From 8e71956df75de034c46f441fdf4dfd8003388c90 Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 14 May 2017 12:00:00 +1000 Subject: Update to Minecraft 1.12-pre2 --- mappings/bukkit-1.11.2-cl.csrg | 1638 ---------------- mappings/bukkit-1.11.2-members.csrg | 3257 ------------------------------- mappings/bukkit-1.11.2.at | 161 -- mappings/bukkit-1.12-pre2-cl.csrg | 1713 ++++++++++++++++ mappings/bukkit-1.12-pre2-members.csrg | 3348 ++++++++++++++++++++++++++++++++ mappings/bukkit-1.12-pre2.at | 184 ++ 6 files changed, 5245 insertions(+), 5056 deletions(-) delete mode 100644 mappings/bukkit-1.11.2-cl.csrg delete mode 100644 mappings/bukkit-1.11.2-members.csrg delete mode 100644 mappings/bukkit-1.11.2.at create mode 100644 mappings/bukkit-1.12-pre2-cl.csrg create mode 100644 mappings/bukkit-1.12-pre2-members.csrg create mode 100644 mappings/bukkit-1.12-pre2.at (limited to 'mappings') diff --git a/mappings/bukkit-1.11.2-cl.csrg b/mappings/bukkit-1.11.2-cl.csrg deleted file mode 100644 index 79ac7fe..0000000 --- a/mappings/bukkit-1.11.2-cl.csrg +++ /dev/null @@ -1,1638 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CommandEffect -aaa EntityMonster -aab EntityPigZombie -aab$a EntityPigZombie$PathfinderGoalAnger -aab$b EntityPigZombie$PathfinderGoalAngerOther -aac IRangedEntity -aad GenericAttributes -aae EntityShulker -aaf EntitySilverfish -aaf$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -aaf$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -aag EntitySkeleton -aah EntitySlime -aah$a EntitySlime$PathfinderGoalSlimeNearestPlayer -aah$b EntitySlime$PathfinderGoalSlimeRandomJump -aah$c EntitySlime$PathfinderGoalSlimeIdle -aah$d EntitySlime$ControllerMoveSlime -aah$e EntitySlime$PathfinderGoalSlimeRandomDirection -aai EntitySpider -aai$a EntitySpider$PathfinderGoalSpiderMeleeAttack -aai$b EntitySpider$GroupDataSpider -aai$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -aaj EntitySkeletonStray -aak EntityVex -aal EntityVindicator -aam EntityWitch -aan EntitySkeletonWither -aao EntityZombie -aao$a EntityZombie$GroupDataZombie -aap EntityZombieVillager -aas NPC -aat EntityVillager -aat$a EntityVillager$MerchantRecipeOptionBuy -aat$b EntityVillager$MerchantRecipeOptionBook -aat$c EntityVillager$MerchantRecipeOptionEnchant -aat$d EntityVillager$MerchantRecipeOptionProcess -aat$e EntityVillager$MerchantRecipeOptionSell -aat$f EntityVillager$IMerchantRecipeOption -aat$g EntityVillager$MerchantOptionRandomRange -aaw PlayerAbilities -aax PlayerInventory -aay EntityHuman -aay$a EntityHuman$EnumBedResult -aay$b EntityHuman$EnumChatVisibility -ab CommandMe -abb EntityArrow -abb$a EntityArrow$PickupStatus -abc EntityDragonFireball -abd EntityEvokerFangs -abe EntityEnderSignal -abf EntityFireball -abg EntityFireworks -abh EntityLargeFireball -abi EntityLlamaSpit -abj IProjectile -abk ProjectileHelper -abl EntityShulkerBullet -abm EntitySmallFireball -abn EntitySnowball -abo EntitySpectralArrow -abp EntityProjectile -abq EntityEgg -abr EntityEnderPearl -abs EntityThrownExpBottle -abt EntityPotion -abu EntityTippedArrow -abv EntityWitherSkull -abx EntityBoat -abx$a EntityBoat$EnumStatus -abx$b EntityBoat$EnumBoatType -aby EntityMinecartAbstract -aby$a EntityMinecartAbstract$EnumMinecartType -abz EntityMinecartChest -ac CommandEnchant -aca EntityMinecartCommandBlock -acb EntityMinecartContainer -acc EntityMinecartFurnace -acd EntityMinecartHopper -ace EntityMinecartRideable -acf EntityMinecartMobSpawner -acg EntityMinecartTNT -acj FoodMetaData -acl Container -acm ContainerAnvil -acn ContainerBeacon -acn$a ContainerBeacon$SlotBeacon -aco ContainerBrewingStand -aco$b ContainerBrewingStand$SlotBrewing -aco$c ContainerBrewingStand$SlotPotionBottle -acp ContainerChest -acq InventoryClickType -acr ICrafting -acs InventoryCrafting -act ContainerWorkbench -acu ContainerDispenser -acv ContainerEnchantTable -acw SlotFurnaceFuel -acx ContainerFurnace -acy SlotFurnaceResult -acz ContainerHopper -ad CommandEntityData -ada InventoryHorseChest -adb ContainerHorse -adc ContainerPlayer -add InventoryMerchant -ade ContainerMerchant -adf SlotMerchantResult -adg InventoryEnderChest -adh InventoryCraftResult -adi SlotResult -adj ContainerShulkerBox -adk SlotShulkerBox -adl Slot -adn ItemAir -ado ItemAnvil -adp ItemArmor -adp$a ItemArmor$EnumArmorMaterial -adq ItemArmorStand -adr ItemArrow -ads ItemAxe -adt ItemBanner -adu ItemBed -adv ItemBlock -adw ItemReed -adx ItemBoat -ady ItemBook -adz ItemGlassBottle -ae CommandExecute -aea ItemBow -aeb ItemSoup -aec ItemBucket -aed ItemCarrotStick -aee ItemChorusFruit -aef ItemClock -aeg ItemCoal -aeh ItemCompass -aei ItemWorldMapBase -aej CreativeModeTab -aek ItemTool -ael ItemDoor -aem EnumColor -aen ItemDye -aeo ItemCloth -aep ItemEgg -aeq ItemElytra -aer ItemMapEmpty -aes ItemEnchantedBook -aet ItemEndCrystal -aeu ItemEnderEye -aev ItemEnderPearl -aew ItemExpBottle -aex ItemFireball -aey ItemFireworksCharge -aez ItemFireworks -af CommandXp -afa ItemFish -afa$a ItemFish$EnumFish -afb ItemFishingRod -afc ItemFlintAndSteel -afd ItemFood -afe ItemGoldenApple -aff ItemHanging -afg ItemHoe -afh Item -afh$a Item$EnumToolMaterial -afi ItemCooldown -afi$a ItemCooldown$Info -afj ItemStack -afk IDynamicTexture -afl Items -afm ItemLeash -afn ItemLeaves -afo ItemLingeringPotion -afp ItemWorldMap -afq ItemMilkBucket -afr ItemMinecart -afs ItemMultiTexture -aft ItemNameTag -afu ItemPickaxe -afv ItemPiston -afw ItemPotion -afx EnumItemRarity -afy ItemRecord -afz ItemRedstone -ag CommandFill -aga ItemSaddle -agb ItemSeedFood -agc ItemSeeds -agd ItemCooldownPlayer -age ItemShears -agf ItemShield -agg ItemSpade -agh ItemShulkerBox -agi ItemSign -agj ItemNetherStar -agk ItemSkull -agl ItemStep -agm ItemSnow -agn ItemSnowball -ago ItemMonsterEgg -agp ItemSpectralArrow -agq ItemSplashPotion -agr ItemSword -ags ItemWithAuxData -agt ItemTippedArrow -agu EnumAnimation -agv ItemWaterLily -agw ItemBookAndQuill -agx ItemWrittenBook -agy PotionRegistry -agz PotionBrewer -agz$a PotionBrewer$PredicateItem -agz$b PotionBrewer$PredicatedCombination -ah CommandDifficulty -aha PotionUtil -ahb Potions -ahd RecipeArmorDye -ahe RecipesArmor -ahf RecipesBanner -ahf$a RecipesBanner$AddRecipe -ahf$b RecipesBanner$DuplicateRecipe -ahg RecipeBookClone -ahh RecipesDyes -ahi RecipeFireworks -ahj RecipesFood -ahk RecipesFurnace -ahl RecipeMapClone -ahm RecipeMapExtend -ahn RecipeIngots -aho IRecipe -ahp CraftingManager -ahq RecipeRepair -ahr ShapedRecipes -ahs ShapelessRecipes -aht RecipiesShield -aht$a RecipiesShield$Decoration -ahu RecipeShulkerBox -ahu$a RecipeShulkerBox$Dye -ahv RecipesCrafting -ahw RecipeTippedArrow -ahx RecipesTools -ahy RecipesWeapons -ai CommandGamemode -aia EnchantmentArrowDamage -aib EnchantmentFlameArrows -aic EnchantmentInfiniteArrows -aid EnchantmentArrowKnockback -aie EnchantmentBinding -aif EnchantmentWeaponDamage -aig EnchantmentDurability -aih EnchantmentDigging -aii Enchantment -aii$a Enchantment$Rarity -aij EnchantmentSlotType -aik EnchantmentManager -aik$a EnchantmentManager$EnchantmentModifierArthropods -aik$b EnchantmentManager$EnchantmentModifierThorns -aik$c EnchantmentManager$EnchantmentModifier -aik$d EnchantmentManager$EnchantmentModifierDamage -aik$e EnchantmentManager$EnchantmentModifierProtection -ail WeightedRandomEnchant -aim Enchantments -ain EnchantmentFire -aio EnchantmentLure -aip EnchantmentFrostWalker -aiq EnchantmentKnockback -air EnchantmentLootBonus -ais EnchantmentMending -ait EnchantmentOxygen -aiu EnchantmentProtection -aiu$a EnchantmentProtection$DamageType -aiv EnchantmentSweeping -aiw EnchantmentThorns -aix EnchantmentSilkTouch -aiy EnchantmentVanishing -aiz EnchantmentDepthStrider -aj CommandGamerule -aja EnchantmentWaterWorker -ajd IMerchant -aje MerchantRecipe -ajf MerchantRecipeList -ajh CommandBlockListenerAbstract -aji MobSpawnerAbstract -ajj BlockActionData -ajl ChunkCoordIntPair -ajn Explosion -ajp GameRules -ajp$a GameRules$GameRuleValue -ajp$b GameRules$EnumGameRuleType -ajq EnumGamemode -ajs World -ajt ExceptionWorldConflict -aju IWorldAccess -ajv WorldSettings -ajw IBlockAccess -ajx WorldType -ajy EnumSkyBlock -ajz SpawnerCreature -ak CommandGive -aka PortalTravelAgent -aka$a PortalTravelAgent$ChunkCoordinatesPortal -akb ChunkCache -akc MobSpawnerData -akd NextTickListEntry -ake BiomeBeach -akf BiomeBase -akf$b BiomeBase$EnumTemperature -akf$c BiomeBase$BiomeMeta -akg BiomeCache -aki BiomeDecorator -akj WorldChunkManager -akk Biomes -akm BiomeDesert -akn BiomeBigHills -akn$a BiomeBigHills$Type -ako WorldChunkManagerHell -akp BiomeForest -akp$a BiomeForest$Type -akq BiomeHell -akr BiomeDecoratorHell -aks BiomeIcePlains -akt BiomeJungle -aku BiomeMesa -akv BiomeMushrooms -akw BiomeForestMutated -akx BiomeSavannaMutated -aky BiomeOcean -akz BiomePlains -al CommandHelp -ala BiomeRiver -alb BiomeSavanna -alc BiomeStoneBeach -ald BiomeSwamp -ale BiomeTaiga -ale$a BiomeTaiga$Type -alf BiomeTheEnd -alg BiomeTheEndDecorator -alg$a BiomeTheEndDecorator$SpikeCache -alh BiomeVoid -ali BiomeVoidDecorator -alk BlockAir -all BlockAnvil -all$a BlockAnvil$TileEntityContainerAnvil -alm BlockBanner -alm$a BlockBanner$BlockStandingBanner -alm$b BlockBanner$BlockWallBanner -aln BlockBarrier -alo BlockTileEntity -alp BlockPressurePlateAbstract -alq BlockMinecartTrackAbstract -alq$a BlockMinecartTrackAbstract$MinecartTrackLogic -alq$b BlockMinecartTrackAbstract$EnumTrackPosition -alr BlockBeacon -als BlockBed -als$a BlockBed$EnumBedPart -alt BlockBeetroot -alu Block -alu$a Block$EnumRandomOffset -alv Blocks -alw BlockBone -alx IBlockFragilePlantElement -aly BlockBookshelf -alz BlockBrewingStand -am CommandKick -ama BlockPlant -amb BlockButtonAbstract -amc BlockCactus -amd BlockCake -ame BlockCarrots -amf BlockCauldron -amg BlockChest -amg$a BlockChest$Type -amh BlockChorusFlower -ami BlockChorusFruit -amj BlockClay -amk BlockCocoa -aml BlockCloth -amm BlockCommand -amn BlockRedstoneComparator -amn$a BlockRedstoneComparator$EnumComparatorMode -amo BlockWorkbench -amo$a BlockWorkbench$TileEntityContainerWorkbench -amp BlockCrops -amq BlockDaylightDetector -amr BlockDeadBush -ams BlockMinecartDetector -amt BlockDiodeAbstract -amu BlockDirectional -amv BlockDirt -amv$a BlockDirt$EnumDirtVariant -amw BlockDispenser -amx BlockDoor -amx$a BlockDoor$EnumDoorHalf -amx$b BlockDoor$EnumDoorHinge -amy BlockTallPlant -amy$a BlockTallPlant$EnumTallPlantHalf -amy$b BlockTallPlant$EnumTallFlowerVariants -amz BlockDragonEgg -an CommandKill -ana BlockDropper -anb BlockFlowing -anc BlockEnchantmentTable -and BlockEndGateway -ane BlockEnderPortal -anf BlockEnderPortalFrame -ang BlockEndRod -anh BlockEnderChest -ani ITileEntity -anj BlockFalling -ank BlockSoil -anl BlockFence -anm BlockFenceGate -ann BlockFire -ano BlockFlowers -ano$a BlockFlowers$EnumFlowerVarient -ano$b BlockFlowers$EnumFlowerType -anp BlockFlowerPot -anp$a BlockFlowerPot$EnumFlowerPotContents -anq BlockIceFrost -anr BlockDoubleStoneStep2 -ans BlockDoubleStep -ant BlockDoubleWoodStep -anu BlockFurnace -anv BlockGlass -anw BlockLightStone -anx BlockGrass -any BlockGrassPath -anz BlockGravel -ao CommandList -aoa BlockStoneStep2 -aob BlockStepAbstract -aob$a BlockStepAbstract$EnumSlabHalf -aoc BlockStep -aod BlockHalfTransparent -aoe BlockWoodStep -aof BlockHardenedClay -aog BlockHay -aoh BlockHopper -aoi BlockFacingHorizontal -aoj BlockHugeMushroom -aoj$a BlockHugeMushroom$EnumHugeMushroomVariant -aok BlockIce -aol BlockJukeBox -aol$a BlockJukeBox$TileEntityRecordPlayer -aom BlockLadder -aon BlockLeaves -aop BlockLever -aop$a BlockLever$EnumLeverPosition -aoq BlockFluids -aor BlockLogAbstract -aor$a BlockLogAbstract$EnumLogRotation -aos BlockMagma -aot BlockMelon -aou EnumBlockMirror -aov BlockMobSpawner -aow BlockMonsterEggs -aow$a BlockMonsterEggs$EnumMonsterEggVarient -aox BlockMushroom -aoy BlockMycel -aoz BlockNetherbrick -ap CommandLocate -apa BlockNetherWart -apb BlockBloodStone -apc BlockLeaves2 -apd BlockLog2 -ape BlockDoubleStoneStepAbstract -ape$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -apf BlockNoDrop -apg BlockNote -aph BlockObserver -api BlockObsidian -apj BlockLeaves1 -apk BlockLog1 -apl BlockOre -apm BlockPackedIce -apn BlockWood -apn$a BlockWood$EnumLogVariant -apo BlockPortal -apo$a BlockPortal$Shape -app BlockPotatoes -apq BlockPowered -apr BlockPoweredRail -aps BlockPressurePlateBinary -aps$a BlockPressurePlateBinary$EnumMobType -apt BlockPrismarine -apt$a BlockPrismarine$EnumPrismarineVariant -apu BlockPumpkin -apv BlockPurpurSlab -apv$a BlockPurpurSlab$Default -apv$b BlockPurpurSlab$Half -apv$c BlockPurpurSlab$Type -apw BlockQuartz -apw$a BlockQuartz$EnumQuartzVariant -apx BlockMinecartTrack -apy BlockRedFlowers -apz BlockRedSandstone -apz$a BlockRedSandstone$EnumRedSandstoneVariant -aq CommandTell -aqa BlockRedstoneOre -aqb BlockRedstoneWire -aqb$a BlockRedstoneWire$EnumRedstoneWireConnection -aqc BlockRedstoneLamp -aqd BlockRedstoneTorch -aqd$a BlockRedstoneTorch$RedstoneUpdateInfo -aqe BlockReed -aqf EnumRenderType -aqg BlockRepeater -aqh BlockRotatable -aqi EnumBlockRotation -aqj BlockSand -aqj$a BlockSand$EnumSandVariant -aqk BlockSandStone -aqk$a BlockSandStone$EnumSandstoneVariant -aql BlockSapling -aqm BlockSeaLantern -aqn BlockShulkerBox -aqo BlockSign -aqp BlockSkull -aqq BlockSlime -aqr BlockSnowBlock -aqs BlockSnow -aqt BlockSlowSand -aqu SoundEffectType -aqv BlockSponge -aqw BlockStainedGlass -aqx BlockStainedGlassPane -aqy BlockStairs -aqy$a BlockStairs$EnumHalf -aqy$b BlockStairs$EnumStairShape -aqz BlockFloorSign -ar CommandOp -ara BlockStationary -arb BlockStem -arc BlockStone -arc$a BlockStone$EnumStoneVariant -ard BlockSmoothBrick -ard$a BlockSmoothBrick$EnumStonebrickType -are BlockStoneButton -arf BlockDoubleStepAbstract -arf$a BlockDoubleStepAbstract$EnumStoneSlabVariant -arg BlockStructure -arh BlockStructureVoid -ari BlockLongGrass -ari$a BlockLongGrass$EnumTallGrassType -arj BlockThin -ark BlockTNT -arl BlockTorch -arm BlockTrapdoor -arm$a BlockTrapdoor$EnumTrapdoorHalf -arn BlockTripwire -aro BlockTripwireHook -arp BlockVine -arq BlockCobbleWall -arq$a BlockCobbleWall$EnumCobbleVariant -arr BlockWallSign -ars BlockWaterLily -art BlockWeb -aru BlockPressurePlateWeighted -arv BlockWoodButton -arw BlockWoodenStep -arx BlockCarpet -ary BlockYellowFlowers -arz TileEntityBanner -as CommandPardonIP -asa EnumBannerPatternType -asb TileEntityBeacon -asb$a TileEntityBeacon$BeaconColorTracker -asc TileEntity -asd TileEntityBrewingStand -ase TileEntityChest -asf TileEntityCommand -asf$a TileEntityCommand$Type -asg TileEntityComparator -ash TileEntityLightDetector -asi TileEntityDispenser -asj TileEntityDropper -ask TileEntityEnchantTable -asl TileEntityEnderChest -asm TileEntityFlowerPot -asn TileEntityFurnace -aso IHopper -asp TileEntityHopper -asq TileEntityContainer -asr TileEntityMobSpawner -ass TileEntityNote -ast TileEntityLootable -asu TileEntityShulkerBox -asu$a TileEntityShulkerBox$AnimationPhase -asv TileEntitySign -asw TileEntitySkull -asx TileEntityStructure -asx$a TileEntityStructure$UsageMode -asy TileEntityEndGateway -asz TileEntityEnderPortal -at CommandPardon -atc BlockPiston -atd BlockPistonExtension -atd$a BlockPistonExtension$EnumPistonType -ate BlockPistonMoving -atf TileEntityPiston -atg PistonExtendsChecker -ati BlockDataAbstract -atj IBlockPhysics -atk IBlockProperties -atl IBlockData -atm BlockStateList -atm$a BlockStateList$BlockData -ato ShapeDetectorBlock -atp ShapeDetector -atp$a ShapeDetector$BlockLoader -atp$b ShapeDetector$ShapeDetectorCollection -atq ShapeDetectorBuilder -ats MaterialPredicate -att BlockPredicate -atu BlockStatePredicate -atw BlockState -atx BlockStateBoolean -aty BlockStateDirection -atz BlockStateEnum -au CommandParticle -aua BlockStateInteger -aub IBlockState -aud IWorldBorderListener -aue EnumWorldBorderState -auf WorldBorder -auh DataPaletteBlock -aui ChunkGenerator -auj IChunkProvider -auk NibbleArray -aum DataPaletteGlobal -aun DataPaletteHash -auo Chunk -auo$a Chunk$EnumTileEntityState -aup ChunkSection -auq DataPaletteLinear -aur OldNibbleArray -aus DataPalette -aut DataPaletteExpandable -auw IChunkLoader -av CommandPlaySound -ava OldChunkLoader -ava$a OldChunkLoader$OldChunk -avb RegionFile -avb$a RegionFile$ChunkBuffer -avc RegionFileCache -avd ChunkRegionLoader -avf WorldProvider -avg DimensionManager -avh WorldProviderHell -avi WorldProviderNormal -avj EnumDragonRespawn -avk EnderDragonBattle -avl WorldProviderTheEnd -avo WorldGenCanyon -avp ChunkSnapshot -avq CustomWorldSettingsFinal -avq$a CustomWorldSettingsFinal$CustomWorldSettings -avq$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -avr ChunkProviderDebug -avs ChunkProviderFlat -avt WorldGenCaves -avu WorldGenBase -avv WorldGenCavesHell -avw ChunkProviderHell -avx ChunkProviderGenerate -avy ChunkProviderTheEnd -avz WorldGenTreeAbstract -aw CommandPublish -awa WorldGenBigTree -awa$a WorldGenBigTree$Position -awb WorldGenForest -awc WorldGenTaigaStructure -awd WorldGenBonusChest -awe WorldGenMushrooms -awf WorldGenCactus -awg WorldGenClay -awh WorldGenDeadBush -awi WorldGenDesertWell -awj WorldGenTallPlant -awk WorldGenEndGateway -awl WorldGenEndIsland -awm WorldGenEndTrophy -awn WorldGenerator -awo WorldGenFlowers -awp WorldGenFossils -awq WorldGenGroundBush -awr WorldGenFire -aws WorldGenLightStone2 -awt WorldGenHellLava -awu WorldGenHugeMushroom -awv WorldGenPackedIce1 -aww WorldGenPackedIce2 -awx WorldGenLakes -awy WorldGenLightStone1 -awz WorldGenJungleTree -ax CommandReplaceItem -axa WorldGenMegaTree -axb WorldGenMegaTreeAbstract -axc WorldGenMelon -axd WorldGenDungeons -axe WorldGenMinable -axf WorldGenTaiga1 -axg WorldGenPumpkin -axh WorldGenReed -axi WorldGenForestTree -axj WorldGenSand -axk WorldGenAcaciaTree -axl WorldGenEnder -axl$a WorldGenEnder$Spike -axm WorldGenLiquids -axn WorldGenTaiga2 -axo WorldGenSwampTree -axp WorldGenGrass -axq WorldGenTrees -axr WorldGenVines -axs WorldGenWaterLily -axu WorldGenFlatInfo -axv WorldGenFlatLayerInfo -axz StructureBoundingBox -ay CommandSaveAll -aya WorldGenEndCity -aya$a WorldGenEndCity$Start -ayb WorldGenEndCityPieces -ayb$a WorldGenEndCityPieces$Piece -ayb$b WorldGenEndCityPieces$PieceGenerator -ayc WorldGenMineshaft -ayc$a WorldGenMineshaft$Type -ayd WorldGenMineshaftPieces -ayd$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -ayd$b WorldGenMineshaftPieces$WorldGenMineshaftCross -ayd$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -ayd$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -aye WorldGenMineshaftStart -ayf WorldGenNether -ayf$a WorldGenNether$WorldGenNetherStart -ayg WorldGenNetherPieces -ayg$a WorldGenNetherPieces$WorldGenNetherPiece1 -ayg$b WorldGenNetherPieces$WorldGenNetherPiece2 -ayg$c WorldGenNetherPieces$WorldGenNetherPiece3 -ayg$d WorldGenNetherPieces$WorldGenNetherPiece4 -ayg$e WorldGenNetherPieces$WorldGenNetherPiece5 -ayg$f WorldGenNetherPieces$WorldGenNetherPiece6 -ayg$g WorldGenNetherPieces$WorldGenNetherPiece7 -ayg$h WorldGenNetherPieces$WorldGenNetherPiece8 -ayg$i WorldGenNetherPieces$WorldGenNetherPiece9 -ayg$j WorldGenNetherPieces$WorldGenNetherPiece10 -ayg$k WorldGenNetherPieces$WorldGenNetherPiece11 -ayg$l WorldGenNetherPieces$WorldGenNetherPiece12 -ayg$m WorldGenNetherPieces$WorldGenNetherPiece -ayg$n WorldGenNetherPieces$WorldGenNetherPieceWeight -ayg$o WorldGenNetherPieces$WorldGenNetherPiece13 -ayg$p WorldGenNetherPieces$WorldGenNetherPiece14 -ayg$q WorldGenNetherPieces$WorldGenNetherPiece15 -ayh WorldGenMonument -ayh$a WorldGenMonument$WorldGenMonumentStart -ayi WorldGenMonumentPieces -ayi$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -ayi$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -ayi$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -ayi$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -ayi$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -ayi$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -ayi$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -ayi$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -ayi$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -ayi$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -ayi$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -ayi$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -ayi$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -ayi$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -ayi$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -ayi$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -ayi$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -ayi$r WorldGenMonumentPieces$WorldGenMonumentPiece -ayi$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -ayi$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -ayi$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -ayi$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -ayj WorldGenLargeFeature -ayj$a WorldGenLargeFeature$WorldGenLargeFeatureStart -ayk WorldGenRegistration -ayk$a WorldGenRegistration$WorldGenPyramidPiece -ayk$c WorldGenRegistration$WorldGenJungleTemple -ayk$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -ayk$d WorldGenRegistration$WorldGenScatteredPiece -ayk$e WorldGenRegistration$WorldGenWitchHut -ayl WorldGenStronghold -ayl$a WorldGenStronghold$WorldGenStronghold2Start -aym WorldGenStrongholdPieces -aym$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -aym$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -aym$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -aym$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -aym$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -aym$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -aym$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -aym$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -aym$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -aym$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -aym$k WorldGenStrongholdPieces$WorldGenStrongholdStones -aym$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -aym$m WorldGenStrongholdPieces$WorldGenStrongholdStart -aym$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -aym$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -aym$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -aym$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -ayn StructureGenerator -ayo WorldGenFactory -ayp PersistentStructure -ayq StructurePiece -ayq$a StructurePiece$StructurePieceBlockSelector -ayr StructureStart -ays DefinedStructurePiece -ayt WorldGenVillage -ayt$a WorldGenVillage$WorldGenVillageStart -ayu WorldGenVillagePieces -ayu$a WorldGenVillagePieces$WorldGenVillageLibrary -ayu$b WorldGenVillagePieces$WorldGenVillageFarm2 -ayu$c WorldGenVillagePieces$WorldGenVillageFarm -ayu$d WorldGenVillagePieces$WorldGenVillageLight -ayu$e WorldGenVillagePieces$WorldGenVillagePieceWeight -ayu$f WorldGenVillagePieces$WorldGenVillageButcher -ayu$g WorldGenVillagePieces$WorldGenVillageHouse -ayu$h WorldGenVillagePieces$WorldGenVillageHut -ayu$i WorldGenVillagePieces$WorldGenVillageTemple -ayu$j WorldGenVillagePieces$WorldGenVillageBlacksmith -ayu$k WorldGenVillagePieces$WorldGenVillageStartPiece -ayu$l WorldGenVillagePieces$WorldGenVillageRoad -ayu$m WorldGenVillagePieces$WorldGenVillageHouse2 -ayu$n WorldGenVillagePieces$WorldGenVillagePiece -ayu$o WorldGenVillagePieces$WorldGenVillageRoadPiece -ayu$p WorldGenVillagePieces$WorldGenVillageWell -ayv WorldGenWoodlandMansion -ayw WorldGenWoodlandMansionPieces -ayy DefinedStructureProcessorRotation -ayz DefinedStructureManager -az CommandSaveOff -aza DefinedStructureInfo -azb DefinedStructureProcessor -azc DefinedStructure -azc$b DefinedStructure$BlockInfo -azc$c DefinedStructure$EntityInfo -azh NoiseGeneratorPerlin -azi NoiseGeneratorOctaves -azj NoiseGenerator3 -azm NoiseGenerator3Handler -azn NoiseGenerator -azp MaterialDecoration -azq MaterialGas -azr MaterialLiquid -azs Material -azt MaterialMapColor -azu MaterialPortal -azv EnumPistonReaction -azx GenLayerDeepOcean -azy GenLayerSpecial -azy$a GenLayerSpecial$EnumGenLayerSpecial -azz GenLayerIsland -b CrashReport -ba CommandSaveOn -baa GenLayerMushroomIsland -bab GenLayerTopSoil -bac GenLayerDesert -bad GenLayerBiome -baf GenLayerZoomFuzzy -bah IntCache -bai LayerIsland -baj GenLayer -bak GenLayerPlains -bal GenLayerRegionHills -bam GenLayerIcePlains -ban GenLayerCleaner -bao GenLayerRiver -bap GenLayerRiverMix -baq GenLayerMushroomShore -bar GenLayerSmooth -bav GenLayerZoomVoronoi -baw GenLayerZoom -baz Path -bb CommandSay -bba PathType -bbb PathPoint -bbc PathfinderAbstract -bbd PathEntity -bbe Pathfinder -bbf PathfinderWater -bbg PathfinderNormal -bbk RunnableSaveScoreboard -bbl PersistentBase -bbm MapIcon -bbm$a MapIcon$Type -bbn WorldMap -bbn$a WorldMap$WorldMapHumanTracker -bbq ServerNBTManager -bbr WorldLoaderServer -bbs SecondaryWorldData -bbt WorldNBTStorage -bbu WorldLoader -bbv WorldData -bbw IDataManager -bby Convertable -bc CommandScoreboard -bcc IPlayerFileData -bce PersistentCollection -bcf LootTables -bcg LootSelectorEmpty -bch LootItem -bci LootSelector -bcj LotoSelectorEntry -bck LootTable -bcl LootTableInfo -bcl$b LootTableInfo$EntityTarget -bcm LootSelectorLootTable -bcn LootTableRegistry -bco LootValueBounds -bcp LootItemFunctionEnchant -bcq LootEnchantLevel -bcr LootItemFunction -bcs LootItemFunctions -bct LootEnchantFunction -bcu LootItemFunctionSetAttribute -bcv LootItemFunctionSetCount -bcw LootItemFunctionSetDamage -bcx LootItemFunctionSetData -bcy LootItemFunctionSetTag -bcz LootItemFunctionSmelt -bd CommandDispatcher -bdc LootItemConditionEntityScore -bdd LootItemCondition -bde LootItemConditions -bdf LootItemConditionEntityProperty -bdg LootItemConditionKilledByPlayer -bdh LootItemConditionRandomChance -bdi LootItemConditionRandomChanceWithLooting -bdk LootEntityProperties -bdl LootEntityProperty -bdm LootEntityPropertyOnFire -bdp FileIOThread -bdq IAsyncChunkSaver -bdt AxisAlignedBB -bdu MovingObjectPosition -bdu$a MovingObjectPosition$EnumMovingObjectType -bdw Vec3D -bdy ScoreboardObjective -bdz ScoreboardTeam -be CommandSetBlock -bea ScoreboardScore -bec Scoreboard -bed PersistentScoreboard -bee ScoreboardTeamBase -bee$a ScoreboardTeamBase$EnumTeamPush -bee$b ScoreboardTeamBase$EnumNameTagVisibility -bef ScoreboardCriteriaInteger -beg ScoreboardBaseCriteria -beh ScoreboardHealthCriteria -bei IScoreboardCriteria -bei$a IScoreboardCriteria$EnumScoreboardHealthDisplay -bej ScoreboardReadOnlyCriteria -bek ScoreboardStatisticCriteria -bf CommandIdleTimeout -bg CommandSpawnpoint -bh CommandSetWorldSpawn -bi CommandSeed -bj CommandSpreadPlayers -bj$a CommandSpreadPlayers$Location2D -bk CommandStats -bl CommandStop -bm CommandStopSound -bn CommandSummon -bo CommandTeleport -bp CommandTellRaw -br CommandTestForBlock -bs CommandTestForBlocks -bt CommandTestFor -bu CommandTime -bv CommandTitle -bw CommandToggleDownfall -bx CommandTp -by CommandTrigger -bz CommandWeather -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca CommandWhitelist -cb CommandWorldBorder -cd CommandException -ce ExceptionEntityNotFound -cf ExceptionInvalidBlockState -cg ExceptionInvalidNumber -ch ExceptionInvalidSyntax -ci ExceptionPlayerNotFound -cj ExceptionUnknownCommand -ck ExceptionUsage -co BlockPosition -co$a BlockPosition$MutableBlockPosition -co$b BlockPosition$PooledBlockPosition -cp ISourceBlock -cq SourceBlock -cr IteratorUtils -cr$a IteratorUtils$ArrayToList -cr$b IteratorUtils$ClassIterable -cr$b$a IteratorUtils$ClassIterable$ClassIterator -cs DispenseBehaviorItem -ct RegistryBlocks -cu RegistryDefault -cv EnumDirection -cv$a EnumDirection$EnumAxis -cv$b EnumDirection$EnumAxisDirection -cv$c EnumDirection$EnumDirectionLimit -cw IDispenseBehavior -cx Registry -cy RegistryBlockID -cz ILocationSource -d CrashReportCallable -da ISource -db MapGeneratorUtils -dc RegistryMaterials -dd NonNullList -de EnumParticle -df IPosition -dg Position -dh IRegistry -di Vector3f -dj RegistrySimple -dl BaseBlockPosition -dp LocaleI18n -dq LocaleLanguage -ds NBTTagByteArray -dt NBTTagByte -du NBTTagCompound -dv NBTTagDouble -dw NBTTagEnd -dx NBTTagFloat -dy NBTTagIntArray -dz NBTTagInt -ea NBTTagList -eb NBTTagLong -ec NBTReadLimiter -ed NBTCompressedStreamTools -ee GameProfileSerializer -ef NBTNumber -eg NBTTagShort -eh NBTTagString -ei NBTBase -ej MojangsonParseException -ek MojangsonParser -ek$a MojangsonParser$MojangsonTypeParser -ek$b MojangsonParser$MojangsonCompoundParser -ek$c MojangsonParser$MojangsonListParser -ek$d MojangsonParser$MojangsonPrimitiveParser -em PacketEncryptionHandler -en PacketDecrypter -eo PacketEncrypter -ep PacketDecompressor -eq PacketCompressor -er NetworkManager -er$a NetworkManager$QueuedPacket -es EnumProtocol -et PacketDataSerializer -eu PacketDecoder -ev PacketEncoder -ew PacketListener -ex PacketSplitter -ey PacketPrepender -ez ChatBaseComponent -f ReportedException -fa ChatClickable -fa$a ChatClickable$EnumClickAction -fb IChatBaseComponent -fb$a IChatBaseComponent$ChatSerializer -fc ChatComponentUtils -fd ChatHoverable -fd$a ChatHoverable$EnumHoverAction -fe ChatComponentScore -ff ChatComponentSelector -fg ChatModifier -fg$a ChatModifier$ChatModifierSerializer -fh ChatComponentText -fi ChatMessage -fj ChatMessageException -fm Packet -fn EnumProtocolDirection -fo PlayerConnectionUtils -fp PacketListenerPlayOut -fq PacketPlayOutSpawnEntity -fr PacketPlayOutSpawnEntityExperienceOrb -fs PacketPlayOutSpawnEntityWeather -ft PacketPlayOutSpawnEntityLiving -fu PacketPlayOutSpawnEntityPainting -fv PacketPlayOutNamedEntitySpawn -fw PacketPlayOutAnimation -fx PacketPlayOutStatistic -fy PacketPlayOutBlockBreakAnimation -fz PacketPlayOutTileEntityData -g SharedConstants -ga PacketPlayOutBlockAction -gb PacketPlayOutBlockChange -gc PacketPlayOutBoss -gc$a PacketPlayOutBoss$Action -gd PacketPlayOutServerDifficulty -ge PacketPlayOutTabComplete -gf PacketPlayOutChat -gg PacketPlayOutMultiBlockChange -gg$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -gh PacketPlayOutTransaction -gi PacketPlayOutCloseWindow -gj PacketPlayOutOpenWindow -gk PacketPlayOutWindowItems -gl PacketPlayOutWindowData -gm PacketPlayOutSetSlot -gn PacketPlayOutSetCooldown -go PacketPlayOutCustomPayload -gp PacketPlayOutCustomSoundEffect -gq PacketPlayOutKickDisconnect -gr PacketPlayOutEntityStatus -gs PacketPlayOutExplosion -gt PacketPlayOutUnloadChunk -gu PacketPlayOutGameStateChange -gv PacketPlayOutKeepAlive -gw PacketPlayOutMapChunk -gx PacketPlayOutWorldEvent -gy PacketPlayOutWorldParticles -gz PacketPlayOutLogin -h SystemUtils -ha PacketPlayOutMap -hb PacketPlayOutEntity -hb$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -hb$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -hb$c PacketPlayOutEntity$PacketPlayOutEntityLook -hc PacketPlayOutVehicleMove -hd PacketPlayOutOpenSignEditor -he PacketPlayOutAbilities -hf PacketPlayOutCombatEvent -hf$a PacketPlayOutCombatEvent$EnumCombatEventType -hg PacketPlayOutPlayerInfo -hg$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -hg$b PacketPlayOutPlayerInfo$PlayerInfoData -hh PacketPlayOutPosition -hh$a PacketPlayOutPosition$EnumPlayerTeleportFlags -hi PacketPlayOutBed -hj PacketPlayOutEntityDestroy -hk PacketPlayOutRemoveEntityEffect -hl PacketPlayOutResourcePackSend -hm PacketPlayOutRespawn -hn PacketPlayOutEntityHeadRotation -ho PacketPlayOutWorldBorder -ho$a PacketPlayOutWorldBorder$EnumWorldBorderAction -hp PacketPlayOutCamera -hq PacketPlayOutHeldItemSlot -hr PacketPlayOutScoreboardDisplayObjective -hs PacketPlayOutEntityMetadata -ht PacketPlayOutAttachEntity -hu PacketPlayOutEntityVelocity -hv PacketPlayOutEntityEquipment -hw PacketPlayOutExperience -hx PacketPlayOutUpdateHealth -hy PacketPlayOutScoreboardObjective -hz PacketPlayOutMount -i ICommandDispatcher -ia PacketPlayOutScoreboardTeam -ib PacketPlayOutScoreboardScore -ib$a PacketPlayOutScoreboardScore$EnumScoreboardAction -ic PacketPlayOutSpawnPosition -id PacketPlayOutUpdateTime -ie PacketPlayOutTitle -ie$a PacketPlayOutTitle$EnumTitleAction -ig PacketPlayOutNamedSoundEffect -ih PacketPlayOutPlayerListHeaderFooter -ii PacketPlayOutCollect -ij PacketPlayOutEntityTeleport -ik PacketPlayOutUpdateAttributes -ik$a PacketPlayOutUpdateAttributes$AttributeSnapshot -il PacketPlayOutEntityEffect -im PacketListenerPlayIn -in PacketPlayInTeleportAccept -io PacketPlayInTabComplete -ip PacketPlayInChat -iq PacketPlayInClientCommand -iq$a PacketPlayInClientCommand$EnumClientCommand -ir PacketPlayInSettings -is PacketPlayInTransaction -it PacketPlayInEnchantItem -iu PacketPlayInWindowClick -iv PacketPlayInCloseWindow -iw PacketPlayInCustomPayload -ix PacketPlayInUseEntity -ix$a PacketPlayInUseEntity$EnumEntityUseAction -iy PacketPlayInKeepAlive -iz PacketPlayInFlying -iz$a PacketPlayInFlying$PacketPlayInPosition -iz$b PacketPlayInFlying$PacketPlayInPositionLook -iz$c PacketPlayInFlying$PacketPlayInLook -j CommandAbstract -j$a CommandAbstract$CommandNumber -ja PacketPlayInVehicleMove -jb PacketPlayInBoatMove -jc PacketPlayInAbilities -jd PacketPlayInBlockDig -jd$a PacketPlayInBlockDig$EnumPlayerDigType -je PacketPlayInEntityAction -je$a PacketPlayInEntityAction$EnumPlayerAction -jf PacketPlayInSteerVehicle -jg PacketPlayInResourcePackStatus -jg$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -jh PacketPlayInHeldItemSlot -ji PacketPlayInSetCreativeSlot -jj PacketPlayInUpdateSign -jk PacketPlayInArmAnimation -jl PacketPlayInSpectate -jm PacketPlayInUseItem -jn PacketPlayInBlockPlace -jp PacketHandshakingInSetProtocol -jq PacketHandshakingInListener -js PacketLoginOutListener -jt PacketLoginOutSuccess -ju PacketLoginOutEncryptionBegin -jv PacketLoginOutSetCompression -jw PacketLoginOutDisconnect -jx PacketLoginInListener -jy PacketLoginInStart -jz PacketLoginInEncryptionBegin -k CommandHandler -kc PacketStatusOutListener -kd PacketStatusOutPong -ke PacketStatusOutServerInfo -kf ServerPing -kf$a ServerPing$ServerPingPlayerSample -kf$a$a ServerPing$ServerPingPlayerSample$Serializer -kf$b ServerPing$Serializer -kf$c ServerPing$ServerData -kf$c$a ServerPing$ServerData$Serializer -kg PacketStatusInListener -kh PacketStatusInPing -ki PacketStatusInStart -kk DataWatcherObject -kl DataWatcherSerializer -km DataWatcherRegistry -kn DataWatcher -kn$a DataWatcher$Item -kq MinecraftKey -ks DispenseBehaviorProjectile -kt DispenserRegistry -kv ServerCommand -kx DebugOutputStream -ky EULA -kz RedirectStream -l ICommand -lb CancelledPacketHandleException -lc IMinecraftServer -ld ScoreboardServer -le PropertyManager -lf ITickable -lg DedicatedPlayerList -lh DedicatedServer -li ThreadWatchdog -lk ServerGUI -ll PlayerListBox -lm GuiStatsComponent -lq DemoWorldServer -lr DemoPlayerInteractManager -ls SecondaryWorldServer -lt EntityTracker -lu BossBattleServer -lv ChunkProviderServer -lw WorldServer -lw$a WorldServer$BlockActionDataList -lx WorldManager -ly EntityPlayer -lz PlayerInteractManager -m ICommandHandler -ma EntityTrackerEntry -mb PlayerChunk -mc PlayerChunkMap -mf LegacyPingHandler -mh ServerConnection -mi PlayerConnection -mj HandshakeListener -mk LoginListener -mk$a LoginListener$EnumProtocolState -ml PacketStatusListener -mo ExpirableListEntry -mp UserCache -mp$a UserCache$UserCacheEntry -mp$b UserCache$BanEntrySerializer -mq IpBanList -mr IpBanEntry -ms NameReferencingFileConverter -ms$a NameReferencingFileConverter$FileConversionException -mt PlayerList -mu OpList -mv OpListEntry -mw JsonListEntry -mx JsonList -mx$a JsonList$JsonListEntrySerializer -my GameProfileBanList -mz GameProfileBanEntry -n ICommandListener -na WhiteList -nb WhiteListEntry -nd RemoteStatusReply -ne StatusChallengeUtils -nf RemoteControlCommandListener -nh RemoteConnectionThread -ni RemoteStatusListener -ni$a RemoteStatusListener$RemoteStatusChallenge -nj RemoteControlSession -nk RemoteControlListener -nm SoundEffect -nn SoundEffects -no SoundCategory -nq Achievement -nr AchievementList -nt CounterStatistic -nu CraftingStatistic -nv ServerStatisticManager -nv ServerStatisticManager# -nw Statistic -nx Counter -ny StatisticWrapper -nz IJsonStatistic -o CommandObjectiveExecutor -o$a CommandObjectiveExecutor$EnumCommandResult -oa StatisticList -ob StatisticManager -oc AchievementSet -oe DataBits -of EntitySlice -oh RegistryID -oi MinecraftEncryption -ok ChatDeserializer -ol HttpUtilities -om InsensitiveStringMap -oo IntHashMap -oo$a IntHashMap$IntHashMapEntry -op LazyInitVar -os ChatTypeAdapterFactory -ot MathHelper -ou MethodProfiler -ou$a MethodProfiler$ProfilerInfo -ov IProgressUpdate -ox INamable -oy UtilColor -p PlayerSelector -pa Tuple -pb WeightedRandom -pb$a WeightedRandom$WeightedRandomChoice -pd IDataConverter -pe DataConverterType -pf DataConverterTypes -pg DataConverter -ph DataConverterManager -pi DataConverterRegistry -pj DataInspector -pk DataConverterTileEntity -pl DataConverterMobSpawner -pm DataConverterShulkerBoxBlock -pn DataConverterSignText -po DataConverterArmorStand -pp DataConverterGuardian -pq DataConverterEquipment -pr DataConverterHealth -ps DataConverterSaddle -pt DataConverterHorse -pu DataConverterEntity -pv DataConverterMinecart -pw DataConverterHanging -px DataConverterDropChances -py DataConverterRiding -pz DataConverterShulker -q CommandAchievement -qa DataConverterSkeleton -qb DataConverterUUID -qc DataConverterZombieType -qd DataConverterZombie -qe DataConverterBanner -qf DataConverterCookedFish -qg DataConverterMaterialId -qh DataConverterPotionId -qi DataConverterShulkerBoxItem -qj DataConverterSpawnEgg -qk DataConverterTotem -ql DataConverterPotionWater -qm DataConverterBook -qn DataConverterVBO -qo DataConverterLang -qr DataInspectorItem -qs DataInspectorBlockEntity -qt DataInspectorEntity -qu DataInspectorItemList -qv DataInspectorTagged -qy IAsyncTaskHandler -r CommandBanIp -ra BossBattle -ra$a BossBattle$BarColor -ra$b BossBattle$BarStyle -rb InventoryLargeChest -rc IInventory -rd ContainerUtil -re IInventoryListener -rf InventoryUtils -rg EnumDifficulty -rh DifficultyDamageScaler -ri EnumHand -rj ITileEntityContainer -rk EnumInteractionResult -rl InteractionResultWrapper -rn ChestLock -ro ITileInventory -rp INamableTileEntity -rq ILootable -rr InventorySubcontainer -rs MojangStatisticsGenerator -rt IMojangStatistics -ru IWorldInventory -rv CombatEntry -rw CombatMath -rx CombatTracker -ry DamageSource -rz EntityDamageSource -s CommandBanList -sa EntityDamageSourceIndirect -sc MobEffectAbsorption -sd MobEffectAttackDamage -se MobEffectHealthBoost -sf InstantMobEffect -sg MobEffectList -sh MobEffect -si MobEffects -sk EntityAgeable -sl EntityAreaEffectCloud -sm IAnimal -sn Entity -sp EntityTypes -sp$a EntityTypes$MonsterEggInfo -sr IEntitySelector -sr$a IEntitySelector$EntitySelectorEquipable -ss EnumItemSlot -ss$a EnumItemSlot$Function -st EntityExperienceOrb -su EntityFlying -sv EnumMainHand -sw EntityLiving -sx EntityInsentient -sx$a EntityInsentient$EnumEntityPositionType -sy EnumCreatureType -sz GroupDataEntity -t CommandBan -ta EntityPositionTypes -tb EnumMonsterType -tc EnumMoveType -td EntityOwnable -te EntityCreature -tg IJumpable -ti EntityTameableAnimal -tj IAttribute -tk AttributeInstance -tl AttributeModifier -tm AttributeBase -tn AttributeMapBase -to AttributeModifiable -tp AttributeMapServer -tq AttributeRanged -ts EntityAIBodyControl -tu ControllerJump -tv ControllerLook -tw ControllerMove -tw$a ControllerMove$Operation -ty PathfinderGoalAvoidTarget -tz PathfinderGoalBeg -u CommandBlockData -ua PathfinderGoalBreakDoor -ub PathfinderGoalBreed -uc PathfinderGoalDoorInteract -ud PathfinderGoalEatTile -ue PathfinderGoalFleeSun -uf PathfinderGoalFloat -ug PathfinderGoalFollowOwner -uh PathfinderGoalFollowParent -ui PathfinderGoal -uj PathfinderGoalSelector -uj$a PathfinderGoalSelector$PathfinderGoalSelectorItem -uk PathfinderGoalVillagerFarm -ul PathfinderGoalInteract -um PathfinderGoalLeapAtTarget -un PathfinderGoalLlamaFollow -uo PathfinderGoalLookAtPlayer -up PathfinderGoalLookAtTradingPlayer -uq PathfinderGoalMakeLove -ur PathfinderGoalMeleeAttack -us PathfinderGoalMoveIndoors -ut PathfinderGoalMoveThroughVillage -uu PathfinderGoalGotoTarget -uv PathfinderGoalMoveTowardsRestriction -uw PathfinderGoalMoveTowardsTarget -ux PathfinderGoalOcelotAttack -uy PathfinderGoalJumpOnBlock -uz PathfinderGoalOfferFlower -v CommandClear -va PathfinderGoalOpenDoor -vb PathfinderGoalPanic -vc PathfinderGoalPlay -ve PathfinderGoalRandomLookaround -vf PathfinderGoalRandomStroll -vg PathfinderGoalArrowAttack -vh PathfinderGoalBowShoot -vi PathfinderGoalRestrictOpenDoor -vj PathfinderGoalRestrictSun -vk PathfinderGoalTame -vl PathfinderGoalSit -vm PathfinderGoalSwell -vn PathfinderGoalTakeFlower -vo PathfinderGoalTempt -vp PathfinderGoalTradeWithPlayer -vq PathfinderGoalInteractVillagers -vr PathfinderGoalRandomStrollLand -vs PathfinderGoalZombieAttack -vu PathfinderGoalDefendVillage -vv PathfinderGoalHurtByTarget -vw PathfinderGoalNearestAttackableTargetInsentient -vx PathfinderGoalTargetNearestPlayer -vy PathfinderGoalNearestAttackableTarget -vy$a PathfinderGoalNearestAttackableTarget$DistanceComparator -vz PathfinderGoalRandomTargetNonTamed -w CommandClone -w$a CommandClone$CommandCloneStoredTileEntity -wa PathfinderGoalOwnerHurtByTarget -wb PathfinderGoalOwnerHurtTarget -wc PathfinderGoalTarget -we Navigation -wf NavigationAbstract -wg NavigationListener -wh NavigationSpider -wi NavigationGuardian -wk EntitySenses -wm RandomPositionGenerator -wo VillageDoor -wp Village -wp$a Village$Aggressor -wq VillageSiege -wr PersistentVillage -wt EntityAmbient -wu EntityBat -ww EntityAnimal -wx EntityChicken -wy EntityCow -wz EntityGolem -x CommandDeop -xa EntityMushroomCow -xb EntityOcelot -xc EntityPig -xd EntityPolarBear -xe EntityRabbit -xe$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -xe$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -xe$c EntityRabbit$GroupDataRabbit -xe$d EntityRabbit$ControllerJumpRabbit -xe$e EntityRabbit$ControllerMoveRabbit -xe$f EntityRabbit$PathfinderGoalRabbitPanic -xe$g EntityRabbit$PathfinderGoalEatCarrots -xf EntitySheep -xg EntitySnowman -xh EntitySquid -xh$a EntitySquid$PathfinderGoalSquid -xi EntityIronGolem -xj EntityWaterAnimal -xk EntityWolf -xl EntityHorseChestedAbstract -xm EntityHorseAbstract -xn EntityHorseDonkey -xo EntityHorse -xp EnumHorseArmor -xq EntityLlama -xr EntityHorseMule -xs EntityHorseSkeleton -xt PathfinderGoalHorseTrap -xu EntityHorseZombie -xy IComplex -xz EntityComplexPart -y CommandDebug -ya EntityEnderCrystal -yb EntityEnderDragon -yd AbstractDragonController -ye AbstractDragonControllerLanded -yf DragonControllerCharge -yg DragonControllerDying -yh DragonControllerHold -yi DragonControllerHover -yj DragonControllerLandingFly -yk DragonControllerLanding -yl IDragonController -ym DragonControllerLandedAttack -yn DragonControllerLandedFlame -yo DragonControllerLandedSearch -yp DragonControllerStrafe -yq DragonControllerFly -yr DragonControllerPhase -ys DragonControllerManager -yv EntityWither -yx EntityArmorStand -yy EntityHanging -yz EntityItemFrame -z CommandGamemodeDefault -za EntityLeash -zb EntityPainting -zb$a EntityPainting$EnumArt -zd EntityFishingHook -zd$a EntityFishingHook$HookState -zf EntityWeather -zg EntityLightning -zi EntityFallingBlock -zj EntityItem -zk EntityTNTPrimed -zm EntitySkeletonAbstract -zn EntityBlaze -zn$a EntityBlaze$PathfinderGoalBlazeFireball -zo EntityCaveSpider -zp EntityCreeper -zq EntityGuardianElder -zr EntityEnderman -zr$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -zr$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -zr$c EntityEnderman$PathfinderGoalEndermanPickupBlock -zs EntityEndermite -zt IMonster -zu EntityEvoker -zv EntityGhast -zv$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -zv$b EntityGhast$ControllerGhast -zv$c EntityGhast$PathfinderGoalGhastAttackTarget -zv$d EntityGhast$PathfinderGoalGhastIdleMove -zw EntityGiantZombie -zx EntityGuardian -zx$a EntityGuardian$PathfinderGoalGuardianAttack -zx$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -zx$c EntityGuardian$ControllerMoveGuardian -zy EntityZombieHusk -zz EntityMagmaCube diff --git a/mappings/bukkit-1.11.2-members.csrg b/mappings/bukkit-1.11.2-members.csrg deleted file mode 100644 index 3324260..0000000 --- a/mappings/bukkit-1.11.2-members.csrg +++ /dev/null @@ -1,3257 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase q REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (I)LBlock; getById -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LIBlockData; getByCombinedId -Block c (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (LIBlockData;)I getDropData -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block k ()Z isTicking -Block l ()Z isTileEntity -Block q strength -Block r durability -Block t ()LIBlockData; getBlockData -Block t (LIBlockData;)Z isOccluding -Block u isTileEntity -Block v ()LSoundEffectType; getStepSound -Block v stepSound -Block x (LIBlockData;)Z isComplexRedstone -Block x material -Block z frictionFactor -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops c AGE -BlockCrops e (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract D (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector d SHAPE -BlockMinecartDetector e POWERED -BlockMinecartTrack d SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail d SHAPE -BlockPoweredRail e POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks dB STRUCTURE_BLOCK -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks de FROSTED_ICE -Blocks dl WHITE_SHULKER_BOX -Blocks do LIGHT_BLUE_SHULKER_BOX -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT -ChatHoverable$EnumHoverAction c SHOW_ITEM -ChatHoverable$EnumHoverAction d SHOW_ENTITY -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk f ()Z isEmpty -Chunk f sections -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk k world -Chunk l ()[B getBiomeIndex -Chunk l heightMap -Chunk n tileEntities -Chunk o entitySlices -Chunk p done -Chunk q ()LWorld; getWorld -Chunk q lit -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk u ()Z isDone -Chunk u lastSaved -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b unloadQueue -ChunkProviderServer c (LChunk;)V saveChunk -ChunkProviderServer c chunkGenerator -ChunkProviderServer d (II)Z isLoaded -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f (II)LChunk; loadChunk -ChunkProviderServer f world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage -CommandGamemode c ()Ljava/lang/String; getCommand -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()LCraftingManager; getInstance -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe -CraftingManager b ()Ljava/util/List; getRecipes -CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe -CraftingManager b recipes -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e HOT_FLOOR -DamageSource f ()F getExhaustionCost -DamageSource f STUCK -DamageSource g ()Z ignoresInvulnerability -DamageSource g CRAMMING -DamageSource h ()Z isStarvation -DamageSource h DROWN -DamageSource i STARVE -DamageSource j ()LEntity; getEntity -DamageSource j CACTUS -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k FALL -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n ()LDamageSource; setExplosion -DamageSource n GENERIC -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s ()Z isMagic -DamageSource s DRAGON_BREATH -DamageSource t ()LDamageSource; setMagic -DamageSource u translationIndex -DataConverterTypes a LEVEL -DataConverterTypes b PLAYER -DataConverterTypes c CHUNK -DataConverterTypes d BLOCK_ENTITY -DataConverterTypes e ENTITY -DataConverterTypes f ITEM_INSTANCE -DataConverterTypes g OPTIONS -DataConverterTypes h STRUCTURE -DataPaletteBlock a (IIILIBlockData;)V setBlock -DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData -DataPaletteBlock b (ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer m serverCommandQueue -DedicatedServer o remoteControlCommandListener -DedicatedServer q propertyManager -DedicatedServer s generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c ()Z isTreasure -Enchantment c itemTarget -Enchantment f ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -EnchantmentSlotType l WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity O ()I getId -Entity Q noclip -Entity R ()LDataWatcher; getDataWatcher -Entity S random -Entity T ()V die -Entity T ticksLived -Entity U inWater -Entity V noDamageTicks -Entity W ()V burnFromLava -Entity W justCreated -Entity X ()V extinguish -Entity X fireProof -Entity Y datawatcher -Entity Z ()V recalcPosition -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity aE invulnerable -Entity aH ()Ljava/lang/Iterable; getArmorItems -Entity aJ ()Z isBurning -Entity aK ()Z isPassenger -Entity aL ()Z isVehicle -Entity aM ()Z isSneaking -Entity aN ()Z isSprinting -Entity aP ()Z isInvisible -Entity aR ()I getAirTicks -Entity aU ()F getHeadRotation -Entity ac ()V checkBlockCollisions -Entity ad ()Z isSilent -Entity ae ()Z isNoGravity -Entity af ()Z playStepSound -Entity ah ()Z isFireProof -Entity ai impulse -Entity aj ()Z isInWater -Entity aj portalCooldown -Entity am dimension -Entity aq ()Z isInteractable -Entity aq uniqueID -Entity ar ()Z isCollidable -Entity as glowing -Entity at passengers -Entity au ()Z isAlive -Entity av ()Z inBlock -Entity av boundingBox -Entity ay fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity bD ()I getMaxFireTicks -Entity ba ()LVec3D; getPortalOffset -Entity bb ()LEnumDirection; getPortalDirection -Entity bc ()Z isIgnoreBlockTrigger -Entity be ()Ljava/util/UUID; getUniqueID -Entity bi ()Ljava/lang/String; getCustomName -Entity bj ()Z getCustomNameVisible -Entity bl ()LEnumDirection; getDirection -Entity bo ()LAxisAlignedBB; getBoundingBox -Entity bq ()F getHeadHeight -Entity bz ()LEntity; getVehicle -Entity c (Ljava/lang/String;)V setCustomName -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity g ()Z getSendCommandFeedback -Entity g entityCount -Entity h (Z)V setInvisible -Entity h id -Entity h_ ()Ljava/lang/String; getName -Entity i (I)V setOnFire -Entity i (LEntity;)V collide -Entity i (Z)V setInvulnerable -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V burn -Entity j (Z)V setCustomNameVisible -Entity k (I)Z getFlag -Entity k attachedToPlayer -Entity l (I)V setAirTicks -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity n_ ()Z hasCustomName -Entity o lastZ -Entity p ()V stopRiding -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dm ()LEntityHuman; getBreedCause -EntityAnimal dn ()Z isInLove -EntityAnimal do ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud aA radiusPerTick -EntityAreaEffectCloud av waitTime -EntityAreaEffectCloud aw reapplicationDelay -EntityAreaEffectCloud ax hasColor -EntityAreaEffectCloud ay durationOnUse -EntityAreaEffectCloud az radiusOnUse -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setDuration -EntityAreaEffectCloud g (I)V setWaitTime -EntityAreaEffectCloud g potionRegistry -EntityAreaEffectCloud h effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud r ()I getDuration -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bC headPose -EntityArmorStand bD bodyPose -EntityArmorStand bE leftArmPose -EntityArmorStand bF rightArmPose -EntityArmorStand bG leftLegPose -EntityArmorStand bH rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand m (Z)V setSmall -EntityArmorStand n (Z)V setArms -EntityArmorStand o ()Z isSmall -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasArms -EntityArmorStand s ()Z hasBasePlate -EntityArmorStand t ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aA knockbackStrength -EntityArrow az damage -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow n ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat o ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat r ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dh ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bx fuseTicks -EntityCreeper by maxFuseTicks -EntityCreeper bz explosionRadius -EntityCreeper dj ()Z isIgnited -EntityCreeper dl ()Z canCauseHeadDrop -EntityCreeper dm ()V setCausedHeadDrop -EntityCreeper do ()V do_ -EntityCreeper o ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect w owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal j ()LBlockPosition; getBeamTarget -EntityEnderCrystal k ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bH currentEnderCrystal -EntityEnderDragon bu children -EntityEnderDragon da ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman a (LIBlockData;)V setCarried -EntityEnderman dj ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock at fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast da ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian by goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse dh ()I getVariant -EntityHorse o (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bB inventoryChest -EntityHorseAbstract bD jumpPower -EntityHorseAbstract bM canSlide -EntityHorseAbstract bw attributeJumpStrength -EntityHorseAbstract dC ()I getMaxDomestication -EntityHorseAbstract dp ()Z isTamed -EntityHorseAbstract dq ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dv ()Z hasReproduced -EntityHorseAbstract dw ()I getTemper -EntityHorseAbstract dz ()D getJumpStrength -EntityHorseAbstract m (I)V setTemper -EntityHorseAbstract q (Z)V setTamed -EntityHorseAbstract v (Z)V setStanding -EntityHorseChestedAbstract dh ()Z isCarryingChest -EntityHorseChestedAbstract p (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LBlockPosition;Z)V setRespawnPosition -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LEntityHuman;Z)V copyTo -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (I)V enchantDone -EntityHuman b (LIBlockData;)Z hasBlock -EntityHuman bG sleeping -EntityHuman bH bedPosition -EntityHuman bK abilities -EntityHuman bL expLevel -EntityHuman bM expTotal -EntityHuman bN exp -EntityHuman bQ hookedFish -EntityHuman bs inventory -EntityHuman bt defaultContainer -EntityHuman bu activeContainer -EntityHuman bv foodData -EntityHuman c enderChest -EntityHuman cM ()I getScore -EntityHuman cS ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman cU ()Z isDeeplySleeping -EntityHuman cW ()LBlockPosition; getBed -EntityHuman cX ()Z isRespawnForced -EntityHuman cZ ()I getExpToLevel -EntityHuman d sleepTicks -EntityHuman da ()LFoodMetaData; getFoodData -EntityHuman dd ()LInventoryEnderChest; getEnderChest -EntityHuman de ()LScoreboard; getScoreboard -EntityHuman f (LEntity;)V attack -EntityHuman g (I)V setScore -EntityHuman k (DDD)V checkMovement -EntityHuman m (I)V addScore -EntityHuman n (I)V giveExp -EntityHuman q ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityInsentient E ()V doSpawnEffect -EntityInsentient I ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bE leashHolder -EntityInsentient bq goalSelector -EntityInsentient br targetSelector -EntityInsentient bs dropChanceHand -EntityInsentient bt dropChanceArmor -EntityInsentient bu goalTarget -EntityInsentient by canPickUpLoot -EntityInsentient bz persistent -EntityInsentient cN ()Z canSpawn -EntityInsentient cU ()Z isPersistent -EntityInsentient cW ()Z isLeashed -EntityInsentient cX ()LEntity; getLeashHolder -EntityInsentient cY ()Z hasAI -EntityInsentient d (LEntityLiving;)V setGoalTarget -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient n (Z)V setAI -EntityInsentient t ()LControllerLook; getControllerLook -EntityInsentient u ()LControllerMove; getControllerMove -EntityInsentient w ()LControllerJump; getControllerJump -EntityInsentient x ()LNavigationAbstract; getNavigation -EntityInsentient y ()LEntitySenses; getEntitySenses -EntityInsentient z ()LEntityLiving; getGoalTarget -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -EntityIronGolem dj ()Z isPlayerCreated -EntityIronGolem p (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem d age -EntityItem e pickupDelay -EntityItem k ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame r ()LItemStack; getItem -EntityItemFrame s ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aB deathTicks -EntityLiving aI maxNoDamageTicks -EntityLiving aS killer -EntityLiving aT lastDamageByPlayerTime -EntityLiving aV ticksFarFromPlayer -EntityLiving ay hurtTicks -EntityLiving b (F)V heal -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bE ()V initAttributes -EntityLiving bH ()Z isDropExperience -EntityLiving bI ()Z alwaysGivesExp -EntityLiving bJ ()Ljava/util/Random; getRandom -EntityLiving bK ()LEntityLiving; getLastDamager -EntityLiving bP ()V tickPotionEffects -EntityLiving bR ()V removeAllEffects -EntityLiving bS ()Ljava/util/Collection; getEffects -EntityLiving bU ()F getHealth -EntityLiving bY ()I getArmorStrength -EntityLiving bZ ()LCombatTracker; getCombatTracker -EntityLiving bc lastDamage -EntityLiving bn activeItem -EntityLiving br attributeMap -EntityLiving bs combatTracker -EntityLiving bt effects -EntityLiving bw updateEffects -EntityLiving bx lastDamager -EntityLiving by hurtTimestamp -EntityLiving c (F)V setHealth -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving cE ()V clearActiveItem -EntityLiving cG ()Z isBlocking -EntityLiving cb ()F getMaxHealth -EntityLiving ce ()LAttributeMapBase; getAttributeMap -EntityLiving cf ()LEnumMonsterType; getMonsterType -EntityLiving cg ()LItemStack; getItemInMainHand -EntityLiving ch ()LItemStack; getItemInOffHand -EntityLiving ck ()Z isFrozen -EntityLiving cr ()Z isSleeping -EntityLiving cs ()V doTick -EntityLiving cv ()F getAbsorptionHearts -EntityLiving cx ()LEnumMainHand; getMainHand -EntityLiving cy ()Z isHandRaised -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)V removeEffect -EntityLiving e (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving j ()V enterCombat -EntityLiving j (F)V damageArmor -EntityLiving k ()V exitCombat -EntityLiving k (F)V damageShield -EntityLiving l_ ()Z isBaby -EntityLiving n (F)V setAbsorptionHearts -EntityLlama dM ()I getVariant -EntityLlama o (I)V setVariant -EntityLlamaSpit a shooter -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract f (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract w ()LIBlockData; getDisplayBlock -EntityMinecartAbstract y ()I getDisplayBlockOffset -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper C ()Z isEnabled -EntityMinecartHopper g (I)V setCooldown -EntityMinecartHopper l (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dp ()I getCatType -EntityOcelot g (I)V setCatType -EntityOwnable b ()Ljava/util/UUID; getOwnerUUID -EntityOwnable p_ ()LEntity; getOwner -EntityPainting c art -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM -EntityPainting$EnumArt o MATCH -EntityPainting$EnumArt p BUST -EntityPainting$EnumArt q STAGE -EntityPainting$EnumArt r VOID -EntityPainting$EnumArt s SKULL_AND_ROSES -EntityPainting$EnumArt t WITHER -EntityPainting$EnumArt u FIGHTERS -EntityPainting$EnumArt v POINTER -EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EntityPig dh ()Z hasSaddle -EntityPig p (Z)V setSaddle -EntityPigZombie bw angerLevel -EntityPigZombie bx soundDelay -EntityPigZombie by hurtBy -EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer D ()V resetIdleTimer -EntityPlayer E ()LServerStatisticManager; getStatisticManager -EntityPlayer G ()LEntity; getSpecatorTarget -EntityPlayer J ()LIChatBaseComponent; getPlayerListName -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bS locale -EntityPlayer bT removeQueue -EntityPlayer c playerInteractManager -EntityPlayer cb lastHealthSent -EntityPlayer ce lastSentExp -EntityPlayer cf invulnerableTicks -EntityPlayer ck worldChangeInvuln -EntityPlayer cl containerCounter -EntityPlayer dl ()Z canPvP -EntityPlayer dm ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer k_ ()V playerTick -EntityPlayer r ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityPotion o ()Z isLingering -EntityProjectile a inGround -EntityProjectile at shooterName -EntityProjectile b shake -EntityProjectile d blockX -EntityProjectile e blockY -EntityProjectile f blockZ -EntityProjectile g inBlockId -EntityProjectile h shooter -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit dj ()I getRabbitType -EntityRabbit g (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep bx container -EntitySheep dh ()LEnumColor; getColor -EntitySheep di ()Z isSheared -EntitySheep p (Z)V setSheared -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime I ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dh ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman o ()Z hasPumpkin -EntitySpectralArrow f duration -EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntitySpider bq ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed j ()LEntityLiving; getSource -EntityTNTPrimed l ()I getFuseTicks -EntityTNTPrimed n ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal by goalSit -EntityTameableAnimal dh ()Z isTamed -EntityTameableAnimal dj ()Z isSitting -EntityTameableAnimal dk ()LEntityLiving; getOwner -EntityTameableAnimal dl ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal q (Z)V setTamed -EntityTameableAnimal r (Z)V setSitting -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName -EntityTypes c eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityTypes$MonsterEggInfo e killedByEntityStatistic -EntityVillager bC tradingPlayer -EntityVillager bD trades -EntityVillager bH riches -EntityVillager bN inventory -EntityVillager bw village -EntityVillager bz profession -EntityVillager dh ()I getProfession -EntityVillager do ()Z do_ -EntityVillager g (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bA DATA_HEALTH -EntityWolf dr ()Z isAngry -EntityWolf ds ()LEnumColor; getCollarColor -EntityWolf s (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie q (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bw conversionTime -EntityZombieVillager dl ()I getProfession -EntityZombieVillager do ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT -EnumBannerPatternType e SQUARE_TOP_RIGHT -EnumBannerPatternType f STRIPE_BOTTOM -EnumBannerPatternType g STRIPE_TOP -EnumBannerPatternType h STRIPE_LEFT -EnumBannerPatternType i STRIPE_RIGHT -EnumBannerPatternType j STRIPE_CENTER -EnumBannerPatternType k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ()Z isCreative -EnumGamemode d ADVENTURE -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumMonsterType d ILLAGER -EnumMoveType a SELF -EnumMoveType b PLAYER -EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle Q DRAGON_BREATH -EnumParticle R END_ROD -EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle U FALLING_DUST -EnumParticle V TOTEM -EnumParticle W SPIT -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes e ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aF ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData v ()LBlock; getBlock -IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b ()Ljava/util/List; getAliases -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener g ()Z getSendCommandFeedback -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior a NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper D ()LWorld; getWorld -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (LEntityHuman;)V closeContainer -IInventory c_ (I)I getProperty -IInventory m ()V clear -IInventory v_ ()I getSize -IInventory x_ ()V update -IInventory y_ ()I getMaxStackSize -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant s_ ()LEntityHuman; getTrader -IMinecraftServer G ()Ljava/lang/String; getVersion -IMinecraftServer J ()[Ljava/lang/String; getPlayers -IMinecraftServer L ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer e (Ljava/lang/String;)V info -IMinecraftServer f (Ljava/lang/String;)V warning -IMinecraftServer g_ ()Ljava/lang/String; getPlugins -IMojangStatistics Z ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity h_ ()Ljava/lang/String; getName -INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity n_ ()Z hasCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LInventoryCrafting;)LItemStack; craftItem -IScoreboardCriteria a ()Ljava/lang/String; getName -IScoreboardCriteria a criteria -IScoreboardCriteria b ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer l ()Ljava/lang/String; getContainerName -ITileInventory j ()LChestLock; getLock -ITileInventory z_ ()Z isLocked -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer x_ ()V update -InventorySubcontainer y_ ()I getMaxStackSize -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (I)I filterData -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item c (I)LItem; getById -Item e (I)LItem; setMaxDurability -Item g REGISTRY -Item k ()I getMaxStackSize -Item k maxStackSize -Item m ()I getMaxDurability -Item n ()Z usesDurability -Item o durability -Item p craftingResult -Item q name -Item$EnumToolMaterial a WOOD -Item$EnumToolMaterial b STONE -Item$EnumToolMaterial c IRON -Item$EnumToolMaterial d DIAMOND -Item$EnumToolMaterial e GOLD -ItemArmor$EnumArmorMaterial a LEATHER -ItemArmor$EnumArmorMaterial b CHAIN -ItemArmor$EnumArmorMaterial c IRON -ItemArmor$EnumArmorMaterial d GOLD -ItemArmor$EnumArmorMaterial e DIAMOND -ItemBlock d ()LBlock; getBlock -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c CLOWNFISH -ItemFish$EnumFish d PUFFERFISH -ItemFood h (LItemStack;)I getNutrition -ItemFood i (LItemStack;)F getSaturationModifier -ItemMultiTexture a (I)I filterData -ItemStack B ()I getRepairCost -ItemStack E ()I getCount -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack a (LNBTTagCompound;)LNBTTagCompound; save -ItemStack b ()Z isEmpty -ItemStack b (I)V setData -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)V setTag -ItemStack c ()LItem; getItem -ItemStack c (I)V setRepairCost -ItemStack c count -ItemStack d ()I getMaxStackSize -ItemStack e ()Z isStackable -ItemStack e (I)V setCount -ItemStack e item -ItemStack f (I)V add -ItemStack f tag -ItemStack g ()Z usesData -ItemStack g (I)V subtract -ItemStack h damage -ItemStack j ()I getData -ItemStack l ()LItemStack; cloneItemStack -ItemStack o ()Z hasTag -ItemStack p ()LNBTTagCompound; getTag -ItemStack q ()LNBTTagList; getEnchantments -ItemStack r ()Ljava/lang/String; getName -ItemStack t ()Z hasName -ItemStack w ()Z canEnchant -ItemStack x ()Z hasEnchantments -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A DIAMOND_AXE -Items B STICK -Items C BOWL -Items D MUSHROOM_STEW -Items E GOLDEN_SWORD -Items F GOLDEN_SHOVEL -Items G GOLDEN_PICKAXE -Items H GOLDEN_AXE -Items I STRING -Items J FEATHER -Items K GUNPOWDER -Items L WOODEN_HOE -Items M STONE_HOE -Items N IRON_HOE -Items O DIAMOND_HOE -Items P GOLDEN_HOE -Items Q WHEAT_SEEDS -Items R WHEAT -Items S BREAD -Items T LEATHER_HELMET -Items U LEATHER_CHESTPLATE -Items V LEATHER_LEGGINGS -Items W LEATHER_BOOTS -Items X CHAINMAIL_HELMET -Items Y CHAINMAIL_CHESTPLATE -Items Z CHAINMAIL_LEGGINGS -Items a (Ljava/lang/String;)LItem; get -Items aA WATER_BUCKET -Items aB LAVA_BUCKET -Items aC MINECART -Items aD SADDLE -Items aE IRON_DOOR -Items aF REDSTONE -Items aG SNOWBALL -Items aN LEATHER -Items aO MILK_BUCKET -Items aP BRICK -Items aQ CLAY_BALL -Items aR REEDS -Items aS PAPER -Items aT BOOK -Items aU SLIME -Items aV CHEST_MINECART -Items aW FURNACE_MINECART -Items aX EGG -Items aY COMPASS -Items aZ FISHING_ROD -Items aa CHAINMAIL_BOOTS -Items ab IRON_HELMET -Items ac IRON_CHESTPLATE -Items ad IRON_LEGGINGS -Items ae IRON_BOOTS -Items af DIAMOND_HELMET -Items ag DIAMOND_CHESTPLATE -Items ah DIAMOND_LEGGINGS -Items ai DIAMOND_BOOTS -Items aj GOLDEN_HELMET -Items ak GOLDEN_CHESTPLATE -Items al GOLDEN_LEGGINGS -Items am GOLDEN_BOOTS -Items an FLINT -Items ao PORKCHOP -Items ap COOKED_PORKCHOP -Items aq PAINTING -Items ar GOLDEN_APPLE -Items as SIGN -Items at WOODEN_DOOR -Items au SPRUCE_DOOR -Items av BIRCH_DOOR -Items aw JUNGLE_DOOR -Items ax ACACIA_DOOR -Items ay DARK_OAK_DOOR -Items az BUCKET -Items b IRON_SHOVEL -Items bA RABBIT_HIDE -Items bB ROTTEN_FLESH -Items bC ENDER_PEARL -Items bD BLAZE_ROD -Items bE GHAST_TEAR -Items bF GOLD_NUGGET -Items bG NETHER_WART -Items bH POTION -Items bI SPLASH_POTION -Items bJ LINGERING_POTION -Items bK GLASS_BOTTLE -Items bL DRAGON_BREATH -Items bM SPIDER_EYE -Items bN FERMENTED_SPIDER_EYE -Items bO BLAZE_POWDER -Items bP MAGMA_CREAM -Items bQ BREWING_STAND -Items bR CAULDRON -Items bS ENDER_EYE -Items bT SPECKLED_MELON -Items bU SPAWN_EGG -Items bV EXPERIENCE_BOTTLE -Items bW FIRE_CHARGE -Items bX WRITABLE_BOOK -Items bY WRITTEN_BOOK -Items bZ EMERALD -Items ba CLOCK -Items bb GLOWSTONE_DUST -Items bc FISH -Items bd COOKED_FISH -Items be DYE -Items bf BONE -Items bg SUGAR -Items bh CAKE -Items bi BED -Items bj REPEATER -Items bk COOKIE -Items bl FILLED_MAP -Items bm SHEARS -Items bn MELON -Items bo PUMPKIN_SEEDS -Items bp MELON_SEEDS -Items bq BEEF -Items br COOKED_BEEF -Items bs CHICKEN -Items bt COOKED_CHICKEN -Items bu MUTTON -Items bv COOKED_MUTTON -Items bw RABBIT -Items bx COOKED_RABBIT -Items by RABBIT_STEW -Items bz RABBIT_FOOT -Items c IRON_PICKAXE -Items cA COMMAND_BLOCK_MINECART -Items cB RECORD_13 -Items cC RECORD_CAT -Items cD RECORD_BLOCKS -Items cE RECORD_CHIRP -Items cF RECORD_FAR -Items cG RECORD_MALL -Items cH RECORD_MELLOHI -Items cI RECORD_STAL -Items cJ RECORD_STRAD -Items cK RECORD_WARD -Items cL RECORD_11 -Items cM RECORD_WAIT -Items cN PRISMARINE_SHARD -Items cO PRISMARINE_CRYSTALS -Items cP BANNER -Items cR SHIELD -Items cT CHORUS_FRUIT -Items cU CHORUS_FRUIT_POPPED -Items cV BEETROOT_SEEDS -Items cW BEETROOT -Items cX BEETROOT_SOUP -Items ca ITEM_FRAME -Items cb FLOWER_POT -Items cc CARROT -Items cd POTATO -Items ce BAKED_POTATO -Items cf POISONOUS_POTATO -Items cg MAP -Items ch GOLDEN_CARROT -Items ci SKULL -Items cj CARROT_ON_A_STICK -Items ck NETHER_STAR -Items cl PUMPKIN_PIE -Items cm FIREWORKS -Items cn FIREWORK_CHARGE -Items co ENCHANTED_BOOK -Items cp COMPARATOR -Items cq NETHERBRICK -Items cr QUARTZ -Items cs TNT_MINECART -Items ct HOPPER_MINECART -Items cu ARMOR_STAND -Items cv IRON_HORSE_ARMOR -Items cw GOLDEN_HORSE_ARMOR -Items cx DIAMOND_HORSE_ARMOR -Items cy LEAD -Items cz NAME_TAG -Items d IRON_AXE -Items e FLINT_AND_STEEL -Items f APPLE -Items g BOW -Items h ARROW -Items i SPECTRAL_ARROW -Items j TIPPED_ARROW -Items k COAL -Items l DIAMOND -Items m IRON_INGOT -Items n GOLD_INGOT -Items o IRON_SWORD -Items p WOODEN_SWORD -Items q WOODEN_SHOVEL -Items r WOODEN_PICKAXE -Items s WOODEN_AXE -Items t STONE_SWORD -Items u STONE_SHOVEL -Items v STONE_PICKAXE -Items w STONE_AXE -Items x DIAMOND_SWORD -Items y DIAMOND_SHOVEL -Items z DIAMOND_PICKAXE -JsonList a ()[Ljava/lang/String; getEntries -JsonList a (LJsonListEntry;)V add -JsonList b ()Z isEnabled -JsonList b (Ljava/lang/Object;)LJsonListEntry; get -JsonList c (Ljava/lang/Object;)V remove -JsonList d ()Z isEmpty -JsonList f ()V save -JsonList g ()V load -JsonListEntry e ()Z hasExpired -JsonListEntry f ()Ljava/lang/Object; getKey -LazyInitVar b ()Ljava/lang/Object; init -LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get -LoginListener a (Ljava/lang/String;)V disconnect -LoginListener a networkManager -LoginListener d random -LoginListener f server -LoginListener k loginKey -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState e DELAY_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -LootTableInfo$EntityTarget a THIS -LootTableInfo$EntityTarget b KILLER -LootTableInfo$EntityTarget c KILLER_PLAYER -MapIcon a ()B getType -MapIcon a type -MapIcon b x -MapIcon c ()B getX -MapIcon c y -MapIcon d ()B getY -MapIcon d rotation -MapIcon e ()B getRotation -MapIcon$Type a PLAYER -MapIcon$Type b FRAME -MapIcon$Type c RED_MARKER -MapIcon$Type d BLUE_MARKER -MapIcon$Type e TARGET_X -MapIcon$Type f TARGET_POINT -MapIcon$Type g PLAYER_OFF_MAP -MapIcon$Type h PLAYER_OFF_LIMITS -MapIcon$Type i MANSION -MapIcon$Type j MONUMENT -Material A CACTUS -Material B CLAY -Material C PUMPKIN -Material D DRAGON_EGG -Material E PORTAL -Material F CAKE -Material G WEB -Material H PISTON -Material I BANNER -Material K canBurn -Material a ()Z isBuildable -Material a AIR -Material b ()Z blocksLight -Material b GRASS -Material c ()Z isSolid -Material c EARTH -Material d ()Z isLiquid -Material d WOOD -Material e STONE -Material f ORE -Material g HEAVY -Material h ()Z isBurnable -Material h WATER -Material i LAVA -Material j ()Z isReplaceable -Material j LEAVES -Material k PLANT -Material l ()Z isAlwaysDestroyable -Material l REPLACEABLE_PLANT -Material m ()LEnumPistonReaction; getPushReaction -Material m SPONGE -Material n CLOTH -Material o FIRE -Material p SAND -Material q ORIENTABLE -Material r WOOL -Material s SHATTERABLE -Material t BUILDABLE_GLASS -Material u TNT -Material v CORAL -Material w ICE -Material x SNOW_LAYER -Material y PACKED_ICE -Material z SNOW_BLOCK -MathHelper a (D)F sqrt -MathHelper a (F)F sin -MathHelper a (III)I clamp -MathHelper a (Ljava/util/Random;II)I nextInt -MathHelper b (F)F cos -MathHelper c (D)I floor -MerchantRecipe a ()LItemStack; getBuyItem1 -MerchantRecipe a buyingItem1 -MerchantRecipe b ()LItemStack; getBuyItem2 -MerchantRecipe b buyingItem2 -MerchantRecipe c ()Z hasSecondItem -MerchantRecipe c sellingItem -MerchantRecipe d ()LItemStack; getBuyItem3 -MerchantRecipe d uses -MerchantRecipe e maxUses -MerchantRecipe f rewardExp -MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a -MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a -MobEffect a ()LMobEffectList; getMobEffect -MobEffect a (LEntityLiving;)Z tick -MobEffect b ()I getDuration -MobEffect c ()I getAmplifier -MobEffect c duration -MobEffect d ()Z isAmbient -MobEffect d amplification -MobEffect e ()Z isShowParticles -MobEffect e splash -MobEffect f ambient -MobEffectList a (I)LMobEffectList; fromId -MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect -MobEffectList a (LEntityLiving;I)V tick -MobEffectList a (LMobEffectList;)I getId -MobEffectList b ()Z isInstant -MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName -MobEffectList b REGISTRY -MobEffectList g ()I getColor -MobEffectList g durationModifier -MobEffects a FASTER_MOVEMENT -MobEffects b SLOWER_MOVEMENT -MobEffects c FASTER_DIG -MobEffects d SLOWER_DIG -MobEffects e INCREASE_DAMAGE -MobEffects f HEAL -MobEffects g HARM -MobEffects h JUMP -MobEffects i CONFUSION -MobEffects j REGENERATION -MobEffects k RESISTANCE -MobEffects l FIRE_RESISTANCE -MobEffects m WATER_BREATHING -MobEffects n INVISIBILITY -MobEffects o BLINDNESS -MobEffects p NIGHT_VISION -MobEffects q HUNGER -MobEffects r WEAKNESS -MobEffects s POISON -MobEffects t WITHER -MobEffects u HEALTH_BOOST -MobEffects v ABSORBTION -MobEffects w SATURATION -MobEffects x GLOWING -MobEffects y LEVITATION -MobSpawnerAbstract a (LMinecraftKey;)V setMobName -MobSpawnerAbstract a spawnDelay -MobSpawnerAbstract b mobs -MobSpawnerAbstract c spawnData -MobSpawnerAbstract f minSpawnDelay -MobSpawnerAbstract g ()LMinecraftKey; getMobName -MobSpawnerAbstract g maxSpawnDelay -MobSpawnerAbstract h spawnCount -MobSpawnerAbstract j maxNearbyEntities -MobSpawnerAbstract k requiredPlayerRange -MobSpawnerAbstract l spawnRange -MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse -MovingObjectPosition a type -MovingObjectPosition b direction -MovingObjectPosition c pos -MovingObjectPosition d entity -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -NBTBase a ()B getTypeId -NBTBase a (B)LNBTBase; createTag -NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load -NBTBase a (Ljava/io/DataOutput;)V write -NBTBase b ()LNBTBase; clone -NBTBase b_ ()Z isEmpty -NBTNumber h ()D asDouble -NBTTagByte b data -NBTTagByteArray b data -NBTTagCompound a (Ljava/lang/String;B)V setByte -NBTTagCompound a (Ljava/lang/String;D)V setDouble -NBTTagCompound a (Ljava/lang/String;F)V setFloat -NBTTagCompound a (Ljava/lang/String;I)V setInt -NBTTagCompound a (Ljava/lang/String;J)V setLong -NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set -NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString -NBTTagCompound a (Ljava/lang/String;S)V setShort -NBTTagCompound a (Ljava/lang/String;Z)V setBoolean -NBTTagCompound a (Ljava/lang/String;[B)V setByteArray -NBTTagCompound a (Ljava/lang/String;[I)V setIntArray -NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType -NBTTagCompound c (Ljava/lang/String;)LNBTBase; get -NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList -NBTTagCompound c map -NBTTagCompound e (Ljava/lang/String;)Z hasKey -NBTTagCompound f (Ljava/lang/String;)B getByte -NBTTagCompound g (Ljava/lang/String;)S getShort -NBTTagCompound h (Ljava/lang/String;)I getInt -NBTTagCompound i (Ljava/lang/String;)J getLong -NBTTagCompound j (Ljava/lang/String;)F getFloat -NBTTagCompound k (Ljava/lang/String;)D getDouble -NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString -NBTTagCompound m (Ljava/lang/String;)[B getByteArray -NBTTagCompound n (Ljava/lang/String;)[I getIntArray -NBTTagCompound o (Ljava/lang/String;)LNBTTagCompound; getCompound -NBTTagCompound p (Ljava/lang/String;)Z getBoolean -NBTTagCompound q (Ljava/lang/String;)V remove -NBTTagDouble b data -NBTTagFloat b data -NBTTagInt b data -NBTTagIntArray b data -NBTTagList a (I)LNBTBase; remove -NBTTagList a (LNBTBase;)V add -NBTTagList b (I)LNBTTagCompound; get -NBTTagList c ()I size -NBTTagList c list -NBTTagList d type -NBTTagList g (I)Ljava/lang/String; getString -NBTTagLong b data -NBTTagShort b data -NBTTagString b data -NetworkManager a (I)V setCompressionLevel -NetworkManager a (LEnumProtocol;)V setProtocol -NetworkManager a (LIChatBaseComponent;)V close -NetworkManager a (LPacket;)V sendPacket -NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket -NetworkManager a (LPacketListener;)V setPacketListener -NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress -NetworkManager c ()Z isLocal -NetworkManager g ()Z isConnected -NetworkManager k ()V stopReading -NetworkManager k channel -NetworkManager l ()V handleDisconnection -NibbleArray a ()[B asBytes -PacketHandshakingInSetProtocol b hostname -PacketHandshakingInSetProtocol c port -PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a -PacketPlayInAbilities b ()Z isFlying -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT -PacketPlayInCloseWindow a id -PacketPlayInEntityAction b animation -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY -PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING -PacketPlayInFlying a x -PacketPlayInFlying b y -PacketPlayInFlying c z -PacketPlayInFlying d yaw -PacketPlayInFlying e pitch -PacketPlayInFlying g hasPos -PacketPlayInFlying h hasLook -PacketPlayInHeldItemSlot a itemInHandIndex -PacketPlayInResourcePackStatus a status -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -PacketPlayInSetCreativeSlot a slot -PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack -PacketPlayInSettings f ()LEnumMainHand; getMainHand -PacketPlayInUseEntity b action -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -PacketPlayInVehicleMove a ()D getX -PacketPlayInVehicleMove b ()D getY -PacketPlayInVehicleMove c ()D getZ -PacketPlayInVehicleMove d ()F getYaw -PacketPlayInVehicleMove e ()F getPitch -PacketPlayInWindowClick b slot -PacketPlayInWindowClick c button -PacketPlayInWindowClick e item -PacketPlayInWindowClick f shift -PacketPlayOutBlockChange b block -PacketPlayOutBoss$Action a ADD -PacketPlayOutBoss$Action b REMOVE -PacketPlayOutBoss$Action c UPDATE_PCT -PacketPlayOutBoss$Action d UPDATE_NAME -PacketPlayOutBoss$Action e UPDATE_STYLE -PacketPlayOutBoss$Action f UPDATE_PROPERTIES -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -PacketPlayOutSpawnPosition a position -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c ACTIONBAR -PacketPlayOutTitle$EnumTitleAction d TIMES -PacketPlayOutTitle$EnumTitleAction e CLEAR -PacketPlayOutTitle$EnumTitleAction f RESET -PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER -PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME -PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS -PacketStatusListener b minecraftServer -PacketStatusListener c networkManager -PathType a BLOCKED -PathType b OPEN -PathType c WALKABLE -PathType d TRAPDOOR -PathType e FENCE -PathType f LAVA -PathType g WATER -PathType h RAIL -PathType i DANGER_FIRE -PathType j DAMAGE_FIRE -PathType k DANGER_CACTUS -PathType l DAMAGE_CACTUS -PathType m DANGER_OTHER -PathType n DAMAGE_OTHER -PathType o DOOR_OPEN -PathType p DOOR_WOOD_CLOSED -PathType q DOOR_IRON_CLOSED -PathfinderGoalBreed d animal -PathfinderGoalBreed f partner -PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement -PathfinderGoalSit a (Z)V setSitting -PathfinderGoalSit a entity -PathfinderGoalSit b willSit -PathfinderGoalTame a entity -PersistentBase a id -PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get -PersistentVillage a ()V tick -PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage -PersistentVillage b ()Ljava/util/List; getVillages -PersistentVillage b world -PersistentVillage e villages -PersistentVillage f time -PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks -PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks -PlayerAbilities a isInvulnerable -PlayerAbilities b isFlying -PlayerAbilities c canFly -PlayerAbilities d canInstantlyBuild -PlayerAbilities e mayBuild -PlayerAbilities f flySpeed -PlayerAbilities g walkSpeed -PlayerChunk b playerChunkMap -PlayerChunk c (LEntityPlayer;)V sendChunk -PlayerChunk d location -PlayerChunk e dirtyBlocks -PlayerChunk f chunk -PlayerChunk g dirtyCount -PlayerChunk j done -PlayerChunkMap a ()LWorldServer; getWorld -PlayerChunkMap a (LBlockPosition;)V flagDirty -PlayerChunkMap a (LEntityPlayer;)V addPlayer -PlayerChunkMap b (I)I getFurthestViewableBlock -PlayerChunkMap b (II)LPlayerChunk; getChunk -PlayerChunkMap b (LEntityPlayer;)V removePlayer -PlayerChunkMap c ()V flush -PlayerChunkMap c (LEntityPlayer;)V movePlayer -PlayerChunkMap c world -PlayerChunkMap d managedPlayers -PlayerConnection