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|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#if !defined(__Userspace_os_Windows)
#include <arpa/inet.h>
#endif
// usrsctp.h expects to have errno definitions prior to its inclusion.
#include <errno.h>
#define SCTP_DEBUG 1
#define SCTP_STDINT_INCLUDE <stdint.h>
#ifdef _MSC_VER
// Disable "warning C4200: nonstandard extension used : zero-sized array in
// struct/union"
// ...which the third-party file usrsctp.h runs afoul of.
#pragma warning(push)
#pragma warning(disable:4200)
#endif
#include "usrsctp.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "DataChannelLog.h"
#include "nsServiceManagerUtils.h"
#include "nsIObserverService.h"
#include "nsIObserver.h"
#include "mozilla/Services.h"
#include "mozilla/Sprintf.h"
#include "nsProxyRelease.h"
#include "nsThread.h"
#include "nsThreadUtils.h"
#include "nsAutoPtr.h"
#include "nsNetUtil.h"
#include "nsNetCID.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/Unused.h"
#ifdef MOZ_PEERCONNECTION
#include "mtransport/runnable_utils.h"
#endif
#define DATACHANNEL_LOG(args) LOG(args)
#include "DataChannel.h"
#include "DataChannelProtocol.h"
// Let us turn on and off important assertions in non-debug builds
#ifdef DEBUG
#define ASSERT_WEBRTC(x) MOZ_ASSERT((x))
#elif defined(MOZ_WEBRTC_ASSERT_ALWAYS)
#define ASSERT_WEBRTC(x) do { if (!(x)) { MOZ_CRASH(); } } while (0)
#endif
static bool sctp_initialized;
namespace mozilla {
LazyLogModule gDataChannelLog("DataChannel");
static LazyLogModule gSCTPLog("SCTP");
class DataChannelShutdown : public nsIObserver
{
public:
// This needs to be tied to some form object that is guaranteed to be
// around (singleton likely) unless we want to shutdown sctp whenever
// we're not using it (and in which case we'd keep a refcnt'd object
// ref'd by each DataChannelConnection to release the SCTP usrlib via
// sctp_finish). Right now, the single instance of this class is
// owned by the observer service.
NS_DECL_ISUPPORTS
DataChannelShutdown() {}
void Init()
{
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (!observerService)
return;
nsresult rv = observerService->AddObserver(this,
"xpcom-will-shutdown",
false);
MOZ_ASSERT(rv == NS_OK);
(void) rv;
}
private:
// The only instance of DataChannelShutdown is owned by the observer
// service, so there is no need to call RemoveObserver here.
virtual ~DataChannelShutdown() = default;
public:
NS_IMETHOD Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData) override {
if (strcmp(aTopic, "xpcom-will-shutdown") == 0) {
LOG(("Shutting down SCTP"));
if (sctp_initialized) {
usrsctp_finish();
sctp_initialized = false;
}
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (!observerService)
return NS_ERROR_FAILURE;
nsresult rv = observerService->RemoveObserver(this,
"xpcom-will-shutdown");
MOZ_ASSERT(rv == NS_OK);
(void) rv;
}
return NS_OK;
}
};
NS_IMPL_ISUPPORTS(DataChannelShutdown, nsIObserver);
BufferedMsg::BufferedMsg(struct sctp_sendv_spa &spa, const char *data,
size_t length) : mLength(length)
{
mSpa = new sctp_sendv_spa;
*mSpa = spa;
auto *tmp = new char[length]; // infallible malloc!
memcpy(tmp, data, length);
mData = tmp;
}
BufferedMsg::~BufferedMsg()
{
delete mSpa;
delete mData;
}
static int
receive_cb(struct socket* sock, union sctp_sockstore addr,
void *data, size_t datalen,
struct sctp_rcvinfo rcv, int flags, void *ulp_info)
{
DataChannelConnection *connection = static_cast<DataChannelConnection*>(ulp_info);
return connection->ReceiveCallback(sock, data, datalen, rcv, flags);
}
static
DataChannelConnection *
GetConnectionFromSocket(struct socket* sock)
{
struct sockaddr *addrs = nullptr;
int naddrs = usrsctp_getladdrs(sock, 0, &addrs);
if (naddrs <= 0 || addrs[0].sa_family != AF_CONN) {
return nullptr;
}
// usrsctp_getladdrs() returns the addresses bound to this socket, which
// contains the SctpDataMediaChannel* as sconn_addr. Read the pointer,
// then free the list of addresses once we have the pointer. We only open
// AF_CONN sockets, and they should all have the sconn_addr set to the
// pointer that created them, so [0] is as good as any other.
struct sockaddr_conn *sconn = reinterpret_cast<struct sockaddr_conn *>(&addrs[0]);
DataChannelConnection *connection =
reinterpret_cast<DataChannelConnection *>(sconn->sconn_addr);
usrsctp_freeladdrs(addrs);
return connection;
}
// called when the buffer empties to the threshold value
static int
threshold_event(struct socket* sock, uint32_t sb_free)
{
DataChannelConnection *connection = GetConnectionFromSocket(sock);
if (connection) {
LOG(("SendDeferred()"));
connection->SendDeferredMessages();
} else {
LOG(("Can't find connection for socket %p", sock));
}
return 0;
}
static void
debug_printf(const char *format, ...)
{
va_list ap;
char buffer[1024];
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
va_start(ap, format);
#ifdef _WIN32
if (vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, format, ap) > 0) {
#else
if (VsprintfLiteral(buffer, format, ap) > 0) {
#endif
PR_LogPrint("%s", buffer);
}
va_end(ap);
}
}
DataChannelConnection::DataChannelConnection(DataConnectionListener *listener) :
mLock("netwerk::sctp::DataChannelConnection")
{
mState = CLOSED;
mSocket = nullptr;
mMasterSocket = nullptr;
mListener = listener;
mLocalPort = 0;
mRemotePort = 0;
LOG(("Constructor DataChannelConnection=%p, listener=%p", this, mListener.get()));
mInternalIOThread = nullptr;
}
DataChannelConnection::~DataChannelConnection()
{
LOG(("Deleting DataChannelConnection %p", (void *) this));
// This may die on the MainThread, or on the STS thread
ASSERT_WEBRTC(mState == CLOSED);
MOZ_ASSERT(!mMasterSocket);
MOZ_ASSERT(mPending.GetSize() == 0);
// Already disconnected from sigslot/mTransportFlow
// TransportFlows must be released from the STS thread
if (!IsSTSThread()) {
ASSERT_WEBRTC(NS_IsMainThread());
if (mTransportFlow) {
ASSERT_WEBRTC(mSTS);
NS_ProxyRelease(mSTS, mTransportFlow.forget());
}
if (mInternalIOThread) {
// Avoid spinning the event thread from here (which if we're mainthread
// is in the event loop already)
NS_DispatchToMainThread(WrapRunnable(nsCOMPtr<nsIThread>(mInternalIOThread),
&nsIThread::Shutdown),
NS_DISPATCH_NORMAL);
}
} else {
// on STS, safe to call shutdown
if (mInternalIOThread) {
mInternalIOThread->Shutdown();
}
}
}
void
DataChannelConnection::Destroy()
{
// Though it's probably ok to do this and close the sockets;
// if we really want it to do true clean shutdowns it can
// create a dependant Internal object that would remain around
// until the network shut down the association or timed out.
LOG(("Destroying DataChannelConnection %p", (void *) this));
ASSERT_WEBRTC(NS_IsMainThread());
CloseAll();
MutexAutoLock lock(mLock);
// If we had a pending reset, we aren't waiting for it - clear the list so
// we can deregister this DataChannelConnection without leaking.
ClearResets();
MOZ_ASSERT(mSTS);
ASSERT_WEBRTC(NS_IsMainThread());
// Must do this in Destroy() since we may then delete this object.
// Do this before dispatching to create a consistent ordering of calls to
// the SCTP stack.
if (mUsingDtls) {
usrsctp_deregister_address(static_cast<void *>(this));
LOG(("Deregistered %p from the SCTP stack.", static_cast<void *>(this)));
}
// Finish Destroy on STS thread to avoid bug 876167 - once that's fixed,
// the usrsctp_close() calls can move back here (and just proxy the
// disconnect_all())
RUN_ON_THREAD(mSTS, WrapRunnable(RefPtr<DataChannelConnection>(this),
&DataChannelConnection::DestroyOnSTS,
mSocket, mMasterSocket),
NS_DISPATCH_NORMAL);
// These will be released on STS
mSocket = nullptr;
mMasterSocket = nullptr; // also a flag that we've Destroyed this connection
// We can't get any more new callbacks from the SCTP library
// All existing callbacks have refs to DataChannelConnection
// nsDOMDataChannel objects have refs to DataChannels that have refs to us
}
void DataChannelConnection::DestroyOnSTS(struct socket *aMasterSocket,
struct socket *aSocket)
{
if (aSocket && aSocket != aMasterSocket)
usrsctp_close(aSocket);
if (aMasterSocket)
usrsctp_close(aMasterSocket);
disconnect_all();
}
bool
DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUsingDtls)
{
struct sctp_initmsg initmsg;
struct sctp_udpencaps encaps;
struct sctp_assoc_value av;
struct sctp_event event;
socklen_t len;
uint16_t event_types[] = {SCTP_ASSOC_CHANGE,
SCTP_PEER_ADDR_CHANGE,
SCTP_REMOTE_ERROR,
SCTP_SHUTDOWN_EVENT,
SCTP_ADAPTATION_INDICATION,
SCTP_SEND_FAILED_EVENT,
SCTP_STREAM_RESET_EVENT,
SCTP_STREAM_CHANGE_EVENT};
{
ASSERT_WEBRTC(NS_IsMainThread());
// MutexAutoLock lock(mLock); Not needed since we're on mainthread always
if (!sctp_initialized) {
if (aUsingDtls) {
LOG(("sctp_init(DTLS)"));
#ifdef MOZ_PEERCONNECTION
usrsctp_init(0,
DataChannelConnection::SctpDtlsOutput,
debug_printf
);
#else
NS_ASSERTION(!aUsingDtls, "Trying to use SCTP/DTLS without mtransport");
#endif
} else {
LOG(("sctp_init(%u)", aPort));
usrsctp_init(aPort,
nullptr,
debug_printf
);
}
// Set logging to SCTP:LogLevel::Debug to get SCTP debugs
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL);
}
usrsctp_sysctl_set_sctp_blackhole(2);
// ECN is currently not supported by the Firefox code
usrsctp_sysctl_set_sctp_ecn_enable(0);
sctp_initialized = true;
RefPtr<DataChannelShutdown> shutdown = new DataChannelShutdown();
shutdown->Init();
}
}
// XXX FIX! make this a global we get once
// Find the STS thread
nsresult rv;
mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
MOZ_ASSERT(NS_SUCCEEDED(rv));
// Open sctp with a callback
if ((mMasterSocket = usrsctp_socket(
aUsingDtls ? AF_CONN : AF_INET,
SOCK_STREAM, IPPROTO_SCTP, receive_cb, threshold_event,
usrsctp_sysctl_get_sctp_sendspace() / 2, this)) == nullptr) {
return false;
}
// Make non-blocking for bind/connect. SCTP over UDP defaults to non-blocking
// in associations for normal IO
if (usrsctp_set_non_blocking(mMasterSocket, 1) < 0) {
LOG(("Couldn't set non_blocking on SCTP socket"));
// We can't handle connect() safely if it will block, not that this will
// even happen.
goto error_cleanup;
}
// Make sure when we close the socket, make sure it doesn't call us back again!
