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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/ArrayUtils.h"
#include "mozilla/Unused.h"
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
#include "nsTArray.h"
#include "nsAutoPtr.h"
#include "nsString.h"
#include "nsDirectoryServiceDefs.h"
#include "nsDirectoryServiceUtils.h"
#include "nsComponentManagerUtils.h"
#include "nsXPCOM.h"
#include "nsIFile.h"
#include "gtest/gtest.h"
using namespace mozilla;
namespace TestTArray {
// Define this so we can use test_basic_array in test_comptr_array
template <class T>
inline bool operator<(const nsCOMPtr<T>& lhs, const nsCOMPtr<T>& rhs) {
return lhs.get() < rhs.get();
}
//----
template <class ElementType>
static bool test_basic_array(ElementType *data,
size_t dataLen,
const ElementType& extra) {
nsTArray<ElementType> ary;
ary.AppendElements(data, dataLen);
if (ary.Length() != dataLen) {
return false;
}
if (!(ary == ary)) {
return false;
}
size_t i;
for (i = 0; i < ary.Length(); ++i) {
if (ary[i] != data[i])
return false;
}
for (i = 0; i < ary.Length(); ++i) {
if (ary.SafeElementAt(i, extra) != data[i])
return false;
}
if (ary.SafeElementAt(ary.Length(), extra) != extra ||
ary.SafeElementAt(ary.Length() * 10, extra) != extra)
return false;
// ensure sort results in ascending order
ary.Sort();
size_t j = 0, k = ary.IndexOfFirstElementGt(extra);
if (k != 0 && ary[k-1] == extra)
return false;
for (i = 0; i < ary.Length(); ++i) {
k = ary.IndexOfFirstElementGt(ary[i]);
if (k == 0 || ary[k-1] != ary[i])
return false;
if (k < j)
return false;
j = k;
}
for (i = ary.Length(); --i; ) {
if (ary[i] < ary[i - 1])
return false;
if (ary[i] == ary[i - 1])
ary.RemoveElementAt(i);
}
if (!(ary == ary)) {
return false;
}
for (i = 0; i < ary.Length(); ++i) {
if (ary.BinaryIndexOf(ary[i]) != i)
return false;
}
if (ary.BinaryIndexOf(extra) != ary.NoIndex)
return false;
size_t oldLen = ary.Length();
ary.RemoveElement(data[dataLen / 2]);
if (ary.Length() != (oldLen - 1))
return false;
if (!(ary == ary))
return false;
size_t index = ary.Length() / 2;
if (!ary.InsertElementAt(index, extra))
return false;
if (!(ary == ary))
return false;
if (ary[index] != extra)
return false;
if (ary.IndexOf(extra) == ary.NoIndex)
return false;
if (ary.LastIndexOf(extra) == ary.NoIndex)
return false;
// ensure proper searching
if (ary.IndexOf(extra) > ary.LastIndexOf(extra))
return false;
if (ary.IndexOf(extra, index) != ary.LastIndexOf(extra, index))
return false;
nsTArray<ElementType> copy(ary);
if (!(ary == copy))
return false;
for (i = 0; i < copy.Length(); ++i) {
if (ary[i] != copy[i])
return false;
}
if (!ary.AppendElements(copy))
return false;
size_t cap = ary.Capacity();
ary.RemoveElementsAt(copy.Length(), copy.Length());
ary.Compact();
if (ary.Capacity() == cap)
return false;
ary.Clear();
if (ary.IndexOf(extra) != ary.NoIndex)
return false;
if (ary.LastIndexOf(extra) != ary.NoIndex)
return false;
ary.Clear();
if (!ary.IsEmpty() || ary.Elements() == nullptr)
return false;
if (!(ary == nsTArray<ElementType>()))
return false;
if (ary == copy)
return false;
if (ary.SafeElementAt(0, extra) != extra ||
ary.SafeElementAt(10, extra) != extra)
return false;
ary = copy;
if (!(ary == copy))
return false;
for (i = 0; i < copy.Length(); ++i) {
if (ary[i] != copy[i])
return false;
}
if (!ary.InsertElementsAt(0, copy))
return false;
if (ary == copy)
return false;
ary.RemoveElementsAt(0, copy.Length());
for (i = 0; i < copy.Length(); ++i) {
if (ary[i] != copy[i])
return false;
}
// These shouldn't crash!
