l convertable +net/minecraft/server/MinecraftServer m ()Z getGenerateStructures +net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer n universe +net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer p ()Z isHardcore +net/minecraft/server/MinecraftServer s dataConverterManager +net/minecraft/server/MinecraftServer t serverIp +net/minecraft/server/MinecraftServer u ()V stop +net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer w ()Z isRunning +net/minecraft/server/MinecraftServer w isRunning +net/minecraft/server/MinecraftServer x ()V safeShutdown +net/minecraft/server/MinecraftServer x isStopped +net/minecraft/server/MinecraftServer y ticks +net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.11.1.at b/mappings/bukkit-1.11.1.at new file mode 100644 index 0000000..6f3f1e1 --- /dev/null +++ b/mappings/bukkit-1.11.1.at @@ -0,0 +1,161 @@ +# (c) 2016 SpigotMC Pty. Ltd. + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/CraftingManager/()V +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterName +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityZombie/setSize(FF)V +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerConnection/syncPosition()V +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipesFurnace/()V +public net/minecraft/server/RecipesFurnace/recipes +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/rotation +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/scoreboard +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker diff --git a/mappings/bukkit-1.11.at b/mappings/bukkit-1.11.at deleted file mode 100644 index 6f3f1e1..0000000 --- a/mappings/bukkit-1.11.at +++ /dev/null @@ -1,161 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/CraftingManager/()V -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterName -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityZombie/setSize(FF)V -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerConnection/syncPosition()V -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipesFurnace/()V -public net/minecraft/server/RecipesFurnace/recipes -public net/minecraft/server/Slot/index -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/rotation -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/scoreboard -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker -- cgit v1.2.3