// This would cause it try to use an invalid DataChannelConnection pointer
struct linger l;
l.l_onoff = 1;
l.l_linger = 0;
if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_LINGER,
(const void *)&l, (socklen_t)sizeof(struct linger)) < 0) {
LOG(("Couldn't set SO_LINGER on SCTP socket"));
// unsafe to allow it to continue if this fails
goto error_cleanup;
}
// XXX Consider disabling this when we add proper SDP negotiation.
// We may want to leave enabled for supporting 'cloning' of SDP offers, which
// implies re-use of the same pseudo-port number, or forcing a renegotiation.
{
uint32_t on = 1;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT,
(const void *)&on, (socklen_t)sizeof(on)) < 0) {
LOG(("Couldn't set SCTP_REUSE_PORT on SCTP socket"));
}
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_NODELAY,
(const void *)&on, (socklen_t)sizeof(on)) < 0) {
LOG(("Couldn't set SCTP_NODELAY on SCTP socket"));
}
}
if (!aUsingDtls) {
memset(&encaps, 0, sizeof(encaps));
encaps.sue_address.ss_family = AF_INET;
encaps.sue_port = htons(aPort);
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REMOTE_UDP_ENCAPS_PORT,
(const void*)&encaps,
(socklen_t)sizeof(struct sctp_udpencaps)) < 0) {
LOG(("*** failed encaps errno %d", errno));
goto error_cleanup;
}
LOG(("SCTP encapsulation local port %d", aPort));
}
av.assoc_id = SCTP_ALL_ASSOC;
av.assoc_value = SCTP_ENABLE_RESET_STREAM_REQ | SCTP_ENABLE_CHANGE_ASSOC_REQ;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET, &av,
(socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
LOG(("*** failed enable stream reset errno %d", errno));
goto error_cleanup;
}
/* Enable the events of interest. */
memset(&event, 0, sizeof(event));
event.se_assoc_id = SCTP_ALL_ASSOC;
event.se_on = 1;
for (unsigned short event_type : event_types) {
event.se_type = event_type;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EVENT, &event, sizeof(event)) < 0) {
LOG(("*** failed setsockopt SCTP_EVENT errno %d", errno));
goto error_cleanup;
}
}
// Update number of streams
mStreams.AppendElements(aNumStreams);
for (uint32_t i = 0; i < aNumStreams; ++i) {
mStreams[i] = nullptr;
}
memset(&initmsg, 0, sizeof(initmsg));
len = sizeof(initmsg);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, &len) < 0) {
LOG(("*** failed getsockopt SCTP_INITMSG"));
goto error_cleanup;
}
LOG(("Setting number of SCTP streams to %u, was %u/%u", aNumStreams,
initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams));
initmsg.sinit_num_ostreams = aNumStreams;
initmsg.sinit_max_instreams = MAX_NUM_STREAMS;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
(socklen_t)sizeof(initmsg)) < 0) {
LOG(("*** failed setsockopt SCTP_INITMSG, errno %d", errno));
goto error_cleanup;
}
mSocket = nullptr;
if (aUsingDtls) {
mUsingDtls = true;
usrsctp_register_address(static_cast<void *>(this));
LOG(("Registered %p within the SCTP stack.", static_cast<void *>(this)));
} else {
mUsingDtls = false;
}
return true;
error_cleanup:
usrsctp_close(mMasterSocket);
mMasterSocket = nullptr;
mUsingDtls = false;
return false;
}
#ifdef MOZ_PEERCONNECTION
void
DataChannelConnection::SetEvenOdd()
{
ASSERT_WEBRTC(IsSTSThread());
TransportLayerDtls *dtls = static_cast<TransportLayerDtls *>(
mTransportFlow->GetLayer(TransportLayerDtls::ID()));
MOZ_ASSERT(dtls); // DTLS is mandatory
mAllocateEven = (dtls->role() == TransportLayerDtls::CLIENT);
}
bool
DataChannelConnection::ConnectViaTransportFlow(TransportFlow *aFlow, uint16_t localport, uint16_t remoteport)
{
LOG(("Connect DTLS local %u, remote %u", localport, remoteport));
NS_PRECONDITION(mMasterSocket, "SCTP wasn't initialized before ConnectViaTransportFlow!");
NS_ENSURE_TRUE(aFlow, false);
mTransportFlow = aFlow;
mLocalPort = localport;
mRemotePort = remoteport;
mState = CONNECTING;
RUN_ON_THREAD(mSTS, WrapRunnable(RefPtr<DataChannelConnection>(this),
&DataChannelConnection::SetSignals),
NS_DISPATCH_NORMAL);
return true;
}
void
DataChannelConnection::SetSignals()
{
ASSERT_WEBRTC(IsSTSThread());
ASSERT_WEBRTC(mTransportFlow);
LOG(("Setting transport signals, state: %d", mTransportFlow->state()));
mTransportFlow->SignalPacketReceived.connect(this, &DataChannelConnection::SctpDtlsInput);
// SignalStateChange() doesn't call you with the initial state
mTransportFlow->SignalStateChange.connect(this, &DataChannelConnection::CompleteConnect);
CompleteConnect(mTransportFlow, mTransportFlow->state());
}
void
DataChannelConnection::CompleteConnect(TransportFlow *flow, TransportLayer::State state)
{
LOG(("Data transport state: %d", state));
MutexAutoLock lock(mLock);
ASSERT_WEBRTC(IsSTSThread());
// We should abort connection on TS_ERROR.
// Note however that the association will also fail (perhaps with a delay) and
// notify us in that way
if (state != TransportLayer::TS_OPEN || !mMasterSocket)
return;
struct sockaddr_conn addr;
memset(&addr, 0, sizeof(addr));
addr.sconn_family = AF_CONN;
#if defined(__Userspace_os_Darwin)
addr.sconn_len = sizeof(addr);
#endif
addr.sconn_port = htons(mLocalPort);
addr.sconn_addr = static_cast<void *>(this);
LOG(("Calling usrsctp_bind"));
int r = usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
sizeof(addr));
if (r < 0) {
LOG(("usrsctp_bind failed: %d", r));
} else {
// This is the remote addr
addr.sconn_port = htons(mRemotePort);
LOG(("Calling usrsctp_connect"));
r = usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
sizeof(addr));
if (r >= 0 || errno == EINPROGRESS) {
struct sctp_paddrparams paddrparams;
socklen_t opt_len;
memset(&paddrparams, 0, sizeof(struct sctp_paddrparams));
memcpy(&paddrparams.spp_address, &addr, sizeof(struct sockaddr_conn));
opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
r = usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_PEER_ADDR_PARAMS,
&paddrparams, &opt_len);
if (r < 0) {
LOG(("usrsctp_getsockopt failed: %d", r));
} else {
// draft-ietf-rtcweb-data-channel-13 section 5: max initial MTU IPV4 1200, IPV6 1280
paddrparams.spp_pathmtu = 1200; // safe for either
paddrparams.spp_flags &= ~SPP_PMTUD_ENABLE;
paddrparams.spp_flags |= SPP_PMTUD_DISABLE;
opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
r = usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_PEER_ADDR_PARAMS,
&paddrparams, opt_len);
if (r < 0) {
LOG(("usrsctp_getsockopt failed: %d", r));
} else {
LOG(("usrsctp: PMTUD disabled, MTU set to %u", paddrparams.spp_pathmtu));
}
}
}
if (r < 0) {
if (errno == EINPROGRESS) {
// non-blocking
return;
} else {
LOG(("usrsctp_connect failed: %d", errno));
mState = CLOSED;
}
} else {
// We set Even/Odd and fire ON_CONNECTION via SCTP_COMM_UP when we get that
// This also avoids issues with calling TransportFlow stuff on Mainthread
return;
}
}
// Note: currently this doesn't actually notify the application
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this)));
return;
}
// Process any pending Opens
void
DataChannelConnection::ProcessQueuedOpens()
{
// The nsDeque holds channels with an AddRef applied. Another reference
// (may) be held by the DOMDataChannel, unless it's been GC'd. No other
// references should exist.
// Can't copy nsDeque's. Move into temp array since any that fail will
// go back to mPending
nsDeque temp;
DataChannel *temp_channel; // really already_AddRefed<>
while (nullptr != (temp_channel = static_cast<DataChannel *>(mPending.PopFront()))) {
temp.Push(static_cast<void *>(temp_channel));
}
RefPtr<DataChannel> channel;
// All these entries have an AddRef(); make that explicit now via the dont_AddRef()
while (nullptr != (channel = dont_AddRef(static_cast<DataChannel *>(temp.PopFront())))) {
if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
LOG(("Processing queued open for %p (%u)", channel.get(), channel->mStream));
channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_OPEN;
// OpenFinish returns a reference itself, so we need to take it can Release it
channel = OpenFinish(channel.forget()); // may reset the flag and re-push
} else {
NS_ASSERTION(false, "How did a DataChannel get queued without the FINISH_OPEN flag?");
}
}
}
void
DataChannelConnection::SctpDtlsInput(TransportFlow *flow,
const unsigned char *data, size_t len)
{
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
char *buf;
if ((buf = usrsctp_dumppacket((void *)data, len, SCTP_DUMP_INBOUND)) != nullptr) {
PR_LogPrint("%s", buf);
usrsctp_freedumpbuffer(buf);
}
}
// Pass the data to SCTP
MutexAutoLock lock(mLock);
usrsctp_conninput(static_cast<void *>(this), data, len, 0);
}
int
DataChannelConnection::SendPacket(unsigned char data[], size_t len, bool release)
{
//LOG(("%p: SCTP/DTLS sent %ld bytes", this, len));
int res = 0;
if (mTransportFlow) {
res = mTransportFlow->SendPacket(data, len) < 0 ? 1 : 0;
}
if (release)
delete [] data;
return res;
}
/* static */
int
DataChannelConnection::SctpDtlsOutput(void *addr, void *buffer, size_t length,
uint8_t tos, uint8_t set_df)
{
DataChannelConnection *peer = static_cast<DataChannelConnection *>(addr);
int res;
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
char *buf;
if ((buf = usrsctp_dumppacket(buffer, length, SCTP_DUMP_OUTBOUND)) != nullptr) {
PR_LogPrint("%s", buf);
usrsctp_freedumpbuffer(buf);
}
}
// We're async proxying even if on the STSThread because this is called
// with internal SCTP locks held in some cases (such as in usrsctp_connect()).
