/* * Copyright (c) 2008-2010 Mozilla Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #define nsHtml5NamedCharacters_cpp_ #include "jArray.h" #include "nscore.h" #include "nsDebug.h" #include "mozilla/ArrayUtils.h" #include "mozilla/Logging.h" #include "nsHtml5NamedCharacters.h" const char16_t nsHtml5NamedCharacters::VALUES[][2] = { #define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \ { VALUE }, #include "nsHtml5NamedCharactersInclude.h" #undef NAMED_CHARACTER_REFERENCE {0, 0} }; char16_t** nsHtml5NamedCharacters::WINDOWS_1252; static char16_t const WINDOWS_1252_DATA[] = { 0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178 }; /** * To avoid having lots of pointers in the |charData| array, below, * which would cause us to have to do lots of relocations at library * load time, store all the string data for the names in one big array. * Then use tricks with enums to help us build an array that contains * the positions of each within the big arrays. */ static const int8_t ALL_NAMES[] = { #define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \ CHARS , #include "nsHtml5NamedCharactersInclude.h" #undef NAMED_CHARACTER_REFERENCE }; enum NamePositions { DUMMY_INITIAL_NAME_POSITION = 0, /* enums don't take up space, so generate _START and _END */ #define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \ NAME_##N##_DUMMY, /* automatically one higher than previous */ \ NAME_##N##_START = NAME_##N##_DUMMY - 1, \ NAME_##N##_END = NAME_##N##_START + LEN + FLAG, #include "nsHtml5NamedCharactersInclude.h" #undef NAMED_CHARACTER_REFERENCE DUMMY_FINAL_NAME_VALUE }; static_assert(MOZ_ARRAY_LENGTH(ALL_NAMES) < 0x10000, "Start positions should fit in 16 bits"); const nsHtml5CharacterName nsHtml5NamedCharacters::NAMES[] = { #ifdef DEBUG #define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \ { NAME_##N##_START, LEN, N }, #else #define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \ { NAME_##N##_START, LEN, }, #endif #include "nsHtml5NamedCharactersInclude.h" #undef NAMED_CHARACTER_REFERENCE }; int32_t nsHtml5CharacterName::length() const { return nameLen; } char16_t nsHtml5CharacterName::charAt(int32_t index) const { return static_cast<char16_t> (ALL_NAMES[nameStart + index]); } void nsHtml5NamedCharacters::initializeStatics() { WINDOWS_1252 = new char16_t*[32]; for (int32_t i = 0; i < 32; ++i) { WINDOWS_1252[i] = (char16_t*)&(WINDOWS_1252_DATA[i]); } } void nsHtml5NamedCharacters::releaseStatics() { delete[] WINDOWS_1252; }