summaryrefslogtreecommitdiffstats
path: root/dom/canvas/test/webgl-conf/checkout/extra/offscreen-issue.html
blob: 598be0e8a746e2f9036c02d96362d57652037ee2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
<!--

/*
** Copyright (c) 2012 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/

-->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script type="application/javascript">

window.onload = function() {
  setup("1");
  setup("2");
}

function setup(id) {
  var c = document.getElementById(id);
  var names = ["webgl", "experimental-webgl"];
  for (var i = 0; i < names.length; ++i) {
    gl = canvas.getContext(names[i]);
    if (gl) {
      break;
    }
  }
  gl.clearColor(1,0,0,1);
  gl.clear(gl.COLOR_BUFFER_BIT);
  setTimeout(function() {
    gl.enable(gl.SCISSOR_TEST);
    gl.scissor(0,0,50,50);
    gl.clearColor(0,1,0,1);
    gl.clear(gl.COLOR_BUFFER_BIT);
  }, 500);
}
</script>
</head>
<body>
<canvas id="1"></canvas>
<div style="height:4000px;">content that is tall like several articles</div>
<canvas id="2"></canvas>
</body>
</html>