/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * * Copyright 2016 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef asmjs_wasm_baseline_compile_h #define asmjs_wasm_baseline_compile_h #include "wasm/WasmIonCompile.h" namespace js { namespace wasm { class FunctionGenerator; // Return true if BaselineCompileFunction can generate code for the // function held in the FunctionGenerator. If false is returned a // different compilation strategy must be chosen. // // This allows the baseline compiler to have different capabilities on // different platforms and defer to the full Ion compiler if // capabilities are missing. The FunctionGenerator and other data // structures contain information about the capabilities that are // required to compile the function. bool BaselineCanCompile(const FunctionGenerator* fg); // Generate adequate code quickly. bool BaselineCompileFunction(IonCompileTask* task); } // namespace wasm } // namespace js #endif // asmjs_wasm_baseline_compile_h