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<!DOCTYPE HTML>
<html>
<head>
<title>Test AudioBufferSourceNode when start() is not called</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="webaudio.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
var gTest = {
length: 2048,
numberOfChannels: 1,
createGraph: function(context) {
var buffer = context.createBuffer(1, 2048, context.sampleRate);
var data = buffer.getChannelData(0);
for (var i = 0; i < data.length; ++i) {
data[i] = (i%100)/100 - 0.5;
}
var source = context.createBufferSource();
source.buffer = buffer;
return source;
},
};
runTest();
</script>
</pre>
</body>
</html>
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