nsTArray<ElementType> empty;
ary.AppendElements(reinterpret_cast<ElementType *>(0), 0);
ary.AppendElements(empty);
// See bug 324981
ary.RemoveElement(extra);
ary.RemoveElement(extra);
return true;
}
TEST(TArray, test_int_array) {
int data[] = {4,6,8,2,4,1,5,7,3};
ASSERT_TRUE(test_basic_array(data, ArrayLength(data), int(14)));
}
TEST(TArray, test_int64_array) {
int64_t data[] = {4,6,8,2,4,1,5,7,3};
ASSERT_TRUE(test_basic_array(data, ArrayLength(data), int64_t(14)));
}
TEST(TArray, test_char_array) {
char data[] = {4,6,8,2,4,1,5,7,3};
ASSERT_TRUE(test_basic_array(data, ArrayLength(data), char(14)));
}
TEST(TArray, test_uint32_array) {
uint32_t data[] = {4,6,8,2,4,1,5,7,3};
ASSERT_TRUE(test_basic_array(data, ArrayLength(data), uint32_t(14)));
}
//----
class Object {
public:
Object() : mNum(0) {
}
Object(const char *str, uint32_t num) : mStr(str), mNum(num) {
}
Object(const Object& other) : mStr(other.mStr), mNum(other.mNum) {
}
~Object() {}
Object& operator=(const Object& other) {
mStr = other.mStr;
mNum = other.mNum;
return *this;
}
bool operator==(const Object& other) const {
return mStr == other.mStr && mNum == other.mNum;
}
bool operator<(const Object& other) const {
// sort based on mStr only
return mStr.Compare(other.mStr.get()) < 0;
}
const char *Str() const { return mStr.get(); }
uint32_t Num() const { return mNum; }
private:
nsCString mStr;
uint32_t mNum;
};
TEST(TArray, test_object_array) {
nsTArray<Object> objArray;
const char kdata[] = "hello world";
size_t i;
for (i = 0; i < ArrayLength(kdata); ++i) {
char x[] = {kdata[i],'\0'};
ASSERT_TRUE(objArray.AppendElement(Object(x, i)));
}
for (i = 0; i < ArrayLength(kdata); ++i) {
ASSERT_EQ(objArray[i].Str()[0], kdata[i]);
ASSERT_EQ(objArray[i].Num(), i);
}
objArray.Sort();
const char ksorted[] = "\0 dehllloorw";
for (i = 0; i < ArrayLength(kdata)-1; ++i) {
ASSERT_EQ(objArray[i].Str()[0], ksorted[i]);
}
}
class Countable {
static int sCount;
public:
Countable()
{
sCount++;
}
Countable(const Countable& aOther)
{
sCount++;
}
static int Count() { return sCount; }
};
class Moveable {
static int sCount;
public:
Moveable()
{
sCount++;
}
Moveable(const Moveable& aOther)
{
sCount++;
}
Moveable(Moveable&& aOther)
{
// Do not increment sCount
}
static int Count() { return sCount; }
};
/* static */ int Countable::sCount = 0;
/* static */ int Moveable::sCount = 0;
static nsTArray<int> returns_by_value() {
nsTArray<int> result;
return result;
}
TEST(TArray, test_return_by_value) {
nsTArray<int> result = returns_by_value();
ASSERT_TRUE(true); // This is just a compilation test.
}
TEST(TArray, test_move_array) {
nsTArray<Countable> countableArray;
uint32_t i;
for (i = 0; i < 4; ++i) {
ASSERT_TRUE(countableArray.AppendElement(Countable()));
}
ASSERT_EQ(Countable::Count(), 8);
const nsTArray<Countable>& constRefCountableArray = countableArray;
ASSERT_EQ(Countable::Count(), 8);
nsTArray<Countable> copyCountableArray(constRefCountableArray);
ASSERT_EQ(Countable::Count(), 12);
nsTArray<Countable>&& moveRefCountableArray = Move(countableArray);
moveRefCountableArray.Length(); // Make compilers happy.
