/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/AsyncEventDispatcher.h"
#include "mozilla/ContentEvents.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/Likely.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/TextEditRules.h"

#include "gfxUtils.h"
#include "nsAlgorithm.h"
#include "nsCOMPtr.h"
#include "nsFontMetrics.h"
#include "nsPresContext.h"
#include "nsNameSpaceManager.h"

#include "nsTreeBodyFrame.h"
#include "nsTreeSelection.h"
#include "nsTreeImageListener.h"

#include "nsGkAtoms.h"
#include "nsCSSAnonBoxes.h"

#include "nsIContent.h"
#include "nsStyleContext.h"
#include "nsIBoxObject.h"
#include "nsIDOMCustomEvent.h"
#include "nsIDOMMouseEvent.h"
#include "nsIDOMElement.h"
#include "nsIDOMNodeList.h"
#include "nsIDOMDocument.h"
#include "nsIDOMXULElement.h"
#include "nsIDocument.h"
#include "mozilla/css/StyleRule.h"
#include "nsCSSRendering.h"
#include "nsIXULTemplateBuilder.h"
#include "nsXPIDLString.h"
#include "nsContainerFrame.h"
#include "nsView.h"
#include "nsViewManager.h"
#include "nsVariant.h"
#include "nsWidgetsCID.h"
#include "nsBoxFrame.h"
#include "nsIURL.h"
#include "nsBoxLayoutState.h"
#include "nsTreeContentView.h"
#include "nsTreeUtils.h"
#include "nsThemeConstants.h"
#include "nsITheme.h"
#include "imgIRequest.h"
#include "imgIContainer.h"
#include "imgILoader.h"
#include "mozilla/dom/NodeInfo.h"
#include "nsContentUtils.h"
#include "nsLayoutUtils.h"
#include "nsIScrollableFrame.h"
#include "nsDisplayList.h"
#include "mozilla/dom/TreeBoxObject.h"
#include "nsRenderingContext.h"
#include "nsIScriptableRegion.h"
#include <algorithm>
#include "ScrollbarActivity.h"

#ifdef ACCESSIBILITY
#include "nsAccessibilityService.h"
#include "nsIWritablePropertyBag2.h"
#endif
#include "nsBidiUtils.h"

using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::image;
using namespace mozilla::layout;

// Function that cancels all the image requests in our cache.
void
nsTreeBodyFrame::CancelImageRequests()
{
  for (auto iter = mImageCache.Iter(); !iter.Done(); iter.Next()) {
    // If our imgIRequest object was registered with the refresh driver
    // then we need to deregister it.
    nsTreeImageCacheEntry entry = iter.UserData();
    nsLayoutUtils::DeregisterImageRequest(PresContext(), entry.request,
                                          nullptr);
    entry.request->CancelAndForgetObserver(NS_BINDING_ABORTED);
  }
}

//
// NS_NewTreeFrame
//
// Creates a new tree frame
//
nsIFrame*
NS_NewTreeBodyFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
  return new (aPresShell) nsTreeBodyFrame(aContext);
}

NS_IMPL_FRAMEARENA_HELPERS(nsTreeBodyFrame)

NS_QUERYFRAME_HEAD(nsTreeBodyFrame)
  NS_QUERYFRAME_ENTRY(nsIScrollbarMediator)
  NS_QUERYFRAME_ENTRY(nsTreeBodyFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsLeafBoxFrame)

// Constructor
nsTreeBodyFrame::nsTreeBodyFrame(nsStyleContext* aContext)
:nsLeafBoxFrame(aContext),
 mSlots(nullptr),
 mImageCache(),
 mTopRowIndex(0),
 mPageLength(0),
 mHorzPosition(0),
 mOriginalHorzWidth(-1),
 mHorzWidth(0),
 mAdjustWidth(0),
 mRowHeight(0),
 mIndentation(0),
 mStringWidth(-1),
 mUpdateBatchNest(0),
 mRowCount(0),
 mMouseOverRow(-1),
 mFocused(false),
 mHasFixedRowCount(false),
 mVerticalOverflow(false),
 mHorizontalOverflow(false),
 mReflowCallbackPosted(false),
 mCheckingOverflow(false)
{
  mColumns = new nsTreeColumns(this);
}

// Destructor
nsTreeBodyFrame::~nsTreeBodyFrame()
{
  CancelImageRequests();
  DetachImageListeners();
  delete mSlots;
}

static void
GetBorderPadding(nsStyleContext* aContext, nsMargin& aMargin)
{
  aMargin.SizeTo(0, 0, 0, 0);
  aContext->StylePadding()->GetPadding(aMargin);
  aMargin += aContext->StyleBorder()->GetComputedBorder();
}

static void
AdjustForBorderPadding(nsStyleContext* aContext, nsRect& aRect)
{
  nsMargin borderPadding(0, 0, 0, 0);
  GetBorderPadding(aContext, borderPadding);
  aRect.Deflate(borderPadding);
}

void
nsTreeBodyFrame::Init(nsIContent*       aContent,
                      nsContainerFrame* aParent,
                      nsIFrame*         aPrevInFlow)
{
  nsLeafBoxFrame::Init(aContent, aParent, aPrevInFlow);

  mIndentation = GetIndentation();
  mRowHeight = GetRowHeight();

  EnsureBoxObject();

  if (LookAndFeel::GetInt(LookAndFeel::eIntID_UseOverlayScrollbars) != 0) {
    mScrollbarActivity = new ScrollbarActivity(
                           static_cast<nsIScrollbarMediator*>(this));
  }
}

nsSize
nsTreeBodyFrame::GetXULMinSize(nsBoxLayoutState& aBoxLayoutState)
{
  EnsureView();

  nsIContent* baseElement = GetBaseElement();

  nsSize min(0,0);
  int32_t desiredRows;
  if (MOZ_UNLIKELY(!baseElement)) {
    desiredRows = 0;
  }
  else if (baseElement->IsHTMLElement(nsGkAtoms::select)) {
    min.width = CalcMaxRowWidth();
    nsAutoString size;
    baseElement->GetAttr(kNameSpaceID_None, nsGkAtoms::size, size);
    if (!size.IsEmpty()) {
      nsresult err;
      desiredRows = size.ToInteger(&err);
      mHasFixedRowCount = true;
      mPageLength = desiredRows;
    }
    else {
      desiredRows = 1;
    }
  }
  else {
    // tree
    nsAutoString rows;
    baseElement->GetAttr(kNameSpaceID_None, nsGkAtoms::rows, rows);
    if (!rows.IsEmpty()) {
      nsresult err;
      desiredRows = rows.ToInteger(&err);
      mPageLength = desiredRows;
    }
    else {
      desiredRows = 0;
    }
  }

  min.height = mRowHeight * desiredRows;

  AddBorderAndPadding(min);
  bool widthSet, heightSet;
  nsIFrame::AddXULMinSize(aBoxLayoutState, this, min, widthSet, heightSet);

  return min;
}

nscoord
nsTreeBodyFrame::CalcMaxRowWidth()
{
  if (mStringWidth != -1)
    return mStringWidth;

  if (!mView)
    return 0;

  nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
  nsMargin rowMargin(0,0,0,0);
  GetBorderPadding(rowContext, rowMargin);

  nscoord rowWidth;
  nsTreeColumn* col;

  nsRenderingContext rc(
    PresContext()->PresShell()->CreateReferenceRenderingContext());

  for (int32_t row = 0; row < mRowCount; ++row) {
    rowWidth = 0;

    for (col = mColumns->GetFirstColumn(); col; col = col->GetNext()) {
      nscoord desiredWidth, currentWidth;
      nsresult rv = GetCellWidth(row, col, &rc, desiredWidth, currentWidth);
      if (NS_FAILED(rv)) {
        NS_NOTREACHED("invalid column");
        continue;
      }
      rowWidth += desiredWidth;
    }

    if (rowWidth > mStringWidth)
      mStringWidth = rowWidth;
  }

  mStringWidth += rowMargin.left + rowMargin.right;
  return mStringWidth;
}

void
nsTreeBodyFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
  if (mScrollbarActivity) {
    mScrollbarActivity->Destroy();
    mScrollbarActivity = nullptr;
  }

  mScrollEvent.Revoke();
  // Make sure we cancel any posted callbacks. 
  if (mReflowCallbackPosted) {
    PresContext()->PresShell()->CancelReflowCallback(this);
    mReflowCallbackPosted = false;
  }

  if (mColumns)
    mColumns->SetTree(nullptr);

  // Save off our info into the box object.
  nsCOMPtr<nsPIBoxObject> box(do_QueryInterface(mTreeBoxObject));
  if (box) {
    if (mTopRowIndex > 0) {
      nsAutoString topRowStr; topRowStr.AssignLiteral("topRow");
      nsAutoString topRow;
      topRow.AppendInt(mTopRowIndex);
      box->SetProperty(topRowStr.get(), topRow.get());
    }

    // Always null out the cached tree body frame.
    box->ClearCachedValues();

    mTreeBoxObject = nullptr; // Drop our ref here.
  }

  if (mView) {
    nsCOMPtr<nsITreeSelection> sel;
    mView->GetSelection(getter_AddRefs(sel));
    if (sel)
      sel->SetTree(nullptr);
    mView->SetTree(nullptr);
    mView = nullptr;
  }

  nsLeafBoxFrame::DestroyFrom(aDestructRoot);
}

void
nsTreeBodyFrame::EnsureBoxObject()
{
  if (!mTreeBoxObject) {
    nsIContent* parent = GetBaseElement();
    if (parent) {
      nsIDocument* nsDoc = parent->GetComposedDoc();
      if (!nsDoc) // there may be no document, if we're called from Destroy()
        return;
      ErrorResult ignored;
      nsCOMPtr<nsIBoxObject> box =
        nsDoc->GetBoxObjectFor(parent->AsElement(), ignored);
      // Ensure that we got a native box object.
      nsCOMPtr<nsPIBoxObject> pBox = do_QueryInterface(box);
      if (pBox) {
        nsCOMPtr<nsITreeBoxObject> realTreeBoxObject = do_QueryInterface(pBox);
        if (realTreeBoxObject) {
          nsTreeBodyFrame* innerTreeBoxObject =
            static_cast<dom::TreeBoxObject*>(realTreeBoxObject.get())
              ->GetCachedTreeBodyFrame();
          ENSURE_TRUE(!innerTreeBoxObject || innerTreeBoxObject == this);
          mTreeBoxObject = realTreeBoxObject;
        }
      }
    }
  }
}

void
nsTreeBodyFrame::EnsureView()
{
  if (!mView) {
    if (PresContext()->PresShell()->IsReflowLocked()) {
      if (!mReflowCallbackPosted) {
        mReflowCallbackPosted = true;
        PresContext()->PresShell()->PostReflowCallback(this);
      }
      return;
    }
    nsCOMPtr<nsIBoxObject> box = do_QueryInterface(mTreeBoxObject);
    if (box) {
      nsWeakFrame weakFrame(this);
      nsCOMPtr<nsITreeView> treeView;
      mTreeBoxObject->GetView(getter_AddRefs(treeView));
      if (treeView && weakFrame.IsAlive()) {
        nsXPIDLString rowStr;
        box->GetProperty(u"topRow", getter_Copies(rowStr));
        nsAutoString rowStr2(rowStr);
        nsresult error;
        int32_t rowIndex = rowStr2.ToInteger(&error);

        // Set our view.
        SetView(treeView);
        ENSURE_TRUE(weakFrame.IsAlive());

        // Scroll to the given row.
        // XXX is this optimal if we haven't laid out yet?
        ScrollToRow(rowIndex);
        ENSURE_TRUE(weakFrame.IsAlive());

        // Clear out the property info for the top row, but we always keep the
        // view current.
        box->RemoveProperty(u"topRow");
      }
    }
  }
}

void
nsTreeBodyFrame::ManageReflowCallback(const nsRect& aRect, nscoord aHorzWidth)
{
  if (!mReflowCallbackPosted &&
      (!aRect.IsEqualEdges(mRect) || mHorzWidth != aHorzWidth)) {
    PresContext()->PresShell()->PostReflowCallback(this);
    mReflowCallbackPosted = true;
    mOriginalHorzWidth = mHorzWidth;
  }
  else if (mReflowCallbackPosted &&
           mHorzWidth != aHorzWidth && mOriginalHorzWidth == aHorzWidth) {
    PresContext()->PresShell()->CancelReflowCallback(this);
    mReflowCallbackPosted = false;
    mOriginalHorzWidth = -1;
  }
}

void
nsTreeBodyFrame::SetXULBounds(nsBoxLayoutState& aBoxLayoutState, const nsRect& aRect,
                              bool aRemoveOverflowArea)
{
  nscoord horzWidth = CalcHorzWidth(GetScrollParts());
  ManageReflowCallback(aRect, horzWidth);
  mHorzWidth = horzWidth;

  nsLeafBoxFrame::SetXULBounds(aBoxLayoutState, aRect, aRemoveOverflowArea);
}


bool
nsTreeBodyFrame::ReflowFinished()
{
  if (!mView) {
    nsWeakFrame weakFrame(this);
    EnsureView();
    NS_ENSURE_TRUE(weakFrame.IsAlive(), false);
  }
  if (mView) {
    CalcInnerBox();
    ScrollParts parts = GetScrollParts();
    mHorzWidth = CalcHorzWidth(parts);
    if (!mHasFixedRowCount) {
      mPageLength = mInnerBox.height / mRowHeight;
    }

    int32_t lastPageTopRow = std::max(0, mRowCount - mPageLength);
    if (mTopRowIndex > lastPageTopRow)
      ScrollToRowInternal(parts, lastPageTopRow);

    nsIContent *treeContent = GetBaseElement();
    if (treeContent &&
        treeContent->AttrValueIs(kNameSpaceID_None,
                                 nsGkAtoms::keepcurrentinview,
                                 nsGkAtoms::_true, eCaseMatters)) {
      // make sure that the current selected item is still
      // visible after the tree changes size.
      nsCOMPtr<nsITreeSelection> sel;
      mView->GetSelection(getter_AddRefs(sel));
      if (sel) {
        int32_t currentIndex;
        sel->GetCurrentIndex(&currentIndex);
        if (currentIndex != -1)
          EnsureRowIsVisibleInternal(parts, currentIndex);
      }
    }

    if (!FullScrollbarsUpdate(false)) {
      return false;
    }
  }

  mReflowCallbackPosted = false;
  return false;
}

void
nsTreeBodyFrame::ReflowCallbackCanceled()
{
  mReflowCallbackPosted = false;
}

nsresult
nsTreeBodyFrame::GetView(nsITreeView * *aView)
{
  *aView = nullptr;
  nsWeakFrame weakFrame(this);
  EnsureView();
  NS_ENSURE_STATE(weakFrame.IsAlive());
  NS_IF_ADDREF(*aView = mView);
  return NS_OK;
}

nsresult
nsTreeBodyFrame::SetView(nsITreeView * aView)
{
  // First clear out the old view.
  if (mView) {
    nsCOMPtr<nsITreeSelection> sel;
    mView->GetSelection(getter_AddRefs(sel));
    if (sel)
      sel->SetTree(nullptr);
    mView->SetTree(nullptr);

    // Only reset the top row index and delete the columns if we had an old non-null view.
    mTopRowIndex = 0;
  }

  // Tree, meet the view.
  mView = aView;
 
  // Changing the view causes us to refetch our data.  This will
  // necessarily entail a full invalidation of the tree.
  Invalidate();
 
  nsIContent *treeContent = GetBaseElement();
  if (treeContent) {
#ifdef ACCESSIBILITY
    nsAccessibilityService* accService = nsIPresShell::AccService();
    if (accService)
      accService->TreeViewChanged(PresContext()->GetPresShell(), treeContent, mView);
#endif
    FireDOMEvent(NS_LITERAL_STRING("TreeViewChanged"), treeContent);
  }

  if (mView) {
    // Give the view a new empty selection object to play with, but only if it
    // doesn't have one already.
    nsCOMPtr<nsITreeSelection> sel;
    mView->GetSelection(getter_AddRefs(sel));
    if (sel) {
      sel->SetTree(mTreeBoxObject);
    }
    else {
      NS_NewTreeSelection(mTreeBoxObject, getter_AddRefs(sel));
      mView->SetSelection(sel);
    }

    // View, meet the tree.
    nsWeakFrame weakFrame(this);
    mView->SetTree(mTreeBoxObject);
    NS_ENSURE_STATE(weakFrame.IsAlive());
    mView->GetRowCount(&mRowCount);
 
    if (!PresContext()->PresShell()->IsReflowLocked()) {
      // The scrollbar will need to be updated.
      FullScrollbarsUpdate(false);
    } else if (!mReflowCallbackPosted) {
      mReflowCallbackPosted = true;
      PresContext()->PresShell()->PostReflowCallback(this);
    }
  }
 
  return NS_OK;
}

nsresult
nsTreeBodyFrame::SetFocused(bool aFocused)
{
  if (mFocused != aFocused) {
    mFocused = aFocused;
    if (mView) {
      nsCOMPtr<nsITreeSelection> sel;
      mView->GetSelection(getter_AddRefs(sel));
      if (sel)
        sel->InvalidateSelection();
    }
  }
  return NS_OK;
}

nsresult
nsTreeBodyFrame::GetTreeBody(nsIDOMElement** aElement)
{
  //NS_ASSERTION(mContent, "no content, see bug #104878");
  if (!mContent)
    return NS_ERROR_NULL_POINTER;

  return mContent->QueryInterface(NS_GET_IID(nsIDOMElement), (void**)aElement);
}

int32_t
nsTreeBodyFrame::RowHeight() const
{
  return nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
}

int32_t
nsTreeBodyFrame::RowWidth()
{
  return nsPresContext::AppUnitsToIntCSSPixels(CalcHorzWidth(GetScrollParts()));
}

int32_t
nsTreeBodyFrame::GetHorizontalPosition() const
{
  return nsPresContext::AppUnitsToIntCSSPixels(mHorzPosition);
}

nsresult
nsTreeBodyFrame::GetSelectionRegion(nsIScriptableRegion **aRegion)
{
  *aRegion = nullptr;

  nsCOMPtr<nsITreeSelection> selection;
  mView->GetSelection(getter_AddRefs(selection));
  NS_ENSURE_TRUE(selection, NS_OK);

  nsCOMPtr<nsIScriptableRegion> region = do_CreateInstance("@mozilla.org/gfx/region;1");
  NS_ENSURE_TRUE(region, NS_ERROR_FAILURE);
  region->Init();

  RefPtr<nsPresContext> presContext = PresContext();
  nsIntRect rect = mRect.ToOutsidePixels(presContext->AppUnitsPerCSSPixel());

  nsIFrame* rootFrame = presContext->PresShell()->GetRootFrame();
  nsPoint origin = GetOffsetTo(rootFrame);

  // iterate through the visible rows and add the selected ones to the
  // drag region
  int32_t x = nsPresContext::AppUnitsToIntCSSPixels(origin.x);
  int32_t y = nsPresContext::AppUnitsToIntCSSPixels(origin.y);
  int32_t top = y;
  int32_t end = LastVisibleRow();
  int32_t rowHeight = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
  for (int32_t i = mTopRowIndex; i <= end; i++) {
    bool isSelected;
    selection->IsSelected(i, &isSelected);
    if (isSelected)
      region->UnionRect(x, y, rect.width, rowHeight);
    y += rowHeight;
  }

  // clip to the tree boundary in case one row extends past it
  region->IntersectRect(x, top, rect.width, rect.height);

  region.forget(aRegion);
  return NS_OK;
}

nsresult
nsTreeBodyFrame::Invalidate()
{
  if (mUpdateBatchNest)
    return NS_OK;

  InvalidateFrame();

  return NS_OK;
}

nsresult
nsTreeBodyFrame::InvalidateColumn(nsITreeColumn* aCol)
{
  if (mUpdateBatchNest)
    return NS_OK;

  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive())
    FireInvalidateEvent(-1, -1, aCol, aCol);
#endif

  nsRect columnRect;
  nsresult rv = col->GetRect(this, mInnerBox.y, mInnerBox.height, &columnRect);
  NS_ENSURE_SUCCESS(rv, rv);

  // When false then column is out of view
  if (OffsetForHorzScroll(columnRect, true))
      InvalidateFrameWithRect(columnRect);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::InvalidateRow(int32_t aIndex)
{
  if (mUpdateBatchNest)
    return NS_OK;

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive())
    FireInvalidateEvent(aIndex, aIndex, nullptr, nullptr);
#endif

  aIndex -= mTopRowIndex;
  if (aIndex < 0 || aIndex > mPageLength)
    return NS_OK;

  nsRect rowRect(mInnerBox.x, mInnerBox.y+mRowHeight*aIndex, mInnerBox.width, mRowHeight);
  InvalidateFrameWithRect(rowRect);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::InvalidateCell(int32_t aIndex, nsITreeColumn* aCol)
{
  if (mUpdateBatchNest)
    return NS_OK;

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive())
    FireInvalidateEvent(aIndex, aIndex, aCol, aCol);
#endif

  aIndex -= mTopRowIndex;
  if (aIndex < 0 || aIndex > mPageLength)
    return NS_OK;