// SCTP has an option for Apple, on IP connections only, to release at least
// one of the locks before calling a packet output routine; with changes to
// the underlying SCTP stack this might remove the need to use an async proxy.
if ((false /*peer->IsSTSThread()*/)) {
res = peer->SendPacket(static_cast<unsigned char *>(buffer), length, false);
} else {
auto *data = new unsigned char[length];
memcpy(data, buffer, length);
// Commented out since we have to Dispatch SendPacket to avoid deadlock"
// res = -1;
// XXX It might be worthwhile to add an assertion against the thread
// somehow getting into the DataChannel/SCTP code again, as
// DISPATCH_SYNC is not fully blocking. This may be tricky, as it
// needs to be a per-thread check, not a global.
peer->mSTS->Dispatch(WrapRunnable(
RefPtr<DataChannelConnection>(peer),
&DataChannelConnection::SendPacket, data, length, true),
NS_DISPATCH_NORMAL);
res = 0; // cheat! Packets can always be dropped later anyways
}
return res;
}
#endif
#ifdef ALLOW_DIRECT_SCTP_LISTEN_CONNECT
// listen for incoming associations
// Blocks! - Don't call this from main thread!
#error This code will not work as-is since SetEvenOdd() runs on Mainthread
bool
DataChannelConnection::Listen(unsigned short port)
{
struct sockaddr_in addr;
socklen_t addr_len;
NS_WARNING_ASSERTION(!NS_IsMainThread(),
"Blocks, do not call from main thread!!!");
/* Acting as the 'server' */
memset((void *)&addr, 0, sizeof(addr));
#ifdef HAVE_SIN_LEN
addr.sin_len = sizeof(struct sockaddr_in);
#endif
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = htonl(INADDR_ANY);
LOG(("Waiting for connections on port %u", ntohs(addr.sin_port)));
mState = CONNECTING;
if (usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr), sizeof(struct sockaddr_in)) < 0) {
LOG(("***Failed userspace_bind"));
return false;
}
if (usrsctp_listen(mMasterSocket, 1) < 0) {
LOG(("***Failed userspace_listen"));
return false;
}
LOG(("Accepting connection"));
addr_len = 0;
if ((mSocket = usrsctp_accept(mMasterSocket, nullptr, &addr_len)) == nullptr) {
LOG(("***Failed accept"));
return false;
}
mState = OPEN;
struct linger l;
l.l_onoff = 1;
l.l_linger = 0;
if (usrsctp_setsockopt(mSocket, SOL_SOCKET, SO_LINGER,
(const void *)&l, (socklen_t)sizeof(struct linger)) < 0) {
LOG(("Couldn't set SO_LINGER on SCTP socket"));
}
SetEvenOdd();
// Notify Connection open
// XXX We need to make sure connection sticks around until the message is delivered
LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this, (DataChannel *) nullptr)));
return true;
}
// Blocks! - Don't call this from main thread!
bool
DataChannelConnection::Connect(const char *addr, unsigned short port)
{
struct sockaddr_in addr4;
struct sockaddr_in6 addr6;
NS_WARNING_ASSERTION(!NS_IsMainThread(),
"Blocks, do not call from main thread!!!");
/* Acting as the connector */
LOG(("Connecting to %s, port %u", addr, port));
memset((void *)&addr4, 0, sizeof(struct sockaddr_in));
memset((void *)&addr6, 0, sizeof(struct sockaddr_in6));
#ifdef HAVE_SIN_LEN
addr4.sin_len = sizeof(struct sockaddr_in);
#endif
#ifdef HAVE_SIN6_LEN
addr6.sin6_len = sizeof(struct sockaddr_in6);
#endif
addr4.sin_family = AF_INET;
addr6.sin6_family = AF_INET6;
addr4.sin_port = htons(port);
addr6.sin6_port = htons(port);
mState = CONNECTING;
#if !defined(__Userspace_os_Windows)
if (inet_pton(AF_INET6, addr, &addr6.sin6_addr) == 1) {
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr6), sizeof(struct sockaddr_in6)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else if (inet_pton(AF_INET, addr, &addr4.sin_addr) == 1) {
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr4), sizeof(struct sockaddr_in)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else {
LOG(("*** Illegal destination address."));
}
#else
{
struct sockaddr_storage ss;
int sslen = sizeof(ss);
if (!WSAStringToAddressA(const_cast<char *>(addr), AF_INET6, nullptr, (struct sockaddr*)&ss, &sslen)) {
addr6.sin6_addr = (reinterpret_cast<struct sockaddr_in6 *>(&ss))->sin6_addr;
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr6), sizeof(struct sockaddr_in6)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else if (!WSAStringToAddressA(const_cast<char *>(addr), AF_INET, nullptr, (struct sockaddr*)&ss, &sslen)) {
addr4.sin_addr = (reinterpret_cast<struct sockaddr_in *>(&ss))->sin_addr;
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr4), sizeof(struct sockaddr_in)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else {
LOG(("*** Illegal destination address."));
}
}
#endif
mSocket = mMasterSocket;
LOG(("connect() succeeded! Entering connected mode"));
mState = OPEN;
SetEvenOdd();
// Notify Connection open
// XXX We need to make sure connection sticks around until the message is delivered
LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this, (DataChannel *) nullptr)));
return true;
}
#endif
DataChannel *
DataChannelConnection::FindChannelByStream(uint16_t stream)
{
return mStreams.SafeElementAt(stream);
}
uint16_t
DataChannelConnection::FindFreeStream()
{
uint32_t i, j, limit;
limit = mStreams.Length();
if (limit > MAX_NUM_STREAMS)
limit = MAX_NUM_STREAMS;
for (i = (mAllocateEven ? 0 : 1); i < limit; i += 2) {
if (!mStreams[i]) {
// Verify it's not still in the process of closing
for (j = 0; j < mStreamsResetting.Length(); ++j) {
if (mStreamsResetting[j] == i) {
break;
}
}
if (j == mStreamsResetting.Length())
break;
}
}
if (i >= limit) {
return INVALID_STREAM;
}
return i;
}
bool
DataChannelConnection::RequestMoreStreams(int32_t aNeeded)
{
struct sctp_status status;
struct sctp_add_streams sas;
uint32_t outStreamsNeeded;
socklen_t len;
if (aNeeded + mStreams.Length() > MAX_NUM_STREAMS) {
aNeeded = MAX_NUM_STREAMS - mStreams.Length();
}
if (aNeeded <= 0) {
return false;
}
len = (socklen_t)sizeof(struct sctp_status);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_STATUS, &status, &len) < 0) {
LOG(("***failed: getsockopt SCTP_STATUS"));
return false;
}
outStreamsNeeded = aNeeded; // number to add
// Note: if multiple channel opens happen when we don't have enough space,
// we'll call RequestMoreStreams() multiple times
memset(&sas, 0, sizeof(sas));
sas.sas_instrms = 0;
sas.sas_outstrms = (uint16_t)outStreamsNeeded; /* XXX error handling */
// Doesn't block, we get an event when it succeeds or fails
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ADD_STREAMS, &sas,
(socklen_t) sizeof(struct sctp_add_streams)) < 0) {
if (errno == EALREADY) {
LOG(("Already have %u output streams", outStreamsNeeded));
return true;
}
LOG(("***failed: setsockopt ADD errno=%d", errno));
return false;
}
LOG(("Requested %u more streams", outStreamsNeeded));
// We add to mStreams when we get a SCTP_STREAM_CHANGE_EVENT and the
// values are larger than mStreams.Length()
return true;
}
int32_t
DataChannelConnection::SendControlMessage(void *msg, uint32_t len, uint16_t stream)
{
struct sctp_sndinfo sndinfo;
// Note: Main-thread IO, but doesn't block
memset(&sndinfo, 0, sizeof(struct sctp_sndinfo));
sndinfo.snd_sid = stream;
sndinfo.snd_ppid = htonl(DATA_CHANNEL_PPID_CONTROL);
if (usrsctp_sendv(mSocket, msg, len, nullptr, 0,
&sndinfo, (socklen_t)sizeof(struct sctp_sndinfo),
SCTP_SENDV_SNDINFO, 0) < 0) {
//LOG(("***failed: sctp_sendv")); don't log because errno is a return!
return (0);
}
return (1);
}
int32_t
DataChannelConnection::SendOpenAckMessage(uint16_t stream)
{
struct rtcweb_datachannel_ack ack;
memset(&ack, 0, sizeof(struct rtcweb_datachannel_ack));
ack.msg_type = DATA_CHANNEL_ACK;
return SendControlMessage(&ack, sizeof(ack), stream);
}
int32_t
DataChannelConnection::SendOpenRequestMessage(const nsACString& label,
const nsACString& protocol,
uint16_t stream, bool unordered,
uint16_t prPolicy, uint32_t prValue)
{
const int label_len = label.Length(); // not including nul
const int proto_len = protocol.Length(); // not including nul
// careful - request struct include one char for the label
const int req_size = sizeof(struct rtcweb_datachannel_open_request) - 1 +
label_len + proto_len;
struct rtcweb_datachannel_open_request *req =
(struct rtcweb_datachannel_open_request*) moz_xmalloc(req_size);
memset(req, 0, req_size);
req->msg_type = DATA_CHANNEL_OPEN_REQUEST;
switch (prPolicy) {
case SCTP_PR_SCTP_NONE:
req->channel_type = DATA_CHANNEL_RELIABLE;
break;
case SCTP_PR_SCTP_TTL:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_TIMED;
break;
case SCTP_PR_SCTP_RTX:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT;
break;
default:
// FIX! need to set errno! Or make all these SendXxxx() funcs return 0 or errno!
free(req);
return (0);
}
if (unordered) {
// Per the current types, all differ by 0x80 between ordered and unordered
req->channel_type |= 0x80; // NOTE: be careful if new types are added in the future
}
req->reliability_param = htonl(prValue);
req->priority = htons(0); /* XXX: add support */
req->label_length = htons(label_len);
req->protocol_length = htons(proto_len);
memcpy(&req->label[0], PromiseFlatCString(label).get(), label_len);
memcpy(&req->label[label_len], PromiseFlatCString(protocol).get(), proto_len);
int32_t result = SendControlMessage(req, req_size, stream);
free(req);
return result;
}
// XXX This should use a separate thread (outbound queue) which should
// select() to know when to *try* to send data to the socket again.
// Alternatively, it can use a timeout, but that's guaranteed to be wrong
// (just not sure in what direction). We could re-implement NSPR's
// PR_POLL_WRITE/etc handling... with a lot of work.
// Better yet, use the SCTP stack's notifications on buffer state to avoid
// filling the SCTP's buffers.
// returns if we're still blocked or not
bool
DataChannelConnection::SendDeferredMessages()
{
uint32_t i;
RefPtr<DataChannel> channel; // we may null out the refs to this
bool still_blocked = false;
// This may block while something is modifying channels, but should not block for IO
mLock.AssertCurrentThreadOwns();
// XXX For total fairness, on a still_blocked we'd start next time at the
// same index. Sorry, not going to bother for now.
for (i = 0; i < mStreams.Length(); ++i) {
channel = mStreams[i];
if (!channel)
continue;
// Only one of these should be set....