ASSERT_EQ(Countable::Count(), 12);
nsTArray<Countable> movedCountableArray(Move(countableArray));
ASSERT_EQ(Countable::Count(), 12);
// Test ctor
FallibleTArray<Countable> differentAllocatorCountableArray(Move(copyCountableArray));
// operator=
copyCountableArray = Move(differentAllocatorCountableArray);
differentAllocatorCountableArray = Move(copyCountableArray);
// And the other ctor
nsTArray<Countable> copyCountableArray2(Move(differentAllocatorCountableArray));
// with auto
AutoTArray<Countable, 3> autoCountableArray(Move(copyCountableArray2));
// operator=
copyCountableArray2 = Move(autoCountableArray);
// Mix with FallibleTArray
FallibleTArray<Countable> differentAllocatorCountableArray2(Move(copyCountableArray2));
AutoTArray<Countable, 4> autoCountableArray2(Move(differentAllocatorCountableArray2));
differentAllocatorCountableArray2 = Move(autoCountableArray2);
ASSERT_EQ(Countable::Count(), 12);
nsTArray<Moveable> moveableArray;
for (i = 0; i < 4; ++i) {
ASSERT_TRUE(moveableArray.AppendElement(Moveable()));
}
ASSERT_EQ(Moveable::Count(), 4);
const nsTArray<Moveable>& constRefMoveableArray = moveableArray;
ASSERT_EQ(Moveable::Count(), 4);
nsTArray<Moveable> copyMoveableArray(constRefMoveableArray);
ASSERT_EQ(Moveable::Count(), 8);
nsTArray<Moveable>&& moveRefMoveableArray = Move(moveableArray);
moveRefMoveableArray.Length(); // Make compilers happy.
ASSERT_EQ(Moveable::Count(), 8);
nsTArray<Moveable> movedMoveableArray(Move(moveableArray));
ASSERT_EQ(Moveable::Count(), 8);
// Test ctor
FallibleTArray<Moveable> differentAllocatorMoveableArray(Move(copyMoveableArray));
// operator=
copyMoveableArray = Move(differentAllocatorMoveableArray);
differentAllocatorMoveableArray = Move(copyMoveableArray);
// And the other ctor
nsTArray<Moveable> copyMoveableArray2(Move(differentAllocatorMoveableArray));
// with auto
AutoTArray<Moveable, 3> autoMoveableArray(Move(copyMoveableArray2));
// operator=
copyMoveableArray2 = Move(autoMoveableArray);
// Mix with FallibleTArray
FallibleTArray<Moveable> differentAllocatorMoveableArray2(Move(copyMoveableArray2));
AutoTArray<Moveable, 4> autoMoveableArray2(Move(differentAllocatorMoveableArray2));
differentAllocatorMoveableArray2 = Move(autoMoveableArray2);
ASSERT_EQ(Moveable::Count(), 8);
}
//----
TEST(TArray, test_string_array) {
nsTArray<nsCString> strArray;
const char kdata[] = "hello world";
size_t i;
for (i = 0; i < ArrayLength(kdata); ++i) {
nsCString str;
str.Assign(kdata[i]);
ASSERT_TRUE(strArray.AppendElement(str));
}
for (i = 0; i < ArrayLength(kdata); ++i) {
ASSERT_EQ(strArray[i].CharAt(0), kdata[i]);
}
const char kextra[] = "foo bar";
size_t oldLen = strArray.Length();
ASSERT_TRUE(strArray.AppendElement(kextra));
strArray.RemoveElement(kextra);
ASSERT_EQ(oldLen, strArray.Length());
ASSERT_EQ(strArray.IndexOf("e"), size_t(1));
strArray.Sort();