  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

  nsRect cellRect;
  nsresult rv = col->GetRect(this, mInnerBox.y+mRowHeight*aIndex, mRowHeight,
                             &cellRect);
  NS_ENSURE_SUCCESS(rv, rv);

  if (OffsetForHorzScroll(cellRect, true))
    InvalidateFrameWithRect(cellRect);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::InvalidateRange(int32_t aStart, int32_t aEnd)
{
  if (mUpdateBatchNest)
    return NS_OK;

  if (aStart == aEnd)
    return InvalidateRow(aStart);

  int32_t last = LastVisibleRow();
  if (aStart > aEnd || aEnd < mTopRowIndex || aStart > last)
    return NS_OK;

  if (aStart < mTopRowIndex)
    aStart = mTopRowIndex;

  if (aEnd > last)
    aEnd = last;

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive()) {
    int32_t end =
      mRowCount > 0 ? ((mRowCount <= aEnd) ? mRowCount - 1 : aEnd) : 0;
    FireInvalidateEvent(aStart, end, nullptr, nullptr);
  }
#endif

  nsRect rangeRect(mInnerBox.x, mInnerBox.y+mRowHeight*(aStart-mTopRowIndex), mInnerBox.width, mRowHeight*(aEnd-aStart+1));
  InvalidateFrameWithRect(rangeRect);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::InvalidateColumnRange(int32_t aStart, int32_t aEnd, nsITreeColumn* aCol)
{
  if (mUpdateBatchNest)
    return NS_OK;

  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

  if (aStart == aEnd)
    return InvalidateCell(aStart, col);

  int32_t last = LastVisibleRow();
  if (aStart > aEnd || aEnd < mTopRowIndex || aStart > last)
    return NS_OK;

  if (aStart < mTopRowIndex)
    aStart = mTopRowIndex;

  if (aEnd > last)
    aEnd = last;

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive()) {
    int32_t end =
      mRowCount > 0 ? ((mRowCount <= aEnd) ? mRowCount - 1 : aEnd) : 0;
    FireInvalidateEvent(aStart, end, aCol, aCol);
  }
#endif

  nsRect rangeRect;
  nsresult rv = col->GetRect(this, 
                             mInnerBox.y+mRowHeight*(aStart-mTopRowIndex),
                             mRowHeight*(aEnd-aStart+1),
                             &rangeRect);
  NS_ENSURE_SUCCESS(rv, rv);

  InvalidateFrameWithRect(rangeRect);

  return NS_OK;
}

static void
FindScrollParts(nsIFrame* aCurrFrame, nsTreeBodyFrame::ScrollParts* aResult)
{
  if (!aResult->mColumnsScrollFrame) {
    nsIScrollableFrame* f = do_QueryFrame(aCurrFrame);
    if (f) {
      aResult->mColumnsFrame = aCurrFrame;
      aResult->mColumnsScrollFrame = f;
    }
  }
  
  nsScrollbarFrame *sf = do_QueryFrame(aCurrFrame);
  if (sf) {
    if (!aCurrFrame->IsXULHorizontal()) {
      if (!aResult->mVScrollbar) {
        aResult->mVScrollbar = sf;
      }
    } else {
      if (!aResult->mHScrollbar) {
        aResult->mHScrollbar = sf;
      }
    }
    // don't bother searching inside a scrollbar
    return;
  }
  
  nsIFrame* child = aCurrFrame->PrincipalChildList().FirstChild();
  while (child &&
         !child->GetContent()->IsRootOfNativeAnonymousSubtree() &&
         (!aResult->mVScrollbar || !aResult->mHScrollbar ||
          !aResult->mColumnsScrollFrame)) {
    FindScrollParts(child, aResult);
    child = child->GetNextSibling();
  }
}

nsTreeBodyFrame::ScrollParts nsTreeBodyFrame::GetScrollParts()
{
  ScrollParts result = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
  nsIContent* baseElement = GetBaseElement();
  nsIFrame* treeFrame =
    baseElement ? baseElement->GetPrimaryFrame() : nullptr;
  if (treeFrame) {
    // The way we do this, searching through the entire frame subtree, is pretty
    // dumb! We should know where these frames are.
    FindScrollParts(treeFrame, &result);
    if (result.mHScrollbar) {
      result.mHScrollbar->SetScrollbarMediatorContent(GetContent());
      nsIFrame* f = do_QueryFrame(result.mHScrollbar);
      result.mHScrollbarContent = f->GetContent();
    }
    if (result.mVScrollbar) {
      result.mVScrollbar->SetScrollbarMediatorContent(GetContent());
      nsIFrame* f = do_QueryFrame(result.mVScrollbar);
      result.mVScrollbarContent = f->GetContent();
    }
  }
  return result;
}

void
nsTreeBodyFrame::UpdateScrollbars(const ScrollParts& aParts)
{
  nscoord rowHeightAsPixels = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);

  nsWeakFrame weakFrame(this);

  if (aParts.mVScrollbar) {
    nsAutoString curPos;
    curPos.AppendInt(mTopRowIndex*rowHeightAsPixels);
    aParts.mVScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::curpos, curPos, true);
    // 'this' might be deleted here
  }

  if (weakFrame.IsAlive() && aParts.mHScrollbar) {
    nsAutoString curPos;
    curPos.AppendInt(mHorzPosition);
    aParts.mHScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::curpos, curPos, true);
    // 'this' might be deleted here
  }

  if (weakFrame.IsAlive() && mScrollbarActivity) {
    mScrollbarActivity->ActivityOccurred();
  }
}

void
nsTreeBodyFrame::CheckOverflow(const ScrollParts& aParts)
{
  bool verticalOverflowChanged = false;
  bool horizontalOverflowChanged = false;

  if (!mVerticalOverflow && mRowCount > mPageLength) {
    mVerticalOverflow = true;
    verticalOverflowChanged = true;
  }
  else if (mVerticalOverflow && mRowCount <= mPageLength) {
    mVerticalOverflow = false;
    verticalOverflowChanged = true;
  }

  if (aParts.mColumnsFrame) {
    nsRect bounds = aParts.mColumnsFrame->GetRect();
    if (bounds.width != 0) {
      /* Ignore overflows that are less than half a pixel. Yes these happen
         all over the place when flex boxes are compressed real small. 
         Probably a result of a rounding errors somewhere in the layout code. */
      bounds.width += nsPresContext::CSSPixelsToAppUnits(0.5f);
      if (!mHorizontalOverflow && bounds.width < mHorzWidth) {
        mHorizontalOverflow = true;
        horizontalOverflowChanged = true;
      } else if (mHorizontalOverflow && bounds.width >= mHorzWidth) {
        mHorizontalOverflow = false;
        horizontalOverflowChanged = true;
      }
    }
  }

  nsWeakFrame weakFrame(this);

  RefPtr<nsPresContext> presContext = PresContext();
  nsCOMPtr<nsIPresShell> presShell = presContext->GetPresShell();
  nsCOMPtr<nsIContent> content = mContent;

  if (verticalOverflowChanged) {
    InternalScrollPortEvent event(true,
      mVerticalOverflow ? eScrollPortOverflow : eScrollPortUnderflow,
      nullptr);
    event.mOrient = InternalScrollPortEvent::eVertical;
    EventDispatcher::Dispatch(content, presContext, &event);
  }

  if (horizontalOverflowChanged) {
    InternalScrollPortEvent event(true,
      mHorizontalOverflow ? eScrollPortOverflow : eScrollPortUnderflow,
      nullptr);
    event.mOrient = InternalScrollPortEvent::eHorizontal;
    EventDispatcher::Dispatch(content, presContext, &event);
  }

  // The synchronous event dispatch above can trigger reflow notifications.
  // Flush those explicitly now, so that we can guard against potential infinite
  // recursion. See bug 905909.
  if (!weakFrame.IsAlive()) {
    return;
  }
  NS_ASSERTION(!mCheckingOverflow, "mCheckingOverflow should not already be set");
  // Don't use AutoRestore since we want to not touch mCheckingOverflow if we fail
  // the weakFrame.IsAlive() check below
  mCheckingOverflow = true;
  presShell->FlushPendingNotifications(Flush_Layout);
  if (!weakFrame.IsAlive()) {
    return;
  }
  mCheckingOverflow = false;
}

void
nsTreeBodyFrame::InvalidateScrollbars(const ScrollParts& aParts, nsWeakFrame& aWeakColumnsFrame)
{
  if (mUpdateBatchNest || !mView)
    return;
  nsWeakFrame weakFrame(this);

  if (aParts.mVScrollbar) {
    // Do Vertical Scrollbar 
    nsAutoString maxposStr;

    nscoord rowHeightAsPixels = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);

    int32_t size = rowHeightAsPixels * (mRowCount > mPageLength ? mRowCount - mPageLength : 0);
    maxposStr.AppendInt(size);
    aParts.mVScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::maxpos, maxposStr, true);
    ENSURE_TRUE(weakFrame.IsAlive());

    // Also set our page increment and decrement.
    nscoord pageincrement = mPageLength*rowHeightAsPixels;
    nsAutoString pageStr;
    pageStr.AppendInt(pageincrement);
    aParts.mVScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::pageincrement, pageStr, true);
    ENSURE_TRUE(weakFrame.IsAlive());
  }

  if (aParts.mHScrollbar && aParts.mColumnsFrame && aWeakColumnsFrame.IsAlive()) {
    // And now Horizontal scrollbar
    nsRect bounds = aParts.mColumnsFrame->GetRect();
    nsAutoString maxposStr;

    maxposStr.AppendInt(mHorzWidth > bounds.width ? mHorzWidth - bounds.width : 0);
    aParts.mHScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::maxpos, maxposStr, true);
    ENSURE_TRUE(weakFrame.IsAlive());
  
    nsAutoString pageStr;
    pageStr.AppendInt(bounds.width);
    aParts.mHScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::pageincrement, pageStr, true);
    ENSURE_TRUE(weakFrame.IsAlive());
  
    pageStr.Truncate();
    pageStr.AppendInt(nsPresContext::CSSPixelsToAppUnits(16));
    aParts.mHScrollbarContent->
      SetAttr(kNameSpaceID_None, nsGkAtoms::increment, pageStr, true);
  }

  if (weakFrame.IsAlive() && mScrollbarActivity) {
    mScrollbarActivity->ActivityOccurred();
  }
}

// Takes client x/y in pixels, converts them to appunits, and converts into
// values relative to this nsTreeBodyFrame frame.
nsPoint
nsTreeBodyFrame::AdjustClientCoordsToBoxCoordSpace(int32_t aX, int32_t aY)
{
  nsPoint point(nsPresContext::CSSPixelsToAppUnits(aX),
                nsPresContext::CSSPixelsToAppUnits(aY));

  nsPresContext* presContext = PresContext();
  point -= GetOffsetTo(presContext->GetPresShell()->GetRootFrame());

  // Adjust by the inner box coords, so that we're in the inner box's
  // coordinate space.
  point -= mInnerBox.TopLeft();
  return point;
} // AdjustClientCoordsToBoxCoordSpace

nsresult
nsTreeBodyFrame::GetRowAt(int32_t aX, int32_t aY, int32_t* _retval)
{
  if (!mView)
    return NS_OK;

  nsPoint point = AdjustClientCoordsToBoxCoordSpace(aX, aY);

  // Check if the coordinates are above our visible space.
  if (point.y < 0) {
    *_retval = -1;
    return NS_OK;
  }

  *_retval = GetRowAt(point.x, point.y);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::GetCellAt(int32_t aX, int32_t aY, int32_t* aRow, nsITreeColumn** aCol,
                           nsACString& aChildElt)
{
  if (!mView)
    return NS_OK;

  nsPoint point = AdjustClientCoordsToBoxCoordSpace(aX, aY);

  // Check if the coordinates are above our visible space.
  if (point.y < 0) {
    *aRow = -1;
    return NS_OK;
  }

  nsTreeColumn* col;
  nsIAtom* child;
  GetCellAt(point.x, point.y, aRow, &col, &child);

  if (col) {
    NS_ADDREF(*aCol = col);
    if (child == nsCSSAnonBoxes::moztreecell)
      aChildElt.AssignLiteral("cell");
    else if (child == nsCSSAnonBoxes::moztreetwisty)
      aChildElt.AssignLiteral("twisty");
    else if (child == nsCSSAnonBoxes::moztreeimage)
      aChildElt.AssignLiteral("image");
    else if (child == nsCSSAnonBoxes::moztreecelltext)
      aChildElt.AssignLiteral("text");
  }

  return NS_OK;
}


//
// GetCoordsForCellItem
//
// Find the x/y location and width/height (all in PIXELS) of the given object
// in the given column. 
//
// XXX IMPORTANT XXX:
// Hyatt says in the bug for this, that the following needs to be done:
// (1) You need to deal with overflow when computing cell rects.  See other column 
// iteration examples... if you don't deal with this, you'll mistakenly extend the 
// cell into the scrollbar's rect.
//
// (2) You are adjusting the cell rect by the *row" border padding.  That's 
// wrong.  You need to first adjust a row rect by its border/padding, and then the 
// cell rect fits inside the adjusted row rect.  It also can have border/padding 
// as well as margins.  The vertical direction isn't that important, but you need 
// to get the horizontal direction right.
//
// (3) GetImageSize() does not include margins (but it does include border/padding).  
// You need to make sure to add in the image's margins as well.
//
nsresult
nsTreeBodyFrame::GetCoordsForCellItem(int32_t aRow, nsITreeColumn* aCol, const nsACString& aElement, 
                                      int32_t *aX, int32_t *aY, int32_t *aWidth, int32_t *aHeight)
{
  *aX = 0;
  *aY = 0;
  *aWidth = 0;
  *aHeight = 0;

  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
  nscoord currX = mInnerBox.x - mHorzPosition;

  // The Rect for the requested item. 
  nsRect theRect;

  nsPresContext* presContext = PresContext();

  for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol; currCol = currCol->GetNext()) {

    // The Rect for the current cell.
    nscoord colWidth;
#ifdef DEBUG
    nsresult rv =
#endif
      currCol->GetWidthInTwips(this, &colWidth);
    NS_ASSERTION(NS_SUCCEEDED(rv), "invalid column");

    nsRect cellRect(currX, mInnerBox.y + mRowHeight * (aRow - mTopRowIndex),
                    colWidth, mRowHeight);

    // Check the ID of the current column to see if it matches. If it doesn't 
    // increment the current X value and continue to the next column.
    if (currCol != aCol) {
      currX += cellRect.width;
      continue;
    }
    // Now obtain the properties for our cell.
    PrefillPropertyArray(aRow, currCol);

    nsAutoString properties;
    mView->GetCellProperties(aRow, currCol, properties);
    nsTreeUtils::TokenizeProperties(properties, mScratchArray);

    nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);

    // We don't want to consider any of the decorations that may be present
    // on the current row, so we have to deflate the rect by the border and 
    // padding and offset its left and top coordinates appropriately. 
    AdjustForBorderPadding(rowContext, cellRect);

    nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);

    NS_NAMED_LITERAL_CSTRING(cell, "cell");
    if (currCol->IsCycler() || cell.Equals(aElement)) {
      // If the current Column is a Cycler, then the Rect is just the cell - the margins. 
      // Similarly, if we're just being asked for the cell rect, provide it. 

      theRect = cellRect;
      nsMargin cellMargin;
      cellContext->StyleMargin()->GetMargin(cellMargin);
      theRect.Deflate(cellMargin);
      break;
    }

    // Since we're not looking for the cell, and since the cell isn't a cycler,
    // we're looking for some subcomponent, and now we need to subtract the 
    // borders and padding of the cell from cellRect so this does not 
    // interfere with our computations.
    AdjustForBorderPadding(cellContext, cellRect);

    nsRenderingContext rc(
      presContext->PresShell()->CreateReferenceRenderingContext());

    // Now we'll start making our way across the cell, starting at the edge of 
    // the cell and proceeding until we hit the right edge. |cellX| is the 
    // working X value that we will increment as we crawl from left to right.
    nscoord cellX = cellRect.x;
    nscoord remainWidth = cellRect.width;

    if (currCol->IsPrimary()) {
      // If the current Column is a Primary, then we need to take into account the indentation
      // and possibly a twisty. 

      // The amount of indentation is the indentation width (|mIndentation|) by the level. 
      int32_t level;
      mView->GetLevel(aRow, &level);
      if (!isRTL)
        cellX += mIndentation * level;
      remainWidth -= mIndentation * level;

      // Find the twisty rect by computing its size. 
      nsRect imageRect;
      nsRect twistyRect(cellRect);
      nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
      GetTwistyRect(aRow, currCol, imageRect, twistyRect, presContext,
                    twistyContext);

      if (NS_LITERAL_CSTRING("twisty").Equals(aElement)) {
        // If we're looking for the twisty Rect, just return the size
        theRect = twistyRect;
        break;
      }
      
      // Now we need to add in the margins of the twisty element, so that we 
      // can find the offset of the next element in the cell. 
      nsMargin twistyMargin;
      twistyContext->StyleMargin()->GetMargin(twistyMargin);
      twistyRect.Inflate(twistyMargin);

      // Adjust our working X value with the twisty width (image size, margins,
      // borders, padding.
      if (!isRTL)
        cellX += twistyRect.width;
    }

    // Cell Image
    nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);

    nsRect imageSize = GetImageSize(aRow, currCol, false, imageContext);
    if (NS_LITERAL_CSTRING("image").Equals(aElement)) {
      theRect = imageSize;
      theRect.x = cellX;
      theRect.y = cellRect.y;
      break;
    }

    // Add in the margins of the cell image.
    nsMargin imageMargin;
    imageContext->StyleMargin()->GetMargin(imageMargin);
    imageSize.Inflate(imageMargin);

    // Increment cellX by the image width
    if (!isRTL)
      cellX += imageSize.width;
    
    // Cell Text 
    nsAutoString cellText;
    mView->GetCellText(aRow, currCol, cellText);
    // We're going to measure this text so we need to ensure bidi is enabled if
    // necessary
    CheckTextForBidi(cellText);

    // Create a scratch rect to represent the text rectangle, with the current 
    // X and Y coords, and a guess at the width and height. The width is the 
    // remaining width we have left to traverse in the cell, which will be the
    // widest possible value for the text rect, and the row height. 
    nsRect textRect(cellX, cellRect.y, remainWidth, cellRect.height);

    // Measure the width of the text. If the width of the text is greater than 
    // the remaining width available, then we just assume that the text has 
    // been cropped and use the remaining rect as the text Rect. Otherwise,
    // we add in borders and padding to the text dimension and give that back. 
    nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);

    RefPtr<nsFontMetrics> fm =
      nsLayoutUtils::GetFontMetricsForStyleContext(textContext);
    nscoord height = fm->MaxHeight();

    nsMargin textMargin;
    textContext->StyleMargin()->GetMargin(textMargin);
    textRect.Deflate(textMargin);

    // Center the text. XXX Obey vertical-align style prop?
    if (height < textRect.height) {
      textRect.y += (textRect.height - height) / 2;
      textRect.height = height;
    }

    nsMargin bp(0,0,0,0);
    GetBorderPadding(textContext, bp);
    textRect.height += bp.top + bp.bottom;

    AdjustForCellText(cellText, aRow, currCol, rc, *fm, textRect);

    theRect = textRect;
  }

  if (isRTL)
    theRect.x = mInnerBox.width - theRect.x - theRect.width;

  *aX = nsPresContext::AppUnitsToIntCSSPixels(theRect.x);
  *aY = nsPresContext::AppUnitsToIntCSSPixels(theRect.y);
  *aWidth = nsPresContext::AppUnitsToIntCSSPixels(theRect.width);
  *aHeight = nsPresContext::AppUnitsToIntCSSPixels(theRect.height);

  return NS_OK;
}

int32_t
nsTreeBodyFrame::GetRowAt(int32_t aX, int32_t aY)
{
  // Now just mod by our total inner box height and add to our top row index.
  int32_t row = (aY/mRowHeight)+mTopRowIndex;