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_REQ) {
if (SendOpenRequestMessage(channel->mLabel, channel->mProtocol,
channel->mStream,
channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED,
channel->mPrPolicy, channel->mPrValue)) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_REQ;
channel->mState = OPEN;
channel->mReady = true;
LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel.get()));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this,
channel)));
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
still_blocked = true;
} else {
// Close the channel, inform the user
mStreams[channel->mStream] = nullptr;
channel->mState = CLOSED;
// Don't need to reset; we didn't open it
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel)));
}
}
}
if (still_blocked)
break;
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_ACK) {
if (SendOpenAckMessage(channel->mStream)) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_ACK;
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
still_blocked = true;
} else {
// Close the channel, inform the user
CloseInt(channel);
// XXX send error via DataChannelOnMessageAvailable (bug 843625)
}
}
}
if (still_blocked)
break;
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_DATA) {
bool failed_send = false;
int32_t result;
if (channel->mState == CLOSED || channel->mState == CLOSING) {
channel->mBufferedData.Clear();
}
uint32_t buffered_amount = channel->GetBufferedAmountLocked();
uint32_t threshold = channel->GetBufferedAmountLowThreshold();
bool was_over_threshold = buffered_amount >= threshold;
while (!channel->mBufferedData.IsEmpty() &&
!failed_send) {
struct sctp_sendv_spa *spa = channel->mBufferedData[0]->mSpa;
const char *data = channel->mBufferedData[0]->mData;
size_t len = channel->mBufferedData[0]->mLength;
// SCTP will return EMSGSIZE if the message is bigger than the buffer
// size (or EAGAIN if there isn't space)
if ((result = usrsctp_sendv(mSocket, data, len,
nullptr, 0,
(void *)spa, (socklen_t)sizeof(struct sctp_sendv_spa),
SCTP_SENDV_SPA,
0)) < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// leave queued for resend
failed_send = true;
LOG(("queue full again when resending %d bytes (%d)", len, result));
} else {
LOG(("error %d re-sending string", errno));
failed_send = true;
}
} else {
LOG(("Resent buffer of %d bytes (%d)", len, result));
// In theory this could underflow if >4GB was buffered and re
// truncated in GetBufferedAmount(), but this won't cause any problems.
buffered_amount -= channel->mBufferedData[0]->mLength;
channel->mBufferedData.RemoveElementAt(0);
// can never fire with default threshold of 0
if (was_over_threshold && buffered_amount < threshold) {
LOG(("%s: sending BUFFER_LOW_THRESHOLD for %s/%s: %u", __FUNCTION__,
channel->mLabel.get(), channel->mProtocol.get(), channel->mStream));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::BUFFER_LOW_THRESHOLD,
this, channel)));
was_over_threshold = false;
}
if (buffered_amount == 0) {
// buffered-to-not-buffered transition; tell the DOM code in case this makes it
// available for GC
LOG(("%s: sending NO_LONGER_BUFFERED for %s/%s: %u", __FUNCTION__,
channel->mLabel.get(), channel->mProtocol.get(), channel->mStream));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::NO_LONGER_BUFFERED,
this, channel)));
}
}
}
if (channel->mBufferedData.IsEmpty())
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_DATA;
else
still_blocked = true;
}
if (still_blocked)
break;
}
return still_blocked;
}
void
DataChannelConnection::HandleOpenRequestMessage(const struct rtcweb_datachannel_open_request *req,
size_t length,
uint16_t stream)
{
RefPtr<DataChannel> channel;
uint32_t prValue;
uint16_t prPolicy;
uint32_t flags;
mLock.AssertCurrentThreadOwns();
if (length != (sizeof(*req) - 1) + ntohs(req->label_length) + ntohs(req->protocol_length)) {
LOG(("%s: Inconsistent length: %u, should be %u", __FUNCTION__, length,
(sizeof(*req) - 1) + ntohs(req->label_length) + ntohs(req->protocol_length)));
if (length < (sizeof(*req) - 1) + ntohs(req->label_length) + ntohs(req->protocol_length))
return;
}
LOG(("%s: length %u, sizeof(*req) = %u", __FUNCTION__, length, sizeof(*req)));
switch (req->channel_type) {
case DATA_CHANNEL_RELIABLE:
case DATA_CHANNEL_RELIABLE_UNORDERED:
prPolicy = SCTP_PR_SCTP_NONE;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT_UNORDERED:
prPolicy = SCTP_PR_SCTP_RTX;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED_UNORDERED:
prPolicy = SCTP_PR_SCTP_TTL;
break;
default:
LOG(("Unknown channel type", req->channel_type));
/* XXX error handling */
return;
}
prValue = ntohl(req->reliability_param);
flags = (req->channel_type & 0x80) ? DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED : 0;
if ((channel = FindChannelByStream(stream))) {
if (!(channel->mFlags & DATA_CHANNEL_FLAGS_EXTERNAL_NEGOTIATED)) {
LOG(("ERROR: HandleOpenRequestMessage: channel for stream %u is in state %d instead of CLOSED.",
stream, channel->mState));
/* XXX: some error handling */
} else {
LOG(("Open for externally negotiated channel %u", stream));
// XXX should also check protocol, maybe label
if (prPolicy != channel->mPrPolicy ||
prValue != channel->mPrValue ||
flags != (channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED))
{
LOG(("WARNING: external negotiation mismatch with OpenRequest:"
"channel %u, policy %u/%u, value %u/%u, flags %x/%x",
stream, prPolicy, channel->mPrPolicy,
prValue, channel->mPrValue, flags, channel->mFlags));
}
}
return;
}
if (stream >= mStreams.Length()) {
LOG(("%s: stream %u out of bounds (%u)", __FUNCTION__, stream, mStreams.Length()));
return;
}
nsCString label(nsDependentCSubstring(&req->label[0], ntohs(req->label_length)));
nsCString protocol(nsDependentCSubstring(&req->label[ntohs(req->label_length)],
ntohs(req->protocol_length)));
channel = new DataChannel(this,
stream,
DataChannel::CONNECTING,
label,
protocol,
prPolicy, prValue,
flags,
nullptr, nullptr);
mStreams[stream] = channel;
channel->mState = DataChannel::WAITING_TO_OPEN;
LOG(("%s: sending ON_CHANNEL_CREATED for %s/%s: %u (state %u)", __FUNCTION__,
channel->mLabel.get(), channel->mProtocol.get(), stream, channel->mState));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CREATED,
this, channel)));
LOG(("%s: deferring sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel.get()));
if (!SendOpenAckMessage(stream)) {
// XXX Only on EAGAIN!? And if not, then close the channel??
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_ACK;
// Note: we're locked, so there's no danger of a race with the
// buffer-threshold callback
}
// Now process any queued data messages for the channel (which will
// themselves likely get queued until we leave WAITING_TO_OPEN, plus any
// more that come in before that happens)
DeliverQueuedData(stream);
}
// NOTE: the updated spec from the IETF says we should set in-order until we receive an ACK.
// That would make this code moot. Keep it for now for backwards compatibility.
void
DataChannelConnection::DeliverQueuedData(uint16_t stream)
{
mLock.AssertCurrentThreadOwns();
uint32_t i = 0;
while (i < mQueuedData.Length()) {
// Careful! we may modify the array length from within the loop!
if (mQueuedData[i]->mStream == stream) {
LOG(("Delivering queued data for stream %u, length %u",
stream, (unsigned int) mQueuedData[i]->mLength));
// Deliver the queued data
HandleDataMessage(mQueuedData[i]->mPpid,
mQueuedData[i]->mData, mQueuedData[i]->mLength,
mQueuedData[i]->mStream);
mQueuedData.RemoveElementAt(i);
continue; // don't bump index since we removed the element
}
i++;
}
}
void
DataChannelConnection::HandleOpenAckMessage(const struct rtcweb_datachannel_ack *ack,
size_t length, uint16_t stream)
{
DataChannel *channel;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStream(stream);
NS_ENSURE_TRUE_VOID(channel);
LOG(("OpenAck received for stream %u, waiting=%d", stream,
(channel->mFlags & DATA_CHANNEL_FLAGS_WAITING_ACK) ? 1 : 0));
channel->mFlags &= ~DATA_CHANNEL_FLAGS_WAITING_ACK;
}
void
DataChannelConnection::HandleUnknownMessage(uint32_t ppid, size_t length, uint16_t stream)
{
/* XXX: Send an error message? */
LOG(("unknown DataChannel message received: %u, len %ld on stream %lu", ppid, length, stream));
// XXX Log to JS error console if possible
}
void
DataChannelConnection::HandleDataMessage(uint32_t ppid,
const void *data, size_t length,
uint16_t stream)
{
DataChannel *channel;
const char *buffer = (const char *) data;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStream(stream);
// XXX A closed channel may trip this... check
// NOTE: the updated spec from the IETF says we should set in-order until we receive an ACK.
// That would make this code moot. Keep it for now for backwards compatibility.
if (!channel) {
// In the updated 0-RTT open case, the sender can send data immediately
// after Open, and doesn't set the in-order bit (since we don't have a
// response or ack). Also, with external negotiation, data can come in
// before we're told about the external negotiation. We need to buffer
// data until either a) Open comes in, if the ordering get messed up,
// or b) the app tells us this channel was externally negotiated. When
// these occur, we deliver the data.
// Since this is rare and non-performance, keep a single list of queued
// data messages to deliver once the channel opens.
LOG(("Queuing data for stream %u, length %u", stream, length));
// Copies data
mQueuedData.AppendElement(new QueuedDataMessage(stream, ppid, data, length));
return;
}
// XXX should this be a simple if, no warnings/debugbreaks?
