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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TransformFeedbackNULL.cpp:
// Implements the class methods for TransformFeedbackNULL.
//
#include "libANGLE/renderer/null/TransformFeedbackNULL.h"
#include "common/debug.h"
namespace rx
{
TransformFeedbackNULL::TransformFeedbackNULL(const gl::TransformFeedbackState &state)
: TransformFeedbackImpl(state)
{
}
TransformFeedbackNULL::~TransformFeedbackNULL()
{
}
void TransformFeedbackNULL::begin(GLenum primitiveMode)
{
UNIMPLEMENTED();
}
void TransformFeedbackNULL::end()
{
UNIMPLEMENTED();
}
void TransformFeedbackNULL::pause()
{
UNIMPLEMENTED();
}
void TransformFeedbackNULL::resume()
{
UNIMPLEMENTED();
}
void TransformFeedbackNULL::bindGenericBuffer(const BindingPointer<gl::Buffer> &binding)
{
UNIMPLEMENTED();
}
void TransformFeedbackNULL::bindIndexedBuffer(size_t index,
const OffsetBindingPointer<gl::Buffer> &binding)
{
UNIMPLEMENTED();
}
} // namespace rx
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