  // Check if the coordinates are below our visible space (or within our visible
  // space but below any row).
  if (row > mTopRowIndex + mPageLength || row >= mRowCount)
    return -1;

  return row;
}

void
nsTreeBodyFrame::CheckTextForBidi(nsAutoString& aText)
{
  // We could check to see whether the prescontext already has bidi enabled,
  // but usually it won't, so it's probably faster to avoid the call to
  // GetPresContext() when it's not needed.
  if (HasRTLChars(aText)) {
    PresContext()->SetBidiEnabled();
  }
}

void
nsTreeBodyFrame::AdjustForCellText(nsAutoString& aText,
                                   int32_t aRowIndex,  nsTreeColumn* aColumn,
                                   nsRenderingContext& aRenderingContext,
                                   nsFontMetrics& aFontMetrics,
                                   nsRect& aTextRect)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();

  nscoord maxWidth = aTextRect.width;
  bool widthIsGreater = nsLayoutUtils::StringWidthIsGreaterThan(aText,
                                                                aFontMetrics,
                                                                drawTarget,
                                                                maxWidth);

  if (aColumn->Overflow()) {
    DebugOnly<nsresult> rv;
    nsTreeColumn* nextColumn = aColumn->GetNext();
    while (nextColumn && widthIsGreater) {
      while (nextColumn) {
        nscoord width;
        rv = nextColumn->GetWidthInTwips(this, &width);
        NS_ASSERTION(NS_SUCCEEDED(rv), "nextColumn is invalid");

        if (width != 0)
          break;

        nextColumn = nextColumn->GetNext();
      }

      if (nextColumn) {
        nsAutoString nextText;
        mView->GetCellText(aRowIndex, nextColumn, nextText);
        // We don't measure or draw this text so no need to check it for
        // bidi-ness

        if (nextText.Length() == 0) {
          nscoord width;
          rv = nextColumn->GetWidthInTwips(this, &width);
          NS_ASSERTION(NS_SUCCEEDED(rv), "nextColumn is invalid");

          maxWidth += width;
          widthIsGreater = nsLayoutUtils::StringWidthIsGreaterThan(aText,
                                                                   aFontMetrics,
                                                                   drawTarget,
                                                                   maxWidth);

          nextColumn = nextColumn->GetNext();
        }
        else {
          nextColumn = nullptr;
        }
      }
    }
  }

  nscoord width;
  if (widthIsGreater) {
    // See if the width is even smaller than the ellipsis
    // If so, clear the text completely.
    const nsDependentString& kEllipsis = nsContentUtils::GetLocalizedEllipsis();
    aFontMetrics.SetTextRunRTL(false);
    nscoord ellipsisWidth =
      nsLayoutUtils::AppUnitWidthOfString(kEllipsis, aFontMetrics, drawTarget);

    width = maxWidth;
    if (ellipsisWidth > width)
      aText.SetLength(0);
    else if (ellipsisWidth == width)
      aText.Assign(kEllipsis);
    else {
      // We will be drawing an ellipsis, thank you very much.
      // Subtract out the required width of the ellipsis.
      // This is the total remaining width we have to play with.
      width -= ellipsisWidth;

      // Now we crop.
      switch (aColumn->GetCropStyle()) {
        default:
        case 0: {
          // Crop right.
          nscoord cwidth;
          nscoord twidth = 0;
          uint32_t length = aText.Length();
          uint32_t i;
          for (i = 0; i < length; ++i) {
            char16_t ch = aText[i];
            // XXX this is horrible and doesn't handle clusters
            cwidth = nsLayoutUtils::AppUnitWidthOfString(ch, aFontMetrics,
                                                         drawTarget);
            if (twidth + cwidth > width)
              break;
            twidth += cwidth;
          }
          aText.Truncate(i);
          aText.Append(kEllipsis);
        }
        break;

        case 2: {
          // Crop left.
          nscoord cwidth;
          nscoord twidth = 0;
          int32_t length = aText.Length();
          int32_t i;
          for (i=length-1; i >= 0; --i) {
            char16_t ch = aText[i];
            cwidth = nsLayoutUtils::AppUnitWidthOfString(ch, aFontMetrics,
                                                         drawTarget);
            if (twidth + cwidth > width)
              break;
            twidth += cwidth;
          }

          nsAutoString copy;
          aText.Right(copy, length-1-i);
          aText.Assign(kEllipsis);
          aText += copy;
        }
        break;

        case 1:
        {
          // Crop center.
          nsAutoString leftStr, rightStr;
          nscoord cwidth, twidth = 0;
          int32_t length = aText.Length();
          int32_t rightPos = length - 1;
          for (int32_t leftPos = 0; leftPos < rightPos; ++leftPos) {
            char16_t ch = aText[leftPos];
            cwidth = nsLayoutUtils::AppUnitWidthOfString(ch, aFontMetrics,
                                                         drawTarget);
            twidth += cwidth;
            if (twidth > width)
              break;
            leftStr.Append(ch);

            ch = aText[rightPos];
            cwidth = nsLayoutUtils::AppUnitWidthOfString(ch, aFontMetrics,
                                                         drawTarget);
            twidth += cwidth;
            if (twidth > width)
              break;
            rightStr.Insert(ch, 0);
            --rightPos;
          }
          aText = leftStr;
          aText.Append(kEllipsis);
          aText += rightStr;
        }
        break;
      }
    }
  }

  width = nsLayoutUtils::AppUnitWidthOfStringBidi(aText, this, aFontMetrics,
                                                  aRenderingContext);

  switch (aColumn->GetTextAlignment()) {
    case NS_STYLE_TEXT_ALIGN_RIGHT: {
      aTextRect.x += aTextRect.width - width;
    }
    break;
    case NS_STYLE_TEXT_ALIGN_CENTER: {
      aTextRect.x += (aTextRect.width - width) / 2;
    }
    break;
  }

  aTextRect.width = width;
}

nsIAtom*
nsTreeBodyFrame::GetItemWithinCellAt(nscoord aX, const nsRect& aCellRect, 
                                     int32_t aRowIndex,
                                     nsTreeColumn* aColumn)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  // Obtain the properties for our cell.
  PrefillPropertyArray(aRowIndex, aColumn);
  nsAutoString properties;
  mView->GetCellProperties(aRowIndex, aColumn, properties);
  nsTreeUtils::TokenizeProperties(properties, mScratchArray);

  // Resolve style for the cell.
  nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);

  // Obtain the margins for the cell and then deflate our rect by that 
  // amount.  The cell is assumed to be contained within the deflated rect.
  nsRect cellRect(aCellRect);
  nsMargin cellMargin;
  cellContext->StyleMargin()->GetMargin(cellMargin);
  cellRect.Deflate(cellMargin);

  // Adjust the rect for its border and padding.
  AdjustForBorderPadding(cellContext, cellRect);

  if (aX < cellRect.x || aX >= cellRect.x + cellRect.width) {
    // The user clicked within the cell's margins/borders/padding.  This constitutes a click on the cell.
    return nsCSSAnonBoxes::moztreecell;
  }

  nscoord currX = cellRect.x;
  nscoord remainingWidth = cellRect.width;

  // Handle right alignment hit testing.
  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;

  nsPresContext* presContext = PresContext();
  nsRenderingContext rc(
    presContext->PresShell()->CreateReferenceRenderingContext());

  if (aColumn->IsPrimary()) {
    // If we're the primary column, we have indentation and a twisty.
    int32_t level;
    mView->GetLevel(aRowIndex, &level);

    if (!isRTL)
      currX += mIndentation*level;
    remainingWidth -= mIndentation*level;

    if ((isRTL && aX > currX + remainingWidth) ||
        (!isRTL && aX < currX)) {
      // The user clicked within the indentation.
      return nsCSSAnonBoxes::moztreecell;
    }

    // Always leave space for the twisty.
    nsRect twistyRect(currX, cellRect.y, remainingWidth, cellRect.height);
    bool hasTwisty = false;
    bool isContainer = false;
    mView->IsContainer(aRowIndex, &isContainer);
    if (isContainer) {
      bool isContainerEmpty = false;
      mView->IsContainerEmpty(aRowIndex, &isContainerEmpty);
      if (!isContainerEmpty)
        hasTwisty = true;
    }

    // Resolve style for the twisty.
    nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);

    nsRect imageSize;
    GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect, presContext,
                  twistyContext);

    // We will treat a click as hitting the twisty if it happens on the margins, borders, padding,
    // or content of the twisty object.  By allowing a "slop" into the margin, we make it a little
    // bit easier for a user to hit the twisty.  (We don't want to be too picky here.)
    nsMargin twistyMargin;
    twistyContext->StyleMargin()->GetMargin(twistyMargin);
    twistyRect.Inflate(twistyMargin);
    if (isRTL)
      twistyRect.x = currX + remainingWidth - twistyRect.width;

    // Now we test to see if aX is actually within the twistyRect.  If it is, and if the item should
    // have a twisty, then we return "twisty".  If it is within the rect but we shouldn't have a twisty,
    // then we return "cell".
    if (aX >= twistyRect.x && aX < twistyRect.x + twistyRect.width) {
      if (hasTwisty)
        return nsCSSAnonBoxes::moztreetwisty;
      else
        return nsCSSAnonBoxes::moztreecell;
    }

    if (!isRTL)
      currX += twistyRect.width;
    remainingWidth -= twistyRect.width;    
  }
  
  // Now test to see if the user hit the icon for the cell.
  nsRect iconRect(currX, cellRect.y, remainingWidth, cellRect.height);
  
  // Resolve style for the image.
  nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);

  nsRect iconSize = GetImageSize(aRowIndex, aColumn, false, imageContext);
  nsMargin imageMargin;
  imageContext->StyleMargin()->GetMargin(imageMargin);
  iconSize.Inflate(imageMargin);
  iconRect.width = iconSize.width;
  if (isRTL)
    iconRect.x = currX + remainingWidth - iconRect.width;

  if (aX >= iconRect.x && aX < iconRect.x + iconRect.width) {
    // The user clicked on the image.
    return nsCSSAnonBoxes::moztreeimage;
  }

  if (!isRTL)
    currX += iconRect.width;
  remainingWidth -= iconRect.width;    

  nsAutoString cellText;
  mView->GetCellText(aRowIndex, aColumn, cellText);
  // We're going to measure this text so we need to ensure bidi is enabled if
  // necessary
  CheckTextForBidi(cellText);

  nsRect textRect(currX, cellRect.y, remainingWidth, cellRect.height);

  nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);

  nsMargin textMargin;
  textContext->StyleMargin()->GetMargin(textMargin);
  textRect.Deflate(textMargin);

  AdjustForBorderPadding(textContext, textRect);

  RefPtr<nsFontMetrics> fm =
    nsLayoutUtils::GetFontMetricsForStyleContext(textContext);
  AdjustForCellText(cellText, aRowIndex, aColumn, rc, *fm, textRect);

  if (aX >= textRect.x && aX < textRect.x + textRect.width)
    return nsCSSAnonBoxes::moztreecelltext;
  else
    return nsCSSAnonBoxes::moztreecell;
}

void
nsTreeBodyFrame::GetCellAt(nscoord aX, nscoord aY, int32_t* aRow,
                           nsTreeColumn** aCol, nsIAtom** aChildElt)
{
  *aCol = nullptr;
  *aChildElt = nullptr;

  *aRow = GetRowAt(aX, aY);
  if (*aRow < 0)
    return;

  // Determine the column hit.
  for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol; 
       currCol = currCol->GetNext()) {
    nsRect cellRect;
    nsresult rv = currCol->GetRect(this,
                                   mInnerBox.y +
                                         mRowHeight * (*aRow - mTopRowIndex),
                                   mRowHeight,
                                   &cellRect);
    if (NS_FAILED(rv)) {
      NS_NOTREACHED("column has no frame");
      continue;
    }

    if (!OffsetForHorzScroll(cellRect, false))
      continue;

    if (aX >= cellRect.x && aX < cellRect.x + cellRect.width) {
      // We know the column hit now.
      *aCol = currCol;

      if (currCol->IsCycler())
        // Cyclers contain only images.  Fill this in immediately and return.
        *aChildElt = nsCSSAnonBoxes::moztreeimage;
      else
        *aChildElt = GetItemWithinCellAt(aX, cellRect, *aRow, currCol);
      break;
    }
  }
}

nsresult
nsTreeBodyFrame::GetCellWidth(int32_t aRow, nsTreeColumn* aCol,
                              nsRenderingContext* aRenderingContext,
                              nscoord& aDesiredSize, nscoord& aCurrentSize)
{
  NS_PRECONDITION(aCol, "aCol must not be null");
  NS_PRECONDITION(aRenderingContext, "aRenderingContext must not be null");

  // The rect for the current cell.
  nscoord colWidth;
  nsresult rv = aCol->GetWidthInTwips(this, &colWidth);
  NS_ENSURE_SUCCESS(rv, rv);

  nsRect cellRect(0, 0, colWidth, mRowHeight);

  int32_t overflow = cellRect.x+cellRect.width-(mInnerBox.x+mInnerBox.width);
  if (overflow > 0)
    cellRect.width -= overflow;

  // Adjust borders and padding for the cell.
  nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);
  nsMargin bp(0,0,0,0);
  GetBorderPadding(cellContext, bp);

  aCurrentSize = cellRect.width;
  aDesiredSize = bp.left + bp.right;

  if (aCol->IsPrimary()) {
    // If the current Column is a Primary, then we need to take into account 
    // the indentation and possibly a twisty. 

    // The amount of indentation is the indentation width (|mIndentation|) by the level.
    int32_t level;
    mView->GetLevel(aRow, &level);
    aDesiredSize += mIndentation * level;
    
    // Find the twisty rect by computing its size.
    nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);

    nsRect imageSize;
    nsRect twistyRect(cellRect);
    GetTwistyRect(aRow, aCol, imageSize, twistyRect, PresContext(),
                  twistyContext);

    // Add in the margins of the twisty element.
    nsMargin twistyMargin;
    twistyContext->StyleMargin()->GetMargin(twistyMargin);
    twistyRect.Inflate(twistyMargin);

    aDesiredSize += twistyRect.width;
  }

  nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);

  // Account for the width of the cell image.
  nsRect imageSize = GetImageSize(aRow, aCol, false, imageContext);
  // Add in the margins of the cell image.
  nsMargin imageMargin;
  imageContext->StyleMargin()->GetMargin(imageMargin);
  imageSize.Inflate(imageMargin);

  aDesiredSize += imageSize.width;
  
  // Get the cell text.
  nsAutoString cellText;
  mView->GetCellText(aRow, aCol, cellText);
  // We're going to measure this text so we need to ensure bidi is enabled if
  // necessary
  CheckTextForBidi(cellText);

  nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);

  // Get the borders and padding for the text.
  GetBorderPadding(textContext, bp);

  RefPtr<nsFontMetrics> fm =
    nsLayoutUtils::GetFontMetricsForStyleContext(textContext);
  // Get the width of the text itself
  nscoord width = nsLayoutUtils::AppUnitWidthOfStringBidi(cellText, this, *fm,
                                                          *aRenderingContext);
  nscoord totalTextWidth = width + bp.left + bp.right;
  aDesiredSize += totalTextWidth;
  return NS_OK;
}

nsresult
nsTreeBodyFrame::IsCellCropped(int32_t aRow, nsITreeColumn* aCol, bool *_retval)
{  
  nscoord currentSize, desiredSize;
  nsresult rv;

  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

  nsRenderingContext rc(
    PresContext()->PresShell()->CreateReferenceRenderingContext());

  rv = GetCellWidth(aRow, col, &rc, desiredSize, currentSize);
  NS_ENSURE_SUCCESS(rv, rv);

  *_retval = desiredSize > currentSize;

  return NS_OK;
}

void
nsTreeBodyFrame::MarkDirtyIfSelect()
{
  nsIContent* baseElement = GetBaseElement();

  if (baseElement && baseElement->IsHTMLElement(nsGkAtoms::select)) {
    // If we are an intrinsically sized select widget, we may need to
    // resize, if the widest item was removed or a new item was added.
    // XXX optimize this more

    mStringWidth = -1;
    PresContext()->PresShell()->FrameNeedsReflow(this,
                                                 nsIPresShell::eTreeChange,
                                                 NS_FRAME_IS_DIRTY);
  }
}

nsresult
nsTreeBodyFrame::CreateTimer(const LookAndFeel::IntID aID,
                             nsTimerCallbackFunc aFunc, int32_t aType,
                             nsITimer** aTimer)
{
  // Get the delay from the look and feel service.
  int32_t delay = LookAndFeel::GetInt(aID, 0);

  nsCOMPtr<nsITimer> timer;

  // Create a new timer only if the delay is greater than zero.
  // Zero value means that this feature is completely disabled.
  if (delay > 0) {
    timer = do_CreateInstance("@mozilla.org/timer;1");
    if (timer)
      timer->InitWithFuncCallback(aFunc, this, delay, aType);
  }

  NS_IF_ADDREF(*aTimer = timer);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::RowCountChanged(int32_t aIndex, int32_t aCount)
{
  if (aCount == 0 || !mView)
    return NS_OK; // Nothing to do.

#ifdef ACCESSIBILITY
  if (nsIPresShell::IsAccessibilityActive())
    FireRowCountChangedEvent(aIndex, aCount);
#endif

  // Adjust our selection.
  nsCOMPtr<nsITreeSelection> sel;
  mView->GetSelection(getter_AddRefs(sel));
  if (sel)
    sel->AdjustSelection(aIndex, aCount);

  if (mUpdateBatchNest)
    return NS_OK;

  mRowCount += aCount;
#ifdef DEBUG
  int32_t rowCount = mRowCount;
  mView->GetRowCount(&rowCount);
  NS_ASSERTION(rowCount == mRowCount, "row count did not change by the amount suggested, check caller");
#endif

  int32_t count = Abs(aCount);
  int32_t last = LastVisibleRow();
  if (aIndex >= mTopRowIndex && aIndex <= last)
    InvalidateRange(aIndex, last);
    
  ScrollParts parts = GetScrollParts();

  if (mTopRowIndex == 0) {    
    // Just update the scrollbar and return.
    if (FullScrollbarsUpdate(false)) {
      MarkDirtyIfSelect();
    }
    return NS_OK;
  }

  bool needsInvalidation = false;
  // Adjust our top row index.
  if (aCount > 0) {
    if (mTopRowIndex > aIndex) {
      // Rows came in above us.  Augment the top row index.
      mTopRowIndex += aCount;
    }
  }
  else if (aCount < 0) {
    if (mTopRowIndex > aIndex+count-1) {
      // No need to invalidate. The remove happened
      // completely above us (offscreen).
      mTopRowIndex -= count;
    }
    else if (mTopRowIndex >= aIndex) {
      // This is a full-blown invalidate.
      if (mTopRowIndex + mPageLength > mRowCount - 1) {
        mTopRowIndex = std::max(0, mRowCount - 1 - mPageLength);
      }
      needsInvalidation = true;
    }
  }

  if (FullScrollbarsUpdate(needsInvalidation)) {
    MarkDirtyIfSelect();
  }
  return NS_OK;
}

nsresult
nsTreeBodyFrame::BeginUpdateBatch()
{
  ++mUpdateBatchNest;

  return NS_OK;
}

nsresult
nsTreeBodyFrame::EndUpdateBatch()
{
  NS_ASSERTION(mUpdateBatchNest > 0, "badly nested update batch");

  if (--mUpdateBatchNest == 0) {
    if (mView) {
      Invalidate();
      int32_t countBeforeUpdate = mRowCount;
      mView->GetRowCount(&mRowCount);
      if (countBeforeUpdate != mRowCount) {
        if (mTopRowIndex + mPageLength > mRowCount - 1) {
          mTopRowIndex = std::max(0, mRowCount - 1 - mPageLength);
        }
        FullScrollbarsUpdate(false);
      }
    }
  }

  return NS_OK;
}

void
nsTreeBodyFrame::PrefillPropertyArray(int32_t aRowIndex, nsTreeColumn* aCol)
{
  NS_PRECONDITION(!aCol || aCol->GetFrame(), "invalid column passed");
  mScratchArray.Clear();
  
  // focus
  if (mFocused)
    mScratchArray.AppendElement(nsGkAtoms::focus);

  // sort
  bool sorted = false;
  mView->IsSorted(&sorted);
  if (sorted)
    mScratchArray.AppendElement(nsGkAtoms::sorted);

  // drag session
  if (mSlots && mSlots->mIsDragging)
    mScratchArray.AppendElement(nsGkAtoms::dragSession);

  if (aRowIndex != -1) {
    if (aRowIndex == mMouseOverRow)
      mScratchArray.AppendElement(nsGkAtoms::hover);
  
    nsCOMPtr<nsITreeSelection> selection;
    mView->GetSelection(getter_AddRefs(selection));

    if (selection) {
      // selected
      bool isSelected;
      selection->IsSelected(aRowIndex, &isSelected);
      if (isSelected)
        mScratchArray.AppendElement(nsGkAtoms::selected);

      // current
      int32_t currentIndex;
      selection->GetCurrentIndex(&currentIndex);
      if (aRowIndex == currentIndex)
        mScratchArray.AppendElement(nsGkAtoms::current);
  
      // active
      if (aCol) {
        nsCOMPtr<nsITreeColumn> currentColumn;
        selection->GetCurrentColumn(getter_AddRefs(currentColumn));
        if (aCol == currentColumn)
          mScratchArray.AppendElement(nsGkAtoms::active);
      }
    }

    // container or leaf
    bool isContainer = false;
    mView->IsContainer(aRowIndex, &isContainer);
    if (isContainer) {
      mScratchArray.AppendElement(nsGkAtoms::container);

      // open or closed
      bool isOpen = false;
      mView->IsContainerOpen(aRowIndex, &isOpen);
      if (isOpen)
        mScratchArray.AppendElement(nsGkAtoms::open);
      else
        mScratchArray.AppendElement(nsGkAtoms::closed);
    }
    else {
      mScratchArray.AppendElement(nsGkAtoms::leaf);
    }