const char ksorted[] = "\0 dehllloorw";
for (i = ArrayLength(kdata); i--; ) {
ASSERT_EQ(strArray[i].CharAt(0), ksorted[i]);
if (i > 0 && strArray[i] == strArray[i - 1])
strArray.RemoveElementAt(i);
}
for (i = 0; i < strArray.Length(); ++i) {
ASSERT_EQ(strArray.BinaryIndexOf(strArray[i]), i);
}
auto no_index = strArray.NoIndex; // Fixes gtest compilation error
ASSERT_EQ(strArray.BinaryIndexOf(EmptyCString()), no_index);
nsCString rawArray[MOZ_ARRAY_LENGTH(kdata) - 1];
for (i = 0; i < ArrayLength(rawArray); ++i)
rawArray[i].Assign(kdata + i); // substrings of kdata
ASSERT_TRUE(test_basic_array(rawArray, ArrayLength(rawArray),
nsCString("foopy")));
}
//----
typedef nsCOMPtr<nsIFile> FilePointer;
class nsFileNameComparator {
public:
bool Equals(const FilePointer &a, const char *b) const {
nsAutoCString name;
a->GetNativeLeafName(name);
return name.Equals(b);
}
};
TEST(TArray, test_comptr_array) {
FilePointer tmpDir;
NS_GetSpecialDirectory(NS_OS_TEMP_DIR, getter_AddRefs(tmpDir));
ASSERT_TRUE(tmpDir);
const char *kNames[] = {
"foo.txt", "bar.html", "baz.gif"
};
nsTArray<FilePointer> fileArray;
size_t i;
for (i = 0; i < ArrayLength(kNames); ++i) {
FilePointer f;
tmpDir->Clone(getter_AddRefs(f));
ASSERT_TRUE(f);
ASSERT_FALSE(NS_FAILED(f->AppendNative(nsDependentCString(kNames[i]))));
fileArray.AppendElement(f);
}
ASSERT_EQ(fileArray.IndexOf(kNames[1], 0, nsFileNameComparator()), size_t(1));
// It's unclear what 'operator<' means for nsCOMPtr, but whatever...
ASSERT_TRUE(test_basic_array(fileArray.Elements(), fileArray.Length(),
tmpDir));
}
//----
class RefcountedObject {
public:
RefcountedObject() : rc(0) {}
void AddRef() {
++rc;
}
void Release() {
if (--rc == 0)
delete this;
}
~RefcountedObject() {}
private:
int32_t rc;
};
TEST(TArray, test_refptr_array) {
nsTArray< RefPtr<RefcountedObject> > objArray;
RefcountedObject *a = new RefcountedObject(); a->AddRef();
RefcountedObject *b = new RefcountedObject(); b->AddRef();
RefcountedObject *c = new RefcountedObject(); c->AddRef();
objArray.AppendElement(a);
objArray.AppendElement(b);
objArray.AppendElement(c);
ASSERT_EQ(objArray.IndexOf(b), size_t(1));
a->Release();
b->Release();
c->Release();
}
//----
TEST(TArray, test_ptrarray) {
nsTArray<uint32_t*> ary;
ASSERT_EQ(ary.SafeElementAt(0), nullptr);
ASSERT_EQ(ary.SafeElementAt(1000), nullptr);
uint32_t a = 10;
ary.AppendElement(&a);
ASSERT_EQ(*ary[0], a);
ASSERT_EQ(*ary.SafeElementAt(0), a);
nsTArray<const uint32_t*> cary;
ASSERT_EQ(cary.SafeElementAt(0), nullptr);
ASSERT_EQ(cary.SafeElementAt(1000), nullptr);
const uint32_t b = 14;
cary.AppendElement(&a);
cary.AppendElement(&b);
ASSERT_EQ(*cary[0], a);
ASSERT_EQ(*cary[1], b);
ASSERT_EQ(*cary.SafeElementAt(0), a);
ASSERT_EQ(*cary.SafeElementAt(1), b);
}
//----
// This test relies too heavily on the existence of DebugGetHeader to be
// useful in non-debug builds.
