/* * Copyright (c) 2017, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include #include "./aom_dsp_rtcd.h" #include "aom_dsp/aom_convolve.h" #include "aom_dsp/aom_dsp_common.h" #include "aom_dsp/aom_filter.h" #include "av1/common/convolve.h" // Make a mask for coefficients of 10/12 tap filters. The coefficients are // packed "89ab89ab". If it's a 12-tap filter, we want all 1's; if it's a // 10-tap filter, we want "11001100" to just match the 8,9 terms. static __m128i make_1012_mask(int ntaps) { uint32_t low = 0xffffffff; uint32_t high = (ntaps == 12) ? low : 0; return _mm_set_epi32(high, low, high, low); } // Zero-extend the given input operand to an entire __m128i register. // // Note that there's almost an intrinsic to do this but 32-bit Visual Studio // doesn't have _mm_set_epi64x so we have to do it by hand. static __m128i extend_32_to_128(uint32_t x) { return _mm_set_epi32(0, 0, 0, x); } // Load an SSE register from p and bitwise AND with a. static __m128i load_and_128i(const void *p, __m128i a) { const __m128d ad = _mm_castsi128_pd(a); const __m128d bd = _mm_load1_pd((const double *)p); return _mm_castpd_si128(_mm_and_pd(ad, bd)); } // The horizontal filter for av1_convolve_2d_scale_sse4_1. This is the more // general version, supporting 10 and 12 tap filters. For 8-tap filters, use // hfilter8. static void hfilter(const uint8_t *src, int src_stride, int32_t *dst, int w, int h, int subpel_x_qn, int x_step_qn, const InterpFilterParams *filter_params, unsigned round) { const int bd = 8; const int ntaps = filter_params->taps; assert(ntaps == 10 || ntaps == 12); src -= ntaps / 2 - 1; // Construct a mask with which we'll AND filter coefficients 89ab89ab to zero // out the unneeded entries. const __m128i hicoeff_mask = make_1012_mask(ntaps); int32_t round_add32 = (1 << round) / 2 + (1 << (bd + FILTER_BITS - 1)); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(round); int x_qn = subpel_x_qn; for (int x = 0; x < w; ++x, x_qn += x_step_qn) { const uint8_t *const src_col = src + (x_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (x_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // The "lo" coefficients are coefficients 0..7. For a 12-tap filter, the // "hi" coefficients are arranged as 89ab89ab. For a 10-tap filter, they // are masked out with hicoeff_mask. const __m128i coefflo = _mm_loadu_si128((__m128i *)filter); const __m128i coeffhi = load_and_128i(filter + 8, hicoeff_mask); const __m128i zero = _mm_castps_si128(_mm_setzero_ps()); int y; for (y = 0; y <= h - 4; y += 4) { const uint8_t *const src0 = src_col + y * src_stride; const uint8_t *const src1 = src0 + 1 * src_stride; const uint8_t *const src2 = src0 + 2 * src_stride; const uint8_t *const src3 = src0 + 3 * src_stride; // Load up source data. This is 8-bit input data, so each load gets 16 // pixels (we need at most 12) const __m128i data08 = _mm_loadu_si128((__m128i *)src0); const __m128i data18 = _mm_loadu_si128((__m128i *)src1); const __m128i data28 = _mm_loadu_si128((__m128i *)src2); const __m128i data38 = _mm_loadu_si128((__m128i *)src3); // Now zero-extend up to 16-bit precision by interleaving with zeros. For // the "high" pixels (8 to 11), interleave first (so that the expansion // to 16-bits operates on an entire register). const __m128i data0lo = _mm_unpacklo_epi8(data08, zero); const __m128i data1lo = _mm_unpacklo_epi8(data18, zero); const __m128i data2lo = _mm_unpacklo_epi8(data28, zero); const __m128i data3lo = _mm_unpacklo_epi8(data38, zero); const __m128i data01hi8 = _mm_unpackhi_epi32(data08, data18); const __m128i data23hi8 = _mm_unpackhi_epi32(data28, data38); const __m128i data01hi = _mm_unpacklo_epi8(data01hi8, zero); const __m128i data23hi = _mm_unpacklo_epi8(data23hi8, zero); // Multiply by coefficients const __m128i conv0lo = _mm_madd_epi16(data0lo, coefflo); const __m128i conv1lo = _mm_madd_epi16(data1lo, coefflo); const __m128i conv2lo = _mm_madd_epi16(data2lo, coefflo); const __m128i conv3lo = _mm_madd_epi16(data3lo, coefflo); const __m128i conv01hi = _mm_madd_epi16(data01hi, coeffhi); const __m128i conv23hi = _mm_madd_epi16(data23hi, coeffhi); // Reduce horizontally and add const __m128i conv01lo = _mm_hadd_epi32(conv0lo, conv1lo); const __m128i conv23lo = _mm_hadd_epi32(conv2lo, conv3lo); const __m128i convlo = _mm_hadd_epi32(conv01lo, conv23lo); const __m128i convhi = _mm_hadd_epi32(conv01hi, conv23hi); const __m128i conv = _mm_add_epi32(convlo, convhi); // Divide down by (1 << round), rounding to nearest. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); // Write transposed to the output _mm_storeu_si128((__m128i *)(dst + y + x * h), shifted); } for (; y < h; ++y) { const uint8_t *const src_row = src_col + y * src_stride; int32_t sum = (1 << (bd + FILTER_BITS - 1)); for (int k = 0; k < ntaps; ++k) { sum += filter[k] * src_row[k]; } dst[y + x * h] = ROUND_POWER_OF_TWO(sum, round); } } } // A specialised version of hfilter, the horizontal filter for // av1_convolve_2d_scale_sse4_1. This version only supports 8 tap filters. static void hfilter8(const uint8_t *src, int src_stride, int32_t *dst, int w, int h, int subpel_x_qn, int x_step_qn, const InterpFilterParams *filter_params, unsigned round) { const int bd = 8; const int ntaps = 8; src -= ntaps / 2 - 1; int32_t round_add32 = (1 << round) / 2 + (1 << (bd + FILTER_BITS - 1)); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(round); int x_qn = subpel_x_qn; for (int x = 0; x < w; ++x, x_qn += x_step_qn) { const uint8_t *const src_col = src + (x_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (x_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // Load the filter coefficients const __m128i coefflo = _mm_loadu_si128((__m128i *)filter); const __m128i zero = _mm_castps_si128(_mm_setzero_ps()); int y; for (y = 0; y <= h - 4; y += 4) { const uint8_t *const src0 = src_col + y * src_stride; const uint8_t *const src1 = src0 + 1 * src_stride; const uint8_t *const src2 = src0 + 2 * src_stride; const uint8_t *const src3 = src0 + 3 * src_stride; // Load up source data. This is 8-bit input data; each load is just // loading the lower half of the register and gets 8 pixels const __m128i data08 = _mm_loadl_epi64((__m128i *)src0); const __m128i data18 = _mm_loadl_epi64((__m128i *)src1); const __m128i data28 = _mm_loadl_epi64((__m128i *)src2); const __m128i data38 = _mm_loadl_epi64((__m128i *)src3); // Now zero-extend up to 16-bit precision by interleaving with // zeros. Drop the upper half of each register (which just had zeros) const __m128i data0lo = _mm_unpacklo_epi8(data08, zero); const __m128i data1lo = _mm_unpacklo_epi8(data18, zero); const __m128i data2lo = _mm_unpacklo_epi8(data28, zero); const __m128i data3lo = _mm_unpacklo_epi8(data38, zero); // Multiply by coefficients const __m128i conv0lo = _mm_madd_epi16(data0lo, coefflo); const __m128i conv1lo = _mm_madd_epi16(data1lo, coefflo); const __m128i conv2lo = _mm_madd_epi16(data2lo, coefflo); const __m128i conv3lo = _mm_madd_epi16(data3lo, coefflo); // Reduce horizontally and add const __m128i conv01lo = _mm_hadd_epi32(conv0lo, conv1lo); const __m128i conv23lo = _mm_hadd_epi32(conv2lo, conv3lo); const __m128i conv = _mm_hadd_epi32(conv01lo, conv23lo); // Divide down by (1 << round), rounding to nearest. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); // Write transposed to the output _mm_storeu_si128((__m128i *)(dst + y + x * h), shifted); } for (; y < h; ++y) { const uint8_t *const src_row = src_col + y * src_stride; int32_t sum = (1 << (bd + FILTER_BITS - 1)); for (int k = 0; k < ntaps; ++k) { sum += filter[k] * src_row[k]; } dst[y + x * h] = ROUND_POWER_OF_TWO(sum, round); } } } // Do a 12-tap convolution with the given coefficients, loading data from src. static __m128i convolve_32(const int32_t *src, __m128i coeff03, __m128i coeff47, __m128i coeff8d) { const __m128i data03 = _mm_loadu_si128((__m128i *)src); const __m128i data47 = _mm_loadu_si128((__m128i *)(src + 4)); const __m128i data8d = _mm_loadu_si128((__m128i *)(src + 8)); const __m128i conv03 = _mm_mullo_epi32(data03, coeff03); const __m128i conv47 = _mm_mullo_epi32(data47, coeff47); const __m128i conv8d = _mm_mullo_epi32(data8d, coeff8d); return _mm_add_epi32(_mm_add_epi32(conv03, conv47), conv8d); } // Do an 8-tap convolution with the given coefficients, loading data from src. static __m128i convolve_32_8(const int32_t *src, __m128i coeff03, __m128i coeff47) { const __m128i data03 = _mm_loadu_si128((__m128i *)src); const __m128i data47 = _mm_loadu_si128((__m128i *)(src + 4)); const __m128i conv03 = _mm_mullo_epi32(data03, coeff03); const __m128i conv47 = _mm_mullo_epi32(data47, coeff47); return _mm_add_epi32(conv03, conv47); } // The vertical filter for av1_convolve_2d_scale_sse4_1. This is the more // general version, supporting 10 and 12 tap filters. For 8-tap filters, use // vfilter8. static void vfilter(const int32_t *src, int src_stride, int32_t *dst, int dst_stride, int w, int h, int subpel_y_qn, int y_step_qn, const InterpFilterParams *filter_params, const ConvolveParams *conv_params, int bd) { const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0; const int ntaps = filter_params->taps; // Construct a mask with which we'll AND filter coefficients 89ab to zero out // the unneeded entries. The upper bits of this mask are unused. const __m128i hicoeff_mask = make_1012_mask(ntaps); int32_t round_add32 = (1 << conv_params->round_1) / 2 + (1 << offset_bits); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(conv_params->round_1); const int32_t sub32 = ((1 << (offset_bits - conv_params->round_1)) + (1 << (offset_bits - conv_params->round_1 - 1))); const __m128i sub = _mm_set1_epi32(sub32); int y_qn = subpel_y_qn; for (int y = 0; y < h; ++y, y_qn += y_step_qn) { const int32_t *src_y = src + (y_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (y_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // Load up coefficients for the filter and sign-extend to 32-bit precision // (to do so, calculate sign bits and then interleave) const __m128i zero = _mm_castps_si128(_mm_setzero_ps()); const __m128i coeff0716 = _mm_loadu_si128((__m128i *)filter); const __m128i coeffhi16 = load_and_128i(filter + 8, hicoeff_mask); const __m128i csign0716 = _mm_cmplt_epi16(coeff0716, zero); const __m128i csignhi16 = _mm_cmplt_epi16(coeffhi16, zero); const __m128i coeff03 = _mm_unpacklo_epi16(coeff0716, csign0716); const __m128i coeff47 = _mm_unpackhi_epi16(coeff0716, csign0716); const __m128i coeff8d = _mm_unpacklo_epi16(coeffhi16, csignhi16); int x; for (x = 0; x <= w - 4; x += 4) { const int32_t *const src0 = src_y + x * src_stride; const int32_t *const src1 = src0 + 1 * src_stride; const int32_t *const src2 = src0 + 2 * src_stride; const int32_t *const src3 = src0 + 3 * src_stride; // Load the source data for the three rows, adding the three registers of // convolved products to one as we go (conv0..conv3) to avoid the // register pressure getting too high. const __m128i conv0 = convolve_32(src0, coeff03, coeff47, coeff8d); const __m128i conv1 = convolve_32(src1, coeff03, coeff47, coeff8d); const __m128i conv2 = convolve_32(src2, coeff03, coeff47, coeff8d); const __m128i conv3 = convolve_32(src3, coeff03, coeff47, coeff8d); // Now reduce horizontally to get one lane for each result const __m128i conv01 = _mm_hadd_epi32(conv0, conv1); const __m128i conv23 = _mm_hadd_epi32(conv2, conv3); const __m128i conv = _mm_hadd_epi32(conv01, conv23); // Divide down by (1 << round_1), rounding to nearest and subtract sub32. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); const __m128i subbed = _mm_sub_epi32(shifted, sub); int32_t *dst_x = dst + y * dst_stride + x; const __m128i result = (conv_params->do_average) ? _mm_add_epi32(subbed, _mm_loadu_si128((__m128i *)dst_x)) : subbed; _mm_storeu_si128((__m128i *)dst_x, result); } for (; x < w; ++x) { const int32_t *src_x = src_y + x * src_stride; CONV_BUF_TYPE sum = 1 << offset_bits; for (int k = 0; k < ntaps; ++k) sum += filter[k] * src_x[k]; CONV_BUF_TYPE res = ROUND_POWER_OF_TWO(sum, conv_params->round_1) - sub32; if (conv_params->do_average) dst[y * dst_stride + x] += res; else dst[y * dst_stride + x] = res; } } } // A specialised version of vfilter, the vertical filter for // av1_convolve_2d_scale_sse4_1. This version only supports 8 tap filters. static void vfilter8(const int32_t *src, int src_stride, int32_t *dst, int dst_stride, int w, int h, int subpel_y_qn, int y_step_qn, const InterpFilterParams *filter_params, const ConvolveParams *conv_params, int bd) { const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0; const int ntaps = 8; int32_t round_add32 = (1 << conv_params->round_1) / 2 + (1 << offset_bits); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(conv_params->round_1); const int32_t sub32 = ((1 << (offset_bits - conv_params->round_1)) + (1 << (offset_bits - conv_params->round_1 - 1))); const __m128i sub = _mm_set1_epi32(sub32); int y_qn = subpel_y_qn; for (int y = 0; y < h; ++y, y_qn += y_step_qn) { const int32_t *src_y = src + (y_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (y_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // Load up coefficients for the filter and sign-extend to 32-bit precision // (to do so, calculate sign bits and then interleave) const __m128i zero = _mm_castps_si128(_mm_setzero_ps()); const __m128i coeff0716 = _mm_loadu_si128((__m128i *)filter); const __m128i csign0716 = _mm_cmplt_epi16(coeff0716, zero); const __m128i coeff03 = _mm_unpacklo_epi16(coeff0716, csign0716); const __m128i coeff47 = _mm_unpackhi_epi16(coeff0716, csign0716); int x; for (x = 0; x <= w - 4; x += 4) { const int32_t *const src0 = src_y + x * src_stride; const int32_t *const