    // drop orientation
    if (mSlots && mSlots->mDropAllowed && mSlots->mDropRow == aRowIndex) {
      if (mSlots->mDropOrient == nsITreeView::DROP_BEFORE)
        mScratchArray.AppendElement(nsGkAtoms::dropBefore);
      else if (mSlots->mDropOrient == nsITreeView::DROP_ON)
        mScratchArray.AppendElement(nsGkAtoms::dropOn);
      else if (mSlots->mDropOrient == nsITreeView::DROP_AFTER)
        mScratchArray.AppendElement(nsGkAtoms::dropAfter);
    }

    // odd or even
    if (aRowIndex % 2)
      mScratchArray.AppendElement(nsGkAtoms::odd);
    else
      mScratchArray.AppendElement(nsGkAtoms::even);

    nsIContent* baseContent = GetBaseElement();
    if (baseContent && baseContent->HasAttr(kNameSpaceID_None, nsGkAtoms::editing))
      mScratchArray.AppendElement(nsGkAtoms::editing);

    // multiple columns
    if (mColumns->GetColumnAt(1))
      mScratchArray.AppendElement(nsGkAtoms::multicol);
  }

  if (aCol) {
    mScratchArray.AppendElement(aCol->GetAtom());

    if (aCol->IsPrimary())
      mScratchArray.AppendElement(nsGkAtoms::primary);

    if (aCol->GetType() == nsITreeColumn::TYPE_CHECKBOX) {
      mScratchArray.AppendElement(nsGkAtoms::checkbox);

      if (aRowIndex != -1) {
        nsAutoString value;
        mView->GetCellValue(aRowIndex, aCol, value);
        if (value.EqualsLiteral("true"))
          mScratchArray.AppendElement(nsGkAtoms::checked);
      }
    }
    else if (aCol->GetType() == nsITreeColumn::TYPE_PROGRESSMETER) {
      mScratchArray.AppendElement(nsGkAtoms::progressmeter);

      if (aRowIndex != -1) {
        int32_t state;
        mView->GetProgressMode(aRowIndex, aCol, &state);
        if (state == nsITreeView::PROGRESS_NORMAL)
          mScratchArray.AppendElement(nsGkAtoms::progressNormal);
        else if (state == nsITreeView::PROGRESS_UNDETERMINED)
          mScratchArray.AppendElement(nsGkAtoms::progressUndetermined);
      }
    }

    // Read special properties from attributes on the column content node
    if (aCol->mContent->AttrValueIs(kNameSpaceID_None,
                                    nsGkAtoms::insertbefore,
                                    nsGkAtoms::_true, eCaseMatters))
      mScratchArray.AppendElement(nsGkAtoms::insertbefore);
    if (aCol->mContent->AttrValueIs(kNameSpaceID_None,
                                    nsGkAtoms::insertafter,
                                    nsGkAtoms::_true, eCaseMatters))
      mScratchArray.AppendElement(nsGkAtoms::insertafter);
  }
}

nsITheme*
nsTreeBodyFrame::GetTwistyRect(int32_t aRowIndex,
                               nsTreeColumn* aColumn,
                               nsRect& aImageRect,
                               nsRect& aTwistyRect,
                               nsPresContext* aPresContext,
                               nsStyleContext* aTwistyContext)
{
  // The twisty rect extends all the way to the end of the cell.  This is incorrect.  We need to
  // determine the twisty rect's true width.  This is done by examining the style context for
  // a width first.  If it has one, we use that.  If it doesn't, we use the image's natural width.
  // If the image hasn't loaded and if no width is specified, then we just bail. If there is
  // a -moz-appearance involved, adjust the rect by the minimum widget size provided by
  // the theme implementation.
  aImageRect = GetImageSize(aRowIndex, aColumn, true, aTwistyContext);
  if (aImageRect.height > aTwistyRect.height)
    aImageRect.height = aTwistyRect.height;
  if (aImageRect.width > aTwistyRect.width)
    aImageRect.width = aTwistyRect.width;
  else
    aTwistyRect.width = aImageRect.width;

  bool useTheme = false;
  nsITheme *theme = nullptr;
  const nsStyleDisplay* twistyDisplayData = aTwistyContext->StyleDisplay();
  if (twistyDisplayData->mAppearance) {
    theme = aPresContext->GetTheme();
    if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, twistyDisplayData->mAppearance))
      useTheme = true;
  }

  if (useTheme) {
    LayoutDeviceIntSize minTwistySizePx;
    bool canOverride = true;
    theme->GetMinimumWidgetSize(aPresContext, this, twistyDisplayData->mAppearance,
                                &minTwistySizePx, &canOverride);

    // GMWS() returns size in pixels, we need to convert it back to app units
    nsSize minTwistySize;
    minTwistySize.width = aPresContext->DevPixelsToAppUnits(minTwistySizePx.width);
    minTwistySize.height = aPresContext->DevPixelsToAppUnits(minTwistySizePx.height);

    if (aTwistyRect.width < minTwistySize.width || !canOverride)
      aTwistyRect.width = minTwistySize.width;
  }

  return useTheme ? theme : nullptr;
}

nsresult
nsTreeBodyFrame::GetImage(int32_t aRowIndex, nsTreeColumn* aCol, bool aUseContext,
                          nsStyleContext* aStyleContext, bool& aAllowImageRegions, imgIContainer** aResult)
{
  *aResult = nullptr;

  nsAutoString imageSrc;
  mView->GetImageSrc(aRowIndex, aCol, imageSrc);
  RefPtr<imgRequestProxy> styleRequest;
  if (!aUseContext && !imageSrc.IsEmpty()) {
    aAllowImageRegions = false;
  }
  else {
    // Obtain the URL from the style context.
    aAllowImageRegions = true;
    styleRequest = aStyleContext->StyleList()->GetListStyleImage();
    if (!styleRequest)
      return NS_OK;
    nsCOMPtr<nsIURI> uri;
    styleRequest->GetURI(getter_AddRefs(uri));
    nsAutoCString spec;
    nsresult rv = uri->GetSpec(spec);
    NS_ENSURE_SUCCESS(rv, rv);
    CopyUTF8toUTF16(spec, imageSrc);
  }

  // Look the image up in our cache.
  nsTreeImageCacheEntry entry;
  if (mImageCache.Get(imageSrc, &entry)) {
    // Find out if the image has loaded.
    uint32_t status;
    imgIRequest *imgReq = entry.request;
    imgReq->GetImageStatus(&status);
    imgReq->GetImage(aResult); // We hand back the image here.  The GetImage call addrefs *aResult.
    bool animated = true; // Assuming animated is the safe option

    // We can only call GetAnimated if we're decoded
    if (*aResult && (status & imgIRequest::STATUS_DECODE_COMPLETE))
      (*aResult)->GetAnimated(&animated);

    if ((!(status & imgIRequest::STATUS_LOAD_COMPLETE)) || animated) {
      // We either aren't done loading, or we're animating. Add our row as a listener for invalidations.
      nsCOMPtr<imgINotificationObserver> obs;
      imgReq->GetNotificationObserver(getter_AddRefs(obs));

      if (obs) {
        static_cast<nsTreeImageListener*> (obs.get())->AddCell(aRowIndex, aCol);
      }

      return NS_OK;
    }
  }

  if (!*aResult) {
    // Create a new nsTreeImageListener object and pass it our row and column
    // information.
    nsTreeImageListener* listener = new nsTreeImageListener(this);
    if (!listener)
      return NS_ERROR_OUT_OF_MEMORY;

    if (!mCreatedListeners.PutEntry(listener)) {
      return NS_ERROR_FAILURE;
    }

    listener->AddCell(aRowIndex, aCol);
    nsCOMPtr<imgINotificationObserver> imgNotificationObserver = listener;

    RefPtr<imgRequestProxy> imageRequest;
    if (styleRequest) {
      styleRequest->Clone(imgNotificationObserver, getter_AddRefs(imageRequest));
    } else {
      nsIDocument* doc = mContent->GetComposedDoc();
      if (!doc)
        // The page is currently being torn down.  Why bother.
        return NS_ERROR_FAILURE;

      nsCOMPtr<nsIURI> baseURI = mContent->GetBaseURI();

      nsCOMPtr<nsIURI> srcURI;
      nsContentUtils::NewURIWithDocumentCharset(getter_AddRefs(srcURI),
                                                imageSrc,
                                                doc,
                                                baseURI);
      if (!srcURI)
        return NS_ERROR_FAILURE;

      // XXXbz what's the origin principal for this stuff that comes from our
      // view?  I guess we should assume that it's the node's principal...
      nsresult rv = nsContentUtils::LoadImage(srcURI,
                                              mContent,
                                              doc,
                                              mContent->NodePrincipal(),
                                              doc->GetDocumentURI(),
                                              doc->GetReferrerPolicy(),
                                              imgNotificationObserver,
                                              nsIRequest::LOAD_NORMAL,
                                              EmptyString(),
                                              getter_AddRefs(imageRequest));
      NS_ENSURE_SUCCESS(rv, rv);
    }
    listener->UnsuppressInvalidation();

    if (!imageRequest)
      return NS_ERROR_FAILURE;

    // We don't want discarding/decode-on-draw for xul images
    imageRequest->StartDecoding();
    imageRequest->LockImage();

    // In a case it was already cached.
    imageRequest->GetImage(aResult);
    nsTreeImageCacheEntry cacheEntry(imageRequest, imgNotificationObserver);
    mImageCache.Put(imageSrc, cacheEntry);
  }
  return NS_OK;
}

nsRect nsTreeBodyFrame::GetImageSize(int32_t aRowIndex, nsTreeColumn* aCol, bool aUseContext,
                                     nsStyleContext* aStyleContext)
{
  // XXX We should respond to visibility rules for collapsed vs. hidden.

  // This method returns the width of the twisty INCLUDING borders and padding.
  // It first checks the style context for a width.  If none is found, it tries to
  // use the default image width for the twisty.  If no image is found, it defaults
  // to border+padding.
  nsRect r(0,0,0,0);
  nsMargin bp(0,0,0,0);
  GetBorderPadding(aStyleContext, bp);
  r.Inflate(bp);

  // Now r contains our border+padding info.  We now need to get our width and
  // height.
  bool needWidth = false;
  bool needHeight = false;

  // We have to load image even though we already have a size.
  // Don't change this, otherwise things start to go crazy.
  bool useImageRegion = true;
  nsCOMPtr<imgIContainer> image;
  GetImage(aRowIndex, aCol, aUseContext, aStyleContext, useImageRegion, getter_AddRefs(image));

  const nsStylePosition* myPosition = aStyleContext->StylePosition();
  const nsStyleList* myList = aStyleContext->StyleList();

  if (useImageRegion) {
    r.x += myList->mImageRegion.x;
    r.y += myList->mImageRegion.y;
  }

  if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord)  {
    int32_t val = myPosition->mWidth.GetCoordValue();
    r.width += val;
  }
  else if (useImageRegion && myList->mImageRegion.width > 0)
    r.width += myList->mImageRegion.width;
  else 
    needWidth = true;

  if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord)  {
    int32_t val = myPosition->mHeight.GetCoordValue();
    r.height += val;
  }
  else if (useImageRegion && myList->mImageRegion.height > 0)
    r.height += myList->mImageRegion.height;
  else 
    needHeight = true;

  if (image) {
    if (needWidth || needHeight) {
      // Get the natural image size.

      if (needWidth) {
        // Get the size from the image.
        nscoord width;
        image->GetWidth(&width);
        r.width += nsPresContext::CSSPixelsToAppUnits(width); 
      }
    
      if (needHeight) {
        nscoord height;
        image->GetHeight(&height);
        r.height += nsPresContext::CSSPixelsToAppUnits(height); 
      }
    }
  }

  return r;
}

// GetImageDestSize returns the destination size of the image.
// The width and height do not include borders and padding.
// The width and height have not been adjusted to fit in the row height
// or cell width.
// The width and height reflect the destination size specified in CSS,
// or the image region specified in CSS, or the natural size of the
// image.
// If only the destination width has been specified in CSS, the height is
// calculated to maintain the aspect ratio of the image.
// If only the destination height has been specified in CSS, the width is
// calculated to maintain the aspect ratio of the image.
nsSize
nsTreeBodyFrame::GetImageDestSize(nsStyleContext* aStyleContext,
                                  bool useImageRegion,
                                  imgIContainer* image)
{
  nsSize size(0,0);

  // We need to get the width and height.
  bool needWidth = false;
  bool needHeight = false;

  // Get the style position to see if the CSS has specified the
  // destination width/height.
  const nsStylePosition* myPosition = aStyleContext->StylePosition();

  if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord) {
    // CSS has specified the destination width.
    size.width = myPosition->mWidth.GetCoordValue();
  }
  else {
    // We'll need to get the width of the image/region.
    needWidth = true;
  }

  if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord)  {
    // CSS has specified the destination height.
    size.height = myPosition->mHeight.GetCoordValue();
  }
  else {
    // We'll need to get the height of the image/region.
    needHeight = true;
  }

  if (needWidth || needHeight) {
    // We need to get the size of the image/region.
    nsSize imageSize(0,0);

    const nsStyleList* myList = aStyleContext->StyleList();

    if (useImageRegion && myList->mImageRegion.width > 0) {
      // CSS has specified an image region.
      // Use the width of the image region.
      imageSize.width = myList->mImageRegion.width;
    }
    else if (image) {
      nscoord width;
      image->GetWidth(&width);
      imageSize.width = nsPresContext::CSSPixelsToAppUnits(width);
    }

    if (useImageRegion && myList->mImageRegion.height > 0) {
      // CSS has specified an image region.
      // Use the height of the image region.
      imageSize.height = myList->mImageRegion.height;
    }
    else if (image) {
      nscoord height;
      image->GetHeight(&height);
      imageSize.height = nsPresContext::CSSPixelsToAppUnits(height);
    }

    if (needWidth) {
      if (!needHeight && imageSize.height != 0) {
        // The CSS specified the destination height, but not the destination
        // width. We need to calculate the width so that we maintain the
        // image's aspect ratio.
        size.width = imageSize.width * size.height / imageSize.height;
      }
      else {
        size.width = imageSize.width;
      }
    }

    if (needHeight) {
      if (!needWidth && imageSize.width != 0) {
        // The CSS specified the destination width, but not the destination
        // height. We need to calculate the height so that we maintain the
        // image's aspect ratio.
        size.height = imageSize.height * size.width / imageSize.width;
      }
      else {
        size.height = imageSize.height;
      }
    }
  }

  return size;
}

// GetImageSourceRect returns the source rectangle of the image to be
// displayed.
// The width and height reflect the image region specified in CSS, or
// the natural size of the image.
// The width and height do not include borders and padding.
// The width and height do not reflect the destination size specified
// in CSS.
nsRect
nsTreeBodyFrame::GetImageSourceRect(nsStyleContext* aStyleContext,
                                    bool useImageRegion,
                                    imgIContainer* image)
{
  nsRect r(0,0,0,0);

  const nsStyleList* myList = aStyleContext->StyleList();

  if (useImageRegion &&
      (myList->mImageRegion.width > 0 || myList->mImageRegion.height > 0)) {
    // CSS has specified an image region.
    r = myList->mImageRegion;
  }
  else if (image) {
    // Use the actual image size.
    nscoord coord;
    image->GetWidth(&coord);
    r.width = nsPresContext::CSSPixelsToAppUnits(coord);
    image->GetHeight(&coord);
    r.height = nsPresContext::CSSPixelsToAppUnits(coord);
  }

  return r;
}

int32_t nsTreeBodyFrame::GetRowHeight()
{
  // Look up the correct height.  It is equal to the specified height
  // + the specified margins.
  mScratchArray.Clear();
  nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
  if (rowContext) {
    const nsStylePosition* myPosition = rowContext->StylePosition();

    nscoord minHeight = 0;
    if (myPosition->mMinHeight.GetUnit() == eStyleUnit_Coord)
      minHeight = myPosition->mMinHeight.GetCoordValue();

    nscoord height = 0;
    if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord)
      height = myPosition->mHeight.GetCoordValue();

    if (height < minHeight)
      height = minHeight;

    if (height > 0) {
      height = nsPresContext::AppUnitsToIntCSSPixels(height);
      height += height % 2;
      height = nsPresContext::CSSPixelsToAppUnits(height);

      // XXX Check box-sizing to determine if border/padding should augment the height
      // Inflate the height by our margins.
      nsRect rowRect(0,0,0,height);
      nsMargin rowMargin;
      rowContext->StyleMargin()->GetMargin(rowMargin);
      rowRect.Inflate(rowMargin);
      height = rowRect.height;
      return height;
    }
  }

  return nsPresContext::CSSPixelsToAppUnits(18); // As good a default as any.
}

int32_t nsTreeBodyFrame::GetIndentation()
{
  // Look up the correct indentation.  It is equal to the specified indentation width.
  mScratchArray.Clear();
  nsStyleContext* indentContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeindentation);
  if (indentContext) {
    const nsStylePosition* myPosition = indentContext->StylePosition();
    if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord)  {
      nscoord val = myPosition->mWidth.GetCoordValue();
      return val;
    }
  }

  return nsPresContext::CSSPixelsToAppUnits(16); // As good a default as any.
}

void nsTreeBodyFrame::CalcInnerBox()
{
  mInnerBox.SetRect(0, 0, mRect.width, mRect.height);
  AdjustForBorderPadding(mStyleContext, mInnerBox);
}

nscoord
nsTreeBodyFrame::CalcHorzWidth(const ScrollParts& aParts)
{
  // Compute the adjustment to the last column. This varies depending on the
  // visibility of the columnpicker and the scrollbar.
  if (aParts.mColumnsFrame)
    mAdjustWidth = mRect.width - aParts.mColumnsFrame->GetRect().width;
  else
    mAdjustWidth = 0;

  nscoord width = 0;

  // We calculate this from the scrollable frame, so that it 
  // properly covers all contingencies of what could be 
  // scrollable (columns, body, etc...)

  if (aParts.mColumnsScrollFrame) {
    width = aParts.mColumnsScrollFrame->GetScrollRange().width +
      aParts.mColumnsScrollFrame->GetScrollPortRect().width;
  }

  // If no horz scrolling periphery is present, then just return our width
  if (width == 0)
    width = mRect.width;

  return width;
}

nsresult
nsTreeBodyFrame::GetCursor(const nsPoint& aPoint,
                           nsIFrame::Cursor& aCursor)
{
  // Check the GetScriptHandlingObject so we don't end up running code when
  // the document is a zombie.
  bool dummy;
  if (mView && GetContent()->GetComposedDoc()->GetScriptHandlingObject(dummy)) {
    int32_t row;
    nsTreeColumn* col;
    nsIAtom* child;
    GetCellAt(aPoint.x, aPoint.y, &row, &col, &child);

    if (child) {
      // Our scratch array is already prefilled.
      nsStyleContext* childContext = GetPseudoStyleContext(child);

      FillCursorInformationFromStyle(childContext->StyleUserInterface(),
                                     aCursor);
      if (aCursor.mCursor == NS_STYLE_CURSOR_AUTO)
        aCursor.mCursor = NS_STYLE_CURSOR_DEFAULT;

      return NS_OK;
    }
  }

  return nsLeafBoxFrame::GetCursor(aPoint, aCursor);
}

static uint32_t GetDropEffect(WidgetGUIEvent* aEvent)
{
  NS_ASSERTION(aEvent->mClass == eDragEventClass, "wrong event type");
  WidgetDragEvent* dragEvent = aEvent->AsDragEvent();
  nsContentUtils::SetDataTransferInEvent(dragEvent);

  uint32_t action = 0;
  if (dragEvent->mDataTransfer) {
    dragEvent->mDataTransfer->GetDropEffectInt(&action);
  }
  return action;
}

nsresult
nsTreeBodyFrame::HandleEvent(nsPresContext* aPresContext,
                             WidgetGUIEvent* aEvent,
                             nsEventStatus* aEventStatus)
{
  if (aEvent->mMessage == eMouseOver || aEvent->mMessage == eMouseMove) {
    nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
    int32_t xTwips = pt.x - mInnerBox.x;
    int32_t yTwips = pt.y - mInnerBox.y;
    int32_t newrow = GetRowAt(xTwips, yTwips);
    if (mMouseOverRow != newrow) {
      // redraw the old and the new row
      if (mMouseOverRow != -1)
        InvalidateRow(mMouseOverRow);
      mMouseOverRow = newrow;
      if (mMouseOverRow != -1)
        InvalidateRow(mMouseOverRow);
    }
  } else if (aEvent->mMessage == eMouseOut) {
    if (mMouseOverRow != -1) {
      InvalidateRow(mMouseOverRow);
      mMouseOverRow = -1;
    }
  } else if (aEvent->mMessage == eDragEnter) {
    if (!mSlots)
      mSlots = new Slots();

    // Cache several things we'll need throughout the course of our work. These
    // will all get released on a drag exit.

    if (mSlots->mTimer) {
      mSlots->mTimer->Cancel();
      mSlots->mTimer = nullptr;
    }