#ifdef DEBUG
TEST(TArray, test_autoarray) {
uint32_t data[] = {4,6,8,2,4,1,5,7,3};
AutoTArray<uint32_t, MOZ_ARRAY_LENGTH(data)> array;
void* hdr = array.DebugGetHeader();
ASSERT_NE(hdr, nsTArray<uint32_t>().DebugGetHeader());
ASSERT_NE(hdr, (AutoTArray<uint32_t, MOZ_ARRAY_LENGTH(data)>().DebugGetHeader()));
array.AppendElement(1u);
ASSERT_EQ(hdr, array.DebugGetHeader());
array.RemoveElement(1u);
array.AppendElements(data, ArrayLength(data));
ASSERT_EQ(hdr, array.DebugGetHeader());
array.AppendElement(2u);
ASSERT_NE(hdr, array.DebugGetHeader());
array.Clear();
array.Compact();
ASSERT_EQ(hdr, array.DebugGetHeader());
array.AppendElements(data, ArrayLength(data));
ASSERT_EQ(hdr, array.DebugGetHeader());
nsTArray<uint32_t> array2;
void* emptyHdr = array2.DebugGetHeader();
array.SwapElements(array2);
ASSERT_NE(emptyHdr, array.DebugGetHeader());
ASSERT_NE(hdr, array2.DebugGetHeader());
size_t i;
for (i = 0; i < ArrayLength(data); ++i) {
ASSERT_EQ(array2[i], data[i]);
}
ASSERT_TRUE(array.IsEmpty());
array.Compact();
array.AppendElements(data, ArrayLength(data));
uint32_t data3[] = {5, 7, 11};
AutoTArray<uint32_t, MOZ_ARRAY_LENGTH(data3)> array3;
array3.AppendElements(data3, ArrayLength(data3));
array.SwapElements(array3);
for (i = 0; i < ArrayLength(data); ++i) {
ASSERT_EQ(array3[i], data[i]);
}
for (i = 0; i < ArrayLength(data3); ++i) {
ASSERT_EQ(array[i], data3[i]);
}
}
#endif
//----
// IndexOf used to potentially scan beyond the end of the array. Test for
// this incorrect behavior by adding a value (5), removing it, then seeing
// if IndexOf finds it.
TEST(TArray, test_indexof) {
nsTArray<int> array;
array.AppendElement(0);
// add and remove the 5
array.AppendElement(5);
array.RemoveElementAt(1);
// we should not find the 5!
auto no_index = array.NoIndex; // Fixes gtest compilation error.
ASSERT_EQ(array.IndexOf(5, 1), no_index);
}
//----
template <class Array>
static bool is_heap(const Array& ary, size_t len) {
size_t index = 1;
while (index < len) {
if (ary[index] > ary[(index - 1) >> 1])
return false;
index++;
}
return true;
}
//----
// An array |arr| is using its auto buffer if |&arr < arr.Elements()| and
// |arr.Elements() - &arr| is small.
#define IS_USING_AUTO(arr) \
((uintptr_t) &(arr) < (uintptr_t) arr.Elements() && \
((ptrdiff_t)arr.Elements() - (ptrdiff_t)&arr) <= 16)
#define CHECK_IS_USING_AUTO(arr) \
do { \
ASSERT_TRUE(IS_USING_AUTO(arr)); \
} while(0)
#define CHECK_NOT_USING_AUTO(arr) \
do { \
ASSERT_FALSE(IS_USING_AUTO(arr)); \
} while(0)
#define CHECK_USES_SHARED_EMPTY_HDR(arr) \
do { \
nsTArray<int> _empty; \
ASSERT_EQ(_empty.Elements(), arr.Elements()); \
} while(0)
#define CHECK_EQ_INT(actual, expected) \
do { \
ASSERT_EQ((actual), (expected)); \
} while(0)
#define CHECK_ARRAY(arr, data) \
do { \
CHECK_EQ_INT((arr).Length(), (size_t)ArrayLength(data)); \
for (size_t _i = 0; _i < ArrayLength(data); _i++) { \
CHECK_EQ_INT((arr)[_i], (data)[_i]); \
} \
} while(0)
TEST(TArray, test_swap) {
// Test nsTArray::SwapElements. Unfortunately there are many cases.
int data1[] = {8, 6, 7, 5};
int data2[] = {3, 0, 9};
// Swap two auto arrays.