src1 = src0 + 1 * src_stride; const int32_t *const src2 = src0 + 2 * src_stride; const int32_t *const src3 = src0 + 3 * src_stride; // Load the source data for the three rows, adding the three registers of // convolved products to one as we go (conv0..conv3) to avoid the // register pressure getting too high. const __m128i conv0 = convolve_32_8(src0, coeff03, coeff47); const __m128i conv1 = convolve_32_8(src1, coeff03, coeff47); const __m128i conv2 = convolve_32_8(src2, coeff03, coeff47); const __m128i conv3 = convolve_32_8(src3, coeff03, coeff47); // Now reduce horizontally to get one lane for each result const __m128i conv01 = _mm_hadd_epi32(conv0, conv1); const __m128i conv23 = _mm_hadd_epi32(conv2, conv3); const __m128i conv = _mm_hadd_epi32(conv01, conv23); // Divide down by (1 << round_1), rounding to nearest and subtract sub32. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); const __m128i subbed = _mm_sub_epi32(shifted, sub); int32_t *dst_x = dst + y * dst_stride + x; const __m128i result = (conv_params->do_average) ? _mm_add_epi32(subbed, _mm_loadu_si128((__m128i *)dst_x)) : subbed; _mm_storeu_si128((__m128i *)dst_x, result); } for (; x < w; ++x) { const int32_t *src_x = src_y + x * src_stride; CONV_BUF_TYPE sum = 1 << offset_bits; for (int k = 0; k < ntaps; ++k) sum += filter[k] * src_x[k]; CONV_BUF_TYPE res = ROUND_POWER_OF_TWO(sum, conv_params->round_1) - sub32; if (conv_params->do_average) dst[y * dst_stride + x] += res; else dst[y * dst_stride + x] = res; } } } void av1_convolve_2d_scale_sse4_1(const uint8_t *src, int src_stride, CONV_BUF_TYPE *dst, int dst_stride, int w, int h, InterpFilterParams *filter_params_x, InterpFilterParams *filter_params_y, const int subpel_x_qn, const int x_step_qn, const int subpel_y_qn, const int y_step_qn, ConvolveParams *conv_params) { int32_t tmp[(2 * MAX_SB_SIZE + MAX_FILTER_TAP) * MAX_SB_SIZE]; int im_h = (((h - 1) * y_step_qn + subpel_y_qn) >> SCALE_SUBPEL_BITS) + filter_params_y->taps; const int xtaps = filter_params_x->taps; const int ytaps = filter_params_y->taps; const int fo_vert = ytaps / 2 - 1; // horizontal filter if (xtaps == 8) hfilter8(src - fo_vert * src_stride, src_stride, tmp, w, im_h, subpel_x_qn, x_step_qn, filter_params_x, conv_params->round_0); else hfilter(src - fo_vert * src_stride, src_stride, tmp, w, im_h, subpel_x_qn, x_step_qn, filter_params_x, conv_params->round_0); // vertical filter (input is transposed) if (ytaps == 8) vfilter8(tmp, im_h, dst, dst_stride, w, h, subpel_y_qn, y_step_qn, filter_params_y, conv_params, 8); else vfilter(tmp, im_h, dst, dst_stride, w, h, subpel_y_qn, y_step_qn, filter_params_y, conv_params, 8); } #if CONFIG_HIGHBITDEPTH // An wrapper to generate the SHUFPD instruction with __m128i types (just // writing _mm_shuffle_pd at the callsites gets a bit ugly because of the // casts) static __m128i mm_shuffle0_si128(__m128i a, __m128i b) { __m128d ad = _mm_castsi128_pd(a); __m128d bd = _mm_castsi128_pd(b); return _mm_castpd_si128(_mm_shuffle_pd(ad, bd, 0)); } // The horizontal filter for av1_highbd_convolve_2d_scale_sse4_1. This // is the more general version, supporting 10 and 12 tap filters. For // 8-tap filters, use hfilter8. static void highbd_hfilter(const uint16_t *src, int src_stride, int32_t *dst, int w, int h, int subpel_x_qn, int x_step_qn, const InterpFilterParams *filter_params, unsigned round, int bd) { const int ntaps = filter_params->taps; assert(ntaps == 10 || ntaps == 12); src -= ntaps / 2 - 1; // Construct a mask with which we'll AND filter coefficients 89ab89ab to zero // out the unneeded entries. const __m128i hicoeff_mask = make_1012_mask(ntaps); int32_t round_add32 = (1 << round) / 2 + (1 << (bd + FILTER_BITS - 1)); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(round); int x_qn = subpel_x_qn; for (int x = 0; x < w; ++x, x_qn += x_step_qn) { const uint16_t *const src_col = src + (x_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (x_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // The "lo" coefficients are coefficients 0..7. For a 12-tap filter, the // "hi" coefficients are arranged as 89ab89ab. For a 10-tap filter, they // are masked out with hicoeff_mask. const __m128i coefflo = _mm_loadu_si128((__m128i *)filter); const __m128i coeffhi = load_and_128i(filter + 8, hicoeff_mask); int y; for (y = 0; y <= h - 4; y += 4) { const uint16_t *const src0 = src_col + y * src_stride; const uint16_t *const src1 = src0 + 1 * src_stride; const uint16_t *const src2 = src0 + 2 * src_stride; const uint16_t *const src3 = src0 + 3 * src_stride; // Load up source data. This is 16-bit input data, so each load gets 8 // pixels (we need at most 12) const __m128i data0lo = _mm_loadu_si128((__m128i *)src0); const __m128i data1lo = _mm_loadu_si128((__m128i *)src1); const __m128i data2lo = _mm_loadu_si128((__m128i *)src2); const __m128i data3lo = _mm_loadu_si128((__m128i *)src3); const __m128i data0hi = _mm_loadu_si128((__m128i *)(src0 + 8)); const __m128i data1hi = _mm_loadu_si128((__m128i *)(src1 + 8)); const __m128i data2hi = _mm_loadu_si128((__m128i *)(src2 + 8)); const __m128i data3hi = _mm_loadu_si128((__m128i *)(src3 + 8)); // The "hi" data has rubbish in the top half so interleave pairs together // to minimise the calculation we need to do. const __m128i data01hi = mm_shuffle0_si128(data0hi, data1hi); const __m128i data23hi = mm_shuffle0_si128(data2hi, data3hi); // Multiply by coefficients const __m128i conv0lo = _mm_madd_epi16(data0lo, coefflo); const __m128i conv1lo = _mm_madd_epi16(data1lo, coefflo); const __m128i conv2lo = _mm_madd_epi16(data2lo, coefflo); const __m128i conv3lo = _mm_madd_epi16(data3lo, coefflo); const __m128i conv01hi = _mm_madd_epi16(data01hi, coeffhi); const __m128i conv23hi = _mm_madd_epi16(data23hi, coeffhi); // Reduce horizontally and add const __m128i conv01lo = _mm_hadd_epi32(conv0lo, conv1lo); const __m128i conv23lo = _mm_hadd_epi32(conv2lo, conv3lo); const __m128i convlo = _mm_hadd_epi32(conv01lo, conv23lo); const __m128i convhi = _mm_hadd_epi32(conv01hi, conv23hi); const __m128i conv = _mm_add_epi32(convlo, convhi); // Divide down by (1 << round), rounding to nearest. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); // Write transposed to the output _mm_storeu_si128((__m128i *)(dst + y + x * h), shifted); } for (; y < h; ++y) { const uint16_t *const src_row = src_col + y * src_stride; int32_t sum = (1 << (bd + FILTER_BITS - 1)); for (int k = 0; k < ntaps; ++k) { sum += filter[k] * src_row[k]; } dst[y + x * h] = ROUND_POWER_OF_TWO(sum, round); } } } // A specialised version of hfilter, the horizontal filter for // av1_highbd_convolve_2d_scale_sse4_1. This version only supports 8 tap // filters. static void highbd_hfilter8(const uint16_t *src, int src_stride, int32_t *dst, int w, int h, int subpel_x_qn, int x_step_qn, const InterpFilterParams *filter_params, unsigned round, int bd) { const int ntaps = 8; src -= ntaps / 2 - 1; int32_t round_add32 = (1 << round) / 2 + (1 << (bd + FILTER_BITS - 1)); const __m128i round_add = _mm_set1_epi32(round_add32); const __m128i round_shift = extend_32_to_128(round); int x_qn = subpel_x_qn; for (int x = 0; x < w; ++x, x_qn += x_step_qn) { const uint16_t *const src_col = src + (x_qn >> SCALE_SUBPEL_BITS); const int filter_idx = (x_qn & SCALE_SUBPEL_MASK) >> SCALE_EXTRA_BITS; assert(filter_idx < SUBPEL_SHIFTS); const int16_t *filter = av1_get_interp_filter_subpel_kernel(*filter_params, filter_idx); // Load the filter coefficients const __m128i coefflo = _mm_loadu_si128((__m128i *)filter); int y; for (y = 0; y <= h - 4; y += 4) { const uint16_t *const src0 = src_col + y * src_stride; const uint16_t *const src1 = src0 + 1 * src_stride; const uint16_t *const src2 = src0 + 2 * src_stride; const uint16_t *const src3 = src0 + 3 * src_stride; // Load up source data. This is 16-bit input data, so each load gets the 8 // pixels we need. const __m128i data0lo = _mm_loadu_si128((__m128i *)src0); const __m128i data1lo = _mm_loadu_si128((__m128i *)src1); const __m128i data2lo = _mm_loadu_si128((__m128i *)src2); const __m128i data3lo = _mm_loadu_si128((__m128i *)src3); // Multiply by coefficients const __m128i conv0lo = _mm_madd_epi16(data0lo, coefflo); const __m128i conv1lo = _mm_madd_epi16(data1lo, coefflo); const __m128i conv2lo = _mm_madd_epi16(data2lo, coefflo); const __m128i conv3lo = _mm_madd_epi16(data3lo, coefflo); // Reduce horizontally and add const __m128i conv01lo = _mm_hadd_epi32(conv0lo, conv1lo); const __m128i conv23lo = _mm_hadd_epi32(conv2lo, conv3lo); const __m128i conv = _mm_hadd_epi32(conv01lo, conv23lo); // Divide down by (1 << round), rounding to nearest. const __m128i shifted = _mm_sra_epi32(_mm_add_epi32(conv, round_add), round_shift); // Write transposed to the output _mm_storeu_si128((__m128i *)(dst + y + x * h), shifted); } for (; y < h; ++y) { const uint16_t *const src_row = src_col + y * src_stride; int32_t sum = (1 << (bd + FILTER_BITS - 1)); for (int k = 0; k < ntaps; ++k) { sum += filter[k] * src_row[k]; } dst[y + x * h] = ROUND_POWER_OF_TWO(sum, round); } } } void av1_highbd_convolve_2d_scale_sse4_1( const uint16_t *src, int src_stride, CONV_BUF_TYPE *dst, int dst_stride, int w, int h, InterpFilterParams *filter_params_x, InterpFilterParams *filter_params_y, const int subpel_x_qn, const int x_step_qn, const int subpel_y_qn, const int y_step_qn, ConvolveParams *conv_params, int bd) { int32_t tmp[(2 * MAX_SB_SIZE + MAX_FILTER_TAP) * MAX_SB_SIZE]; int im_h = (((h - 1) * y_step_qn + subpel_y_qn) >> SCALE_SUBPEL_BITS) + filter_params_y->taps; const int xtaps = filter_params_x->taps; const int ytaps = filter_params_y->taps; const int fo_vert = ytaps / 2 - 1; // horizontal filter if (xtaps == 8) highbd_hfilter8(src - fo_vert * src_stride, src_stride, tmp, w, im_h, subpel_x_qn, x_step_qn, filter_params_x, conv_params->round_0, bd); else highbd_hfilter(src - fo_vert * src_stride, src_stride, tmp, w, im_h, subpel_x_qn, x_step_qn, filter_params_x, conv_params->round_0, bd); // vertical filter (input is transposed) if (ytaps == 8) vfilter8(tmp, im_h, dst, dst_stride, w, h, subpel_y_qn, y_step_qn, filter_params_y, conv_params, bd); else vfilter(tmp, im_h, dst, dst_stride, w, h, subpel_y_qn, y_step_qn, filter_params_y, conv_params, bd); } #endif // CONFIG_HIGHBITDEPTH