/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jit_RematerializedFrame_h #define jit_RematerializedFrame_h #include #include "jsfun.h" #include "jit/JitFrameIterator.h" #include "jit/JitFrames.h" #include "vm/EnvironmentObject.h" #include "vm/Stack.h" namespace js { namespace jit { // // An optimized frame that has been rematerialized with values read out of // Snapshots. // class RematerializedFrame { // See DebugScopes::updateLiveScopes. bool prevUpToDate_; // Propagated to the Baseline frame once this is popped. bool isDebuggee_; // Has an initial environment has been pushed on the environment chain for // function frames that need a CallObject or eval frames that need a // VarEnvironmentObject? bool hasInitialEnv_; // Is this frame constructing? bool isConstructing_; // If true, this frame has been on the stack when // |js::SavedStacks::saveCurrentStack| was called, and so there is a // |js::SavedFrame| object cached for this frame. bool hasCachedSavedFrame_; // The fp of the top frame associated with this possibly inlined frame. uint8_t* top_; // The bytecode at the time of rematerialization. jsbytecode* pc_; size_t frameNo_; unsigned numActualArgs_; JSScript* script_; JSObject* envChain_; JSFunction* callee_; ArgumentsObject* argsObj_; Value returnValue_; Value thisArgument_; Value newTarget_; Value slots_[1]; RematerializedFrame(JSContext* cx, uint8_t* top, unsigned numActualArgs, InlineFrameIterator& iter, MaybeReadFallback& fallback); public: static RematerializedFrame* New(JSContext* cx, uint8_t* top, InlineFrameIterator& iter, MaybeReadFallback& fallback); // Rematerialize all remaining frames pointed to by |iter| into |frames| // in older-to-younger order, e.g., frames[0] is the oldest frame. static MOZ_MUST_USE bool RematerializeInlineFrames(JSContext* cx, uint8_t* top, InlineFrameIterator& iter, MaybeReadFallback& fallback, GCVector& frames); // Free a vector of RematerializedFrames; takes care to call the // destructor. Also clears the vector. static void FreeInVector(GCVector& frames); bool prevUpToDate() const { return prevUpToDate_; } void setPrevUpToDate() { prevUpToDate_ = true; } void unsetPrevUpToDate() { prevUpToDate_ = false; } bool isDebuggee() const { return isDebuggee_; } void setIsDebuggee() { isDebuggee_ = true; } void unsetIsDebuggee() { MOZ_ASSERT(!script()->isDebuggee()); isDebuggee_ = false; } uint8_t* top() const { return top_; } JSScript* outerScript() const { JitFrameLayout* jsFrame = (JitFrameLayout*)top_; return ScriptFromCalleeToken(jsFrame->calleeToken()); } jsbytecode* pc() const { return pc_; } size_t frameNo() const { return frameNo_; } bool inlined() const { return frameNo_ > 0; } JSObject* environmentChain() const { return envChain_; } template void pushOnEnvironmentChain(SpecificEnvironment& env) { MOZ_ASSERT(*environmentChain() == env.enclosingEnvironment()); envChain_ = &env; if (IsFrameInitialEnvironment(this, env)) hasInitialEnv_ = true; } template void popOffEnvironmentChain() { MOZ_ASSERT(envChain_->is()); envChain_ = &envChain_->as().enclosingEnvironment(); } MOZ_MUST_USE bool initFunctionEnvironmentObjects(JSContext* cx); MOZ_MUST_USE bool pushVarEnvironment(JSContext* cx, HandleScope scope); bool hasInitialEnvironment() const { return hasInitialEnv_; } CallObject& callObj() const; bool hasArgsObj() const { return !!argsObj_; } ArgumentsObject& argsObj() const { MOZ_ASSERT(hasArgsObj()); MOZ_ASSERT(script()->needsArgsObj()); return *argsObj_; } bool isFunctionFrame() const { return !!script_->functionNonDelazifying(); } bool isGlobalFrame() const { return script_->isGlobalCode(); } bool isModuleFrame() const { return script_->module(); } JSScript* script() const { return script_; } JSFunction* callee() const { MOZ_ASSERT(isFunctionFrame()); MOZ_ASSERT(callee_); return callee_; } Value calleev() const { return ObjectValue(*callee()); } Value& thisArgument() { return thisArgument_; } bool isConstructing() const { return isConstructing_; } bool hasCachedSavedFrame() const { return hasCachedSavedFrame_; } void setHasCachedSavedFrame() { hasCachedSavedFrame_ = true; } unsigned numFormalArgs() const { return isFunctionFrame() ? callee()->nargs() : 0; } unsigned numActualArgs() const { return numActualArgs_; } unsigned numArgSlots() const { return (std::max)(numFormalArgs(), numActualArgs()); } Value* argv() { return slots_; } Value* locals() { return slots_ + numArgSlots(); } Value& unaliasedLocal(unsigned i) { MOZ_ASSERT(i < script()->nfixed()); return locals()[i]; } Value& unaliasedFormal(unsigned i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) { MOZ_ASSERT(i < numFormalArgs()); MOZ_ASSERT_IF(checkAliasing, !script()->argsObjAliasesFormals() && !script()->formalIsAliased(i)); return argv()[i]; } Value& unaliasedActual(unsigned i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) { MOZ_ASSERT(i < numActualArgs()); MOZ_ASSERT_IF(checkAliasing, !script()->argsObjAliasesFormals()); MOZ_ASSERT_IF(checkAliasing && i < numFormalArgs(), !script()->formalIsAliased(i)); return argv()[i]; } Value newTarget() { MOZ_ASSERT(isFunctionFrame()); if (callee()->isArrow()) return callee()->getExtendedSlot(FunctionExtended::ARROW_NEWTARGET_SLOT); MOZ_ASSERT_IF(!isConstructing(), newTarget_.isUndefined()); return newTarget_; } void setReturnValue(const Value& value) { returnValue_ = value; } Value& returnValue() { return returnValue_; } void trace(JSTracer* trc); void dump(); }; } // namespace jit } // namespace js namespace JS { template <> struct MapTypeToRootKind { static const RootKind kind = RootKind::Traceable; }; template <> struct GCPolicy { static js::jit::RematerializedFrame* initial() { return nullptr; } static void trace(JSTracer* trc, js::jit::RematerializedFrame** frame, const char* name) { if (*frame) (*frame)->trace(trc); } }; } // namespace JS #endif // jit_RematerializedFrame_h