{
AutoTArray<int, 8> a;
AutoTArray<int, 6> b;
a.AppendElements(data1, ArrayLength(data1));
b.AppendElements(data2, ArrayLength(data2));
CHECK_IS_USING_AUTO(a);
CHECK_IS_USING_AUTO(b);
a.SwapElements(b);
CHECK_IS_USING_AUTO(a);
CHECK_IS_USING_AUTO(b);
CHECK_ARRAY(a, data2);
CHECK_ARRAY(b, data1);
}
// Swap two auto arrays -- one whose data lives on the heap, the other whose
// data lives on the stack -- which each fits into the other's auto storage.
{
AutoTArray<int, 3> a;
AutoTArray<int, 3> b;
a.AppendElements(data1, ArrayLength(data1));
a.RemoveElementAt(3);
b.AppendElements(data2, ArrayLength(data2));
// Here and elsewhere, we assert that if we start with an auto array
// capable of storing N elements, we store N+1 elements into the array, and
// then we remove one element, that array is still not using its auto
// buffer.
//
// This isn't at all required by the TArray API. It would be fine if, when
// we shrink back to N elements, the TArray frees its heap storage and goes
// back to using its stack storage. But we assert here as a check that the
// test does what we expect. If the TArray implementation changes, just
// change the failing assertions.
CHECK_NOT_USING_AUTO(a);
// This check had better not change, though.
CHECK_IS_USING_AUTO(b);
a.SwapElements(b);
CHECK_IS_USING_AUTO(b);
CHECK_ARRAY(a, data2);
int expectedB[] = {8, 6, 7};
CHECK_ARRAY(b, expectedB);
}
// Swap two auto arrays which are using heap storage such that one fits into
// the other's auto storage, but the other needs to stay on the heap.
{
AutoTArray<int, 3> a;
AutoTArray<int, 2> b;
a.AppendElements(data1, ArrayLength(data1));
a.RemoveElementAt(3);
b.AppendElements(data2, ArrayLength(data2));
b.RemoveElementAt(2);
CHECK_NOT_USING_AUTO(a);
CHECK_NOT_USING_AUTO(b);
a.SwapElements(b);
CHECK_NOT_USING_AUTO(b);
int expected1[] = {3, 0};
int expected2[] = {8, 6, 7};
CHECK_ARRAY(a, expected1);
CHECK_ARRAY(b, expected2);
}
// Swap two arrays, neither of which fits into the other's auto-storage.
{
AutoTArray<int, 1> a;
AutoTArray<int, 3> b;
a.AppendElements(data1, ArrayLength(data1));
b.AppendElements(data2, ArrayLength(data2));
a.SwapElements(b);
CHECK_ARRAY(a, data2);
CHECK_ARRAY(b, data1);
}
// Swap an empty nsTArray with a non-empty AutoTArray.
{
nsTArray<int> a;
AutoTArray<int, 3> b;
b.AppendElements(data2, ArrayLength(data2));
CHECK_IS_USING_AUTO(b);
a.SwapElements(b);
CHECK_ARRAY(a, data2);
CHECK_EQ_INT(b.Length(), size_t(0));
CHECK_IS_USING_AUTO(b);
}
// Swap two big auto arrays.
{
const unsigned size = 8192;
AutoTArray<unsigned, size> a;
AutoTArray<unsigned, size> b;
for (unsigned i = 0; i < size; i++) {
a.AppendElement(i);
b.AppendElement(i + 1);
}
CHECK_IS_USING_AUTO(a);
CHECK_IS_USING_AUTO(b);
a.SwapElements(b);
CHECK_IS_USING_AUTO(a);
CHECK_IS_USING_AUTO(b);
CHECK_EQ_INT(a.Length(), size_t(size));
CHECK_EQ_INT(b.Length(), size_t(size));
for (unsigned i = 0; i < size; i++) {
CHECK_EQ_INT(a[i], i + 1);
CHECK_EQ_INT(b[i], i);
}
}
// Swap two arrays and make sure that their capacities don't increase
// unnecessarily.