NS_ENSURE_TRUE_VOID(channel->mState != CLOSED);
{
nsAutoCString recvData(buffer, length); // copies (<64) or allocates
bool is_binary = true;
if (ppid == DATA_CHANNEL_PPID_DOMSTRING ||
ppid == DATA_CHANNEL_PPID_DOMSTRING_LAST) {
is_binary = false;
}
if (is_binary != channel->mIsRecvBinary && !channel->mRecvBuffer.IsEmpty()) {
NS_WARNING("DataChannel message aborted by fragment type change!");
channel->mRecvBuffer.Truncate(0);
}
channel->mIsRecvBinary = is_binary;
switch (ppid) {
case DATA_CHANNEL_PPID_DOMSTRING:
case DATA_CHANNEL_PPID_BINARY:
channel->mRecvBuffer += recvData;
LOG(("DataChannel: Partial %s message of length %lu (total %u) on channel id %u",
is_binary ? "binary" : "string", length, channel->mRecvBuffer.Length(),
channel->mStream));
return; // Not ready to notify application
case DATA_CHANNEL_PPID_DOMSTRING_LAST:
LOG(("DataChannel: String message received of length %lu on channel %u",
length, channel->mStream));
if (!channel->mRecvBuffer.IsEmpty()) {
channel->mRecvBuffer += recvData;
LOG(("%s: sending ON_DATA (string fragmented) for %p", __FUNCTION__, channel));
channel->SendOrQueue(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DATA, this,
channel, channel->mRecvBuffer, -1));
channel->mRecvBuffer.Truncate(0);
return;
}
// else send using recvData normally
length = -1; // Flag for DOMString
// WebSockets checks IsUTF8() here; we can try to deliver it
break;
case DATA_CHANNEL_PPID_BINARY_LAST:
LOG(("DataChannel: Received binary message of length %lu on channel id %u",
length, channel->mStream));
if (!channel->mRecvBuffer.IsEmpty()) {
channel->mRecvBuffer += recvData;
LOG(("%s: sending ON_DATA (binary fragmented) for %p", __FUNCTION__, channel));
channel->SendOrQueue(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DATA, this,
channel, channel->mRecvBuffer,
channel->mRecvBuffer.Length()));
channel->mRecvBuffer.Truncate(0);
return;
}
// else send using recvData normally
break;
default:
NS_ERROR("Unknown data PPID");
return;
}
/* Notify onmessage */
LOG(("%s: sending ON_DATA for %p", __FUNCTION__, channel));
channel->SendOrQueue(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DATA, this,
channel, recvData, length));
}
}
// Called with mLock locked!
void
DataChannelConnection::HandleMessage(const void *buffer, size_t length, uint32_t ppid, uint16_t stream)
{
const struct rtcweb_datachannel_open_request *req;
const struct rtcweb_datachannel_ack *ack;
mLock.AssertCurrentThreadOwns();
switch (ppid) {
case DATA_CHANNEL_PPID_CONTROL:
req = static_cast<const struct rtcweb_datachannel_open_request *>(buffer);
NS_ENSURE_TRUE_VOID(length >= sizeof(*ack)); // smallest message
switch (req->msg_type) {
case DATA_CHANNEL_OPEN_REQUEST:
// structure includes a possibly-unused char label[1] (in a packed structure)
NS_ENSURE_TRUE_VOID(length >= sizeof(*req) - 1);
HandleOpenRequestMessage(req, length, stream);
break;
case DATA_CHANNEL_ACK:
// >= sizeof(*ack) checked above
ack = static_cast<const struct rtcweb_datachannel_ack *>(buffer);
HandleOpenAckMessage(ack, length, stream);
break;
default:
HandleUnknownMessage(ppid, length, stream);
break;
}
break;
case DATA_CHANNEL_PPID_DOMSTRING:
case DATA_CHANNEL_PPID_DOMSTRING_LAST:
case DATA_CHANNEL_PPID_BINARY:
case DATA_CHANNEL_PPID_BINARY_LAST:
HandleDataMessage(ppid, buffer, length, stream);
break;
default:
LOG(("Message of length %lu, PPID %u on stream %u received.",
length, ppid, stream));
break;
}
}
void
DataChannelConnection::HandleAssociationChangeEvent(const struct sctp_assoc_change *sac)
{
uint32_t i, n;
switch (sac->sac_state) {
case SCTP_COMM_UP:
LOG(("Association change: SCTP_COMM_UP"));
if (mState == CONNECTING) {
mSocket = mMasterSocket;
mState = OPEN;
SetEvenOdd();
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this)));
LOG(("DTLS connect() succeeded! Entering connected mode"));
// Open any streams pending...
ProcessQueuedOpens();
} else if (mState == OPEN) {
LOG(("DataConnection Already OPEN"));
} else {
LOG(("Unexpected state: %d", mState));
}
break;
case SCTP_COMM_LOST:
LOG(("Association change: SCTP_COMM_LOST"));
// This association is toast, so also close all the channels -- from mainthread!
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DISCONNECTED,
this)));
break;
case SCTP_RESTART:
LOG(("Association change: SCTP_RESTART"));
break;
case SCTP_SHUTDOWN_COMP:
LOG(("Association change: SCTP_SHUTDOWN_COMP"));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DISCONNECTED,
this)));
break;
case SCTP_CANT_STR_ASSOC:
LOG(("Association change: SCTP_CANT_STR_ASSOC"));
break;
default:
LOG(("Association change: UNKNOWN"));
break;
}
LOG(("Association change: streams (in/out) = (%u/%u)",
sac->sac_inbound_streams, sac->sac_outbound_streams));
NS_ENSURE_TRUE_VOID(sac);
n = sac->sac_length - sizeof(*sac);
if (((sac->sac_state == SCTP_COMM_UP) ||
(sac->sac_state == SCTP_RESTART)) && (n > 0)) {
for (i = 0; i < n; ++i) {
switch (sac->sac_info[i]) {
case SCTP_ASSOC_SUPPORTS_PR:
LOG(("Supports: PR"));
break;
case SCTP_ASSOC_SUPPORTS_AUTH:
LOG(("Supports: AUTH"));
break;
case SCTP_ASSOC_SUPPORTS_ASCONF:
LOG(("Supports: ASCONF"));
break;
case SCTP_ASSOC_SUPPORTS_MULTIBUF:
LOG(("Supports: MULTIBUF"));
break;
case SCTP_ASSOC_SUPPORTS_RE_CONFIG:
LOG(("Supports: RE-CONFIG"));
break;
default:
LOG(("Supports: UNKNOWN(0x%02x)", sac->sac_info[i]));
break;
}
}
} else if (((sac->sac_state == SCTP_COMM_LOST) ||
(sac->sac_state == SCTP_CANT_STR_ASSOC)) && (n > 0)) {
LOG(("Association: ABORT ="));
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", sac->sac_info[i]));
}
}
if ((sac->sac_state == SCTP_CANT_STR_ASSOC) ||
(sac->sac_state == SCTP_SHUTDOWN_COMP) ||
(sac->sac_state == SCTP_COMM_LOST)) {
return;
}
}
void
DataChannelConnection::HandlePeerAddressChangeEvent(const struct sctp_paddr_change *spc)
{
const char *addr = "";
#if !defined(__Userspace_os_Windows)
char addr_buf[INET6_ADDRSTRLEN];
struct sockaddr_in *sin;
struct sockaddr_in6 *sin6;
#endif
switch (spc->spc_aaddr.ss_family) {
case AF_INET:
#if !defined(__Userspace_os_Windows)
sin = (struct sockaddr_in *)&spc->spc_aaddr;
addr = inet_ntop(AF_INET, &sin->sin_addr, addr_buf, INET6_ADDRSTRLEN);
#endif
break;
case AF_INET6:
#if !defined(__Userspace_os_Windows)
sin6 = (struct sockaddr_in6 *)&spc->spc_aaddr;
addr = inet_ntop(AF_INET6, &sin6->sin6_addr, addr_buf, INET6_ADDRSTRLEN);
#endif
break;
case AF_CONN:
addr = "DTLS connection";
break;
default:
break;
}
LOG(("Peer address %s is now ", addr));
switch (spc->spc_state) {
case SCTP_ADDR_AVAILABLE:
LOG(("SCTP_ADDR_AVAILABLE"));
break;
case SCTP_ADDR_UNREACHABLE:
LOG(("SCTP_ADDR_UNREACHABLE"));
break;
case SCTP_ADDR_REMOVED:
LOG(("SCTP_ADDR_REMOVED"));
break;
case SCTP_ADDR_ADDED:
LOG(("SCTP_ADDR_ADDED"));
break;
case SCTP_ADDR_MADE_PRIM:
LOG(("SCTP_ADDR_MADE_PRIM"));
break;
case SCTP_ADDR_CONFIRMED:
LOG(("SCTP_ADDR_CONFIRMED"));
break;
default:
LOG(("UNKNOWN"));
break;
}
LOG((" (error = 0x%08x).\n", spc->spc_error));
}
void
DataChannelConnection::HandleRemoteErrorEvent(const struct sctp_remote_error *sre)
{
size_t i, n;
n = sre->sre_length - sizeof(struct sctp_remote_error);
LOG(("Remote Error (error = 0x%04x): ", sre->sre_error));
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", sre-> sre_data[i]));
}
}
void
DataChannelConnection::HandleShutdownEvent(const struct sctp_shutdown_event *sse)
{
LOG(("Shutdown event."));
/* XXX: notify all channels. */
// Attempts to actually send anything will fail
}
void
DataChannelConnection::HandleAdaptationIndication(const struct sctp_adaptation_event *sai)
{
LOG(("Adaptation indication: %x.", sai-> sai_adaptation_ind));
}
void
DataChannelConnection::HandleSendFailedEvent(const struct sctp_send_failed_event *ssfe)
{
size_t i, n;
if (ssfe->ssfe_flags & SCTP_DATA_UNSENT) {
LOG(("Unsent "));
}
if (ssfe->ssfe_flags & SCTP_DATA_SENT) {
LOG(("Sent "));
}
if (ssfe->ssfe_flags & ~(SCTP_DATA_SENT | SCTP_DATA_UNSENT)) {
LOG(("(flags = %x) ", ssfe->ssfe_flags));
}
LOG(("message with PPID = %u, SID = %d, flags: 0x%04x due to error = 0x%08x",
ntohl(ssfe->ssfe_info.snd_ppid), ssfe->ssfe_info.snd_sid,
ssfe->ssfe_info.snd_flags, ssfe->ssfe_error));
n = ssfe->ssfe_length - sizeof(struct sctp_send_failed_event);
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", ssfe->ssfe_data[i]));
}
}
void
DataChannelConnection::ClearResets()
{
// Clear all pending resets
if (!mStreamsResetting.IsEmpty()) {
LOG(("Clearing resets for %d streams", mStreamsResetting.Length()));
}
for (uint32_t i = 0; i < mStreamsResetting.Length(); ++i) {
RefPtr<DataChannel> channel;
channel = FindChannelByStream(mStreamsResetting[i]);
if (channel) {
LOG(("Forgetting channel %u (%p) with pending reset",channel->mStream, channel.get()));
mStreams[channel->mStream] = nullptr;
}
}
mStreamsResetting.Clear();
}
void
DataChannelConnection::ResetOutgoingStream(uint16_t stream)
{
uint32_t i;
mLock.AssertCurrentThreadOwns();
LOG(("Connection %p: Resetting outgoing stream %u",
(void *) this, stream));
// Rarely has more than a couple items and only for a short time
for (i = 0; i < mStreamsResetting.Length(); ++i) {
if (mStreamsResetting[i] == stream) {
return;
}
}
mStreamsResetting.AppendElement(stream);
}
void
DataChannelConnection::SendOutgoingStreamReset()
{
struct sctp_reset_streams *srs;
uint32_t i;
size_t len;
LOG(("Connection %p: Sending outgoing stream reset for %d streams",
(void *) this, mStreamsResetting.Length()));
mLock.AssertCurrentThreadOwns();
if (mStreamsResetting.IsEmpty()) {
LOG(("No streams to reset"));
return;
}
len = sizeof(sctp_assoc_t) + (2 + mStreamsResetting.Length()) * sizeof(uint16_t);
srs = static_cast<struct sctp_reset_streams *> (moz_xmalloc(len)); // infallible malloc
memset(srs, 0, len);
srs->srs_flags = SCTP_STREAM_RESET_OUTGOING;
srs->srs_number_streams = mStreamsResetting.Length();
for (i = 0; i < mStreamsResetting.Length(); ++i) {
srs->srs_stream_list[i] = mStreamsResetting[i];
}
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_RESET_STREAMS, srs, (socklen_t)len) < 0) {
LOG(("***failed: setsockopt RESET, errno %d", errno));
// if errno == EALREADY, this is normal - we can't send another reset
// with one pending.