F receivedMovePackets -PlayerConnection G processedMovePackets -PlayerConnection a (LPacket;)V sendPacket -PlayerConnection a networkManager -PlayerConnection b player -PlayerConnection c (Ljava/lang/String;)V disconnect -PlayerConnection c LOGGER -PlayerConnection d ()V syncPosition -PlayerConnection d (Ljava/lang/String;)V handleCommand -PlayerConnection d minecraftServer -PlayerConnection i chatThrottle -PlayerConnection y teleportPos -PlayerConnection z teleportAwait -PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread -PlayerInteractManager a (LEnumGamemode;)V setGameMode -PlayerInteractManager a world -PlayerInteractManager b ()LEnumGamemode; -PlayerInteractManager b ()LEnumGamemode; getGameMode -PlayerInteractManager b (LBlockPosition;)Z breakBlock -PlayerInteractManager b player -PlayerInteractManager c gamemode -PlayerInteractManager d ()Z isCreative -PlayerInteractManager e lastDigTick -PlayerInteractManager g currentTick -PlayerInventory a items -PlayerInventory b armor -PlayerInventory c (LItemStack;)Z pickup -PlayerInventory c extraSlots -PlayerInventory d itemInHandIndex -PlayerInventory e (LItemStack;)V setCarried -PlayerInventory e player -PlayerInventory h (LItemStack;)I firstPartial -PlayerInventory h carried -PlayerInventory i ()LItemStack; getItemInHand -PlayerInventory j ()I getHotbarSize -PlayerInventory k ()I getFirstEmptySlotIndex -PlayerInventory p ()LItemStack; getCarried -PlayerList a ()V reloadWhitelist -PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld -PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby -PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld -PlayerList a (LIChatBaseComponent;)V sendMessage -PlayerList a (LIChatBaseComponent;Z)V sendMessage -PlayerList a (LPacket;)V sendAll -PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard -PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp -PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin -PlayerList a (Z)V setHasWhitelist -PlayerList a ([LWorldServer;)V setPlayerFileData -PlayerList b (LEntityPlayer;)V savePlayerFile -PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp -PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer -PlayerList c (LEntityPlayer;)V onPlayerJoin -PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist -PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist -PlayerList e ()V tick -PlayerList e (LEntityPlayer;)V disconnect -PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -PlayerList e maxPlayers -PlayerList g (LEntityPlayer;)V updateClient -PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin -PlayerList h ()LGameProfileBanList; getProfileBans -PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp -PlayerList h server -PlayerList i ()LIpBanList; getIPBans -PlayerList i players -PlayerList j ()V savePlayers -PlayerList k ()LWhiteList; getWhitelist -PlayerList l ()[Ljava/lang/String; getWhitelisted -PlayerList m ()LOpList; getOPs -PlayerList m operators -PlayerList n whitelist -PlayerList o ()I getPlayerCount -PlayerList p ()I getMaxPlayers -PlayerList p playerFileData -PlayerList q ()[Ljava/lang/String; getSeenPlayers -PlayerList q hasWhitelist -PlayerList r ()Z getHasWhitelist -PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity -PlayerSelector a (Ljava/lang/String;)Z isList -PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames -PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers -PlayerSelector b (Ljava/lang/String;)Z isPattern -PortalTravelAgent a world -PotionUtil a (LItemStack;)Ljava/util/List; getEffects -Potions a EMPTY -PropertyManager a (Ljava/lang/String;I)I getInt -PropertyManager a (Ljava/lang/String;J)J getLong -PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty -PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString -PropertyManager a (Ljava/lang/String;Z)Z getBoolean -PropertyManager b ()V savePropertiesFile -PropertyManager b properties -PropertyManager c file -RecipesFurnace a ()LRecipesFurnace; getInstance -RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe -RecipesFurnace a (LItemStack;)LItemStack; getResult -RecipesFurnace b ()Ljava/util/Map; getRecipes -RecipesFurnace b recipes -RecipesFurnace c experience -RegistryBlockID a (I)Ljava/lang/Object; fromId -RegistryBlockID a (Ljava/lang/Object;)I getId -RegistryID a (I)Ljava/lang/Object; fromId -RegistryID a (Ljava/lang/Object;)I getId -RegistryMaterials a (I)Ljava/lang/Object; getId -RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get -RemoteControlCommandListener i ()V clearMessages -RemoteControlCommandListener j ()Ljava/lang/String; getMessages -RemoteStatusListener$RemoteStatusChallenge b time -RemoteStatusListener$RemoteStatusChallenge c token -RemoteStatusListener$RemoteStatusChallenge d identity -RemoteStatusListener$RemoteStatusChallenge e response -Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot -Scoreboard a (ILScoreboardObjective;)V setDisplaySlot -Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria -Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded -Scoreboard a (LScoreboardScore;)V handleScoreChanged -Scoreboard a (LScoreboardTeam;)V handleTeamAdded -Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved -Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective -Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam -Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam -Scoreboard a objectivesByName -Scoreboard b (I)Ljava/lang/String; getSlotName -Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged -Scoreboard b (LScoreboardTeam;)V handleTeamChanged -Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective -Scoreboard b objectivesByCriteria -Scoreboard c ()Ljava/util/Collection; getObjectives -Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved -Scoreboard c (LScoreboardTeam;)V handleTeamRemoved -Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives -Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c playerScores -Scoreboard d ()Ljava/util/Collection; getPlayers -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getScores -Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam -Scoreboard e teamsByName -Scoreboard f ()Ljava/util/Collection; getTeamNames -Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam -Scoreboard f teamsByPlayer -Scoreboard g ()Ljava/util/Collection; getTeams -Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam -Scoreboard h (Ljava/lang/String;)I getSlotForName -Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective -Scoreboard k (LScoreboardObjective;)V unregisterObjective -ScoreboardBaseCriteria b ()Z isReadOnly -ScoreboardObjective a (Ljava/lang/String;)V setDisplayName -ScoreboardObjective b ()Ljava/lang/String; getName -ScoreboardObjective c ()LIScoreboardCriteria; getCriteria -ScoreboardObjective d ()Ljava/lang/String; getDisplayName -ScoreboardScore a ()V incrementScore -ScoreboardScore a (I)V addScore -ScoreboardScore b (I)V removeScore -ScoreboardScore c ()I getScore -ScoreboardScore c (I)V setScore -ScoreboardScore d ()LScoreboardObjective; getObjective -ScoreboardScore d playerName -ScoreboardScore e ()Ljava/lang/String; getPlayerName -ScoreboardScore e score -ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective -ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility -ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule -ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName -ScoreboardTeam a (Ljava/lang/String;)V setDisplayName -ScoreboardTeam a (Z)V setAllowFriendlyFire -ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility -ScoreboardTeam b (Ljava/lang/String;)V setPrefix -ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles -ScoreboardTeam c ()Ljava/lang/String; getDisplayName -ScoreboardTeam c (Ljava/lang/String;)V setSuffix -ScoreboardTeam e ()Ljava/lang/String; getPrefix -ScoreboardTeam f ()Ljava/lang/String; getSuffix -ScoreboardTeam h ()Z canSeeFriendlyInvisibles -ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility -ScoreboardTeam l ()I packOptionData -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName -ScoreboardTeamBase g ()Z allowFriendlyFire -ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerGUI a ()Ljavax/swing/JComponent; a -ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a -ServerGUI b ()Ljavax/swing/JComponent; b -ServerGUI c ()Ljavax/swing/JComponent; c -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ServerStatisticManager b (LEntityPlayer;)V updateStatistics -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapelessRecipes a result -ShapelessRecipes b ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects dQ BLOCK_METAL_PRESSUREPLATE_CLICK_OFF -SoundEffects eG ENTITY_PLAYER_HURT -SoundEffects ew ENTITY_PLAYER_ATTACK_CRIT -SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition -Statistic e name -StatisticList a (Ljava/lang/String;)LStatistic; getStatistic -StatisticList b stats -StatisticManager a (LAchievement;)Z hasAchievement -StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic -StatisticManager a (LStatistic;)I getStatisticValue -StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature -TileEntity B ()V invalidateBlockCache -TileEntity C ()Z isFilteredNBT -TileEntity D ()LWorld; getWorld -TileEntity a (LBlockPosition;)V setPosition -TileEntity b (LNBTTagCompound;)LNBTTagCompound; save -TileEntity b world -TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket -TileEntity c position -TileEntity w ()LBlockPosition; getPosition -TileEntity x ()LBlock; getBlock -TileEntity x_ ()V update -TileEntityBanner f color -TileEntityBanner g patterns -TileEntityBeacon k levels -TileEntityBeacon l primaryEffect -TileEntityBeacon m secondaryEffect -TileEntityBeacon n inventorySlot -TileEntityBrewingStand h items -TileEntityBrewingStand i brewTime -TileEntityChest p items -TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityCommand$Type a SEQUENCE -TileEntityCommand$Type b AUTO -TileEntityCommand$Type c REDSTONE -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser f items -TileEntityDispenser h_ ()Ljava/lang/String; getName -TileEntityDispenser l ()Ljava/lang/String; getContainerName -TileEntityEndGateway h exitPortal -TileEntityEndGateway i exactTeleport -TileEntityFlowerPot a ()LItemStack; getContents -TileEntityFlowerPot a (LItemStack;)V setContents -TileEntityFlowerPot e ()LItem; getItem -TileEntityFlowerPot f ()I getData -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LItemStack;)Z isFuel -TileEntityFurnace h items -TileEntityFurnace i burnTime -TileEntityFurnace j ticksForCurrentFuel -TileEntityFurnace k cookTime -TileEntityFurnace l cookTimeTotal -TileEntityFurnace n ()Z isBurning -TileEntityFurnace o ()V burn -TileEntityFurnace p ()Z canBurn -TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper a items -TileEntityHopper d (I)V setCooldown -TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner -TileEntityNote a (LWorld;LBlockPosition;)V play -TileEntityNote a note -TileEntityShulkerBox$AnimationPhase a CLOSED -TileEntityShulkerBox$AnimationPhase b OPENING -TileEntityShulkerBox$AnimationPhase c OPENED -TileEntityShulkerBox$AnimationPhase d CLOSING -TileEntitySign a lines -TileEntitySign g isEditable -TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull a (I)V setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull e ()I getSkullType -TileEntitySkull f rotation -TileEntityStructure$UsageMode a SAVE -TileEntityStructure$UsageMode b LOAD -TileEntityStructure$UsageMode c CORNER -TileEntityStructure$UsageMode d DATA -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A ()LWorldChunkManager; getWorldChunkManager -World A villages -World B (LBlockPosition;)Z isRainingAt -World C methodProfiler -World D scoreboard -World E isClientSide -World F allowMonsters -World G allowAnimals -World N ()V checkSession -World O ()J getSeed -World P ()J getTime -World Q ()J getDayTime -World R ()LBlockPosition; getSpawn -World S ()LIDataManager; getDataManager -World T ()LWorldData; getWorldData -World U ()LGameRules; getGameRules -World Y ()I getHeight -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlock;Z)V update -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;)Z addEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;D)LEntityHuman; findNearbyPlayer -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes -World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LEnumParticle;DDDDDD[I)V addParticle -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World ad ()LScoreboard; getScoreboard -World ae ()LEnumDifficulty; getDifficulty -World aj ()LWorldBorder; getWorldBorder -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;)LBiomeBase; getBiome -World b (LBlockPosition;LBlock;Z)V applyPhysics -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World b (LBlockPosition;Z)Z setAir -World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World b (LEnumSkyBlock;LBlockPosition;)I getBrightness -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c tileEntityListUnload -World d ()V doTick -World d (LAxisAlignedBB;)Z containsLiquid -World d (LBlockPosition;LBlock;)V updateAdjacentComparators -World d (LEntity;)Z strikeLightning -World e ()V everyoneSleeping -World e (LBlockPosition;)Z isLoaded -World e (LEntity;)V kill -World e entityList -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LEntity;)V removeEntity -World g (LBlockPosition;)Z setAir -World g tileEntityList -World h tileEntityListTick -World i players -World k ()V tickEntities -World k (LBlockPosition;)I getLightLevel -World k entitiesById -World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World r random -World s worldProvider -World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World v chunkProvider -World w dataManager -World x (LBlockPosition;)I getBlockPower -World x worldData -World y (LBlockPosition;)Z isBlockIndirectlyPowered -World y isLoading -World z ()LIChunkProvider; getChunkProvider -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData A ()Ljava/lang/String; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData e ()J getTime -WorldData f ()J getDayTime -WorldData f (I)V setThunderDuration -WorldData g (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData q levelName -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e track -WorldMap f unlimitedTracking -WorldMap g scale -WorldMap h colors -WorldMap j decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider a (II)Z canSpawn -WorldProvider c ()LChunkGenerator; getChunkGenerator -WorldProvider h type -WorldProvider i ()I getSeaLevel -WorldProvider p ()LWorldBorder; getWorldBorder -WorldProvider q ()LDimensionManager; getDimensionManager -WorldServer I server -WorldServer J tracker -WorldServer K manager -WorldServer L nextTickListHash -WorldServer M nextTickList -WorldServer N entitiesByUUID -WorldServer P emptyTime -WorldServer Q portalTravelAgent -WorldServer R spawnerCreature -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer al ()Z getSpawnNPCs -WorldServer am ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer g ()Z everyoneDeeplySleeping -WorldServer p ()LBlockPosition; getDimensionSpawn -WorldServer q ()V flushSave -WorldServer r ()LChunkProviderServer; getChunkProviderServer -WorldServer s ()V saveLevel -WorldServer v ()LEntityTracker; getTracker -WorldServer w ()LPlayerChunkMap; getPlayerChunkMap -WorldServer x ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version -net/minecraft/server/MinecraftServer B spawnAnimals -net/minecraft/server/MinecraftServer C spawnNPCs -net/minecraft/server/MinecraftServer D pvpMode -net/minecraft/server/MinecraftServer E ()Z getAllowNether -net/minecraft/server/MinecraftServer E allowFlight -net/minecraft/server/MinecraftServer F motd -net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer L ()Z isDebugging -net/minecraft/server/MinecraftServer M demoMode -net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler -net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer aJ ()LDataConverterManager; getDataConverterManager -net/minecraft/server/MinecraftServer aK ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer aa serverThread -net/minecraft/server/MinecraftServer ab ()Z getOnlineMode -net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer ag ()Z getPVP -net/minecraft/server/MinecraftServer ah ()Z getAllowFlight -net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer al ()Z isStopped -net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer at ()I getSpawnProtection -net/minecraft/server/MinecraftServer au ()Z getForceGamemode -net/minecraft/server/MinecraftServer ax ()I getIdleTimeout -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer c methodProfiler -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer d worldServer -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer h (Z)V setPVP -net/minecraft/server/MinecraftServer i (Z)V setAllowFlight -net/minecraft/server/MinecraftServer j ()Z init -net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer j (Z)V setForceGamemode -net/minecraft/server/MinecraftServer k LOGGER -net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer l convertable -net/minecraft/server/MinecraftServer m ()Z getGenerateStructures -net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer n universe -net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer p ()Z isHardcore -net/minecraft/server/MinecraftServer s dataConverterManager -net/minecraft/server/MinecraftServer t serverIp -net/minecraft/server/MinecraftServer u ()V stop -net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer w ()Z isRunning -net/minecraft/server/MinecraftServer w isRunning -net/minecraft/server/MinecraftServer x ()V safeShutdown -net/minecraft/server/MinecraftServer x isStopped -net/minecraft/server/MinecraftServer y ticks -net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.11.2.at b/mappings/bukkit-1.11.2.at deleted file mode 100644 index 6f3f1e1..0000000 --- a/mappings/bukkit-1.11.2.at +++ /dev/null @@ -1,161 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/CraftingManager/()V -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterName -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityZombie/setSize(FF)V -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerConnection/syncPosition()V -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipesFurnace/()V -public net/minecraft/server/RecipesFurnace/recipes -public net/minecraft/server/Slot/index -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/rotation -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/scoreboard -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker diff --git a/mappings/bukkit-1.12-pre2-cl.csrg b/mappings/bukkit-1.12-pre2-cl.csrg new file mode 100644 index 0000000..ad6dd3b --- /dev/null +++ b/mappings/bukkit-1.12-pre2-cl.csrg @@ -0,0 +1,1713 @@ +# (c) 2017 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CriterionTriggerCuredZombieVillager +aaa EntityPolarBear +aab EntityRabbit +aab$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +aab$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +aab$c EntityRabbit$GroupDataRabbit +aab$d EntityRabbit$ControllerJumpRabbit +aab$e EntityRabbit$ControllerMoveRabbit +aab$f EntityRabbit$PathfinderGoalRabbitPanic +aab$g EntityRabbit$PathfinderGoalEatCarrots +aac EntitySheep +aad EntityPerchable +aae EntitySnowman +aaf EntitySquid +aaf$a EntitySquid$PathfinderGoalSquid +aag EntityIronGolem +aah EntityWaterAnimal +aai EntityWolf +aaj EntityHorseChestedAbstract +aak EntityHorseAbstract +aal EntityHorseDonkey +aam EntityHorse +aan EnumHorseArmor +aao EntityLlama +aap EntityHorseMule +aaq EntityHorseSkeleton +aar PathfinderGoalHorseTrap +aas EntityHorseZombie +aaw IComplex +aax EntityComplexPart +aay EntityEnderCrystal +aaz EntityEnderDragon +ab CriterionConditionDamage +abb AbstractDragonController +abc AbstractDragonControllerLanded +abd DragonControllerCharge +abe DragonControllerDying +abf DragonControllerHold +abg DragonControllerHover +abh DragonControllerLandingFly +abi DragonControllerLanding +abj IDragonController +abk DragonControllerLandedAttack +abl DragonControllerLandedFlame +abm DragonControllerLandedSearch +abn DragonControllerStrafe +abo DragonControllerFly +abp DragonControllerPhase +abq DragonControllerManager +abt EntityWither +abv EntityArmorStand +abw EntityHanging +abx EntityItemFrame +aby EntityLeash +abz EntityPainting +abz$a EntityPainting$EnumArt +ac CriterionConditionDamageSource +acb EntityFishingHook +acb$a EntityFishingHook$HookState +acd EntityWeather +ace EntityLightning +acg EntityFallingBlock +ach EntityItem +aci EntityTNTPrimed +ack EntityIllagerAbstract +acl EntitySkeletonAbstract +acm EntityBlaze +acm$a EntityBlaze$PathfinderGoalBlazeFireball +acn EntityCaveSpider +aco EntityCreeper +acp EntityGuardianElder +acq EntityEnderman +acq$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +acq$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +acq$c EntityEnderman$PathfinderGoalEndermanPickupBlock +acr EntityEndermite +acs IMonster +act EntityEvoker +acu EntityGhast +acu$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +acu$b EntityGhast$ControllerGhast +acu$c EntityGhast$PathfinderGoalGhastAttackTarget +acu$d EntityGhast$PathfinderGoalGhastIdleMove +acv EntityGiantZombie +acw EntityGuardian +acw$a EntityGuardian$PathfinderGoalGuardianAttack +acw$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +acw$c EntityGuardian$ControllerMoveGuardian +acx EntityZombieHusk +acy EntityIllagerIllusioner +acz EntityMagmaCube +ad CriterionConditionDistance +ada EntityMonster +adb EntityPigZombie +adb$a EntityPigZombie$PathfinderGoalAnger +adb$b EntityPigZombie$PathfinderGoalAngerOther +adc IRangedEntity +add GenericAttributes +ade EntityShulker +adf EntitySilverfish +adf$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +adf$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +adg EntitySkeleton +adh EntitySlime +adh$a EntitySlime$PathfinderGoalSlimeNearestPlayer +adh$b EntitySlime$PathfinderGoalSlimeRandomJump +adh$c EntitySlime$PathfinderGoalSlimeIdle +adh$d EntitySlime$ControllerMoveSlime +adh$e EntitySlime$PathfinderGoalSlimeRandomDirection +adi EntityIllagerWizard +adi$a EntityIllagerWizard$Spell +adj EntitySpider +adj$a EntitySpider$PathfinderGoalSpiderMeleeAttack +adj$b EntitySpider$GroupDataSpider +adj$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +adk EntitySkeletonStray +adl EntityVex +adm EntityVindicator +adn EntityWitch +ado EntitySkeletonWither +adp EntityZombie +adp$a EntityZombie$GroupDataZombie +adq EntityZombieVillager +adt NPC +adu EntityVillager +adu$a EntityVillager$MerchantRecipeOptionBuy +adu$b EntityVillager$MerchantRecipeOptionBook +adu$c EntityVillager$MerchantRecipeOptionEnchant +adu$d EntityVillager$MerchantRecipeOptionProcess +adu$e EntityVillager$MerchantRecipeOptionSell +adu$f EntityVillager$IMerchantRecipeOption +adu$g EntityVillager$MerchantOptionRandomRange +adx PlayerAbilities +ady PlayerInventory +adz EntityHuman +adz$a EntityHuman$EnumBedResult +adz$b EntityHuman$EnumChatVisibility +ae CriterionTriggerEffectsChanged +aec EntityArrow +aec$a EntityArrow$PickupStatus +aed EntityDragonFireball +aee EntityEvokerFangs +aef EntityEnderSignal +aeg EntityFireball +aeh EntityFireworks +aei EntityLargeFireball +aej EntityLlamaSpit +aek IProjectile +ael ProjectileHelper +aem EntityShulkerBullet +aen EntitySmallFireball +aeo EntitySnowball +aep EntitySpectralArrow +aeq EntityProjectile +aer EntityEgg +aes EntityEnderPearl +aet EntityThrownExpBottle +aeu EntityPotion +aev EntityTippedArrow +aew EntityWitherSkull +aey EntityBoat +aey$a EntityBoat$EnumStatus +aey$b EntityBoat$EnumBoatType +aez EntityMinecartAbstract +aez$a EntityMinecartAbstract$EnumMinecartType +af CriterionTriggerEnchantedItem +afa EntityMinecartChest +afb EntityMinecartCommandBlock +afc EntityMinecartContainer +afd EntityMinecartFurnace +afe EntityMinecartHopper +aff EntityMinecartRideable +afg EntityMinecartMobSpawner +afh EntityMinecartTNT +afk FoodMetaData +afm Container +afn ContainerAnvil +afo ContainerBeacon +afo$a ContainerBeacon$SlotBeacon +afp ContainerBrewingStand +afp$b ContainerBrewingStand$SlotBrewing +afp$c ContainerBrewingStand$SlotPotionBottle +afq ContainerChest +afr InventoryClickType +afs ICrafting +aft InventoryCrafting +afu ContainerWorkbench +afv ContainerDispenser +afw ContainerEnchantTable +afx SlotFurnaceFuel +afy ContainerFurnace +afz SlotFurnaceResult +ag CriterionConditionEnchantments +aga ContainerHopper +agb InventoryHorseChest +agc ContainerHorse +agd ContainerPlayer +age InventoryMerchant +agf ContainerMerchant +agg SlotMerchantResult +agh InventoryEnderChest +agi InventoryCraftResult +agj SlotResult +agk ContainerShulkerBox +agl SlotShulkerBox +agm Slot +ago ItemAir +agp ItemAnvil +agq ItemArmor +agq$a ItemArmor$EnumArmorMaterial +agr ItemArmorStand +ags ItemArrow +agt ItemAxe +agu ItemBanner +agv ItemBed +agw ItemBlock +agx ItemReed +agy ItemBoat +agz ItemBook +ah CriterionTriggerEnterBlock +aha ItemGlassBottle +ahb ItemBow +ahc ItemSoup +ahd ItemBucket +ahe ItemCarrotStick +ahf ItemChorusFruit +ahg ItemClock +ahh ItemCoal +ahi ItemCompass +ahj ItemWorldMapBase +ahk CreativeModeTab +ahl ItemTool +ahm ItemDoor +ahn EnumColor +aho ItemDye +ahp ItemCloth +ahq ItemEgg +ahr ItemElytra +ahs ItemMapEmpty +aht ItemEnchantedBook +ahu ItemEndCrystal +ahv ItemEnderEye +ahw ItemEnderPearl +ahx ItemExpBottle +ahy ItemFireball +ahz ItemFireworksCharge +ai CriterionTriggerEntityHurtPlayer +aia ItemFireworks +aib ItemFish +aib$a ItemFish$EnumFish +aic ItemFishingRod +aid ItemFlintAndSteel +aie ItemFood +aif ItemGoldenApple +aig ItemHanging +aih ItemHoe +aii Item +aii$a Item$EnumToolMaterial +aij ItemCooldown +aij$a ItemCooldown$Info +aik ItemStack +ail IDynamicTexture +aim Items +ain ItemKnowledgeBook +aio ItemLeash +aip ItemLeaves +aiq ItemLingeringPotion +air ItemWorldMap +ais ItemMilkBucket +ait ItemMinecart +aiu ItemMultiTexture +aiv ItemNameTag +aiw ItemPickaxe +aix ItemPiston +aiy ItemPotion +aiz EnumItemRarity +aj CriterionConditionEntity +aja ItemRecord +ajb ItemRedstone +ajc ItemSaddle +ajd ItemSeedFood +aje ItemSeeds +ajf ItemCooldownPlayer +ajg ItemShears +ajh ItemShield +aji ItemSpade +ajj ItemShulkerBox +ajk ItemSign +ajl ItemNetherStar +ajm ItemSkull +ajn ItemStep +ajo ItemSnow +ajp ItemSnowball +ajq ItemMonsterEgg +ajr ItemSpectralArrow +ajs ItemSplashPotion +ajt ItemSword +aju ItemWithAuxData +ajv ItemTippedArrow +ajw EnumAnimation +ajx ItemWaterLily +ajy ItemBookAndQuill +ajz ItemWrittenBook +ak CriterionTriggerImpossible +aka PotionRegistry +akb PotionBrewer +akb$a PotionBrewer$PredicatedCombination +akc PotionUtil +akd Potions +akf RecipeArmorDye +akg RecipesBanner +akg$a RecipesBanner$AddRecipe +akg$b RecipesBanner$DuplicateRecipe +akh RecipeBookClone +aki RecipeFireworks +akj RecipesFurnace +akk RecipeItemStack +akl RecipeMapClone +akm RecipeMapExtend +akn IRecipe +ako CraftingManager +akp RecipeRepair +akq ShapedRecipes +akr ShapelessRecipes +aks RecipiesShield +aks$a RecipiesShield$Decoration +akt RecipeShulkerBox +akt$a RecipeShulkerBox$Dye +aku RecipeTippedArrow +akw EnchantmentArrowDamage +akx EnchantmentFlameArrows +aky EnchantmentInfiniteArrows +akz EnchantmentArrowKnockback +al CriterionTriggerInventoryChanged +ala EnchantmentBinding +alb EnchantmentWeaponDamage +alc EnchantmentDurability +ald EnchantmentDigging +ale Enchantment +ale$a Enchantment$Rarity +alf EnchantmentSlotType +alg EnchantmentManager +alg$a EnchantmentManager$EnchantmentModifierArthropods +alg$b EnchantmentManager$EnchantmentModifierThorns +alg$c EnchantmentManager$EnchantmentModifier +alg$d EnchantmentManager$EnchantmentModifierDamage +alg$e EnchantmentManager$EnchantmentModifierProtection +alh WeightedRandomEnchant +ali Enchantments +alj EnchantmentFire +alk EnchantmentLure +all EnchantmentFrostWalker +alm EnchantmentKnockback +aln EnchantmentLootBonus +alo EnchantmentMending +alp EnchantmentOxygen +alq EnchantmentProtection +alq$a EnchantmentProtection$DamageType +alr EnchantmentSweeping +als EnchantmentThorns +alt EnchantmentSilkTouch +alu EnchantmentVanishing +alv EnchantmentDepthStrider +alw EnchantmentWaterWorker +alz IMerchant +am CriterionTriggerItemDurabilityChanged +ama MerchantRecipe +amb MerchantRecipeList +amd CommandBlockListenerAbstract +ame MobSpawnerAbstract +amf BlockActionData +amh ChunkCoordIntPair +amj Explosion +aml GameRules +aml$a GameRules$GameRuleValue +aml$b GameRules$EnumGameRuleType +amm EnumGamemode +amo World +amp ExceptionWorldConflict +amq IWorldAccess +amr WorldSettings +ams IBlockAccess +amt WorldType +amu EnumSkyBlock +amv SpawnerCreature +amw PortalTravelAgent +amw$a PortalTravelAgent$ChunkCoordinatesPortal +amx ChunkCache +amy MobSpawnerData +amz NextTickListEntry +an CriterionConditionItem +ana BiomeBeach +anb BiomeBase +anb$b BiomeBase$EnumTemperature +anb$c BiomeBase$BiomeMeta +anc BiomeCache +ane BiomeDecorator +anf WorldChunkManager +ang Biomes +ani BiomeDesert +anj BiomeBigHills +anj$a BiomeBigHills$Type +ank WorldChunkManagerHell +anl BiomeForest +anl$a BiomeForest$Type +anm BiomeHell +ann BiomeDecoratorHell +ano BiomeIcePlains +anp BiomeJungle +anq BiomeMesa +anr BiomeMushrooms +ans BiomeForestMutated +ant BiomeSavannaMutated +anu BiomeOcean +anv BiomePlains +anw BiomeRiver +anx BiomeSavanna +any BiomeStoneBeach +anz BiomeSwamp +ao CriterionTriggerKilled +aoa BiomeTaiga +aoa$a BiomeTaiga$Type +aob BiomeTheEnd +aoc BiomeTheEndDecorator +aoc$a BiomeTheEndDecorator$SpikeCache +aod BiomeVoid +aoe BiomeVoidDecorator +aog BlockAir +aoh BlockAnvil +aoh$a BlockAnvil$TileEntityContainerAnvil +aoi BlockBanner +aoi$a BlockBanner$BlockStandingBanner +aoi$b BlockBanner$BlockWallBanner +aoj BlockBarrier +aok BlockTileEntity +aol BlockPressurePlateAbstract +aom BlockMinecartTrackAbstract +aom$a BlockMinecartTrackAbstract$MinecartTrackLogic +aom$b BlockMinecartTrackAbstract$EnumTrackPosition +aon BlockBeacon +aoo BlockBed +aoo$a BlockBed$EnumBedPart +aop BlockBeetroot +aoq Block +aoq$a Block$EnumRandomOffset +aor Blocks +aos BlockBone +aot IBlockFragilePlantElement +aou BlockBookshelf +aov BlockBrewingStand +aow BlockPlant +aox BlockButtonAbstract +aoy BlockCactus +aoz BlockCake +ap CriterionTriggerLevitation +apa BlockCarrots +apb BlockCauldron +apc BlockChest +apc$a BlockChest$Type +apd BlockChorusFlower +ape BlockChorusFruit +apf BlockClay +apg BlockCocoa +aph BlockCloth +api BlockCommand +apj BlockRedstoneComparator +apj$a BlockRedstoneComparator$EnumComparatorMode +apk BlockConcretePowder +apl BlockWorkbench +apl$a BlockWorkbench$TileEntityContainerWorkbench +apm BlockCrops +apn BlockDaylightDetector +apo BlockDeadBush +app BlockMinecartDetector +apq BlockDiodeAbstract +apr BlockDirectional +aps BlockDirt +aps$a BlockDirt$EnumDirtVariant +apt BlockDispenser +apu BlockDoor +apu$a BlockDoor$EnumDoorHalf +apu$b BlockDoor$EnumDoorHinge +apv BlockTallPlant +apv$a BlockTallPlant$EnumTallPlantHalf +apv$b BlockTallPlant$EnumTallFlowerVariants +apw BlockDragonEgg +apx BlockDropper +apy BlockFlowing +apz BlockEnchantmentTable +aq CriterionConditionLocation +aqa BlockEndGateway +aqb BlockEnderPortal +aqc BlockEnderPortalFrame +aqd BlockEndRod +aqe BlockEnderChest +aqf ITileEntity +aqg BlockFalling +aqh BlockSoil +aqi BlockFence +aqj BlockFenceGate +aqk BlockFire +aql BlockFlowers +aql$a BlockFlowers$EnumFlowerVarient +aql$b BlockFlowers$EnumFlowerType +aqm BlockFlowerPot +aqm$a BlockFlowerPot$EnumFlowerPotContents +aqn BlockIceFrost +aqo BlockDoubleStoneStep2 +aqp BlockDoubleStep +aqq BlockDoubleWoodStep +aqr BlockFurnace +aqs BlockGlass +aqt BlockGlazedTerracotta +aqu BlockLightStone +aqv BlockGrass +aqw BlockGrassPath +aqx BlockGravel +aqy BlockStoneStep2 +aqz BlockStepAbstract +aqz$a BlockStepAbstract$EnumSlabHalf +ar CriterionTriggerLocation +ara BlockStep +arb BlockHalfTransparent +arc BlockWoodStep +ard BlockHardenedClay +are BlockHay +arf BlockHopper +arg BlockFacingHorizontal +arh BlockHugeMushroom +arh$a BlockHugeMushroom$EnumHugeMushroomVariant +ari BlockIce +arj BlockJukeBox +arj$a BlockJukeBox$TileEntityRecordPlayer +ark BlockLadder +arl BlockLeaves +arn BlockLever +arn$a BlockLever$EnumLeverPosition +aro BlockFluids +arp BlockLogAbstract +arp$a BlockLogAbstract$EnumLogRotation +arq BlockMagma +arr BlockMelon +ars EnumBlockMirror +art BlockMobSpawner +aru BlockMonsterEggs +aru$a BlockMonsterEggs$EnumMonsterEggVarient +arv BlockMushroom +arw BlockMycel +arx BlockNetherbrick +ary BlockNetherWart +arz BlockBloodStone +as CriterionConditionValue +asa BlockLeaves2 +asb BlockLog2 +asc BlockDoubleStoneStepAbstract +asc$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant +asd BlockNoDrop +ase BlockNote +asf BlockObserver +asg BlockObsidian +ash BlockLeaves1 +asi BlockLog1 +asj BlockOre +ask BlockPackedIce +asl BlockWood +asl$a BlockWood$EnumLogVariant +asm BlockPortal +asm$a BlockPortal$Shape +asn BlockPotatoes +aso BlockPowered +asp BlockPoweredRail +asq BlockPressurePlateBinary +asq$a BlockPressurePlateBinary$EnumMobType +asr BlockPrismarine +asr$a BlockPrismarine$EnumPrismarineVariant +ass BlockPumpkin +ast BlockPurpurSlab +ast$a BlockPurpurSlab$Default +ast$b BlockPurpurSlab$Half +ast$c BlockPurpurSlab$Type +asu BlockQuartz +asu$a BlockQuartz$EnumQuartzVariant +asv BlockMinecartTrack +asw BlockRedFlowers +asx BlockRedSandstone +asx$a BlockRedSandstone$EnumRedSandstoneVariant +asy BlockRedstoneOre +asz BlockRedstoneWire +asz$a BlockRedstoneWire$EnumRedstoneWireConnection +at CriterionConditionMobEffect +ata BlockRedstoneLamp +atb BlockRedstoneTorch +atb$a BlockRedstoneTorch$RedstoneUpdateInfo +atc BlockReed +atd EnumRenderType +ate BlockRepeater +atf BlockRotatable +atg EnumBlockRotation +ath BlockSand +ath$a BlockSand$EnumSandVariant +ati BlockSandStone +ati$a BlockSandStone$EnumSandstoneVariant +atj BlockSapling +atk BlockSeaLantern +atl BlockShulkerBox +atm BlockSign +atn BlockSkull +ato BlockSlime +atp BlockSnowBlock +atq BlockSnow +atr BlockSlowSand +ats SoundEffectType +att BlockSponge +atu BlockStainedGlass +atv BlockStainedGlassPane +atw BlockStainedHardenedClay +atx BlockStairs +atx$a BlockStairs$EnumHalf +atx$b BlockStairs$EnumStairShape +aty BlockFloorSign +atz BlockStationary +au CriterionConditionNBT +aua BlockStem +aub BlockStone +aub$a BlockStone$EnumStoneVariant +auc BlockSmoothBrick +auc$a BlockSmoothBrick$EnumStonebrickType +aud BlockStoneButton +aue BlockDoubleStepAbstract +aue$a BlockDoubleStepAbstract$EnumStoneSlabVariant +auf BlockStructure +aug BlockStructureVoid +auh BlockLongGrass +auh$a BlockLongGrass$EnumTallGrassType +aui BlockThin +auj BlockTNT +auk BlockTorch +aul BlockTrapdoor +aul$a BlockTrapdoor$EnumTrapdoorHalf +aum BlockTripwire +aun BlockTripwireHook +auo BlockVine +aup BlockCobbleWall +aup$a BlockCobbleWall$EnumCobbleVariant +auq BlockWallSign +aur BlockWaterLily +aus BlockWeb +aut BlockPressurePlateWeighted +auu BlockWoodButton +auv BlockWoodenStep +auw BlockCarpet +auy BlockYellowFlowers +auz TileEntityBanner +av CriterionTriggerNetherTravel +ava EnumBannerPatternType +avb TileEntityBeacon +avb$a TileEntityBeacon$BeaconColorTracker +avc TileEntityBed +avd TileEntity +ave TileEntityBrewingStand +avf TileEntityChest +avg TileEntityCommand +avg$a TileEntityCommand$Type +avh TileEntityComparator +avi TileEntityLightDetector +avj TileEntityDispenser +avk TileEntityDropper +avl TileEntityEnchantTable +avm TileEntityEnderChest +avn TileEntityFlowerPot +avo TileEntityFurnace +avp IHopper +avq TileEntityHopper +avr TileEntityContainer +avs TileEntityMobSpawner +avt TileEntityNote +avu TileEntityLootable +avv TileEntityShulkerBox +avv$a TileEntityShulkerBox$AnimationPhase +avw TileEntitySign +avx TileEntitySkull +avy TileEntityStructure +avy$a TileEntityStructure$UsageMode +avz TileEntityEndGateway +aw CriterionTriggerPlacedBlock +awa TileEntityEnderPortal +awd BlockPiston +awe BlockPistonExtension +awe$a BlockPistonExtension$EnumPistonType +awf BlockPistonMoving +awg TileEntityPiston +awh PistonExtendsChecker +awj BlockDataAbstract +awk IBlockPhysics +awl EnumBlockFaceShape +awm IBlockProperties +awn IBlockData +awo BlockStateList +awo$a BlockStateList$BlockData +awq ShapeDetectorBlock +awr ShapeDetector +awr$a ShapeDetector$BlockLoader +awr$b ShapeDetector$ShapeDetectorCollection +aws ShapeDetectorBuilder +awu MaterialPredicate +awv BlockPredicate +aww BlockStatePredicate +awy BlockState +awz BlockStateBoolean +ax CriterionTriggerPlayerHurtEntity +axa BlockStateDirection +axb BlockStateEnum +axc BlockStateInteger +axd IBlockState +axf IWorldBorderListener +axg EnumWorldBorderState +axh WorldBorder +axj DataPaletteBlock +axk ChunkGenerator +axl IChunkProvider +axm NibbleArray +axo DataPaletteGlobal +axp DataPaletteHash +axq Chunk +axq$a Chunk$EnumTileEntityState +axr ChunkSection +axs DataPaletteLinear +axt OldNibbleArray +axu DataPalette +axv DataPaletteExpandable +axy ChunkRegionLoader +axz IChunkLoader +ay CriterionTriggerRecipeUnlocked +ayc OldChunkLoader +ayc$a OldChunkLoader$OldChunk +ayd RegionFile +ayd$a RegionFile$ChunkBuffer +aye RegionFileCache +ayg WorldProvider +ayh DimensionManager +ayi WorldProviderHell +ayj WorldProviderNormal +ayk EnumDragonRespawn +ayl EnderDragonBattle +aym WorldProviderTheEnd +ayp WorldGenCanyon +ayq ChunkSnapshot +ayr CustomWorldSettingsFinal +ayr$a CustomWorldSettingsFinal$CustomWorldSettings +ayr$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer +ays ChunkProviderDebug +ayt ChunkProviderFlat +ayu WorldGenCaves +ayv WorldGenBase +ayw WorldGenCavesHell +ayx ChunkProviderHell +ayy ChunkProviderGenerate +ayz ChunkProviderTheEnd +az CriterionTriggerSummonedEntity +aza WorldGenTreeAbstract +azb WorldGenBigTree +azb$a WorldGenBigTree$Position +azc WorldGenForest +azd WorldGenTaigaStructure +aze WorldGenBonusChest +azf WorldGenMushrooms +azg WorldGenCactus +azh WorldGenClay +azi WorldGenDeadBush +azj WorldGenDesertWell +azk WorldGenTallPlant +azl WorldGenEndGateway +azm WorldGenEndIsland +azn WorldGenEndTrophy +azo WorldGenerator +azp WorldGenFlowers +azq WorldGenFossils +azr WorldGenGroundBush +azs WorldGenFire +azt WorldGenLightStone2 +azu WorldGenHellLava +azv WorldGenHugeMushroom +azw WorldGenPackedIce1 +azx WorldGenPackedIce2 +azy WorldGenLakes +azz WorldGenLightStone1 +b CrashReport +ba CriterionTriggerTamedAnimal +baa WorldGenJungleTree +bab WorldGenMegaTree +bac WorldGenMegaTreeAbstract +bad WorldGenMelon +bae WorldGenDungeons +baf WorldGenMinable +bag WorldGenTaiga1 +bah WorldGenPumpkin +bai WorldGenReed +baj WorldGenForestTree +bak WorldGenSand +bal WorldGenAcaciaTree +bam WorldGenEnder +bam$a WorldGenEnder$Spike +ban WorldGenLiquids +bao WorldGenTaiga2 +bap WorldGenSwampTree +baq WorldGenGrass +bar WorldGenTrees +bas WorldGenVines +bat WorldGenWaterLily +bav WorldGenFlatInfo +baw WorldGenFlatLayerInfo +bb CriterionTriggerTick +bba StructureBoundingBox +bbb WorldGenEndCity +bbb$a WorldGenEndCity$Start +bbc WorldGenEndCityPieces +bbc$a WorldGenEndCityPieces$Piece +bbc$b WorldGenEndCityPieces$PieceGenerator +bbd WorldGenMineshaft +bbd$a WorldGenMineshaft$Type +bbe WorldGenMineshaftPieces +bbe$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor +bbe$b WorldGenMineshaftPieces$WorldGenMineshaftCross +bbe$d WorldGenMineshaftPieces$WorldGenMineshaftRoom +bbe$e WorldGenMineshaftPieces$WorldGenMineshaftStairs +bbf WorldGenMineshaftStart +bbg WorldGenNether +bbg$a WorldGenNether$WorldGenNetherStart +bbh WorldGenNetherPieces +bbh$a WorldGenNetherPieces$WorldGenNetherPiece1 +bbh$b WorldGenNetherPieces$WorldGenNetherPiece2 +bbh$c WorldGenNetherPieces$WorldGenNetherPiece3 +bbh$d WorldGenNetherPieces$WorldGenNetherPiece4 +bbh$e WorldGenNetherPieces$WorldGenNetherPiece5 +bbh$f WorldGenNetherPieces$WorldGenNetherPiece6 +bbh$g WorldGenNetherPieces$WorldGenNetherPiece7 +bbh$h WorldGenNetherPieces$WorldGenNetherPiece8 +bbh$i WorldGenNetherPieces$WorldGenNetherPiece9 +bbh$j WorldGenNetherPieces$WorldGenNetherPiece10 +bbh$k WorldGenNetherPieces$WorldGenNetherPiece11 +bbh$l WorldGenNetherPieces$WorldGenNetherPiece12 +bbh$m WorldGenNetherPieces$WorldGenNetherPiece +bbh$n WorldGenNetherPieces$WorldGenNetherPieceWeight +bbh$o WorldGenNetherPieces$WorldGenNetherPiece13 +bbh$p WorldGenNetherPieces$WorldGenNetherPiece14 +bbh$q WorldGenNetherPieces$WorldGenNetherPiece15 +bbi WorldGenMonument +bbi$a WorldGenMonument$WorldGenMonumentStart +bbj WorldGenMonumentPieces +bbj$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 +bbj$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 +bbj$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 +bbj$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 +bbj$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 +bbj$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 +bbj$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 +bbj$h WorldGenMonumentPieces$WorldGenMonumentPiece1 +bbj$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector +bbj$j WorldGenMonumentPieces$WorldGenMonumentPiece2 +bbj$k WorldGenMonumentPieces$WorldGenMonumentPiece3 +bbj$l WorldGenMonumentPieces$WorldGenMonumentPiece4 +bbj$m WorldGenMonumentPieces$WorldGenMonumentPiece5 +bbj$n WorldGenMonumentPieces$WorldGenMonumentPiece6 +bbj$o WorldGenMonumentPieces$WorldGenMonumentPiece7 +bbj$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry +bbj$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse +bbj$r WorldGenMonumentPieces$WorldGenMonumentPiece +bbj$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple +bbj$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT +bbj$u WorldGenMonumentPieces$WorldGenMonumentPiece8 +bbj$v WorldGenMonumentPieces$WorldGenMonumentStateTracker +bbk WorldGenLargeFeature +bbk$a WorldGenLargeFeature$WorldGenLargeFeatureStart +bbl WorldGenRegistration +bbl$a WorldGenRegistration$WorldGenPyramidPiece +bbl$c WorldGenRegistration$WorldGenJungleTemple +bbl$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece +bbl$d WorldGenRegistration$WorldGenScatteredPiece +bbl$e WorldGenRegistration$WorldGenWitchHut +bbm WorldGenStronghold +bbm$a WorldGenStronghold$WorldGenStronghold2Start +bbn WorldGenStrongholdPieces +bbn$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor +bbn$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor +bbn$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing +bbn$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn +bbn$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary +bbn$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight +bbn$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom +bbn$h WorldGenStrongholdPieces$WorldGenStrongholdPrison +bbn$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn +bbn$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing +bbn$k WorldGenStrongholdPieces$WorldGenStrongholdStones +bbn$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 +bbn$m WorldGenStrongholdPieces$WorldGenStrongholdStart +bbn$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +bbn$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +bbn$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +bbn$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +bbo StructureGenerator +bbp WorldGenFactory +bbq PersistentStructure +bbr StructurePiece +bbr$a StructurePiece$StructurePieceBlockSelector +bbs StructureStart +bbt DefinedStructurePiece +bbu WorldGenVillage +bbu$a WorldGenVillage$WorldGenVillageStart +bbv WorldGenVillagePieces +bbv$a WorldGenVillagePieces$WorldGenVillageLibrary +bbv$b WorldGenVillagePieces$WorldGenVillageFarm2 +bbv$c WorldGenVillagePieces$WorldGenVillageFarm +bbv$d WorldGenVillagePieces$WorldGenVillageLight +bbv$e WorldGenVillagePieces$WorldGenVillagePieceWeight +bbv$f WorldGenVillagePieces$WorldGenVillageButcher +bbv$g WorldGenVillagePieces$WorldGenVillageHouse +bbv$h WorldGenVillagePieces$WorldGenVillageHut +bbv$i WorldGenVillagePieces$WorldGenVillageTemple +bbv$j WorldGenVillagePieces$WorldGenVillageBlacksmith +bbv$k WorldGenVillagePieces$WorldGenVillageStartPiece +bbv$l WorldGenVillagePieces$WorldGenVillageRoad +bbv$m WorldGenVillagePieces$WorldGenVillageHouse2 +bbv$n WorldGenVillagePieces$WorldGenVillagePiece +bbv$o WorldGenVillagePieces$WorldGenVillageRoadPiece +bbv$p WorldGenVillagePieces$WorldGenVillageWell +bbw WorldGenWoodlandMansion +bbx WorldGenWoodlandMansionPieces +bbz DefinedStructureProcessorRotation +bc CriterionTriggerVillagerTrade +bca DefinedStructureManager +bcb DefinedStructureInfo +bcc DefinedStructureProcessor +bcd DefinedStructure +bcd$b DefinedStructure$BlockInfo +bcd$c DefinedStructure$EntityInfo +bci NoiseGeneratorPerlin +bcj NoiseGeneratorOctaves +bck NoiseGenerator3 +bcn NoiseGenerator3Handler +bco NoiseGenerator +bcq MaterialDecoration +bcr MaterialGas +bcs MaterialLiquid +bct Material +bcu MaterialMapColor +bcv MaterialPortal +bcw EnumPistonReaction +bcy GenLayerDeepOcean +bcz GenLayerSpecial +bcz$a GenLayerSpecial$EnumGenLayerSpecial +bd CriterionTriggerUsedEnderEye +bda GenLayerIsland +bdb GenLayerMushroomIsland +bdc GenLayerTopSoil +bdd GenLayerDesert +bde GenLayerBiome +bdg GenLayerZoomFuzzy +bdi IntCache +bdj LayerIsland +bdk GenLayer +bdl GenLayerPlains +bdm GenLayerRegionHills +bdn GenLayerIcePlains +bdo GenLayerCleaner +bdp GenLayerRiver +bdq GenLayerRiverMix +bdr GenLayerMushroomShore +bds GenLayerSmooth +bdw GenLayerZoomVoronoi +bdx GenLayerZoom +be CriterionTriggerUsedTotem +bea Path +beb PathType +bec PathfinderFlying +bed PathPoint +bee PathfinderAbstract +bef PathEntity +beg Pathfinder +beh PathfinderWater +bei PathfinderNormal +bem RunnableSaveScoreboard +ben PersistentBase +beo MapIcon +beo$a MapIcon$Type +bep WorldMap +bep$a WorldMap$WorldMapHumanTracker +bes ServerNBTManager +bet WorldLoaderServer +beu SecondaryWorldData +bev WorldNBTStorage +bew WorldLoader +bex WorldData +bey IDataManager +bfa Convertable +bfe IPlayerFileData +bfg PersistentCollection +bfh LootTables +bfi LootSelectorEmpty +bfj LootItem +bfk LootSelector +bfl LotoSelectorEntry +bfm LootTable +bfn LootTableInfo +bfn$b LootTableInfo$EntityTarget +bfo LootSelectorLootTable +bfp LootTableRegistry +bfq LootValueBounds +bfr LootItemFunctionEnchant +bfs LootEnchantLevel +bft LootItemFunction +bfu LootItemFunctions +bfv LootEnchantFunction +bfw LootItemFunctionSetAttribute +bfx LootItemFunctionSetCount +bfy LootItemFunctionSetDamage +bfz LootItemFunctionSetData +bga LootItemFunctionSetTag +bgb LootItemFunctionSmelt +bge LootItemConditionEntityScore +bgf LootItemCondition +bgg LootItemConditions +bgh LootItemConditionEntityProperty +bgi LootItemConditionKilledByPlayer +bgj LootItemConditionRandomChance +bgk LootItemConditionRandomChanceWithLooting +bgm LootEntityProperties +bgn LootEntityProperty +bgo LootEntityPropertyOnFire +bgr FileIOThread +bgs IAsyncChunkSaver +bgv AxisAlignedBB +bgw MovingObjectPosition +bgw$a MovingObjectPosition$EnumMovingObjectType +bgy Vec3D +bh ICommandDispatcher +bha ScoreboardObjective +bhb ScoreboardTeam +bhc ScoreboardScore +bhe Scoreboard +bhf PersistentScoreboard +bhg ScoreboardTeamBase +bhg$a ScoreboardTeamBase$EnumTeamPush +bhg$b ScoreboardTeamBase$EnumNameTagVisibility +bhh ScoreboardCriteriaInteger +bhi ScoreboardBaseCriteria +bhj ScoreboardHealthCriteria +bhk IScoreboardCriteria +bhk$a IScoreboardCriteria$EnumScoreboardHealthDisplay +bhl ScoreboardReadOnlyCriteria +bhm ScoreboardStatisticCriteria +bi CommandAbstract +bi$a CommandAbstract$CommandNumber +bj CommandHandler +bk ICommand +bl ICommandHandler +bm CustomFunction +bn ICommandListener +bo CommandListenerWrapper +bp CommandObjectiveExecutor +bp$a CommandObjectiveExecutor$EnumCommandResult +bq PlayerSelector +br CommandAdvancement +bs CommandBanIp +bt CommandBanList +bu CommandBan +bv CommandBlockData +bw CommandClear +bx CommandClone +bx$a CommandClone$CommandCloneStoredTileEntity +by CommandDeop +bz CommandDebug +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca CommandGamemodeDefault +cb CommandEffect +cc CommandMe +cd CommandEnchant +ce CommandEntityData +cf CommandExecute +cg CommandXp +ch CommandFill +ci CommandFunction +cj CommandDifficulty +ck CommandGamemode +cl CommandGamerule +cm CommandGive +cn CommandHelp +co CommandKick +cp CommandKill +cq CommandList +cr CommandLocate +cs CommandTell +ct CommandOp +cu CommandPardonIP +cv CommandPardon +cw CommandParticle +cx CommandPlaySound +cy CommandPublish +cz CommandRecipe +d CrashReportCallable +da CommandReload +db CommandReplaceItem +dc CommandSaveAll +dd CommandSaveOff +de CommandSaveOn +df CommandSay +dg CommandScoreboard +dh CommandDispatcher +di CommandSetBlock +dj CommandIdleTimeout +dk CommandSpawnpoint +dl CommandSetWorldSpawn +dm CommandSeed +dn CommandSpreadPlayers +dn$a CommandSpreadPlayers$Location2D +dp CommandStats +dq CommandStop +dr CommandStopSound +ds CommandSummon +dt CommandTeleport +du CommandTellRaw +dw CommandTestForBlock +dx CommandTestForBlocks +dy CommandTestFor +dz CommandTime +ea CommandTitle +eb CommandToggleDownfall +ec CommandTp +ed CommandTrigger +ee CommandWeather +ef CommandWhitelist +eg CommandWorldBorder +ei CommandException +ej ExceptionEntityNotFound +ek ExceptionInvalidBlockState +el ExceptionInvalidNumber +em ExceptionInvalidSyntax +en ExceptionPlayerNotFound +eo ExceptionUnknownCommand +ep ExceptionUsage +et BlockPosition +et$a BlockPosition$MutableBlockPosition +et$b BlockPosition$PooledBlockPosition +eu ISourceBlock +ev SourceBlock +ew IteratorUtils +ew$a IteratorUtils$ArrayToList +ew$b IteratorUtils$ClassIterable +ew$b$a IteratorUtils$ClassIterable$ClassIterator +ex DispenseBehaviorItem +ey RegistryBlocks +ez RegistryDefault +f ReportedException +fa EnumDirection +fa$a EnumDirection$EnumAxis +fa$b EnumDirection$EnumAxisDirection +fa$c EnumDirection$EnumDirectionLimit +fb IDispenseBehavior +fc Registry +fd RegistryBlockID +fe ILocationSource +ff ISource +fg MapGeneratorUtils +fh RegistryMaterials +fi NonNullList +fj EnumParticle +fk IPosition +fl Position +fm IRegistry +fn Vector3f +fo RegistrySimple +fq BaseBlockPosition +ft LocaleI18n +fu LocaleLanguage +fw NBTTagByteArray +fx NBTTagByte +fy NBTTagCompound +fz NBTTagDouble +g SharedConstants +ga NBTTagEnd +gb NBTTagFloat +gc NBTTagIntArray +gd NBTTagInt +ge NBTTagList +gf NBTTagLongArray +gg NBTTagLong +gh NBTReadLimiter +gi NBTCompressedStreamTools +gj GameProfileSerializer +gk NBTNumber +gl NBTTagShort +gm NBTTagString +gn NBTBase +go MojangsonParseException +gp MojangsonParser +gr PacketEncryptionHandler +gs PacketDecrypter +gt PacketEncrypter +gu PacketDecompressor +gv PacketCompressor +gw NetworkManager +gw$a NetworkManager$QueuedPacket +gx EnumProtocol +gy PacketDataSerializer +gz PacketDecoder +h SystemUtils +ha PacketEncoder +hb PacketListener +hc PacketSplitter +hd PacketPrepender +he ChatBaseComponent +hf ChatMessageType +hg ChatClickable +hg$a ChatClickable$EnumClickAction +hh IChatBaseComponent +hh$a IChatBaseComponent$ChatSerializer +hi ChatComponentUtils +hj ChatHoverable +hj$a ChatHoverable$EnumHoverAction +hk ChatComponentKeybind +hl ChatComponentScore +hm ChatComponentSelector +hn ChatModifier +hn$a ChatModifier$ChatModifierSerializer +ho ChatComponentText +hp ChatMessage +hq ChatMessageException +ht Packet +hu EnumProtocolDirection +hv PlayerConnectionUtils +hw PacketListenerPlayOut +hx PacketPlayOutSpawnEntity +hy PacketPlayOutSpawnEntityExperienceOrb +hz PacketPlayOutSpawnEntityWeather +i Advancement +i$a Advancement$SerializedAdvancement +ia PacketPlayOutSpawnEntityLiving +ib PacketPlayOutSpawnEntityPainting +ic PacketPlayOutNamedEntitySpawn +id PacketPlayOutAnimation +ie PacketPlayOutStatistic +ig PacketPlayOutBlockBreakAnimation +ih PacketPlayOutTileEntityData +ii PacketPlayOutBlockAction +ij PacketPlayOutBlockChange +ik PacketPlayOutBoss +ik$a PacketPlayOutBoss$Action +il PacketPlayOutServerDifficulty +im PacketPlayOutTabComplete +in PacketPlayOutChat +io PacketPlayOutMultiBlockChange +io$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +ip PacketPlayOutTransaction +iq PacketPlayOutCloseWindow +ir PacketPlayOutOpenWindow +is PacketPlayOutWindowItems +it PacketPlayOutWindowData +iu PacketPlayOutSetSlot +iv PacketPlayOutSetCooldown +iw PacketPlayOutCustomPayload +ix PacketPlayOutCustomSoundEffect +iy PacketPlayOutKickDisconnect +iz PacketPlayOutEntityStatus +j Advancements +ja PacketPlayOutExplosion +jb PacketPlayOutUnloadChunk +jc PacketPlayOutGameStateChange +jd PacketPlayOutKeepAlive +je PacketPlayOutMapChunk +jf PacketPlayOutWorldEvent +jg PacketPlayOutWorldParticles +jh PacketPlayOutLogin +ji PacketPlayOutMap +jj PacketPlayOutEntity +jj$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +jj$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +jj$c PacketPlayOutEntity$PacketPlayOutEntityLook +jk PacketPlayOutVehicleMove +jl PacketPlayOutOpenSignEditor +jm PacketPlayOutAbilities +jn PacketPlayOutCombatEvent +jn$a PacketPlayOutCombatEvent$EnumCombatEventType +jo PacketPlayOutPlayerInfo +jo$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +jo$b PacketPlayOutPlayerInfo$PlayerInfoData +jp PacketPlayOutPosition +jp$a PacketPlayOutPosition$EnumPlayerTeleportFlags +jq PacketPlayOutBed +jr PacketPlayOutRecipes +js PacketPlayOutEntityDestroy +jt PacketPlayOutRemoveEntityEffect +ju PacketPlayOutResourcePackSend +jv PacketPlayOutRespawn +jw PacketPlayOutEntityHeadRotation +jx PacketPlayOutWorldBorder +jx$a PacketPlayOutWorldBorder$EnumWorldBorderAction +jy PacketPlayOutCamera +jz PacketPlayOutHeldItemSlot +k AdvancementProgress +ka PacketPlayOutScoreboardDisplayObjective +kb PacketPlayOutEntityMetadata +kc PacketPlayOutAttachEntity +kd PacketPlayOutEntityVelocity +ke PacketPlayOutEntityEquipment +kf PacketPlayOutExperience +kg PacketPlayOutUpdateHealth +kh PacketPlayOutScoreboardObjective +ki PacketPlayOutMount +kj PacketPlayOutScoreboardTeam +kk PacketPlayOutScoreboardScore +kk$a PacketPlayOutScoreboardScore$EnumScoreboardAction +kl PacketPlayOutSpawnPosition +km PacketPlayOutUpdateTime +kn PacketPlayOutTitle +kn$a PacketPlayOutTitle$EnumTitleAction +ko PacketPlayOutNamedSoundEffect +kp PacketPlayOutPlayerListHeaderFooter +kq PacketPlayOutCollect +kr PacketPlayOutEntityTeleport +ks PacketPlayOutAdvancements +kt PacketPlayOutUpdateAttributes +kt$a PacketPlayOutUpdateAttributes$AttributeSnapshot +ku PacketPlayOutEntityEffect +kv PacketListenerPlayIn +kw PacketPlayInTeleportAccept +kx PacketPlayInAutoRecipe +ky PacketPlayInTabComplete +kz PacketPlayInChat +l AdvancementRewards +la PacketPlayInClientCommand +la$a PacketPlayInClientCommand$EnumClientCommand +lb PacketPlayInSettings +lc PacketPlayInTransaction +ld