/* * Copyright (c) 2018, Alliance for Open Media. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AV1_COMMON_ARM_CONVOLVE_NEON_H_ #define AV1_COMMON_ARM_CONVOLVE_NEON_H_ #include #define HORIZ_EXTRA_ROWS ((SUBPEL_TAPS + 7) & ~0x07) static INLINE uint8x8_t wiener_convolve8_vert_4x8( const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, const int16x8_t s6, int16_t *filter_y, const int bd, const int round1_bits) { int16x8_t ss0, ss1, ss2; int32x4_t sum0, sum1; uint16x4_t tmp0, tmp1; uint16x8_t tmp; uint8x8_t res; const int32_t round_const = (1 << (bd + round1_bits - 1)); const int32x4_t round_bits = vdupq_n_s32(-round1_bits); const int32x4_t zero = vdupq_n_s32(0); const int32x4_t round_vec = vdupq_n_s32(round_const); ss0 = vaddq_s16(s0, s6); ss1 = vaddq_s16(s1, s5); ss2 = vaddq_s16(s2, s4); sum0 = vmull_n_s16(vget_low_s16(ss0), filter_y[0]); sum0 = vmlal_n_s16(sum0, vget_low_s16(ss1), filter_y[1]); sum0 = vmlal_n_s16(sum0, vget_low_s16(ss2), filter_y[2]); sum0 = vmlal_n_s16(sum0, vget_low_s16(s3), filter_y[3]); sum1 = vmull_n_s16(vget_high_s16(ss0), filter_y[0]); sum1 = vmlal_n_s16(sum1, vget_high_s16(ss1), filter_y[1]); sum1 = vmlal_n_s16(sum1, vget_high_s16(ss2), filter_y[2]); sum1 = vmlal_n_s16(sum1, vget_high_s16(s3), filter_y[3]); sum0 = vsubq_s32(sum0, round_vec); sum1 = vsubq_s32(sum1, round_vec); /* right shift & rounding */ sum0 = vrshlq_s32(sum0, round_bits); sum1 = vrshlq_s32(sum1, round_bits); sum0 = vmaxq_s32(sum0, zero); sum1 = vmaxq_s32(sum1, zero); /* from int32x4_t to uint8x8_t */ tmp0 = vqmovn_u32(vreinterpretq_u32_s32(sum0)); tmp1 = vqmovn_u32(vreinterpretq_u32_s32(sum1)); tmp = vcombine_u16(tmp0, tmp1); res = vqmovn_u16(tmp); return res; } static INLINE uint16x8_t wiener_convolve8_horiz_8x8( const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3, int16_t *filter_x, const int bd, const int round0_bits) { int16x8_t sum; uint16x8_t res; int32x4_t sum_0, sum_1; int32x4_t s3_0, s3_1; const int32_t round_const_0 = (1 << (bd + FILTER_BITS - 1)); const int32_t round_const_1 = (1 << ((bd) + 1 + FILTER_BITS - round0_bits)); /* for the purpose of right shift by { conv_params->round_0 } */ const int32x4_t round_bits = vdupq_n_s32(-round0_bits); const int32x4_t round_vec_0 = vdupq_n_s32(round_const_0); const int32x4_t round_vec_1 = vdupq_n_s32(round_const_1); sum = vmulq_n_s16(s0, filter_x[0]); sum = vmlaq_n_s16(sum, s1, filter_x[1]); sum = vmlaq_n_s16(sum, s2, filter_x[2]); /* sum from 16x8 to 2 32x4 registers */ sum_0 = vmovl_s16(vget_low_s16(sum)); sum_1 = vmovl_s16(vget_high_s16(sum)); /* s[3]*128 -- and filter coef max can be 128 * then max value possible = 128*128*255 exceeding 16 bit */ s3_0 = vmull_n_s16(vget_low_s16(s3), filter_x[3]); s3_1 = vmull_n_s16(vget_high_s16(s3), filter_x[3]); sum_0 = vaddq_s32(sum_0, s3_0); sum_1 = vaddq_s32(sum_1, s3_1); /* Add the constant value */ sum_0 = vaddq_s32(sum_0, round_vec_0); sum_1 = vaddq_s32(sum_1, round_vec_0); /* right shift & rounding & saturating */ sum_0 = vqrshlq_s32(sum_0, round_bits); sum_1 = vqrshlq_s32(sum_1, round_bits); /* Clipping to max value */ sum_0 = vminq_s32(sum_0, round_vec_1); sum_1 = vminq_s32(sum_1, round_vec_1); res = vcombine_u16(vqmovun_s32(sum_0), vqmovun_s32(sum_1)); return res; } static INLINE uint16x4_t