// When we get an incoming reset (which may be a response to our
// outstanding one), see if we have any pending outgoing resets and
// send them
} else {
mStreamsResetting.Clear();
}
free(srs);
}
void
DataChannelConnection::HandleStreamResetEvent(const struct sctp_stream_reset_event *strrst)
{
uint32_t n, i;
RefPtr<DataChannel> channel; // since we may null out the ref to the channel
if (!(strrst->strreset_flags & SCTP_STREAM_RESET_DENIED) &&
!(strrst->strreset_flags & SCTP_STREAM_RESET_FAILED)) {
n = (strrst->strreset_length - sizeof(struct sctp_stream_reset_event)) / sizeof(uint16_t);
for (i = 0; i < n; ++i) {
if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
channel = FindChannelByStream(strrst->strreset_stream_list[i]);
if (channel) {
// The other side closed the channel
// We could be in three states:
// 1. Normal state (input and output streams (OPEN)
// Notify application, send a RESET in response on our
// outbound channel. Go to CLOSED
// 2. We sent our own reset (CLOSING); either they crossed on the
// wire, or this is a response to our Reset.
// Go to CLOSED
// 3. We've sent a open but haven't gotten a response yet (CONNECTING)
// I believe this is impossible, as we don't have an input stream yet.
LOG(("Incoming: Channel %u closed, state %d",
channel->mStream, channel->mState));
ASSERT_WEBRTC(channel->mState == DataChannel::OPEN ||
channel->mState == DataChannel::CLOSING ||
channel->mState == DataChannel::CONNECTING ||
channel->mState == DataChannel::WAITING_TO_OPEN);
if (channel->mState == DataChannel::OPEN ||
channel->mState == DataChannel::WAITING_TO_OPEN) {
// Mark the stream for reset (the reset is sent below)
ResetOutgoingStream(channel->mStream);
}
mStreams[channel->mStream] = nullptr;
LOG(("Disconnected DataChannel %p from connection %p",
(void *) channel.get(), (void *) channel->mConnection.get()));
// This sends ON_CHANNEL_CLOSED to mainthread
channel->StreamClosedLocked();
} else {
LOG(("Can't find incoming channel %d",i));
}
}
}
}
// Process any pending resets now:
if (!mStreamsResetting.IsEmpty()) {
LOG(("Sending %d pending resets", mStreamsResetting.Length()));
SendOutgoingStreamReset();
}
}
void
DataChannelConnection::HandleStreamChangeEvent(const struct sctp_stream_change_event *strchg)
{
uint16_t stream;
RefPtr<DataChannel> channel;
if (strchg->strchange_flags == SCTP_STREAM_CHANGE_DENIED) {
LOG(("*** Failed increasing number of streams from %u (%u/%u)",
mStreams.Length(),
strchg->strchange_instrms,
strchg->strchange_outstrms));
// XXX FIX! notify pending opens of failure
return;
} else {
if (strchg->strchange_instrms > mStreams.Length()) {
LOG(("Other side increased streams from %u to %u",
mStreams.Length(), strchg->strchange_instrms));
}
if (strchg->strchange_outstrms > mStreams.Length() ||
strchg->strchange_instrms > mStreams.Length()) {
uint16_t old_len = mStreams.Length();
uint16_t new_len = std::max(strchg->strchange_outstrms,
strchg->strchange_instrms);
LOG(("Increasing number of streams from %u to %u - adding %u (in: %u)",
old_len, new_len, new_len - old_len,
strchg->strchange_instrms));
// make sure both are the same length
mStreams.AppendElements(new_len - old_len);
LOG(("New length = %d (was %d)", mStreams.Length(), old_len));
for (size_t i = old_len; i < mStreams.Length(); ++i) {
mStreams[i] = nullptr;
}
// Re-process any channels waiting for streams.
// Linear search, but we don't increase channels often and
// the array would only get long in case of an app error normally
// Make sure we request enough streams if there's a big jump in streams
// Could make a more complex API for OpenXxxFinish() and avoid this loop
size_t num_needed = mPending.GetSize();
LOG(("%d of %d new streams already needed", num_needed,
new_len - old_len));
num_needed -= (new_len - old_len); // number we added
if (num_needed > 0) {
if (num_needed < 16)
num_needed = 16;
LOG(("Not enough new streams, asking for %d more", num_needed));
RequestMoreStreams(num_needed);
} else if (strchg->strchange_outstrms < strchg->strchange_instrms) {
LOG(("Requesting %d output streams to match partner",
strchg->strchange_instrms - strchg->strchange_outstrms));
RequestMoreStreams(strchg->strchange_instrms - strchg->strchange_outstrms);
}
ProcessQueuedOpens();
}
// else probably not a change in # of streams
}
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
channel = mStreams[i];
if (!channel)
continue;
if ((channel->mState == CONNECTING) &&
(channel->mStream == INVALID_STREAM)) {
if ((strchg->strchange_flags & SCTP_STREAM_CHANGE_DENIED) ||
(strchg->strchange_flags & SCTP_STREAM_CHANGE_FAILED)) {
/* XXX: Signal to the other end. */
channel->mState = CLOSED;
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel)));
// maybe fire onError (bug 843625)
} else {
stream = FindFreeStream();
if (stream != INVALID_STREAM) {
channel->mStream = stream;
mStreams[stream] = channel;
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ;
// Note: we're locked, so there's no danger of a race with the
// buffer-threshold callback
} else {
/* We will not find more ... */
break;
}
}
}
}
}
// Called with mLock locked!
void
DataChannelConnection::HandleNotification(const union sctp_notification *notif, size_t n)
{
mLock.AssertCurrentThreadOwns();
if (notif->sn_header.sn_length != (uint32_t)n) {
return;
}
switch (notif->sn_header.sn_type) {
case SCTP_ASSOC_CHANGE:
HandleAssociationChangeEvent(&(notif->sn_assoc_change));
break;
case SCTP_PEER_ADDR_CHANGE:
HandlePeerAddressChangeEvent(&(notif->sn_paddr_change));
break;
case SCTP_REMOTE_ERROR:
HandleRemoteErrorEvent(&(notif->sn_remote_error));
break;
case SCTP_SHUTDOWN_EVENT:
HandleShutdownEvent(&(notif->sn_shutdown_event));
break;
case SCTP_ADAPTATION_INDICATION:
HandleAdaptationIndication(&(notif->sn_adaptation_event));
break;
case SCTP_PARTIAL_DELIVERY_EVENT:
LOG(("SCTP_PARTIAL_DELIVERY_EVENT"));
break;
case SCTP_AUTHENTICATION_EVENT:
LOG(("SCTP_AUTHENTICATION_EVENT"));
break;
case SCTP_SENDER_DRY_EVENT:
//LOG(("SCTP_SENDER_DRY_EVENT"));
break;
case SCTP_NOTIFICATIONS_STOPPED_EVENT:
LOG(("SCTP_NOTIFICATIONS_STOPPED_EVENT"));
break;
case SCTP_SEND_FAILED_EVENT:
HandleSendFailedEvent(&(notif->sn_send_failed_event));
break;
case SCTP_STREAM_RESET_EVENT:
HandleStreamResetEvent(&(notif->sn_strreset_event));
break;
case SCTP_ASSOC_RESET_EVENT:
LOG(("SCTP_ASSOC_RESET_EVENT"));
break;
case SCTP_STREAM_CHANGE_EVENT:
HandleStreamChangeEvent(&(notif->sn_strchange_event));
break;
default:
LOG(("unknown SCTP event: %u", (uint32_t)notif->sn_header.sn_type));
break;
}
}
int
DataChannelConnection::ReceiveCallback(struct socket* sock, void *data, size_t datalen,
struct sctp_rcvinfo rcv, int32_t flags)
{
ASSERT_WEBRTC(!NS_IsMainThread());
if (!data) {
usrsctp_close(sock); // SCTP has finished shutting down
} else {
mLock.AssertCurrentThreadOwns();
if (flags & MSG_NOTIFICATION) {
HandleNotification(static_cast<union sctp_notification *>(data), datalen);
} else {
HandleMessage(data, datalen, ntohl(rcv.rcv_ppid), rcv.rcv_sid);
}
}
// sctp allocates 'data' with malloc(), and expects the receiver to free
// it (presumably with free).
// XXX future optimization: try to deliver messages without an internal
// alloc/copy, and if so delay the free until later.
free(data);
// usrsctp defines the callback as returning an int, but doesn't use it
return 1;
}
already_AddRefed<DataChannel>
DataChannelConnection::Open(const nsACString& label, const nsACString& protocol,
Type type, bool inOrder,
uint32_t prValue, DataChannelListener *aListener,
nsISupports *aContext, bool aExternalNegotiated,
uint16_t aStream)
{
// aStream == INVALID_STREAM to have the protocol allocate
uint16_t prPolicy = SCTP_PR_SCTP_NONE;
uint32_t flags;
LOG(("DC Open: label %s/%s, type %u, inorder %d, prValue %u, listener %p, context %p, external: %s, stream %u",
PromiseFlatCString(label).get(), PromiseFlatCString(protocol).get(),
type, inOrder, prValue, aListener, aContext,
aExternalNegotiated ? "true" : "false", aStream));
switch (type) {
case DATA_CHANNEL_RELIABLE:
prPolicy = SCTP_PR_SCTP_NONE;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
prPolicy = SCTP_PR_SCTP_RTX;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
prPolicy = SCTP_PR_SCTP_TTL;
break;
}
if ((prPolicy == SCTP_PR_SCTP_NONE) && (prValue != 0)) {
return nullptr;
}
// Don't look past currently-negotiated streams
if (aStream != INVALID_STREAM && aStream < mStreams.Length() && mStreams[aStream]) {
LOG(("ERROR: external negotiation of already-open channel %u", aStream));
// XXX How do we indicate this up to the application? Probably the
// caller's job, but we may need to return an error code.
return nullptr;
}
flags = !inOrder ? DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED : 0;
RefPtr<DataChannel> channel(new DataChannel(this,
aStream,
DataChannel::CONNECTING,
label, protocol,
type, prValue,
flags,
aListener, aContext));
if (aExternalNegotiated) {
channel->mFlags |= DATA_CHANNEL_FLAGS_EXTERNAL_NEGOTIATED;
}
MutexAutoLock lock(mLock); // OpenFinish assumes this
return OpenFinish(channel.forget());
}
// Separate routine so we can also call it to finish up from pending opens
already_AddRefed<DataChannel>
DataChannelConnection::OpenFinish(already_AddRefed<DataChannel>&& aChannel)
{
RefPtr<DataChannel> channel(aChannel); // takes the reference passed in
// Normally 1 reference if called from ::Open(), or 2 if called from
// ProcessQueuedOpens() unless the DOMDataChannel was gc'd
uint16_t stream = channel->mStream;
bool queue = false;
mLock.AssertCurrentThreadOwns();
// Cases we care about:
// Pre-negotiated:
// Not Open:
// Doesn't fit:
// -> change initial ask or renegotiate after open
// -> queue open
// Open:
// Doesn't fit:
// -> RequestMoreStreams && queue
// Does fit:
// -> open
// Not negotiated:
// Not Open:
// -> queue open
// Open:
// -> Try to get a stream
// Doesn't fit:
// -> RequestMoreStreams && queue
// Does fit:
// -> open
// So the Open cases are basically the same
// Not Open cases are simply queue for non-negotiated, and
// either change the initial ask or possibly renegotiate after open.