PacketPlayInEnchantItem +le PacketPlayInWindowClick +lf PacketPlayInCloseWindow +lg PacketPlayInCustomPayload +lh PacketPlayInUseEntity +lh$a PacketPlayInUseEntity$EnumEntityUseAction +li PacketPlayInKeepAlive +lj PacketPlayInFlying +lj$a PacketPlayInFlying$PacketPlayInPosition +lj$b PacketPlayInFlying$PacketPlayInPositionLook +lj$c PacketPlayInFlying$PacketPlayInLook +lk PacketPlayInVehicleMove +ll PacketPlayInBoatMove +lm PacketPlayInAbilities +ln PacketPlayInBlockDig +ln$a PacketPlayInBlockDig$EnumPlayerDigType +lo PacketPlayInEntityAction +lo$a PacketPlayInEntityAction$EnumPlayerAction +lp PacketPlayInSteerVehicle +lq PacketPlayInRecipeDisplayed +lr PacketPlayInResourcePackStatus +lr$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +ls PacketPlayInHeldItemSlot +lt PacketPlayInSetCreativeSlot +lu PacketPlayInUpdateSign +lv PacketPlayInArmAnimation +lw PacketPlayInSpectate +lx PacketPlayInUseItem +ly PacketPlayInBlockPlace +m CriterionTriggers +ma PacketHandshakingInSetProtocol +mb PacketHandshakingInListener +md PacketLoginOutListener +me PacketLoginOutSuccess +mf PacketLoginOutEncryptionBegin +mg PacketLoginOutSetCompression +mh PacketLoginOutDisconnect +mi PacketLoginInListener +mj PacketLoginInStart +mk PacketLoginInEncryptionBegin +mn PacketStatusOutListener +mo PacketStatusOutPong +mp PacketStatusOutServerInfo +mq ServerPing +mq$a ServerPing$ServerPingPlayerSample +mq$a$a ServerPing$ServerPingPlayerSample$Serializer +mq$b ServerPing$Serializer +mq$c ServerPing$ServerData +mq$c$a ServerPing$ServerData$Serializer +mr PacketStatusInListener +ms PacketStatusInPing +mt PacketStatusInStart +mv DataWatcherObject +mw DataWatcherSerializer +mx DataWatcherRegistry +my DataWatcher +my$a DataWatcher$Item +n Criterion +nb MinecraftKey +nd DispenseBehaviorProjectile +ne DispenserRegistry +ng ServerCommand +ni DebugOutputStream +nj EULA +nk RedirectStream +nl AdvancementDataPlayer +nn CancelledPacketHandleException +no AdvancementDataWorld +np CustomFunctionData +nq IMinecraftServer +nr ScoreboardServer +ns PropertyManager +nt ITickable +nu DedicatedPlayerList +nv DedicatedServer +nw ThreadWatchdog +ny ServerGUI +nz PlayerListBox +o CriterionProgress +oa GuiStatsComponent +oe DemoWorldServer +of DemoPlayerInteractManager +og SecondaryWorldServer +oh EntityTracker +oi BossBattleServer +oj ChunkProviderServer +ok WorldServer +ok$a WorldServer$BlockActionDataList +ol WorldManager +om EntityPlayer +on PlayerInteractManager +oo EntityTrackerEntry +op PlayerChunk +oq PlayerChunkMap +ot LegacyPingHandler +ov ServerConnection +ow PlayerConnection +ox HandshakeListener +oy LoginListener +oy$a LoginListener$EnumProtocolState +oz PacketStatusListener +p CriterionTrigger +pc ExpirableListEntry +pd UserCache +pd$a UserCache$UserCacheEntry +pd$b UserCache$BanEntrySerializer +pe IpBanList +pf IpBanEntry +pg NameReferencingFileConverter +pg$a NameReferencingFileConverter$FileConversionException +ph PlayerList +pi OpList +pj OpListEntry +pk JsonListEntry +pl JsonList +pl$a JsonList$JsonListEntrySerializer +pm GameProfileBanList +pn GameProfileBanEntry +po WhiteList +pp WhiteListEntry +pr RemoteStatusReply +ps StatusChallengeUtils +pt RemoteControlCommandListener +pv RemoteConnectionThread +pw RemoteStatusListener +pw$a RemoteStatusListener$RemoteStatusChallenge +px RemoteControlSession +py RemoteControlListener +q CriterionInstance +qa SoundEffect +qb SoundEffects +qc SoundCategory +qf CounterStatistic +qg CraftingStatistic +qh RecipeBook +qi RecipeBookServer +qj ServerStatisticManager +qj ServerStatisticManager# +qk Statistic +ql Counter +qm StatisticWrapper +qn IJsonStatistic +qo StatisticList +qp StatisticManager +qs DataBits +qt EntitySlice +qv RegistryID +qw MinecraftEncryption +qy ChatDeserializer +qz HttpUtilities +r AdvancementDisplay +ra InsensitiveStringMap +rc IntHashMap +rc$a IntHashMap$IntHashMapEntry +rd LazyInitVar +rf ChatTypeAdapterFactory +rg MathHelper +rh MethodProfiler +rh$a MethodProfiler$ProfilerInfo +ri IProgressUpdate +rk INamable +rl UtilColor +rn Tuple +ro WeightedRandom +ro$a WeightedRandom$WeightedRandomChoice +rq IDataConverter +rr DataConverterType +rs DataConverterTypes +rt DataConverter +ru DataConverterManager +rv DataConverterRegistry +rw DataInspector +rx DataConverterBedBlock +ry DataConverterBedItem +rz DataConverterTileEntity +s AdvancementFrameType +sa DataConverterMobSpawner +sb DataConverterShulkerBoxBlock +sc DataConverterSignText +sd DataConverterArmorStand +se DataConverterGuardian +sf DataConverterEquipment +sg DataConverterHealth +sh DataConverterSaddle +si DataConverterHorse +sj DataConverterEntity +sk DataConverterMinecart +sl DataConverterHanging +sm DataConverterDropChances +sn DataConverterRiding +so DataConverterShulker +sp DataConverterSkeleton +sq DataConverterUUID +sr DataConverterZombieType +ss DataConverterZombie +st DataConverterBanner +su DataConverterCookedFish +sv DataConverterMaterialId +sw DataConverterPotionId +sx DataConverterShulkerBoxItem +sy DataConverterSpawnEgg +sz DataConverterTotem +t AdvancementTree +ta DataConverterPotionWater +tb DataConverterBook +tc DataConverterVBO +td DataConverterLang +tg DataInspectorItem +th DataInspectorBlockEntity +ti DataInspectorEntity +tj DataInspectorItemList +tk DataInspectorTagged +tn IAsyncTaskHandler +tp BossBattle +tp$a BossBattle$BarColor +tp$b BossBattle$BarStyle +tq InventoryLargeChest +tr IInventory +ts ContainerUtil +tt IInventoryListener +tu InventoryUtils +tv EnumDifficulty +tw DifficultyDamageScaler +tx EnumHand +ty ITileEntityContainer +tz EnumInteractionResult +u CriterionInstanceAbstract +ua InteractionResultWrapper +uc ChestLock +ud ITileInventory +ue INamableTileEntity +uf ILootable +ug InventorySubcontainer +uh MojangStatisticsGenerator +ui IMojangStatistics +uj IWorldInventory +uk CombatEntry +ul CombatMath +um CombatTracker +un DamageSource +uo EntityDamageSource +up EntityDamageSourceIndirect +ur MobEffectAbsorption +us MobEffectAttackDamage +ut MobEffectHealthBoost +uu InstantMobEffect +uv MobEffectList +uw MobEffect +ux MobEffects +uz EntityAgeable +v CriterionTriggerBredAnimals +va EntityAreaEffectCloud +vb IAnimal +vc Entity +ve EntityTypes +ve$a EntityTypes$MonsterEggInfo +vg IEntitySelector +vg$a IEntitySelector$EntitySelectorEquipable +vh EnumItemSlot +vh$a EnumItemSlot$Function +vi EntityExperienceOrb +vj EntityFlying +vk EnumMainHand +vl EntityLiving +vm EntityInsentient +vm$a EntityInsentient$EnumEntityPositionType +vn EnumCreatureType +vo GroupDataEntity +vp EntityPositionTypes +vq EnumMonsterType +vr EnumMoveType +vs EntityOwnable +vt EntityCreature +vv IJumpable +vx EntityTameableAnimal +vy IAttribute +vz AttributeInstance +w CriterionTriggerBrewedPotion +wa AttributeModifier +wb AttributeBase +wc AttributeMapBase +wd AttributeModifiable +we AttributeMapServer +wf AttributeRanged +wh EntityAIBodyControl +wj ControllerMoveFlying +wk ControllerJump +wl ControllerLook +wm ControllerMove +wm$a ControllerMove$Operation +wo PathfinderGoalAvoidTarget +wp PathfinderGoalBeg +wq PathfinderGoalBreakDoor +wr PathfinderGoalBreed +ws PathfinderGoalDoorInteract +wt PathfinderGoalEatTile +wu PathfinderGoalFleeSun +wv PathfinderGoalFloat +ww PathfinderGoalFollowEntity +wx PathfinderGoalFollowOwnerParrot +wy PathfinderGoalFollowOwner +wz PathfinderGoalFollowParent +x CriterionTriggerChangedDimension +xa PathfinderGoal +xb PathfinderGoalSelector +xb$a PathfinderGoalSelector$PathfinderGoalSelectorItem +xc PathfinderGoalVillagerFarm +xd PathfinderGoalInteract +xe PathfinderGoalPerch +xf PathfinderGoalLeapAtTarget +xg PathfinderGoalLlamaFollow +xh PathfinderGoalLookAtPlayer +xi PathfinderGoalLookAtTradingPlayer +xj PathfinderGoalMakeLove +xk PathfinderGoalMeleeAttack +xl PathfinderGoalMoveIndoors +xm PathfinderGoalMoveThroughVillage +xn PathfinderGoalGotoTarget +xo PathfinderGoalMoveTowardsRestriction +xp PathfinderGoalMoveTowardsTarget +xq PathfinderGoalOcelotAttack +xr PathfinderGoalJumpOnBlock +xs PathfinderGoalOfferFlower +xt PathfinderGoalOpenDoor +xu PathfinderGoalPanic +xv PathfinderGoalPlay +xx PathfinderGoalRandomLookaround +xy PathfinderGoalRandomStroll +xz PathfinderGoalArrowAttack +y CriterionTriggerConstructBeacon +ya PathfinderGoalBowShoot +yb PathfinderGoalRestrictOpenDoor +yc PathfinderGoalRestrictSun +yd PathfinderGoalTame +ye PathfinderGoalSit +yf PathfinderGoalSwell +yg PathfinderGoalTakeFlower +yh PathfinderGoalTempt +yi PathfinderGoalTradeWithPlayer +yj PathfinderGoalInteractVillagers +yk PathfinderGoalRandomFly +yl PathfinderGoalRandomStrollLand +ym PathfinderGoalZombieAttack +yo PathfinderGoalDefendVillage +yp PathfinderGoalHurtByTarget +yq PathfinderGoalNearestAttackableTargetInsentient +yr PathfinderGoalTargetNearestPlayer +ys PathfinderGoalNearestAttackableTarget +ys$a PathfinderGoalNearestAttackableTarget$DistanceComparator +yt PathfinderGoalRandomTargetNonTamed +yu PathfinderGoalOwnerHurtByTarget +yv PathfinderGoalOwnerHurtTarget +yw PathfinderGoalTarget +yy NavigationFlying +yz Navigation +z CriterionTriggerConsumeItem +za NavigationAbstract +zb NavigationListener +zc NavigationSpider +zd NavigationGuardian +zf EntitySenses +zh RandomPositionGenerator +zj VillageDoor +zk Village +zk$a Village$Aggressor +zl VillageSiege +zm PersistentVillage +zo EntityAmbient +zp EntityBat +zr EntityAnimal +zs EntityChicken +zt EntityCow +zu EntityBird +zv EntityGolem +zw EntityMushroomCow +zx EntityOcelot +zy EntityParrot +zz EntityPig diff --git a/mappings/bukkit-1.12-pre2-members.csrg b/mappings/bukkit-1.12-pre2-members.csrg new file mode 100644 index 0000000..183fd01 --- /dev/null +++ b/mappings/bukkit-1.12-pre2-members.csrg @@ -0,0 +1,3348 @@ +# (c) 2017 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld a ()V reload +AdvancementDataWorld b DESERIALIZER +AdvancementDataWorld c REGISTRY +AdvancementDataWorld d folder +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition p ()I getX +BaseBlockPosition q ()I getY +BaseBlockPosition r ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase k ()F getHumidity +BiomeBase n ()F getTemperature +BiomeBase p REGISTRY_ID +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBigHills$Type a NORMAL +BiomeBigHills$Type b EXTRA_TREES +BiomeBigHills$Type c MUTATED +BiomeForest$Type a NORMAL +BiomeForest$Type b FLOWER +BiomeForest$Type c BIRCH +BiomeForest$Type d ROOFED +BiomeTaiga$Type a NORMAL +BiomeTaiga$Type b MEGA +BiomeTaiga$Type c MEGA_SPRUCE +Block A blockStateList +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;)Z canPlace +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b ()LBlockStateList; getStateList +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b (Ljava/lang/String;)LBlock; getByName +Block b creativeTab +Block c ()Ljava/lang/String; getName +Block c (I)LBlock; getById +Block c (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c blockData +Block d (I)LIBlockData; getByCombinedId +Block d (LIBlockData;)I getDropData +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block d name +Block e (LIBlockData;)I toLegacyData +Block g (LIBlockData;)Z isPowerSource +Block h REGISTRY +Block i REGISTRY_ID +Block j (LIBlockData;)I getCombinedId +Block k ()Z isTicking +Block l ()Z isTileEntity +Block q strength +Block r durability +Block t ()LIBlockData; getBlockData +Block t (LIBlockData;)Z isOccluding +Block u isTileEntity +Block v ()LSoundEffectType; getStepSound +Block v stepSound +Block x (LIBlockData;)Z isComplexRedstone +Block x material +Block z frictionFactor +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory +BlockChest$Type a BASIC +BlockChest$Type b TRAP +BlockChorusFlower a AGE +BlockCloth a COLOR +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCobbleWall c EAST +BlockCobbleWall d SOUTH +BlockCobbleWall e WEST +BlockCobbleWall f VARIANT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +BlockCocoa a AGE +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops b (I)LIBlockData; setAge +BlockCrops c AGE +BlockDaylightDetector a POWER +BlockDiodeAbstract D (LIBlockData;)Z isDiode +BlockDirectional H FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c (LWorld;LBlockPosition;)V dispense +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor d POWERED +BlockDoor e HALF +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +BlockDoubleStepAbstract d SEAMLESS +BlockDoubleStepAbstract e VARIANT +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockDoubleStoneStepAbstract d SEAMLESS +BlockDoubleStoneStepAbstract e VARIANT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal D FACING +BlockFalling f instaFall +BlockFence a NORTH +BlockFence b EAST +BlockFence c SOUTH +BlockFence d WEST +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire d SOUTH +BlockFire e WEST +BlockFire f UPPER +BlockFire g flameChances +BlockFloorSign b ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers a TYPE +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids b (LWorld;LBlockPosition;)V fizz +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord +BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord +BlockJukeBox$TileEntityRecordPlayer a record +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 e VARIANT +BlockLeaves2 e VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockLongGrass a TYPE +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockMinecartDetector d SHAPE +BlockMinecartDetector e POWERED +BlockMinecartTrack d SHAPE +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST +BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST +BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH +BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST +BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST +BlockMonsterEggs a VARIANT +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston B sticky +BlockPiston a EXTENDED +BlockPistonExtension a TYPE +BlockPistonExtension b SHORT +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant a (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail d SHAPE +BlockPoweredRail e POWERED +BlockPressurePlateAbstract i (LIBlockData;)I getPower +BlockPressurePlateBinary d POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted d POWER +BlockPressurePlateWeighted e weight +BlockPrismarine a VARIANT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin c ironGolemPart +BlockPumpkin d ironGolem +BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem +BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin i ()LShapeDetector; getDetectorIronGolem +BlockPurpurSlab$Type a DEFAULT +BlockQuartz a VARIANT +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +BlockRedSandstone a TYPE +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +BlockRedstoneOre b (LWorld;LBlockPosition;)V interact +BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect +BlockRedstoneTorch B isOn +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire d WEST +BlockRedstoneWire e POWER +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable c AXIS +BlockSand a VARIANT +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone a TYPE +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +BlockSapling a TYPE +BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling c STAGE +BlockShulkerBox b color +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem a AGE +BlockStem c FACING +BlockStem e blockFruit +BlockStepAbstract a HALF +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStone a VARIANT +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant c HALF +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BlockThin b NORTH +BlockThin c EAST +BlockThin d SOUTH +BlockThin e WEST +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTrapdoor c HALF +BlockTrapdoor$EnumTrapdoorHalf a TOP +BlockTrapdoor$EnumTrapdoorHalf b BOTTOM +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire d NORTH +BlockTripwire e EAST +BlockTripwire f SOUTH +BlockTripwire g WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine d SOUTH +BlockVine e WEST +BlockWallSign b FACING +BlockWood a VARIANT +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +BlockWoodenStep d VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks cQ END_ROD +Blocks cR CHORUS_PLANT +Blocks cS CHORUS_FLOWER +Blocks cT PURPUR_BLOCK +Blocks cU PURPUR_PILLAR +Blocks cV PURPUR_STAIRS +Blocks cW PURPUR_DOUBLE_SLAB +Blocks cX PURPUR_SLAB +Blocks cY END_BRICKS +Blocks cZ BEETROOT +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks dT STRUCTURE_BLOCK +Blocks da GRASS_PATH +Blocks db END_GATEWAY +Blocks de FROSTED_ICE +Blocks dl WHITE_SHULKER_BOX +Blocks do LIGHT_BLUE_SHULKER_BOX +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle f ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c ()Ljava/util/Collection; getPlayers +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk a (LBlockPosition;)LIBlockData; getBlockData +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locX +Chunk c ()V addEntities +Chunk c locZ +Chunk d ()V removeEntities +Chunk e ()V markDirty +Chunk f ()Z isEmpty +Chunk f sections +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk k world +Chunk l ()[B getBiomeIndex +Chunk l heightMap +Chunk n tileEntities +Chunk o entitySlices +Chunk p done +Chunk q ()LWorld; getWorld +Chunk q lit +Chunk s ()Ljava/util/Map; getTileEntities +Chunk t ()[LEntitySlice; getEntitySlices +Chunk u ()Z isDone +Chunk u lastSaved +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a (II)LChunk; getOrCreateChunk +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature +ChunkGenerator b (II)V recreateStructures +ChunkGenerator b (LChunk;II)V recreateStructures +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b unloadQueue +ChunkProviderServer c (LChunk;)V saveChunk +ChunkProviderServer c chunkGenerator +ChunkProviderServer d (II)Z isLoaded +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f (II)LChunk; loadChunk +ChunkProviderServer f world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage +CommandGamemode c ()Ljava/lang/String; getCommand +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer i owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()Z init +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e HOT_FLOOR +DamageSource f ()F getExhaustionCost +DamageSource f STUCK +DamageSource g ()Z ignoresInvulnerability +DamageSource g CRAMMING +DamageSource h ()Z isStarvation +DamageSource h DROWN +DamageSource i STARVE +DamageSource j ()LEntity; getEntity +DamageSource j CACTUS +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k FALL +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n ()LDamageSource; setExplosion +DamageSource n GENERIC +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s ()Z isMagic +DamageSource s DRAGON_BREATH +DamageSource t ()LDamageSource; setMagic +DamageSource u translationIndex +DataConverterTypes a LEVEL +DataConverterTypes b PLAYER +DataConverterTypes c CHUNK +DataConverterTypes d BLOCK_ENTITY +DataConverterTypes e ENTITY +DataConverterTypes f ITEM_INSTANCE +DataConverterTypes g OPTIONS +DataConverterTypes h STRUCTURE +DataPaletteBlock a (IIILIBlockData;)V setBlock +DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData +DataPaletteBlock b (ILIBlockData;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;)V markDirty +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer m serverCommandQueue +DedicatedServer o remoteControlCommandListener +DedicatedServer q propertyManager +DedicatedServer s generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()I getMaxLevel +Enchantment b (LEnchantment;)I getId +Enchantment b enchantments +Enchantment c ()Z isTreasure +Enchantment c itemTarget +Enchantment d ()Z isCursed +Enchantment f ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +EnchantmentSlotType l WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +Entity A positionChanged +Entity D velocityChanged +Entity F dead +Entity G width +Entity H length +Entity L fallDistance +Entity Q noclip +Entity S ()I getId +Entity S random +Entity T ()Ljava/util/Set; getScoreboardTags +Entity T ticksLived +Entity U ()V killEntity +Entity U inWater +Entity V ()LDataWatcher; getDataWatcher +Entity V noDamageTicks +Entity W justCreated +Entity X ()V die +Entity X fireProof +Entity Y datawatcher +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aA ()Z isAlive +Entity aB ()Z inBlock +Entity aC ()V leaveVehicle +Entity aF invulnerable +Entity aN ()Ljava/lang/Iterable; getArmorItems +Entity aP ()Z isBurning +Entity aQ ()Z isPassenger +Entity aR ()Z isVehicle +Entity aS ()Z isSneaking +Entity aT ()Z isSprinting +Entity aV ()Z isInvisible +Entity aX ()I getAirTicks +Entity aa ()V burnFromLava +Entity ab ()V extinguish +Entity ad ()V recalcPosition +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity ai impulse +Entity aj ()Z isNoGravity +Entity aj portalCooldown +Entity ak ()Z playStepSound +Entity am ()Z isFireProof +Entity am dimension +Entity ao ()Z isInWater +Entity aq uniqueID +Entity as glowing +Entity at passengers +Entity av boundingBox +Entity aw ()Z isInteractable +Entity ax ()Z isCollidable +Entity az ()Ljava/lang/String; getSaveID +Entity az fireTicks +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity b (Ljava/lang/String;)Z removeScoreboardTag +Entity bF ()LEntity; getVehicle +Entity bJ ()I getMaxFireTicks +Entity ba ()F getHeadRotation +Entity bg ()LVec3D; getPortalOffset +Entity bh ()LEnumDirection; getPortalDirection +Entity bi ()Z isIgnoreBlockTrigger +Entity bk ()Ljava/util/UUID; getUniqueID +Entity bo ()Ljava/lang/String; getCustomName +Entity bp ()Z getCustomNameVisible +Entity br ()LEnumDirection; getDirection +Entity bu ()LAxisAlignedBB; getBoundingBox +Entity bw ()F getHeadHeight +Entity c (Ljava/lang/String;)V setCustomName +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (LNBTTagCompound;)LNBTTagCompound; save +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity g ()Z getSendCommandFeedback +Entity g entityCount +Entity h (Z)V setInvisible +Entity h id +Entity h_ ()Ljava/lang/String; getName +Entity i (F)V setHeadRotation +Entity i (I)V setOnFire +Entity i (LEntity;)V collide +Entity i (Z)V setInvulnerable +Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName +Entity j (I)V burn +Entity j (Z)V setCustomNameVisible +Entity k (I)Z getFlag +Entity k attachedToPlayer +Entity l (I)V setAirTicks +Entity l world +Entity m (LEntity;)Z startRiding +Entity m lastX +Entity n lastY +Entity n_ ()Z hasCustomName +Entity o ()V stopRiding +Entity o lastZ +Entity p locX +Entity q locY +Entity r locZ +Entity s motX +Entity t motY +Entity u motZ +Entity v yaw +Entity w pitch +Entity x lastYaw +Entity y lastPitch +Entity z onGround +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable c (I)V setAgeRaw +EntityAgeable l ()I getAge +EntityAnimal K ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal do ()LEntityPlayer; getBreedCause +EntityAnimal dp ()Z isInLove +EntityAnimal dq ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LEnumParticle;)V setParticle +EntityAreaEffectCloud aA radiusPerTick +EntityAreaEffectCloud av waitTime +EntityAreaEffectCloud aw reapplicationDelay +EntityAreaEffectCloud ax hasColor +EntityAreaEffectCloud ay durationOnUse +EntityAreaEffectCloud az radiusOnUse +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setDuration +EntityAreaEffectCloud g (I)V setWaitTime +EntityAreaEffectCloud g potionRegistry +EntityAreaEffectCloud h effects +EntityAreaEffectCloud j ()F getRadius +EntityAreaEffectCloud k ()I getColor +EntityAreaEffectCloud l ()LEnumParticle; getParticle +EntityAreaEffectCloud r ()I getDuration +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bD headPose +EntityArmorStand bE bodyPose +EntityArmorStand bF leftArmPose +EntityArmorStand bG rightArmPose +EntityArmorStand bH leftLegPose +EntityArmorStand bI rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand m (Z)V setSmall +EntityArmorStand n (Z)V setArms +EntityArmorStand o (Z)V setBasePlate +EntityArmorStand p ()Z isSmall +EntityArmorStand p (Z)V setMarker +EntityArmorStand r ()Z hasArms +EntityArmorStand s ()Z hasBasePlate +EntityArmorStand t ()Z isMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aA knockbackStrength +EntityArrow az damage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat p ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat s ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dj ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bA explosionRadius +EntityCreeper by fuseTicks +EntityCreeper bz maxFuseTicks +EntityCreeper dl ()Z isIgnited +EntityCreeper dn ()Z canCauseHeadDrop +EntityCreeper do ()V setCausedHeadDrop +EntityCreeper p ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource j ()LEntity; getEntity +EntityDamageSourceIndirect w owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal j ()LBlockPosition; getBeamTarget +EntityEnderCrystal k ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bI currentEnderCrystal +EntityEnderDragon bv children +EntityEnderDragon dc ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderman b (LIBlockData;)V setCarried +EntityEnderman dl ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityEvokerFangs j ()LEntityLiving; getOwner +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock at fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock l ()LIBlockData; getBlock +EntityFireball a (LDamageSource;F)Z damageEntity +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks c ticksFlown +EntityFireworks d expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast dc ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian bz goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging a blockPosition +EntityHanging b direction +EntityHanging j ()V updateBoundingBox +EntityHanging k ()Z survives +EntityHanging l ()I getWidth +EntityHanging n ()I getHeight +EntityHanging q ()LBlockPosition; getBlockPosition +EntityHorse dj ()I getVariant +EntityHorse o (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bC inventoryChest +EntityHorseAbstract bE jumpPower +EntityHorseAbstract bN canSlide +EntityHorseAbstract bx attributeJumpStrength +EntityHorseAbstract dA ()V loadChest +EntityHorseAbstract dC ()D getJumpStrength +EntityHorseAbstract dF ()I getMaxDomestication +EntityHorseAbstract ds ()Z isTamed +EntityHorseAbstract dt ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dy ()Z hasReproduced +EntityHorseAbstract dz ()I getTemper +EntityHorseAbstract m (I)V setTemper +EntityHorseAbstract r (Z)V setTamed +EntityHorseAbstract w (Z)V setStanding +EntityHorseChestedAbstract dk ()Z isCarryingChest +EntityHorseChestedAbstract q (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (I)V levelDown +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;I)V enchantDone +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman b (LBlockPosition;Z)V setRespawnPosition +EntityHuman bK sleeping +EntityHuman bL bedPosition +EntityHuman bO abilities +EntityHuman bP expLevel +EntityHuman bQ expTotal +EntityHuman bR exp +EntityHuman bV hookedFish +EntityHuman bv inventory +EntityHuman bw enderChest +EntityHuman bx defaultContainer +EntityHuman by activeContainer +EntityHuman bz foodData +EntityHuman c (I)V setScore +EntityHuman c (LIBlockData;)Z hasBlock +EntityHuman c sleepTicks +EntityHuman cS ()I getScore +EntityHuman cY ()Lcom/mojang/authlib/GameProfile; getProfile +EntityHuman da ()Z isDeeplySleeping +EntityHuman dc ()LBlockPosition; getBed +EntityHuman dd ()Z isRespawnForced +EntityHuman df ()I getExpToLevel +EntityHuman dg ()LFoodMetaData; getFoodData +EntityHuman dj ()LInventoryEnderChest; getEnderChest +EntityHuman dk ()V releaseShoulderEntities +EntityHuman dl ()LScoreboard; getScoreboard +EntityHuman dn ()LNBTTagCompound; getShoulderEntityLeft +EntityHuman do ()LNBTTagCompound; getShoulderEntityRight +EntityHuman dr ()LItemCooldown; getCooldownTracker +EntityHuman dt ()Z isCreativeAndOp +EntityHuman f (LEntity;)V attack +EntityHuman g (I)V addScore +EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft +EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight +EntityHuman k (DDD)V checkMovement +EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder +EntityHuman m (I)V giveExp +EntityHuman p ()V closeInventory +EntityHuman w ()V updateAbilities +EntityHuman y ()Z isSpectator +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell +EntityIllagerWizard dm ()LEntityIllagerWizard$Spell; getSpell +EntityIllagerWizard$Spell a NONE +EntityIllagerWizard$Spell b SUMMON_VEX +EntityIllagerWizard$Spell c FANGS +EntityIllagerWizard$Spell d WOLOLO +EntityIllagerWizard$Spell e DISAPPEAR +EntityIllagerWizard$Spell f BLINDNESS +EntityInsentient E ()V doSpawnEffect +EntityInsentient H ()LItem; getLoot +EntityInsentient K ()Z isTypeNotPersistent +EntityInsentient Q ()Z canSpawn +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityInsentient a (ZZ)V unleash +EntityInsentient b (LEntity;Z)V setLeashHolder +EntityInsentient b (LEntityHuman;)I getExpValue +EntityInsentient b (ZI)V dropDeathLoot +EntityInsentient b lookController +EntityInsentient bA persistent +EntityInsentient bF leashHolder +EntityInsentient br goalSelector +EntityInsentient bs targetSelector +EntityInsentient bt dropChanceHand +EntityInsentient bu dropChanceArmor +EntityInsentient bv goalTarget +EntityInsentient bz canPickUpLoot +EntityInsentient cW ()Z isPersistent +EntityInsentient cY ()Z isLeashed +EntityInsentient cZ ()LEntity; getLeashHolder +EntityInsentient d (LEntityLiving;)V setGoalTarget +EntityInsentient da ()Z hasAI +EntityInsentient f moveController +EntityInsentient h navigation +EntityInsentient n (Z)V setAI +EntityInsentient t ()LControllerLook; getControllerLook +EntityInsentient u ()LControllerMove; getControllerMove +EntityInsentient w ()LControllerJump; getControllerJump +EntityInsentient x ()LNavigationAbstract; getNavigation +EntityInsentient y ()LEntitySenses; getEntitySenses +EntityInsentient z ()LEntityLiving; getGoalTarget +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +EntityIronGolem dl ()Z isPlayerCreated +EntityIronGolem p (Z)V setPlayerCreated +EntityItem a (LItemStack;)V setItemStack +EntityItem d age +EntityItem e pickupDelay +EntityItem k ()LItemStack; getItemStack +EntityItemFrame a (I)V setRotation +EntityItemFrame a (IZ)V setRotation +EntityItemFrame a (LItemStack;)V setItem +EntityItemFrame a (LItemStack;Z)V setItem +EntityItemFrame r ()LItemStack; getItem +EntityItemFrame s ()I getRotation +EntityLargeFireball e yield +EntityLightning b lifeTicks +EntityLiving D (LEntity;)Z hasLineOfSight +EntityLiving a (LDamageSource;)V die +EntityLiving a (LDamageSource;F)Z damageEntity +EntityLiving a (LEntity;I)V receive +EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot +EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance +EntityLiving a (LMobEffectList;)Z hasEffect +EntityLiving a (ZI)V dropEquipment +EntityLiving aB deathTicks +EntityLiving aI maxNoDamageTicks +EntityLiving aS killer +EntityLiving aT lastDamageByPlayerTime +EntityLiving aV ticksFarFromPlayer +EntityLiving ay hurtTicks +EntityLiving b (F)V heal +EntityLiving b (LDamageSource;F)F applyArmorModifier +EntityLiving b (LEntityHuman;)I getExpValue +EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment +EntityLiving b (LMobEffectList;)LMobEffect; getEffect +EntityLiving b (ZI)V dropDeathLoot +EntityLiving bK ()V initAttributes +EntityLiving bN ()Z isDropExperience +EntityLiving bO ()Z alwaysGivesExp +EntityLiving bP ()Ljava/util/Random; getRandom +EntityLiving bQ ()LEntityLiving; getLastDamager +EntityLiving bV ()V tickPotionEffects +EntityLiving bX ()V removeAllEffects +EntityLiving bY ()Ljava/util/Collection; getEffects +EntityLiving bc lastDamage +EntityLiving bo activeItem +EntityLiving bs attributeMap +EntityLiving bt combatTracker +EntityLiving bu effects +EntityLiving bx updateEffects +EntityLiving by lastDamager +EntityLiving bz hurtTimestamp +EntityLiving c (F)V setHealth +EntityLiving c (LDamageSource;F)F applyMagicModifier +EntityLiving c (LMobEffect;)V addEffect +EntityLiving cB ()F getAbsorptionHearts +EntityLiving cD ()LEnumMainHand; getMainHand +EntityLiving cE ()Z isHandRaised +EntityLiving cK ()V clearActiveItem +EntityLiving cM ()Z isBlocking +EntityLiving cb ()F getHealth +EntityLiving ce ()I getArmorStrength +EntityLiving cf ()LCombatTracker; getCombatTracker +EntityLiving ch ()F getMaxHealth +EntityLiving ci ()I getArrowCount +EntityLiving ck ()LAttributeMapBase; getAttributeMap +EntityLiving cl ()LEnumMonsterType; getMonsterType +EntityLiving cm ()LItemStack; getItemInMainHand +EntityLiving cn ()LItemStack; getItemInOffHand +EntityLiving cq ()Z isFrozen +EntityLiving cx ()Z isSleeping +EntityLiving cy ()V doTick +EntityLiving d (LDamageSource;F)V damageEntity0 +EntityLiving d (LMobEffectList;)V removeEffect +EntityLiving f (I)V setArrowCount +EntityLiving f (LDamageSource;)Z applyBlockingModifier +EntityLiving f HEALTH +EntityLiving j ()V enterCombat +EntityLiving k ()V exitCombat +EntityLiving k (F)V damageArmor +EntityLiving l (F)V damageShield +EntityLiving l_ ()Z isBaby +EntityLiving o (F)V setAbsorptionHearts +EntityLlama dO ()I getStrength +EntityLlama dP ()I getVariant +EntityLlama o (I)V setVariant +EntityLlama p (I)V setStrength +EntityLlamaSpit a shooter +EntityMinecartAbstract a (F)V setDamage +EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock +EntityMinecartAbstract f (I)V setDisplayBlockOffset +EntityMinecartAbstract s ()F getDamage +EntityMinecartAbstract t ()I getType +EntityMinecartAbstract w ()LIBlockData; getDisplayBlock +EntityMinecartAbstract y ()I getDisplayBlockOffset +EntityMinecartAbstract$EnumMinecartType a RIDEABLE +EntityMinecartAbstract$EnumMinecartType b CHEST +EntityMinecartAbstract$EnumMinecartType c FURNACE +EntityMinecartAbstract$EnumMinecartType d TNT +EntityMinecartAbstract$EnumMinecartType e SPAWNER +EntityMinecartAbstract$EnumMinecartType f HOPPER +EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK +EntityMinecartCommandBlock a COMMAND +EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock +EntityMinecartContainer a items +EntityMinecartHopper C ()Z isEnabled +EntityMinecartHopper g (I)V setCooldown +EntityMinecartHopper l (Z)V setEnabled +EntityMonster a (LDamageSource;F)Z damageEntity +EntityOcelot dr ()I getCatType +EntityOcelot g (I)V setCatType +EntityOwnable b ()Ljava/util/UUID; getOwnerUUID +EntityOwnable p_ ()LEntity; getOwner +EntityPainting c art +EntityPainting$EnumArt a KEBAB +EntityPainting$EnumArt b AZTEC +EntityPainting$EnumArt c ALBAN +EntityPainting$EnumArt d AZTEC_2 +EntityPainting$EnumArt e BOMB +EntityPainting$EnumArt f PLANT +EntityPainting$EnumArt g WASTELAND +EntityPainting$EnumArt h POOL +EntityPainting$EnumArt i COURBET +EntityPainting$EnumArt j SEA +EntityPainting$EnumArt k SUNSET +EntityPainting$EnumArt l CREEBET +EntityPainting$EnumArt m WANDERER +EntityPainting$EnumArt n GRAHAM +EntityPainting$EnumArt o MATCH +EntityPainting$EnumArt p BUST +EntityPainting$EnumArt q STAGE +EntityPainting$EnumArt r VOID +EntityPainting$EnumArt s SKULL_AND_ROSES +EntityPainting$EnumArt t WITHER +EntityPainting$EnumArt u FIGHTERS +EntityPainting$EnumArt v POINTER +EntityPainting$EnumArt w PIGSCENE +EntityPainting$EnumArt x BURNING_SKULL +EntityPainting$EnumArt y SKELETON +EntityPainting$EnumArt z DONKEY_KONG +EntityParrot ds ()I getVariant +EntityParrot m (I)V setVariant +EntityPig dj ()Z hasSaddle +EntityPig p (Z)V setSaddle +EntityPigZombie bx angerLevel +EntityPigZombie by soundDelay +EntityPigZombie bz hurtBy +EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags +EntityPlayer D ()V resetIdleTimer +EntityPlayer E ()LServerStatisticManager; getStatisticManager +EntityPlayer H ()LEntity; getSpecatorTarget +EntityPlayer K ()LIChatBaseComponent; getPlayerListName +EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData +EntityPlayer a (LContainer;)V updateInventory +EntityPlayer a (LEntityPlayer;Z)V copyFrom +EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +EntityPlayer a playerConnection +EntityPlayer b server +EntityPlayer bX locale +EntityPlayer bY removeQueue +EntityPlayer c playerInteractManager +EntityPlayer ch lastHealthSent +EntityPlayer ck lastSentExp +EntityPlayer cl invulnerableTicks +EntityPlayer cq worldChangeInvuln +EntityPlayer cx containerCounter +EntityPlayer du ()Z canPvP +EntityPlayer dv ()V nextContainerCounter +EntityPlayer e (LEntity;)V setSpectatorTarget +EntityPlayer g ping +EntityPlayer h viewingCredits +EntityPlayer j_ ()V syncInventory +EntityPlayer k_ ()V playerTick +EntityPlayer q ()V broadcastCarriedItem +EntityPlayer u ()V triggerHealthUpdate +EntityPotion a (LItemStack;)V setItem +EntityPotion l ()LItemStack; getItem +EntityPotion p ()Z isLingering +EntityProjectile a inGround +EntityProjectile at shooterName +EntityProjectile b shake +EntityProjectile d blockX +EntityProjectile e blockY +EntityProjectile f blockZ +EntityProjectile g inBlockId +EntityProjectile h shooter +EntityProjectile k ()LEntityLiving; getShooter +EntityRabbit dl ()I getRabbitType +EntityRabbit g (I)V setRabbitType +EntitySheep b (LEnumColor;)V setColor +EntitySheep by container +EntitySheep dj ()LEnumColor; getColor +EntitySheep dk ()Z isSheared +EntitySheep p (Z)V setSheared +EntityShulker bx COLOR +EntityShulkerBullet a shooter +EntityShulkerBullet b target +EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish +EntitySlime H ()LItem; getLoot +EntitySlime a (IZ)V setSize +EntitySlime dj ()I getSize +EntitySnowman a (Z)V setHasPumpkin +EntitySnowman p ()Z hasPumpkin +EntitySpectralArrow f duration +EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntitySpider bw ()F getHeadHeight +EntityTNTPrimed a (I)V setFuseTicks +EntityTNTPrimed a FUSE_TICKS +EntityTNTPrimed b source +EntityTNTPrimed j ()LEntityLiving; getSource +EntityTNTPrimed l ()I getFuseTicks +EntityTNTPrimed n ()V explode +EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID +EntityTameableAnimal bz goalSit +EntityTameableAnimal dj ()Z isTamed +EntityTameableAnimal dl ()Z isSitting +EntityTameableAnimal dm ()LEntityLiving; getOwner +EntityTameableAnimal dn ()LPathfinderGoalSit; getGoalSit +EntityTameableAnimal q (Z)V setTamed +EntityTameableAnimal r (Z)V setSitting +EntityTippedArrow at hasColor +EntityTippedArrow d (I)V setColor +EntityTippedArrow g potionRegistry +EntityTippedArrow h effects +EntityTippedArrow p ()I getColor +EntityTracker a ()V updatePlayers +EntityTracker a (LEntity;)V track +EntityTracker a (LEntity;II)V addEntity +EntityTracker a (LEntity;IIZ)V addEntity +EntityTracker b (LEntity;)V untrackEntity +EntityTracker b (LEntity;LPacket;)V sendPacketToEntity +EntityTracker b (LEntityPlayer;)V untrackPlayer +EntityTracker b world +EntityTracker d trackedEntities +EntityTrackerEntry a (LPacket;)V broadcast +EntityTrackerEntry a (Ljava/util/List;)V track +EntityTrackerEntry b (LEntityPlayer;)V updatePlayer +EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf +EntityTrackerEntry b (Ljava/util/List;)V scanPlayers +EntityTrackerEntry d (LEntityPlayer;)V clear +EntityTrackerEntry d tracker +EntityTrackerEntry h xLoc +EntityTrackerEntry i yLoc +EntityTrackerEntry j zLoc +EntityTrackerEntry k yRot +EntityTrackerEntry l xRot +EntityTrackerEntry m headYaw +EntityTrackerEntry t isMoving +EntityTrackerEntry z trackedPlayers +EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName +EntityTypes c eggInfo +EntityTypes$MonsterEggInfo d killEntityStatistic +EntityTypes$MonsterEggInfo e killedByEntityStatistic +EntityVillager bA profession +EntityVillager bD tradingPlayer +EntityVillager bE trades +EntityVillager bI riches +EntityVillager bO inventory +EntityVillager bx village +EntityVillager dj ()I getProfession +EntityVillager do ()LInventorySubcontainer; do_ +EntityVillager g (I)V setProfession +EntityWitherSkull a (Z)V setCharged +EntityWitherSkull n ()Z isCharged +EntityWolf a (LEnumColor;)V setCollarColor +EntityWolf bB DATA_HEALTH +EntityWolf dt ()Z isAngry +EntityWolf du ()LEnumColor; getCollarColor +EntityWolf s (Z)V setAngry +EntityZombie a (LDamageSource;F)Z damageEntity +EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityZombie q (Z)V setBaby +EntityZombieVillager a (I)V setProfession +EntityZombieVillager bx conversionTime +EntityZombieVillager dn ()I getProfession +EntityZombieVillager dq ()Z isConverting +EnumAnimation a NONE +EnumAnimation b EAT +EnumAnimation c DRINK +EnumAnimation d BLOCK +EnumAnimation e BOW +EnumBannerPatternType A HALF_VERTICAL +EnumBannerPatternType B HALF_HORIZONTAL +EnumBannerPatternType C HALF_VERTICAL_MIRROR +EnumBannerPatternType D HALF_HORIZONTAL_MIRROR +EnumBannerPatternType E BORDER +EnumBannerPatternType F CURLY_BORDER +EnumBannerPatternType G CREEPER +EnumBannerPatternType H GRADIENT +EnumBannerPatternType I GRADIENT_UP +EnumBannerPatternType J BRICKS +EnumBannerPatternType K SKULL +EnumBannerPatternType L FLOWER +EnumBannerPatternType M MOJANG +EnumBannerPatternType a BASE +EnumBannerPatternType b SQUARE_BOTTOM_LEFT +EnumBannerPatternType c SQUARE_BOTTOM_RIGHT +EnumBannerPatternType d SQUARE_TOP_LEFT +EnumBannerPatternType e SQUARE_TOP_RIGHT +EnumBannerPatternType f STRIPE_BOTTOM +EnumBannerPatternType g STRIPE_TOP +EnumBannerPatternType h STRIPE_LEFT +EnumBannerPatternType i STRIPE_RIGHT +EnumBannerPatternType j STRIPE_CENTER +EnumBannerPatternType k STRIPE_MIDDLE +EnumBannerPatternType l STRIPE_DOWNRIGHT +EnumBannerPatternType m STRIPE_DOWNLEFT +EnumBannerPatternType n STRIPE_SMALL +EnumBannerPatternType o CROSS +EnumBannerPatternType p STRAIGHT_CROSS +EnumBannerPatternType q TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockFaceShape a SOLID +EnumBlockFaceShape b BOWL +EnumBlockFaceShape c CENTER_SMALL +EnumBlockFaceShape d MIDDLE_POLE_THIN +EnumBlockFaceShape e CENTER +EnumBlockFaceShape f MIDDLE_POLE +EnumBlockFaceShape g CENTER_BIG +EnumBlockFaceShape h MIDDLE_POLE_THICK +EnumBlockFaceShape i UNDEFINED +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromInvColorIndex +EnumColor a WHITE +EnumColor b ()I getInvColorIndex +EnumColor b (I)LEnumColor; fromColorIndex +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i SILVER +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b ()I get2DRotationValue +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +EnumDragonRespawn a START +EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS +EnumDragonRespawn c SUMMONING_PILLARS +EnumDragonRespawn d SUMMONING_DRAGON +EnumDragonRespawn e END +EnumGamemode a ()I getId +EnumGamemode a (I)LEnumGamemode; getById +EnumGamemode a NOT_SET +EnumGamemode b SURVIVAL +EnumGamemode c CREATIVE +EnumGamemode d ()Z isCreative +EnumGamemode d ADVENTURE +EnumGamemode e SPECTATOR +EnumHand a MAIN_HAND +EnumHand b OFF_HAND +EnumHorseArmor a NONE +EnumHorseArmor b IRON +EnumHorseArmor c GOLD +EnumHorseArmor d DIAMOND +EnumInteractionResult a SUCCESS +EnumInteractionResult b PASS +EnumInteractionResult c FAIL +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +EnumItemSlot a MAINHAND +EnumItemSlot b OFFHAND +EnumItemSlot c FEET +EnumItemSlot d LEGS +EnumItemSlot e CHEST +EnumItemSlot f HEAD +EnumItemSlot$Function a HAND +EnumItemSlot$Function b ARMOR +EnumMainHand a LEFT +EnumMainHand b RIGHT +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumParticle A FLAME +EnumParticle B LAVA +EnumParticle C FOOTSTEP +EnumParticle D CLOUD +EnumParticle E REDSTONE +EnumParticle F SNOWBALL +EnumParticle G SNOW_SHOVEL +EnumParticle H SLIME +EnumParticle I HEART +EnumParticle J BARRIER +EnumParticle K ITEM_CRACK +EnumParticle L BLOCK_CRACK +EnumParticle M BLOCK_DUST +EnumParticle N WATER_DROP +EnumParticle O ITEM_TAKE +EnumParticle P MOB_APPEARANCE +EnumParticle Q DRAGON_BREATH +EnumParticle R END_ROD +EnumParticle S DAMAGE_INDICATOR +EnumParticle T SWEEP_ATTACK +EnumParticle U FALLING_DUST +EnumParticle V TOTEM +EnumParticle W SPIT +EnumParticle a EXPLOSION_NORMAL +EnumParticle b EXPLOSION_LARGE +EnumParticle c EXPLOSION_HUGE +EnumParticle d FIREWORKS_SPARK +EnumParticle e WATER_BUBBLE +EnumParticle f WATER_SPLASH +EnumParticle g WATER_WAKE +EnumParticle h SUSPENDED +EnumParticle i SUSPENDED_DEPTH +EnumParticle j CRIT +EnumParticle k CRIT_MAGIC +EnumParticle l SMOKE_NORMAL +EnumParticle m SMOKE_LARGE +EnumParticle n SPELL +EnumParticle o SPELL_INSTANT +EnumParticle p SPELL_MOB +EnumParticle q SPELL_MOB_AMBIENT +EnumParticle r SPELL_WITCH +EnumParticle s DRIP_WATER +EnumParticle t DRIP_LAVA +EnumParticle u VILLAGER_ANGRY +EnumParticle v VILLAGER_HAPPY +EnumParticle w TOWN_AURA +EnumParticle x NOTE +EnumParticle y PORTAL +EnumParticle z ENCHANTMENT_TABLE +EnumPistonReaction a NORMAL +EnumPistonReaction b DESTROY +EnumPistonReaction c BLOCK +EnumPistonReaction d IGNORE +EnumPistonReaction e PUSH_ONLY +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +EnumRenderType a INVISIBLE +EnumRenderType b LIQUID +EnumRenderType c ENTITYBLOCK_ANIMATED +EnumRenderType d MODEL +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +EnumWorldBorderState a GROWING +EnumWorldBorderState b SHRINKING +EnumWorldBorderState c STATIONARY +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion c ()LEntityLiving; getSource +Explosion d ()V clearBlocks +Explosion d world +Explosion e ()Ljava/util/List; getBlocks +Explosion e posX +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion j blocks +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;)V set +GameRules b ()[Ljava/lang/String; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules e (Ljava/lang/String;)Z contains +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM +GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE +GenLayerSpecial$EnumGenLayerSpecial c SPECIAL +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes f ATTACK_DAMAGE +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler aF ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower +IBlockAccess d (LBlockPosition;)Z isEmpty +IBlockAccess o (LBlockPosition;)LIBlockData; getType +IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData c (LIBlockState;)Ljava/lang/Comparable; get +IBlockData v ()LBlock; getBlock +IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockProperties a ()LMaterial; getMaterial +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent c ()Ljava/lang/String; toPlainText +IChatBaseComponent e ()Ljava/lang/String; getText +IChunkLoader a (II)Z chunkExists +IChunkProvider a (II)LChunk; getLoadedChunkAt +IChunkProvider c (II)LChunk; getChunkAt +IChunkProvider d ()Z unloadChunks +IChunkProvider f ()Ljava/lang/String; getName +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +ICommand b ()Ljava/util/List; getAliases +ICommand b (LICommandListener;)Ljava/lang/String; getUsage +ICommand b ([Ljava/lang/String;I)Z isListStart +ICommand c ()Ljava/lang/String; getCommand +ICommandHandler b ()Ljava/util/Map; getCommands +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICommandListener c ()LBlockPosition; getChunkCoordinates +ICommandListener e ()LWorld; getWorld +ICommandListener g ()Z getSendCommandFeedback +ICommandListener h_ ()Ljava/lang/String; getName +ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior a NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IHopper D ()LWorld; getWorld +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (I)I getProperty +IInventory c (LEntityHuman;)V closeContainer +IInventory c_ (I)LItemStack; splitWithoutUpdate +IInventory m ()V clear +IInventory w_ ()I getSize +IInventory y_ ()V update +IInventory z_ ()I getMaxStackSize +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant t_ ()LEntityHuman; getTrader +IMinecraftServer G ()Ljava/lang/String; getVersion +IMinecraftServer J ()[Ljava/lang/String; getPlayers +IMinecraftServer L ()Z isDebugging +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer e (Ljava/lang/String;)V info +IMinecraftServer f (Ljava/lang/String;)V warning +IMinecraftServer g_ ()Ljava/lang/String; getPlugins +IMojangStatistics Z ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity h_ ()Ljava/lang/String; getName +INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity n_ ()Z hasCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LInventoryCrafting;)LItemStack; craftItem +IScoreboardCriteria a ()Ljava/lang/String; getName +IScoreboardCriteria a criteria +IScoreboardCriteria b ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory A_ ()Z isLocked +ITileInventory a (LChestLock;)V setLock +ITileInventory j ()LChestLock; getLock +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryCrafting d container +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer y_ ()V update +InventorySubcontainer z_ ()I getMaxStackSize +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (I)I filterData +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item c (I)LItem; getById +Item e (I)LItem; setMaxDurability +Item g REGISTRY +Item j ()I getMaxStackSize +Item k maxStackSize +Item l ()I getMaxDurability +Item m ()Z usesDurability +Item o durability +Item p craftingResult +Item q name +Item$EnumToolMaterial a WOOD +Item$EnumToolMaterial b STONE +Item$EnumToolMaterial c IRON +Item$EnumToolMaterial d DIAMOND +Item$EnumToolMaterial e GOLD +ItemArmor$EnumArmorMaterial a LEATHER +ItemArmor$EnumArmorMaterial b CHAIN +ItemArmor$EnumArmorMaterial c IRON +ItemArmor$EnumArmorMaterial d GOLD +ItemArmor$EnumArmorMaterial e DIAMOND +ItemBlock d ()LBlock; getBlock +ItemCooldown a cooldowns +ItemCooldown b currentTick +ItemCooldown$Info b endTick +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c CLOWNFISH +ItemFish$EnumFish d PUFFERFISH +ItemFood h (LItemStack;)I getNutrition +ItemFood i (LItemStack;)F getSaturationModifier +ItemMultiTexture a (I)I filterData +ItemStack B ()I getRepairCost +ItemStack E ()I getCount +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a (ILEntityLiving;)V damage +ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack a (LNBTTagCompound;)LNBTTagCompound; save +ItemStack b ()Z isEmpty +ItemStack b (I)V setData +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)V setTag +ItemStack c ()LItem; getItem +ItemStack c (I)V setRepairCost +ItemStack c count +ItemStack d ()I getMaxStackSize +ItemStack e ()Z isStackable +ItemStack e (I)V setCount +ItemStack e item +ItemStack f (I)V add +ItemStack f tag +ItemStack g ()Z usesData +ItemStack g (I)V subtract +ItemStack h damage +ItemStack j ()I getData +ItemStack l ()LItemStack; cloneItemStack +ItemStack o ()Z hasTag +ItemStack p ()LNBTTagCompound; getTag +ItemStack q ()LNBTTagList; getEnchantments +ItemStack r ()Ljava/lang/String; getName +ItemStack t ()Z hasName +ItemStack w ()Z canEnchant +ItemStack x ()Z hasEnchantments +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A DIAMOND_AXE +Items B STICK +Items C BOWL +Items D MUSHROOM_STEW +Items E GOLDEN_SWORD +Items F GOLDEN_SHOVEL +Items G GOLDEN_PICKAXE +Items H GOLDEN_AXE +Items I STRING +Items J FEATHER +Items K GUNPOWDER +Items L WOODEN_HOE +Items M STONE_HOE +Items N IRON_HOE +Items O DIAMOND_HOE +Items P GOLDEN_HOE +Items Q WHEAT_SEEDS +Items R WHEAT +Items S BREAD +Items T LEATHER_HELMET +Items U LEATHER_CHESTPLATE +Items V LEATHER_LEGGINGS +Items W LEATHER_BOOTS +Items X CHAINMAIL_HELMET +Items Y CHAINMAIL_CHESTPLATE +Items Z CHAINMAIL_LEGGINGS +Items a (Ljava/lang/String;)LItem; get +Items aA WATER_BUCKET +Items aB LAVA_BUCKET +Items aC MINECART +Items aD SADDLE +Items aE IRON_DOOR +Items aF REDSTONE +Items aG SNOWBALL +Items aN LEATHER +Items aO MILK_BUCKET +Items aP BRICK +Items aQ CLAY_BALL +Items aR REEDS +Items aS PAPER +Items aT BOOK +Items aU SLIME +Items aV CHEST_MINECART +Items aW FURNACE_MINECART +Items aX EGG +Items aY COMPASS +Items aZ FISHING_ROD +Items aa CHAINMAIL_BOOTS +Items ab IRON_HELMET +Items ac IRON_CHESTPLATE +Items ad IRON_LEGGINGS +Items ae IRON_BOOTS +Items af DIAMOND_HELMET +Items ag DIAMOND_CHESTPLATE +Items ah DIAMOND_LEGGINGS +Items ai DIAMOND_BOOTS +Items aj GOLDEN_HELMET +Items ak GOLDEN_CHESTPLATE +Items al GOLDEN_LEGGINGS +Items am GOLDEN_BOOTS +Items an FLINT +Items ao PORKCHOP +Items ap COOKED_PORKCHOP +Items aq PAINTING +Items ar GOLDEN_APPLE +Items as SIGN +Items at WOODEN_DOOR +Items au SPRUCE_DOOR +Items av BIRCH_DOOR +Items aw JUNGLE_DOOR +Items ax ACACIA_DOOR +Items ay DARK_OAK_DOOR +Items az BUCKET +Items b IRON_SHOVEL +Items bA RABBIT_HIDE +Items bB ROTTEN_FLESH +Items bC ENDER_PEARL +Items bD BLAZE_ROD +Items bE GHAST_TEAR +Items bF GOLD_NUGGET +Items bG NETHER_WART +Items bH POTION +Items bI SPLASH_POTION +Items bJ LINGERING_POTION +Items bK GLASS_BOTTLE +Items bL DRAGON_BREATH +Items bM SPIDER_EYE +Items bN FERMENTED_SPIDER_EYE +Items bO BLAZE_POWDER +Items bP MAGMA_CREAM +Items bQ BREWING_STAND +Items bR CAULDRON +Items bS ENDER_EYE +Items bT SPECKLED_MELON +Items bU SPAWN_EGG +Items bV EXPERIENCE_BOTTLE +Items bW FIRE_CHARGE +Items bX WRITABLE_BOOK +Items bY WRITTEN_BOOK +Items bZ EMERALD +Items ba CLOCK +Items bb GLOWSTONE_DUST +Items bc FISH +Items bd COOKED_FISH +Items be DYE +Items bf BONE +Items bg SUGAR +Items bh CAKE +Items bi BED +Items bj REPEATER +Items bk COOKIE +Items bl FILLED_MAP +Items bm SHEARS +Items bn MELON +Items bo PUMPKIN_SEEDS +Items bp MELON_SEEDS +Items bq BEEF +Items br COOKED_BEEF +Items bs CHICKEN +Items bt COOKED_CHICKEN +Items bu MUTTON +Items bv COOKED_MUTTON +Items bw RABBIT +Items bx COOKED_RABBIT +Items by RABBIT_STEW +Items bz RABBIT_FOOT +Items c IRON_PICKAXE +Items cA COMMAND_BLOCK_MINECART +Items cB RECORD_13 +Items cC RECORD_CAT +Items cD RECORD_BLOCKS +Items cE RECORD_CHIRP +Items cF RECORD_FAR +Items cG RECORD_MALL +Items cH RECORD_MELLOHI +Items cI RECORD_STAL +Items cJ RECORD_STRAD +Items cK RECORD_WARD +Items cL RECORD_11 +Items cM RECORD_WAIT +Items cN PRISMARINE_SHARD +Items cO PRISMARINE_CRYSTALS +Items cP BANNER +Items cR SHIELD +Items cT CHORUS_FRUIT +Items cU CHORUS_FRUIT_POPPED +Items cV BEETROOT_SEEDS +Items cW BEETROOT +Items cX BEETROOT_SOUP +Items ca ITEM_FRAME +Items cb FLOWER_POT +Items cc CARROT +Items cd POTATO +Items ce BAKED_POTATO +Items cf POISONOUS_POTATO +Items cg MAP +Items ch GOLDEN_CARROT +Items ci SKULL +Items cj CARROT_ON_A_STICK +Items ck NETHER_STAR +Items cl PUMPKIN_PIE +Items cm FIREWORKS +Items cn FIREWORK_CHARGE +Items co ENCHANTED_BOOK +Items cp COMPARATOR +Items cq NETHERBRICK +Items cr QUARTZ +Items cs TNT_MINECART +Items ct HOPPER_MINECART +Items cu ARMOR_STAND +Items cv IRON_HORSE_ARMOR +Items cw GOLDEN_HORSE_ARMOR +Items cx DIAMOND_HORSE_ARMOR +Items cy LEAD +Items cz NAME_TAG +Items d IRON_AXE +Items e FLINT_AND_STEEL +Items f APPLE +Items g BOW +Items h ARROW +Items i SPECTRAL_ARROW +Items j TIPPED_ARROW +Items k COAL +Items l DIAMOND +Items m IRON_INGOT +Items n GOLD_INGOT +Items o IRON_SWORD +Items p WOODEN_SWORD +Items q WOODEN_SHOVEL +Items r WOODEN_PICKAXE +Items s WOODEN_AXE +Items t STONE_SWORD +Items u STONE_SHOVEL +Items v STONE_PICKAXE +Items w STONE_AXE +Items x DIAMOND_SWORD +Items y DIAMOND_SHOVEL +Items z DIAMOND_PICKAXE +JsonList a ()[Ljava/lang/String; getEntries +JsonList a (LJsonListEntry;)V add +JsonList b ()Z isEnabled +JsonList b (Ljava/lang/Object;)LJsonListEntry; get +JsonList c (Ljava/lang/Object;)V remove +JsonList d ()Z isEmpty +JsonList f ()V save +JsonList g ()V load +JsonListEntry e ()Z hasExpired +JsonListEntry f ()Ljava/lang/Object; getKey +LazyInitVar b ()Ljava/lang/Object; init +LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get +LoginListener a (Ljava/lang/String;)V disconnect +LoginListener a networkManager +LoginListener d random +LoginListener f server +LoginListener k loginKey +LoginListener$EnumProtocolState a HELLO +LoginListener$EnumProtocolState b KEY +LoginListener$EnumProtocolState c AUTHENTICATING +LoginListener$EnumProtocolState d READY_TO_ACCEPT +LoginListener$EnumProtocolState e DELAY_ACCEPT +LoginListener$EnumProtocolState f ACCEPTED +LootTableInfo$EntityTarget a THIS +LootTableInfo$EntityTarget b KILLER +LootTableInfo$EntityTarget c KILLER_PLAYER +LootTableRegistry a ()V reload +MapIcon a ()B getType +MapIcon a type +MapIcon b x +MapIcon c ()B getX +MapIcon c y +MapIcon d ()B getY +MapIcon d rotation +MapIcon e ()B getRotation +MapIcon$Type a PLAYER +MapIcon$Type b FRAME +MapIcon$Type c RED_MARKER +MapIcon$Type d BLUE_MARKER +MapIcon$Type e TARGET_X +MapIcon$Type f TARGET_POINT +MapIcon$Type g PLAYER_OFF_MAP +MapIcon$Type h PLAYER_OFF_LIMITS +MapIcon$Type i MANSION +MapIcon$Type j MONUMENT +Material A CACTUS +Material B CLAY +Material C PUMPKIN +Material D DRAGON_EGG +Material E PORTAL +Material F CAKE +Material G WEB +Material H PISTON +Material I BANNER +Material K canBurn +Material a ()Z isBuildable +Material a AIR +Material b ()Z blocksLight +Material b GRASS +Material c ()Z isSolid +Material c EARTH +Material d ()Z isLiquid +Material d WOOD +Material e STONE +Material f ORE +Material g HEAVY +Material h ()Z isBurnable +Material h WATER +Material i LAVA +Material j ()Z isReplaceable +Material j LEAVES +Material k PLANT +Material l ()Z isAlwaysDestroyable +Material l REPLACEABLE_PLANT +Material m ()LEnumPistonReaction; getPushReaction +Material m SPONGE +Material n CLOTH +Material o FIRE +Material p SAND +Material q ORIENTABLE +Material r WOOL +Material s SHATTERABLE +Material t BUILDABLE_GLASS +Material u TNT +Material v CORAL +Material w ICE +Material x SNOW_LAYER +Material y PACKED_ICE +Material z SNOW_BLOCK +MathHelper a (D)F sqrt +MathHelper a (F)F sin +MathHelper a (III)I clamp +MathHelper a (Ljava/util/Random;II)I nextInt +MathHelper b (F)F cos +MathHelper c (D)I floor +MerchantRecipe a ()LItemStack; getBuyItem1 +MerchantRecipe a buyingItem1 +MerchantRecipe b ()LItemStack; getBuyItem2 +MerchantRecipe b buyingItem2 +MerchantRecipe c ()Z hasSecondItem +MerchantRecipe c sellingItem +MerchantRecipe d ()LItemStack; getBuyItem3 +MerchantRecipe d uses +MerchantRecipe e maxUses +MerchantRecipe f rewardExp +MerchantRecipe g ()V increaseUses +MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a +MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a +MinecraftKey a ()Ljava/lang/String; getKey +MobEffect a ()LMobEffectList; getMobEffect +MobEffect a (LEntityLiving;)Z tick +MobEffect b ()I getDuration +MobEffect c ()I getAmplifier +MobEffect c duration +MobEffect d ()Z isAmbient +MobEffect d amplification +MobEffect e ()Z isShowParticles +MobEffect e splash +MobEffect f ambient +MobEffectList a (I)LMobEffectList; fromId +MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect +MobEffectList a (LEntityLiving;I)V tick +MobEffectList a (LMobEffectList;)I getId +MobEffectList b ()Z isInstant +MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName +MobEffectList b REGISTRY +MobEffectList g ()I getColor +MobEffectList g durationModifier +MobEffects a FASTER_MOVEMENT +MobEffects b SLOWER_MOVEMENT +MobEffects c FASTER_DIG +MobEffects d SLOWER_DIG +MobEffects e INCREASE_DAMAGE +MobEffects f HEAL +MobEffects g HARM +MobEffects h JUMP +MobEffects i CONFUSION +MobEffects j REGENERATION +MobEffects k RESISTANCE +MobEffects l FIRE_RESISTANCE +MobEffects m WATER_BREATHING +MobEffects n INVISIBILITY +MobEffects o BLINDNESS +MobEffects p NIGHT_VISION +MobEffects q HUNGER +MobEffects r WEAKNESS +MobEffects s POISON +MobEffects t WITHER +MobEffects u HEALTH_BOOST +MobEffects v ABSORBTION +MobEffects w SATURATION +MobEffects x GLOWING +MobEffects y LEVITATION +MobSpawnerAbstract a (LMinecraftKey;)V setMobName +MobSpawnerAbstract a spawnDelay +MobSpawnerAbstract b mobs +MobSpawnerAbstract c spawnData +MobSpawnerAbstract f minSpawnDelay +MobSpawnerAbstract g ()LMinecraftKey; getMobName +MobSpawnerAbstract g maxSpawnDelay +MobSpawnerAbstract h spawnCount +MobSpawnerAbstract j maxNearbyEntities +MobSpawnerAbstract k requiredPlayerRange +MobSpawnerAbstract l spawnRange +MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse +MovingObjectPosition a type +MovingObjectPosition b direction +MovingObjectPosition c pos +MovingObjectPosition d entity +MovingObjectPosition$EnumMovingObjectType a MISS +MovingObjectPosition$EnumMovingObjectType b BLOCK +MovingObjectPosition$EnumMovingObjectType c ENTITY +NBTBase a ()B getTypeId +NBTBase a (B)LNBTBase; createTag +NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load +NBTBase a (Ljava/io/DataOutput;)V write +NBTBase b ()LNBTBase; clone +NBTBase b_ ()Z isEmpty +NBTNumber h ()D asDouble +NBTTagByte b data +NBTTagByteArray b data +NBTTagCompound a (Ljava/lang/String;B)V setByte +NBTTagCompound a (Ljava/lang/String;D)V setDouble +NBTTagCompound a (Ljava/lang/String;F)V setFloat +NBTTagCompound a (Ljava/lang/String;I)V setInt +NBTTagCompound a (Ljava/lang/String;J)V setLong +NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set +NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString +NBTTagCompound a (Ljava/lang/String;S)V setShort +NBTTagCompound a (Ljava/lang/String;Z)V setBoolean +NBTTagCompound a (Ljava/lang/String;[B)V setByteArray +NBTTagCompound a (Ljava/lang/String;[I)V setIntArray +NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType +NBTTagCompound c (Ljava/lang/String;)LNBTBase; get +NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList +NBTTagCompound d map +NBTTagCompound e (Ljava/lang/String;)Z hasKey +NBTTagCompound f (Ljava/lang/String;)B getByte +NBTTagCompound g (Ljava/lang/String;)S getShort +NBTTagCompound h (Ljava/lang/String;)I getInt +NBTTagCompound i (Ljava/lang/String;)J getLong +NBTTagCompound j (Ljava/lang/String;)F getFloat +NBTTagCompound k (Ljava/lang/String;)D getDouble +NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString +NBTTagCompound m (Ljava/lang/String;)[B getByteArray +NBTTagCompound n (Ljava/lang/String;)[I getIntArray +NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound +NBTTagCompound q (Ljava/lang/String;)Z getBoolean +NBTTagCompound r (Ljava/lang/String;)V remove +NBTTagDouble b data +NBTTagFloat b data +NBTTagInt b data +NBTTagIntArray b data +NBTTagList a (I)LNBTBase; remove +NBTTagList a (LNBTBase;)V add +NBTTagList b (I)LNBTTagCompound; get +NBTTagList c ()I size +NBTTagList c list +NBTTagList d type +NBTTagList h (I)Ljava/lang/String; getString +NBTTagLong b data +NBTTagShort b data +NBTTagString b data +NetworkManager a (I)V setCompressionLevel +NetworkManager a (LEnumProtocol;)V setProtocol +NetworkManager a (LIChatBaseComponent;)V close +NetworkManager a (LPacket;)V sendPacket +NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket +NetworkManager a (LPacketListener;)V setPacketListener +NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress +NetworkManager c ()Z isLocal +NetworkManager g ()Z isConnected +NetworkManager k ()V stopReading +NetworkManager k channel +NetworkManager l ()V handleDisconnection +NibbleArray a ()[B asBytes +PacketHandshakingInSetProtocol b hostname +PacketHandshakingInSetProtocol c port +PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a +PacketPlayInAbilities b ()Z isFlying +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS +PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN +PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS +PacketPlayInCloseWindow a id +PacketPlayInEntityAction b animation +PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING +PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY +PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING +PacketPlayInFlying a x +PacketPlayInFlying b y +PacketPlayInFlying c z +PacketPlayInFlying d yaw +PacketPlayInFlying e pitch +PacketPlayInFlying g hasPos +PacketPlayInFlying h hasLook +PacketPlayInHeldItemSlot a itemInHandIndex +PacketPlayInResourcePackStatus a status +PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED +PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED +PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD +PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED +PacketPlayInSetCreativeSlot a slot +PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack +PacketPlayInSettings f ()LEnumMainHand; getMainHand +PacketPlayInUseEntity b action +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +PacketPlayInVehicleMove a ()D getX +PacketPlayInVehicleMove b ()D getY +PacketPlayInVehicleMove c ()D getZ +PacketPlayInVehicleMove d ()F getYaw +PacketPlayInVehicleMove e ()F getPitch +PacketPlayInWindowClick b slot +PacketPlayInWindowClick c button +PacketPlayInWindowClick e item +PacketPlayInWindowClick f shift +PacketPlayOutBlockChange b block +PacketPlayOutBoss$Action a ADD +PacketPlayOutBoss$Action b REMOVE +PacketPlayOutBoss$Action c UPDATE_PCT +PacketPlayOutBoss$Action d UPDATE_NAME +PacketPlayOutBoss$Action e UPDATE_STYLE +PacketPlayOutBoss$Action f UPDATE_PROPERTIES +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE +PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE +PacketPlayOutSpawnPosition a position +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c ACTIONBAR +PacketPlayOutTitle$EnumTitleAction d TIMES +PacketPlayOutTitle$EnumTitleAction e CLEAR +PacketPlayOutTitle$EnumTitleAction f RESET +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h RAIL +PathType i DANGER_FIRE +PathType j DAMAGE_FIRE +PathType k DANGER_CACTUS +PathType l DAMAGE_CACTUS +PathType m DANGER_OTHER +PathType n DAMAGE_OTHER +PathType o DOOR_OPEN +PathType p DOOR_WOOD_CLOSED +PathType q DOOR_IRON_CLOSED +PathfinderGoalBreed d animal +PathfinderGoalBreed f partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PathfinderGoalTempt h target +PersistentBase a id +PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get +PersistentVillage a ()V tick +PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage +PersistentVillage b ()Ljava/util/List; getVillages +PersistentVillage b world +PersistentVillage e villages +PersistentVillage f time +PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks +PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks +PlayerAbilities a isInvulnerable +PlayerAbilities b isFlying +PlayerAbilities c canFly +PlayerAbilities d canInstantlyBuild +PlayerAbilities e mayBuild +PlayerAbilities f flySpeed +PlayerAbilities g walkSpeed +PlayerChunk b playerChunkMap +PlayerChunk c (LEntityPlayer;)V sendChunk +PlayerChunk d location +PlayerChunk e dirtyBlocks +PlayerChunk f chunk +PlayerChunk g dirtyCount +PlayerChunk j done +PlayerChunkMap a ()LWorldServer; getWorld +PlayerChunkMap a (LBlockPosition;)V flagDirty +PlayerChunkMap a (LEntityPlayer;)V addPlayer +PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b player +PlayerConnection c ()V syncPosition +PlayerConnection c (Ljava/lang/String;)V disconnect +PlayerConnection c LOGGER +PlayerConnection d (Ljava/lang/String;)V handleCommand +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c (LItemStack;)I firstPartial +PlayerInventory c extraSlots +PlayerInventory d (LItemStack;)Z pickup +PlayerInventory d itemInHandIndex +PlayerInventory e player +PlayerInventory f (LItemStack;)V setCarried +PlayerInventory h carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory p ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList a ([LWorldServer;)V setPlayerFileData +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist +PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q playerFileData +PlayerList r ()Z getHasWhitelist +PlayerList r hasWhitelist +PlayerList w ()V reload +PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity +PlayerSelector a (Ljava/lang/String;)Z isList +PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers +PlayerSelector b (Ljava/lang/String;)Z isPattern +PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames +PortalTravelAgent a world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipeItemStack b choices +RecipesFurnace a ()LRecipesFurnace; getInstance +RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe +RecipesFurnace a (LItemStack;)LItemStack; getResult +RecipesFurnace b ()Ljava/util/Map; getRecipes +RecipesFurnace b recipes +RecipesFurnace c experience +RegionFile e (II)I getOffset +RegionFileCache f (Ljava/io/File;II)Z chunkExists +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RegistryMaterials a (I)Ljava/lang/Object; getId +RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get +RegistrySimple c ()Ljava/util/Set; keySet +RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get +RemoteControlCommandListener i ()V clearMessages +RemoteControlCommandListener j ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d ()Ljava/util/Collection; getPlayers +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getScores +Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard e teamsByName +Scoreboard f ()Ljava/util/Collection; getTeamNames +Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard h (Ljava/lang/String;)I getSlotForName +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard k (LScoreboardObjective;)V unregisterObjective +ScoreboardBaseCriteria b ()Z isReadOnly +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b (I)V removeScore +ScoreboardScore c ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName +ScoreboardTeam a (Ljava/lang/String;)V setDisplayName +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Ljava/lang/String;)V setPrefix +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()Ljava/lang/String; getDisplayName +ScoreboardTeam c (Ljava/lang/String;)V setSuffix +ScoreboardTeam e ()Ljava/lang/String; getPrefix +ScoreboardTeam f ()Ljava/lang/String; getSuffix +ScoreboardTeam h ()Z canSeeFriendlyInvisibles +ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam l ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName +ScoreboardTeamBase g ()Z allowFriendlyFire +ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerGUI a ()Ljavax/swing/JComponent; a +ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a +ServerGUI b ()Ljavax/swing/JComponent; b +ServerGUI c ()Ljavax/swing/JComponent; c +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes b width +ShapedRecipes c height +ShapedRecipes d items +ShapedRecipes e result +ShapelessRecipes b result +ShapelessRecipes c ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects do do_ +SoundEffects if if_ +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +Statistic a name +StatisticList a (Ljava/lang/String;)LStatistic; getStatistic +StatisticList b stats +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature +TileEntity B ()V invalidateBlockCache +TileEntity C ()Z isFilteredNBT +TileEntity D ()LWorld; getWorld +TileEntity a (LBlockPosition;)V setPosition +TileEntity b (LNBTTagCompound;)LNBTTagCompound; save +TileEntity b world +TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity c position +TileEntity w ()LBlockPosition; getPosition +TileEntity x ()LBlock; getBlock +TileEntity y_ ()V update +TileEntityBanner f color +TileEntityBanner g patterns +TileEntityBeacon a (Ljava/lang/String;)V setCustomName +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName +TileEntityBrewingStand h items +TileEntityBrewingStand i brewTime +TileEntityBrewingStand m fuelLevel +TileEntityChest p items +TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser f items +TileEntityDispenser h_ ()Ljava/lang/String; getName +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName +TileEntityEndGateway h exitPortal +TileEntityEndGateway i exactTeleport +TileEntityFlowerPot a ()LItemStack; getContents +TileEntityFlowerPot a (LItemStack;)V setContents +TileEntityFlowerPot e ()LItem; getItem +TileEntityFlowerPot f ()I getData +TileEntityFurnace a (Ljava/lang/String;)V setCustomName +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LItemStack;)Z isFuel +TileEntityFurnace h items +TileEntityFurnace i burnTime +TileEntityFurnace j ticksForCurrentFuel +TileEntityFurnace k cookTime +TileEntityFurnace l cookTimeTotal +TileEntityFurnace n ()Z isBurning +TileEntityFurnace o ()V burn +TileEntityFurnace p ()Z canBurn +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper a items +TileEntityHopper d (I)V setCooldown +TileEntityLootable a (Ljava/lang/String;)V setCustomName +TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner +TileEntityNote a (LWorld;LBlockPosition;)V play +TileEntityNote a note +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign g isEditable +TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull a (I)V setSkullType +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull b (I)V setRotation +TileEntitySkull f ()I getSkullType +TileEntitySkull f rotation +TileEntityStructure$UsageMode a SAVE +TileEntityStructure$UsageMode b LOAD +TileEntityStructure$UsageMode c CORNER +TileEntityStructure$UsageMode d DATA +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A villages +World B ()LIChunkProvider; getChunkProvider +World B (LBlockPosition;)Z isRainingAt +World C ()LWorldChunkManager; getWorldChunkManager +World E methodProfiler +World F scoreboard +World G isClientSide +World H allowMonsters +World I allowAnimals +World M ()I getSeaLevel +World P ()V checkSession +World Q ()J getSeed +World R ()J getTime +World S ()J getDayTime +World T ()LBlockPosition; getSpawn +World U ()LIDataManager; getDataManager +World V ()LWorldData; getWorldData +World W ()LGameRules; getGameRules +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (II)LChunk; getChunkAt +World a (IIIIIIZ)Z isAreaLoaded +World a (IIZ)Z isChunkLoaded +World a (LBlockPosition;)Z isValidLocation +World a (LBlockPosition;I)Z areChunksLoaded +World a (LBlockPosition;IZ)Z areChunksLoaded +World a (LBlockPosition;LBlock;Z)V update +World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;I)Z setTypeAndData +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;)Z addEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;D)LEntityHuman; findNearbyPlayer +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes +World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LEnumParticle;DDDDDD[I)V addParticle +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World aa ()I getHeight +World af ()LScoreboard; getScoreboard +World ag ()LEnumDifficulty; getDifficulty +World al ()LWorldBorder; getWorldBorder +World am ()LLootTableRegistry; getLootTableRegistry +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;)LBiomeBase; getBiome +World b (LBlockPosition;LBlock;Z)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World b (LBlockPosition;Z)Z setAir +World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World b (LEnumSkyBlock;LBlockPosition;)I getBrightness +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c tileEntityListUnload +World d ()V doTick +World d (LAxisAlignedBB;)Z containsLiquid +World d (LBlockPosition;LBlock;)V updateAdjacentComparators +World d (LEntity;)Z strikeLightning +World e ()V everyoneSleeping +World e (LBlockPosition;)Z isLoaded +World e (LEntity;)V kill +World e entityList +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World g (LBlockPosition;)Z setAir +World g tileEntityList +World h tileEntityListTick +World i players +World k ()V tickEntities +World k (LBlockPosition;)I getLightLevel +World k entitiesById +World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World r random +World s worldProvider +World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World v chunkProvider +World w dataManager +World x (LBlockPosition;)I getBlockPower +World x worldData +World y (LBlockPosition;)Z isBlockIndirectlyPowered +World y isLoading +World z worldMaps +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes +WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock +WorldData A ()Ljava/lang/String; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setTime +WorldData b (Z)V setStorm +WorldData c (J)V setDayTime +WorldData e ()J getTime +WorldData f ()J getDayTime +WorldData f (I)V setThunderDuration +WorldData g (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData q levelName +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFlatInfo a layers +WorldGenFlatInfo b structures +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap b centerX +WorldMap c centerZ +WorldMap d map +WorldMap e track +WorldMap f unlimitedTracking +WorldMap g scale +WorldMap h colors +WorldMap j decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e dataDir +WorldNBTStorage f sessionId +WorldProvider a (II)Z canSpawn +WorldProvider c ()LChunkGenerator; getChunkGenerator +WorldProvider h type +WorldProvider i ()I getSeaLevel +WorldProvider p ()LWorldBorder; getWorldBorder +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer K server +WorldServer L tracker +WorldServer M manager +WorldServer N nextTickListHash +WorldServer O nextTickList +WorldServer P entitiesByUUID +WorldServer R emptyTime +WorldServer S portalTravelAgent +WorldServer T spawnerCreature +WorldServer a (IIIIII)Ljava/util/List; getTileEntities +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer an ()Z getSpawnNPCs +WorldServer ao ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer g ()Z everyoneDeeplySleeping +WorldServer p ()LBlockPosition; getDimensionSpawn +WorldServer q ()V flushSave +WorldServer r ()LChunkProviderServer; getChunkProviderServer +WorldServer s ()V saveLevel +WorldServer v ()LEntityTracker; getTracker +WorldServer w ()LPlayerChunkMap; getPlayerChunkMap +WorldServer x ()LPortalTravelAgent; getTravelAgent +WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType g DEBUG_ALL_BLOCK_STATES +WorldType h NORMAL_1_1 +WorldType j name +WorldType k version +net/minecraft/server/MinecraftServer B spawnAnimals +net/minecraft/server/MinecraftServer C spawnNPCs +net/minecraft/server/MinecraftServer D pvpMode +net/minecraft/server/MinecraftServer E ()Z getAllowNether +net/minecraft/server/MinecraftServer E allowFlight +net/minecraft/server/MinecraftServer F motd +net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer L ()Z isDebugging +net/minecraft/server/MinecraftServer M demoMode +net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler +net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData +net/minecraft/server/MinecraftServer aM ()V reload +net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa serverThread +net/minecraft/server/MinecraftServer ab ()Z getOnlineMode +net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer ag ()Z getPVP +net/minecraft/server/MinecraftServer ah ()Z getAllowFlight +net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer al ()Z isStopped +net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer at ()I getSpawnProtection +net/minecraft/server/MinecraftServer au ()Z getForceGamemode +net/minecraft/server/MinecraftServer ax ()I getIdleTimeout +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer c methodProfiler +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Z)V setOnlineMode +net/minecraft/server/MinecraftServer d worldServer +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h (Z)V setPVP +net/minecraft/server/MinecraftServer i (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j ()Z init +net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer j (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k LOGGER +net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer l convertable +net/minecraft/server/MinecraftServer m ()Z getGenerateStructures +net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer n universe +net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer p ()Z isHardcore +net/minecraft/server/MinecraftServer s dataConverterManager +net/minecraft/server/MinecraftServer t serverIp +net/minecraft/server/MinecraftServer u ()V stop +net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer w ()Z isRunning +net/minecraft/server/MinecraftServer w isRunning +net/minecraft/server/MinecraftServer x ()V safeShutdown +net/minecraft/server/MinecraftServer x isStopped +net/minecraft/server/MinecraftServer y ticks +net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.12-pre2.at b/mappings/bukkit-1.12-pre2.at new file mode 100644 index 0000000..64df98a --- /dev/null +++ b/mappings/bukkit-1.12-pre2.at @@ -0,0 +1,184 @@ +# (c) 2017 SpigotMC Pty. Ltd. + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/AdvancementDataPlayer/data +public net/minecraft/server/AdvancementDataWorld/DESERIALIZER +public net/minecraft/server/AdvancementDataWorld/REGISTRY +public net/minecraft/server/AdvancementDataWorld/folder +public net/minecraft/server/Advancements/advancements +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BlockShulkerBox/color +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ContainerAnvil/renameText +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHorseAbstract/loadChest()V +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityLlama/setStrength(I)V +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterName +public net/minecraft/server/EntityShulker/COLOR +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTippedArrow/setColor(I)V +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityZombie/setSize(FF)V +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryCrafting/container +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemCooldown$Info +public net/minecraft/server/ItemCooldown$Info/endTick +public net/minecraft/server/ItemCooldown/cooldowns +public net/minecraft/server/ItemCooldown/currentTick +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MinecraftServer/dataConverterManager +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerConnection/syncPosition()V +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipesFurnace/()V +public net/minecraft/server/RecipesFurnace/recipes +public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/rotation +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/scoreboard +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +private+synchronized net/minecraft/server/RegionFile/getOffset(II)I +public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker -- cgit v1.2.3