{
nsTArray<int> a;
nsTArray<int> b;
b.AppendElements(data2, ArrayLength(data2));
CHECK_EQ_INT(a.Capacity(), size_t(0));
size_t bCapacity = b.Capacity();
a.SwapElements(b);
// Make sure that we didn't increase the capacity of either array.
CHECK_ARRAY(a, data2);
CHECK_EQ_INT(b.Length(), size_t(0));
CHECK_EQ_INT(b.Capacity(), size_t(0));
CHECK_EQ_INT(a.Capacity(), bCapacity);
}
// Swap an auto array with a TArray, then clear the auto array and make sure
// it doesn't forget the fact that it has an auto buffer.
{
nsTArray<int> a;
AutoTArray<int, 3> b;
a.AppendElements(data1, ArrayLength(data1));
a.SwapElements(b);
CHECK_EQ_INT(a.Length(), size_t(0));
CHECK_ARRAY(b, data1);
b.Clear();
CHECK_USES_SHARED_EMPTY_HDR(a);
CHECK_IS_USING_AUTO(b);
}
// Same thing as the previous test, but with more auto arrays.
{
AutoTArray<int, 16> a;
AutoTArray<int, 3> b;
a.AppendElements(data1, ArrayLength(data1));
a.SwapElements(b);
CHECK_EQ_INT(a.Length(), size_t(0));
CHECK_ARRAY(b, data1);
b.Clear();
CHECK_IS_USING_AUTO(a);
CHECK_IS_USING_AUTO(b);
}
// Swap an empty nsTArray and an empty AutoTArray.
{
AutoTArray<int, 8> a;
nsTArray<int> b;
a.SwapElements(b);
CHECK_IS_USING_AUTO(a);
CHECK_NOT_USING_AUTO(b);
CHECK_EQ_INT(a.Length(), size_t(0));
CHECK_EQ_INT(b.Length(), size_t(0));
}
// Swap empty auto array with non-empty AutoTArray using malloc'ed storage.
// I promise, all these tests have a point.
{
AutoTArray<int, 2> a;
AutoTArray<int, 1> b;
a.AppendElements(data1, ArrayLength(data1));
a.SwapElements(b);
CHECK_IS_USING_AUTO(a);
CHECK_NOT_USING_AUTO(b);
CHECK_ARRAY(b, data1);
CHECK_EQ_INT(a.Length(), size_t(0));
}
}
TEST(TArray, test_fallible)
{
// Test that FallibleTArray works properly; that is, it never OOMs, but
// instead eventually returns false.
//
// This test is only meaningful on 32-bit systems. On a 64-bit system, we
// might never OOM.
if (sizeof(void*) > 4) {
ASSERT_TRUE(true);
return;
}
// Allocate a bunch of 128MB arrays. Larger allocations will fail on some
// platforms without actually hitting OOM.
//
// 36 * 128MB > 4GB, so we should definitely OOM by the 36th array.
const unsigned numArrays = 36;
FallibleTArray<char> arrays[numArrays];
bool oomed = false;
for (size_t i = 0; i < numArrays; i++) {
// SetCapacity allocates the requested capacity + a header, and we want to
// avoid allocating more than 128MB overall because of the size padding it
// will cause, which depends on allocator behavior, so use 128MB - an
// arbitrary size larger than the array header, so that chances are good
// that allocations will always be 128MB.
bool success = arrays[i].SetCapacity(128 * 1024 * 1024 - 1024, fallible);
if (!success) {
// We got our OOM. Check that it didn't come too early.