if (mState == OPEN) {
if (stream == INVALID_STREAM) {
stream = FindFreeStream(); // may be INVALID_STREAM if we need more
}
if (stream == INVALID_STREAM || stream >= mStreams.Length()) {
// RequestMoreStreams() limits to MAX_NUM_STREAMS -- allocate extra streams
// to avoid going back immediately for more if the ask to N, N+1, etc
int32_t more_needed = (stream == INVALID_STREAM) ? 16 :
(stream-((int32_t)mStreams.Length())) + 16;
if (!RequestMoreStreams(more_needed)) {
// Something bad happened... we're done
goto request_error_cleanup;
}
queue = true;
}
} else {
// not OPEN
if (stream != INVALID_STREAM && stream >= mStreams.Length() &&
mState == CLOSED) {
// Update number of streams for init message
struct sctp_initmsg initmsg;
socklen_t len = sizeof(initmsg);
int32_t total_needed = stream+16;
memset(&initmsg, 0, sizeof(initmsg));
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, &len) < 0) {
LOG(("*** failed getsockopt SCTP_INITMSG"));
goto request_error_cleanup;
}
LOG(("Setting number of SCTP streams to %u, was %u/%u", total_needed,
initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams));
initmsg.sinit_num_ostreams = total_needed;
initmsg.sinit_max_instreams = MAX_NUM_STREAMS;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
(socklen_t)sizeof(initmsg)) < 0) {
LOG(("*** failed setsockopt SCTP_INITMSG, errno %d", errno));
goto request_error_cleanup;
}
int32_t old_len = mStreams.Length();
mStreams.AppendElements(total_needed - old_len);
for (int32_t i = old_len; i < total_needed; ++i) {
mStreams[i] = nullptr;
}
}
// else if state is CONNECTING, we'll just re-negotiate when OpenFinish
// is called, if needed
queue = true;
}
if (queue) {
LOG(("Queuing channel %p (%u) to finish open", channel.get(), stream));
// Also serves to mark we told the app
channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_OPEN;
// we need a ref for the nsDeQue and one to return
DataChannel* rawChannel = channel;
rawChannel->AddRef();
mPending.Push(rawChannel);
return channel.forget();
}
MOZ_ASSERT(stream != INVALID_STREAM);
// just allocated (& OPEN), or externally negotiated
mStreams[stream] = channel; // holds a reference
channel->mStream = stream;
#ifdef TEST_QUEUED_DATA
// It's painful to write a test for this...
channel->mState = OPEN;
channel->mReady = true;
SendMsgInternal(channel, "Help me!", 8, DATA_CHANNEL_PPID_DOMSTRING_LAST);
#endif
if (channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED) {
// Don't send unordered until this gets cleared
channel->mFlags |= DATA_CHANNEL_FLAGS_WAITING_ACK;
}
if (!(channel->mFlags & DATA_CHANNEL_FLAGS_EXTERNAL_NEGOTIATED)) {
if (!SendOpenRequestMessage(channel->mLabel, channel->mProtocol,
stream,
!!(channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED),
channel->mPrPolicy, channel->mPrValue)) {
LOG(("SendOpenRequest failed, errno = %d", errno));
if (errno == EAGAIN || errno == EWOULDBLOCK) {
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ;
// Note: we're locked, so there's no danger of a race with the
// buffer-threshold callback
return channel.forget();
} else {
if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
// We already returned the channel to the app.
NS_ERROR("Failed to send open request");
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel)));
}
// If we haven't returned the channel yet, it will get destroyed when we exit
// this function.
mStreams[stream] = nullptr;
channel->mStream = INVALID_STREAM;
// we'll be destroying the channel
channel->mState = CLOSED;
return nullptr;
}
/* NOTREACHED */
}
}
// Either externally negotiated or we sent Open
channel->mState = OPEN;
channel->mReady = true;
// FIX? Move into DOMDataChannel? I don't think we can send it yet here
LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel.get()));
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this,
channel)));
return channel.forget();
request_error_cleanup:
channel->mState = CLOSED;
if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
// We already returned the channel to the app.
NS_ERROR("Failed to request more streams");
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel)));
return channel.forget();
}
// we'll be destroying the channel, but it never really got set up
// Alternative would be to RUN_ON_THREAD(channel.forget(),::Destroy,...) and
// Dispatch it to ourselves
return nullptr;
}
int32_t
DataChannelConnection::SendMsgInternal(DataChannel *channel, const char *data,
size_t length, uint32_t ppid)
{
uint16_t flags;
struct sctp_sendv_spa spa;
int32_t result;
NS_ENSURE_TRUE(channel->mState == OPEN || channel->mState == CONNECTING, 0);
NS_WARNING_ASSERTION(length > 0, "Length is 0?!");
// To avoid problems where an in-order OPEN is lost and an
// out-of-order data message "beats" it, require data to be in-order
// until we get an ACK.
if ((channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED) &&
!(channel->mFlags & DATA_CHANNEL_FLAGS_WAITING_ACK)) {
flags = SCTP_UNORDERED;
} else {
flags = 0;
}
spa.sendv_sndinfo.snd_ppid = htonl(ppid);
spa.sendv_sndinfo.snd_sid = channel->mStream;
spa.sendv_sndinfo.snd_flags = flags;
spa.sendv_sndinfo.snd_context = 0;
spa.sendv_sndinfo.snd_assoc_id = 0;
spa.sendv_flags = SCTP_SEND_SNDINFO_VALID;
if (channel->mPrPolicy != SCTP_PR_SCTP_NONE) {
spa.sendv_prinfo.pr_policy = channel->mPrPolicy;
spa.sendv_prinfo.pr_value = channel->mPrValue;
spa.sendv_flags |= SCTP_SEND_PRINFO_VALID;
}
// Note: Main-thread IO, but doesn't block!
// XXX FIX! to deal with heavy overruns of JS trying to pass data in
// (more than the buffersize) queue data onto another thread to do the
// actual sends. See netwerk/protocol/websocket/WebSocketChannel.cpp
// SCTP will return EMSGSIZE if the message is bigger than the buffer
// size (or EAGAIN if there isn't space)
// Avoid a race between buffer-full-failure (where we have to add the
// packet to the buffered-data queue) and the buffer-now-only-half-full
// callback, which happens on a different thread. Otherwise we might
// fail here, then before we add it to the queue get the half-full
// callback, find nothing to do, then on this thread add it to the
// queue - which would sit there. Also, if we later send more data, it
// would arrive ahead of the buffered message, but if the buffer ever
// got to 1/2 full, the message would get sent - but at a semi-random
// time, after other data it was supposed to be in front of.
// Must lock before empty check for similar reasons!
MutexAutoLock lock(mLock);
if (channel->mBufferedData.IsEmpty()) {
result = usrsctp_sendv(mSocket, data, length,
nullptr, 0,
(void *)&spa, (socklen_t)sizeof(struct sctp_sendv_spa),
SCTP_SENDV_SPA, 0);
LOG(("Sent buffer (len=%u), result=%d", length, result));
} else {
// Fake EAGAIN if we're already buffering data
result = -1;
errno = EAGAIN;
}
if (result < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// queue data for resend! And queue any further data for the stream until it is...
auto *buffered = new BufferedMsg(spa, data, length); // infallible malloc
channel->mBufferedData.AppendElement(buffered); // owned by mBufferedData array
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_DATA;
LOG(("Queued %u buffers (len=%u)", channel->mBufferedData.Length(), length));
return 0;
}
LOG(("error %d sending string", errno));
}
return result;
}
// Handles fragmenting binary messages
int32_t
DataChannelConnection::SendBinary(DataChannel *channel, const char *data,
size_t len,
uint32_t ppid_partial, uint32_t ppid_final)
{
// Since there's a limit on network buffer size and no limits on message
// size, and we don't want to use EOR mode (multiple writes for a
// message, but all other streams are blocked until you finish sending
// this message), we need to add application-level fragmentation of large
// messages. On a reliable channel, these can be simply rebuilt into a
// large message. On an unreliable channel, we can't and don't know how
// long to wait, and there are no retransmissions, and no easy way to
// tell the user "this part is missing", so on unreliable channels we
// need to return an error if sending more bytes than the network buffers
// can hold, and perhaps a lower number.
// We *really* don't want to do this from main thread! - and SendMsgInternal
// avoids blocking.
// This MUST be reliable and in-order for the reassembly to work
if (len > DATA_CHANNEL_MAX_BINARY_FRAGMENT &&
channel->mPrPolicy == DATA_CHANNEL_RELIABLE &&
!(channel->mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED)) {
int32_t sent=0;
uint32_t origlen = len;
LOG(("Sending binary message length %u in chunks", len));
// XXX check flags for out-of-order, or force in-order for large binary messages
while (len > 0) {
size_t sendlen = std::min<size_t>(len, DATA_CHANNEL_MAX_BINARY_FRAGMENT);
uint32_t ppid;
len -= sendlen;
ppid = len > 0 ? ppid_partial : ppid_final;
LOG(("Send chunk of %u bytes, ppid %u", sendlen, ppid));
// Note that these might end up being deferred and queued.
sent += SendMsgInternal(channel, data, sendlen, ppid);
data += sendlen;
}
LOG(("Sent %d buffers for %u bytes, %d sent immediately, %d buffers queued",
(origlen+DATA_CHANNEL_MAX_BINARY_FRAGMENT-1)/DATA_CHANNEL_MAX_BINARY_FRAGMENT,
origlen, sent,
channel->mBufferedData.Length()));
return sent;
}
NS_WARNING_ASSERTION(len <= DATA_CHANNEL_MAX_BINARY_FRAGMENT,
"Sending too-large data on unreliable channel!");
// This will fail if the message is too large (default 256K)
return SendMsgInternal(channel, data, len, ppid_final);
}
class ReadBlobRunnable : public Runnable {
public:
ReadBlobRunnable(DataChannelConnection* aConnection, uint16_t aStream,
nsIInputStream* aBlob) :
mConnection(aConnection),
mStream(aStream),
mBlob(aBlob)
{}
NS_IMETHOD Run() override {
// ReadBlob() is responsible to releasing the reference
DataChannelConnection *self = mConnection;
self->ReadBlob(mConnection.forget(), mStream, mBlob);
return NS_OK;
}
private:
// Make sure the Connection doesn't die while there are jobs outstanding.
// Let it die (if released by PeerConnectionImpl while we're running)
// when we send our runnable back to MainThread. Then ~DataChannelConnection
// can send the IOThread to MainThread to die in a runnable, avoiding
// unsafe event loop recursion. Evil.
