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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl.
#ifndef LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
#define LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
#include "libANGLE/renderer/FenceNVImpl.h"
#include "libANGLE/renderer/FenceSyncImpl.h"
namespace rx
{
class Renderer9;
class FenceNV9 : public FenceNVImpl
{
public:
explicit FenceNV9(Renderer9 *renderer);
~FenceNV9() override;
gl::Error set(GLenum condition) override;
gl::Error test(GLboolean *outFinished) override;
gl::Error finish() override;
private:
gl::Error testHelper(bool flushCommandBuffer, GLboolean *outFinished);
Renderer9 *mRenderer;
IDirect3DQuery9 *mQuery;
};
}
#endif // LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
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