oomed = true;
ASSERT_GE(i, size_t(8)) << "Got OOM on iteration " << i << ". Too early!";
}
}
ASSERT_TRUE(oomed) << "Didn't OOM or crash? nsTArray::SetCapacity"
"must be lying.";
}
TEST(TArray, test_conversion_operator) {
FallibleTArray<int> f;
const FallibleTArray<int> fconst;
InfallibleTArray<int> i;
const InfallibleTArray<int> iconst;
nsTArray<int> t;
const nsTArray<int> tconst;
AutoTArray<int, 8> tauto;
const AutoTArray<int, 8> tautoconst;
#define CHECK_ARRAY_CAST(type) \
do { \
const type<int>& z1 = f; \
ASSERT_EQ((void*)&z1, (void*)&f); \
const type<int>& z2 = fconst; \
ASSERT_EQ((void*)&z2, (void*)&fconst); \
const type<int>& z5 = i; \
ASSERT_EQ((void*)&z5, (void*)&i); \
const type<int>& z6 = iconst; \
ASSERT_EQ((void*)&z6, (void*)&iconst); \
const type<int>& z9 = t; \
ASSERT_EQ((void*)&z9, (void*)&t); \
const type<int>& z10 = tconst; \
ASSERT_EQ((void*)&z10, (void*)&tconst); \
const type<int>& z11 = tauto; \
ASSERT_EQ((void*)&z11, (void*)&tauto); \
const type<int>& z12 = tautoconst; \
ASSERT_EQ((void*)&z12, (void*)&tautoconst); \
} while (0)
CHECK_ARRAY_CAST(FallibleTArray);
CHECK_ARRAY_CAST(InfallibleTArray);
CHECK_ARRAY_CAST(nsTArray);
#undef CHECK_ARRAY_CAST
}
template<class T>
struct BufAccessor : public T
{
void* GetHdr() { return T::mHdr; }
};
TEST(TArray, test_SetLengthAndRetainStorage_no_ctor) {
// 1050 because sizeof(int)*1050 is more than a page typically.
const int N = 1050;
FallibleTArray<int> f;
InfallibleTArray<int> i;
nsTArray<int> t;
AutoTArray<int, N> tauto;
#define LPAREN (
#define RPAREN )
#define FOR_EACH(pre, post) \
do { \
pre f post; \
pre i post; \
pre t post; \
pre tauto post; \
} while (0)
// Setup test arrays.
FOR_EACH(; Unused << , .SetLength(N, fallible));
for (int n = 0; n < N; ++n) {
FOR_EACH(;, [n] = n);
}
void* initial_Hdrs[] = {
static_cast<BufAccessor<FallibleTArray<int> >&>(f).GetHdr(),
static_cast<BufAccessor<InfallibleTArray<int> >&>(i).GetHdr(),
static_cast<BufAccessor<nsTArray<int> >&>(t).GetHdr(),
static_cast<BufAccessor<AutoTArray<int, N> >&>(tauto).GetHdr(),
nullptr
};
// SetLengthAndRetainStorage(n), should NOT overwrite memory when T hasn't
// a default constructor.
FOR_EACH(;, .SetLengthAndRetainStorage(8));
FOR_EACH(;, .SetLengthAndRetainStorage(12));
for (int n = 0; n < 12; ++n) {
ASSERT_EQ(f[n], n);
ASSERT_EQ(i[n], n);
ASSERT_EQ(t[n], n);
ASSERT_EQ(tauto[n], n);
}
FOR_EACH(;, .SetLengthAndRetainStorage(0));
FOR_EACH(;, .SetLengthAndRetainStorage(N));
for (int n = 0; n < N; ++n) {
ASSERT_EQ(f[n], n);
ASSERT_EQ(i[n], n);
ASSERT_EQ(t[n], n);
ASSERT_EQ(tauto[n], n);
}
void* current_Hdrs[] = {
static_cast<BufAccessor<FallibleTArray<int> >&>(f).GetHdr(),
static_cast<BufAccessor<InfallibleTArray<int> >&>(i).GetHdr(),
static_cast<BufAccessor<nsTArray<int> >&>(t).GetHdr(),
static_cast<BufAccessor<AutoTArray<int, N> >&>(tauto).GetHdr(),
nullptr
};
// SetLengthAndRetainStorage(n) should NOT have reallocated the internal
// memory.
ASSERT_EQ(sizeof(initial_Hdrs), sizeof(current_Hdrs));
for (size_t n = 0; n < sizeof(current_Hdrs) / sizeof(current_Hdrs[0]); ++n) {
ASSERT_EQ(current_Hdrs[n], initial_Hdrs[n]);
}
#undef FOR_EACH
#undef LPAREN
#undef RPAREN
}
} // namespace TestTArray
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