RefPtr<DataChannelConnection> mConnection;
uint16_t mStream;
// Use RefCount for preventing the object is deleted when SendBlob returns.
RefPtr<nsIInputStream> mBlob;
};
int32_t
DataChannelConnection::SendBlob(uint16_t stream, nsIInputStream *aBlob)
{
DataChannel *channel = mStreams[stream];
NS_ENSURE_TRUE(channel, 0);
// Spawn a thread to send the data
if (!mInternalIOThread) {
nsresult res = NS_NewThread(getter_AddRefs(mInternalIOThread));
if (NS_FAILED(res)) {
return -1;
}
}
mInternalIOThread->Dispatch(do_AddRef(new ReadBlobRunnable(this, stream, aBlob)), NS_DISPATCH_NORMAL);
return 0;
}
class DataChannelBlobSendRunnable : public Runnable
{
public:
DataChannelBlobSendRunnable(already_AddRefed<DataChannelConnection>& aConnection,
uint16_t aStream)
: mConnection(aConnection)
, mStream(aStream) {}
~DataChannelBlobSendRunnable() override
{
if (!NS_IsMainThread() && mConnection) {
MOZ_ASSERT(false);
// explicitly leak the connection if destroyed off mainthread
Unused << mConnection.forget().take();
}
}
NS_IMETHOD Run() override
{
ASSERT_WEBRTC(NS_IsMainThread());
mConnection->SendBinaryMsg(mStream, mData);
mConnection = nullptr;
return NS_OK;
}
// explicitly public so we can avoid allocating twice and copying
nsCString mData;
private:
// Note: we can be destroyed off the target thread, so be careful not to let this
// get Released()ed on the temp thread!
RefPtr<DataChannelConnection> mConnection;
uint16_t mStream;
};
void
DataChannelConnection::ReadBlob(already_AddRefed<DataChannelConnection> aThis,
uint16_t aStream, nsIInputStream* aBlob)
{
// NOTE: 'aThis' has been forgotten by the caller to avoid releasing
// it off mainthread; if PeerConnectionImpl has released then we want
// ~DataChannelConnection() to run on MainThread
// XXX to do this safely, we must enqueue these atomically onto the
// output socket. We need a sender thread(s?) to enqueue data into the
// socket and to avoid main-thread IO that might block. Even on a
// background thread, we may not want to block on one stream's data.
// I.e. run non-blocking and service multiple channels.
// For now as a hack, send as a single blast of queued packets which may
// be deferred until buffer space is available.
uint64_t len;
nsCOMPtr<nsIThread> mainThread;
NS_GetMainThread(getter_AddRefs(mainThread));
// Must not let Dispatching it cause the DataChannelConnection to get
// released on the wrong thread. Using WrapRunnable(RefPtr<DataChannelConnection>(aThis),...
// will occasionally cause aThis to get released on this thread. Also, an explicit Runnable
// lets us avoid copying the blob data an extra time.
RefPtr<DataChannelBlobSendRunnable> runnable = new DataChannelBlobSendRunnable(aThis,
aStream);
// avoid copying the blob data by passing the mData from the runnable
if (NS_FAILED(aBlob->Available(&len)) ||
NS_FAILED(NS_ReadInputStreamToString(aBlob, runnable->mData, len))) {
// Bug 966602: Doesn't return an error to the caller via onerror.
// We must release DataChannelConnection on MainThread to avoid issues (bug 876167)
// aThis is now owned by the runnable; release it there
NS_ProxyRelease(mainThread, runnable.forget());
return;
}
aBlob->Close();
NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL);
}
void
DataChannelConnection::GetStreamIds(std::vector<uint16_t>* aStreamList)
{
ASSERT_WEBRTC(NS_IsMainThread());
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
if (mStreams[i]) {
aStreamList->push_back(mStreams[i]->mStream);
}
}
}
int32_t
DataChannelConnection::SendMsgCommon(uint16_t stream, const nsACString &aMsg,
bool isBinary)
{
ASSERT_WEBRTC(NS_IsMainThread());
// We really could allow this from other threads, so long as we deal with
// asynchronosity issues with channels closing, in particular access to
// mStreams, and issues with the association closing (access to mSocket).
const char *data = aMsg.BeginReading();
uint32_t len = aMsg.Length();
DataChannel *channel;
LOG(("Sending %sto stream %u: %u bytes", isBinary ? "binary " : "", stream, len));
// XXX if we want more efficiency, translate flags once at open time
channel = mStreams[stream];
NS_ENSURE_TRUE(channel, 0);
if (isBinary)
return SendBinary(channel, data, len,
DATA_CHANNEL_PPID_BINARY, DATA_CHANNEL_PPID_BINARY_LAST);
return SendBinary(channel, data, len,
DATA_CHANNEL_PPID_DOMSTRING, DATA_CHANNEL_PPID_DOMSTRING_LAST);
}
void
DataChannelConnection::Close(DataChannel *aChannel)
{
MutexAutoLock lock(mLock);
CloseInt(aChannel);
}
// So we can call Close() with the lock already held
// Called from someone who holds a ref via ::Close(), or from ~DataChannel
void
DataChannelConnection::CloseInt(DataChannel *aChannel)
{
MOZ_ASSERT(aChannel);
RefPtr<DataChannel> channel(aChannel); // make sure it doesn't go away on us
mLock.AssertCurrentThreadOwns();
LOG(("Connection %p/Channel %p: Closing stream %u",
channel->mConnection.get(), channel.get(), channel->mStream));
// re-test since it may have closed before the lock was grabbed
if (aChannel->mState == CLOSED || aChannel->mState == CLOSING) {
LOG(("Channel already closing/closed (%u)", aChannel->mState));
if (mState == CLOSED && channel->mStream != INVALID_STREAM) {
// called from CloseAll()
// we're not going to hang around waiting any more
mStreams[channel->mStream] = nullptr;
}
return;
}
aChannel->mBufferedData.Clear();
if (channel->mStream != INVALID_STREAM) {
ResetOutgoingStream(channel->mStream);
if (mState == CLOSED) { // called from CloseAll()
// Let resets accumulate then send all at once in CloseAll()
// we're not going to hang around waiting
mStreams[channel->mStream] = nullptr;
} else {
SendOutgoingStreamReset();
}
}
aChannel->mState = CLOSING;
if (mState == CLOSED) {
// we're not going to hang around waiting
channel->StreamClosedLocked();
}
// At this point when we leave here, the object is a zombie held alive only by the DOM object
}
void DataChannelConnection::CloseAll()
{
LOG(("Closing all channels (connection %p)", (void*) this));
// Don't need to lock here
// Make sure no more channels will be opened
{
MutexAutoLock lock(mLock);
mState = CLOSED;
}
// Close current channels
// If there are runnables, they hold a strong ref and keep the channel
// and/or connection alive (even if in a CLOSED state)
bool closed_some = false;
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
if (mStreams[i]) {
mStreams[i]->Close();
closed_some = true;
}
}
// Clean up any pending opens for channels
RefPtr<DataChannel> channel;
while (nullptr != (channel = dont_AddRef(static_cast<DataChannel *>(mPending.PopFront())))) {
LOG(("closing pending channel %p, stream %u", channel.get(), channel->mStream));
channel->Close(); // also releases the ref on each iteration
closed_some = true;
}
// It's more efficient to let the Resets queue in shutdown and then
// SendOutgoingStreamReset() here.
if (closed_some) {
MutexAutoLock lock(mLock);
SendOutgoingStreamReset();
}
}
DataChannel::~DataChannel()
{
// NS_ASSERTION since this is more "I think I caught all the cases that
// can cause this" than a true kill-the-program assertion. If this is
// wrong, nothing bad happens. A worst it's a leak.
NS_ASSERTION(mState == CLOSED || mState == CLOSING, "unexpected state in ~DataChannel");
}
void
DataChannel::Close()
{
if (mConnection) {
// ensure we don't get deleted
RefPtr<DataChannelConnection> connection(mConnection);
connection->Close(this);
}
}
// Used when disconnecting from the DataChannelConnection
void
DataChannel::StreamClosedLocked()
{
mConnection->mLock.AssertCurrentThreadOwns();
ENSURE_DATACONNECTION;
LOG(("Destroying Data channel %u", mStream));
MOZ_ASSERT_IF(mStream != INVALID_STREAM,
!mConnection->FindChannelByStream(mStream));
mStream = INVALID_STREAM;
mState = CLOSED;
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED,
mConnection, this)));
// We leave mConnection live until the DOM releases us, to avoid races
}
void
DataChannel::ReleaseConnection()
{
ASSERT_WEBRTC(NS_IsMainThread());
mConnection = nullptr;
}
void
DataChannel::SetListener(DataChannelListener *aListener, nsISupports *aContext)
{
MutexAutoLock mLock(mListenerLock);
mContext = aContext;
mListener = aListener;
}
// May be called from another (i.e. Main) thread!
void
DataChannel::AppReady()
{
ENSURE_DATACONNECTION;
MutexAutoLock lock(mConnection->mLock);
mReady = true;
if (mState == WAITING_TO_OPEN) {
mState = OPEN;
NS_DispatchToMainThread(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, mConnection,
this)));
for (uint32_t i = 0; i < mQueuedMessages.Length(); ++i) {
nsCOMPtr<nsIRunnable> runnable = mQueuedMessages[i];
MOZ_ASSERT(runnable);
NS_DispatchToMainThread(runnable);
}
} else {
NS_ASSERTION(mQueuedMessages.IsEmpty(), "Shouldn't have queued messages if not WAITING_TO_OPEN");
}
mQueuedMessages.Clear();
mQueuedMessages.Compact();
// We never use it again... We could even allocate the array in the odd
// cases we need it.
}
uint32_t
DataChannel::GetBufferedAmountLocked() const
{
size_t buffered = 0;
for (auto& buffer : mBufferedData) {
buffered += buffer->mLength;
}
// XXX Note: per Michael Tuexen, there's no way to currently get the buffered
// amount from the SCTP stack for a single stream. It is on their to-do
// list, and once we import a stack with support for that, we'll need to
// add it to what we buffer. Also we'll need to ask for notification of a per-
// stream buffer-low event and merge that into the handling of buffer-low
// (the equivalent to TCP_NOTSENT_LOWAT on TCP sockets)
if (buffered > UINT32_MAX) { // paranoia - >4GB buffered is very very unlikely
buffered = UINT32_MAX;
}
return buffered;
}
uint32_t
DataChannel::GetBufferedAmountLowThreshold()
{
return mBufferedThreshold;
}
// Never fire immediately, as it's defined to fire on transitions, not state
void
DataChannel::SetBufferedAmountLowThreshold(uint32_t aThreshold)
{
mBufferedThreshold = aThreshold;
}
// Called with mLock locked!
void
DataChannel::SendOrQueue(DataChannelOnMessageAvailable *aMessage)
{
if (!mReady &&
(mState == CONNECTING || mState == WAITING_TO_OPEN)) {
mQueuedMessages.AppendElement(aMessage);
} else {
NS_DispatchToMainThread(aMessage);
}
}
} // namespace mozilla
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