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// Copyright (C) 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/******************************************************************************
* Copyright (C) 2008-2011, International Business Machines
* Corporation and others. All Rights Reserved.
*******************************************************************************
*/
#ifndef __PKG_GENC_H__
#define __PKG_GENC_H__
#include "unicode/utypes.h"
#include "toolutil.h"
#include "unicode/putil.h"
#include "putilimp.h"
/*** Platform #defines move here ***/
#if U_PLATFORM_HAS_WIN32_API
#ifdef __GNUC__
#define WINDOWS_WITH_GNUC
#else
#define WINDOWS_WITH_MSVC
#endif
#endif
#if !defined(WINDOWS_WITH_MSVC)
#define BUILD_DATA_WITHOUT_ASSEMBLY
#endif
#ifndef U_DISABLE_OBJ_CODE /* testing */
#if defined(WINDOWS_WITH_MSVC) || U_PLATFORM_IS_LINUX_BASED
#define CAN_WRITE_OBJ_CODE
#endif
#if U_PLATFORM_HAS_WIN32_API || defined(U_ELF)
#define CAN_GENERATE_OBJECTS
#endif
#endif
#if U_PLATFORM == U_PF_CYGWIN || defined(CYGWINMSVC)
#define USING_CYGWIN
#endif
/*
* When building the data library without assembly,
* some platforms use a single c code file for all of
* the data to generate the final data library. This can
* increase the performance of the pkdata tool.
*/
#if U_PLATFORM == U_PF_OS400
#define USE_SINGLE_CCODE_FILE
#endif
/* Need to fix the file seperator character when using MinGW. */
#if defined(WINDOWS_WITH_GNUC) || defined(USING_CYGWIN)
#define PKGDATA_FILE_SEP_STRING "/"
#else
#define PKGDATA_FILE_SEP_STRING U_FILE_SEP_STRING
#endif
#define LARGE_BUFFER_MAX_SIZE 2048
#define SMALL_BUFFER_MAX_SIZE 512
#define SMALL_BUFFER_FLAG_NAMES 32
#define BUFFER_PADDING_SIZE 20
/** End platform defines **/
U_INTERNAL void U_EXPORT2
printAssemblyHeadersToStdErr(void);
U_INTERNAL UBool U_EXPORT2
checkAssemblyHeaderName(const char* optAssembly);
U_INTERNAL void U_EXPORT2
writeCCode(const char *filename, const char *destdir, const char *optName, const char *optFilename, char *outFilePath);
U_INTERNAL void U_EXPORT2
writeAssemblyCode(const char *filename, const char *destdir, const char *optEntryPoint, const char *optFilename, char *outFilePath);
U_INTERNAL void U_EXPORT2
writeObjectCode(const char *filename, const char *destdir, const char *optEntryPoint, const char *optMatchArch, const char *optFilename, char *outFilePath);
#endif
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