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// ConsoleClose.cpp
#include "StdAfx.h"
#include "ConsoleClose.h"
#if !defined(UNDER_CE) && defined(_WIN32)
#include "../../../Common/MyWindows.h"
#endif
namespace NConsoleClose {
unsigned g_BreakCounter = 0;
static const unsigned kBreakAbortThreshold = 2;
#if !defined(UNDER_CE) && defined(_WIN32)
static BOOL WINAPI HandlerRoutine(DWORD ctrlType)
{
if (ctrlType == CTRL_LOGOFF_EVENT)
{
// printf("\nCTRL_LOGOFF_EVENT\n");
return TRUE;
}
g_BreakCounter++;
if (g_BreakCounter < kBreakAbortThreshold)
return TRUE;
return FALSE;
/*
switch (ctrlType)
{
case CTRL_C_EVENT:
case CTRL_BREAK_EVENT:
if (g_BreakCounter < kBreakAbortThreshold)
return TRUE;
}
return FALSE;
*/
}
#endif
/*
void CheckCtrlBreak()
{
if (TestBreakSignal())
throw CCtrlBreakException();
}
*/
CCtrlHandlerSetter::CCtrlHandlerSetter()
{
#if !defined(UNDER_CE) && defined(_WIN32)
if (!SetConsoleCtrlHandler(HandlerRoutine, TRUE))
throw "SetConsoleCtrlHandler fails";
#endif
}
CCtrlHandlerSetter::~CCtrlHandlerSetter()
{
#if !defined(UNDER_CE) && defined(_WIN32)
if (!SetConsoleCtrlHandler(HandlerRoutine, FALSE))
{
// warning for throw in destructor.
// throw "SetConsoleCtrlHandler fails";
}
#endif
}
}
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