wiener_convolve8_horiz_4x8( const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, const int16x4_t s6, int16_t *filter_x, const int bd, const int round0_bits) { uint16x4_t res; int32x4_t sum_0, s3_0; int16x4_t sum, temp0, temp1, temp2; const int32_t round_const_0 = (1 << (bd + FILTER_BITS - 1)); const int32_t round_const_1 = (1 << ((bd) + 1 + FILTER_BITS - round0_bits)); const int32x4_t round_bits = vdupq_n_s32(-round0_bits); const int32x4_t zero = vdupq_n_s32(0); const int32x4_t round_vec_0 = vdupq_n_s32(round_const_0); const int32x4_t round_vec_1 = vdupq_n_s32(round_const_1); temp0 = vadd_s16(s0, s6); temp1 = vadd_s16(s1, s5); temp2 = vadd_s16(s2, s4); sum = vmul_n_s16(temp0, filter_x[0]); sum = vmla_n_s16(sum, temp1, filter_x[1]); sum = vmla_n_s16(sum, temp2, filter_x[2]); sum_0 = vmovl_s16(sum); /* s[3]*128 -- and filter coff max can be 128. * then max value possible = 128*128*255 Therefore, 32 bits are required to * hold the result. */ s3_0 = vmull_n_s16(s3, filter_x[3]); sum_0 = vaddq_s32(sum_0, s3_0); sum_0 = vaddq_s32(sum_0, round_vec_0); sum_0 = vrshlq_s32(sum_0, round_bits); sum_0 = vmaxq_s32(sum_0, zero); sum_0 = vminq_s32(sum_0, round_vec_1); res = vqmovun_s32(sum_0); return res; } static INLINE int16x8_t convolve8_8x8_s16(const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, const int16x8_t s6, const int16x8_t s7, const int16_t *filter, const int16x8_t horiz_const, const int16x8_t shift_round_0) { int16x8_t sum; int16x8_t res; sum = horiz_const; sum = vmlaq_n_s16(sum, s0, filter[0]); sum = vmlaq_n_s16(sum, s1, filter[1]); sum = vmlaq_n_s16(sum, s2, filter[2]); sum = vmlaq_n_s16(sum, s3, filter[3]); sum = vmlaq_n_s16(sum, s4, filter[4]); sum = vmlaq_n_s16(sum, s5, filter[5]); sum = vmlaq_n_s16(sum, s6, filter[6]); sum = vmlaq_n_s16(sum, s7, filter[7]); res = vqrshlq_s16(sum, shift_round_0); return res; } static INLINE int16x4_t convolve8_4x4_s16(const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, const int16x4_t s6, const int16x4_t s7, const int16_t *filter, const int16x4_t horiz_const, const int16x4_t shift_round_0) { int16x4_t sum; sum = horiz_const; sum = vmla_n_s16(sum, s0, filter[0]); sum = vmla_n_s16(sum, s1, filter[1]); sum = vmla_n_s16(sum, s2, filter[2]); sum = vmla_n_s16(sum, s3, filter[3]); sum = vmla_n_s16(sum, s4, filter[4]); sum = vmla_n_s16(sum, s5, filter[5]); sum = vmla_n_s16(sum, s6, filter[6]); sum = vmla_n_s16(sum, s7, filter[7]); sum = vqrshl_s16(sum, shift_round_0); return sum; } static INLINE uint16x4_t convolve8_4x4_s32( const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, const int16x4_t s6, const int16x4_t s7, const int16_t *y_filter, const int32x4_t round_shift_vec, const int32x4_t offset_const) { int32x4_t sum0; uint16x4_t res; const int32x4_t zero = vdupq_n_s32(0); sum0 = vmull_n_s16(s0, y_filter[0]); sum0 = vmlal_n_s16(sum0, s1, y_filter[1]); sum0 = vmlal_n_s16(sum0, s2, y_filter[2]); sum0 = vmlal_n_s16(sum0, s3, y_filter[3]); sum0 = vmlal_n_s16(sum0, s4, y_filter[4]); sum0 = vmlal_n_s16(sum0, s5, y_filter[5]); sum0 = vmlal_n_s16(sum0, s6, y_filter[6]); sum0 = vmlal_n_s16(sum0, s7, y_filter[7]); sum0 = vaddq_s32(sum0, offset_const); sum0 = vqrshlq_s32(sum0, round_shift_vec); sum0 = vmaxq_s32(sum0, zero); res = vmovn_u32(vreinterpretq_u32_s32(sum0)); return res; } #endif // AV1_COMMON_ARM_CONVOLVE_NEON_H_