    // Cache the drag session.
    mSlots->mIsDragging = true;
    mSlots->mDropRow = -1;
    mSlots->mDropOrient = -1;
    mSlots->mDragAction = GetDropEffect(aEvent);
  } else if (aEvent->mMessage == eDragOver) {
    // The mouse is hovering over this tree. If we determine things are
    // different from the last time, invalidate the drop feedback at the old
    // position, query the view to see if the current location is droppable,
    // and then invalidate the drop feedback at the new location if it is.
    // The mouse may or may not have changed position from the last time
    // we were called, so optimize out a lot of the extra notifications by
    // checking if anything changed first. For drop feedback we use drop,
    // dropBefore and dropAfter property.

    if (!mView || !mSlots)
      return NS_OK;

    // Save last values, we will need them.
    int32_t lastDropRow = mSlots->mDropRow;
    int16_t lastDropOrient = mSlots->mDropOrient;
#ifndef XP_MACOSX
    int16_t lastScrollLines = mSlots->mScrollLines;
#endif

    // Find out the current drag action
    uint32_t lastDragAction = mSlots->mDragAction;
    mSlots->mDragAction = GetDropEffect(aEvent);

    // Compute the row mouse is over and the above/below/on state.
    // Below we'll use this to see if anything changed.
    // Also check if we want to auto-scroll.
    ComputeDropPosition(aEvent, &mSlots->mDropRow, &mSlots->mDropOrient, &mSlots->mScrollLines);

    // While we're here, handle tracking of scrolling during a drag.
    if (mSlots->mScrollLines) {
      if (mSlots->mDropAllowed) {
        // Invalidate primary cell at old location.
        mSlots->mDropAllowed = false;
        InvalidateDropFeedback(lastDropRow, lastDropOrient);
      }
#ifdef XP_MACOSX
      ScrollByLines(mSlots->mScrollLines);
#else
      if (!lastScrollLines) {
        // Cancel any previously initialized timer.
        if (mSlots->mTimer) {
          mSlots->mTimer->Cancel();
          mSlots->mTimer = nullptr;
        }

        // Set a timer to trigger the tree scrolling.
        CreateTimer(LookAndFeel::eIntID_TreeLazyScrollDelay,
                    LazyScrollCallback, nsITimer::TYPE_ONE_SHOT,
                    getter_AddRefs(mSlots->mTimer));
       }
#endif
      // Bail out to prevent spring loaded timer and feedback line settings.
      return NS_OK;
    }

    // If changed from last time, invalidate primary cell at the old location and if allowed, 
    // invalidate primary cell at the new location. If nothing changed, just bail.
    if (mSlots->mDropRow != lastDropRow ||
        mSlots->mDropOrient != lastDropOrient ||
        mSlots->mDragAction != lastDragAction) {

      // Invalidate row at the old location.
      if (mSlots->mDropAllowed) {
        mSlots->mDropAllowed = false;
        InvalidateDropFeedback(lastDropRow, lastDropOrient);
      }

      if (mSlots->mTimer) {
        // Timer is active but for a different row than the current one, kill it.
        mSlots->mTimer->Cancel();
        mSlots->mTimer = nullptr;
      }

      if (mSlots->mDropRow >= 0) {
        if (!mSlots->mTimer && mSlots->mDropOrient == nsITreeView::DROP_ON) {
          // Either there wasn't a timer running or it was just killed above.
          // If over a folder, start up a timer to open the folder.
          bool isContainer = false;
          mView->IsContainer(mSlots->mDropRow, &isContainer);
          if (isContainer) {
            bool isOpen = false;
            mView->IsContainerOpen(mSlots->mDropRow, &isOpen);
            if (!isOpen) {
              // This node isn't expanded, set a timer to expand it.
              CreateTimer(LookAndFeel::eIntID_TreeOpenDelay,
                          OpenCallback, nsITimer::TYPE_ONE_SHOT,
                          getter_AddRefs(mSlots->mTimer));
            }
          }
        }

        // The dataTransfer was initialized by the call to GetDropEffect above.
        bool canDropAtNewLocation = false;
        mView->CanDrop(mSlots->mDropRow, mSlots->mDropOrient,
                       aEvent->AsDragEvent()->mDataTransfer,
                       &canDropAtNewLocation);

        if (canDropAtNewLocation) {
          // Invalidate row at the new location.
          mSlots->mDropAllowed = canDropAtNewLocation;
          InvalidateDropFeedback(mSlots->mDropRow, mSlots->mDropOrient);
        }
      }
    }

    // Indicate that the drop is allowed by preventing the default behaviour.
    if (mSlots->mDropAllowed)
      *aEventStatus = nsEventStatus_eConsumeNoDefault;
  } else if (aEvent->mMessage == eDrop) {
     // this event was meant for another frame, so ignore it
     if (!mSlots)
       return NS_OK;

    // Tell the view where the drop happened.

    // Remove the drop folder and all its parents from the array.
    int32_t parentIndex;
    nsresult rv = mView->GetParentIndex(mSlots->mDropRow, &parentIndex);
    while (NS_SUCCEEDED(rv) && parentIndex >= 0) {
      mSlots->mArray.RemoveElement(parentIndex);
      rv = mView->GetParentIndex(parentIndex, &parentIndex);
    }

    NS_ASSERTION(aEvent->mClass == eDragEventClass, "wrong event type");
    WidgetDragEvent* dragEvent = aEvent->AsDragEvent();
    nsContentUtils::SetDataTransferInEvent(dragEvent);

    mView->Drop(mSlots->mDropRow, mSlots->mDropOrient,
                dragEvent->mDataTransfer);
    mSlots->mDropRow = -1;
    mSlots->mDropOrient = -1;
    mSlots->mIsDragging = false;
    *aEventStatus = nsEventStatus_eConsumeNoDefault; // already handled the drop
  } else if (aEvent->mMessage == eDragExit) {
    // this event was meant for another frame, so ignore it
    if (!mSlots)
      return NS_OK;

    // Clear out all our tracking vars.

    if (mSlots->mDropAllowed) {
      mSlots->mDropAllowed = false;
      InvalidateDropFeedback(mSlots->mDropRow, mSlots->mDropOrient);
    }
    else
      mSlots->mDropAllowed = false;
    mSlots->mIsDragging = false;
    mSlots->mScrollLines = 0;
    // If a drop is occuring, the exit event will fire just before the drop
    // event, so don't reset mDropRow or mDropOrient as these fields are used
    // by the drop event.
    if (mSlots->mTimer) {
      mSlots->mTimer->Cancel();
      mSlots->mTimer = nullptr;
    }

    if (!mSlots->mArray.IsEmpty()) {
      // Close all spring loaded folders except the drop folder.
      CreateTimer(LookAndFeel::eIntID_TreeCloseDelay,
                  CloseCallback, nsITimer::TYPE_ONE_SHOT,
                  getter_AddRefs(mSlots->mTimer));
    }
  }

  return NS_OK;
}

class nsDisplayTreeBody final : public nsDisplayItem {
public:
  nsDisplayTreeBody(nsDisplayListBuilder* aBuilder, nsFrame* aFrame) :
    nsDisplayItem(aBuilder, aFrame),
    mDisableSubpixelAA(false) {
    MOZ_COUNT_CTOR(nsDisplayTreeBody);
  }
#ifdef NS_BUILD_REFCNT_LOGGING
  virtual ~nsDisplayTreeBody() {
    MOZ_COUNT_DTOR(nsDisplayTreeBody);
  }
#endif

  nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) override
  {
    return new nsDisplayItemGenericImageGeometry(this, aBuilder);
  }

  void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
                                 const nsDisplayItemGeometry* aGeometry,
                                 nsRegion *aInvalidRegion) override
  {
    auto geometry =
      static_cast<const nsDisplayItemGenericImageGeometry*>(aGeometry);

    if (aBuilder->ShouldSyncDecodeImages() &&
        geometry->ShouldInvalidateToSyncDecodeImages()) {
      bool snap;
      aInvalidRegion->Or(*aInvalidRegion, GetBounds(aBuilder, &snap));
    }

    nsDisplayItem::ComputeInvalidationRegion(aBuilder, aGeometry, aInvalidRegion);
  }

  virtual void Paint(nsDisplayListBuilder* aBuilder,
                     nsRenderingContext* aCtx) override
  {
    DrawTargetAutoDisableSubpixelAntialiasing disable(aCtx->GetDrawTarget(),
                                                      mDisableSubpixelAA);

    DrawResult result = static_cast<nsTreeBodyFrame*>(mFrame)
      ->PaintTreeBody(*aCtx, mVisibleRect, ToReferenceFrame());

    nsDisplayItemGenericImageGeometry::UpdateDrawResult(this, result);
  }

  NS_DISPLAY_DECL_NAME("XULTreeBody", TYPE_XUL_TREE_BODY)

  virtual nsRect GetComponentAlphaBounds(nsDisplayListBuilder* aBuilder) override
  {
    bool snap;
    return GetBounds(aBuilder, &snap);
  }
  virtual void DisableComponentAlpha() override {
    mDisableSubpixelAA = true;
  }

  bool mDisableSubpixelAA;
};

// Painting routines
void
nsTreeBodyFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                                  const nsRect&           aDirtyRect,
                                  const nsDisplayListSet& aLists)
{
  // REVIEW: why did we paint if we were collapsed? that makes no sense!
  if (!IsVisibleForPainting(aBuilder))
    return; // We're invisible.  Don't paint.

  // Handles painting our background, border, and outline.
  nsLeafBoxFrame::BuildDisplayList(aBuilder, aDirtyRect, aLists);

  // Bail out now if there's no view or we can't run script because the
  // document is a zombie
  if (!mView || !GetContent ()->GetComposedDoc()->GetWindow())
    return;

#ifdef XP_MACOSX
  nsIContent* baseElement = GetBaseElement();
  nsIFrame* treeFrame =
    baseElement ? baseElement->GetPrimaryFrame() : nullptr;
  nsCOMPtr<nsITreeSelection> selection;
  mView->GetSelection(getter_AddRefs(selection));
  nsITheme* theme = PresContext()->GetTheme();
  // On Mac, we support native theming of selected rows. On 10.10 and higher,
  // this means applying vibrancy which require us to register the theme
  // geometrics for the row. In order to make the vibrancy effect to work
  // properly, we also need the tree to be themed as a source list.
  if (selection && treeFrame && theme &&
      treeFrame->StyleDisplay()->mAppearance == NS_THEME_MAC_SOURCE_LIST) {
    // Loop through our onscreen rows. If the row is selected and a
    // -moz-appearance is provided, RegisterThemeGeometry might be necessary.
    const auto end = std::min(mRowCount, LastVisibleRow() + 1);
    for (auto i = FirstVisibleRow(); i < end; i++) {
      bool isSelected;
      selection->IsSelected(i, &isSelected);
      if (isSelected) {
        PrefillPropertyArray(i, nullptr);
        nsAutoString properties;
        mView->GetRowProperties(i, properties);
        nsTreeUtils::TokenizeProperties(properties, mScratchArray);
        nsStyleContext* rowContext =
          GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
        auto appearance = rowContext->StyleDisplay()->mAppearance;
        if (appearance) {
          if (theme->ThemeSupportsWidget(PresContext(), this, appearance)) {
            nsITheme::ThemeGeometryType type =
              theme->ThemeGeometryTypeForWidget(this, appearance);
            if (type != nsITheme::eThemeGeometryTypeUnknown) {
              nsRect rowRect(mInnerBox.x, mInnerBox.y + mRowHeight *
                             (i - FirstVisibleRow()), mInnerBox.width,
                             mRowHeight);
              aBuilder->RegisterThemeGeometry(type,
                LayoutDeviceIntRect::FromUnknownRect(
                  (rowRect + aBuilder->ToReferenceFrame(this)).ToNearestPixels(
                    PresContext()->AppUnitsPerDevPixel())));
            }
          }
        }
      }
    }
  }
#endif

  aLists.Content()->AppendNewToTop(new (aBuilder)
    nsDisplayTreeBody(aBuilder, this));
}

DrawResult
nsTreeBodyFrame::PaintTreeBody(nsRenderingContext& aRenderingContext,
                               const nsRect& aDirtyRect, nsPoint aPt)
{
  // Update our available height and our page count.
  CalcInnerBox();

  DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();
  gfxContext* gfx = aRenderingContext.ThebesContext();

  gfx->Save();
  gfx->Clip(NSRectToSnappedRect(mInnerBox + aPt,
                                PresContext()->AppUnitsPerDevPixel(),
                                *drawTarget));
  int32_t oldPageCount = mPageLength;
  if (!mHasFixedRowCount)
    mPageLength = mInnerBox.height/mRowHeight;

  if (oldPageCount != mPageLength || mHorzWidth != CalcHorzWidth(GetScrollParts())) {
    // Schedule a ResizeReflow that will update our info properly.
    PresContext()->PresShell()->
      FrameNeedsReflow(this, nsIPresShell::eResize, NS_FRAME_IS_DIRTY);
  }
#ifdef DEBUG
  int32_t rowCount = mRowCount;
  mView->GetRowCount(&rowCount);
  NS_WARNING_ASSERTION(mRowCount == rowCount, "row count changed unexpectedly");
#endif

  DrawResult result = DrawResult::SUCCESS;

  // Loop through our columns and paint them (e.g., for sorting).  This is only
  // relevant when painting backgrounds, since columns contain no content.  Content
  // is contained in the rows.
  for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol;
       currCol = currCol->GetNext()) {
    nsRect colRect;
    nsresult rv = currCol->GetRect(this, mInnerBox.y, mInnerBox.height,
                                   &colRect);
    // Don't paint hidden columns.
    if (NS_FAILED(rv) || colRect.width == 0) continue;

    if (OffsetForHorzScroll(colRect, false)) {
      nsRect dirtyRect;
      colRect += aPt;
      if (dirtyRect.IntersectRect(aDirtyRect, colRect)) {
        result &=
          PaintColumn(currCol, colRect, PresContext(), aRenderingContext, aDirtyRect);
      }
    }
  }
  // Loop through our on-screen rows.
  for (int32_t i = mTopRowIndex; i < mRowCount && i <= mTopRowIndex+mPageLength; i++) {
    nsRect rowRect(mInnerBox.x, mInnerBox.y+mRowHeight*(i-mTopRowIndex), mInnerBox.width, mRowHeight);
    nsRect dirtyRect;
    if (dirtyRect.IntersectRect(aDirtyRect, rowRect + aPt) &&
        rowRect.y < (mInnerBox.y+mInnerBox.height)) {
      result &=
        PaintRow(i, rowRect + aPt, PresContext(), aRenderingContext, aDirtyRect, aPt);
    }
  }

  if (mSlots && mSlots->mDropAllowed && (mSlots->mDropOrient == nsITreeView::DROP_BEFORE ||
      mSlots->mDropOrient == nsITreeView::DROP_AFTER)) {
    nscoord yPos = mInnerBox.y + mRowHeight * (mSlots->mDropRow - mTopRowIndex) - mRowHeight / 2;
    nsRect feedbackRect(mInnerBox.x, yPos, mInnerBox.width, mRowHeight);
    if (mSlots->mDropOrient == nsITreeView::DROP_AFTER)
      feedbackRect.y += mRowHeight;

    nsRect dirtyRect;
    feedbackRect += aPt;
    if (dirtyRect.IntersectRect(aDirtyRect, feedbackRect)) {
      result &=
        PaintDropFeedback(feedbackRect, PresContext(), aRenderingContext,
                          aDirtyRect, aPt);
    }
  }
  gfx->Restore();

  return result;
}



DrawResult
nsTreeBodyFrame::PaintColumn(nsTreeColumn*        aColumn,
                             const nsRect&        aColumnRect,
                             nsPresContext*      aPresContext,
                             nsRenderingContext& aRenderingContext,
                             const nsRect&        aDirtyRect)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  // Now obtain the properties for our cell.
  PrefillPropertyArray(-1, aColumn);
  nsAutoString properties;
  mView->GetColumnProperties(aColumn, properties);
  nsTreeUtils::TokenizeProperties(properties, mScratchArray);

  // Resolve style for the column.  It contains all the info we need to lay ourselves
  // out and to paint.
  nsStyleContext* colContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecolumn);

  // Obtain the margins for the cell and then deflate our rect by that 
  // amount.  The cell is assumed to be contained within the deflated rect.
  nsRect colRect(aColumnRect);
  nsMargin colMargin;
  colContext->StyleMargin()->GetMargin(colMargin);
  colRect.Deflate(colMargin);

  return PaintBackgroundLayer(colContext, aPresContext, aRenderingContext,
                              colRect, aDirtyRect);
}

DrawResult
nsTreeBodyFrame::PaintRow(int32_t              aRowIndex,
                          const nsRect&        aRowRect,
                          nsPresContext*       aPresContext,
                          nsRenderingContext& aRenderingContext,
                          const nsRect&        aDirtyRect,
                          nsPoint              aPt)
{
  // We have been given a rect for our row.  We treat this row like a full-blown
  // frame, meaning that it can have borders, margins, padding, and a background.
  
  // Without a view, we have no data. Check for this up front.
  if (!mView) {
    return DrawResult::SUCCESS;
  }

  nsresult rv;

  // Now obtain the properties for our row.
  // XXX Automatically fill in the following props: open, closed, container, leaf, selected, focused
  PrefillPropertyArray(aRowIndex, nullptr);

  nsAutoString properties;
  mView->GetRowProperties(aRowIndex, properties);
  nsTreeUtils::TokenizeProperties(properties, mScratchArray);

  // Resolve style for the row.  It contains all the info we need to lay ourselves
  // out and to paint.
  nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);

  // Obtain the margins for the row and then deflate our rect by that 
  // amount.  The row is assumed to be contained within the deflated rect.
  nsRect rowRect(aRowRect);
  nsMargin rowMargin;
  rowContext->StyleMargin()->GetMargin(rowMargin);
  rowRect.Deflate(rowMargin);

  DrawResult result = DrawResult::SUCCESS;

  // Paint our borders and background for our row rect.
  nsITheme* theme = nullptr;
  auto appearance = rowContext->StyleDisplay()->mAppearance;
  if (appearance) {
    theme = aPresContext->GetTheme();
  }
  gfxContext* ctx = aRenderingContext.ThebesContext();
  // Save the current font smoothing background color in case we change it.
  Color originalColor(ctx->GetFontSmoothingBackgroundColor());
  if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, appearance)) {
    nscolor color;
    if (theme->WidgetProvidesFontSmoothingBackgroundColor(this, appearance,
                                                          &color)) {
      // Set the font smoothing background color provided by the widget.
      ctx->SetFontSmoothingBackgroundColor(ToDeviceColor(color));
    }
    nsRect dirty;
    dirty.IntersectRect(rowRect, aDirtyRect);
    theme->DrawWidgetBackground(&aRenderingContext, this, appearance, rowRect,
                                dirty);
  } else {
    result &= PaintBackgroundLayer(rowContext, aPresContext, aRenderingContext,
                                   rowRect, aDirtyRect);
  }
  
  // Adjust the rect for its border and padding.
  nsRect originalRowRect = rowRect;
  AdjustForBorderPadding(rowContext, rowRect);

  bool isSeparator = false;
  mView->IsSeparator(aRowIndex, &isSeparator);
  if (isSeparator) {
    // The row is a separator.

    nscoord primaryX = rowRect.x;
    nsTreeColumn* primaryCol = mColumns->GetPrimaryColumn();
    if (primaryCol) {
      // Paint the primary cell.
      nsRect cellRect;
      rv = primaryCol->GetRect(this, rowRect.y, rowRect.height, &cellRect);
      if (NS_FAILED(rv)) {
        NS_NOTREACHED("primary column is invalid");
        return result;
      }

      if (OffsetForHorzScroll(cellRect, false)) {
        cellRect.x += aPt.x;
        nsRect dirtyRect;
        nsRect checkRect(cellRect.x, originalRowRect.y,
                         cellRect.width, originalRowRect.height);
        if (dirtyRect.IntersectRect(aDirtyRect, checkRect)) {
          result &= PaintCell(aRowIndex, primaryCol, cellRect, aPresContext,
                              aRenderingContext, aDirtyRect, primaryX, aPt);
        }
      }

      // Paint the left side of the separator.
      nscoord currX;
      nsTreeColumn* previousCol = primaryCol->GetPrevious();
      if (previousCol) {
        nsRect prevColRect;
        rv = previousCol->GetRect(this, 0, 0, &prevColRect);
        if (NS_SUCCEEDED(rv)) {
          currX = (prevColRect.x - mHorzPosition) + prevColRect.width + aPt.x;
        } else {
          NS_NOTREACHED("The column before the primary column is invalid");
          currX = rowRect.x;
        }
      } else {
        currX = rowRect.x;
      }

      int32_t level;
      mView->GetLevel(aRowIndex, &level);
      if (level == 0)
        currX += mIndentation;

      if (currX > rowRect.x) {
        nsRect separatorRect(rowRect);
        separatorRect.width -= rowRect.x + rowRect.width - currX;
        result &= PaintSeparator(aRowIndex, separatorRect, aPresContext,
                                 aRenderingContext, aDirtyRect);
      }
    }

    // Paint the right side (whole) separator.
    nsRect separatorRect(rowRect);
    if (primaryX > rowRect.x) {
      separatorRect.width -= primaryX - rowRect.x;
      separatorRect.x += primaryX - rowRect.x;
    }
    result &= PaintSeparator(aRowIndex, separatorRect, aPresContext,
                             aRenderingContext, aDirtyRect);
  }
  else {
    // Now loop over our cells. Only paint a cell if it intersects with our dirty rect.
    for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol;
         currCol = currCol->GetNext()) {
      nsRect cellRect;
      rv = currCol->GetRect(this, rowRect.y, rowRect.height, &cellRect);
      // Don't paint cells in hidden columns.
      if (NS_FAILED(rv) || cellRect.width == 0)
        continue;

      if (OffsetForHorzScroll(cellRect, false)) {
        cellRect.x += aPt.x;

        // for primary columns, use the row's vertical size so that the
        // lines get drawn properly
        nsRect checkRect = cellRect;
        if (currCol->IsPrimary())
          checkRect = nsRect(cellRect.x, originalRowRect.y,
                             cellRect.width, originalRowRect.height);

        nsRect dirtyRect;
        nscoord dummy;
        if (dirtyRect.IntersectRect(aDirtyRect, checkRect))
          result &= PaintCell(aRowIndex, currCol, cellRect, aPresContext,
                              aRenderingContext, aDirtyRect, dummy, aPt);
      }
    }
  }
  // If we've changed the font smoothing background color for this row, restore
  // the color to the original one.
  if (originalColor != ctx->GetFontSmoothingBackgroundColor()) {
    ctx->SetFontSmoothingBackgroundColor(originalColor);
  }

  return result;
}

DrawResult
nsTreeBodyFrame::PaintSeparator(int32_t              aRowIndex,
                                const nsRect&        aSeparatorRect,
                                nsPresContext*      aPresContext,
                                nsRenderingContext& aRenderingContext,
                                const nsRect&        aDirtyRect)
{
  // Resolve style for the separator.
  nsStyleContext* separatorContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeseparator);
  bool useTheme = false;
  nsITheme *theme = nullptr;
  const nsStyleDisplay* displayData = separatorContext->StyleDisplay();
  if ( displayData->mAppearance ) {
    theme = aPresContext->GetTheme();
    if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, displayData->mAppearance))
      useTheme = true;
  }

  DrawResult result = DrawResult::SUCCESS;

  // use -moz-appearance if provided.
  if (useTheme) {
    nsRect dirty;
    dirty.IntersectRect(aSeparatorRect, aDirtyRect);
    theme->DrawWidgetBackground(&aRenderingContext, this,
                                displayData->mAppearance, aSeparatorRect, dirty); 
  }
  else {
    const nsStylePosition* stylePosition = separatorContext->StylePosition();

    // Obtain the height for the separator or use the default value.
    nscoord height;
    if (stylePosition->mHeight.GetUnit() == eStyleUnit_Coord)
      height = stylePosition->mHeight.GetCoordValue();
    else {
      // Use default height 2px.
      height = nsPresContext::CSSPixelsToAppUnits(2);
    }

    // Obtain the margins for the separator and then deflate our rect by that 
    // amount. The separator is assumed to be contained within the deflated rect.
    nsRect separatorRect(aSeparatorRect.x, aSeparatorRect.y, aSeparatorRect.width, height);
    nsMargin separatorMargin;
    separatorContext->StyleMargin()->GetMargin(separatorMargin);
    separatorRect.Deflate(separatorMargin);

    // Center the separator.
    separatorRect.y += (aSeparatorRect.height - height) / 2;

    result &= PaintBackgroundLayer(separatorContext, aPresContext,
                                   aRenderingContext, separatorRect,
                                   aDirtyRect);
  }

  return result;
}

DrawResult
nsTreeBodyFrame::PaintCell(int32_t              aRowIndex,
                           nsTreeColumn*        aColumn,
                           const nsRect&        aCellRect,
                           nsPresContext*       aPresContext,
                           nsRenderingContext& aRenderingContext,
                           const nsRect&        aDirtyRect,
                           nscoord&             aCurrX,
                           nsPoint              aPt)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  // Now obtain the properties for our cell.
  // XXX Automatically fill in the following props: open, closed, container, leaf, selected, focused, and the col ID.
  PrefillPropertyArray(aRowIndex, aColumn);
  nsAutoString properties;
  mView->GetCellProperties(aRowIndex, aColumn, properties);
  nsTreeUtils::TokenizeProperties(properties, mScratchArray);

  // Resolve style for the cell.  It contains all the info we need to lay ourselves
  // out and to paint.
  nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);

  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;

  // Obtain the margins for the cell and then deflate our rect by that 
  // amount.  The cell is assumed to be contained within the deflated rect.
  nsRect cellRect(aCellRect);
  nsMargin cellMargin;
  cellContext->StyleMargin()->GetMargin(cellMargin);
  cellRect.Deflate(cellMargin);

  // Paint our borders and background for our row rect.
  DrawResult result = PaintBackgroundLayer(cellContext, aPresContext,
                                           aRenderingContext, cellRect,
                                           aDirtyRect);

  // Adjust the rect for its border and padding.
  AdjustForBorderPadding(cellContext, cellRect);

  nscoord currX = cellRect.x;
  nscoord remainingWidth = cellRect.width;

  // Now we paint the contents of the cells.
  // Directionality of the tree determines the order in which we paint.  
  // NS_STYLE_DIRECTION_LTR means paint from left to right.
  // NS_STYLE_DIRECTION_RTL means paint from right to left.

  if (aColumn->IsPrimary()) {
    // If we're the primary column, we need to indent and paint the twisty and any connecting lines
    // between siblings.

    int32_t level;
    mView->GetLevel(aRowIndex, &level);

    if (!isRTL)
      currX += mIndentation * level;
    remainingWidth -= mIndentation * level;

    // Resolve the style to use for the connecting lines.
    nsStyleContext* lineContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeline);
    
    if (mIndentation && level &&
        lineContext->StyleVisibility()->IsVisibleOrCollapsed()) {
      // Paint the thread lines.

      // Get the size of the twisty. We don't want to paint the twisty
      // before painting of connecting lines since it would paint lines over
      // the twisty. But we need to leave a place for it.
      nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);

      nsRect imageSize;
      nsRect twistyRect(aCellRect);
      GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect, aPresContext,
                    twistyContext);

      nsMargin twistyMargin;
      twistyContext->StyleMargin()->GetMargin(twistyMargin);
      twistyRect.Inflate(twistyMargin);

      aRenderingContext.ThebesContext()->Save();

      const nsStyleBorder* borderStyle = lineContext->StyleBorder();
      // Resolve currentcolor values against the treeline context
      nscolor color = lineContext->StyleColor()->
        CalcComplexColor(borderStyle->mBorderLeftColor);
      ColorPattern colorPatt(ToDeviceColor(color));

      uint8_t style = borderStyle->GetBorderStyle(NS_SIDE_LEFT);
      StrokeOptions strokeOptions;
      nsLayoutUtils::InitDashPattern(strokeOptions, style);

      nscoord srcX = currX + twistyRect.width - mIndentation / 2;
      nscoord lineY = (aRowIndex - mTopRowIndex) * mRowHeight + aPt.y;

      DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();
      nsPresContext* pc = PresContext();

      // Don't paint off our cell.
      if (srcX <= cellRect.x + cellRect.width) {
        nscoord destX = currX + twistyRect.width;
        if (destX > cellRect.x + cellRect.width)
          destX = cellRect.x + cellRect.width;
        if (isRTL) {
          srcX = currX + remainingWidth - (srcX - cellRect.x);
          destX = currX + remainingWidth - (destX - cellRect.x);
        }
        Point p1(pc->AppUnitsToGfxUnits(srcX),
                 pc->AppUnitsToGfxUnits(lineY + mRowHeight / 2));
        Point p2(pc->AppUnitsToGfxUnits(destX),
                 pc->AppUnitsToGfxUnits(lineY + mRowHeight / 2));
        SnapLineToDevicePixelsForStroking(p1, p2, *drawTarget,
                                          strokeOptions.mLineWidth);
        drawTarget->StrokeLine(p1, p2, colorPatt, strokeOptions);
      }

      int32_t currentParent = aRowIndex;
      for (int32_t i = level; i > 0; i--) {
        if (srcX <= cellRect.x + cellRect.width) {
          // Paint full vertical line only if we have next sibling.
          bool hasNextSibling;
          mView->HasNextSibling(currentParent, aRowIndex, &hasNextSibling);
          if (hasNextSibling || i == level) {
            Point p1(pc->AppUnitsToGfxUnits(srcX),
                     pc->AppUnitsToGfxUnits(lineY));
            Point p2;
            p2.x = pc->AppUnitsToGfxUnits(srcX);

            if (hasNextSibling)
              p2.y = pc->AppUnitsToGfxUnits(lineY + mRowHeight);
            else if (i == level)
              p2.y = pc->AppUnitsToGfxUnits(lineY + mRowHeight / 2);

            SnapLineToDevicePixelsForStroking(p1, p2, *drawTarget,
                                              strokeOptions.mLineWidth);
            drawTarget->StrokeLine(p1, p2, colorPatt, strokeOptions);
          }          
        }

        int32_t parent;
        if (NS_FAILED(mView->GetParentIndex(currentParent, &parent)) || parent < 0)
          break;
        currentParent = parent;
        srcX -= mIndentation;
      }

      aRenderingContext.ThebesContext()->Restore();
    }

    // Always leave space for the twisty.
    nsRect twistyRect(currX, cellRect.y, remainingWidth, cellRect.height);
    result &= PaintTwisty(aRowIndex, aColumn, twistyRect, aPresContext,
                          aRenderingContext, aDirtyRect, remainingWidth,
                          currX);
  }
  
  // Now paint the icon for our cell.
  nsRect iconRect(currX, cellRect.y, remainingWidth, cellRect.height);
  nsRect dirtyRect;
  if (dirtyRect.IntersectRect(aDirtyRect, iconRect)) {
    result &= PaintImage(aRowIndex, aColumn, iconRect, aPresContext,
                         aRenderingContext, aDirtyRect, remainingWidth,
                         currX);
  }

  // Now paint our element, but only if we aren't a cycler column.
  // XXX until we have the ability to load images, allow the view to 
  // insert text into cycler columns...
  if (!aColumn->IsCycler()) {
    nsRect elementRect(currX, cellRect.y, remainingWidth, cellRect.height);
    nsRect dirtyRect;
    if (dirtyRect.IntersectRect(aDirtyRect, elementRect)) {
      switch (aColumn->GetType()) {
        case nsITreeColumn::TYPE_TEXT:
        case nsITreeColumn::TYPE_PASSWORD:
          result &= PaintText(aRowIndex, aColumn, elementRect, aPresContext,
                              aRenderingContext, aDirtyRect, currX);
          break;
        case nsITreeColumn::TYPE_CHECKBOX:
          result &= PaintCheckbox(aRowIndex, aColumn, elementRect, aPresContext,
                                  aRenderingContext, aDirtyRect);
          break;
        case nsITreeColumn::TYPE_PROGRESSMETER:
          int32_t state;
          mView->GetProgressMode(aRowIndex, aColumn, &state);
          switch (state) {
            case nsITreeView::PROGRESS_NORMAL:
            case nsITreeView::PROGRESS_UNDETERMINED:
              result &= PaintProgressMeter(aRowIndex, aColumn, elementRect,
                                           aPresContext, aRenderingContext,
                                           aDirtyRect);
              break;
            case nsITreeView::PROGRESS_NONE:
            default:
              result &= PaintText(aRowIndex, aColumn, elementRect, aPresContext,
                                  aRenderingContext, aDirtyRect, currX);
              break;
          }
          break;
      }
    }
  }

  aCurrX = currX;

  return result;
}

DrawResult
nsTreeBodyFrame::PaintTwisty(int32_t              aRowIndex,
                             nsTreeColumn*        aColumn,
                             const nsRect&        aTwistyRect,
                             nsPresContext*      aPresContext,
                             nsRenderingContext& aRenderingContext,
                             const nsRect&        aDirtyRect,
                             nscoord&             aRemainingWidth,
                             nscoord&             aCurrX)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
  nscoord rightEdge = aCurrX + aRemainingWidth;
  // Paint the twisty, but only if we are a non-empty container.
  bool shouldPaint = false;
  bool isContainer = false;
  mView->IsContainer(aRowIndex, &isContainer);
  if (isContainer) {
    bool isContainerEmpty = false;
    mView->IsContainerEmpty(aRowIndex, &isContainerEmpty);
    if (!isContainerEmpty)
      shouldPaint = true;
  }

  // Resolve style for the twisty.
  nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);

  // Obtain the margins for the twisty and then deflate our rect by that 
  // amount.  The twisty is assumed to be contained within the deflated rect.
  nsRect twistyRect(aTwistyRect);
  nsMargin twistyMargin;
  twistyContext->StyleMargin()->GetMargin(twistyMargin);
  twistyRect.Deflate(twistyMargin);

  nsRect imageSize;
  nsITheme* theme = GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect,
                                  aPresContext, twistyContext);

  // Subtract out the remaining width.  This is done even when we don't actually paint a twisty in 
  // this cell, so that cells in different rows still line up.
  nsRect copyRect(twistyRect);
  copyRect.Inflate(twistyMargin);
  aRemainingWidth -= copyRect.width;
  if (!isRTL)
    aCurrX += copyRect.width;

  DrawResult result = DrawResult::SUCCESS;

  if (shouldPaint) {
    // Paint our borders and background for our image rect.
    result &= PaintBackgroundLayer(twistyContext, aPresContext,
                                   aRenderingContext, twistyRect,
                                   aDirtyRect);

    if (theme) {
      if (isRTL)
        twistyRect.x = rightEdge - twistyRect.width;
      // yeah, I know it says we're drawing a background, but a twisty is really a fg
      // object since it doesn't have anything that gecko would want to draw over it. Besides,
      // we have to prevent imagelib from drawing it.
      nsRect dirty;
      dirty.IntersectRect(twistyRect, aDirtyRect);
      theme->DrawWidgetBackground(&aRenderingContext, this, 
                                  twistyContext->StyleDisplay()->mAppearance, twistyRect, dirty);
    }
    else {
      // Time to paint the twisty.
      // Adjust the rect for its border and padding.
      nsMargin bp(0,0,0,0);
      GetBorderPadding(twistyContext, bp);
      twistyRect.Deflate(bp);
      if (isRTL)
        twistyRect.x = rightEdge - twistyRect.width;
      imageSize.Deflate(bp);

      // Get the image for drawing.
      nsCOMPtr<imgIContainer> image;
      bool useImageRegion = true;
      GetImage(aRowIndex, aColumn, true, twistyContext, useImageRegion, getter_AddRefs(image));
      if (image) {
        nsPoint pt = twistyRect.TopLeft();

        // Center the image. XXX Obey vertical-align style prop?
        if (imageSize.height < twistyRect.height) {
          pt.y += (twistyRect.height - imageSize.height)/2;
        }

        // Paint the image.
        result &=
          nsLayoutUtils::DrawSingleUnscaledImage(
              *aRenderingContext.ThebesContext(), aPresContext, image,
              SamplingFilter::POINT, pt, &aDirtyRect,
              imgIContainer::FLAG_NONE, &imageSize);
      }
    }
  }

  return result;
}

DrawResult
nsTreeBodyFrame::PaintImage(int32_t              aRowIndex,
                            nsTreeColumn*        aColumn,
                            const nsRect&        aImageRect,
                            nsPresContext*       aPresContext,
                            nsRenderingContext& aRenderingContext,
                            const nsRect&        aDirtyRect,
                            nscoord&             aRemainingWidth,
                            nscoord&             aCurrX)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
  nscoord rightEdge = aCurrX + aRemainingWidth;
  // Resolve style for the image.
  nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);

  // Obtain opacity value for the image.
  float opacity = imageContext->StyleEffects()->mOpacity;

  // Obtain the margins for the image and then deflate our rect by that
  // amount.  The image is assumed to be contained within the deflated rect.
  nsRect imageRect(aImageRect);
  nsMargin imageMargin;
  imageContext->StyleMargin()->GetMargin(imageMargin);
  imageRect.Deflate(imageMargin);

  // Get the image.
  bool useImageRegion = true;
  nsCOMPtr<imgIContainer> image;
  GetImage(aRowIndex, aColumn, false, imageContext, useImageRegion, getter_AddRefs(image));

  // Get the image destination size.
  nsSize imageDestSize = GetImageDestSize(imageContext, useImageRegion, image);
  if (!imageDestSize.width || !imageDestSize.height) {
    return DrawResult::SUCCESS;
  }

  // Get the borders and padding.
  nsMargin bp(0,0,0,0);
  GetBorderPadding(imageContext, bp);

  // destRect will be passed as the aDestRect argument in the DrawImage method.
  // Start with the imageDestSize width and height.
  nsRect destRect(0, 0, imageDestSize.width, imageDestSize.height);
  // Inflate destRect for borders and padding so that we can compare/adjust
  // with respect to imageRect.
  destRect.Inflate(bp);

  // The destRect width and height have not been adjusted to fit within the
  // cell width and height.
  // We must adjust the width even if image is null, because the width is used
  // to update the aRemainingWidth and aCurrX values.
  // Since the height isn't used unless the image is not null, we will adjust
  // the height inside the if (image) block below.

  if (destRect.width > imageRect.width) {
    // The destRect is too wide to fit within the cell width.
    // Adjust destRect width to fit within the cell width.
    destRect.width = imageRect.width;
  }
  else {
    // The cell is wider than the destRect.
    // In a cycler column, the image is centered horizontally.
    if (!aColumn->IsCycler()) {
      // If this column is not a cycler, we won't center the image horizontally.
      // We adjust the imageRect width so that the image is placed at the start
      // of the cell.
      imageRect.width = destRect.width;
    }
  }

  DrawResult result = DrawResult::SUCCESS;

  if (image) {
    if (isRTL)
      imageRect.x = rightEdge - imageRect.width;
    // Paint our borders and background for our image rect
    result &= PaintBackgroundLayer(imageContext, aPresContext,
                                   aRenderingContext, imageRect,
                                   aDirtyRect);

    // The destRect x and y have not been set yet. Let's do that now.
    // Initially, we use the imageRect x and y.
    destRect.x = imageRect.x;
    destRect.y = imageRect.y;

    if (destRect.width < imageRect.width) {
      // The destRect width is smaller than the cell width.
      // Center the image horizontally in the cell.
      // Adjust the destRect x accordingly.
      destRect.x += (imageRect.width - destRect.width)/2;
    }

    // Now it's time to adjust the destRect height to fit within the cell height.
    if (destRect.height > imageRect.height) {
      // The destRect height is larger than the cell height.
      // Adjust destRect height to fit within the cell height.
      destRect.height = imageRect.height;
    }
    else if (destRect.height < imageRect.height) {
      // The destRect height is smaller than the cell height.
      // Center the image vertically in the cell.
      // Adjust the destRect y accordingly.
      destRect.y += (imageRect.height - destRect.height)/2;
    }

    // It's almost time to paint the image.
    // Deflate destRect for the border and padding.
    destRect.Deflate(bp);

    // Compute the area where our whole image would be mapped, to get the
    // desired subregion onto our actual destRect:
    nsRect wholeImageDest;
    CSSIntSize rawImageCSSIntSize;
    if (NS_SUCCEEDED(image->GetWidth(&rawImageCSSIntSize.width)) &&
        NS_SUCCEEDED(image->GetHeight(&rawImageCSSIntSize.height))) {
      // Get the image source rectangle - the rectangle containing the part of
      // the image that we are going to display.  sourceRect will be passed as
      // the aSrcRect argument in the DrawImage method.
      nsRect sourceRect = GetImageSourceRect(imageContext, useImageRegion, image);

      // Let's say that the image is 100 pixels tall and that the CSS has
      // specified that the destination height should be 50 pixels tall. Let's
      // say that the cell height is only 20 pixels. So, in those 20 visible
      // pixels, we want to see the top 20/50ths of the image.  So, the
      // sourceRect.height should be 100 * 20 / 50, which is 40 pixels.
      // Essentially, we are scaling the image as dictated by the CSS
      // destination height and width, and we are then clipping the scaled
      // image by the cell width and height.
      nsSize rawImageSize(CSSPixel::ToAppUnits(rawImageCSSIntSize));
      wholeImageDest =
        nsLayoutUtils::GetWholeImageDestination(rawImageSize, sourceRect,
                                                nsRect(destRect.TopLeft(),
                                                       imageDestSize));
    } else {
      // GetWidth/GetHeight failed, so we can't easily map a subregion of the
      // source image onto the destination area.
      // * If this happens with a RasterImage, it probably means the image is
      // in an error state, and we shouldn't draw anything. Hence, we leave
      // wholeImageDest as an empty rect (its initial state).
      // * If this happens with a VectorImage, it probably means the image has
      // no explicit width or height attribute -- but we can still proceed and
      // just treat the destination area as our whole SVG image area. Hence, we
      // set wholeImageDest to the full destRect.
      if (image->GetType() == imgIContainer::TYPE_VECTOR) {
        wholeImageDest = destRect;
      }
    }

    gfxContext* ctx = aRenderingContext.ThebesContext();
    if (opacity != 1.0f) {
      ctx->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, opacity);
    }

    result &=
      nsLayoutUtils::DrawImage(*ctx, aPresContext, image,
        nsLayoutUtils::GetSamplingFilterForFrame(this),
        wholeImageDest, destRect, destRect.TopLeft(), aDirtyRect,
        imgIContainer::FLAG_NONE);

    if (opacity != 1.0f) {
      ctx->PopGroupAndBlend();
    }
  }

  // Update the aRemainingWidth and aCurrX values.
  imageRect.Inflate(imageMargin);
  aRemainingWidth -= imageRect.width;
  if (!isRTL) {
    aCurrX += imageRect.width;
  }

  return result;
}

// Disable PGO for PaintText because MSVC 2015 seems to have decided
// that it can null out the alreadyAddRefed<nsFontMetrics> used to
// initialize fontMet after storing fontMet on the stack in the same
// space, overwriting fontMet's stack storage with null.
#ifdef _MSC_VER
# pragma optimize("g", off)
#endif
DrawResult
nsTreeBodyFrame::PaintText(int32_t              aRowIndex,
                           nsTreeColumn*        aColumn,
                           const nsRect&        aTextRect,
                           nsPresContext*      aPresContext,
                           nsRenderingContext& aRenderingContext,
                           const nsRect&        aDirtyRect,
                           nscoord&             aCurrX)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;

  // Now obtain the text for our cell.
  nsAutoString text;
  mView->GetCellText(aRowIndex, aColumn, text);

  if (aColumn->Type() == nsITreeColumn::TYPE_PASSWORD) {
    TextEditRules::FillBufWithPWChars(&text, text.Length());
  }

  // We're going to paint this text so we need to ensure bidi is enabled if
  // necessary
  CheckTextForBidi(text);

  DrawResult result = DrawResult::SUCCESS;

  if (text.Length() == 0) {
    // Don't paint an empty string. XXX What about background/borders? Still paint?
    return result;
  }

  int32_t appUnitsPerDevPixel = PresContext()->AppUnitsPerDevPixel();
  DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();

  // Resolve style for the text.  It contains all the info we need to lay ourselves
  // out and to paint.
  nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);

  // Obtain opacity value for the image.
  float opacity = textContext->StyleEffects()->mOpacity;

  // Obtain the margins for the text and then deflate our rect by that 
  // amount.  The text is assumed to be contained within the deflated rect.
  nsRect textRect(aTextRect);
  nsMargin textMargin;
  textContext->StyleMargin()->GetMargin(textMargin);
  textRect.Deflate(textMargin);

  // Adjust the rect for its border and padding.
  nsMargin bp(0,0,0,0);
  GetBorderPadding(textContext, bp);
  textRect.Deflate(bp);

  // Compute our text size.
  RefPtr<nsFontMetrics> fontMet =
    nsLayoutUtils::GetFontMetricsForStyleContext(textContext);

  nscoord height = fontMet->MaxHeight();
  nscoord baseline = fontMet->MaxAscent();

  // Center the text. XXX Obey vertical-align style prop?
  if (height < textRect.height) {
    textRect.y += (textRect.height - height)/2;
    textRect.height = height;
  }

  // Set our font.
  AdjustForCellText(text, aRowIndex, aColumn, aRenderingContext, *fontMet, textRect);
  textRect.Inflate(bp);

  // Subtract out the remaining width.
  if (!isRTL)
    aCurrX += textRect.width + textMargin.LeftRight();

  result &= PaintBackgroundLayer(textContext, aPresContext, aRenderingContext,
                                 textRect, aDirtyRect);

  // Time to paint our text.
  textRect.Deflate(bp);

  // Set our color.
  ColorPattern color(ToDeviceColor(textContext->StyleColor()->mColor));

  // Draw decorations.
  uint8_t decorations = textContext->StyleTextReset()->mTextDecorationLine;

  nscoord offset;
  nscoord size;
  if (decorations & (NS_STYLE_TEXT_DECORATION_LINE_OVERLINE |
                     NS_STYLE_TEXT_DECORATION_LINE_UNDERLINE)) {
    fontMet->GetUnderline(offset, size);
    if (decorations & NS_STYLE_TEXT_DECORATION_LINE_OVERLINE) {
      nsRect r(textRect.x, textRect.y, textRect.width, size);
      Rect devPxRect =
        NSRectToSnappedRect(r, appUnitsPerDevPixel, *drawTarget);
      drawTarget->FillRect(devPxRect, color);
    }
    if (decorations & NS_STYLE_TEXT_DECORATION_LINE_UNDERLINE) {
      nsRect r(textRect.x, textRect.y + baseline - offset,
               textRect.width, size);
      Rect devPxRect =
        NSRectToSnappedRect(r, appUnitsPerDevPixel, *drawTarget);
      drawTarget->FillRect(devPxRect, color);
    }
  }
  if (decorations & NS_STYLE_TEXT_DECORATION_LINE_LINE_THROUGH) {
    fontMet->GetStrikeout(offset, size);
    nsRect r(textRect.x, textRect.y + baseline - offset, textRect.width, size);
    Rect devPxRect =
      NSRectToSnappedRect(r, appUnitsPerDevPixel, *drawTarget);
    drawTarget->FillRect(devPxRect, color);
  }
  nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);

  gfxContext* ctx = aRenderingContext.ThebesContext();
  if (opacity != 1.0f) {
    ctx->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, opacity);
  }

  ctx->SetColor(Color::FromABGR(textContext->StyleColor()->mColor));
  nsLayoutUtils::DrawString(this, *fontMet, &aRenderingContext, text.get(),
                            text.Length(),
                            textRect.TopLeft() + nsPoint(0, baseline),
                            cellContext);

  if (opacity != 1.0f) {
    ctx->PopGroupAndBlend();
  }

  return result;
}
#ifdef _MSC_VER
# pragma optimize("", on)
#endif

DrawResult
nsTreeBodyFrame::PaintCheckbox(int32_t              aRowIndex,
                               nsTreeColumn*        aColumn,
                               const nsRect&        aCheckboxRect,
                               nsPresContext*      aPresContext,
                               nsRenderingContext& aRenderingContext,
                               const nsRect&        aDirtyRect)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  // Resolve style for the checkbox.
  nsStyleContext* checkboxContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecheckbox);

  nscoord rightEdge = aCheckboxRect.XMost();

  // Obtain the margins for the checkbox and then deflate our rect by that 
  // amount.  The checkbox is assumed to be contained within the deflated rect.
  nsRect checkboxRect(aCheckboxRect);
  nsMargin checkboxMargin;
  checkboxContext->StyleMargin()->GetMargin(checkboxMargin);
  checkboxRect.Deflate(checkboxMargin);
  
  nsRect imageSize = GetImageSize(aRowIndex, aColumn, true, checkboxContext);

  if (imageSize.height > checkboxRect.height)
    imageSize.height = checkboxRect.height;
  if (imageSize.width > checkboxRect.width)
    imageSize.width = checkboxRect.width;

  if (StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL)
    checkboxRect.x = rightEdge - checkboxRect.width;

  // Paint our borders and background for our image rect.
  DrawResult result = PaintBackgroundLayer(checkboxContext, aPresContext,
                                           aRenderingContext, checkboxRect,
                                           aDirtyRect);

  // Time to paint the checkbox.
  // Adjust the rect for its border and padding.
  nsMargin bp(0,0,0,0);
  GetBorderPadding(checkboxContext, bp);
  checkboxRect.Deflate(bp);

  // Get the image for drawing.
  nsCOMPtr<imgIContainer> image;
  bool useImageRegion = true;
  GetImage(aRowIndex, aColumn, true, checkboxContext, useImageRegion, getter_AddRefs(image));
  if (image) {
    nsPoint pt = checkboxRect.TopLeft();
          
    if (imageSize.height < checkboxRect.height) {
      pt.y += (checkboxRect.height - imageSize.height)/2;
    }

    if (imageSize.width < checkboxRect.width) {
      pt.x += (checkboxRect.width - imageSize.width)/2;
    }

    // Paint the image.
    result &=
      nsLayoutUtils::DrawSingleUnscaledImage(*aRenderingContext.ThebesContext(),
        aPresContext,
        image, SamplingFilter::POINT, pt, &aDirtyRect,
        imgIContainer::FLAG_NONE, &imageSize);
  }

  return result;
}

DrawResult
nsTreeBodyFrame::PaintProgressMeter(int32_t              aRowIndex,
                                    nsTreeColumn*        aColumn,
                                    const nsRect&        aProgressMeterRect,
                                    nsPresContext*      aPresContext,
                                    nsRenderingContext& aRenderingContext,
                                    const nsRect&        aDirtyRect)
{
  NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");

  // Resolve style for the progress meter.  It contains all the info we need
  // to lay ourselves out and to paint.
  nsStyleContext* meterContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeprogressmeter);

  // Obtain the margins for the progress meter and then deflate our rect by that 
  // amount. The progress meter is assumed to be contained within the deflated
  // rect.
  nsRect meterRect(aProgressMeterRect);
  nsMargin meterMargin;
  meterContext->StyleMargin()->GetMargin(meterMargin);
  meterRect.Deflate(meterMargin);

  // Paint our borders and background for our progress meter rect.
  DrawResult result = PaintBackgroundLayer(meterContext, aPresContext,
                                           aRenderingContext, meterRect,
                                           aDirtyRect);

  // Time to paint our progress. 
  int32_t state;
  mView->GetProgressMode(aRowIndex, aColumn, &state);
  if (state == nsITreeView::PROGRESS_NORMAL) {
    // Adjust the rect for its border and padding.
    AdjustForBorderPadding(meterContext, meterRect);

    // Now obtain the value for our cell.
    nsAutoString value;
    mView->GetCellValue(aRowIndex, aColumn, value);

    nsresult rv;
    int32_t intValue = value.ToInteger(&rv);
    if (intValue < 0)
      intValue = 0;
    else if (intValue > 100)
      intValue = 100;

    nscoord meterWidth = NSToCoordRound((float)intValue / 100 * meterRect.width);
    if (StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL)
      meterRect.x += meterRect.width - meterWidth; // right align
    meterRect.width = meterWidth;
    bool useImageRegion = true;
    nsCOMPtr<imgIContainer> image;
    GetImage(aRowIndex, aColumn, true, meterContext, useImageRegion, getter_AddRefs(image));
    if (image) {
      int32_t width, height;
      image->GetWidth(&width);
      image->GetHeight(&height);
      nsSize size(width*nsDeviceContext::AppUnitsPerCSSPixel(),
                  height*nsDeviceContext::AppUnitsPerCSSPixel());
      result &=
        nsLayoutUtils::DrawImage(*aRenderingContext.ThebesContext(),
          aPresContext, image,
          nsLayoutUtils::GetSamplingFilterForFrame(this),
          nsRect(meterRect.TopLeft(), size), meterRect, meterRect.TopLeft(),
          aDirtyRect, imgIContainer::FLAG_NONE);
    } else {
      DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();
      int32_t appUnitsPerDevPixel = PresContext()->AppUnitsPerDevPixel();
      Rect rect =
        NSRectToSnappedRect(meterRect, appUnitsPerDevPixel, *drawTarget);
      ColorPattern color(ToDeviceColor(meterContext->StyleColor()->mColor));
      drawTarget->FillRect(rect, color);
    }
  }
  else if (state == nsITreeView::PROGRESS_UNDETERMINED) {
    // Adjust the rect for its border and padding.
    AdjustForBorderPadding(meterContext, meterRect);

    bool useImageRegion = true;
    nsCOMPtr<imgIContainer> image;
    GetImage(aRowIndex, aColumn, true, meterContext, useImageRegion, getter_AddRefs(image));
    if (image) {
      int32_t width, height;
      image->GetWidth(&width);
      image->GetHeight(&height);
      nsSize size(width*nsDeviceContext::AppUnitsPerCSSPixel(),
                  height*nsDeviceContext::AppUnitsPerCSSPixel());
      result &=
        nsLayoutUtils::DrawImage(*aRenderingContext.ThebesContext(),
          aPresContext, image,
          nsLayoutUtils::GetSamplingFilterForFrame(this),
          nsRect(meterRect.TopLeft(), size), meterRect, meterRect.TopLeft(),
          aDirtyRect, imgIContainer::FLAG_NONE);
    }
  }

  return result;
}


DrawResult
nsTreeBodyFrame::PaintDropFeedback(const nsRect&        aDropFeedbackRect,
                                   nsPresContext*      aPresContext,
                                   nsRenderingContext& aRenderingContext,
                                   const nsRect&        aDirtyRect,
                                   nsPoint              aPt)
{
  // Paint the drop feedback in between rows.

  nscoord currX;

  // Adjust for the primary cell.
  nsTreeColumn* primaryCol = mColumns->GetPrimaryColumn();

  if (primaryCol) {
#ifdef DEBUG
    nsresult rv =
#endif
      primaryCol->GetXInTwips(this, &currX);
    NS_ASSERTION(NS_SUCCEEDED(rv), "primary column is invalid?");

    currX += aPt.x - mHorzPosition;
  } else {
    currX = aDropFeedbackRect.x;
  }

  PrefillPropertyArray(mSlots->mDropRow, primaryCol);

  // Resolve the style to use for the drop feedback.
  nsStyleContext* feedbackContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreedropfeedback);

  DrawResult result = DrawResult::SUCCESS;

  // Paint only if it is visible.
  if (feedbackContext->StyleVisibility()->IsVisibleOrCollapsed()) {
    int32_t level;
    mView->GetLevel(mSlots->mDropRow, &level);

    // If our previous or next row has greater level use that for 
    // correct visual indentation.
    if (mSlots->mDropOrient == nsITreeView::DROP_BEFORE) {
      if (mSlots->mDropRow > 0) {
        int32_t previousLevel;
        mView->GetLevel(mSlots->mDropRow - 1, &previousLevel);
        if (previousLevel > level)
          level = previousLevel;
      }
    }
    else {
      if (mSlots->mDropRow < mRowCount - 1) {
        int32_t nextLevel;
        mView->GetLevel(mSlots->mDropRow + 1, &nextLevel);
        if (nextLevel > level)
          level = nextLevel;
      }
    }

    currX += mIndentation * level;

    if (primaryCol){
      nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
      nsRect imageSize;
      nsRect twistyRect;
      GetTwistyRect(mSlots->mDropRow, primaryCol, imageSize, twistyRect,
                    aPresContext, twistyContext);
      nsMargin twistyMargin;
      twistyContext->StyleMargin()->GetMargin(twistyMargin);
      twistyRect.Inflate(twistyMargin);
      currX += twistyRect.width;
    }

    const nsStylePosition* stylePosition = feedbackContext->StylePosition();

    // Obtain the width for the drop feedback or use default value.
    nscoord width;
    if (stylePosition->mWidth.GetUnit() == eStyleUnit_Coord)
      width = stylePosition->mWidth.GetCoordValue();
    else {
      // Use default width 50px.
      width = nsPresContext::CSSPixelsToAppUnits(50);
    }

    // Obtain the height for the drop feedback or use default value.
    nscoord height;
    if (stylePosition->mHeight.GetUnit() == eStyleUnit_Coord)
      height = stylePosition->mHeight.GetCoordValue();
    else {
      // Use default height 2px.
      height = nsPresContext::CSSPixelsToAppUnits(2);
    }

    // Obtain the margins for the drop feedback and then deflate our rect
    // by that amount.
    nsRect feedbackRect(currX, aDropFeedbackRect.y, width, height);
    nsMargin margin;
    feedbackContext->StyleMargin()->GetMargin(margin);
    feedbackRect.Deflate(margin);

    feedbackRect.y += (aDropFeedbackRect.height - height) / 2;

    // Finally paint the drop feedback.
    result &= PaintBackgroundLayer(feedbackContext, aPresContext,
                                   aRenderingContext, feedbackRect,
                                   aDirtyRect);
  }

  return result;
}

DrawResult
nsTreeBodyFrame::PaintBackgroundLayer(nsStyleContext*      aStyleContext,
                                      nsPresContext*      aPresContext,
                                      nsRenderingContext& aRenderingContext,
                                      const nsRect&        aRect,
                                      const nsRect&        aDirtyRect)
{
  const nsStyleBorder* myBorder = aStyleContext->StyleBorder();
  nsCSSRendering::PaintBGParams params =
    nsCSSRendering::PaintBGParams::ForAllLayers(*aPresContext, aRenderingContext,
                                                aDirtyRect, aRect, this,
                                                nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES);
  DrawResult result =
    nsCSSRendering::PaintBackgroundWithSC(params, aStyleContext, *myBorder);

  result &=
    nsCSSRendering::PaintBorderWithStyleBorder(aPresContext, aRenderingContext,
                                               this, aDirtyRect, aRect,
                                               *myBorder, mStyleContext,
                                               PaintBorderFlags::SYNC_DECODE_IMAGES);

  nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this,
                               aDirtyRect, aRect, aStyleContext);

  return result;
}

// Scrolling
nsresult
nsTreeBodyFrame::EnsureRowIsVisible(int32_t aRow)
{
  ScrollParts parts = GetScrollParts();
  nsresult rv = EnsureRowIsVisibleInternal(parts, aRow);
  NS_ENSURE_SUCCESS(rv, rv);
  UpdateScrollbars(parts);
  return rv;
}

nsresult nsTreeBodyFrame::EnsureRowIsVisibleInternal(const ScrollParts& aParts, int32_t aRow)
{
  if (!mView || !mPageLength)
    return NS_OK;

  if (mTopRowIndex <= aRow && mTopRowIndex+mPageLength > aRow)
    return NS_OK;

  if (aRow < mTopRowIndex)
    ScrollToRowInternal(aParts, aRow);
  else {
    // Bring it just on-screen.
    int32_t distance = aRow - (mTopRowIndex+mPageLength)+1;
    ScrollToRowInternal(aParts, mTopRowIndex+distance);
  }

  return NS_OK;
}

nsresult
nsTreeBodyFrame::EnsureCellIsVisible(int32_t aRow, nsITreeColumn* aCol)
{
  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

  ScrollParts parts = GetScrollParts();

  nscoord result = -1;
  nsresult rv;

  nscoord columnPos;
  rv = col->GetXInTwips(this, &columnPos);
  if(NS_FAILED(rv)) return rv;

  nscoord columnWidth;
  rv = col->GetWidthInTwips(this, &columnWidth);
  if(NS_FAILED(rv)) return rv;

  // If the start of the column is before the
  // start of the horizontal view, then scroll
  if (columnPos < mHorzPosition)
    result = columnPos;
  // If the end of the column is past the end of 
  // the horizontal view, then scroll
  else if ((columnPos + columnWidth) > (mHorzPosition + mInnerBox.width))
    result = ((columnPos + columnWidth) - (mHorzPosition + mInnerBox.width)) + mHorzPosition;

  if (result != -1) {
    rv = ScrollHorzInternal(parts, result);
    if(NS_FAILED(rv)) return rv;
  }

  rv = EnsureRowIsVisibleInternal(parts, aRow);
  NS_ENSURE_SUCCESS(rv, rv);
  UpdateScrollbars(parts);
  return rv;
}

nsresult
nsTreeBodyFrame::ScrollToCell(int32_t aRow, nsITreeColumn* aCol)
{
  ScrollParts parts = GetScrollParts();
  nsresult rv = ScrollToRowInternal(parts, aRow);
  NS_ENSURE_SUCCESS(rv, rv);

  rv = ScrollToColumnInternal(parts, aCol);
  NS_ENSURE_SUCCESS(rv, rv);

  UpdateScrollbars(parts);
  return rv;
}

nsresult
nsTreeBodyFrame::ScrollToColumn(nsITreeColumn* aCol)
{
  ScrollParts parts = GetScrollParts();
  nsresult rv = ScrollToColumnInternal(parts, aCol);
  NS_ENSURE_SUCCESS(rv, rv);
  UpdateScrollbars(parts);
  return rv;
}

nsresult nsTreeBodyFrame::ScrollToColumnInternal(const ScrollParts& aParts,
                                                 nsITreeColumn* aCol)
{
  RefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
  if (!col)
    return NS_ERROR_INVALID_ARG;

  nscoord x;
  nsresult rv = col->GetXInTwips(this, &x);
  if (NS_FAILED(rv))
    return rv;

  return ScrollHorzInternal(aParts, x);
}

nsresult
nsTreeBodyFrame::ScrollToHorizontalPosition(int32_t aHorizontalPosition)
{
  ScrollParts parts = GetScrollParts();
  int32_t position = nsPresContext::CSSPixelsToAppUnits(aHorizontalPosition);
  nsresult rv = ScrollHorzInternal(parts, position);
  NS_ENSURE_SUCCESS(rv, rv);
  UpdateScrollbars(parts);
  return rv;
}

nsresult
nsTreeBodyFrame::ScrollToRow(int32_t aRow)
{
  ScrollParts parts = GetScrollParts();
  ScrollToRowInternal(parts, aRow);
  UpdateScrollbars(parts);
  return NS_OK;
}

nsresult nsTreeBodyFrame::ScrollToRowInternal(const ScrollParts& aParts, int32_t aRow)
{
  ScrollInternal(aParts, aRow);

  return NS_OK;
}

nsresult
nsTreeBodyFrame::ScrollByLines(int32_t aNumLines)
{
  if (!mView) {
    return NS_OK;
  }
  int32_t newIndex = mTopRowIndex + aNumLines;
  ScrollToRow(newIndex);
  return NS_OK;
}

nsresult
nsTreeBodyFrame::ScrollByPages(int32_t aNumPages)
{
  if (!mView) {
    return NS_OK;
  }
  int32_t newIndex = mTopRowIndex + aNumPages * mPageLength;
  ScrollToRow(newIndex);
  return NS_OK;
}

nsresult
nsTreeBodyFrame::ScrollInternal(const ScrollParts& aParts, int32_t aRow)
{
  if (!mView) {
    return NS_OK;
  }

  // Note that we may be "over scrolled" at this point; that is the
  // current mTopRowIndex may be larger than mRowCount - mPageLength.
  // This can happen when items are removed for example. (bug 1085050)

  int32_t maxTopRowIndex = std::max(0, mRowCount - mPageLength);
  aRow = mozilla::clamped(aRow, 0, maxTopRowIndex);
  if (aRow == mTopRowIndex) {
    return NS_OK;
  }
  mTopRowIndex = aRow;
  Invalidate();
  PostScrollEvent();
  return NS_OK;
}

nsresult
nsTreeBodyFrame::ScrollHorzInternal(const ScrollParts& aParts, int32_t aPosition)
{
  if (!mView || !aParts.mColumnsScrollFrame || !aParts.mHScrollbar)
    return NS_OK;

  if (aPosition == mHorzPosition)
    return NS_OK;

  if (aPosition < 0 || aPosition > mHorzWidth)
    return NS_OK;

  nsRect bounds = aParts.mColumnsFrame->GetRect();
  if (aPosition > (mHorzWidth - bounds.width)) 
    aPosition = mHorzWidth - bounds.width;

  mHorzPosition = aPosition;

  Invalidate();

  // Update the column scroll view
  nsWeakFrame weakFrame(this);
  aParts.mColumnsScrollFrame->ScrollTo(nsPoint(mHorzPosition, 0),
                                       nsIScrollableFrame::INSTANT);
  if (!weakFrame.IsAlive()) {
    return NS_ERROR_FAILURE;
  }
  // And fire off an event about it all
  PostScrollEvent();
  return NS_OK;
}

void
nsTreeBodyFrame::ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
                              nsIScrollbarMediator::ScrollSnapMode aSnap)
{
  // CSS Scroll Snapping is not enabled for XUL, aSnap is ignored
  MOZ_ASSERT(aScrollbar != nullptr);
  ScrollByPages(aDirection);
}

void
nsTreeBodyFrame::ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
                               nsIScrollbarMediator::ScrollSnapMode aSnap)
{
  // CSS Scroll Snapping is not enabled for XUL, aSnap is ignored
  MOZ_ASSERT(aScrollbar != nullptr); 
  int32_t newIndex = aDirection < 0 ? 0 : mTopRowIndex;
  ScrollToRow(newIndex);
}

void
nsTreeBodyFrame::ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
                              nsIScrollbarMediator::ScrollSnapMode aSnap)
{
  // CSS Scroll Snapping is not enabled for XUL, aSnap is ignored
  MOZ_ASSERT(aScrollbar != nullptr);
  ScrollByLines(aDirection);
}

void
nsTreeBodyFrame::RepeatButtonScroll(nsScrollbarFrame* aScrollbar)
{
  ScrollParts parts = GetScrollParts();
  int32_t increment = aScrollbar->GetIncrement();
  int32_t direction = 0;
  if (increment < 0) {
    direction = -1;
  } else if (increment > 0) {
    direction = 1;
  }
  bool isHorizontal = aScrollbar->IsXULHorizontal();

  nsWeakFrame weakFrame(this);
  if (isHorizontal) {
    int32_t curpos = aScrollbar->MoveToNewPosition();
    if (weakFrame.IsAlive()) {
      ScrollHorzInternal(parts, curpos);
    }
  } else {
    ScrollToRowInternal(parts, mTopRowIndex+direction);
  }

  if (weakFrame.IsAlive() && mScrollbarActivity) {
    mScrollbarActivity->ActivityOccurred();
  }
  if (weakFrame.IsAlive()) {
    UpdateScrollbars(parts);
  }
}

void
nsTreeBodyFrame::ThumbMoved(nsScrollbarFrame* aScrollbar,
                            nscoord aOldPos,
                            nscoord aNewPos)
{
  ScrollParts parts = GetScrollParts();
  
  if (aOldPos == aNewPos)
    return;

  nsWeakFrame weakFrame(this);

  // Vertical Scrollbar 
  if (parts.mVScrollbar == aScrollbar) {
    nscoord rh = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
    nscoord newIndex = nsPresContext::AppUnitsToIntCSSPixels(aNewPos);
    nscoord newrow = newIndex/rh;
    ScrollInternal(parts, newrow);
  // Horizontal Scrollbar
  } else if (parts.mHScrollbar == aScrollbar) {
    int32_t newIndex = nsPresContext::AppUnitsToIntCSSPixels(aNewPos);
    ScrollHorzInternal(parts, newIndex);
  }
  if (weakFrame.IsAlive()) {
    UpdateScrollbars(parts);
  }
}

// The style cache.
nsStyleContext*
nsTreeBodyFrame::GetPseudoStyleContext(nsIAtom* aPseudoElement)
{
  return mStyleCache.GetStyleContext(this, PresContext(), mContent,
                                     mStyleContext, aPseudoElement,
                                     mScratchArray);
}

// Our comparator for resolving our complex pseudos
bool
nsTreeBodyFrame::PseudoMatches(nsCSSSelector* aSelector)
{
  // Iterate the class list.  For each item in the list, see if
  // it is contained in our scratch array.  If we have a miss, then
  // we aren't a match.  If all items in the class list are
  // present in the scratch array, then we have a match.
  nsAtomList* curr = aSelector->mClassList;
  while (curr) {
    if (!mScratchArray.Contains(curr->mAtom))
      return false;
    curr = curr->mNext;
  }
  return true;
}

nsIContent*
nsTreeBodyFrame::GetBaseElement()
{
  nsIFrame* parent = GetParent();
  while (parent) {
    nsIContent* content = parent->GetContent();
    if (content) {
      dom::NodeInfo* ni = content->NodeInfo();

      if (ni->Equals(nsGkAtoms::tree, kNameSpaceID_XUL) ||
          (ni->Equals(nsGkAtoms::select) &&
           content->IsHTMLElement()))
        return content;
    }

    parent = parent->GetParent();
  }

  return nullptr;
}

nsresult
nsTreeBodyFrame::ClearStyleAndImageCaches()
{
  mStyleCache.Clear();
  CancelImageRequests();
  mImageCache.Clear();
  return NS_OK;
}

/* virtual */ void
nsTreeBodyFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
{
  nsLeafBoxFrame::DidSetStyleContext(aOldStyleContext);

  // Clear the style cache; the pointers are no longer even valid
  mStyleCache.Clear();
  // XXX The following is hacky, but it's not incorrect,
  // and appears to fix a few bugs with style changes, like text zoom and
  // dpi changes
  mIndentation = GetIndentation();
  mRowHeight = GetRowHeight();
  mStringWidth = -1;
}

bool 
nsTreeBodyFrame::OffsetForHorzScroll(nsRect& rect, bool clip)
{
  rect.x -= mHorzPosition;

  // Scrolled out before
  if (rect.XMost() <= mInnerBox.x)
    return false;

  // Scrolled out after
  if (rect.x > mInnerBox.XMost())
    return false;

  if (clip) {
    nscoord leftEdge = std::max(rect.x, mInnerBox.x);
    nscoord rightEdge = std::min(rect.XMost(), mInnerBox.XMost());
    rect.x = leftEdge;
    rect.width = rightEdge - leftEdge;

    // Should have returned false above
    NS_ASSERTION(rect.width >= 0, "horz scroll code out of sync");
  }

  return true;
}

bool
nsTreeBodyFrame::CanAutoScroll(int32_t aRowIndex)
{
  // Check first for partially visible last row.
  if (aRowIndex == mRowCount - 1) {
    nscoord y = mInnerBox.y + (aRowIndex - mTopRowIndex) * mRowHeight;
    if (y < mInnerBox.height && y + mRowHeight > mInnerBox.height)
      return true;
  }

  if (aRowIndex > 0 && aRowIndex < mRowCount - 1)
    return true;

  return false;
}

// Given a dom event, figure out which row in the tree the mouse is over,
// if we should drop before/after/on that row or we should auto-scroll.
// Doesn't query the content about if the drag is allowable, that's done elsewhere.
//
// For containers, we break up the vertical space of the row as follows: if in
// the topmost 25%, the drop is _before_ the row the mouse is over; if in the
// last 25%, _after_; in the middle 50%, we consider it a drop _on_ the container.
//
// For non-containers, if the mouse is in the top 50% of the row, the drop is
// _before_ and the bottom 50% _after_
void 
nsTreeBodyFrame::ComputeDropPosition(WidgetGUIEvent* aEvent,
                                     int32_t* aRow,
                                     int16_t* aOrient,
                                     int16_t* aScrollLines)
{
  *aOrient = -1;
  *aScrollLines = 0;

  // Convert the event's point to our coordinates.  We want it in
  // the coordinates of our inner box's coordinates.
  nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
  int32_t xTwips = pt.x - mInnerBox.x;
  int32_t yTwips = pt.y - mInnerBox.y;

  *aRow = GetRowAt(xTwips, yTwips);
  if (*aRow >=0) {
    // Compute the top/bottom of the row in question.
    int32_t yOffset = yTwips - mRowHeight * (*aRow - mTopRowIndex);
   
    bool isContainer = false;
    mView->IsContainer (*aRow, &isContainer);
    if (isContainer) {
      // for a container, use a 25%/50%/25% breakdown
      if (yOffset < mRowHeight / 4)
        *aOrient = nsITreeView::DROP_BEFORE;
      else if (yOffset > mRowHeight - (mRowHeight / 4))
        *aOrient = nsITreeView::DROP_AFTER;
      else
        *aOrient = nsITreeView::DROP_ON;
    }
    else {
      // for a non-container use a 50%/50% breakdown
      if (yOffset < mRowHeight / 2)
        *aOrient = nsITreeView::DROP_BEFORE;
      else
        *aOrient = nsITreeView::DROP_AFTER;
    }
  }

  if (CanAutoScroll(*aRow)) {
    // Get the max value from the look and feel service.
    int32_t scrollLinesMax =
      LookAndFeel::GetInt(LookAndFeel::eIntID_TreeScrollLinesMax, 0);
    scrollLinesMax--;
    if (scrollLinesMax < 0)
      scrollLinesMax = 0;

    // Determine if we're w/in a margin of the top/bottom of the tree during a drag.
    // This will ultimately cause us to scroll, but that's done elsewhere.
    nscoord height = (3 * mRowHeight) / 4;
    if (yTwips < height) {
      // scroll up
      *aScrollLines = NSToIntRound(-scrollLinesMax * (1 - (float)yTwips / height) - 1);
    }
    else if (yTwips > mRect.height - height) {
      // scroll down
      *aScrollLines = NSToIntRound(scrollLinesMax * (1 - (float)(mRect.height - yTwips) / height) + 1);
    }
  }
} // ComputeDropPosition

void
nsTreeBodyFrame::OpenCallback(nsITimer *aTimer, void *aClosure)
{
  nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
  if (self) {
    aTimer->Cancel();
    self->mSlots->mTimer = nullptr;

    if (self->mSlots->mDropRow >= 0) {
      self->mSlots->mArray.AppendElement(self->mSlots->mDropRow);
      self->mView->ToggleOpenState(self->mSlots->mDropRow);
    }
  }
}

void
nsTreeBodyFrame::CloseCallback(nsITimer *aTimer, void *aClosure)
{
  nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
  if (self) {
    aTimer->Cancel();
    self->mSlots->mTimer = nullptr;

    for (uint32_t i = self->mSlots->mArray.Length(); i--; ) {
      if (self->mView)
        self->mView->ToggleOpenState(self->mSlots->mArray[i]);
    }
    self->mSlots->mArray.Clear();
  }
}

void
nsTreeBodyFrame::LazyScrollCallback(nsITimer *aTimer, void *aClosure)
{
  nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
  if (self) {
    aTimer->Cancel();
    self->mSlots->mTimer = nullptr;

    if (self->mView) {
      // Set a new timer to scroll the tree repeatedly.
      self->CreateTimer(LookAndFeel::eIntID_TreeScrollDelay,
                        ScrollCallback, nsITimer::TYPE_REPEATING_SLACK,
                        getter_AddRefs(self->mSlots->mTimer));
      self->ScrollByLines(self->mSlots->mScrollLines);
      // ScrollByLines may have deleted |self|.
    }
  }
}

void
nsTreeBodyFrame::ScrollCallback(nsITimer *aTimer, void *aClosure)
{
  nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
  if (self) {
    // Don't scroll if we are already at the top or bottom of the view.
    if (self->mView && self->CanAutoScroll(self->mSlots->mDropRow)) {
      self->ScrollByLines(self->mSlots->mScrollLines);
    }
    else {
      aTimer->Cancel();
      self->mSlots->mTimer = nullptr;
    }
  }
}

NS_IMETHODIMP
nsTreeBodyFrame::ScrollEvent::Run()
{
  if (mInner) {
    mInner->FireScrollEvent();
  }
  return NS_OK;
}


void
nsTreeBodyFrame::FireScrollEvent()
{
  mScrollEvent.Forget();
  WidgetGUIEvent event(true, eScroll, nullptr);
  // scroll events fired at elements don't bubble
  event.mFlags.mBubbles = false;
  EventDispatcher::Dispatch(GetContent(), PresContext(), &event);
}

void
nsTreeBodyFrame::PostScrollEvent()
{
  if (mScrollEvent.IsPending())
    return;

  RefPtr<ScrollEvent> ev = new ScrollEvent(this);
  if (NS_FAILED(NS_DispatchToCurrentThread(ev))) {
    NS_WARNING("failed to dispatch ScrollEvent");
  } else {
    mScrollEvent = ev;
  }
}

void
nsTreeBodyFrame::ScrollbarActivityStarted() const
{
  if (mScrollbarActivity) {
    mScrollbarActivity->ActivityStarted();
  }
}

void
nsTreeBodyFrame::ScrollbarActivityStopped() const
{
  if (mScrollbarActivity) {
    mScrollbarActivity->ActivityStopped();
  }
}

void
nsTreeBodyFrame::DetachImageListeners()
{
  mCreatedListeners.Clear();
}

void
nsTreeBodyFrame::RemoveTreeImageListener(nsTreeImageListener* aListener)
{
  if (aListener) {
    mCreatedListeners.RemoveEntry(aListener);
  }
}

#ifdef ACCESSIBILITY
void
nsTreeBodyFrame::FireRowCountChangedEvent(int32_t aIndex, int32_t aCount)
{
  nsCOMPtr<nsIContent> content(GetBaseElement());
  if (!content)
    return;

  nsCOMPtr<nsIDOMDocument> domDoc = do_QueryInterface(content->OwnerDoc());
  if (!domDoc)
    return;

  nsCOMPtr<nsIDOMEvent> event;
  domDoc->CreateEvent(NS_LITERAL_STRING("customevent"),
                      getter_AddRefs(event));

  nsCOMPtr<nsIDOMCustomEvent> treeEvent(do_QueryInterface(event));
  if (!treeEvent)
    return;

  nsCOMPtr<nsIWritablePropertyBag2> propBag(
    do_CreateInstance("@mozilla.org/hash-property-bag;1"));
  if (!propBag)
    return;

  // Set 'index' data - the row index rows are changed from.
  propBag->SetPropertyAsInt32(NS_LITERAL_STRING("index"), aIndex);

  // Set 'count' data - the number of changed rows.
  propBag->SetPropertyAsInt32(NS_LITERAL_STRING("count"), aCount);

  RefPtr<nsVariant> detailVariant(new nsVariant());

  detailVariant->SetAsISupports(propBag);
  treeEvent->InitCustomEvent(NS_LITERAL_STRING("TreeRowCountChanged"),
                             true, false, detailVariant);

  event->SetTrusted(true);

  RefPtr<AsyncEventDispatcher> asyncDispatcher =
    new AsyncEventDispatcher(content, event);
  asyncDispatcher->PostDOMEvent();
}

void
nsTreeBodyFrame::FireInvalidateEvent(int32_t aStartRowIdx, int32_t aEndRowIdx,
                                     nsITreeColumn *aStartCol,
                                     nsITreeColumn *aEndCol)
{
  nsCOMPtr<nsIContent> content(GetBaseElement());
  if (!content)
    return;

  nsCOMPtr<nsIDOMDocument> domDoc = do_QueryInterface(content->OwnerDoc());
  if (!domDoc)
    return;

  nsCOMPtr<nsIDOMEvent> event;
  domDoc->CreateEvent(NS_LITERAL_STRING("customevent"),
                      getter_AddRefs(event));

  nsCOMPtr<nsIDOMCustomEvent> treeEvent(do_QueryInterface(event));
  if (!treeEvent)
    return;

  nsCOMPtr<nsIWritablePropertyBag2> propBag(
    do_CreateInstance("@mozilla.org/hash-property-bag;1"));
  if (!propBag)
    return;

  if (aStartRowIdx != -1 && aEndRowIdx != -1) {
    // Set 'startrow' data - the start index of invalidated rows.
    propBag->SetPropertyAsInt32(NS_LITERAL_STRING("startrow"),
                                aStartRowIdx);

    // Set 'endrow' data - the end index of invalidated rows.
    propBag->SetPropertyAsInt32(NS_LITERAL_STRING("endrow"),
                                aEndRowIdx);
  }

  if (aStartCol && aEndCol) {
    // Set 'startcolumn' data - the start index of invalidated rows.
    int32_t startColIdx = 0;
    nsresult rv = aStartCol->GetIndex(&startColIdx);
    if (NS_FAILED(rv))
      return;

    propBag->SetPropertyAsInt32(NS_LITERAL_STRING("startcolumn"),
                                startColIdx);

    // Set 'endcolumn' data - the start index of invalidated rows.
    int32_t endColIdx = 0;
    rv = aEndCol->GetIndex(&endColIdx);
    if (NS_FAILED(rv))
      return;

    propBag->SetPropertyAsInt32(NS_LITERAL_STRING("endcolumn"),
                                endColIdx);
  }

  RefPtr<nsVariant> detailVariant(new nsVariant());

  detailVariant->SetAsISupports(propBag);
  treeEvent->InitCustomEvent(NS_LITERAL_STRING("TreeInvalidated"),
                             true, false, detailVariant);

  event->SetTrusted(true);

  RefPtr<AsyncEventDispatcher> asyncDispatcher =
    new AsyncEventDispatcher(content, event);
  asyncDispatcher->PostDOMEvent();
}
#endif

class nsOverflowChecker : public Runnable
{
public:
  explicit nsOverflowChecker(nsTreeBodyFrame* aFrame) : mFrame(aFrame) {}
  NS_IMETHOD Run() override
  {
    if (mFrame.IsAlive()) {
      nsTreeBodyFrame* tree = static_cast<nsTreeBodyFrame*>(mFrame.GetFrame());
      nsTreeBodyFrame::ScrollParts parts = tree->GetScrollParts();
      tree->CheckOverflow(parts);
    }
    return NS_OK;
  }
private:
  nsWeakFrame mFrame;
};

bool
nsTreeBodyFrame::FullScrollbarsUpdate(bool aNeedsFullInvalidation)
{
  ScrollParts parts = GetScrollParts();
  nsWeakFrame weakFrame(this);
  nsWeakFrame weakColumnsFrame(parts.mColumnsFrame);
  UpdateScrollbars(parts);
  NS_ENSURE_TRUE(weakFrame.IsAlive(), false);
  if (aNeedsFullInvalidation) {
    Invalidate();
  }
  InvalidateScrollbars(parts, weakColumnsFrame);
  NS_ENSURE_TRUE(weakFrame.IsAlive(), false);

  // Overflow checking dispatches synchronous events, which can cause infinite
  // recursion during reflow. Do the first overflow check synchronously, but
  // force any nested checks to round-trip through the event loop. See bug
  // 905909.
  RefPtr<nsOverflowChecker> checker = new nsOverflowChecker(this);
  if (!mCheckingOverflow) {
    nsContentUtils::AddScriptRunner(checker);
  } else {
    NS_DispatchToCurrentThread(checker);
  }
  return weakFrame.IsAlive();
}

nsresult
nsTreeBodyFrame::OnImageIsAnimated(imgIRequest* aRequest)
{
  nsLayoutUtils::RegisterImageRequest(PresContext(),
                                      aRequest, nullptr);

  return NS_OK;
}